
Charlie Cobra Reviews (1840 KP) rated the Xbox One version of Xuan Yuan Sword 7 in Video Games
Oct 4, 2021
It seemed like it was going to be an open world game but wound up being very linear in nature although it had aspects of an open world game like side quests, fast travel, and even treasure chests scattered throughout the game world as well. There's a climbing mechanic that seemed kind of pointless because it was pretty much just a cut scene of in game graphics of you climbing a little cliff or sometimes it would turn into an interactive part where you had to move the analog stick to move the character. Still it was better than these weird times that the game gave you control of the character for a scene in which your only movement was preset like a ride on a rail that couldn't veer off a road.
I liked that it was an action-RPG meaning instead of turn based combat like most RPG's it had an active combat system where you could move at your own leisure and consisted of hack and slash combat with some martial art skills, blocking, dodging, and some riposte (parrying). There are four basic martial art skills which can be learned as you progress through the game, Bull, Wolf, Bear, and Tiger. They become stronger and increase the length or hits of their combo the more you use them. A big draw back is that you could only equip or use two at one time although they can be changed at anytime through the talent menu. Then there are three special martial art skills which are Taowu, Tundou and ?
The combat was one of the things that had me really conflicted. A cool thing I liked about the combat was that there was a meter that would go up when you would attack an enemy and if it filled all the way you could perform an execution on them. Otherwise it was very unresponsive most of the time making dodging and parrying really hard and kind of useless. I found the blocking especially useless because of how much damage you still incurred. There is a skill tree for new martial arts and you can create and upgrade structures in Elysium that can enhance various things, such as weapon, armor, accessories and more. You can also use the fusion to capture the souls of enemies in combat and fuse them together in Elysium to equip them for bonus stats and effects.
Your able to carry items in your inventory which are mainly objects like items that don't do anything except advance the story or quest and some like healing weapons. There is an equipment screen for weapons and accessories but you only stay with one weapon the whole game. It does change and become stronger and its appearance changes too. You can even change outfits. I'm not sure if you get any in the game as the version I played came with a couple of additional weapons/costumes. You do wind up getting some party members which is customary of some RPG's and they help out by attacking enemies on their own. You can control them by activating some abilities or special attacks that have cooldown times for when you can use them again. There's a minigame called Zhuolu chess and it can be pretty fun and a nice change of pace but not what you were looking for when you bought the game.
You can save your game and recover health at random campfires throughout the game world as well as listen to some party dialogue when you choose to rest. The dialogue tends to repeat often and doesn't really advance the story much or fit where you are at in the story that often. These game mechanics are similar to Dark Souls as resting respawns enemies when you save at a bonfire and get healed too. As I mentioned earlier the game employs a fast travel system consisting of waypoints called guard stones that you can activate when found. There is an element of puzzle solving in the game but they don't seem to be that hard to figure out and some can even be skipped if you don't want to bother with it.
The graphics were pretty solid and the game surely looks good for the most part. The textures are sometimes rough in the environment and sometimes there's very noticeable instances of "pop-ins" but overall aesthetic and style is beautiful. You really never get to play games where you get to see ancient Chinese castles, cities, or kingdoms so that was nice. The leaves in the trees are even ruffled by the wind, which is a nice touch. The main characters like Zhao and his sister Xiang look great and so do most of the secondary characters like Chu-Hong and Mo Huang. It just makes it that more disappointing when you see sub-par detail in the NPC's and stiff cutscenes because you know they could have done better on those too. Maybe they didn't have enough time, man power or budget.
The music was probably one of the best additions to the game as a whole. Containing traditional Chinese sounds and instruments befitting the setting the music was great. There are some instances where there is no music and the void is filled with nothing but awkward silence or the sound of footsteps. Only the subpar voice acting fills the dead air and background music would have added more depth to certain parts and scenes of the game. There's no English dubbing for the voice acting in the game it's only in Mandarin/Chinese which isn't bad in itself except the performances are kind of hit and miss and not very balanced.
Verdict: [5/10]
The game seemed very rough around the edges, it lacked that "polished" feel that it would have gotten if it had been a "AAA" game instead of a "AA" game. It's linear aspects left little to no deviation for exploring the world other than the main quest making it feel like going through a tunnel from location to the next. The distances between the towns and villages also made the world feel really small which it probably was. The story and gameplay were enjoyable enough but writing and especially acting/voice acting in key cutscenes needed work. The combat was was so uninspired I felt like I was doing the same sword attacks the whole game and they never really changed. And last thing, even if it doesn't help or is in any way useful, I like to be able to make my character jump and this game didn't let you do that either. So in conclusion I have to give Xuan Yuan Sword 7 a 5/10. It's an average or ok game, which has it's moments but nothing to write home about. However if they make a Xuan Yuan Sword 8, I'd be looking forward to see what kind of improvements they would make in the next installment.

