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Daniel Boyd (1066 KP) created a post

Sep 23, 2020  
Power Moves Out Of Necessity



An Essay On The Recent Acquisition of Zenimax Media and Bethesda Studios by Microsoft


Before this week it looked like Sony could do no wrong as they made the final sprint towards the release of their next gen system. It’s funny how quickly things can change in a week.

 First there was the monumental fuck up that was the PS5 pre-orders, which included but are not limited to; times that pre orders are going live not being clearly stated, each retailer apparently having totally random respective times that pre orders went live and pre orders seemingly being in stock until the point when the customer goes to pay at the checkout screen when they are told, ‘sorry buddy, not today!”

 Then there were the rumours, followed swiftly by the confirmation that the PS5 will indeed NOT be backwards compatible with anything pre PS4. Why is this something that is so difficult to do? This means that plenty of your favourite games from generations past, including titans such as the classic Hitman games, Silent Hill 2, the entire MGS franchise prior to Ground Zeroes, will spend yet another generation stuck on old hardware that is getting continuously older and harder to maintain.

 For years people have been begging Sony to introduce a service similar to GamePass, which has been a huge benefit to Xbox and PC players for a while now.
They listened… sort of.
The PlayStation Plus Collection was announced which includes a meaty array of huge last gen exclusives, including Uncharted 4 and God of War. The caveat is that while GamePass includes brand new first party releases added to the service on launch, as well as a respectable back catalogue of exclusives, the PS Plus Collection does not. Apparently it is ‘not financially feasible,’ for Sony to adopt this practice.

 Following all of this, Xbox then makes one of the most industry-shaking power moves that we have seen in the last decade, by announcing that they are purchasing Zenimax Media and by extension all of the studios under that umbrella, including Bethesda Softworks, Arkane Studios, id Software, Machine Games and Tango Gameworks. Talk about kicking a guy when he’s down.

 Now before you go and place a panicked pre order on an Xbox Series X, it has been announced that not all games from these studios will be exclusive to Microsoft systems. Instead this will be something that will be decided on a case to case basis and PS exclusives Deathloop from Arkane and Ghostwire: Tokyo from Tango will still be released as exclusives on Sony’s console. However, Microsoft did spend 7.5 billion dollars on the acquisition and you can bet on the fact they are going to want something for their money. If they can manage to claim Elder Scrolls VI, or Fallout 5 as a Microsoft exclusive, it could shift a lot of the market back to Xbox. The most likely candidate in my opinion for a MS exclusive, is Bethesda’s announced new IP; Starfield. It is already highly anticipated and will most likely be a huge seller when it drops and if Sony folks can’t get their hands on it, I can see many people making the jump to Microsoft.

 I have written before about my issues with exclusivity on either side of the console war, but I also understand the industry well enough to see that it is a necessary evil and in this cut-throat market, this is a clever investment. I really appreciate Xbox making a big move like this as quite frankly they had to do something major in this vein to even be in with a chance of winning the next generation. It’s good to see that they are refusing to go down without a fight. They really need a boost like this if they want to have any chance of catching up with Sony in the next generation.

 The only hitch in this whole plan is that had they done this five years ago, - before disappointments like Prey, ESO, Wolfenstein: Youngblood and especially Fallout 76, - this would have been ten times more effective and mind-blowing. As of today, it seems more like 2 companies that are both on their respective backs trying to help each other up.

 Overall, I think this is a good thing for the industry as a whole. I think that it will drive more intense competition, which will in turn result in better games. As a gamer, I think I would be way more upset about this if I hadn’t just built a decent gaming PC where I can play any Microsoft exclusives anyway, but I still think that it will ultimately benefit the individual gamer also by forcing more competition between developers and therefore a higher standard of games. I do think that it will encourage people who were originally going to just buy a PS5 to at least consider getting both consoles. This will have an effect down the line when MS starts announcing Xbox exclusive Bethesda titles etc, but we’ll see how much of an effect it ends up having at launch.
     
