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Star Wars: Rebellion
Tabletop Game
Star Wars: Rebellion is a board game of epic conflict between the Galactic Empire and Rebel Alliance...
Boardgames StarwarsGames MiniaturesGames
Purple Phoenix Games (2266 KP) rated Tidal Blades; Heroes of the Reef in Tabletop Games
Apr 20, 2021
Tidal Blades: Heroes of the Reef (which I shall just call Tidal Blades from here on) is a very successful Kickstarter that funded in 45 minutes and raised over $780,000 with the campaign. I was lucky enough to be able to back this one when it went live, and the hype was REAL. The box is large and in charge, and setup and tear down takes about 14 years, but did I like this one? Dude. YES. We don’t rate Solo Chronicles, but this is a STRONG 6 from me.
DISCLAIMER: As this game is a giant and many reviewers are starting to tackle it using multiplayer rules, I decided I would talk about the differences between multiplayer and solo rules. This review is using the included Solo Mode rules.
Setup for the Solo Mode uses most of the setup rules for the multiplayer game with a few exceptions. In the Solo Mode the player will have one character to control and one Rival to beat. The Rival will need their player board and standee or mini (I have the Deluxe Edition, so it’s minis in my case). In addition, the player will also choose two other characters to be Allies, utilizing their ability cards and minis. The Allies and Rival will be placed on the Champion board ahead of the player to begin the game. The player wins by having more points than the Rival at the end of the game.
Quickly, here is Tidal Blades in a nutshell. Players are attempting to gather the greatest standing on the Champion board (like a VP track) and VP from Challenge cards gained. The players earn these cards by using Actions to move to islands, gather resources, fight monsters, perform boating maneuvers and tricks, and can increase the potential for each of these by upgrading their central board dials. Shells and Fruit are common resources, and each player starts with two Actions per turn. The game lasts four total Days (or phases with several turns in each), and players earn more Action discs on Day two and four. Every time the dice are rolled to complete Challenges a Danger Die is also rolled and can wound the player by forcing a discard of dice. Each Day players can refresh and upgrade used dice to better their skill and concentrate their abilities. After Day four the game ends and players count up points to declare a victor!
Here is how gameplay is slightly different from the multiplayer experience. The Rival always goes first. They will also have one more Action disc to use on their turn (unfair, right?). When they begin their turn, a Challenge card is drawn. Whichever Island is featured on the card is to where the Rival will travel. Once arrived, the amount of VP awarded on the card is how many spaces from the top of the Island the Rival will be placed. Depending upon which Island the Rival ends the Challenge card will then be placed under the Solo Mode mat and a special action taken. The special actions could be revealing and resolving a Plot card in Droska Ring (special to Solo Mode), removing Monster hits from the Fold in the Chronosseum, or moving the boat in Lamara Stadium. The Judge location also plays a role in special actions should the Rival land on the same Island as they are. Other special goodies await, but I will leave you to discover those.
On the player’s turn, if the player is tied with or ahead of their Allies on the Champion board, the player will be able to use the Allies on their turn. This is handled similar to having an extra Action disc on the player’s turn. Send the Ally to a location and reap the rewards. Otherwise, for the player, turns are the same.
Components. Let me tell you: if you have the extra money to splurge for the Deluxe Edition, DO IT. The minis are amazing, the plastic shells are awesome, and those squishy fruit are so perfect! Obviously the game is perfectly playable and enjoyable with the basic components, but the improved bits are really something special. The cardboard everything is great, the GameTrayz inserts are incredible, and the art and colors are simply magical. I cannot say enough excellent things about what comes in this massive box. Druid City Games and Skybound Tabletop got everything right with this one.
It should be no surprise that I am in love with this game. Yes, it’s a Solo Chronicles, and I played by myself. I get that. Eventually I will be able to play this with others and by then I will be so engrossed in the lore that I will have no problems hyping up my playmates. Tidal Blades is an absolutely gorgeous game with so much going on that I don’t think I will ever tire of it. The game lasts four days but I wish it were a month because I just want to keep playing! The decisions to be made are all wonderfully delicious and there always seems to be too few on your turn. Yes, I know that sounds like all worker placement games, but it is especially true here. Almost every spot on the board gives immediate benefits that can be used, so even when a location is occupied, there will always be another of equal importance to your character. It’s so good.
Like I said before, I love the art and colors used. This is a stunner of a game on the table. It does take up quite a bit of room, especially if you use the arena dice tray (which I didn’t because I play at night when the kids are asleep and a hard plastic dice tray wakes up children). I count myself lucky to have the Deluxe Edition as well because those upgraded bits really make the game feel deluxe and fancy.
The Solo Mode is very good, and at least for me, very difficult to win. The combination I used for this review was playing as Axl against my Rival Caiman. Obviously switching out characters and using different Allies will change up the feel a bit, and I really cannot wait to try out all the permutations. When a game begs you to play it as often as you can and you look at it lovingly on your shelf, you know you have a Top 10 game, and a treasure in your collection.
