Search
Search results

Debbiereadsbook (1444 KP) rated Enforcer's Little Warrior (Little Paws Haven #3) in Books
Apr 8, 2025
Bash knows Romy needs to tell him about his past, and he'll wait til Romy is ready.
Independent reviewer for Archaeolibrarain, I was gifted my copy of this book.
This is book 3 in the Little Paws Haven series, and I think you really SHOULD read books one and two before this one. There is an ongoing story arc that is not fully recapped, but you might get enough to muddle through. Just my opinion, it's my review :-)
Romy and Bash know they are mates, but dealing with two little rhinos they found, means getting to know each other is a bit down the list of priorities. They do TRY though. Bash digging a wallow, for example. But then they are hit with a devastating blow, and Romy needs his Little time to fully process the grown up stuff after. And the council is still causing problems!
I loved book one, and book two didn't quite hit the same spot. This book is on a par with book 2. WHY?? I dunno (insert wailing!) and you know I hate not being able to translate what my book brain wants to say!
I liked that it takes time for Romy and Bash to fully commit. They do take their time to get to know each other before mating. The Council and their aptitude for meddling continues, it gets in the way of Romy fully opening up to Bash for a while. Bash knows Romy needs to tell him, and he'll wait til Romy is ready. His hand is pushed though, given what happens and when he tells it all?? Oh my.
It was nice to catch up with Cosmo, Harley and Nomad. Gabai and Asher are mentioned but don't really play a part here. Book 4 is laid out for us as well!
I'm still not 100% certain what the council has been doing, but it is much clearer now, given what the crash of rhinos, along with all the allies, finds.
The steam level is low, I thought, but the drama/danger level is high and there is a bit more violence in this book. I mean, RHINOS!! But I think it was needed for this book.
I'm looking forward for Arlo and Taggert, and what Tagg can find on the computers!
4 very good stars
*same worded review will appear elsewhere
This is book 3 in the Little Paws Haven series, and I think you really SHOULD read books one and two before this one. There is an ongoing story arc that is not fully recapped, but you might get enough to muddle through. Just my opinion, it's my review :-)
Romy and Bash know they are mates, but dealing with two little rhinos they found, means getting to know each other is a bit down the list of priorities. They do TRY though. Bash digging a wallow, for example. But then they are hit with a devastating blow, and Romy needs his Little time to fully process the grown up stuff after. And the council is still causing problems!
I loved book one, and book two didn't quite hit the same spot. This book is on a par with book 2. WHY?? I dunno (insert wailing!) and you know I hate not being able to translate what my book brain wants to say!
I liked that it takes time for Romy and Bash to fully commit. They do take their time to get to know each other before mating. The Council and their aptitude for meddling continues, it gets in the way of Romy fully opening up to Bash for a while. Bash knows Romy needs to tell him, and he'll wait til Romy is ready. His hand is pushed though, given what happens and when he tells it all?? Oh my.
It was nice to catch up with Cosmo, Harley and Nomad. Gabai and Asher are mentioned but don't really play a part here. Book 4 is laid out for us as well!
I'm still not 100% certain what the council has been doing, but it is much clearer now, given what the crash of rhinos, along with all the allies, finds.
The steam level is low, I thought, but the drama/danger level is high and there is a bit more violence in this book. I mean, RHINOS!! But I think it was needed for this book.
I'm looking forward for Arlo and Taggert, and what Tagg can find on the computers!
4 very good stars
*same worded review will appear elsewhere

Lottie disney bookworm (1056 KP) rated The Kingdom in Books
Oct 17, 2019
“Where Happily Ever After is not just a promise, but a rule”
I mean with a tag line like that you can’t not be drawn in by this book! If that doesn’t grab you then the gorgeous cover art will.
Once you get past the wonderful aesthetics; the ‘Disney x Westworld x Big Little Lies’ reality that Jess Rothenberg conjures is sure to captivate you. Rothenberg manages to describe her Kingdom in such minute detail without it seeming contrite: the brazen references to meet and greets, monorails and “the park” are like catnip to a Disney geek like myself; whilst the proclamation from the outset that a crime has occurred appeals to the (slightly) more mature side of this 32 year old bookworm.
