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Kristy H (1252 KP) rated I Found You in Books

Feb 13, 2018  
I Found You
I Found You
Lisa Jewell | 2017 | Fiction & Poetry, Mystery, Thriller
6
8.0 (6 Ratings)
Book Rating
Alice Lake is a frazzled single mother of three children. One day she spots a man on the beach; he is alone and getting drenched in the rain. Despite her better judgement, Alice goes to talk to him. He has no memory of who he is or where he came from. Alice is drawn to him, and she invites him to stay in the shed on her property. Her young daughter dubs him "Frank." Meanwhile, in Surrey, Lily reports her husband missing. Married for less than a month, Lily cannot believe that her husband would simply abandon her: they are madly in love. She hasn't been in the country for long, though, and soon Lily learns that the name on her husband's passport was fake: he never truly existed. Cut to more than twenty years ago: teenagers Gray and Kirsty are (reluctantly) on vacation with their parents. While on the beach, they meet a young man who clearly has eyes for fifteen-year-old Kirsty. He charms their parents, but quickly rubs Gray the wrong way. Together, these characters combine for Jewell's latest.

<i>This was a rather spellbinding novel for me, even if it requires you to sort of check your rational thought at the front door when beginning it.</i> Alice is a bit of an odd duck--a loner mom with three children by three different fathers who doesn't really play by the rules. The fact that she so easily invites a complete stranger, with no history or backstory, to stay with her family is rather bizarre. As is everyone's reluctance to not just report Frank missing (found?), to say, the police. But we're led to believe that this is rather par for the course for the eccentric Alice and if you can just go along with that, the story falls into place fairly easily. This novel probably came along at a good point for me: I'd just finished a big project at work and needed something for a quick escape. I FOUND YOU is perfect for that: I blew through it in about 24 hours and while I basically had things figured out, it kept me guessing the entire time, wondering if I was right.

I was never truly attached to any of Jewell's characters - Alice is a bit flighty, Lily a tad remote, and Gray and Kirsty a little young. If anything, I was almost more drawn to "Frank" and his predicament. Still, I enjoyed how the story unfolded in bits and pieces, slowly letting the reader in on the past, while still giving us points of view from Lily, Alice, and Frank in the present. As I said, I was never quite sure if I was on the right track with the story, which kept me compulsively reading. Many of the characters' decisions are a bit bizarre, but I still found this to be a fun, quick read for a bit of an escape. Overall, 3.5+ stars. Great for a vacation or an airplane ride.

You can read my reviews of two of Jewell's previous novels here: <a href="https://www.goodreads.com/book/show/27276357-the-girls-in-the-garden">THE GIRLS IN THE GARDEN</a> and <a href="https://www.goodreads.com/book/show/22430311-the-third-wife">THE THIRD WIFE</a>.

<center><a href="http://justacatandabookatherside.blogspot.com/">Blog</a>; ~ <a href="https://twitter.com/mwcmoto">Twitter</a>; ~ <a href="https://www.facebook.com/justacatandabook/">Facebook</a>; ~ <a href="https://plus.google.com/u/0/+KristyHamiltonbooks">Google+</a></center>;
  
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Purple Phoenix Games (2266 KP) rated Loopin' Chewie in Tabletop Games

Aug 21, 2019 (Updated Mar 31, 2021)  
Loopin&#039; Chewie
Loopin' Chewie
2014 | Action, Electronic, Entertainment, Flight / Aviation, Kids Game
Cue the opening crawl! Chewbacca is attempting to take out the entire army of Storm Troopers on his own! Will he succeed, or can you fend him off in this unpredictable family game for 2-3 Storm Troopers?


Loopin’ Chewie is a re-theming of an older game titled Loopin’ Louie. I never played Loopin’ Louie, and I am a fan of Star Wars (not a super duper fan, but I like the series), so when I saw this at Wal-Mart (of all places) I picked it up. For $13. I knew my son would love it, so that’s why I bought it. Yeah, that’s why.
In Loopin’ Chewie the players are supposed to be protecting the Death Star from Chewbacca flying in the Millennium Falcon. Chewie flies around the play area and dives at the players’ Storm Trooper discs trying to cut them down. The players are readied at their own personal station to swat Chewie away and rein terror on their opponents using colorful levers.

To setup the game, assemble the components as instructed in the rule sheet to build a teetering tower of unpredictable Chewbacca Falcon dives. Give each player three Storm Trooper discs to be loaded in their play area, turn on the central motor and the game is off!


Players will be tapping their lever when Chewie dives close to their area in attempts to shoo him away to opponents. Players are eliminated from the round when all three of their Storm Trooper discs have been flattened by Chewbacca. Play continues as players swat Chewie this way and that until one player remains with discs in their area. This player is the victor and will need to accept challenges from their opponents to play just one more round. Again and again.
Components. For a $13 family game from Hasbro found at Wal-Mart, the components here are actually quite stellar. The Chewbacca riding the Millennium Falcon is great, the overall design of the player areas and Storm Trooper discs is wonderful, and I have not had one problem with the motorized components presented. A+ from me on components here.

This is obviously not a gamer’s game, but it certainly is fun when you are playing with other people, especially with children. The sheer joy on their faces is worth everything as Chewie comes attacking and they are able to fend him off and send him your way as you (maybe purposefully) are too slow on the swat and your Storm Troopers are defeated. It is quick, super light, and can effectively work as a filler game, or just something to pull out when you need to entertain the littles for a few minutes. It won’t last throughout an entire nap period, but it will certainly do well to bond with your children (or drinking buddies I guess) over a silly game of Chewbacca pouncing on your Storm Troopers.