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Kevin Wilson (179 KP) rated the PlayStation 4 version of Trials Fusion in Video Games

Jul 10, 2018  
Trials Fusion
Trials Fusion
Racing
Super addictive (3 more)
A lot of fun with friends
Hundreds of tracks
You will never get bored
Almost impossible for completionests (1 more)
Would get headaches and become achy from time to time
Addicting platforming racer!
I had brought this over a year ago but never found the motivation to play it until it became free on ps plus and all my friends got it.

We played a few races together and I instantly became addicted. I was always last but I gradually got better at the game which makes it more fun and it convinced me to play the career mode which I will get more into later.

Starting with multiplayer, all the tracks and bikes are open to you. No need to unlock them. All the tracks from the career mode which there are so many as well as hundreds of user created which are excelllent, fun and sometimes weird. I played 1 where your bike turns into a squirrel and a fun track where everything is moving and messes with your head. There's always something new with these game. Even the extreme tracks where I can't even get past the first obstacle (I'm looking at you inferno) is frustratingly fun and to this day I have not got past that first bit.

There are 6 dlc packs with the season pass (not including the unicorn dlc) and all the tracks from these packs become available in multiplayer too. So if your with a group and only you have the packs, as long as your hosting, they will also be able to play them which is insane.

The career mode has so much to offer too. About 8 sections, each with about 7 tracks. Each track makes you want to go back again and again thanks to medals and leaderboards. I'm constantly wanting to go back to beat my friends scores which I've never been into before.

Extreme tracks are so difficult to get gold medals so if your a completionest it may be difficult but the game is a lot of fun yet frustrating. I find myself getting headaches if a track is too annoying or my body starts moving in awkward psoitions to the point I feel so achy.

Best played with friends in my opinion but as fun to play solo and try to beat those times for bragging rights. Even the costumes you can wear are fun. I have the PS4 version so Im not sure if it's the same everywhere else but you can unlock Rayman, Aiden from watchdogs and an assassin from the creed games. There's also many more from hazmat suits to rhino helmets.

I can recommend this easily for anyone wanted to just mess around.
  
Farm Rescue
Farm Rescue
2019 | Memory
The Kids Table series from Purple Phoenix Games seeks to lightly explore games that are focused toward children and families. We will do our best to give some good insight, but not bog your down with the millions of rules…

Farm Rescue is a cute little memory game with pretty excellent components, especially for a kids game. Though the box says 4+ my 3 year old picked it up pretty quickly and is surprisingly good at it.

The game comes in a box with a really great insert where the components can really only go in one spot. This is so wonderful for parents of younger kids who enjoy setting up and tearing down games. So thank you for that consideration, Brain Games! Anyway, the idea behind the game is to setup a 5 x 5 grid of face-up farm animal squares inside the provided picket fence border tiles. Each player will roll the two dice (one is color and one is an animal) and flip over the corresponding tile – like green chicken or purple cow. If a purple cow is rolled again in the future you must remember which tile featured the purple cow and flip it back over. If correct, then the farmer mini is moved closer to catching the wolf mini. If incorrect, the wolf mini is moved closer to the fence entrance. The game ends when either all tiles are flipped to their backs, the farmer catches the wolf, or the wolf gets into the fence to gobble up the remaining animals.

This game is surprisingly good! When my son picked it out at our FLGS (as recommended by the attendant) I didn’t know what to expect. I honestly, and foolishly, don’t keep kids games on my radar. When we brought it home, and after his nap, we were able to get a play in right away with Gramps as our third player. Ultimately we allowed the wolf to gobble up the animals, but we had a great time rolling the dice and flipping the animals (no Midwest cow tipping jokes please). My son also showed us that young children have far better memory skills than middle-aged dads and slightly older (you’re welcome) grandfathers.

My son LOVES his new game and I am so sure we are going to be playing it often. He even invited the farmer and wolf minis to the dinner table with him. He also took the following action shots of the game (which he never really offers to do, so this is big for him). Farm Rescue is a hit with our family, and if you are looking for a memory game with some meat on the bones (I had to), then check it out for your family.

PS – I often make mention of games that rely on color recognition that also play well with colorblindness. Though nobody in my family is colorblind, each of the colors in Farm Rescue also has an associated graphic – red circles, blue stars, purple plus signs. This is very much appreciated, and another high-five to Brain Games for having more inclusive components. Good on you!
  