The Kingdom is a magical place where dreams come true: or is it? The star attractions: the princesses; are beautiful, perfect, always say the right thing and…are Artificial Intelligence. Their sophisticated technology, wireless signals and encyclopaedic knowledge ensure the princesses are as perfect as possible but it quickly becomes apparent that the princesses are, in fact, prisoners: constantly under surveillance, tracked by GPS implants in their wrists and strapped to their beds at “downtime”.
Ana is our princess and storyteller, opening her world to the reader and introducing us to her “sisters”, “mother” and “father” as well as those who have slightly less favourable views towards the AI, or Fantasists as they are known. There is no doubt that Ana is advanced in comparison to other Fantasists that we meet: she is aware of the park’s wireless blind spots and admits she becomes weary of some songs, unruly children and fathers with wandering eyes. Ironically, Ana is a profoundly human character with whom the reader immediately allies themselves with. Despite clearly being a suspect in the ongoing murder trial, I can’t see any reader convicting Ana. On the contrary, it is a real testament to Jess Rothenberg’s writing that the reader identifies with the Fantasists over and above every human character in her novel. Even Owen, the main human character, is never entirely trustworthy and does not reveal his intentions readily.
The format of The Kingdom is unlike anything else out there at the moment, in my opinion. The mix of prose, advertisements, interviews, trial transcripts and even apps allow our Fantasist to tell her story but also allows the reader to meet personnel and witness events that Ana would never see. This aspect is crucial to the murder mystery vibe of The Kingdom and Rothenberg leaves the reader guessing right to the very end and begging for a sequel.
Rothenberg’s kingdom is quick to show its murkier, thornier side. Those who question their surroundings are made an example of; nature is manipulated for entertainment and nothing is what it seems. If you haven’t guessed by now, I absolutely adored this book. It had me gripped from beginning to end. If you read one Disney book this year- read this one!
I mean with a tag line like that you can’t not be drawn in by this book! If that doesn’t grab you then the gorgeous cover art will.
Once you get past the wonderful aesthetics; the ‘Disney x Westworld x Big Little Lies’ reality that Jess Rothenberg conjures is sure to captivate you. Rothenberg manages to describe her Kingdom in such minute detail without it seeming contrite: the brazen references to meet and greets, monorails and “the park” are like catnip to a Disney geek like myself; whilst the proclamation from the outset that a crime has occurred appeals to the (slightly) more mature side of this 32 year old bookworm.
The Kingdom is a magical place where dreams come true: or is it? The star attractions: the princesses; are beautiful, perfect, always say the right thing and…are Artificial Intelligence. Their sophisticated technology, wireless signals and encyclopaedic knowledge ensure the princesses are as perfect as possible but it quickly becomes apparent that the princesses are, in fact, prisoners: constantly under surveillance, tracked by GPS implants in their wrists and strapped to their beds at “downtime”.
Ana is our princess and storyteller, opening her world to the reader and introducing us to her “sisters”, “mother” and “father” as well as those who have slightly less favourable views towards the AI, or Fantasists as they are known. There is no doubt that Ana is advanced in comparison to other Fantasists that we meet: she is aware of the park’s wireless blind spots and admits she becomes weary of some songs, unruly children and fathers with wandering eyes. Ironically, Ana is a profoundly human character with whom the reader immediately allies themselves with. Despite clearly being a suspect in the ongoing murder trial, I can’t see any reader convicting Ana. On the contrary, it is a real testament to Jess Rothenberg’s writing that the reader identifies with the Fantasists over and above every human character in her novel. Even Owen, the main human character, is never entirely trustworthy and does not reveal his intentions readily.
The format of The Kingdom is unlike anything else out there at the moment, in my opinion. The mix of prose, advertisements, interviews, trial transcripts and even apps allow our Fantasist to tell her story but also allows the reader to meet personnel and witness events that Ana would never see. This aspect is crucial to the murder mystery vibe of The Kingdom and Rothenberg leaves the reader guessing right to the very end and begging for a sequel.
Rothenberg’s kingdom is quick to show its murkier, thornier side. Those who question their surroundings are made an example of; nature is manipulated for entertainment and nothing is what it seems. If you haven’t guessed by now, I absolutely adored this book. It had me gripped from beginning to end. If you read one Disney book this year- read this one!

