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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Star Wars Jedi: Fallen Order in Video Games
Mar 1, 2020 (Updated Mar 1, 2020)
Wasted Potential
So I just finished Jedi: Fallen Order and it's left me feeling confused. Not because of some complex twist or story revelation, but because on paper I should have loved every minute of this game. You take the parkour movement and sense of adventure from a game like Uncharted and you give it to a Jedi, who we follow during some of the darkest days in the Star Wars lore and what do you get?
Apparently you get something that doesn't feel like Star Wars.
I have a fair number of problems with this game, so I'm going to go ahead and list them and explain why they bothered me so much during my experience playing through Fallen Order.
First of all, when this game dropped and did pretty well commercially and critically, EA were commended in the games media for having the guts to release a single-player, story based Star Wars game with no online play. When the reviews dropped just before the game's release, this news got me really hyped as I have never been much for online gaming and much prefer story based games over anything else. Now whilst EA did give us a single-player, offline Star Wars story, they did so in such a sloppy, janky, half-finished fashion.
I lost count of the amount of times that I had to restart my game because of loading errors or game breaking bugs. Almost every time I would enter a new area the characters would initially appear in a T-pose position and remain that way for a good few seconds until I approached them. Onscreen prompts would often fail to appear making the game's already confusing exploration methods even more unclear. I have not seen this much pop-in in a videogame since the first version of No Man's Sky. Almost every area was covered in murky textures upon initially entering them, with some entire structures and areas failing to render. During a few boss fights, the AI character would fail to attack me and just stand still and no matter how many blows I would land on them, their health bar would not budge until I fully reloaded the level. This sort of thing was present during every one of my play sessions and at a few points the game became almost unplayable due to it's glaring technical glitches. Also, I got this game as a Christmas gift, so it has been out for a decent amount of time. A game of this calibre, that has been out for months at this point, from a major studio like Respawn and a publisher like EA, not to mention being from a major franchise like Star Wars, - the fact that it is in the current broken state that it's in is frankly unacceptable.
The next issue I had was the story and characters in the game. The game's protagonist Cal, is an unsympathetic, whiny bitch of a character that got on my nerves every time he opened his mouth. The rest of the crew were also pretty bland, unendearing and lacking in much personality. I grew up loving the Star Wars universe, yet I found myself trying in vain to skip almost every cutscene and really not giving a crap what happens to any one of the characters. The villains were unengaging and the other side characters like Cal's master and the old dude that left holograms for Cal to find got increasingly annoying every time they appeared. The only character I found engaging throughout the whole game was Sister Merrin.
I always thought Jedi Knights were supposed to be extremely capable, powerful warriors, yet at no point in this game do you ever feel powerful in any significant way. The whole time, you feel on par with the non descript enemies that you are fighting. While I agree that the last major AAA single-player Star Wars game, The Force Unleashed was too easy, at least you felt powerful while playing as that character. The combat never feels as satisfying as it should due to the lack of dismemberment. The decision not to allow the player to chop off limbs makes it feels more like you are hitting enemy shaped piñatas with a big stick, rather than welding a laser sword of pure, raw energy. I also felt that there was a lack of variation in the combos and moves-set and found myself watching the same animations over and again no matter what combination of buttons I was mashing. Every fight in this game is hard and not in a fun,challenging way, but instead in a grinding, irritating way. The ridiculously long loading times also made dying even more frustrating. If you are going to design a game where the player is going to die frequently, you HAVE TO have a snappy respawn system in place à la Super Meat Boy or Hotline Miami. (Especially when your fucking studio is called RESPAWN, but I digress.) They were clearly going for a more defensive, methodical approach to the combat system, which is fine, but they should have given you a choice between that and a more aggressive, offensive skill tree, meaning that more play styles could be catered to. Another majorly annoying thing was the way that the game justified unlocking new skills for Cal, with him having out-of-the-blue flashbacks at seemingly random points in the story where he would suddenly remember that he could wall-run or double-jump. I hate when games do this, it feels extremely lazy and unjustified within the context of the story that is being presented. Another thing that bothered me gameplay-wise was the checkpoint system. The whole refilling your health = respawning the enemies thing felt really arcady and often broke immersion.
Something else that I hate in games is when the game tries to pretend that it is an open world game rather than a linear experience, which this game does. I don't understand why you would want to masquerade as an open world game when that mechanic has been so oversaturated for this entire generation. After you play through the game's intro and get access to the ship, you are given the impression that you can choose what order to visit each planet and progress though the game. However this is not the case. When I was first given the choice to pick a planet, I chose Dathomir as I am a big Darth Maul fan and thought it would be cool to explore his home turf. I got there and was making my way through the clear-as-mud holomap when I got to a section where I could not progress. There was a jump that I just could not make no matter how many times I tried. After eventually getting fed up I had to look up a walkthrough to find out how to progress whereupon I learned that you actually need to go to the other planet first and gain an ability to make this jump. Now even if I did design my game so poorly that I let the player go to the wrong planet on their first travel, I would have at least had the decency to put in a prompt at the un-passable jump to let the player know that they don't have the skills to progress here yet and to go to the other planet and return here later. It could have been a voiceover from a crew member or even an immersion-breaking piece of text, but something would have been nice to prevent me having to look up a walkthrough to learn this fact. Witnessing this ineptitude in game design from such a major studio was shocking. So yeah, from that point on, - lesson learned, - I just followed the checkpoints to decide what my next planet would be to travel to, but then why even give players the illusion of choice in this? Why not just usher the player automatically to the next planet they need to visit after they return to the ship?
My final and biggest issue with this game is despite it being a Star Wars game, it never really felt like Star Wars. I noticed this during the first third of the game in the some of the character designs. Some of the side characters looked more akin to something from Ratchet & Clank than from the Star Wars universe. Then as I was playing through Kashyyyk and fighting spiders and giant slugs, I'm thinking to myself, I don't ever remember Luke Skywalker doing this and that dude lived and trained in a swamp for like a year. Then the shark was well and truly jumped. Upon revisiting Dathomir and finally being able to make some progress, a character literally raises bodies from the ground for you to fight. That's right, they put zombies in a Star Wars game. I thought since Disney had taken control of Star Wars, that they were way stricter than Lucas ever was about what does and doesn't get into the Star Wars universe, so whoever greenlit this zombie shit over at Disney should really get the boot. I can't quite believe that I'm saying this, but if you want a more authentic and higher quality Star Wars videogame experience, go play Battlefront 2. Sure it may have had an extremely messy launch and been marred with controversy ever since, but at least it feels like Star Wars.
There were a sparse few things that I did enjoy. As I mentioned above, Merrin was a fairly engaging and well acted character. The Lightsaber customisation was also pretty neat. I also enjoyed the music and (SPOILERS,) the brief appearance that Darth Vader makes. However the music is only great because it's the Star Wars score and whilst Vader's appearance as an unstoppable force was cool here, I personally feel like it was done better in Rogue One.
So yeah, I kind of feel like I played a different game to everyone else. I really wanted to fall in love with this game and I kept waiting for it to win me over, but unfortunately it never did. I think that there is potential here for something better, mostly owed to the interesting time period the game is set in on the Star Wars timeline, so I really hope that they take the few good elements that were present in Fallen Order and improve upon everything else for the sequel.