DISCLAIMER: As this game is a giant and many reviewers are starting to tackle it using multiplayer rules, I decided I would talk about the differences between multiplayer and solo rules. This review is using the included Solo Mode rules.
Setup for the Solo Mode uses most of the setup rules for the multiplayer game with a few exceptions. In the Solo Mode the player will have one character to control and one Rival to beat. The Rival will need their player board and standee or mini (I have the Deluxe Edition, so it’s minis in my case). In addition, the player will also choose two other characters to be Allies, utilizing their ability cards and minis. The Allies and Rival will be placed on the Champion board ahead of the player to begin the game. The player wins by having more points than the Rival at the end of the game.
Quickly, here is Tidal Blades in a nutshell. Players are attempting to gather the greatest standing on the Champion board (like a VP track) and VP from Challenge cards gained. The players earn these cards by using Actions to move to islands, gather resources, fight monsters, perform boating maneuvers and tricks, and can increase the potential for each of these by upgrading their central board dials. Shells and Fruit are common resources, and each player starts with two Actions per turn. The game lasts four total Days (or phases with several turns in each), and players earn more Action discs on Day two and four. Every time the dice are rolled to complete Challenges a Danger Die is also rolled and can wound the player by forcing a discard of dice. Each Day players can refresh and upgrade used dice to better their skill and concentrate their abilities. After Day four the game ends and players count up points to declare a victor!
Here is how gameplay is slightly different from the multiplayer experience. The Rival always goes first. They will also have one more Action disc to use on their turn (unfair, right?). When they begin their turn, a Challenge card is drawn. Whichever Island is featured on the card is to where the Rival will travel. Once arrived, the amount of VP awarded on the card is how many spaces from the top of the Island the Rival will be placed. Depending upon which Island the Rival ends the Challenge card will then be placed under the Solo Mode mat and a special action taken. The special actions could be revealing and resolving a Plot card in Droska Ring (special to Solo Mode), removing Monster hits from the Fold in the Chronosseum, or moving the boat in Lamara Stadium. The Judge location also plays a role in special actions should the Rival land on the same Island as they are. Other special goodies await, but I will leave you to discover those.
On the player’s turn, if the player is tied with or ahead of their Allies on the Champion board, the player will be able to use the Allies on their turn. This is handled similar to having an extra Action disc on the player’s turn. Send the Ally to a location and reap the rewards. Otherwise, for the player, turns are the same.
Components. Let me tell you: if you have the extra money to splurge for the Deluxe Edition, DO IT. The minis are amazing, the plastic shells are awesome, and those squishy fruit are so perfect! Obviously the game is perfectly playable and enjoyable with the basic components, but the improved bits are really something special. The cardboard everything is great, the GameTrayz inserts are incredible, and the art and colors are simply magical. I cannot say enough excellent things about what comes in this massive box. Druid City Games and Skybound Tabletop got everything right with this one.
It should be no surprise that I am in love with this game. Yes, it’s a Solo Chronicles, and I played by myself. I get that. Eventually I will be able to play this with others and by then I will be so engrossed in the lore that I will have no problems hyping up my playmates. Tidal Blades is an absolutely gorgeous game with so much going on that I don’t think I will ever tire of it. The game lasts four days but I wish it were a month because I just want to keep playing! The decisions to be made are all wonderfully delicious and there always seems to be too few on your turn. Yes, I know that sounds like all worker placement games, but it is especially true here. Almost every spot on the board gives immediate benefits that can be used, so even when a location is occupied, there will always be another of equal importance to your character. It’s so good.
Like I said before, I love the art and colors used. This is a stunner of a game on the table. It does take up quite a bit of room, especially if you use the arena dice tray (which I didn’t because I play at night when the kids are asleep and a hard plastic dice tray wakes up children). I count myself lucky to have the Deluxe Edition as well because those upgraded bits really make the game feel deluxe and fancy.
The Solo Mode is very good, and at least for me, very difficult to win. The combination I used for this review was playing as Axl against my Rival Caiman. Obviously switching out characters and using different Allies will change up the feel a bit, and I really cannot wait to try out all the permutations. When a game begs you to play it as often as you can and you look at it lovingly on your shelf, you know you have a Top 10 game, and a treasure in your collection.
Movie Metropolis (309 KP) rated Transformers Revenge of the Fallen (2009) in Movies
Jun 11, 2019
The good, the bad, and the down right ugly return in the sequel to Michael Bay’s 2007 summer blockbuster, Transformers. Revenge of the Fallen picks up 2 years after the events of the first film and really shows why Michael Bay was again the perfect choice to helm this franchise. Speculation about how long the film was going to be has finally been answered. 2 and a half hours for the uninitiated would seem a terrifying prospect as characters are introduced from all corners; but for fans of the bots, it’s a thrill ride from the very start, right up until the end credits role. Shia Le Beouf and Megan Foxx return as Sam Witwicky and love interest Mikeala in a sequel that’s as loud and obnoxious as it is long. As with the first film, the story is a little thin on the ground, but thankfully there is enough here to satisfy even the hardest to please. The Decepticons (the bad guys) are mobilizing once again to take control of Earth, while the Autobots (the good guys) working together with human intelligence try to destroy their feared rivals. It’s based on plastic toy figures, so you can’t expect much more.