Lottie disney bookworm (1056 KP) rated The Kingdom in Books
Sep 20, 2020
“Where Happily Ever After is not just a promise, but a rule”
I mean with a tag line like that you can’t not be drawn in by this book! If that doesn’t grab you then the gorgeous cover art will.
Once you get past the wonderful aesthetics; the ‘Disney x Westworld x Big Little Lies’ reality that Jess Rothenberg conjures is sure to captivate you. Rothenberg manages to describe her Kingdom in such minute detail without it seeming contrite: the brazen references to meet and greets, monorails and “the park” are like catnip to a Disney geek like myself; whilst the proclamation from the outset that a crime has occurred appeals to the (slightly) more mature side of this 32 year old bookworm.
The Kingdom is a magical place where dreams come true: or is it? The star attractions: the princesses; are beautiful, perfect, always say the right thing and…are Artificial Intelligence. Their sophisticated technology, wireless signals and encyclopaedic knowledge ensure the princesses are as perfect as possible but it quickly becomes apparent that the princesses are, in fact, prisoners: constantly under surveillance, tracked by GPS implants in their wrists and strapped to their beds at “downtime”.
Ana is our princess and storyteller, opening her world to the reader and introducing us to her “sisters”, “mother” and “father” as well as those who have slightly less favourable views towards the AI, or Fantasists as they are known. There is no doubt that Ana is advanced in comparison to other Fantasists that we meet: she is aware of the park’s wireless blind spots and admits she becomes weary of some songs, unruly children and fathers with wandering eyes. Ironically, Ana is a profoundly human character with whom the reader immediately allies themselves with. Despite clearly being a suspect in the ongoing murder trial, I can’t see any reader convicting Ana. On the contrary, it is a real testament to Jess Rothenberg’s writing that the reader identifies with the Fantasists over and above every human character in her novel. Even Owen, the main human character, is never entirely trustworthy and does not reveal his intentions readily.
The format of The Kingdom is unlike anything else out there at the moment, in my opinion. The mix of prose, advertisements, interviews, trial transcripts and even apps allow our Fantasist to tell her story but also allows the reader to meet personnel and witness events that Ana would never see. This aspect is crucial to the murder mystery vibe of The Kingdom and Rothenberg leaves the reader guessing right to the very end and begging for a sequel.
Rothenberg’s kingdom is quick to show its murkier, thornier side. Those who question their surroundings are made an example of; nature is manipulated for entertainment and nothing is what it seems. If you haven’t guessed by now, I absolutely adored this book. It had me gripped from beginning to end. If you read one Disney book this year- read this one!
I mean with a tag line like that you can’t not be drawn in by this book! If that doesn’t grab you then the gorgeous cover art will.
Once you get past the wonderful aesthetics; the ‘Disney x Westworld x Big Little Lies’ reality that Jess Rothenberg conjures is sure to captivate you. Rothenberg manages to describe her Kingdom in such minute detail without it seeming contrite: the brazen references to meet and greets, monorails and “the park” are like catnip to a Disney geek like myself; whilst the proclamation from the outset that a crime has occurred appeals to the (slightly) more mature side of this 32 year old bookworm.
The Kingdom is a magical place where dreams come true: or is it? The star attractions: the princesses; are beautiful, perfect, always say the right thing and…are Artificial Intelligence. Their sophisticated technology, wireless signals and encyclopaedic knowledge ensure the princesses are as perfect as possible but it quickly becomes apparent that the princesses are, in fact, prisoners: constantly under surveillance, tracked by GPS implants in their wrists and strapped to their beds at “downtime”.
Ana is our princess and storyteller, opening her world to the reader and introducing us to her “sisters”, “mother” and “father” as well as those who have slightly less favourable views towards the AI, or Fantasists as they are known. There is no doubt that Ana is advanced in comparison to other Fantasists that we meet: she is aware of the park’s wireless blind spots and admits she becomes weary of some songs, unruly children and fathers with wandering eyes. Ironically, Ana is a profoundly human character with whom the reader immediately allies themselves with. Despite clearly being a suspect in the ongoing murder trial, I can’t see any reader convicting Ana. On the contrary, it is a real testament to Jess Rothenberg’s writing that the reader identifies with the Fantasists over and above every human character in her novel. Even Owen, the main human character, is never entirely trustworthy and does not reveal his intentions readily.
