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The Doll Factory
The Doll Factory
Elizabeth Macneal | 2019 | Fiction & Poetry, Mystery
9
8.3 (3 Ratings)
Book Rating
Set as the Great Exhibition is being erected, Iris and her twin sister, Rose, work in a doll shop, painting porcelain dolls. Iris wants more from her life, and longs to paint pictures, works of art - not dolls. She leaves her apprenticeship in the shop to become a model for an artist (Louis), who promises to teach her to paint.

Parallel to this storyline is that of Silas, a taxidermist, and Albie, a street urchin who supplies him with the animals that he stuffs. Albie is the character who eventually connects Iris, Silas and Louis.

What starts as a relatively light hearted story, becomes something much more macabre - although I did feel quite anxious about the precariousness of Iris’ new way of life and job (but I think I’ve read far too many stories set in this period of fallen, abandoned women). She’s an admirable character, though. She’s brave and sticks to her guns, she is kind-hearted in her dealings with Albie, and even though her sister makes it very difficult to be nice to her, she is always thoughtful and generous to her as well.

Silas on the other hand, is very concerning. He made me feel supremely uncomfortably throughout. His obsession with Iris is very worrying, and his attitude towards other people is equally so.

The Victorian atmosphere and the scents, sights and crush of people in London are so well described in this book, as are the characters. I spent most of this book holding my breath (or so it felt - obviously not though!) and expecting the worse - the tension and menace becoming more and more unbearable as the book progressed. And I loved every minute of it - I’ve already bought it as a birthday present for a friend!

Many thanks to NetGalley and the publisher for my copy of this book to read and honestly review.
  
M(
Manic (Rook and Ronin, #2)
J.A. Huss | 2013
10
10.0 (1 Ratings)
Book Rating
Manic picks up shortly after TRAGIC leaves off. Ronin and Rook are loving their time together, and the TRAGIC campaign has wrapped up, and now we are prepping for the new STURGIS campaign. Rook quickly discovers that she is going to be part of a reality based show based on the STURGIS campaign. When she hastily signed the contract while angry at Ronin she didn't read the contract quite as closely as she thought. This is a three month contract where she ultimately has no privacy. She signed the contract so now she's obligated to do it.

The STURGIS campaign is a body art campaign. Spencer Shrike will be painting Rook's body to match the different motorcycles he is taking to Sturgis. Throughout this book you can see that Rook becomes more and more conflicted. She is constantly under the watchful eye of the reality show, and Ronin is always gone helping Clare (a former model in rehab).

Spencer, Ronin and Ford are a hard trio for Rook to juggle, and trust me, they make the story that much juicer. This book is a great follow up to TRAGIC. You get to see more of the supporting characters. I absolutely loved it.

These two books are a breath of fresh air. There is nothing else out there like them. I love the basis of the stories in these two books, and as I said before, the characters are so easy to love. The books are fast paced, easy to read, and equally as hard to put down. These are great summer reads, and I will be recommending them to everyone I know.

*** I received this book in exchange for an honest review! ***
  
TW
4
4.0 (1 Ratings)
Book Rating
Oh dear. Not the greatest example of the genre I have ever read it has to be said. The Wife Trap is the middle book of a trilogy by this author; the first books seems to have dealt with the courtship of the twin sister of the 'heroine' of this novel, seemingly involving deception and machinations. You could read this book without having read the first one, but of course you don't know exactly what has gone on beforehand and why exactly Jeanette has been banished to stay with cousins in Ireland.

The hero of this book was called Darragh O'Brien. My problem with that was that I got an image of Darra O'Brien (chap who presents Mock The Week etc.) in my head, and I'm guessing that wasn't quite what the author had in mind! Obviously the character wasn't strongly enough written to dislodge said, disconcerting, image!

That though is a minor quibble when compared to my big issue with this book; the so-called heroine. Jeanette is shallow, vain, silly, selfish, self-centred, childish and utterly unlikeable! I can't for the life of me understand what the hero sees in her, except that she is apparently beautiful and quite good at painting... She seems to think she 'deserves' anything she happens to fancy and is willing to stamp her foot and pout until she gets her way. She thinks it quite reasonable to disrupt everyone else so she can have a lie-in (after refusing to abandon her 'town hours' and go to bed earlier!) If it were me, I would have left her stuck in the carriage in the mud in the first chapter and rescued the servants from her!
  
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LeftSideCut (3776 KP) rated the PlayStation 4 version of Layers of Fear in Video Games

Nov 19, 2019 (Updated Nov 19, 2019)  
Layers of Fear
Layers of Fear
2016 | Action/Adventure
On the surface, Layers of Fear seems like a game that was designed purely for YouTubers to play and scream at, and I think that's a fair enough assumption based on the sheer amount of jumpscares throughout (some are cheap, some are effective).
But look a little deeper and you will be rewarded with more that you might expect.

You play as a Victorian era painter, trying to paint his magnum opus, unlocking more to your painting as you dive ever deeper into his fractured psyche.
It's one of those games that leaves a lot up to you to interpret, only finding more concrete plot pointers if you care enough to explore and find clues.
Visually, Layers of Fear is great. It captures the feeling of spiralling madness perfectly, with some decent graphics to go with it.
The constant presence of subtly morphing paintings scattered along the walls is suitably creepy, and creates a general feeling of unease as you navigate through dimly lit hallways.
The classic first person perspective adds to this unease as you constantly feel little to no control over what you're seeing, as the house shifts around you regularly.
The further you venture into the artists mind, the darker the narrative insinuations become, as the visions turn increasingly twisted.

Layers of Fear can be finished in a couple of hours, and isn't particularly challenging, but the addition of multiple endings will keep you coming back, just out of shear intrigue.
The jump scares feel a little excessive after a while but if you are a fan of the recent wave of first person horror exploration games (in the wake of P.T.) then Layers of Fear is worth seeking out.
  
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Matthew Krueger (10051 KP) Nov 19, 2019

Good review

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Awix (3310 KP) rated Sapphire and Steel in TV

Apr 2, 2020  
Sapphire and Steel
Sapphire and Steel
1979 | Fantasy, Horror, Sci-Fi
It would be easy to mark Sapphire and Steel down just for being so obviously a low-budget, studio-bound TV show, but this would be to overlook just what a startlingly distinctive and uncompromising piece of... well, entertainment doesn't quite cover it, for the programme seemingly sets out to baffle the viewer as well as divert them. It is notionally a fantasy, but elements of SF and horror also appear. Stories mostly take place in out-of-the-way places like remote cottages, junk shops, the tops of tower blocks, disused railway stations and so on. The structure of time seems to be weaker in these places and when it breaks down or is interfered with, operatives such as Sapphire and Steel and their occasional colleagues appear to resolve the situation.

This is pretty much all we are told about the format of the series - who and what Sapphire and Steel are, what the limits of their powers are, and who they answer to, is never made clear (even the nature of their mission seems to change from story to story). The cryptic, often surreal nature of the series is one of its main attractions, along with the chemistry between the stars (occasional ally Silver, played by David Collings, is also a joy to watch).

The bleak and eerie atmosphere of the stories is consistently impressive, as is the clear understanding of visual style possessed by the makers: stories are filled with startling images and symbols, occasionally drawn from the visual arts (one adversary is basically a Magritte painting brought to life). Always memorable, and never more so than in its final episodes: the sheer unexpected bizarreness of Sapphire and Steel's fate makes it all the more shocking and downbeat. A unique and very distinctive series.