Steve Fearon (84 KP) rated Kill List (2012) in Movies
Sep 7, 2018
Featuring a number of recognizable British tv actors, and a interesting edit style that chops out extraneous seconds here there and everywhere, often overlaying conversational narrative over a shot displaying a different scene, effectively giving you two informational elements at the same time.
It has some brutal violence, as the two hitman proceed to move down their list discovering generally bad people, which allows the viewer to avoid the moral conflict that might otherwise complicate the premise.
There are nods that the people hiring them know more than they are letting on, and the film builds to a slightly confusing crescendo with an ending similar to another very controversial horror film of recent years, that will shock some and disappoint others.
Overall it is an enjoyable but challenging film, that would have benefited from signposting a few more of the confusing elements more clearly, though the ending and its insinuations are more than likely intended to be of a vague and open nature by design.
Violent, upsetting and very dark in theme, Kill List is definitely a horror, and definitely not one for those of a weak constitution...it is flawed, and not a classic but it certainly is a solid choice for a rainy evening.

Little Ray Of Sunshine (41 KP) rated Stranded with the Secret Billionaire in Books
Jan 11, 2019 (Updated Feb 10, 2019)
Jilted heiress Penny Hindmarsh-Firth has set her broken heart on escaping high society city life. But she’s trapped by floods in the Outback, and a handsome stranger on horseback comes to her rescue!
After a betrayal shattered his life Matt Fraser withdrew from the world—but he can’t deny Penny refuge. This secret billionaire is reluctantly intrigued as the society princess begins proving there’s more to her than meets the eye…
Review
The reason I have only given it 3 as it was okay but it just didn't grab me like the other Mills and Boon books I have read in the past. I feel I have grown up and want more out the book. I felt I want more from the characters and see more of their emotions. Doesn't mean I didn't like the plot where she was stranded with a secret billionaire Matt he seemed kind and cared for Penny's safety and respected her.
I loved how he was open he was in a relationship before and had a child with her and he was willing to change the house so he's daughter could stay. Penny brought he's emotion out more and got him fighting to see he's daughter more.
I loved how Penny didn't really care that he's a billionaire she didn't fall in love with him for he's money she just felt safe with him and she can be herself around him. I will read more Mills and Boon books and get back into them.
Check the book out for yourself.
Thanks for reading x

Lee KM Pallatina (951 KP) rated the Xbox 360 version of Ride to Hell: Retribution in Video Games
Feb 27, 2020
announced in 2008 and cancelled later the same year was just the beginning.
Ride to Hell has been donned one of the worst video games ever, broken and repetitive gameplay, terrible controls, outdated graphics, poor voice acting, poor A.I, the most awkward sex scenes, seriously offensive portrayal of women, almost constant bugs and glitches, and dropped original plan for it to be an open world.
Plot:
1969
Vietnam veteran Jake Conway returns home to his family of bikers, uncle Mack and brother Mikey. Mikey has grown distant from his brother and uncle, but is infatuated with his college friend and tutor, Ellie, who likes bands.
Mikey leaves angered when Mack refuses to allow him to go to a concert with Ellie.
Mack sends Jake after him
after consoling, they go to a diner.
Outside they're confronted by The Devil's Hand bike gang.
Jake intervenes as Devil's Hand member notices Mikey's jacket causing a chase.
The Devil's Hand hold the brothers at gunpoint over their fathers rival gang jacket. Mikey spills
Meathook (yep...bad guy name) slits Mikey's throat, and as Jake mourns (cheesey scream) his brother he is shot and left for dead.
From this point, many broken levels follow, getting to the end of a level doesn't mean you finished it...usually means you failed because this game sucks.

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