The format of The Kingdom is unlike anything else out there at the moment, in my opinion. The mix of prose, advertisements, interviews, trial transcripts and even apps allow our Fantasist to tell her story but also allows the reader to meet personnel and witness events that Ana would never see. This aspect is crucial to the murder mystery vibe of The Kingdom and Rothenberg leaves the reader guessing right to the very end and begging for a sequel.
Rothenberg’s kingdom is quick to show its murkier, thornier side. Those who question their surroundings are made an example of; nature is manipulated for entertainment and nothing is what it seems. If you haven’t guessed by now, I absolutely adored this book. It had me gripped from beginning to end. If you read one Disney book this year- read this one!

Star Wars™: Commander
Entertainment and Games
App
Fight for Your Side. Command The Galaxy. The Galactic War rages on. Where does your allegiance...

Movie Metropolis (309 KP) rated Avengers: Endgame (2019) in Movies
Jun 10, 2019
The MCU will never be the same again
I’m not going to sit here and tell you that Avengers: Endgame is the best movie of the MCU, because frankly; it isn’t. It’s not even in my top three. However, as a culmination of everything Marvel has been working up to since 2008, it has to be applauded.
From a technical standpoint, Endgame is like nothing else we’ve ever seen come to the big screen, with a cast that pushes the film to breaking point, characters we remember from movies past and some we had perhaps forgotten about hit the screen in epic fashion. But how good is the finished product?
Adrift in space with no food or water, Tony Stark sends a message to Pepper Potts as his oxygen supply starts to dwindle. Meanwhile, the remaining Avengers – Thor, Black Widow, Captain America and Bruce Banner – must figure out a way to bring back their vanquished allies for an epic showdown with Thanos – the evil demigod who decimated the planet and the universe.
Directors Joe and Anthony Russo, who have by this point, helmed four MCU movies including the brilliant Captain America: Civil War are a safe pair of hands for this incredible feat of film-making, even if the movie feels overstuffed from time to time.
The film starts off exceptionally, with beautiful cinematography lending itself to some intriguing character development. Let’s not forget that we’ve been growing with some of these characters for 10 years and yet Endgame still manages to surprise and delight with new facets of their personalities.
This is helped of course by the tightly written script, but is mainly down to the actors who portray these icons of cinema. Robert Downey Jr is the best he’s been since the solo Iron Man movies and both Chris Evans and Hemsworth are immensely likeable as Captain America and Thor respectively. Unfortunately, Thor’s character arc here is a little disappointing as the Russo’s turn him into the butt of too many jokes – he is the god of thunder after all.
Where the film does suffer is with some of the newer characters. Brie Larson’s irritating Carol Danvers gets far too much screen time for someone so new to the franchise, and this sometimes feels at the expense of better, more established fan favourites. There’s nothing particularly wrong with her Captain Marvel, but she’s wooden and remains unlikeable, as she did in her solo outing earlier this year.
One individual that does standout however is Karen Gillan’s, Nebula. Always a secondary character up to this point, it’s fantastic to see her blossom and fully embody the personality of the troubled cyborg. In fact, she’s probably the best character across the entire running time.
Moments that should have more poignancy don’t get the respect they deserve
Josh Brolin’s Thanos is as intimidating as ever, though perhaps not as much as he was in last year’s Infinity War. And while the script-writing and humour are as spot on as you can imagine for a movie baring the MCU badge of honour, the Russo brothers are forced to re-write some of the franchise’s own rules – for plot reasons of course.
For fans of the entire universe, this proves unnerving but as with any series that’s lasted this long, some artistic license needs to be taken to keep it feeling fresh.
One thing that can’t be criticised however is the pacing. For a film a little over three hours long, Endgame never feels dull. Sure, there are moments that could have been trimmed down, but from thrilling set piece to thrilling set piece, the film steamrolls itself into a final hour that will have your jaw hitting the floor numerous times.
From a special effects standpoint, Endgame deserves praise. It would be easy to criticise the film for overflowing with CGI rather than the practical effects that the Star Wars and Jurassic franchises rely on, but this would be doing a disservice to the wonderful work the effects teams have done on this film. At no point are you under the illusion that this is all real, but it’s the best the MCU has been, especially towards the finale.
Nevertheless, the sheer scope of the film proves to be its undoing at times. Moments that should have more poignancy don’t get the respect they deserve and the number of characters vying for screen time naturally means some sacrifices needed to be made here and there.
