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Molly's Game (2017)
Molly's Game (2017)
2017 | Drama
Jessica Chastain (0 more)
My local cinema held a secret screening last night, and Molly's Game was the surprise movie they showed. Beforehand, I'd probably only seen the name of the movie along with the accompanying poster and I had literally no idea what it was about. If I'd seen the trailer, and knew a bit more about the plot movie, I don't think I'd have gone to watch it, but it actually turned out to be a pretty enjoyable movie. Despite the fact that there were about 10 other movies I was secretly hoping they'd screen instead, I wasn't disappointed by this. That's the gamble you take with a secret screening I guess.

Molly's Game is based on a true story, and the accompanying book written by Molly Bloom. It's written and directed by Aaron Sorkin, writer of, among other things, The West Wing and The Newsroom, so you get a pretty good idea of the quick-witted snappy dialogue that you're in for. Jessica Chastain plays Molly, and she is just absolutely incredible in this movie. Not knowing the basic story it was based on, the opening scenes changed direction so many times that I was left wondering what the movie was actually going to be about and which direction it was headed. Narrated by Molly, we're initially introduced to her life as an Olympic class skier. She describes her younger life training with her stern father (Kevin Costner), the spinal surgery which put her out of action for a while, her fight back to the top and the tragic accident which then put her out of action once more. Then we jump forward 12 years, where Molly is suddenly woken one morning by a phone call. It's the FBI, and they want her to come out of her room within the next few minutes or they're going to break down the door. When she does come out, she is cuffed and arrested for running high-stakes poker games. We then see her in the office of Charlie Jaffey (Idris Elba), a top (and expensive) lawyer who Molly would like to represent her. The remainder of the movie then switches between Molly narrating and filling us in on the events of the last decade or so leading up to now, and Molly and Charlie as they bicker and work together in piecing together her defence.

The first half of the movie is enjoyable as we follow Molly, working her way up from bored secretary to running hugely expensive poker games for the rich, famous and weird in Los Angeles and then New York. As mentioned earlier, Jessica Chastain is simply amazing, given a superb performance as we follow Molly from troubled child to shrewd, intelligent business woman and 'poker princess'. At the height of her game she was legally raking in thousands of dollars each night, and even getting on the wrong side of the Russian mob. However, after a while it all starts to drag a little and I feel the movie could have benefited from a much tighter run time (it's 160 minutes long). Things pick up again towards the end though, and Costner and Elba get their chance to shine. Well worth watching.
  
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Purple Phoenix Games (2266 KP) rated Dice Town in Tabletop Games

Aug 13, 2019 (Updated Jun 24, 2021)  
Dice Town
Dice Town
2009 | American West, Dice Game
Hoo doggie! That’s definitely what we say in the 1800s Wild West! Yeuuuup, it’s time to take over this here town and call it ours. What are you waitin’ fer? If you ain’t helpin’ me, then you ken giiiiiiit out. This here’s mine now, just gotta… convince the people. *whistles at a horse to giddyup*


Dice Town is a rootin’-tootin’ dice chuckin’ game relying heavily on poker and card majority. Each player is trying to gain the most money, gold nuggets, and property cards to beef up their VP totals once the game ends to become the baddest dude in the West.
To setup, place the town board in the middle of the table and populate its different areas with their components: the Gold Mine receives all the gold nuggets, the Bank receives $3 initially, the General Store receives all the cards of its deck with three property cards will be displayed next to Town Hall, and Doc Badluck will receive its deck with two cards displayed. Each player will receive a dice cup, five dice, and $8 to start. The youngest player received the Sheriff badge card and the game may begin!

Turns are taken simultaneously among all players. Players will roll their dice using the dice cup and choose one result to keep. They may keep more dice by paying $1 for each die kept, or they may pay $1 to keep zero dice and try again. Players are attempting to roll the best poker hand during these turns to set themselves up for the next phase of the game – actions.

Once all players are finished keeping dice and building poker hands, they move to the actions phase. Beginning with the Gold Mine and moving left to right, each area of town will be resolved based on the players’ results. The player with the most 9s rolled will take nuggets from the Gold Mine equal to the number of 9s rolled. The player with the most 10s will take the money at the bank. Most Jacks will draw General Store cards (that can mess with other players or help the holder) equal to the number of Jacks rolled and choose one card to keep. The most Queens will summon a lady at the Saloon to help steal any General Store or property card from another player. Most Kings will be the new Sheriff in town and will break all ties (and also can be bribed). Whomever was able to build the best poker hand will be able to claim the property card at the bottom of the display and one additional property for each Ace rolled. Finally, if a player was not able to win anything up to this point, they will be able to claim a card from Doc Badluck which can be very powerful.


Play continues in this fashion until either the supply of gold nuggets has run dry or all of the property cards have been doled out. Players will score VPs for nuggets, certain General Store cards, one VP per $2 cash, $5 from being Sheriff at the game end, and VP printed on property cards owned. Once the winner is determined, that player must now challenge the losing players to a duel at high noon. Or just gloat a lot.
Components. As you can see in the photos, the component quality is excellent, as with most Matagot titles. The dice cups are sturdy plastic, the embossed poker dice are awesome, the gold nuggets are great as well! I like the quirky cartoony art style. What I do not like about Dice Town components are the cards. They are super glossy, and that’s heck for taking photos and I just don’t enjoy the feel of them as much as the nice linen-finishes. It doesn’t break the game for me or make me enjoy playing it less, I just prefer other types of finishes on cards.

I really like Dice Town. I have always had a great time when playing, and I have even acquired it twice now. I sold my first edition copy via a BGG auction (I was addicted to auctions several years back) and missed it, so I was able to grab a second edition copy last year. I haven’t regretted reacquiring it and though I rated it a 4 I don’t see this ever leaving my collection again. I love the American West theme, and I love the way the dice cups feel and sound as players are slamming them on the table. But also I hate the way the dice cups sound as players are slamming them on the table when my children are trying to sleep or without some type of buffer material between the cups and a hard table top.

The second edition printing is definitely the way to go when deciding whether to purchase Dice Town. Everything is upgraded, and the rules have been tweaked a bit for the better. I don’t really know why I like American West in my board games so much because I can’t stand Western style movies or books, but I can’t get enough of them in my games. If you and I share preferences on games and themes and components, try to grab a copy of Dice Town. You will certain like it quite a bit. We do. Purple Phoenix Games give this one a 12 / 18. While that doesn’t seem like a great score, we would rather have access to it than not. And with so many games out there, earning a place on my shelf is a big deal for a game. So enjoy!
  
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Rhubarbio (27 KP) rated Coup in Tabletop Games

May 25, 2019  
Coup
Coup
2012 | Bluff, Card Game, Deduction, Party Game, Political
Fast game (0 more)
No longevity (1 more)
Boring if you can't think on your feet.
Coup, along with other bluffing games such as the Resistance, have been very popular games for groups, as they do not require much of an introduction and people can play a game pretty quickly. Whilst I appreciate people may love this game, it does have flaws. