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Red Dawn (2012)
Red Dawn (2012)
2012 | Action
5
6.6 (9 Ratings)
Movie Rating
Back in 1984 in the late stages of the Cold War, the movie named “Red Dawn” was released. It starred several young actors and actresses who went on to a variety of success including Patrick Swayze, Charlie Sheen, Jennifer Grey, and Lea Thompson. The film follows a group of high school students who fight to defend their town, families, and country after an invasion of Soviet and Cuban forces occupies mainland America.

Despite being delayed for nearly 3 years due to financial issues, the new version of “Red Dawn” has arrived and also features an impressive young cast of future stars. Chris Hemsworth has gone on to find fame as Thor while Josh Hutcherson has found fame playing Peeta in “The Hunger Games”. The fact that this movie was filmed before either of those actors appeared in their signature roles allows the studio to now benefit from the increased name recognition of the cast.

Instead of a California town, the new film is set in Spokane, Washington where thanks to news clip segments at the beginning of the film, we understand that the country is involved in numerous conflicts around the globe and some question whether or not we have enough forces to secure our borders. Enter Jed Eckert (Hemsworth), who’s just returned home on leave after serving combat duty in the Middle East. His younger brother Matt (Josh Peck), is a quarterback at the local high school team and he bears resentment toward his brother for leaving shortly after the death of their mother. Their father is a well-respected member of the force and does his best to ensure harmony between the brothers as well as their local community.

The brothers are literally shaken awake by an airborne assault as North Korea lands troops throughout their community. Unsure what is happening, Jed, Matt, and several of their friends managed to escape into the wilderness and devise a plan for survival. Further complicating matters is the fact that Matt’s girlfriend Erica (Isabel Lucas), has been taken prisoner. Jed, with his military background quickly assumes control of the group, but Matt finds himself distracted from following orders and missions whenever he sees an opportunity to pursue Erica’s freedom.

The group calls itself “The Wolverines” after the local football team, and engages in a series of hit-and-run tactics against the invading forces. The plan is to make the occupation so costly that they will eventually give up. While they do have initial success, they soon realize that they are fighting against substantial odds not the least of which is their own internal conflicts and agendas as well as diminishing supplies.

When a recon group from the military under the command of Col. Andy Tanner (Jeffrey Dean Morgan), arrives and tells the Wolverines about a device that may hold the key to their victory. The two sides must team up in an all-out assault on enemy headquarters in an effort to save the day.

While the film has plenty of action, the leaps of logic and common sense it requires the audience to take are astronomical. I understand that for a film of this type you must suspend a lot of reality in order for it to work. I’m not supposed asked questions about the logistics of the enemy’s plan and their actions. Suffice it to say that I could think of at least a dozen factors that were not brought into play. While the enemy may indeed have the ability to shut down various electronics and defensive capabilities which enabled the invasion. That does not explain where the military outside of the combat zone is, why our allies and remaining military are not dropping bombs and nukes on North Korea in retaliation, and scores of other inconsistencies. It is essentially left to our imaginations as to why this is not happening and we’re just supposed to accept on blind faith that there’s a good reason for this even though the recon unit manages to infiltrate Spokane in a helicopter and makes mentions of Missouri to Arizona as being free of any enemy influence.

The best thing I can say about the film said if you are willing to overlook the abundance of plot holes and logic gaps, as well as some at times stiff acting and dialogue, there are some enjoyable action seems to be found. The young cast works well with one another and often gave a very energetic and physical performance.

If you are a fan of the original, you may enjoy this film from a nostalgia standpoint, otherwise leave your common sense behind, sit back and enjoy the ride.
  
Surrender the Sky
Surrender the Sky
Meradeth Houston | 2014 | Science Fiction/Fantasy
6
6.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
** spoiler alert ** *contains spoilers*

This was a very decent story. I give it three stars because I'm a tough critic, and I have to put it up against things like the "A Song of Ice and Fire" books and "American Gods" which are what I consider five star books, but honestly, I think most average readers of these types of books would probably give it a four.

The book centers around Gabby, a member of the Sary, which are basically guardian angels who come down to earth in the guise of humans to "guard" potential suicide victims and try everything to keep them from killing themselves and ending up in the vast nothingness that awaits suicides after death. This is the sole purpose of the Sary's existence. They do not fall in love; they do not have families; they do not do anything outside of their sacred duty.