Overall, Avengers: Endgame is a fitting tribute to the 21 films that came before it and acts as a cathartic exercise, putting to rest over a decade of thrilling, emotional and exciting movies. It’s action packed to the point of being exhausting and is, if you’ll pardon the pun, a technical marvel, but it just doesn’t quite hit the same heights as Infinity War and dare I say it, Thor: Ragnarok. As I stated at the beginning of this review, it would be easy for me to say Endgame is the best film in the franchise, but that would be doing a disservice to you the readers and the incredible films that truly deserve that title.
https://moviemetropolis.net/2019/04/27/avengers-endgame-review-the-mcu-will-never-be-the-same-again/
From a technical standpoint, Endgame is like nothing else we’ve ever seen come to the big screen, with a cast that pushes the film to breaking point, characters we remember from movies past and some we had perhaps forgotten about hit the screen in epic fashion. But how good is the finished product?
Adrift in space with no food or water, Tony Stark sends a message to Pepper Potts as his oxygen supply starts to dwindle. Meanwhile, the remaining Avengers – Thor, Black Widow, Captain America and Bruce Banner – must figure out a way to bring back their vanquished allies for an epic showdown with Thanos – the evil demigod who decimated the planet and the universe.
Directors Joe and Anthony Russo, who have by this point, helmed four MCU movies including the brilliant Captain America: Civil War are a safe pair of hands for this incredible feat of film-making, even if the movie feels overstuffed from time to time.
The film starts off exceptionally, with beautiful cinematography lending itself to some intriguing character development. Let’s not forget that we’ve been growing with some of these characters for 10 years and yet Endgame still manages to surprise and delight with new facets of their personalities.
This is helped of course by the tightly written script, but is mainly down to the actors who portray these icons of cinema. Robert Downey Jr is the best he’s been since the solo Iron Man movies and both Chris Evans and Hemsworth are immensely likeable as Captain America and Thor respectively. Unfortunately, Thor’s character arc here is a little disappointing as the Russo’s turn him into the butt of too many jokes – he is the god of thunder after all.
Where the film does suffer is with some of the newer characters. Brie Larson’s irritating Carol Danvers gets far too much screen time for someone so new to the franchise, and this sometimes feels at the expense of better, more established fan favourites. There’s nothing particularly wrong with her Captain Marvel, but she’s wooden and remains unlikeable, as she did in her solo outing earlier this year.
One individual that does standout however is Karen Gillan’s, Nebula. Always a secondary character up to this point, it’s fantastic to see her blossom and fully embody the personality of the troubled cyborg. In fact, she’s probably the best character across the entire running time.
Moments that should have more poignancy don’t get the respect they deserve
Josh Brolin’s Thanos is as intimidating as ever, though perhaps not as much as he was in last year’s Infinity War. And while the script-writing and humour are as spot on as you can imagine for a movie baring the MCU badge of honour, the Russo brothers are forced to re-write some of the franchise’s own rules – for plot reasons of course.
For fans of the entire universe, this proves unnerving but as with any series that’s lasted this long, some artistic license needs to be taken to keep it feeling fresh.
One thing that can’t be criticised however is the pacing. For a film a little over three hours long, Endgame never feels dull. Sure, there are moments that could have been trimmed down, but from thrilling set piece to thrilling set piece, the film steamrolls itself into a final hour that will have your jaw hitting the floor numerous times.
From a special effects standpoint, Endgame deserves praise. It would be easy to criticise the film for overflowing with CGI rather than the practical effects that the Star Wars and Jurassic franchises rely on, but this would be doing a disservice to the wonderful work the effects teams have done on this film. At no point are you under the illusion that this is all real, but it’s the best the MCU has been, especially towards the finale.
Nevertheless, the sheer scope of the film proves to be its undoing at times. Moments that should have more poignancy don’t get the respect they deserve and the number of characters vying for screen time naturally means some sacrifices needed to be made here and there.
