Purple Phoenix Games (2266 KP) rated Starlight Stage in Tabletop Games
Jul 25, 2019
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
Starlight Stage is a deck building, card drafting, and set collection game with a very unique theme and art style. As with all deck builders, players start with a hand of beginner cards. In this case, all players are dealt the same hand of starter idol, model, and actress cards. These are collectively called “Idols,” which is confusing, but I will address that in my summary. Essentially, each different type of idol provides you with a different type of currency/energy/power/resource to use when buying or drafting newer, more powerful cards.
On your turn you MAY flip over a card from one of the three decks available – Idol, Fame, or Event cards. Then you play cards from your hand in order to acquire more cards from the offer rows. Typically, you may only use one idol card per purchase, unless you are purchasing an Event card – you may send more than one idol to an Event. If there are no cards that you want, or that you can afford to purchase, you may “take a lesson,” by grabbing a resource token.
Tired of using just the starter idol cards all the time? Idols may reinvent themselves to become stronger. You do this by exchanging your starter (or upgraded) idol card and adding supporting cards and tokens to purchase a stronger idol card. These will typically provide more currency used to purchase more and better cards from the offer rows as well as providing more end game VPs. Example (shown below): exchange your starting Model idol card (blue diamond) plus several other supporting cards and tokens to transform your current Model into Super Idol Saori Tenkawa, who now provides you with one of each resource each time she is played.
Play continues until the Fame deck runs out, and points from cards are tallied to determine the winner.
Components: This game is a ton of cards and some resource tokens. The cards are great quality and will hold up well to repeated use, but super fans of the game may want to sleeve them, as the cards will be handled quite a bit. The tokens are typical cardboard chits and feature the diamond, heart, or music note symbols that are used throughout the game. Overall, production quality is pretty good.
So here’s the rub. When I pulled this out to play with Josh and Laura, we were immediately impacted by the art on the cards. When I started to explain the game mechanics and flow, Laura just COULD NOT contain her giggles as I tried to tactfully cover how to make your girls do jobs and attend events so that they can later upgrade themselves. I have to admit, the theme is not one I am accustomed to nor one that I can really get behind. I understand I come from a different culture background than that which is depicted in this game, but the theme is a definite detraction for us. Similarly, the art on the cards ranges from cute and uniquely anime to outright demeaning and near softcore hentai (there is no real NSFW artwork on the cards, but I certainly will not be playing this with my son until he’s at least 18). The idea of employing only young females and assigning them to different jobs to gain more fame or sending them to photo shoot events in skimpy clothing is just not very PC and not very 21st Century American. Again, I cannot stress enough that I do understand where this game comes from and the intended audience, but that intended audience is certainly not a group of highly inclusive, mostly minority, LGBTQIA member and allies, gender equal, 30-something board game enthusiasts and reviewers.
That said, the game itself can provide an interesting play session, but I highly recommend only playing with a specific group of people that you know will tolerate its suggestive art and overtones. For us at Purple Phoenix Games, we suggest Starlight Stage consider reinventing itself with a different theme. Also, I think some alternate terminology could be used for the Idol deck of cards that contain Idol, Model, and Actress cards. A minor quip, but it should be stated. Perhaps with some “Americanizing,” or at least having it be more PC, it would then overcome its 6/18 score and be invited to Hollywood with Simon Cowell.
Daniel Boyd (1066 KP) created a post
Sep 23, 2020
RəX Regent (349 KP) rated The Goonies (1985) in Movies
Feb 25, 2019
Named after the Goon Docks of which they inhabit, a group of kids, after finding a treasure map, decide that this is their last chance to save the town, which is to knocked down in favour of a Country Club. This leads them on an adventure through the booby-trapped underground catacombs of the town, as they follow the map to One Eyed Willie's treasure.
They get mixed up with the Fratelli's, a matriarchal crime family who get wind of the treasure and follows them into the caves.
The first ting that struck me about this, is after all these years what that it was still fun, enjoyable and even though I might not bother watching by myself, I would defiantly enjoy seeing again with the right audience. The raucous nature of a group of children together in a room is captured so expertly here, with a young Sean Austin, now famous for his portrayal of Samwise Gamgee in the Lord Of The Rings trilogy, holding the pack together; but the chaos is portrayed perfectly.
The language is good here too, with casual swearing amongst the kids, meaning that this must be one of the rare family films to truly capture the interplay between tweenage and teenage kids. Overall, this is a classic for all the right reasons, with the story by Steven Spielberg with only goes to further reinforce his status as one of Hollywood's greatest visionaries and a sharp, tight screenplay by Chris Columbus, who penned Gremlins the previous year and went on to direct the first two, but the weakest two Harry Potter movies.
There is also the questionable issue of the way that the Fratelli's treat Chunk. When you think about it he is threatened with torture after being kidnapped and spending time with the murdered corpse of two 'Feds' who have been shot in the head, murdered in cold blood.
I love this, treating the horror in a mature way, allowing it to used as humour but in a way to playfully scare kids, which it does. It is fun, but I do wonder where the PC brigade would let some of these plot points go in to a child friendly romp in 2011? I hope so, as it is the combination of elements that made this film what it is today.
Gareth von Kallenbach (980 KP) rated Call of Duty: Black Ops III - Eclipse in Video Games
Jun 19, 2019 (Updated Jun 19, 2019)
The four maps are as follows…
Rift
Set in a futuristic military compound, Rift pushes players forwards and keeps the action moving, The focus is on close quarters fighting and explosives fly when the players become packed in. The
Verge
This is reimagined version of the classic Banzai map and one of the more distinctive maps in recent memory. The setting is a post apocalypse world filled with a water source and bridge and plenty of semi-demolished buildings to take cover. I noted that snipers seemed to like it but I actually did fairly well with my run and gun style of play.
Spire
Set in high altitude airport terminal of the future, this map is great fun. From balconies, open courtyards, and platforms with nothing but tons of air below you, this is a map that will put all of your skills to the test. I had more than one extended battle in this setting where numerous kill and combat zones could erupt at any time.
Knockout
Set in a Shaolin temple, this is a beautiful map that offers a distinct look and plenty of action. I first played it in an Uplink game and picking up the satellite on a martial arts arena and racing past Cherry Blossoms and other captivating setting to reach the goal was great fun. The action was intense due to several bridges and paths that would lead to open areas where the enemy was waiting.
Zombie lovers will enjoy Zetsubou No Shima which is set on a Pacific Island where the four characters must work with one another to battle never ending waves of undead. As with previous chapters players must gather items and assemble things to help their chances for survival. I liked the use of radiated water to power generators and grow plants that would yield useful items and weapons once harvested.
The other nice feature of this map was the inclusion of spider waves and other special creatures that would show up to menace players.
In all Eclipse is a solid pack that offers new value and gameplay options for Call of Duty: Black Ops 3. While it is not anything radically different or groundbreaking, it does offer what you would expect in a DLC in the serious, more maps, more options, more fun, and more action.
http://sknr.net/2016/05/28/call-duty-black-ops-3-eclipse-dlc/
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