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Ray Phoenix
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The Mr Porter Paperback: The Manual for a Stylish Life - Volume One, Two and Three
Jeremy Langmead and John Brodie
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This boxset of Volumes 1, 2 and 3 of The Mr Porter Paperback is the ultimate compendium of life and...
Gareth von Kallenbach (980 KP) rated Walk the Line (2005) in Movies
Aug 14, 2019
Condensing something as vast and complex as the life of a person into a film is often a daunting task. With so many events that comprise the span of an individual, knowing what to cover and what to omit is a daunting task for any writer. For an icon like Johnny Cash, this task becomes monumental as not only does the history and humanity of the individual need to be captured, but the very soul of the artist as well.
Thankfully in the film Walk the Line Writer Gil Dennis and Writer/Director James Mangold capture the very essence of The Man in Black. Unlike many biopics that focus on the rise and fall of an individual, Walk the Line strives to balance than man and his demons without losing the compassion of the character.
The film stars Joaquin Phoenix as Johnny Cash, a man who rose from poverty in Dyess Arkansas to become on of the most beloved and enduring entertainers in history. Chronicling portions of his childhood, and the hardships he endured as well as his sting in the Air Force, we are shown things that helped shape the man he was to become. Shortly after his Air Force career, Johnny marries Vivian (Ginnifer Goodwin), and they start a family. Struggling to make ends meet as a door to door salesman, and facing pressure to take a job with her father in San Antonio Johnny manages to gain an audition for Sun Records in Nashville.
When told in the audition that his Gospel songs will not sell, Johnny instead performs one of his own compositions and earns a record contract. Before long, he and his band are on the road playing with the likes of Jerry Lee Lewis, Elvis Presley, and June Carter (Reese Witherspoon). June who has been part of a singing family
as well as an object of admiration for Johnny since their childhoods soon becomes a friend to Johnny as he copes with rising fame and the pressures and temptations of life on the road.
As Johnny spends more and more time on the road, tensions between him and Vivian grow causing Johnny to delve deeper into the temptations that are available to him as a star. During this time, Johhny becomes obsessed with June, who wile attracted to Johnny has just come from a failed marriage and does not want to break up Johnny’s family. It is against this backdrop that the unusual courtship between the two begins. They spend time with one another on the road, they talk for hours on end, and even perform duets with one another on stage, yet Johnny’s love for June remains a source of frustration that only leads him deeper into his destructive behaviors.
While the addition that grips Johnny is a driving part of the film, the main focus of the story is the love between Johnny and June and their unusual courtship that survived despite marriages, addictions, denials, and their own insecurities. Phoenix and Witherspoon are amazing and give Oscar Caliber performances that are easily the best in recent years. Not only do they both convey the mannerisms of their flesh and blood counterparts, but they convey solid chemistry and compassion from the audience.
While one can say that Johnny was an adulterer and a drug addict, his gentle nature, compassion, and humanity are abundantly clear in the way he is portrayed by Phoenix. We do not see Cash as a stuck up rock star, we see him as a simple human being, who used his gifts to connect with the masses yet never lost site of his heart. His tenderness, honesty, and devotion to his music, June, and eventually himself are clear and Phoenix is able to portray this by a reserved and endearing manner that captures the man he is portraying. Far too many films of this type are loaded with scenes of conflict, screaming, conflict and destruction that it was refreshing to see Johnny attempt to win June by stubbornness, and persistence yet never losing his easy going mannerisms despite being wracked by addiction.
Much has been made of the decision to let Phoenix and Witherspoon sing their parts rather than dub the voices. Unlike in the film “Ray” where Jaime Foxx had his singing dubbed over, the accurate and heartfelt interpretations of the songs only underscores the triumph and complexity of their performances.
Not just a good film but a great film, Walk the Line is an endearing and entertaining film that keeps you engrossed from start to finish. If you are not a fan of Johnny Cash when you see this film, at the least you will find a new found respect for this American Legend.
Thankfully in the film Walk the Line Writer Gil Dennis and Writer/Director James Mangold capture the very essence of The Man in Black. Unlike many biopics that focus on the rise and fall of an individual, Walk the Line strives to balance than man and his demons without losing the compassion of the character.
The film stars Joaquin Phoenix as Johnny Cash, a man who rose from poverty in Dyess Arkansas to become on of the most beloved and enduring entertainers in history. Chronicling portions of his childhood, and the hardships he endured as well as his sting in the Air Force, we are shown things that helped shape the man he was to become. Shortly after his Air Force career, Johnny marries Vivian (Ginnifer Goodwin), and they start a family. Struggling to make ends meet as a door to door salesman, and facing pressure to take a job with her father in San Antonio Johnny manages to gain an audition for Sun Records in Nashville.