Overall, Avengers: Endgame is a fitting tribute to the 21 films that came before it and acts as a cathartic exercise, putting to rest over a decade of thrilling, emotional and exciting movies. It’s action packed to the point of being exhausting and is, if you’ll pardon the pun, a technical marvel, but it just doesn’t quite hit the same heights as Infinity War and dare I say it, Thor: Ragnarok. As I stated at the beginning of this review, it would be easy for me to say Endgame is the best film in the franchise, but that would be doing a disservice to you the readers and the incredible films that truly deserve that title.
https://moviemetropolis.net/2019/04/27/avengers-endgame-review-the-mcu-will-never-be-the-same-again/

Cyn Armistead (14 KP) rated Alpha (Shifters, #6) in Books
Mar 1, 2018
Well, that was disappointing. I'm honestly sorry that I ever read that first book (which I got free somehow?). I remember being annoyed at the spelling of the main character's name, "Faythe." I should have stopped then.
The way the plot wound up, for the most part, had no real surprises. Anybody who has followed the series has to have figured out what was going to happen by now. It's been foreshadowed - heck, shouted from the rooftops.
No, my disappointment is in the way the damned romance thing was handled.
If you've bothered to read this but haven't read the series, I'm surprised. Anyway, we have a classic love triangle between Faythe, Marc, and Jace. The setting is supposed to be current day America with a twist - the characters are werecats, part of a hidden subculture.
We all know that mainstream Americans are supposedly monogamous but more serially monogamous and closet - something - in practice. Anyway, werecat society is fiercely monogamous. Females are rare, and they're supposed to hit puberty, get married, and produce the next generation with their One True Love. Period. No other options.
So Faythe has defied tradition so far. She went to college. Good for her! She had a boyfriend there. Even better! A non-Pride boyfriend. Great! (To my way of thinking, not her subculture's). She left her guy, Marc, standing at the altar to do all that, though. Eww - not classy.
But after she goes back home, she gets back together with Marc. Hmph.
Then she "connects" with Jace. That means "has sex with." Ooo, bad idea, since she was in a committed relationship with Marc at the time. Very bad idea. But Oh, They were Grieving! Together! For her brother and his best friend, who had just been treacherously killed by enemies! So of course the way to do that, instead of talking about their memories of him, is to roll around naked in the middle of a public room, right?
Um, not the way I'd do it, but, apparently that's their way. They do their grieving with a lot more alcohol than I would too, though.
They don't get caught, at least - not then. No, an enemy figures it out due to how the three interact, and tells Marc, and he believes the enemy (because everybody believes enemies over allies in the heat of battle). And they're all too immature to put the crap behind them and just deal with the fact that they're in the middle of a "war," too.
I kept wanting to spank all of them, and it wasn't because I found any of them sexy.
I did hope, at first, that bringing Jace in as a love interest - and Faythe does repeat, over and over and over again, that she loves Jace, that it wasn't "just sex" - might mean that there was hope for some sort of surprise in the end of the book. That would have been nice, right? Something of a twist that didn't lead to an unhappy ending? I would have loved to see that!
She's going to be the first female Alpha, so why not the first Alpha with two husbands? She'll be the first Alpha who has to deal with pregnancy, so why not have one husband to protect her while she's pregnant and another to get deal with what has to be done in person? What a concept?
My hope was buoyed by the fact that Vincent deliberately developed Jase as a decent potential partner, showing him taking care of Faythe well when she's injured, supporting her as she would need to be supporting when she takes over the Pride as Alpha, and working well with Marc and others repeatedly.
Marc, on the other hand, is a jerk, slamming doors, stomping around, and doing everything but pissing on the furniture to mark his territory.
Just once, I want to see a hero or heroine walk away when someone says, "I cant live without you!" I want to see someone say, "Whoa - that's WAY unhealthy, babe! You need THERAPY!"
Instead, Faythe's father tells her to "Choose the one you can't live without." UGH. Thanks, Daddy! Codependent much?
Do I think she chose the wrong Tom? Absolutely. But - she's a spoiled brat, and she chose a jealous ass. They deserve each other. Let the sweet, loving man go find the sweet, loving woman he deserves. Hopefully he'll stop the drunken escapades and keep it in his pants from now on. Maybe Kaci will grow up to be his Tabby?
Anyway, there you have it. Volume Eleventy Billion and thirteen of How To Do Dysfunctional Relationships.
Next, please!
The way the plot wound up, for the most part, had no real surprises. Anybody who has followed the series has to have figured out what was going to happen by now. It's been foreshadowed - heck, shouted from the rooftops.
No, my disappointment is in the way the damned romance thing was handled.