Apparently you get something that doesn't feel like Star Wars.
I have a fair number of problems with this game, so I'm going to go ahead and list them and explain why they bothered me so much during my experience playing through Fallen Order.
First of all, when this game dropped and did pretty well commercially and critically, EA were commended in the games media for having the guts to release a single-player, story based Star Wars game with no online play. When the reviews dropped just before the game's release, this news got me really hyped as I have never been much for online gaming and much prefer story based games over anything else. Now whilst EA did give us a single-player, offline Star Wars story, they did so in such a sloppy, janky, half-finished fashion.
I lost count of the amount of times that I had to restart my game because of loading errors or game breaking bugs. Almost every time I would enter a new area the characters would initially appear in a T-pose position and remain that way for a good few seconds until I approached them. Onscreen prompts would often fail to appear making the game's already confusing exploration methods even more unclear. I have not seen this much pop-in in a videogame since the first version of No Man's Sky. Almost every area was covered in murky textures upon initially entering them, with some entire structures and areas failing to render. During a few boss fights, the AI character would fail to attack me and just stand still and no matter how many blows I would land on them, their health bar would not budge until I fully reloaded the level. This sort of thing was present during every one of my play sessions and at a few points the game became almost unplayable due to it's glaring technical glitches. Also, I got this game as a Christmas gift, so it has been out for a decent amount of time. A game of this calibre, that has been out for months at this point, from a major studio like Respawn and a publisher like EA, not to mention being from a major franchise like Star Wars, - the fact that it is in the current broken state that it's in is frankly unacceptable.
The next issue I had was the story and characters in the game. The game's protagonist Cal, is an unsympathetic, whiny bitch of a character that got on my nerves every time he opened his mouth. The rest of the crew were also pretty bland, unendearing and lacking in much personality. I grew up loving the Star Wars universe, yet I found myself trying in vain to skip almost every cutscene and really not giving a crap what happens to any one of the characters. The villains were unengaging and the other side characters like Cal's master and the old dude that left holograms for Cal to find got increasingly annoying every time they appeared. The only character I found engaging throughout the whole game was Sister Merrin.
I always thought Jedi Knights were supposed to be extremely capable, powerful warriors, yet at no point in this game do you ever feel powerful in any significant way. The whole time, you feel on par with the non descript enemies that you are fighting. While I agree that the last major AAA single-player Star Wars game, The Force Unleashed was too easy, at least you felt powerful while playing as that character. The combat never feels as satisfying as it should due to the lack of dismemberment. The decision not to allow the player to chop off limbs makes it feels more like you are hitting enemy shaped piñatas with a big stick, rather than welding a laser sword of pure, raw energy. I also felt that there was a lack of variation in the combos and moves-set and found myself watching the same animations over and again no matter what combination of buttons I was mashing. Every fight in this game is hard and not in a fun,challenging way, but instead in a grinding, irritating way. The ridiculously long loading times also made dying even more frustrating. If you are going to design a game where the player is going to die frequently, you HAVE TO have a snappy respawn system in place à la Super Meat Boy or Hotline Miami. (Especially when your fucking studio is called RESPAWN, but I digress.) They were clearly going for a more defensive, methodical approach to the combat system, which is fine, but they should have given you a choice between that and a more aggressive, offensive skill tree, meaning that more play styles could be catered to. Another majorly annoying thing was the way that the game justified unlocking new skills for Cal, with him having out-of-the-blue flashbacks at seemingly random points in the story where he would suddenly remember that he could wall-run or double-jump. I hate when games do this, it feels extremely lazy and unjustified within the context of the story that is being presented. Another thing that bothered me gameplay-wise was the checkpoint system. The whole refilling your health = respawning the enemies thing felt really arcady and often broke immersion.
Something else that I hate in games is when the game tries to pretend that it is an open world game rather than a linear experience, which this game does. I don't understand why you would want to masquerade as an open world game when that mechanic has been so oversaturated for this entire generation. After you play through the game's intro and get access to the ship, you are given the impression that you can choose what order to visit each planet and progress though the game. However this is not the case. When I was first given the choice to pick a planet, I chose Dathomir as I am a big Darth Maul fan and thought it would be cool to explore his home turf. I got there and was making my way through the clear-as-mud holomap when I got to a section where I could not progress. There was a jump that I just could not make no matter how many times I tried. After eventually getting fed up I had to look up a walkthrough to find out how to progress whereupon I learned that you actually need to go to the other planet first and gain an ability to make this jump. Now even if I did design my game so poorly that I let the player go to the wrong planet on their first travel, I would have at least had the decency to put in a prompt at the un-passable jump to let the player know that they don't have the skills to progress here yet and to go to the other planet and return here later. It could have been a voiceover from a crew member or even an immersion-breaking piece of text, but something would have been nice to prevent me having to look up a walkthrough to learn this fact. Witnessing this ineptitude in game design from such a major studio was shocking. So yeah, from that point on, - lesson learned, - I just followed the checkpoints to decide what my next planet would be to travel to, but then why even give players the illusion of choice in this? Why not just usher the player automatically to the next planet they need to visit after they return to the ship?
My final and biggest issue with this game is despite it being a Star Wars game, it never really felt like Star Wars. I noticed this during the first third of the game in the some of the character designs. Some of the side characters looked more akin to something from Ratchet & Clank than from the Star Wars universe. Then as I was playing through Kashyyyk and fighting spiders and giant slugs, I'm thinking to myself, I don't ever remember Luke Skywalker doing this and that dude lived and trained in a swamp for like a year. Then the shark was well and truly jumped. Upon revisiting Dathomir and finally being able to make some progress, a character literally raises bodies from the ground for you to fight. That's right, they put zombies in a Star Wars game. I thought since Disney had taken control of Star Wars, that they were way stricter than Lucas ever was about what does and doesn't get into the Star Wars universe, so whoever greenlit this zombie shit over at Disney should really get the boot. I can't quite believe that I'm saying this, but if you want a more authentic and higher quality Star Wars videogame experience, go play Battlefront 2. Sure it may have had an extremely messy launch and been marred with controversy ever since, but at least it feels like Star Wars.
There were a sparse few things that I did enjoy. As I mentioned above, Merrin was a fairly engaging and well acted character. The Lightsaber customisation was also pretty neat. I also enjoyed the music and (SPOILERS,) the brief appearance that Darth Vader makes. However the music is only great because it's the Star Wars score and whilst Vader's appearance as an unstoppable force was cool here, I personally feel like it was done better in Rogue One.
So yeah, I kind of feel like I played a different game to everyone else. I really wanted to fall in love with this game and I kept waiting for it to win me over, but unfortunately it never did. I think that there is potential here for something better, mostly owed to the interesting time period the game is set in on the Star Wars timeline, so I really hope that they take the few good elements that were present in Fallen Order and improve upon everything else for the sequel.
Gareth von Kallenbach (980 KP) rated Tropic Thunder (2008) in Movies
Aug 14, 2019
Deep in the jungles of Vietnam, one of the most expensive films in history is underway. The film is based upon a best seller by war hero Four Leaf Tayback (Nick Nolte), and stars three of the biggest stars in Hollywood so naturally expectations are very high for the film to become a box office blockbuster.