Gabby's assignment is a troubled high school student, and within five pages of the book's opening, she has obviously very much failed in her assignment. The worst part, however, isn't that the student killed himself. Instead, it is that, in killing himself, the student shot Gabby, and in her pain and shock at being shot, she accidentally changes her form and exposes all six-feet of the winged goodness that is her Sary form.

This, of course, causes massive problems because secrecy is totally imperative for the Sary. Enter Jassen, next in line for the Sary crown -- although there is no ACTUAL crown, mind you. Beautiful, powerful, dutiful Jassen, who is dedicated to the Sary's solitary way of life. So, of course, he becomes the love interest. :-p Seriously though, I joke about it -- and it IS a bit predictable -- but still, it was a really good story all in all.

And it isn't just romance. Jassen has a twin brother who is a bit psychotic and isn't happy with the way Jassen and the Teacher (the leader of the Sary) are running things. He believes the Sary should live out in the open, sort of a Gods-among-men situation, and because they are identical twins, he causes all sorts of trouble, not just for the Sary, but for Gabby in particular.

I actually really enjoyed the story, but there were a few places in which the action was a little weak, and those spots brought my overall opinion of the story down a bit. For instance, Gabby's best friend, Bea -- the only true friend she's ever really had -- falls in love with a Sary member of the "clean-up crew" sent to fix Gabby's mess. This particular Sary, Nathan, eventually turns on Gabby, Jassen, and the rest of the Sary and allies himself with Jassen's twin, Leon. He does a couple of terrible things, including kidnapping Gabby, and is caught and locked up in a bedroom for a day. Then, he helps heal Gabby, and he is all out about, lying in Bea's lap, letting her stroke his hair.

I'm sorry, but I have a best friend, too, and no matter how much she loved her significant other, if he kidnapped me and led to me suffering a serious injury -- even if he helped patch me back together afterwards -- she would never forgive him, much less in a little over a day. That was completely ridiculous and unbelievable to me, and it really bothered me quite a bit. It bothered me so much, in fact, that it truly did affect my overall opinion of the book.

However, that being said, again I will say that I did enjoy the book, and it is a very solid three star story.
  
The Hunger Games: Catching Fire (2013)
The Hunger Games: Catching Fire (2013)
2013 | Action, Sci-Fi
The international success of “The Hunger Games” has had fans the world over eagerly awaiting the next film in the series. Since “The Hunger Games” earned record box office, star Jennifer Lawrence has gone on to win an Academy Award and has become a rising star in Hollywood.

 

“The Hunger Games: Catching Fire” picks up nearly a year after the events of the first film, as Katniss (Jennifer Lawrence), struggles to deal with the events of what happened to her a year earlier. She and Peeta (Josh Hutcherson), put up a brave front for the cameras as a united couple, but in actuality, they live apart in the Victor’s Village of District 12.

 

Katniss spends much of her time with her mom and sister and has fallen back into a relationship with her childhood friend Gale (Liam Hemsworth).

 

Shortly before Katniss and Peeta are to embark on a Victory Tour of the districts, Katniss is visited by President Snow (Donald Sutherland), who tells Katniss in no uncertain terms that he is not happy with how she showed him up at the conclusion of the past games and if she values her life as well as that of her loved ones, then she had better make him believe that she and Peeta are still an item.

 

The tour gets off to a rough start when dissent appears in the assembled crowds, and protestors are dealt with in a brutal fashion by the assembled Peacekeepers. Katniss and Peeta are told by their mentor Haymitch (Woody Harrelson), that they can only hope to survive the game and not win, and that they need to follow his advice as well as that of Effie Trinket (Elizabeth Banks), if they want to live a long and happy life.

Depite their best efforts, President Snow is not appeased and to celebrate the 75th anniversary of the games, he orders that the tributes from each district be made up of past winners. The plan to eliminate Katniss once and for all by putting her in the games again with an elite squad of killers in an arena designed by new Gamesmaster Plutarch Heavensbee (Phillip Seymour Hoffman).