If you've bothered to read this but haven't read the series, I'm surprised. Anyway, we have a classic love triangle between Faythe, Marc, and Jace. The setting is supposed to be current day America with a twist - the characters are werecats, part of a hidden subculture.
We all know that mainstream Americans are supposedly monogamous but more serially monogamous and closet - something - in practice. Anyway, werecat society is fiercely monogamous. Females are rare, and they're supposed to hit puberty, get married, and produce the next generation with their One True Love. Period. No other options.
So Faythe has defied tradition so far. She went to college. Good for her! She had a boyfriend there. Even better! A non-Pride boyfriend. Great! (To my way of thinking, not her subculture's). She left her guy, Marc, standing at the altar to do all that, though. Eww - not classy.
But after she goes back home, she gets back together with Marc. Hmph.
Then she "connects" with Jace. That means "has sex with." Ooo, bad idea, since she was in a committed relationship with Marc at the time. Very bad idea. But Oh, They were Grieving! Together! For her brother and his best friend, who had just been treacherously killed by enemies! So of course the way to do that, instead of talking about their memories of him, is to roll around naked in the middle of a public room, right?
Um, not the way I'd do it, but, apparently that's their way. They do their grieving with a lot more alcohol than I would too, though.
They don't get caught, at least - not then. No, an enemy figures it out due to how the three interact, and tells Marc, and he believes the enemy (because everybody believes enemies over allies in the heat of battle). And they're all too immature to put the crap behind them and just deal with the fact that they're in the middle of a "war," too.
I kept wanting to spank all of them, and it wasn't because I found any of them sexy.
I did hope, at first, that bringing Jace in as a love interest - and Faythe does repeat, over and over and over again, that she loves Jace, that it wasn't "just sex" - might mean that there was hope for some sort of surprise in the end of the book. That would have been nice, right? Something of a twist that didn't lead to an unhappy ending? I would have loved to see that!
She's going to be the first female Alpha, so why not the first Alpha with two husbands? She'll be the first Alpha who has to deal with pregnancy, so why not have one husband to protect her while she's pregnant and another to get deal with what has to be done in person? What a concept?
My hope was buoyed by the fact that Vincent deliberately developed Jase as a decent potential partner, showing him taking care of Faythe well when she's injured, supporting her as she would need to be supporting when she takes over the Pride as Alpha, and working well with Marc and others repeatedly.
Marc, on the other hand, is a jerk, slamming doors, stomping around, and doing everything but pissing on the furniture to mark his territory.
Just once, I want to see a hero or heroine walk away when someone says, "I cant live without you!" I want to see someone say, "Whoa - that's WAY unhealthy, babe! You need THERAPY!"
Instead, Faythe's father tells her to "Choose the one you can't live without." UGH. Thanks, Daddy! Codependent much?
Do I think she chose the wrong Tom? Absolutely. But - she's a spoiled brat, and she chose a jealous ass. They deserve each other. Let the sweet, loving man go find the sweet, loving woman he deserves. Hopefully he'll stop the drunken escapades and keep it in his pants from now on. Maybe Kaci will grow up to be his Tabby?
Anyway, there you have it. Volume Eleventy Billion and thirteen of How To Do Dysfunctional Relationships.
Next, please!

Alien Slave Masters: Part Two
Book
When a distant planet’s ownership is in dispute, conquering aliens turn defiant human males into...
Dark Science Fiction Erotica MM

Gareth von Kallenbach (980 KP) rated Rage 2 in Video Games
Jun 19, 2019
In 2010 Bethesda released RAGE. The game was the next step in the Id Shooters as it combined the combat the company was known for with a story, outdoor locales, customization, and vehicle combat and racing. As if that was not enough; the game featured a large Post-Apocalypse world, tons of enemies, and several side missions.
The game was so large that it took several discs to contain the game and I remember our review unit arriving extra early so we had time to load the large game so we could be ready to play when it went online.
Nine years later we finally get the sequel as RAGE 2 has arrived from Avalanche Studios. The game picks up 20 years after the first game as players take on the character of Walker; a first generation offspring from the original Ark survivors.
After a deadly attack by the evil General Cross and his army of Mutants; Walker takes on the role as the last of the Rangers and travels the Wastelands to find new Ranger tech, make allies, gather loot, and fight Bandits, Mutants, and other enemies that arise.