When told in the audition that his Gospel songs will not sell, Johnny instead performs one of his own compositions and earns a record contract. Before long, he and his band are on the road playing with the likes of Jerry Lee Lewis, Elvis Presley, and June Carter (Reese Witherspoon). June who has been part of a singing family
as well as an object of admiration for Johnny since their childhoods soon becomes a friend to Johnny as he copes with rising fame and the pressures and temptations of life on the road.
As Johnny spends more and more time on the road, tensions between him and Vivian grow causing Johnny to delve deeper into the temptations that are available to him as a star. During this time, Johhny becomes obsessed with June, who wile attracted to Johnny has just come from a failed marriage and does not want to break up Johnny’s family. It is against this backdrop that the unusual courtship between the two begins. They spend time with one another on the road, they talk for hours on end, and even perform duets with one another on stage, yet Johnny’s love for June remains a source of frustration that only leads him deeper into his destructive behaviors.
While the addition that grips Johnny is a driving part of the film, the main focus of the story is the love between Johnny and June and their unusual courtship that survived despite marriages, addictions, denials, and their own insecurities. Phoenix and Witherspoon are amazing and give Oscar Caliber performances that are easily the best in recent years. Not only do they both convey the mannerisms of their flesh and blood counterparts, but they convey solid chemistry and compassion from the audience.
While one can say that Johnny was an adulterer and a drug addict, his gentle nature, compassion, and humanity are abundantly clear in the way he is portrayed by Phoenix. We do not see Cash as a stuck up rock star, we see him as a simple human being, who used his gifts to connect with the masses yet never lost site of his heart. His tenderness, honesty, and devotion to his music, June, and eventually himself are clear and Phoenix is able to portray this by a reserved and endearing manner that captures the man he is portraying. Far too many films of this type are loaded with scenes of conflict, screaming, conflict and destruction that it was refreshing to see Johnny attempt to win June by stubbornness, and persistence yet never losing his easy going mannerisms despite being wracked by addiction.
Much has been made of the decision to let Phoenix and Witherspoon sing their parts rather than dub the voices. Unlike in the film “Ray” where Jaime Foxx had his singing dubbed over, the accurate and heartfelt interpretations of the songs only underscores the triumph and complexity of their performances.
Not just a good film but a great film, Walk the Line is an endearing and entertaining film that keeps you engrossed from start to finish. If you are not a fan of Johnny Cash when you see this film, at the least you will find a new found respect for this American Legend.
Andy K (10821 KP) rated The Gate (1987) in Movies
Sep 29, 2019
Gremlins meets Explorers in some good 80's fun!
After a lightning storm, a major tree get uprooted in the suburban back yard of Glen and his sometimes nice big sister, Al. Glen and his best friend Terry proceed to investigate and discover some cool geode stones. At the same time, Glen and Al's parents are going away and leaving the teen and pre-teens home alone (doesn't this always happen in 80's movies).
All seems well enough until the boys split the geode and it spurts out some ancient writing that Glen reads aloud. Al decides to have a party while her parents are away (go figure) where Glen is levitated during a mini seance. Terry discovers during one of his headbanging sessions some of these events coincidentally are said to open a demonic gate where strange creatures can emerge, torment those they find and ravage the Earth.
The three protagonists decide to try and close the "gate" by reading ancient text and Bible verses. This proves successful and small, feisty demons begin to appear and creep into their house. After several run ins, more unusual things start happening within the home, possibly as a precursor for something even bigger on the horizon.
The teens must formulate a plan to dispose of their new house-guests before it is too late!
Funny that Glen is played by a very young Stephen Dorff in his very first role. He reminds me of a young Ethan Hawke in Explorers as his nerd friend Terry reminds me of River Phoenix in the same film.
The movie is cheesy with dated special and optical effects that modern audiences might get annoyed by or find lame and of poor quality. The small demons are more funny than they are scary, but I still enjoyed seeing them on screen. I actually thought it was stop motion animation similar to a Ray Harryhausen film like Clash of the Titans, but they were actually actors in demon costumes and then shot in forced perspective to make them seem smaller.
The movie is only 85 minutes and the plot does take a little while to get going. The first half of the movie is more like every 80's movie you have ever seen with dated hairstyles, clothing and dialogue, but once the demon stuff manifests it becomes more interesting.
Even though PG-13 with some semi scary moments, the movie does seem the style of Gremlins meaning maybe aiming more for a younger audience rather than being excessively disgusting or graphic.
Hopefully you can put aside the elements I mentioned that aren't up to today's standards and enjoy the cute, interesting story this film inhabits. I surely did.