Special effects are again outstanding with a finish on them that not even the first movie could hold a candle to, the transformers once more look 100% realistic in their presence, though with a $200m budget, outstanding was the least to be expected. Regrettably, the action sequences sometimes can look messy, with a mash of metal making it hard to distinguish who is attacking who or who has fallen; one heart wrenching scene in particular makes this point even more evident. Acting from all corners is sublime, Le Beouf certainly knows how to do that cocky teenager and Megan Foxx provides a nice bit of lustre to place on the horizon. But, by far the standout is Julie White as Mrs. Witwicky, her performance in the first film was brilliant, but she has exceeded that by a mile in this instalment; utterly hilarious is the only way to describe her acting. Of the robotic kind, Peter Cullen does an excellent job as the voice of Autobot leader Optimus Prime, with the same gravely texture that made him such a hit for the cartoon series in the first place. Hugo Weaving also returns as the voice of arch nemesis Megatron. Bay packs on the slapstick in this sequel, perhaps going a little too far with the humour; after all, it isn’t supposed to be an outright comedy, though some of the funny touches are out-and-out hilarious. The finale is, as with its predecessor a little short and to the point, though many would say it was ‘succinct’, but any longer and the film would have started to drag, Bay obviously learning his lesson from the mess that was Pearl Harbour. Overall then, Transformers: Revenge of the Fallen is an excellent sequel to what promises to be an exciting future for the franchise. Whilst it may not match its predecessor in terms of story and plot, it is a must watch for all action cravers.
https://moviemetropolis.net/2010/10/18/transformers-revenge-of-the-fallen-2009/
Special effects are again outstanding with a finish on them that not even the first movie could hold a candle to, the transformers once more look 100% realistic in their presence, though with a $200m budget, outstanding was the least to be expected. Regrettably, the action sequences sometimes can look messy, with a mash of metal making it hard to distinguish who is attacking who or who has fallen; one heart wrenching scene in particular makes this point even more evident. Acting from all corners is sublime, Le Beouf certainly knows how to do that cocky teenager and Megan Foxx provides a nice bit of lustre to place on the horizon. But, by far the standout is Julie White as Mrs. Witwicky, her performance in the first film was brilliant, but she has exceeded that by a mile in this instalment; utterly hilarious is the only way to describe her acting. Of the robotic kind, Peter Cullen does an excellent job as the voice of Autobot leader Optimus Prime, with the same gravely texture that made him such a hit for the cartoon series in the first place. Hugo Weaving also returns as the voice of arch nemesis Megatron. Bay packs on the slapstick in this sequel, perhaps going a little too far with the humour; after all, it isn’t supposed to be an outright comedy, though some of the funny touches are out-and-out hilarious. The finale is, as with its predecessor a little short and to the point, though many would say it was ‘succinct’, but any longer and the film would have started to drag, Bay obviously learning his lesson from the mess that was Pearl Harbour. Overall then, Transformers: Revenge of the Fallen is an excellent sequel to what promises to be an exciting future for the franchise. Whilst it may not match its predecessor in terms of story and plot, it is a must watch for all action cravers.
https://moviemetropolis.net/2010/10/18/transformers-revenge-of-the-fallen-2009/
Gareth von Kallenbach (980 KP) rated Go Cam DVR 757HD in Tech
Oct 14, 2019
We’ve all heard the old adage that “Big things come in small packages”, and in today’s technological world it couldn’t be truer. Vivitar, a brand known for their incredible camera equipment are set out to prove that big things DO come in small packages, and with a price tag to match with it’s Vivitar Go Cam DVR 757HD.
The Vivitar Go Cam is packaged in a small clam-shell style plastic and contains everything one would need to make this one of the most versatile “go” style cameras on the market today. The camera itself is minuscule in size at only roughly 6” (W) X 4.5” (L) X 2” (D) you can easily slide it into your pocket and take it with you wherever you go. It offers a 12-megapixel picture and is advertised as being waterproof, dust proof, freeze proof and shock proof. Amazingly outside of getting just the camera itself you also get an assortment of mounts that come with it. Everything from a bicycle and helmet mount are here in addition to a car mount (to utilize the camera as a dash cam). The fact that all mounts that you could conceivably want come bundle with the camera is a huge plus.
The camera records it’s video on micro SD cards and includes a built-in rechargeable Lithium-ion battery that can be charged (or powered) via a micro USB port on the side. The charging cable and a silicon sleeve to place around the camera are also included.
I took the camera with me to San Diego Comic-con this year to wear it around and take live video footage of the crowds while shopping for my exclusives, and also took some still photos just to see how it compares to something that is far pricier like my iPhone. For a camera in its size and price-point (MSRP $29.99) it did surprisingly well capturing footage on the go (important for walking around but extremely important when in use as a dash cam). The picture, while certainly not as crisp as a much more pricey camera, was certainly serviceable and still enjoyable. The still shots were a little grainy, but far better than some more expensive cameras I’ve seen in the past. The portability is something that particularly comes in handy when you simply want to take a camera out of your pocket and take a quick shot of something.
The Vivitar Go Cam DVR 757HD is an incredible value for what you get with it. While it certainly can’t compete quality-wise with exponentially more expensive cameras, it comes with everything a budding videographer might want to use to start out with. If you are someone who is looking to casually record your bike rides or are looking for a lower cost option in dash cams, this is a camera worth trying out. I certainly would recommend buying this camera over a far more expensive one if you aren’t sure how often you will use it, and honestly with it’s 12MP and HD quality video you might just realize that you don’t need anything more than this. You certainly can do far worse for far more money and it’s inexpensive enough that the whole family could have one and embrace the trail together.
The Vivitar Go Cam is packaged in a small clam-shell style plastic and contains everything one would need to make this one of the most versatile “go” style cameras on the market today. The camera itself is minuscule in size at only roughly 6” (W) X 4.5” (L) X 2” (D) you can easily slide it into your pocket and take it with you wherever you go. It offers a 12-megapixel picture and is advertised as being waterproof, dust proof, freeze proof and shock proof. Amazingly outside of getting just the camera itself you also get an assortment of mounts that come with it. Everything from a bicycle and helmet mount are here in addition to a car mount (to utilize the camera as a dash cam). The fact that all mounts that you could conceivably want come bundle with the camera is a huge plus.
The camera records it’s video on micro SD cards and includes a built-in rechargeable Lithium-ion battery that can be charged (or powered) via a micro USB port on the side. The charging cable and a silicon sleeve to place around the camera are also included.
I took the camera with me to San Diego Comic-con this year to wear it around and take live video footage of the crowds while shopping for my exclusives, and also took some still photos just to see how it compares to something that is far pricier like my iPhone. For a camera in its size and price-point (MSRP $29.99) it did surprisingly well capturing footage on the go (important for walking around but extremely important when in use as a dash cam). The picture, while certainly not as crisp as a much more pricey camera, was certainly serviceable and still enjoyable. The still shots were a little grainy, but far better than some more expensive cameras I’ve seen in the past. The portability is something that particularly comes in handy when you simply want to take a camera out of your pocket and take a quick shot of something.
The Vivitar Go Cam DVR 757HD is an incredible value for what you get with it. While it certainly can’t compete quality-wise with exponentially more expensive cameras, it comes with everything a budding videographer might want to use to start out with. If you are someone who is looking to casually record your bike rides or are looking for a lower cost option in dash cams, this is a camera worth trying out. I certainly would recommend buying this camera over a far more expensive one if you aren’t sure how often you will use it, and honestly with it’s 12MP and HD quality video you might just realize that you don’t need anything more than this. You certainly can do far worse for far more money and it’s inexpensive enough that the whole family could have one and embrace the trail together.
Dice Realms
Tabletop Game
In Dice Realms, players vie to improve and expand their realms, which are represented by...
BankofMarquis (1832 KP) rated Barbie (2023) in Movies
Jul 21, 2023
More Than Meets The Eye
The Margot Robbie/Ryan Gosling curiosity BARBIE is a subversive film. This Greta Gerwig directed move lures you in by presenting a farcical/satirical look at the pastel colored “Barbieland” and the myriad of outfits and “golly-gosh” goodness of the world of this iconic Mattel doll (and her boyfriend, Ken). Once you are comfortably settled into this world, you are transformed to the “real world” and the much deeper themes of a women’s place in a patriarchal world.
As another toy’s slogan puts it, “there’s more than meets the eye” to this film.
And one should have expected something more than just a “surfacey-fun” film from the Writer/Director of such fare as LADYBIRD and FRANCES HA. Gerwing uses the stereotypes of Barbie and Ken to take a look at our society and the inherent hierarchy of the sexes while peeling back the layers of the key players to make them more than the plastic dolls they portray.
And…it works surprisingly well for adults - not so much for kids.
Margot Robbie, of course, is perfectly cast as the titular Barbie. She has the looks and the vacuous devil-may-care attitude of “Stereotype Barbie” and is a comfortable, pleasing entity to share this adventure with. But, with Gerwig’s direction, Robbie’s performance reveals, subtly, layer after layer until - at the end - we end up with a full fledged character and not just a living doll.
Ryan Gosling is just as strong as Barbie’s counterpart, Ken. He morphs from a Barbie worshipping boyfriend to something else once he encounters the real, male-dominated world. The BankofMarquis wondered why Gosling would agree to do a film that, on it’s surface, appears to be a one-note joke-fest, but once the film really drives to it’s point, one can see why Gosling agreed to be in this.
Issa Rae, Kate McKinnon, Simu Liu, Michael Cerra, Helen Mirren (as the narrator) and America Ferrara all spark - at times - during this film while it was good to see Rhea Perlman (Carla on CHEERS) have a role that she could sink her teeth into.