Funny Pages: A Comical Puzzle Game
Funny Pages: A Comical Puzzle Game
2021 | Comic Book / Strip, Deduction, Murder & Mystery, Puzzle
I have been intellectually burned by Enigma Emporium before. So it was with a bruised ego that I agreed to check out their next game, Funny Pages. Now, I don’t fancy myself a fool, but boy did their previous offerings knock me down a peg. But what about an innocently-titled game about (and containing) comic book panels? So far I have solved two of the seven provided to me. Here we go again.

Funny Pages is a puzzle game for any number of players and any gaming skill level. In fact, as there are so few rules, this may be a somewhat perfect game (game?) for non-gamers. Read on.

DISCLAIMER: We were provided a prototype copy of the Promo Pack for the purposes of this preview. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. You are invited to back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T


To setup, open the envelope (or box, if playing the boxed final version) and display the cards. Done. Easy like Sunday morning.
Funny Pages is not a turn-based game, but rather an exercise in visual clue-hunting and some amount of Google-fu. In this Promo Pack, each card represents a day of the week, and some must be on Easy mode, because I was able to solve them pretty quickly. Others, I believe, echo the difficulty of the aforementioned Wish You Were Here.


In any case, the goal of this Promo Pack is to match up the puzzle with the correct day of the week. And while that sounds very easy, the puzzles certainly are not. Good luck to all who attempt!
Components. Well, these are large, oversized cards with linen finish and obviously amazing art. I am unable to speak on the final components, but have been assured that the game is 100% ready to go, so if it mimics the provided Promo Pack, these are a great size and feel.

I will be poring over these cards much much more until I absolutely figure every one of them out. I am still a bit away from that goal, but these puzzles are definitely more my speed than what I experienced previously. Some of the comics are actually funny, even when taken out of context of the game. I like the comic art style (naturally), and having clever puzzles embedded just makes them even more enjoyable.

I must admit that after solving a few of these I am feeling more confident in my ability to solve the others. I just need to take more time and think with alternate logic. Is alternate logic a thing? If not, I call dibs on coining the term. I very much enjoy these, and I think it is partly due to the fact that they look great and all seem to offer a different type of puzzle on each card. If this is something that piques your interest, then I recommend you check out the upcoming Kickstarter campaign to add this little gem to your collection. If nothing else, use it as a distraction for unwanted guests on your coffee table. Challenge them to solve the lot in a time frame and watch them go to town.


PS – Please do not ask me for hints. I may be wrong on some of my solutions.
  
Give It To Me (MacAteer Brothers #5)
Give It To Me (MacAteer Brothers #5)
ML Nystrom | 2021 | Contemporary, Romance
10
10.0 (1 Ratings)
Book Rating
saved the best for last!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This is book 5, the final book, in the MacAteer Brothers series. While not strictly NECESSARY, I recommend you read all four of the other books before this one. It will give you a better understanding of just for fast these men fall in love. Also, some references to the other couple's stories are made here, but not fully explained and if you have read them, you might wonder, you know?

We met Angus in the last book, when he and his twin, Patrick, came to work with Connor, Owen and Garrett at their growing home improvement business. Rhyleigh is co-owner at the yoga gym the girls go to. Angus has a powerful reaction to Rhyleigh, but Rhyleigh's to Angus is more of a dawning realisation about what he could do for her, TO her.

When Rhyleigh indulges in her one true secret, someone else pushes her buttons and suddenly she has TWO men who she dreams about. And when Rhyleigh's mother and sister upset her so bad that she does something stupid, everything changes.

These books have been wonderful to read. They are all 4 and 5 star reads, and I *think*, for me, the best was saved for last, I really do!

I loved Angus and Rhyleigh, together and as individuals. Angus knows, he KNOWS Rhyleigh is his, and Patrick (his book, Risk It All, runs alongside this one, so he's flirting at the beginning!) gets the look from Angus to tell him she is Angus'. Patrick gets the message 🙂

Angus gets to know Rhyleigh secret, and he knows that he can really set her free, he can give her what she didn't get from others. He just needs her to let him.

