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Jungle Cruise (2021)
Jungle Cruise (2021)
2021 | Adventure
A Ton of Fun - Reminiscent of the first PIRATES film
Are you looking for a family friendly action/adventure/comedy that will be good entertainment for the entire family? Then look no further than the Disney Live Action film JUNGLE BOOK.

Yes…Disney has made another movie based on one of it’s them park rides and this one is more like the first PIRATES OF THE CARIBBEAN film than most of the other attempts.

Directed by Jaume Collet-Serra (several Liam Neeson action flicks like NON-STOP), JUNGLE CRUISE is part PIRATES, part INDIANA JONES and part AFRICAN QUEEN (look it up, kids) as we follow an adventurous young lady in the 1910’s. She heads to the Amazon and hires a ne’er do well Jungle Cruise skipper to take her up river.

Pretty standard set-up, right? We’ve seen this “mis-matched” frenemies premise before but in the hands of Emily Blunt and Dwayne “The Rock” Johnson, it is a very entertaining (albeit familiar) ride with 2 tremendously charismatic performers working off each other very well and they look like they are having as good a time in this film as we are.

They are joined by a bevy of assorted characters that help fill out this journey. Edgar Ramirez and Veronica Falcon are enjoyable enough as a couple of characters along the way, while Jack Whitehall surprised the heck out of me as the wimpy brother to Blunt’s character who becomes more and more three dimensional as the film progressed - something I didn’t think this film would even think about doing.

A pair of wiley veterans - Jesse Plemons and good ol’ Paul Giamatti - are also on board and each add some (but not a lot) to this film. Plemons is the main villain and he just wasn’t villainous enough for my tastes while I wanted much, much more of Giamatti’s character than was in this film (and it is a rare film, indeed, that you are left wanting more with a Giamatti character).

But make no mistake, this is a Rock and Blunt flick and these two professionals hold the center of this film together very, very well.

Director Collet-Serra keeps the action (and comedy) moving along at about the right pace, never dwelling too long on any of the plot points (for if you were to think too much about any of it, it would fall apart) and (for the most part) keeps the action sequences fun and coherent and avoiding over-directing, over-CGI-ing and over-loading these sequences.

Speaking of CGI, the main issue with this film is the special effects work - it is not the best (probably a budget issue) and, at times, you really need to suspend disbelief in watching the CGI and convincing yourself that it is a Live Action film you are watching and not a cartoon.

But, since the intended audience for this film are families, the less-than-perfect CGI (at times) is forgivable as JUNGLE CRUISE provides plenty of PG-Rated action and fun that the entire family will enjoy.

Letter Grade: A-

8 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
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Purple Phoenix Games (2266 KP) rated Libertalia in Tabletop Games

Sep 5, 2019 (Updated Dec 2, 2019)  
Libertalia
Libertalia
2012 | Card Game, Pirates
(Sung to the tune of “Rainbow Connection”) Why are there so many games about pirates? Why do I love them so much? (end music) Well I will tell you. Libertalia is one of the first pirate games I ever collected and played. I was finally able to introduce it to Laura recently and you can see by the ratings graphic that she really enjoyed it too. But why? It’s just another pirate game, right?

Libertalia pits the players against each other to become the wealthiest pirate captain by manipulating crew members and using their strengths to secure the almighty booty. The game takes place over three weeks, and each round of play is equal to one week. There are six playable days where captains will be selecting crew members to contribute their special abilities for gain and treachery to other captains.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

To setup the game lay out all boards in the center of the table, choose which color pirate you would like to represent and take all corresponding color components, fill the booty spaces on the bottom of the ship board with enough booty tokens for one per player per box, and give each player ten doubloons worth of starting money. The youngest player now shuffles their deck thoroughly and deals themselves nine random cards. They player then reads out the numbers of cards they have drawn so that all players will have a matching hand of cards of the same numbers. Example: the youngest player draws 9 – 12 – 16 – 19 – 20 – 21 – 22 – 25 – 29. Each player will remove those exact cards from their decks to form the matching starting hand. You are now ready to play!

All captains will simultaneously choose one card from their hand to play for the “day.” The youngest player collects all played cards and arranges them numerically from lowest to highest (with numbers in the gray box area breaking ties). The Day now begins with any Day time specific abilities triggering on cards that show the matching Day symbol beginning with the lowest numbered card and ending with the highest (we will call it “initiative” for the purposes of this review). It could be taking doubloons, or otherwise affecting other cards. Once complete, the booty tokens for that Day are claimed in reverse initiative order (highest to lowest) and Dusk abilities are triggered. When all captains are satisfied with their booty (or oftentimes NOT satisfied) any Night special abilities are triggered and performed as well as the Cutlass and Spanish General token abilities. Those that have been discarded (slain) are placed under the play mat on the left side (where one can find the graveyard), and all surviving pirates retire to the “Den” where they may still be of service at the end of the week or even end of the game. At the end of the sixth Day/Night any pirates alive in the Den with a Day of Rest anchor icon will trigger their special abilities. The youngest player then draws and relays the next six cards to setup the next round and you are off for week #2. Play continues in this way for six Days over three Weeks.

Components. The game has a fair amount of different components, but they are all quite good. The punchboard components (boards, booty tokens, doubloons) are all a good thickness and quality. They look so good that my 3-year-old son wanted to play with them and add them to his gold doubloon collection. Yes, he has a gold doubloon collection in a treasure box. The cards and play mats are of good quality too. The art on this game is absolutely stellar. It is so realistic and wonderful that you actually get caught up in the piratey theme and wanting to score that sweet booty. (I’m done with the booty jokes I think)

So this was my first pirate board game I ever purchased, and I obviously still have it in my collection, so it’s good right? Absolutely! This is one of the best pirate-themed games I have ever played and I am certainly not alone. As of today Libertalia is ranked #2 in pirate themed games on BGG by rank (I believe Friday is disqualified because that’s not really a pirate game to me). The interplay between the pirates you can choose in your limited hand each round, but captains may choose different combinations of pirates to use each hand and each round that you sometimes forget that they had not yet used their Surgeon, and this is such a great time for them to use it. Bloody sneaky powder monkey!

Libertalia is that rare game that you instantly fall in love with, and when you try to share your love of it with others, you can see their eyes light up over the brilliance of design and deep appreciation of the art and components. If I ever get into seriously blinging out my games, you better believe Libertalia will be one of the first I treat. Purple Phoenix Games gives Libertalia a buccaneer’s loot of 21 / 24.