Only Will Ferrell - as the money hungry CEO of Mattel - falls short of interesting. His character - one of the only “real world” characters in this film - stays stereotypical throughout the movie. He is the only complete caricature in this film…and perhaps that is on purpose.
Credit for the surprising depth of this film goes to Gerwig who brings her sensibilities to this film to make a comment on our society. It’s a bold move by Gerwig and works well…unless you are a Mom that is bringing your 5 or 6 year old child to this film.
And, that is the caution to this movie. It’s not, necessarily, made for the youngsters that play with Barbies. The kids will love the early going of this film, but the more adult themes in the middle of the movie will probably make a good deal of them squirm in their seats, since these moments of depth will go over their heads.
A surprisingly fun…and deeper than it appears to be….film, this Barbie is a multi-level dreamhouse.
Letter Grade: A-
8 stars (out of 10) and you can take that to the BankofMarquis
As another toy’s slogan puts it, “there’s more than meets the eye” to this film.
And one should have expected something more than just a “surfacey-fun” film from the Writer/Director of such fare as LADYBIRD and FRANCES HA. Gerwing uses the stereotypes of Barbie and Ken to take a look at our society and the inherent hierarchy of the sexes while peeling back the layers of the key players to make them more than the plastic dolls they portray.
And…it works surprisingly well for adults - not so much for kids.
Margot Robbie, of course, is perfectly cast as the titular Barbie. She has the looks and the vacuous devil-may-care attitude of “Stereotype Barbie” and is a comfortable, pleasing entity to share this adventure with. But, with Gerwig’s direction, Robbie’s performance reveals, subtly, layer after layer until - at the end - we end up with a full fledged character and not just a living doll.
Ryan Gosling is just as strong as Barbie’s counterpart, Ken. He morphs from a Barbie worshipping boyfriend to something else once he encounters the real, male-dominated world. The BankofMarquis wondered why Gosling would agree to do a film that, on it’s surface, appears to be a one-note joke-fest, but once the film really drives to it’s point, one can see why Gosling agreed to be in this.
Issa Rae, Kate McKinnon, Simu Liu, Michael Cerra, Helen Mirren (as the narrator) and America Ferrara all spark - at times - during this film while it was good to see Rhea Perlman (Carla on CHEERS) have a role that she could sink her teeth into.
Only Will Ferrell - as the money hungry CEO of Mattel - falls short of interesting. His character - one of the only “real world” characters in this film - stays stereotypical throughout the movie. He is the only complete caricature in this film…and perhaps that is on purpose.
Credit for the surprising depth of this film goes to Gerwig who brings her sensibilities to this film to make a comment on our society. It’s a bold move by Gerwig and works well…unless you are a Mom that is bringing your 5 or 6 year old child to this film.
And, that is the caution to this movie. It’s not, necessarily, made for the youngsters that play with Barbies. The kids will love the early going of this film, but the more adult themes in the middle of the movie will probably make a good deal of them squirm in their seats, since these moments of depth will go over their heads.
A surprisingly fun…and deeper than it appears to be….film, this Barbie is a multi-level dreamhouse.
Letter Grade: A-
8 stars (out of 10) and you can take that to the BankofMarquis
Purple Phoenix Games (2266 KP) rated Coconuts in Tabletop Games
Jun 12, 2019
I usually like to create some fanciful intro to my reviews to get you in the setting of the game and in the mood to be entertained and educated about the game in question. I have failed this time.
You’re a monkey trying to throw coconuts into cups.
This is not a very theme-heavy role-playing game where you need to get into the heads of the characters and base your actions on what they would do. Instead, you are grabbing a monkey shooter action figure, placing a rubber Milk Dud (not a sponsor) in its hands and making the figure fling said forbidden delicious treat into yellow and red plastic cups. Should you make a basket into a yellow cup, you take that cup and place it in front of you in a vertical bowling pin assembly. Make a red cup shot and you not only get the cup to add to your collection, but you take another turn. The first player to amass six cups in front of them is the winner!
This sounds so stupid. Why am I reviewing this?? This is a kid’s “game.” You are right. This is incredibly childish. But it’s also INCREDIBLY fun. Have you read our review of Happy Salmon? This fills a similar role in that you break this bad boy out when you need a mental break between heavier games, or when you want the children to be involved in your game night. There is no real thinking involved. Player interaction? Sure. Some. Whether you choose to shoot your coconuts into the middle area of unclaimed cups, or into your opponents’ collections and take their hard-earned cups is up to you (I approve and encourage this cutthroat behavior).
Let’s go back to the children playing this with you thought. The box says ages 6+. I wholeheartedly disagree, but it may just be my situation. I have played this with my 2-year-old son and he had an absolute blast just flinging the coconuts everywhere while we adults were trying to play the game correctly. But the final score doesn’t matter. In a game like this I rarely care about winning or losing. My kid “wins” every time. It’s just plain fun to fling coconuts. I also rarely play with the included disadvantage cards to screw with my opponents because honestly, it’s hard enough to get those things in the cups.