Unfortunately the production is troubled by one gaffe after another and finds itself lost in budget over runs, issues amongst the stars, and more drama than a Shakespeare festival.
The film is “Tropical Thunder” and Director and star Ben Stiller has assembled a talented cast that includes Jack Black and Robert Downey Jr. in a biting satire of the Hollywood machine.
Stiller stars as Tugg Speedman, a declining action star who sees the war film as his big chance to break away from his recent failures and move into more serious work. Tugg is overshadowed by the presence of multiple Oscar winner Kirk Lazarus (Robert Downey Jr.), who prepares for a part so intensely that he literally becomes the character he is portraying. Toward that end, he has undergone a skin pigment procedure in order to portray an African American soldier.
Rounding out the group, literally, is Jeff Portnoy (Jack Black), the star of flatulence based film comedy series and a man wracked by addiction to the point that he hides his drugs in a candy package and refers to them as his jelly beans.
After a staggeringly costly and impressive pyrotechnic display by the sets explosive expert Cody (Danny Mc Bride), the film is in danger of being halted by the money behind the film, an intensely angry Producer named Les Grossman (Tom Cruise).
In an effort to keep his film alive and salvage their careers, Four Leaf and the film’s Director decide to drop the cast in the thick of the jungle and shoot the film gorilla style with hidden cameras and various tricks to produce a grittier film and get the cast to start acting like the soldiers they are supposed to be portraying.
In a hilarious turn of events, the cast ends up trapped in the jungle and surrounded by members of the locale drug cartel. Convinced that it is all part of the film, Tugg and company blindly trudge along thinking all is going as scripted until things go hopelessly wrong, and force the cast to come to grips with the situation as well as their fragile egos and personal issues.
While the premise of the film is solid, and there are a good number of laughs in the film, for the most part “Tropic Thunder” is a hit or miss venture.
Robert Downey Jr. is amazing in his portrayal as he constantly steals his scenes with his expressions and one liners and almost single handled carries the film during some of the more tedious moments.
Stiller plays the patented Stiller character once again, the slow witted loser with a heart of gold, and despite his efforts, he is just not given enough material to fully push his character over the top, despite some funny moments.
The biggest disappointment for me was Jack Black who is sadly underused in the film. Jack is a very gifted and talented actor but he is given very little to work with, and precious few moments to let his talents shine. Owen Wilson was originally supposed to be in the film, and at times it seems that this part was written more with Wilson’s more subdued style of humor in mind.
Aside from the laughs, the film does have an abundance of celebrity cameos, and this truly helps the film. Sadly though, the plot really does not do justice to the premise nor talent in the film, and unfolds in a very unspectacular manner that had me expecting more.
This is not to say it is a bad film as I found myself laughing on more than one occasion, sadly it became fewer and father between laughs as the film unfolded to a very disappointing finale.
Unfortunately the production is troubled by one gaffe after another and finds itself lost in budget over runs, issues amongst the stars, and more drama than a Shakespeare festival.
The film is “Tropical Thunder” and Director and star Ben Stiller has assembled a talented cast that includes Jack Black and Robert Downey Jr. in a biting satire of the Hollywood machine.
Stiller stars as Tugg Speedman, a declining action star who sees the war film as his big chance to break away from his recent failures and move into more serious work. Tugg is overshadowed by the presence of multiple Oscar winner Kirk Lazarus (Robert Downey Jr.), who prepares for a part so intensely that he literally becomes the character he is portraying. Toward that end, he has undergone a skin pigment procedure in order to portray an African American soldier.
Rounding out the group, literally, is Jeff Portnoy (Jack Black), the star of flatulence based film comedy series and a man wracked by addiction to the point that he hides his drugs in a candy package and refers to them as his jelly beans.
After a staggeringly costly and impressive pyrotechnic display by the sets explosive expert Cody (Danny Mc Bride), the film is in danger of being halted by the money behind the film, an intensely angry Producer named Les Grossman (Tom Cruise).
In an effort to keep his film alive and salvage their careers, Four Leaf and the film’s Director decide to drop the cast in the thick of the jungle and shoot the film gorilla style with hidden cameras and various tricks to produce a grittier film and get the cast to start acting like the soldiers they are supposed to be portraying.
In a hilarious turn of events, the cast ends up trapped in the jungle and surrounded by members of the locale drug cartel. Convinced that it is all part of the film, Tugg and company blindly trudge along thinking all is going as scripted until things go hopelessly wrong, and force the cast to come to grips with the situation as well as their fragile egos and personal issues.
While the premise of the film is solid, and there are a good number of laughs in the film, for the most part “Tropic Thunder” is a hit or miss venture.
Robert Downey Jr. is amazing in his portrayal as he constantly steals his scenes with his expressions and one liners and almost single handled carries the film during some of the more tedious moments.
Stiller plays the patented Stiller character once again, the slow witted loser with a heart of gold, and despite his efforts, he is just not given enough material to fully push his character over the top, despite some funny moments.
The biggest disappointment for me was Jack Black who is sadly underused in the film. Jack is a very gifted and talented actor but he is given very little to work with, and precious few moments to let his talents shine. Owen Wilson was originally supposed to be in the film, and at times it seems that this part was written more with Wilson’s more subdued style of humor in mind.
Aside from the laughs, the film does have an abundance of celebrity cameos, and this truly helps the film. Sadly though, the plot really does not do justice to the premise nor talent in the film, and unfolds in a very unspectacular manner that had me expecting more.
This is not to say it is a bad film as I found myself laughing on more than one occasion, sadly it became fewer and father between laughs as the film unfolded to a very disappointing finale.
Gareth von Kallenbach (980 KP) rated Ad Astra (2019) in Movies
Sep 16, 2019
My first experience in IMAX was at the IMAX theater at the Grand Canyon. This was before IMAX theaters could easily be found within easy driving distance in most large cities. The movie, which interestingly still is showing today from those early years took viewers on the magical journey through the Grand Canyon. Throwing in a bit of history, with incredible visages, viewers could experience the canyon without ever hiking within its depths. It may seem odd to compare a big budget title like Ad Astra written and directed by James Gray (The Immigrant / The Lost City of Z) to a short thirty-minute experience film about the Grand Canyon, but both are equally awe inspiring and beautiful if experienced in the same way.
Ad Astra features Brad Pitt as Astronaut Roy McBride, a film that takes place in the not so distant future where the moon has become a commercialized tourist destination. A place where outside the safe tourist zones corporations fight for control of resources, and convoys are regularly ransacked by pirates looking to make a quick buck off the wares they are able to obtain. Mars has become a staging location for deep exploration ships hoping to discover if intelligent life exists outside our solar system.
Strange power surges begin to emanate deep within the galaxy, threatening to destroy everything in their path (Earth not excluded) and the top scientist are brought together to identify the threat and propose a theory to stop it. Roy McBride after suffering a near fatal fall from aboard a space station is brought into a top-secret meeting to discuss these surges. It is in this meeting that Roy is informed that the surges appear to be manifesting near Neptune and even more interestingly they are identified as anti-matter surges that are being generated from a ship that Roy’s father Clifford (Tommy Lee Jones) was in charge of nearly 29 years ago. The mission was a search for extra terrestrial life that Clifford was overseeing and presumed dead after Earth had lost contact with his ship. Roy must put his personal feelings aside regarding his father and must travel to the outer reaches of our solar system to put a stop to the surges, in any way possible.