 

Forced to make allies to survive the games again, Peeta and Katniss meet charismatic Finnick Odair (Sam Claflin) and crazy Johanna Mason (Jena Malone), as they battle in ta deadly tropical arena to survive.

 

Despite being a bit slow getting started, the movie follows the book fairly closely and has very strong performances form the leads and supporting cast. The film is visually impressive and the action is fast and intense.

 

Despite reading the book and knowing the story, I was drawn in and was caught up in the action from the start and was one of the more enjoyable experience at the movies for me in 2013.

 

So much so, that I am already looking forward to the two-part finale of “Mockingjay” as I cannot wait to see what they come up with next.

http://sknr.net/2013/11/19/the-hunger-games-catching-fire/
  
Shadows of Kilforth: A Fantasy Quest Game
Shadows of Kilforth: A Fantasy Quest Game
2019 | Card Game, Dice Game, Fantasy
Have you ever sat down to read a rulebook and had to split it up into several reading sessions? I have multiple times. This happened just recently when I sat down to learn Shadows of Kilforth. Granted, I have two kids that take up the majority of my time and they provide plenty of adorable distraction, but even still, this absolute unit of a rulebook took me a good few days to actually finish. Was the time and effort worth it in the end? Yes. Absolutely. Keep reading.

Shadows of Kilforth is subtitled, “A Fantasy Quest Game.” Right there in the title you find out exactly what you are up against in the very foreboding but unassumingly-sized box. A game set in a fantasy world that is focused on questing. I have to admit up front that this review will be treated a little differently as the rulebook is hefty and nobody wants to read a thorough rules essay on Shadows. So I will give you a very high-level overview of the main steps and then give you my thoughts on how it all works together.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

Shadows of Kilforth is essentially a card and dice RPG-esque adventure game with an Asian-style theme but set in a fantasy world where locations will be devastated into gloom (building upon the first in the series Gloom of Kilforth). The players, as the heroes, have the daunting task of journeying throughout Kilforth’s 25 locations to collect items, allies, spells, and titles to overcome main quests and subquests before every location falls into gloom. These quests usually have the players gathering specific card types to satisfy and complete. Once main player storyline quests, called Sagas, are completed the hero levels up and when they complete their fourth quest in their main Saga they may attempt their Finale and then may finally assault the big boss, the Ancient.

Each turn players have Action Points (AP) to spend on doing different actions: movement, discovering rumours (yes, I know it’s the Queen’s English), confrontations, and regaling a Saga chapter, among several others. Some actions are free actions, called Deeds. These include resolving loot tokens, assaulting an ancient, exchanging items between players, and several others. By using combinations of Actions and Deeds players will be able to travel around collecting those items, allies, and so forth needed to complete their Saga chapters.

To complete objectives and quests, players will typically be rolling dice to meet requirements on the cards. This, as all role-players know, can be either supremely lucky or incredibly and predictably debilitating. Skill checks are abundant in Shadows and diversifying characters may or may not have advantages by being able to complete Fight, Study, Sneak, and Influence tests. Players will win if they can complete their Sagas and defeat the Ancient before all of the locations fall into gloom, signaling the end of the game.

All this, again, is very high-level and there are many intricacies in Shadows that I just cannot go over for the sake of time and the health of my typing fingers. But, the game can be played solo, cooperatively, or competitively. So depending on the mode of play and number of players Shadows can range from a 45 minute foray to multi-hour epics. This is why I have played this solo with one character for my plays.

Components. Shadows of Kilforth is very card-heavy, but also includes other goodies. The cards themselves are firstly quite numerous, but also good quality. I can see myself sleeving this and loving every minute of that process. Aside from the cards, the game includes standees for player pieces on the card map, wooden components to track HP, AP, Fate, Obstacles, Gold, Hidden characters, great swirly 6d6, and also cardboard chits for Loot tokens. I haven’t even mentioned the art yet and that may be the most stunning component in this game! I LOVE a game with great art, and Shadows has simply amazing art. This is not usually my style of game art either, but it is so pleasing and everything makes sense and gets me immersed in the game. Everything provided is wonderful quality and an absolute joy to use during play.