All seems well enough until the boys split the geode and it spurts out some ancient writing that Glen reads aloud. Al decides to have a party while her parents are away (go figure) where Glen is levitated during a mini seance. Terry discovers during one of his headbanging sessions some of these events coincidentally are said to open a demonic gate where strange creatures can emerge, torment those they find and ravage the Earth.
The three protagonists decide to try and close the "gate" by reading ancient text and Bible verses. This proves successful and small, feisty demons begin to appear and creep into their house. After several run ins, more unusual things start happening within the home, possibly as a precursor for something even bigger on the horizon.
The teens must formulate a plan to dispose of their new house-guests before it is too late!
Funny that Glen is played by a very young Stephen Dorff in his very first role. He reminds me of a young Ethan Hawke in Explorers as his nerd friend Terry reminds me of River Phoenix in the same film.
The movie is cheesy with dated special and optical effects that modern audiences might get annoyed by or find lame and of poor quality. The small demons are more funny than they are scary, but I still enjoyed seeing them on screen. I actually thought it was stop motion animation similar to a Ray Harryhausen film like Clash of the Titans, but they were actually actors in demon costumes and then shot in forced perspective to make them seem smaller.
The movie is only 85 minutes and the plot does take a little while to get going. The first half of the movie is more like every 80's movie you have ever seen with dated hairstyles, clothing and dialogue, but once the demon stuff manifests it becomes more interesting.
Even though PG-13 with some semi scary moments, the movie does seem the style of Gremlins meaning maybe aiming more for a younger audience rather than being excessively disgusting or graphic.
Hopefully you can put aside the elements I mentioned that aren't up to today's standards and enjoy the cute, interesting story this film inhabits. I surely did.
Purple Phoenix Games (2266 KP) rated SAIBOU in Tabletop Games
Aug 29, 2019
Do you ever get that feeling where you just want to simulate the growth of a culture of cells and the affects of bacteria and viruses within those cultures? Honestly, I never do. But I was pleasantly surprised to learn that someone had designed a game to do just that. So buckle up and let’s learn about the Saibou – the cell.
SAIBOU is “a little game of cells” and that tagline is just short of perfect. I say just short because the word “cute” has been omitted. This game is stinkin CUUUTE!! “Saibou” is the Japanese word for “cell,” and in this game the players are racing to complete a culture of cells by building a 3×3 grid of chibi cell cards. Opponents will be attempting the same as well as infecting your culture with horrible hungry bacterias and viruses to eat up your cutie cells. Luckily you have defenses and cures you can apply to keep your little culture garden thriving.
DISCLAIMER: We were provided a review copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T
Setting up SAIBOU is a snap. Shuffle the big deck of square cards and deal out five to each player. On your turn play a card. It could be a cell, migrate, bacteria, virus, cure, or macrophage card. Cell cards are what you are trying to build in your culture and is your method of victory. Each cell card (except the wild) has colored half-circles on the edges that need to match up with neighboring cards to be valid plays.
Can’t seem to draw the perfect card you need? Play a migrate card and switch out an opponent’s card with one of yours (even if it has a token on it). Get that wild from your opponent and plop it right into your culture and watch them squirm. Feeling especially aggressive? Play a bacteria or virus card, place the corresponding token on the cell you want to infect and watch the devastation! Bacteria cards are of a specific color, or colors, that will be placed on cells of matching color. Viruses, however, are not so picky – they will go after ANY cell. “So what? Who cares if I contracted a virus?” Well, your culture cares because at the end of each player’s turn a bacteria or virus will consume the cell upon which it rests and then move on to the next surrounding cell. Bacteria move to matching colors, and viruses move to whichever card they can.
So, you’ve been infected. What now? Well, all is not lost. In the deck are several cure cards that picture medicine pills that can cure your culture of all bacteria and viruses. Would you like to prevent this from happening in the future? Play the white macrophage (looks like a beefcake cloud with Ray-Bans (not a sponsor)) card and place a white disc on any cell you would like to protect. That cell can no longer be a target of attack. Play continues in this fashion until someone has built a 3×3 grid and won the game!
Components. Per my disclaimer this game is still in prototype so I can only comment on the components provided to us. Keep in mind they may (and probably will) change or improve during the Kickstarter campaign. The game is a deck of cards and some plastic tokens. The cards are great and feature simply wonderful art. I totally dig the chibi style for this game and it was an inspired choice. Just looking at those cute cells instantly makes you want to protect them and creates a connection that pains you to lose them to a virus. A+ on art from me. The tokens, in this prototype version, leave much to be desired. The colors don’t really match the cards, but I am hopeful that will be improved upon as a result of the campaign for retail release. This didn’t cause ANY issues during game play, but upon teaching the game I had to reiterate that the card is actually a YELLOW cell that matches the yellow token. Perhaps the token will end up being orange to match the card because I think switching the card to yellow may cause issues when matching the colored edges. Unfortunately, that said, the colored discs on the edges of the cards (and also the corresponding tokens) do not really work with colorblindness, as there is no distinction other than color for these components. This may (and hopefully will) be considered for the final draft of the game. Luckily I do not suffer from colorblindness so I quite enjoy it all, but I need to be an advocate for those who do.