Ad Astra is an incredible achievement in cinematography. The visions of the moon, mars and the numerous rockets taken to get there are spectacular. Much like the Grand Canyon film I spoke of earlier, in IMAX Ad Astra gives you a front row seat exploring the solar system as we know it. It takes a realistic approach while not bogging the viewers in all the technical details that would be necessary to achieve this flight. You would be doing yourself a disservice to see this film on any but the largest of movie screens. While it might be an acceptable experience in a normal theater, much of the grandiose vistas and beautiful sets would be wasted. This is not a movie to wait for on Netflix if you have any interest in seeing it at all.
From a story perspective, there isn’t a whole lot to tell. Brad Pitt brings his amazing acting abilities to a film that features more inner dialogue to himself, then to others on the screen. It is reminiscent to the original Dune movie from the 80s combined with 2001: A space odyssey. For a movie that literally is about a voyage to deep space, there are some scenes sprinkled throughout that provide some action and even a bit of suspense. Supporting characters such as Tommy Lee Jones and Donald Sutherland provide outstanding performances, even if their screen time is extremely limited. Liv Tyler once again reprises a role similar to the one from Armageddon as the reluctant wife of a man who is tasked with saving the world.
Ad Astra is a cinematic experience, the story alone is passable if not particularly quick moving and at time rarely engaging. However, when you combine this with the technological wizardry used to bring the Solar System to life it makes for an adventure that certainly lives up to the hype and will delight your visual senses. If you’ve ever dreamed of what it would be like to live on the moon or adventure into the stars, then Ad Astra might just be the closest we ever get in our lifetime. It’s beautiful, deadly and overall an achievement to behold, just make sure you see it on the biggest screen you can.
4 out of 5 stars
Ad Astra features Brad Pitt as Astronaut Roy McBride, a film that takes place in the not so distant future where the moon has become a commercialized tourist destination. A place where outside the safe tourist zones corporations fight for control of resources, and convoys are regularly ransacked by pirates looking to make a quick buck off the wares they are able to obtain. Mars has become a staging location for deep exploration ships hoping to discover if intelligent life exists outside our solar system.
Strange power surges begin to emanate deep within the galaxy, threatening to destroy everything in their path (Earth not excluded) and the top scientist are brought together to identify the threat and propose a theory to stop it. Roy McBride after suffering a near fatal fall from aboard a space station is brought into a top-secret meeting to discuss these surges. It is in this meeting that Roy is informed that the surges appear to be manifesting near Neptune and even more interestingly they are identified as anti-matter surges that are being generated from a ship that Roy’s father Clifford (Tommy Lee Jones) was in charge of nearly 29 years ago. The mission was a search for extra terrestrial life that Clifford was overseeing and presumed dead after Earth had lost contact with his ship. Roy must put his personal feelings aside regarding his father and must travel to the outer reaches of our solar system to put a stop to the surges, in any way possible.
Ad Astra is an incredible achievement in cinematography. The visions of the moon, mars and the numerous rockets taken to get there are spectacular. Much like the Grand Canyon film I spoke of earlier, in IMAX Ad Astra gives you a front row seat exploring the solar system as we know it. It takes a realistic approach while not bogging the viewers in all the technical details that would be necessary to achieve this flight. You would be doing yourself a disservice to see this film on any but the largest of movie screens. While it might be an acceptable experience in a normal theater, much of the grandiose vistas and beautiful sets would be wasted. This is not a movie to wait for on Netflix if you have any interest in seeing it at all.
From a story perspective, there isn’t a whole lot to tell. Brad Pitt brings his amazing acting abilities to a film that features more inner dialogue to himself, then to others on the screen. It is reminiscent to the original Dune movie from the 80s combined with 2001: A space odyssey. For a movie that literally is about a voyage to deep space, there are some scenes sprinkled throughout that provide some action and even a bit of suspense. Supporting characters such as Tommy Lee Jones and Donald Sutherland provide outstanding performances, even if their screen time is extremely limited. Liv Tyler once again reprises a role similar to the one from Armageddon as the reluctant wife of a man who is tasked with saving the world.
Ad Astra is a cinematic experience, the story alone is passable if not particularly quick moving and at time rarely engaging. However, when you combine this with the technological wizardry used to bring the Solar System to life it makes for an adventure that certainly lives up to the hype and will delight your visual senses. If you’ve ever dreamed of what it would be like to live on the moon or adventure into the stars, then Ad Astra might just be the closest we ever get in our lifetime. It’s beautiful, deadly and overall an achievement to behold, just make sure you see it on the biggest screen you can.
4 out of 5 stars
Kristy H (1252 KP) rated Whistle In The Dark in Books
Mar 10, 2019
Jen Maddox is on holiday with her fifteen-year-old daughter, Lana, when Lana disappears. But, somehow, Lana is found four days later: confused and bloody, but in one piece. Jen and her husband, Hugh, are beyond relieved, but Jen cannot shake the fear plaguing her. Lana has struggled with depression these past few years. What happened over those four days? Why can't her daughter remember anything? Jen knows she should welcome Lana back with welcome arms, but she cannot rest until she knows what happened to her daughter.
This was a complicated read, which made me feel and think all sorts of feelings. I have to definitely point out that there are triggers for self-harm and suicide in this one. The book hit home for me, as I lost a dear cousin-who was more like a sister to me-to suicide. She was a little older than Lana when she died, but I saw a lot of similarity between the two, and I could understand some of Jen's frustration and sadness with her daughter because of it. Because, honestly, a lot of this book is just sad and depressing.
It's written in short snippets, not long chapters, each with a title, and they are all told from Jen's perspective. I would have liked to have heard from Lana sometimes. Because this is Emma Healey, many of these little pieces and insights are brilliant, truly. But, also, I won't lie, some of this book is a slog. It mirrors living with someone with depression--it's slow, painful, and tough. I wouldn't call this a fun read, even though I could definitely enjoy some of the breakthroughs and beautiful moments Lana and Jen did share.
While the premise of this book is finding out what happened to Lana, much of it is just Jen and Lana's daily life--trying to find themselves after Lana's disappearance. You see the guilt Jen feels about her daughter's mental illness and the complications of motherhood--how hard it can be. Jen's older daughter Meg and her husband, Hugh, are more supporting characters to the Jen and Lana show. There definitely are some humorous pieces among the sad parts--Jen and her husband struggling to raise a teen, Jen's interactions with her mom stand out. And Lana, as she comes across through her mom's eyes, is an interesting and dynamic character. Her grim sense of humor is enjoyable, too.
I found this novel to be very driven by emotions and to be a deep look at a family who is torn apart not only by Lana's disappearance, but by mental illness. I think, too, overall it does a very good job portraying what mental illness can do to a family. Even Lana's descriptions of what her depression feels like are quite well-done. So much of the book actually made me feel tense on Jen's behalf, and you just can't help but feel so sad and scared for both Jen and Lana. The little snippets of the book really do a good job of capturing moments--that is life, after all. A series of moments that add up.