Yes, he also shot one into my water cup so I let him score it on his mat. It’s only fair…
Components. I have good news and bad news. Good news: the monkeys, coconuts, and cups are of amazing quality. Amazing, I say! Bad news: the cards and the player mats. They are just of entry level acceptable quality. But like I said, I really don’t care much about using the cards, and the player mats are really just there to create a solid surface to put your score cups on anyway. So I’m ultimately good with that.
Now, I Kickstarted this game (as well as the Coconuts Duo project that was made for 2 player games or as a 6 player expansion for Coconuts). I got all the fancy pink and green coconuts too. They officially add nothing mechanically to the game (but you can home-brew house rules for them), but they are easier to find on the floor when you inevitably fling too far. That is, if you can find them before your dogs decide that you have given them little brown treats…
There is really not much else to say about this game except that it is super fun, takes literally 10 seconds to explain, and kids can play with you as well. We love it, and so our rating reflects that. Purple Phoenix Games gives this little game a Whopper (see what I did there?) of 18 / 24.
https://purplephoenixgames.wordpress.com/2019/05/07/coconuts-review/
You’re a monkey trying to throw coconuts into cups.
This is not a very theme-heavy role-playing game where you need to get into the heads of the characters and base your actions on what they would do. Instead, you are grabbing a monkey shooter action figure, placing a rubber Milk Dud (not a sponsor) in its hands and making the figure fling said forbidden delicious treat into yellow and red plastic cups. Should you make a basket into a yellow cup, you take that cup and place it in front of you in a vertical bowling pin assembly. Make a red cup shot and you not only get the cup to add to your collection, but you take another turn. The first player to amass six cups in front of them is the winner!
This sounds so stupid. Why am I reviewing this?? This is a kid’s “game.” You are right. This is incredibly childish. But it’s also INCREDIBLY fun. Have you read our review of Happy Salmon? This fills a similar role in that you break this bad boy out when you need a mental break between heavier games, or when you want the children to be involved in your game night. There is no real thinking involved. Player interaction? Sure. Some. Whether you choose to shoot your coconuts into the middle area of unclaimed cups, or into your opponents’ collections and take their hard-earned cups is up to you (I approve and encourage this cutthroat behavior).
Let’s go back to the children playing this with you thought. The box says ages 6+. I wholeheartedly disagree, but it may just be my situation. I have played this with my 2-year-old son and he had an absolute blast just flinging the coconuts everywhere while we adults were trying to play the game correctly. But the final score doesn’t matter. In a game like this I rarely care about winning or losing. My kid “wins” every time. It’s just plain fun to fling coconuts. I also rarely play with the included disadvantage cards to screw with my opponents because honestly, it’s hard enough to get those things in the cups.
Yes, he also shot one into my water cup so I let him score it on his mat. It’s only fair…
Components. I have good news and bad news. Good news: the monkeys, coconuts, and cups are of amazing quality. Amazing, I say! Bad news: the cards and the player mats. They are just of entry level acceptable quality. But like I said, I really don’t care much about using the cards, and the player mats are really just there to create a solid surface to put your score cups on anyway. So I’m ultimately good with that.
Now, I Kickstarted this game (as well as the Coconuts Duo project that was made for 2 player games or as a 6 player expansion for Coconuts). I got all the fancy pink and green coconuts too. They officially add nothing mechanically to the game (but you can home-brew house rules for them), but they are easier to find on the floor when you inevitably fling too far. That is, if you can find them before your dogs decide that you have given them little brown treats…
There is really not much else to say about this game except that it is super fun, takes literally 10 seconds to explain, and kids can play with you as well. We love it, and so our rating reflects that. Purple Phoenix Games gives this little game a Whopper (see what I did there?) of 18 / 24.
https://purplephoenixgames.wordpress.com/2019/05/07/coconuts-review/
Matthew Krueger (10051 KP) rated Mario Party in Video Games
Nov 5, 2019
Ready To Party
Mario Party- you got to love it but at the same time you got to hate it. Cough - Chance Time. Anways Mario Party is a game that if you havent played yet, than i highly reccordmend it. Its fun, entertaining, fustrating, you will get a blister from rotating your plam from those rotating minigames and also chance time.
Lets talk more about it...
Mario Party is a party video game with six playable characters: Mario, Luigi, Princess Peach, Yoshi, Wario, or Donkey Kong. In the game's storyline, Mario and his friends argue about which of them is the Super Star. To settle their dispute, they set out for adventure to determine which of them is best.
Upon starting a board, players each hit a dice block to determine turn order, with the highest number going first on each turn and the lowest number going last.
Blue spaces give three coins to any player who lands on them, and red spaces take away three coins (both increased to six coins during the last five turns). Bowser also has his own spaces on the board map which hinder the players' progress.
Each player's goal is to collect the most stars. Purchasing stars requires coins, which can be earned through mini-games that are played once at the end of each turn. Each mini-game is chosen randomly. Mario Party features more than 50 mini-games, divided into several categories:
1. 4-player mini-game: each player competes against one another
2. 1 vs. 3 mini-game: a team of three players competes against a lone competitor.