Rhyleigh does something stupid, and I broke for her, I really did. Her mother and sister really are nasty pieces of work, and poor Rhyleigh bears the brunt of that nastiness. After a particularly nasty attack (verbal, but still) Rhyleigh makes a dreadful decision that Angus saves her from. At that point, Angus broke me too, because his heart broke when Rhyleigh does what she does, and he wasn't sure he could get to her in time.

It's quite an emotional book. But also a hawt one! BUT, while the level of heat is possible the highest of all 5 books, the actual smexy stuff is quite low. I mean, there is heat and passion, and when Angus gives Rhyleigh want she so desperately wants, the temp is off the charts, but there is just that one scene between them and I bloody LOVED that!

In a couple of the other books, I said I would have loved the books without any smexy stuff, and I stand by that here. So long as Angus gives Rhyleigh what she needs, cos I needed that bit too! That bit was sensual and emotional and the connection between them was amazing.

I'm starting to ramble, and rambling does not a good review make, so I'll leave you with this:

Read
These
Books!

I still need to go back and read Stud (The second Dragon Runners book) because that book is about Eva, the only MacAteer sister. She pops up here and there throughout this series, but I need to round them all out, I think.

5 full and shiny stars

PS, loved the epilogue!

**same worded review will appear elsewhere**
  
Siege and Storm
Siege and Storm
Leigh Bardugo | 2013 | Young Adult (YA)
First half is good, slows down in the second with the last 50 pages exploding
Contains spoilers, click to show
***Spoilers ahead, you have been warned***

You’d have to read Shadow and Bone to read and understand Siege and Storm. Otherwise you’d be pretty lost as events follow up right after the first book.

The first half of the book was at a great pace and filled with lots of action, bombs, explosions, fighting, magic, all sorts of goodness you would expect for the second book to follow up for an excellent start in the first. It slows down in the second half of the book where preparations for encountering The Darkling are made and you have this whole drama with Alina and Mal going on;

Okay I was wrong about The Darkling. I was torn apart when he ended up being jackalope of the year and I was holding a banner of love for Alina and Mal.

Then Nikolai steps in.

Handsome, charismatic, swashbuckling, people sway to his beat Nikolai. I loved reading about him whenever he came into the picture. It’s like when your school crush comes into the classroom and you realize you’re going to share a table with him. That kind of giddiness is what Nikolai brings to the book.

I saw the chemistry with Alina and Mal in the first one, and it just falls apart here in Siege and Storm - understandably so as the dynamics have changed a lot and Alina has climbed up in the ladder of importance and Mal has suddenly fallen off the grid and is just considered a lowly guard of Alina the Sun Summoner. Which is pretty good right? You’re near the person you love and care about, you’re standing guard and you’re close by.

No. Can’t be that easy right? First Nikolai steps into the picture and is suddenly looking like a much better prospect and the drama with Alina looking for the Firebird to amplify her powers even more - the point where she becomes obsessed with it changes her personality and makes her more darker, assertive, and she’s not the girl we all once knew in the first book. I really love this personality change in her. There’s a slight whiny voice to it but she really steps up and grows exponentially as a character.

So I can see the romance aspect of the book falling apart, but at the same time you ask yourself is it really necessary? I can see the attempt at a love triangle with Mal and Nikolai with Alina in the middle but from what I see, she gets along fine with both of them, but does she really need one or the other as a love interest? I don’t see the chemistry there with either of them.

Sure, Alina still cares a lot for Mal but everything’s changed and it just seems like she doesn’t need romance..not yet anyway. Instead, the attempt at the romance is seen as two whiny people who can’t get their own way and they take it out on each other by indulging themselves on the road to self destruction. Again, that’s a very human trait and good on portraying that. The whininess though, I could do without. It caused unnecessary drama in the book, and endless of pages in the second half where the plot doesn’t seem to be moving forward or anywhere. It feels like an unnecessary filler.

The last third of the novel though did pick up the pace (did not make up for the whiny drama though) and provided a lot of the explosions and action you had in the first half. Not really featuring a cliffhanger ending, but it’s making me look forward to what I have to see in the third and final book of this series.

PS: My heart bled for Genya.
  