Ok so like always, we place our ratings graphic right at the top of our posts so our readers can see right away what we think of the game. As you can tell, I love Shadows of Kilforth. It has essences of so many games I enjoy pieced together in a very attractive and captivating package. The movement and subsequent destruction of map-cards are reminiscent of Forbidden Island/Desert and Tiny Epic Defenders, which I really love (don’t hate – it’s a good game). The gathering of select card types and returning to a location to complete feels like fetch quests in MMORPGs (Final Fantasy XI being my main squeeze for many years). Obviously dice skill checks and level ups from tabletop RPGs are in there as well.

Shadows is just such a great collection of mechanics that I love that I can see myself playing this game over and over and over. Caveat: I will never play this any way other than absolutely solo. My first play, yes a learning session, was just shy of two hours from setup to tear-down. Adding players will increase game length, and playing with AP-prone friends is a no-go for me on Shadows; I had to reference both the excellent provided cheat sheet and the rulebook throughout the play but I eventually got the hang of it and was able to fly through. I may play this solo but with multiple characters cooperatively someday, but I do not wish to play this with other people. Ever.

So here’s my final thought. Shadow of Kilforth is a beefy game, but is well worth the time and effort to learn and play a couple times before passing judgment. It has everything I love in a game and I can’t stop thinking about it. I want to play all the different Race/Class combinations and just dunk on all the Ancients. If only my dice didn’t hate me so much. I will certainly be keeping this one forever, and if you are a fan of fantasy themed adventure card games with heavy use of dice and cool components, DEFINITELY take a look at Shadows of Kilforth. As I am the only one who has played this, I speak for the team in saying Purple Phoenix Games gives this one a 6 / 6. Treat yoself to this one, folks.
  
    Kubo: A Samurai Quest ™

    Kubo: A Samurai Quest ™

    Games, Entertainment and Stickers

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    If you must blink, DO IT NOW! Travel deeper into the stunning world of Kubo and the Two Strings as...

Looper (2012)
Looper (2012)
2012 | Action, Mystery, Sci-Fi
In the world of 2072, it is learned that time travel has been invented and is declared illegal by all the governments of the world. Naturally, the criminal elements of the future embrace the technology. Apparently getting rid of bodies and people in the future is tricky because of innovative tagging and tracking technology.

The criminal bosses of the future send a man named Abe (Jeff Bridges) 30 years into the past to serve the criminals of the future with a new type of hit man called a Looper. In the new film “Looper” Joseph Gordon-Levitt stars as Joe, a Looper who never lets morals get in the way of his job. He is happy to promptly dispatch anyone sent from the future without a second thought.

Joe is well paid for his work, and is happy to enjoy the drugs and women that come with his job. Yet Joe desires to leave it all one day and travel to France. For a Looper to be retired, he is forced to kill a future version of himself, and in doing so, gets a fantastic retirement payout and 30 years to live it up since that is how long it will take for time travel to be invented. Naturally an older version of yourself cannot be sent back to be killed by your younger self for at least 30 years. But the increase in retirements is a bit disconcerting for Joe.

Things change drastically for Joe when his older self (Bruce Willis), appears and manages to escape before he can be killed by his younger self. For a Looper to have his target escape is a serious infraction, and in no time, Joe finds himself not only hunting his older self, but also on the run from his former friends and allies who have made him both older and younger a priority.

At this point in the film, I was hooked, as my mind raced with twists, possibilities, and the promise of the film. Sadly the momentum grinds to a halt in the second half as the older Joe attempts to ally with his younger self to stop a future crime boss while he is a child. This quickly becomes a very blatant “Terminator” rip off as older Joe attempts to locate and kill children who may be the future crime lord while younger Joe is biding his time hiding from his former associates while protecting a young child and his mother from his older self.

It does not take much thought to see where this is going but sadly the remainder of the movie is underwhelming and disappointing as the film recycles scenarios that we have seen many times before in better movies. The second half lacks any real action and climactic finale to give the audience the well-deserved payoff they waited for.

Willis, Bridges, and Gordon-Levitt do solid work but seem to be going through the motions as they never really earn any sympathy from the audience. Much like last year’s “In Time”, “Looper” has a great premise that starts well and then fails to live up to its potential.
  
    World at Arms

    World at Arms

    Games and Entertainment

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    LOCK AND LOAD! The evil KRA forces have attacked our nation, threatening the entire free world! As...