I wish that Jen had been less obsessed with figuring out what had happened to Lana, but I think I can understand where it came from (her fear). For a little bit, I wasn't sure I could push through the book, but I was also motivated to figure out where Lana had been for those four days, and I was attached to Lana (and even Jen), I won't lie. The end of the book also redeemed it for me. There was something about it that made it all work.
This book isn't for everyone, and in some ways, I even have trouble recommending it for those who have struggled with mental illness, because it can be really triggering. Still, I think the author treated the topic very respectfully. I couldn't help but feel for Jen and I really found myself wanting to help Lana, to reach out to her. Healey really does know how to create nuanced characters. Still, if this is your first time reading her, I can't help but recommend the amazing Elizabeth Is Missing, which I just adore. Still, it has its lovely moments and is certainly well-written, if not a slow read.
I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review (thank you!).
This was a complicated read, which made me feel and think all sorts of feelings. I have to definitely point out that there are triggers for self-harm and suicide in this one. The book hit home for me, as I lost a dear cousin-who was more like a sister to me-to suicide. She was a little older than Lana when she died, but I saw a lot of similarity between the two, and I could understand some of Jen's frustration and sadness with her daughter because of it. Because, honestly, a lot of this book is just sad and depressing.
It's written in short snippets, not long chapters, each with a title, and they are all told from Jen's perspective. I would have liked to have heard from Lana sometimes. Because this is Emma Healey, many of these little pieces and insights are brilliant, truly. But, also, I won't lie, some of this book is a slog. It mirrors living with someone with depression--it's slow, painful, and tough. I wouldn't call this a fun read, even though I could definitely enjoy some of the breakthroughs and beautiful moments Lana and Jen did share.
While the premise of this book is finding out what happened to Lana, much of it is just Jen and Lana's daily life--trying to find themselves after Lana's disappearance. You see the guilt Jen feels about her daughter's mental illness and the complications of motherhood--how hard it can be. Jen's older daughter Meg and her husband, Hugh, are more supporting characters to the Jen and Lana show. There definitely are some humorous pieces among the sad parts--Jen and her husband struggling to raise a teen, Jen's interactions with her mom stand out. And Lana, as she comes across through her mom's eyes, is an interesting and dynamic character. Her grim sense of humor is enjoyable, too.
I found this novel to be very driven by emotions and to be a deep look at a family who is torn apart not only by Lana's disappearance, but by mental illness. I think, too, overall it does a very good job portraying what mental illness can do to a family. Even Lana's descriptions of what her depression feels like are quite well-done. So much of the book actually made me feel tense on Jen's behalf, and you just can't help but feel so sad and scared for both Jen and Lana. The little snippets of the book really do a good job of capturing moments--that is life, after all. A series of moments that add up.
I wish that Jen had been less obsessed with figuring out what had happened to Lana, but I think I can understand where it came from (her fear). For a little bit, I wasn't sure I could push through the book, but I was also motivated to figure out where Lana had been for those four days, and I was attached to Lana (and even Jen), I won't lie. The end of the book also redeemed it for me. There was something about it that made it all work.
This book isn't for everyone, and in some ways, I even have trouble recommending it for those who have struggled with mental illness, because it can be really triggering. Still, I think the author treated the topic very respectfully. I couldn't help but feel for Jen and I really found myself wanting to help Lana, to reach out to her. Healey really does know how to create nuanced characters. Still, if this is your first time reading her, I can't help but recommend the amazing Elizabeth Is Missing, which I just adore. Still, it has its lovely moments and is certainly well-written, if not a slow read.
I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review (thank you!).
Gareth von Kallenbach (980 KP) rated Cinderella Man (2005) in Movies
Aug 14, 2019
In the late 1920’s Jim Braddock was a boxer with a future. After many wins, he was poised to take his place as one of the greatest boxers of his time. Things took a bad turn for Jim in 1929 when he first lost a 15 round decision to Tommy Loughran, and then lost everything in the Stock Market Crash.
In the new film Cinderella Man Academy Award winner Russell Crowe stars as Jim Braddock in one of the most satisfying films in recent memory. Down and almost out, Braddock struggles to provide for his wife Mae (Renee Zellweger), and his three children. A series of hand injuries has forced Jim to resort to fighting in pick up fights, as he is unable to find work as a laborer.
Things go from bad to worse for Jim when he breaks a bone in his hand and is unable to provide entertainment for those in a local boxing match which results in the suspension of his boxing license. With his electricity turned off in the dead of winter, and his children coughing from the effects of the cold, Jim is forced to hide his injury and seek work as a day laborer to get by.
As Jim and Mae debate sending the kids to her sister in order to better provide for them, a ray of hope arises when Jim’s old manger Joe Gould (Paul Giamatti), says he has arranged a fight with a $250 payday.
Since Jim’s hand has healed, he takes the fight seeing it as a chance to get caught up on his bills. Fate steps in when in a shocking turnaround; Jim wins the fight via knock out, and captures the imagination of the local sports community. Before long, Jim is racking up win after win and improving his lot in life as he prepares for an unexpected title shot against the devastating and unbeaten Max Baer (Craig Bierko).
The fact that Baer has killed two men in the ring is a cause of great stress for Jim and Mae as she worries for the safety of her husband while Jim sees the fight as his chance to provide some financial security for his family.
Anyone who has seen the trailer can be sure that the big fight will take place, and that the underdog will find himself in a battle against overwhelming odds, but what makes Cinderella Man such a captivating film is the captivating human drama that propels the film. There have been many boxing films ranging from “Rocky” to “Raging Bull”, that have depicted the graphic action of the ring, but few have reached the depths of human drama that this film does. Jim is not looking for glory, he is simply looking to provide for his family the best way that he is able be it in the ring or hauling cargo at the docks.
Crowe is riveting as he is able to convey his characters plight to the audience without making it seem forced or heavy handed. Where Crowe truly shines is his ability to mix the emotional sequences of the film with the athletic and action filled ring sequences and not lose any of his character. Far too often actors fail to convince in one aspect when they try to mix drama and action, but Crowe easily transitions between the demands of the role proving again that he is the most gifted actor in Hollywood. The steady direction of Ron Howard keeps the film moving at a crisp pace, without allowing the story to become mired in sentiment.
The only real issue I had with the film is that the talented Zellweger is not given enough to do, as beyond doting for and worry about her family, she is not given much to do aside from stand by while the action occurs around her.
That being said Cinderella Man, is a triumph of film making, and should be a forced to contend with come Oscar season.
In the new film Cinderella Man Academy Award winner Russell Crowe stars as Jim Braddock in one of the most satisfying films in recent memory. Down and almost out, Braddock struggles to provide for his wife Mae (Renee Zellweger), and his three children. A series of hand injuries has forced Jim to resort to fighting in pick up fights, as he is unable to find work as a laborer.
Things go from bad to worse for Jim when he breaks a bone in his hand and is unable to provide entertainment for those in a local boxing match which results in the suspension of his boxing license. With his electricity turned off in the dead of winter, and his children coughing from the effects of the cold, Jim is forced to hide his injury and seek work as a day laborer to get by.