All in all this is such a lovely game that I am so happy we were able to play. The cute art and double-thinking adds so much to the game play that we just were eating up every time. Speaking of eating up, those bacteria and viruses are such powerful little bugs that can really muck up the best laid plans and create havoc on the table. It’s delicious! Note: we did not taste the game, so claims of deliciousness are for flavor only. Note 2: I guess I cannot use language without using words to describe food, even though this is not a game about food – but I would probably eat it because it looks so dang good. All this said, Purple Phoenix Games is super impressed by such a simple game, and we highly highly recommend any gamer type to check it out.
SAIBOU is “a little game of cells” and that tagline is just short of perfect. I say just short because the word “cute” has been omitted. This game is stinkin CUUUTE!! “Saibou” is the Japanese word for “cell,” and in this game the players are racing to complete a culture of cells by building a 3×3 grid of chibi cell cards. Opponents will be attempting the same as well as infecting your culture with horrible hungry bacterias and viruses to eat up your cutie cells. Luckily you have defenses and cures you can apply to keep your little culture garden thriving.
DISCLAIMER: We were provided a review copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T
Setting up SAIBOU is a snap. Shuffle the big deck of square cards and deal out five to each player. On your turn play a card. It could be a cell, migrate, bacteria, virus, cure, or macrophage card. Cell cards are what you are trying to build in your culture and is your method of victory. Each cell card (except the wild) has colored half-circles on the edges that need to match up with neighboring cards to be valid plays.
Can’t seem to draw the perfect card you need? Play a migrate card and switch out an opponent’s card with one of yours (even if it has a token on it). Get that wild from your opponent and plop it right into your culture and watch them squirm. Feeling especially aggressive? Play a bacteria or virus card, place the corresponding token on the cell you want to infect and watch the devastation! Bacteria cards are of a specific color, or colors, that will be placed on cells of matching color. Viruses, however, are not so picky – they will go after ANY cell. “So what? Who cares if I contracted a virus?” Well, your culture cares because at the end of each player’s turn a bacteria or virus will consume the cell upon which it rests and then move on to the next surrounding cell. Bacteria move to matching colors, and viruses move to whichever card they can.
So, you’ve been infected. What now? Well, all is not lost. In the deck are several cure cards that picture medicine pills that can cure your culture of all bacteria and viruses. Would you like to prevent this from happening in the future? Play the white macrophage (looks like a beefcake cloud with Ray-Bans (not a sponsor)) card and place a white disc on any cell you would like to protect. That cell can no longer be a target of attack. Play continues in this fashion until someone has built a 3×3 grid and won the game!
Components. Per my disclaimer this game is still in prototype so I can only comment on the components provided to us. Keep in mind they may (and probably will) change or improve during the Kickstarter campaign. The game is a deck of cards and some plastic tokens. The cards are great and feature simply wonderful art. I totally dig the chibi style for this game and it was an inspired choice. Just looking at those cute cells instantly makes you want to protect them and creates a connection that pains you to lose them to a virus. A+ on art from me. The tokens, in this prototype version, leave much to be desired. The colors don’t really match the cards, but I am hopeful that will be improved upon as a result of the campaign for retail release. This didn’t cause ANY issues during game play, but upon teaching the game I had to reiterate that the card is actually a YELLOW cell that matches the yellow token. Perhaps the token will end up being orange to match the card because I think switching the card to yellow may cause issues when matching the colored edges. Unfortunately, that said, the colored discs on the edges of the cards (and also the corresponding tokens) do not really work with colorblindness, as there is no distinction other than color for these components. This may (and hopefully will) be considered for the final draft of the game. Luckily I do not suffer from colorblindness so I quite enjoy it all, but I need to be an advocate for those who do.
All in all this is such a lovely game that I am so happy we were able to play. The cute art and double-thinking adds so much to the game play that we just were eating up every time. Speaking of eating up, those bacteria and viruses are such powerful little bugs that can really muck up the best laid plans and create havoc on the table. It’s delicious! Note: we did not taste the game, so claims of deliciousness are for flavor only. Note 2: I guess I cannot use language without using words to describe food, even though this is not a game about food – but I would probably eat it because it looks so dang good. All this said, Purple Phoenix Games is super impressed by such a simple game, and we highly highly recommend any gamer type to check it out.