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Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of Tomb Raider Definitive Edition in Video Games

Jun 19, 2019  
Tomb Raider Definitive Edition
Tomb Raider Definitive Edition
2014 | Action/Adventure
I remember the days of Tomb Raider coming out on the PC in the irregular shaped packages and the outcry some people had over the outrageously curvaceous proportions of Lara Croft. As the series has unfolded to not only include two cinematic features as well as entry into the console market the mix of action, adventure, and puzzle solving has been a staple of the series. Square Enix has released Tomb Raider: Definitive Edition for next-generation consoles and I was very happy to experience the game on our PlayStation 4 system.

The game has been given updated graphics which really show off the amazing character facial animations of the series as well as the dynamic lighting and other graphical effects that are made possible with the new consoles.

This time out Lara is stranded on an island and must fight for survival against the dangerous people that occupy the island and will stop at nothing to protect its secret.

This is very dark and gritty game as its mature rating would suggest and with the power of the graphical engine you can see Lara in stunning detail down to the beads of sweat on her face, every stranded here, and of course the dirt and damage she takes in the course of fighting for her survival.
Being able to customize her weapons is but one of the many advantages to the series and there of course is puzzle solving which the series is famous for.

One early segment of the game had me moving through a dark cave in order to try to get an injured Lara safety but some very dangerous people in hot pursuit. These are not the typical serial adventure bad guys who shoot first with bad aim and hope to take the heroine hostage, rather these are bad guys intent on killing her and anyone else who gets in the way as brutally as they can.

The collection comes with bonus outfits and DLC and seeing the game in 1080 resolution running at 60 frames per second is truly eye-popping as to a casual observer it would be difficult to see what was gameplay and what were cut scenes. Upon seeing it for the first time, my wife was highly impressed the graphical abilities of the game and became interested in storyline and events unfolding as she sat down and offered me gameplay help and advice.

That is the beauty of the series as hard-core and casual, male and female, gamers are easily drawn to the character and her adventurous.

While I have spent a lot of attention on the graphics and look at the game is important that we focus on the game itself and I’m happy to say that both the solo and multiplayer aspects of the game offer plenty of entertainment. There’s a good mix of action and story to the game and the less linear nature of the game and open environments make it very enjoyable especially to somebody who’s used to the affirmation tombs of the original games. While there is puzzle solving to the game there is also the ability said a difficulty that is best suited to your level of gaming and like any game of this type players have to accept that they are going to have failed or along with their successes as that is the nature of an action adventure game.

I did not play the earlier versions the game as my time with the PS 4 version of the game is my most recent experience with the series in a while. That being said, the graphics and gameplay easily hooked me and reminded me why I became a fan of the original games and this imaginative and immersive new installment is the perfect mix for fans new and old alike looking to experience the game.

http://sknr.net/2014/04/01/tomb-raider-the-definitive-edition/
  
The Fault in Our Stars
The Fault in Our Stars
John Green | 2012 | Children
10
8.2 (185 Ratings)
Book Rating
If you don’t want to read a long review, here’s my summary: Read. This. Book. It is perfect.

In my last review (of <a href="http://awowords.wordpress.com/2013/02/02/beautiful-creatures/">Beautiful Creatures</a>), I was a little harsh about the portrayal of love stories in teenage/young adult fiction. The backbone of this book is that slowly but surely, the two main characters, Hazel and Augustus, fall in love. It’s not some pre-determined, intense force that sweeps the characters off their feet. It’s slow and steady, with a few set-backs, much like Hazel’s breathing at times, if you like. As Hazel puts it, perfectly:

<blockquote>“I fell in love the way you fall asleep: slowly, and then all at once.”</blockquote>

There’s nothing glamorous – life goes up and down, it’s sad and it’s funny, it’s not fair. It’s real.

In The Fault in Our Stars, John Green introduces us to two extremely philosophical teenagers that have been through a lot more than most people, with the knowledge that there is only more hardship to come. He humanises something I know I have never really thought about – the feelings, and more specifically, the sense of humour cancer sufferers/survivors have throughout it all. I talk about the humour later, but something that really got the message across was Hazel finally admitting her biggest fear to her parents. Hazel, the girl who decided to become a vegetarian so as to “minimise the number of deaths I’m responsible for.”