If you find this one out in the wild, pick it up. Your kids will thank you.
  
Friday the 13th
Friday the 13th
Action/Adventure
Why?????
Friday The 13th: The Video Game- is based off of the movie franchise. Most to all people know that this game is awful and hard as hell and well that is true. This game is both. So lets talk more about the game..

The plot:

"The game manual contains the following synopsis...

 It's a pretty typical summer at Crystal Lake. There's a group of happy children staying in the Camp. You and your six Camp Counselor friends are watching over the kids while enjoying the lake and the wilderness. The days are bright and sunny.

The nights are cool and clear. And Jason is on a rampage. It's up to you to stop him, but it's not going to be easy. You must first fight your way through forests filled with man-eating wolves, caves covered with blood sucking bats and hordes of mindless zombies everywhere you turn. You must also help any friend who is in danger, or else you can just kiss them goodbye. And hiding in a cabin or staying adrift in a canoe won't keep you safe – Jason will find you anywhere. The only way to survive this summer is to challenge Jason face to face, and destroy him.".

Gameplay:

Players control one of six camp counselors (each with varying levels of speed, rowing and jumping ability) in a side-scrolling perspective. The counselors start with an arcing rock attack. The goal is to find and defeat Jason Voorhees three times. Along the paths, players will find cabins, a lake, caves and wooded areas with all but the cabins having enemies such as zombies, crows, and wolves attacking the player.

timed alarm appears at certain intervals, requiring players to find Jason before he kills one or more children or another counselor. Using the map, players must navigate their way to Jason's location or switch to the counselor being attacked and defeat him. If they do not make it there in time, Jason will kill the counselors or some of the children.

Upon nearing Jason's location, Jason may appear on the path or in the lake and attack the player. When inside a cabin Jason will attack the player in a way reminiscent of the video game Punch-Out!!

The objective of the game is to survive for three days and three nights while attempting to find and kill Jason. Players may battle Jason's mother who is in a hidden locked room in the cave. She is represented as a Medusa-like floating head that swoops down to attack the player. Navigating in the woods or cave can be confusing as they are set up to purposely disorient the player. They hide several locked rooms/cabins. If all counselors or children die, the game is over.

Time and time again, i play this game and overall i would rather watch the movies than play this game. The movies are 10x better than this game. Go watch the movies instead, you will have a better time.
  
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Dean (6927 KP) Feb 26, 2020

Sounds like you need to play the next gen console version of Friday the 13th @Friday the 13th : The Game

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Matthew Krueger (10051 KP) Feb 26, 2020

I have and i will do a review of it soon. Its much better than this trash.

Connected: Discovering Your Inner Guides: A Kid&#039;s Guide to Navigating Their Emotions
Connected: Discovering Your Inner Guides: A Kid's Guide to Navigating Their Emotions
Seema Desai, James Ballance | 2022 | Children, Philosophy, Psychology & Social Sciences
9
9.0 (1 Ratings)
Book Rating
When I got the chance to read Connected: Discovering Your Inner Guides by Seema Desai, I jumped at the chance. My 7 (almost 8) year old sometimes has some big emotions. I figured this would be a great book for us to read together to help him navigate those emotions.

Connected: Discovering Your Inner Guides starts off with a guide for adults and a guide for kids on how to use the book to their advantage. It talks about inner guides which are any type of thing that can help you. It also talks about guards which are the negative feelings and emotions we all experience. Although the book is short in length, it does a very good job at discussing what guides we can use to help squash our guards and help us. Along the way, the author shares some tips and tools to help overcome the guards. Mine and my son's favorite tool was the tapping method. I really felt that both adults and kids can do this method quite easily to help them overcome any number of guards such as fear, anxiety, or any other horrible feeling. There's also a handy guide for teaching children (and/or adults) how to meditate. Desai also goes into just enough detail about different types of guards and guides that can help both adults and children understand what's going on. She never uses language that is too difficult to understand, nor does she drone on and on. This helps so much to keep the book flowing throughout and to help keep children's minds from wandering which they are prone to do quite often. One thing I do want to mention is I felt like my son was a little too young to understand some of the concepts and apply them. However, I do think that if he were a couple of years older, he would be the perfect age. I also think this might just depend on the emotionally maturity of the child as well.

The illustrations in Connected: Discovering Your Inner Guides are fabulous! James Ballance shows how talented he is with each and every drawing. The illustrations are fun and help to keep kids engaged. The drawings are very helpful in making sure Desai's words are being understood. My son and I liked the way the illustrations were aimed towards kids his own age instead of being drawn for babies. (His words, not mine.) Each illustration helps to show what each section in the book is about. Just the drawings alone are worth reading this book!

Connected: Discovering Your Inner Guides is a very informative guide that is extremely helpful for children and adults! It's written in a language that is easy to understand yet drives the point across. With it's excellent illustrations and well written (and researched) passages, this book should be in every therapist's library and every home library. Basically, just put this book in every library. I would definitely recommend Connected: Discovering Your Inner Guides by Seema Desai to everyone aged 10+ who would love to get in touch with their feelings. This is one book you don't want to miss!