Walker has a nice arsenal of pistols, Shotguns, Machine Guns, Rocket Launchers, Grenades, and his deadly Wingstick as well as a series of Nanotech powered abilities which can be improved and gained over time.
There are various towns for players to advance the main mission as well as gain side missions, trade, buy, and increase their vehicle and weapon abilities.
Players will need all this and more as the enemies are numerous and deadly. Just driving between two points on a mission can lead to roving bands and convoys attacking you; not to mention Road Blocks and other Bandit Dens that arise.
The game deftly combines first person combat and vehicle combat and offers some very fine graphics which really lead to the immersion. One issue I had is that some missions seem more like a back and forth between two points versus some of the more cohesive moments on other missions.
The NPC characters do not do as much as some may like as you will pretty much be a Lone Wolf but you will be able to chat with characters to advance the story and get side missions.
The game does require players to win a race in order to advance the story and it took many tries including some frustrating second place finishes before I was able to cross the Finish Line first ahead of the pack.
The game provides plenty of gameplay as I put in over 20 hours on it and there are still some areas I can wander to clean up but with DLC and new content coming; I am looking forward to seeing what is to come. I also look forward to fully loading out my vehicles and weapons as the three main weapons I have are amazing and I would love to see what the full loadout can do.
I was a bit disappointed over the lack of Multiplayer as it was included in the first game and I had hoped we would be able to get both vehicle and FPS combat this time out or at the least a Co-Op mode.
The music and sound effects are good although they can drop or fade now and then but this has become better with a recent patch.
RAGE 2 provided plenty of immersive entertainment and was a very entertaining and engaging game despite some frustrations along the way. The game clearly indicates more is coming to the story and I cannot wait to see what comes next.
http://sknr.net/2019/06/07/rage-2/
The game was so large that it took several discs to contain the game and I remember our review unit arriving extra early so we had time to load the large game so we could be ready to play when it went online.
Nine years later we finally get the sequel as RAGE 2 has arrived from Avalanche Studios. The game picks up 20 years after the first game as players take on the character of Walker; a first generation offspring from the original Ark survivors.
After a deadly attack by the evil General Cross and his army of Mutants; Walker takes on the role as the last of the Rangers and travels the Wastelands to find new Ranger tech, make allies, gather loot, and fight Bandits, Mutants, and other enemies that arise.
Walker has a nice arsenal of pistols, Shotguns, Machine Guns, Rocket Launchers, Grenades, and his deadly Wingstick as well as a series of Nanotech powered abilities which can be improved and gained over time.
There are various towns for players to advance the main mission as well as gain side missions, trade, buy, and increase their vehicle and weapon abilities.
Players will need all this and more as the enemies are numerous and deadly. Just driving between two points on a mission can lead to roving bands and convoys attacking you; not to mention Road Blocks and other Bandit Dens that arise.
The game deftly combines first person combat and vehicle combat and offers some very fine graphics which really lead to the immersion. One issue I had is that some missions seem more like a back and forth between two points versus some of the more cohesive moments on other missions.
The NPC characters do not do as much as some may like as you will pretty much be a Lone Wolf but you will be able to chat with characters to advance the story and get side missions.
The game does require players to win a race in order to advance the story and it took many tries including some frustrating second place finishes before I was able to cross the Finish Line first ahead of the pack.
The game provides plenty of gameplay as I put in over 20 hours on it and there are still some areas I can wander to clean up but with DLC and new content coming; I am looking forward to seeing what is to come. I also look forward to fully loading out my vehicles and weapons as the three main weapons I have are amazing and I would love to see what the full loadout can do.
I was a bit disappointed over the lack of Multiplayer as it was included in the first game and I had hoped we would be able to get both vehicle and FPS combat this time out or at the least a Co-Op mode.
The music and sound effects are good although they can drop or fade now and then but this has become better with a recent patch.
RAGE 2 provided plenty of immersive entertainment and was a very entertaining and engaging game despite some frustrations along the way. The game clearly indicates more is coming to the story and I cannot wait to see what comes next.
http://sknr.net/2019/06/07/rage-2/

Jordyn (A Daemon Hunter, #1)
Book
From USA Today Bestselling author Tiffany King Jordyn is a spin off from the bestselling Saving...