<blockquote>“‘I’m like. Like. I’m a grenade, Mom. I’m a grenade and at some point I’m going to blow up and I would like to minimise the casualties, okay?’”</blockquote>

It was the realness of the characters that got me so attached. For the last third of the story, I was unabashedly sobbing (luckily, alone. The first time I finished this, I was on a bus). To be blunt (and a little bit gross), the best way I can describe the end of this book is like this. When I was a child, I’d be crying my eyes out over something or other, and my mum would be comforting me. When the worst was over, she’d joke that I’d better not have got snot on her jumper, which would make me laugh through the tears. I’m trying not to put spoilers in here, but the next quote, for example, happens just after one of the most poignant parts of the book. It lightens the mood without altering the seriousness, and at the same time reminding us that they are, after all, only teenagers.

<blockquote>“He smiled. Gallows humour. ‘I’m on a roller coaster that only goes up,’ he said.

‘And it is my privilege and my responsibility to ride all the way up with you,’ I said.

‘Would it be absolutely ludicrous to try to make out?’

‘There is no try,’ I said. ‘There is only do.’”</blockquote>

John Green managed to blend humour and tragedy perfectly. If you’ve read the book already, he wrote a blog post answering questions about the book – I’d recommend a read. I don’t want to waffle, so I’ll leave it there, but I’d wholeheartedly recommend The Fault in Our Stars - it’s an instant favourite and already has a place in my heart. Don’t forget the tissues!

Oh, and about the film that’s apparently in the works – did anyone else picture Hazel as looking a little like Ellen Page in Juno? Maybe it’s a similar attitude to life, but I could only see her as this!

PS – Sorry for anglicising the quotes – habit!

This review is also on my <a href="http://awowords.wordpress.com">blog</a>; - if you liked it, please check it out!
  
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Daniel Boyd (1066 KP) rated Aquaman (2018) in Movies

Jan 8, 2019 (Updated Jan 8, 2019)  
Aquaman (2018)
Aquaman (2018)
2018 | Action, Sci-Fi
Opening Sequence (0 more)
Pretty much everything afterwards (0 more)
Wishy Washy
I was excited to see this movie after hearing the glowing reviews and praise it was getting. I am also a fan of Jason Momoa and James Wan, so I was really hoping for this to be at least as good as Wonder Woman. Also, being a long time fan of DC Comics, I really want to see them find their footing cinematically and I thought that this could finally be the start of that. Unfortunately I left the cinema feeling pretty underwhelmed.

The movie opens by telling the story of how Aquaman's parents came to meet and fall in love, even though they are from vastly different worlds. This whole sequence is brilliant and I was totally on-board for what was to come afterwards. Sadly, this opening sequence is by far the best part of the entire movie. From this point on it descends into a mediocre action adventure flick with story elements very reminiscent of Thor and Black Panther, (two movies that are vastly superior to this one.)

From a direction standpoint, it is clear that James Wan knows how to visually capture a scene in the most beautiful and intriguing way possible, which is especially evident during the trench sequence. His direction during all of the action sequences is great, with Nicole Kidman's trident work in the opening scene and the rooftop sequence with Black Manta, Mera and Aquaman being the highlights. I don't think that my issue with this movie is due to the direction lacking in any aspect. The only questionable choice in my opinion, was the choice to shoot the big Black Manta scene in broad daylight. It just looked slightly naff and would have came across much better if shot in darker conditions at night.

Nor do I think that it is the fault of any of the cast members. I think that Momoa does a great job in the title role and he looks incredible in the full on Aquaman suit, (which I don't think many other actors could legitimately pull off.) I think that Patrick Wilson did a decent job as the evil slightly cheesy power hungry half brother of Aquaman. I also enjoyed Willem Dafoe, Dolph Lundgren and Nicole Kidman in each of their scenes.