As Jim and Mae debate sending the kids to her sister in order to better provide for them, a ray of hope arises when Jim’s old manger Joe Gould (Paul Giamatti), says he has arranged a fight with a $250 payday.
Since Jim’s hand has healed, he takes the fight seeing it as a chance to get caught up on his bills. Fate steps in when in a shocking turnaround; Jim wins the fight via knock out, and captures the imagination of the local sports community. Before long, Jim is racking up win after win and improving his lot in life as he prepares for an unexpected title shot against the devastating and unbeaten Max Baer (Craig Bierko).
The fact that Baer has killed two men in the ring is a cause of great stress for Jim and Mae as she worries for the safety of her husband while Jim sees the fight as his chance to provide some financial security for his family.
Anyone who has seen the trailer can be sure that the big fight will take place, and that the underdog will find himself in a battle against overwhelming odds, but what makes Cinderella Man such a captivating film is the captivating human drama that propels the film. There have been many boxing films ranging from “Rocky” to “Raging Bull”, that have depicted the graphic action of the ring, but few have reached the depths of human drama that this film does. Jim is not looking for glory, he is simply looking to provide for his family the best way that he is able be it in the ring or hauling cargo at the docks.
Crowe is riveting as he is able to convey his characters plight to the audience without making it seem forced or heavy handed. Where Crowe truly shines is his ability to mix the emotional sequences of the film with the athletic and action filled ring sequences and not lose any of his character. Far too often actors fail to convince in one aspect when they try to mix drama and action, but Crowe easily transitions between the demands of the role proving again that he is the most gifted actor in Hollywood. The steady direction of Ron Howard keeps the film moving at a crisp pace, without allowing the story to become mired in sentiment.
The only real issue I had with the film is that the talented Zellweger is not given enough to do, as beyond doting for and worry about her family, she is not given much to do aside from stand by while the action occurs around her.
That being said Cinderella Man, is a triumph of film making, and should be a forced to contend with come Oscar season.
Ivana A. | Diary of Difference (1171 KP) rated A Single Thread in Books
Feb 3, 2020
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<i>When the team from LoveReading UK contacted me regarding A Single Thread, all I knew was that I loved Girl With A Pearl Earring by Tracy Chevalier and would therefore read any other book she writes.</i>
A Single Thread follows the life of Violet, during the year 1932, a few years after the First World War. Violet has lost her brother and fiance in the war and is still learning to cope. She is labelled as a ”surplus woman” by the society, a woman that in unlikely to marry.
With the grief, the society label and the suffocation of her mother, Violet starts a journey that will change her life.
She is determined to find where she belongs and who she truly is, in a time where being a woman and succeeding on your own was not praised by others.
Her journey starts with a long walk in a few towns, something she used to do with her late father and brother, and it continues with her learning canvas embroidery (today knows as needlepoint), and the beautiful art of bell ringing (which pleasantly reminded me of The Hunchback of Notre Dame by Victor Hugo, a book I read in high school and one I should re-read).
With Tracy’s writing, it is always so easy to lose yourself in the book and teleport to the past and re-live every scene as if you’re there. It is such a pleasurable experience.
I loved Violet, and I loved how she coped with all challenges of that era. Post First World War times were extremely hard, with too many men dying and too many women not being able to ever marry. Violet’s courage and hope kept moving her forward!
<b><i>This novel yells courage. It yells freedom. It yells independence. And standing along Violet, while she finds courage when you least expect to was a moment I will cherish.</i></b>
I recommend it to you, if you love novels in the war time period, or novels that talk about courage!
Thank you to the team at LoveReading UK, for sending me a copy of this book in exchange for my honest review.
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<i>When the team from LoveReading UK contacted me regarding A Single Thread, all I knew was that I loved Girl With A Pearl Earring by Tracy Chevalier and would therefore read any other book she writes.</i>
A Single Thread follows the life of Violet, during the year 1932, a few years after the First World War. Violet has lost her brother and fiance in the war and is still learning to cope. She is labelled as a ”surplus woman” by the society, a woman that in unlikely to marry.
With the grief, the society label and the suffocation of her mother, Violet starts a journey that will change her life.
She is determined to find where she belongs and who she truly is, in a time where being a woman and succeeding on your own was not praised by others.
Her journey starts with a long walk in a few towns, something she used to do with her late father and brother, and it continues with her learning canvas embroidery (today knows as needlepoint), and the beautiful art of bell ringing (which pleasantly reminded me of The Hunchback of Notre Dame by Victor Hugo, a book I read in high school and one I should re-read).
With Tracy’s writing, it is always so easy to lose yourself in the book and teleport to the past and re-live every scene as if you’re there. It is such a pleasurable experience.
I loved Violet, and I loved how she coped with all challenges of that era. Post First World War times were extremely hard, with too many men dying and too many women not being able to ever marry. Violet’s courage and hope kept moving her forward!
<b><i>This novel yells courage. It yells freedom. It yells independence. And standing along Violet, while she finds courage when you least expect to was a moment I will cherish.</i></b>
I recommend it to you, if you love novels in the war time period, or novels that talk about courage!
Thank you to the team at LoveReading UK, for sending me a copy of this book in exchange for my honest review.
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The Betrayal: The 1919 World Series and the Birth of Modern Baseball
Book
In the most famous scandal of sports history, eight Chicago White Sox players-including Shoeless Joe...
Darren (1599 KP) rated Drag Me to Hell (2009) in Movies
Oct 14, 2019
“I beg you and you shame me? ” – Mrs. Ganush
Number of Times Seen – Twice (28 Jun 2009 and 2 Oct 2019)
Brief Synopsis – A young ambitious loan officer rejects an extension on a loan form an old woman and has a demonic curse placed on her.
My Take on it – As a film lover who is not a big fan of horror films, this was a hard month for me to choose what movies to watch for this series.
This is actually a movie that I recalled going to see on a date over a decade ago because the girl was a horror fan and I decided to indulge her wishes to see it.
I even recall inquiring why she loves horror genre so much and her response was “because it is so unpredictable and anything can happen at any point in time.”
This film actually has an intriguing plot that works most of the time and stays entertaining.
Unfortunately, it probably could have been a bit more impactful, but still manages to get across what it attempts to.
The story remains unpredictable throughout and finds ways to keep surprising as things move along and the story unfolds.
Allison Lohman is an interesting choice as the lead especially since she feels so miscast in the role yet excels in every scene she is given.
As expected from a Sam Raimi horror film, this movie has a fair amount of blood and gore that might seem a bit excessive yet helps make this even more horrific along the way.
The film has lost of twists and turns along the way that helps keep it feeling fresh and interesting as the story gets more and more intriguing especially given the fact that we never truly know where things are heading.
Bottom Line – Interesting idea that works most of the time, but fails to really be more impactful. The way that the story remains unpredictable is done quite well and keeps things surprising as the story unfolds. Lohman is quite good in the lead because she seems so miscast and that helps keep things intriguing as the plot thickens. The amount of blood and gore is on par with what one should expect from Raimi even if at some points if feels excessive. The story stays full of twists and turns that helps keep it enjoyable throughout. Recommended!