3. 2 vs. 2 mini-game: competing teams of two against two.
4. 1-player mini-game: a lone player works toward a goal to win the mini-game.
Several characters appear throughout each board map, and each character can have an effect on players who reach them. Stars can be purchased from Toad for 20 coins. Boo can steal coins or a star from another player on behalf of anyone who requests it; stealing coins is free, but stealing a star costs 50 coins. Koopa Troopa appears at the starting point on board maps and will give 10 coins to each player who passes him. Bowser tries to foil the efforts of any player who passes him by taking coins.
Three bonus stars are awarded at the end of each board map: two are given to the player(s) who collected the most coins in mini-games and throughout the board map game, and the third is given to the player(s) who landed on the most "?" spaces.
In Mario Party, certain minigames required players to rotate the Nintendo 64 controller's analog stick as fast as they can. Some players reportedly got blisters, friction burns and lacerations from rotating the analog stick using the palms of their hands instead of using their thumb.
complaints were received by New York's attorney general's office and Nintendo of America eventually agreed to a settlement, which included providing gloves for anyone who had hurt their hand(s) while playing the game and paying the state's $75,000 legal fees. At the time, providing gloves for the estimated 1.2 million users of the game who might have been affected could have cost Nintendo up to $80 million.
The analog stick rotation has been used sparingly since Mario Party 2. Despite Nintendo's current analog sticks being better suited to play these games than the hard plastic of the N64 controller, Mario Party has not been re-released for the Virtual Console. For the Wii Virtual Console, Nintendo skipped it and instead re-released Mario Party 2, which was later also made available for the Wii U Virtual Console.
Mario Party is a must play game, like i said before its fun, enteraining, fustrating and you can either play with your friends or your family.
Lets talk more about it...
Mario Party is a party video game with six playable characters: Mario, Luigi, Princess Peach, Yoshi, Wario, or Donkey Kong. In the game's storyline, Mario and his friends argue about which of them is the Super Star. To settle their dispute, they set out for adventure to determine which of them is best.
Upon starting a board, players each hit a dice block to determine turn order, with the highest number going first on each turn and the lowest number going last.
Blue spaces give three coins to any player who lands on them, and red spaces take away three coins (both increased to six coins during the last five turns). Bowser also has his own spaces on the board map which hinder the players' progress.
Each player's goal is to collect the most stars. Purchasing stars requires coins, which can be earned through mini-games that are played once at the end of each turn. Each mini-game is chosen randomly. Mario Party features more than 50 mini-games, divided into several categories:
1. 4-player mini-game: each player competes against one another
2. 1 vs. 3 mini-game: a team of three players competes against a lone competitor.
3. 2 vs. 2 mini-game: competing teams of two against two.
4. 1-player mini-game: a lone player works toward a goal to win the mini-game.
Several characters appear throughout each board map, and each character can have an effect on players who reach them. Stars can be purchased from Toad for 20 coins. Boo can steal coins or a star from another player on behalf of anyone who requests it; stealing coins is free, but stealing a star costs 50 coins. Koopa Troopa appears at the starting point on board maps and will give 10 coins to each player who passes him. Bowser tries to foil the efforts of any player who passes him by taking coins.
Three bonus stars are awarded at the end of each board map: two are given to the player(s) who collected the most coins in mini-games and throughout the board map game, and the third is given to the player(s) who landed on the most "?" spaces.
In Mario Party, certain minigames required players to rotate the Nintendo 64 controller's analog stick as fast as they can. Some players reportedly got blisters, friction burns and lacerations from rotating the analog stick using the palms of their hands instead of using their thumb.
complaints were received by New York's attorney general's office and Nintendo of America eventually agreed to a settlement, which included providing gloves for anyone who had hurt their hand(s) while playing the game and paying the state's $75,000 legal fees. At the time, providing gloves for the estimated 1.2 million users of the game who might have been affected could have cost Nintendo up to $80 million.
The analog stick rotation has been used sparingly since Mario Party 2. Despite Nintendo's current analog sticks being better suited to play these games than the hard plastic of the N64 controller, Mario Party has not been re-released for the Virtual Console. For the Wii Virtual Console, Nintendo skipped it and instead re-released Mario Party 2, which was later also made available for the Wii U Virtual Console.
Mario Party is a must play game, like i said before its fun, enteraining, fustrating and you can either play with your friends or your family.
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Emma @ The Movies (1786 KP) rated Angel Has Fallen (2019) in Movies
Jun 20, 2020
Full review: OMG explodey goodness! End.
Okay fine... the real full review is below.
Mike Banning is now on President Trumbull's secret service detail, past events have left him battered and bruised but he's not ready to stop doing what he was made to do.
When they take a short break so the President can get away from everything Mike is left in a life-changing situation. His team is all dead, the President is in a coma and all the evidence of the incident points to him. He needs to prove his innocence while evading every law enforcement agency that's hunting him, his only advantage? They aren't Mike Banning.