I think that the major culprit in this movie feeling a bit forced at times, is the lazy script that the actors had to work with. Almost every scene plays out in the exact same way; with the characters that we are following turning up to a new location, meeting up with a character, (usually Willem Dafoe,) listening to them spout a bunch of expositional dialogue and then mid sentence bad guys will attack and an explosion will go off cutting the conversation short. Then we will get a well shot action sequence with super dynamic cinematography, then the characters will figure out where they need to go next, they will go to the next location and the process will be rinsed and repeated for the duration of the movie.

Overall, Aquaman is not a bad superhero movie, there is a lot of fun to be had here with the badass action sequences. Unfortunately the lazy script holds the movie back from being as good as the glowing reviews told me it would be and out of the DC solo movies, - this, Man of Steel and Wonder Woman, - this is probably the worst of the three.

PS. Although I don't think that the movie in general was up to the highest level of quality, the CGI is objectively breath-taking in every scene and I totally agree with James Wan that it is nothing short of an atrocity that the SFX team on this movie have been snubbed for this year's Oscars ceremony.
  
RO
Running on the Cracks
6
6.0 (1 Ratings)
Book Rating
Rating: 3-ish/5

<b> My Summary: </b> Leo is scared. She’s not quite sure what to think of her kooky uncle anymore, and she doesn’t want to take chances. What if he does something to her… Leo runs away. She goes in search of her grandparents, her only living relatives. She accidently gets her photo in the newspaper, and had to hide. She meets a boy named Finlay, who seems to be the one who’s going to put an end to her new freedom… at first anyway. But then Finlay becomes a friend to Leo, and he becomes her key to staying away from her uncle. Leo will do anything to keep from being found and being sent back there. She ends up staying with a crazy lady who is hospitable enough, but refuses to take her medication and whose friends aren’t much better. Then she realizes that her Uncle is on her tail. How will she stay away?

<b> What I thought: </b> Running on the Cracks was an enjoyable read. When I first saw the cover, I imagined an action filled YA novel with a lot of suspense. Although there was suspense, it wasn’t anything that got your blood racing. I thoroughly enjoyed this book when I sat down to read it, but I had to be in the right mood to do it.

<b> The Writing: </b> The format of writing was different than I’d read before, but it was very engaging. It switched viewpoints, had pieces of the story in written-story form (meaning a whole chapter was just a letter or a newspaper article or an e-mail), had whole sections where it was just dialogue (those were my favorite sections—mostly it was when characters were on the phone, and they were all very funny) and even had a few chapters from the “crazy” person’s perspective (it’s always interesting being inside the head of a madman…). Also, the writer has written the book in an accent, meaning that some of the words are spelled wrong so that you can hear it pronounced with an accent in your head—quite engaging and welcoming. The writing was good, but as it was foreign it was a little odd (i.e. “lead” instead of “leash” etc), but not in a bad way.

<b> The Characters: </b> The characters were pretty relatable. I felt scared for Leo when she was running from her Uncle, and sorry for Finlay when we was stressed about lying to his mom. The characters were really cool, well developed, and some of them were kooky. I really liked Leo and Finlay. They had such cool names! I loved the “President”, but the “Godfather” was my favorite. He was just so… weirdly cool… (I don’t know, maybe that’s because I’m a little insane myself). Not too much, I rather enjoyed it actually. It’s always fun to read something a little different.

<b> The Plot: </b> The plot was pretty believable, and I know that (sadly) there are true stories like this all the time. I don’t know how the police are over in Scotland but I doubt very seriously that Leo would have gotten away with hiding from the American police for as long as she did from the Scottish police (but that’s my opinion as a police and spy novel writer). Although there was suggestion of the Uncle trying to sexually abuse women in the book, it never actually happened, and it was very age appropriate.

<b> My Recommendation: </b> I would recommend it to a friend ages 11-15, maybe even a little younger, but not older than that. Again, I enjoyed it when I sat down to read it, but it wasn’t quite my personal attention level (I’m 18). All in all, I enjoyed this book a lot.

<i> Thank you to Henry Holt In Group for supplying my review copy of this book! </i>

For more reviews and giveaways,, please visit haleymathiot.blogspot.com

~Haleyknitz

<a href="http://haleymathiot.blogspot.com/2009/09/win-lockdown.html">PS- don’t forget—enter my giveaway for LOCKDOWN before October 20!
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