MovieRob’s Favorite Trivia – In the movie, Shaun San Dena (Adriana Barraza) mentions her late husband Sander, a reference to both Sam Raimi’s older sibling, Sander Raimi, who died in a swimming accident at age fifteen while on a trip to Israel, and his oldest nephew, Sander Rubin. (From IMDB)
Rating – Globe Worthy (7/10)
Number of Times Seen – Twice (28 Jun 2009 and 2 Oct 2019)
Brief Synopsis – A young ambitious loan officer rejects an extension on a loan form an old woman and has a demonic curse placed on her.
My Take on it – As a film lover who is not a big fan of horror films, this was a hard month for me to choose what movies to watch for this series.
This is actually a movie that I recalled going to see on a date over a decade ago because the girl was a horror fan and I decided to indulge her wishes to see it.
I even recall inquiring why she loves horror genre so much and her response was “because it is so unpredictable and anything can happen at any point in time.”
This film actually has an intriguing plot that works most of the time and stays entertaining.
Unfortunately, it probably could have been a bit more impactful, but still manages to get across what it attempts to.
The story remains unpredictable throughout and finds ways to keep surprising as things move along and the story unfolds.
Allison Lohman is an interesting choice as the lead especially since she feels so miscast in the role yet excels in every scene she is given.
As expected from a Sam Raimi horror film, this movie has a fair amount of blood and gore that might seem a bit excessive yet helps make this even more horrific along the way.
The film has lost of twists and turns along the way that helps keep it feeling fresh and interesting as the story gets more and more intriguing especially given the fact that we never truly know where things are heading.
Bottom Line – Interesting idea that works most of the time, but fails to really be more impactful. The way that the story remains unpredictable is done quite well and keeps things surprising as the story unfolds. Lohman is quite good in the lead because she seems so miscast and that helps keep things intriguing as the plot thickens. The amount of blood and gore is on par with what one should expect from Raimi even if at some points if feels excessive. The story stays full of twists and turns that helps keep it enjoyable throughout. Recommended!
MovieRob’s Favorite Trivia – In the movie, Shaun San Dena (Adriana Barraza) mentions her late husband Sander, a reference to both Sam Raimi’s older sibling, Sander Raimi, who died in a swimming accident at age fifteen while on a trip to Israel, and his oldest nephew, Sander Rubin. (From IMDB)
Rating – Globe Worthy (7/10)
Lottie disney bookworm (1056 KP) rated The Wendy (Tales of The Wendy #1) in Books
Dec 29, 2020
Contains spoilers, click to show
If I am being completely honest, Peter Pan has never been my favourite Disney film. Oh sure the lost boys and Michael were cute; Tink was sassy and Hook was a good villain but why did everyone moon over Peter so much? And Wendy was always a bit, well a bit wet!
Enter Erin Michelle Sky and Steven Brown with their Tales of Wendy series to prove me wrong! The Wendy is the first in this series but I am already desperate to finish the second book, The Navigator before their third is released at the end of this year.
The Wendy, as you may expect, centres around Wendy Darling. However, this is not the prissy, mother-idolising figure I love to roll my eyes at: oh no, this Wendy Darling is growing up in the late 1700s in a London orphanage. In a world where her sole career option seems to be to become a mother, this feisty ten-year-old would prefer to “marry Davy Jones than grow up and look after babies”. This Wendy Darling is the one I have been waiting for.
Wendy’s dream is to join the Navy and sail the world. Unlike the rest of 18th Century Britain, she doesn’t see why being a girl should prevent this.
Therefore, over the years she becomes adapt at mathematics, science, navigation, marksmanship and swordsmanship. Nevertheless, despite being just as good, if not better than her childhood friend Charlie, he earns the rank of Officer in the British Navy whilst Wendy is assigned to the Home Office as a Diviner, one who can detect the presence of magic: a post to be filled only by women and dogs.
It is here that the reader meets John and Michael: Wendy’s “brothers-in-arms but in no way related, despite what you may have heard”. They are all stationed in Dover Castle, along with the Brigade’s dog Nana (who else?!). Their mission: to protect Britain from a magical threat, the innisfay or “everlost”, whom are known to kidnap orphans. Sound familiar?
The Wendy is definitely the best retelling of Peter Pan I have read so far. Despite the presence of all our favourite names, the characters are a far cry from their animated counterparts. Michael and John are wonderfully dry and sarcastic; Hook is powerful and attractive; Tink is a shape shifter; Peter, despite possessing a pair of wings and armour, is essentially the same and Wendy is an ambitious, feisty, yet beautifully flawed protagonist.
There are many little nods to the film which are greatly appreciated. Wendy “moving out of the nursery” means leaving the orphanage and gaining an apprenticeship and “thinking happy thoughts” as a means of flight is a practical joke by Peter to make Wendy smile.
Sky and Brown’s conversationalist style of writing makes this a very easy read, despite Wendy galloping all over the South of England with a variety of characters. It also allows the reader to really bond with Wendy and empathise with her and her struggles to achieve the employment she has longed so for since childhood.
As you may have gathered, sexism plays a large part in Wendy’s uphill struggle: as the only main female character she is constantly undermined in her ambition to become a sailor. Even when she proves to be useful in her post within the Home Office she is removed to the country “for her own safety”. Those men whom do not undermine her moon after her romantically: it truly is infuriating.
In some situations, this ingrained attitude was slightly heart-breaking but equally a sign of the times in which this novel was set: Wendy’s thoughts often returned to the propriety of her actions and the danger she experiences just through wearing “men’s clothes” is powerful moment. However, Wendy never lets these attitudes halt her ambition, ending her first novel as a true inspiration to girls following in her footsteps: Navigator Darling.
I can’t wait to discover the next step in her journey which, conveniently, lays past the second star to the right and straight on till morning!
Enter Erin Michelle Sky and Steven Brown with their Tales of Wendy series to prove me wrong! The Wendy is the first in this series but I am already desperate to finish the second book, The Navigator before their third is released at the end of this year.
The Wendy, as you may expect, centres around Wendy Darling. However, this is not the prissy, mother-idolising figure I love to roll my eyes at: oh no, this Wendy Darling is growing up in the late 1700s in a London orphanage. In a world where her sole career option seems to be to become a mother, this feisty ten-year-old would prefer to “marry Davy Jones than grow up and look after babies”. This Wendy Darling is the one I have been waiting for.
Wendy’s dream is to join the Navy and sail the world. Unlike the rest of 18th Century Britain, she doesn’t see why being a girl should prevent this.
Therefore, over the years she becomes adapt at mathematics, science, navigation, marksmanship and swordsmanship. Nevertheless, despite being just as good, if not better than her childhood friend Charlie, he earns the rank of Officer in the British Navy whilst Wendy is assigned to the Home Office as a Diviner, one who can detect the presence of magic: a post to be filled only by women and dogs.
It is here that the reader meets John and Michael: Wendy’s “brothers-in-arms but in no way related, despite what you may have heard”. They are all stationed in Dover Castle, along with the Brigade’s dog Nana (who else?!). Their mission: to protect Britain from a magical threat, the innisfay or “everlost”, whom are known to kidnap orphans. Sound familiar?
