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Loony Quest
Loony Quest
2015 | Action, Fantasy, Real-time
Looney Quest is an odd game. You, and the other players, look at a game level, hen have a timed period to scribble a possible route onto a piece of acetate hitting trying to hit good things and miss traps/bombs/enemies. After he timed period you put your acetate over the level map and tot up your score.

Now the ideal market for this is younger kids, who want to participate and like scribbling on acetate, but the sheer quantity of token types and variety of effects is staggering and the kid young enough to like the scribbling is less keen on understanding what all these status effects mean.

Those of us old enough to click with all the token types, aree also going to find trying to draw what you remember to be a safe route achieving your targets dull.

Meanwhile the components are...ok, the tokens are nice thick card, but the acetate is a pain and (like most acetate screens) doesn't clean as easily as would be ideal, but the level maps are quite flimsy. If you try and replay it more than a couple of times they're going to get worn out fast.