I loved Olympus Has Fallen, it was only narrowly edged out of the top spot the year it came out by White House Down. London Has Fallen was a completely different beast, it was much more aggressive and dark, and while entertaining it didn't feel like it fit with Olympus. Angel was always on my watchlist despite the dubious second instalment. At the very least it was going to be an action film where I didn't really have to think too much.
Angel Has Fallen is entirely predictable, I had two moments where I went "Oh... so this is what's going to happen..." I wasn't even mad that I guessed though, I was having too much fun.
Gerard Butler gets to flex his comedic muscles a bit more (look out for the wire), he does comedy so well that I've always got my fingers crossed for more of it. He mangles a lot of bad guys, naturally, but he managed to work in the fact that Mike isn't the spring chicken he used to be and it's a very convincing act. He also isn't phased by the fact his wife has had plastic surgery and transformed into a completely different woman.
Morgan Freeman reprises his role as Trumbull this time in the office of President. Freeman is one of my favourite actors and he always brings something to his roles. At one point he makes a very brief speech and that tone... it has a magical calming effect and instils great confidence. What are his political views? Is it worth considering him for office?
Nick Nolte also makes an appearance as Mike's estranger father. This leads to some very amusing scenes throughout. I'm not sure if it's because Nolte has the "grizzled back woodsman" look but it doesn't feel quite right that it's a father and son situation. The two have good chemistry though, especially while they're out in the woods.
There are some good and some bad things about the way the film is done. The worst is the CGI. Generally you'll always know where there's CGI in action but it will blend in well enough to be ignored. Some of the time that's true in Angel Has Fallen, but there's a lot that can't be ignored.
When it comes to the camera work it's quite good, you don't feel like you're missing anything and it helps you keep up with the action. There's just one point very early on that sticks out. We get a couple of first person shooter shots and while I understand why they were included it felt very out of place with the tone of everything around it.
After I saw London Has Fallen it felt like the franchise had already given up on itself a bit. Angel has definitely pulled it back. Olympus was a "serious" movie, London went much more ridiculous, and Angel did the only thing it could... go all out action. It feels very much like a classic 80s action storyline and I can't be mad at that.
Originally posted on: emmaatthemovies.blogspot.com/2019/08/angel-has-fallen-movie-review.html
Okay fine... the real full review is below.
Mike Banning is now on President Trumbull's secret service detail, past events have left him battered and bruised but he's not ready to stop doing what he was made to do.
When they take a short break so the President can get away from everything Mike is left in a life-changing situation. His team is all dead, the President is in a coma and all the evidence of the incident points to him. He needs to prove his innocence while evading every law enforcement agency that's hunting him, his only advantage? They aren't Mike Banning.
I loved Olympus Has Fallen, it was only narrowly edged out of the top spot the year it came out by White House Down. London Has Fallen was a completely different beast, it was much more aggressive and dark, and while entertaining it didn't feel like it fit with Olympus. Angel was always on my watchlist despite the dubious second instalment. At the very least it was going to be an action film where I didn't really have to think too much.
Angel Has Fallen is entirely predictable, I had two moments where I went "Oh... so this is what's going to happen..." I wasn't even mad that I guessed though, I was having too much fun.
Gerard Butler gets to flex his comedic muscles a bit more (look out for the wire), he does comedy so well that I've always got my fingers crossed for more of it. He mangles a lot of bad guys, naturally, but he managed to work in the fact that Mike isn't the spring chicken he used to be and it's a very convincing act. He also isn't phased by the fact his wife has had plastic surgery and transformed into a completely different woman.
Morgan Freeman reprises his role as Trumbull this time in the office of President. Freeman is one of my favourite actors and he always brings something to his roles. At one point he makes a very brief speech and that tone... it has a magical calming effect and instils great confidence. What are his political views? Is it worth considering him for office?
Nick Nolte also makes an appearance as Mike's estranger father. This leads to some very amusing scenes throughout. I'm not sure if it's because Nolte has the "grizzled back woodsman" look but it doesn't feel quite right that it's a father and son situation. The two have good chemistry though, especially while they're out in the woods.
There are some good and some bad things about the way the film is done. The worst is the CGI. Generally you'll always know where there's CGI in action but it will blend in well enough to be ignored. Some of the time that's true in Angel Has Fallen, but there's a lot that can't be ignored.
When it comes to the camera work it's quite good, you don't feel like you're missing anything and it helps you keep up with the action. There's just one point very early on that sticks out. We get a couple of first person shooter shots and while I understand why they were included it felt very out of place with the tone of everything around it.
After I saw London Has Fallen it felt like the franchise had already given up on itself a bit. Angel has definitely pulled it back. Olympus was a "serious" movie, London went much more ridiculous, and Angel did the only thing it could... go all out action. It feels very much like a classic 80s action storyline and I can't be mad at that.
Originally posted on: emmaatthemovies.blogspot.com/2019/08/angel-has-fallen-movie-review.html