The Wendy is definitely the best retelling of Peter Pan I have read so far. Despite the presence of all our favourite names, the characters are a far cry from their animated counterparts. Michael and John are wonderfully dry and sarcastic; Hook is powerful and attractive; Tink is a shape shifter; Peter, despite possessing a pair of wings and armour, is essentially the same and Wendy is an ambitious, feisty, yet beautifully flawed protagonist.
There are many little nods to the film which are greatly appreciated. Wendy “moving out of the nursery” means leaving the orphanage and gaining an apprenticeship and “thinking happy thoughts” as a means of flight is a practical joke by Peter to make Wendy smile.
Sky and Brown’s conversationalist style of writing makes this a very easy read, despite Wendy galloping all over the South of England with a variety of characters. It also allows the reader to really bond with Wendy and empathise with her and her struggles to achieve the employment she has longed so for since childhood.
As you may have gathered, sexism plays a large part in Wendy’s uphill struggle: as the only main female character she is constantly undermined in her ambition to become a sailor. Even when she proves to be useful in her post within the Home Office she is removed to the country “for her own safety”. Those men whom do not undermine her moon after her romantically: it truly is infuriating.
In some situations, this ingrained attitude was slightly heart-breaking but equally a sign of the times in which this novel was set: Wendy’s thoughts often returned to the propriety of her actions and the danger she experiences just through wearing “men’s clothes” is powerful moment. However, Wendy never lets these attitudes halt her ambition, ending her first novel as a true inspiration to girls following in her footsteps: Navigator Darling.
I can’t wait to discover the next step in her journey which, conveniently, lays past the second star to the right and straight on till morning!
Hazel (1853 KP) rated Paper Towns in Books
May 30, 2017
John Green is such a good writer
Paper Towns is a brilliantly written novel by John Green. Having only previously read The Fault in our Stars I have little to compare it to and cannot say whether it is his best. I am writing this less that half an hour after finishing Paper Towns therefore it is still fresh in my mind, which may explain my slight preference over TFIOS. However the story lines are so different that it is not really fair to compare them.
Set in Orlando, Florida, Paper Towns is narrated by eighteen-year-old Quentin Jacobson (often referred to as Q). It begins with a flash back to when he and next door neighbour, Margo Roth Spiegelman, were nine and discovered a dead body in the park. It is here that the differences in character are pointed out: “As I took those two steps back, Margo took two equally small and quiet steps forward.” Q is an anxious boy, whereas Margo comes across as very confident.
Despite their childhood relationship, for the main bulk of the story Q and Margo have grown apart. They belong to different social circles: Margo to the popular crowd and Q with the gamers, band members and social outcasts. But things take a turn when one night Margo climbs through Q’s bedroom window and insists he accompany her on a nighttime adventure, going around righting wrongs and wronging rights.
But the next day Margo runs away telling no one where she is going, except it appears that she has left clues to her whereabouts. Clues only intended for Q to discover. With the help of his prom-obsessed friend, Ben; Radar, the guy whose parents own the world’s largest collection of black Santas (seriously, where does Green come up with this stuff?); and Lacey, Margo’s best friend and Ben’s soon to be girlfriend; Q struggles to understand the clues and uncover Margo’s hiding place.
To begin with it is exciting to read about Q and his friends unscrambling the hidden messages but as the story goes on and Margo is yet to be found a sense of dread creeps up on us and Q begins to think the worst.
The final section, however, is fast past and thrilling to read as the characters travel across states, with a rather short time limit, in Q’s mini van in a final attempt to find Margo. What will they find when they arrive? Will Margo still be there?
At first I was not sure that I would like this book. Chapter one is mostly about Quentin, Ben and Radar fooling around as boys do, but once everything kicks off with Margo it is really exciting. Similarly to The Fault in our Stars, Green has filled Paper Towns with clever metaphors with paper, string, balloons and grass being used to represent life. It is a very witty narrative containing lots of humour, yet also manages to convey important ideas about the way we see the world, and the people in it.
Paper Towns can be described as a contemporary, coming-of-age story. As mentioned already, Margo was portrayed as a confident girl whereas Quentin was the opposite. Despite Q stating “I wanted Margo’s disappearance to change me; but it hasn’t, not really” I think Green has shown major character developments, and possibly even role reversals. Q may never completely get rid of his anxieties and does not totally become a different person, but he does gain more confidence as he is forced out of his comfort zone, and his perception of other people also begins to alter. Margo on the other hand may not be all that she seems. The real Margo may in fact be a quiet, rather lost teen in a world she feels trapped in. I think this story and Q’s development has the potential to inspire others of similar ages and make all readers question things about themselves.
Overall, an exceptionally good read.
Set in Orlando, Florida, Paper Towns is narrated by eighteen-year-old Quentin Jacobson (often referred to as Q). It begins with a flash back to when he and next door neighbour, Margo Roth Spiegelman, were nine and discovered a dead body in the park. It is here that the differences in character are pointed out: “As I took those two steps back, Margo took two equally small and quiet steps forward.” Q is an anxious boy, whereas Margo comes across as very confident.
Despite their childhood relationship, for the main bulk of the story Q and Margo have grown apart. They belong to different social circles: Margo to the popular crowd and Q with the gamers, band members and social outcasts. But things take a turn when one night Margo climbs through Q’s bedroom window and insists he accompany her on a nighttime adventure, going around righting wrongs and wronging rights.
But the next day Margo runs away telling no one where she is going, except it appears that she has left clues to her whereabouts. Clues only intended for Q to discover. With the help of his prom-obsessed friend, Ben; Radar, the guy whose parents own the world’s largest collection of black Santas (seriously, where does Green come up with this stuff?); and Lacey, Margo’s best friend and Ben’s soon to be girlfriend; Q struggles to understand the clues and uncover Margo’s hiding place.
To begin with it is exciting to read about Q and his friends unscrambling the hidden messages but as the story goes on and Margo is yet to be found a sense of dread creeps up on us and Q begins to think the worst.
The final section, however, is fast past and thrilling to read as the characters travel across states, with a rather short time limit, in Q’s mini van in a final attempt to find Margo. What will they find when they arrive? Will Margo still be there?
At first I was not sure that I would like this book. Chapter one is mostly about Quentin, Ben and Radar fooling around as boys do, but once everything kicks off with Margo it is really exciting. Similarly to The Fault in our Stars, Green has filled Paper Towns with clever metaphors with paper, string, balloons and grass being used to represent life. It is a very witty narrative containing lots of humour, yet also manages to convey important ideas about the way we see the world, and the people in it.
Paper Towns can be described as a contemporary, coming-of-age story. As mentioned already, Margo was portrayed as a confident girl whereas Quentin was the opposite. Despite Q stating “I wanted Margo’s disappearance to change me; but it hasn’t, not really” I think Green has shown major character developments, and possibly even role reversals. Q may never completely get rid of his anxieties and does not totally become a different person, but he does gain more confidence as he is forced out of his comfort zone, and his perception of other people also begins to alter. Margo on the other hand may not be all that she seems. The real Margo may in fact be a quiet, rather lost teen in a world she feels trapped in. I think this story and Q’s development has the potential to inspire others of similar ages and make all readers question things about themselves.
Overall, an exceptionally good read.








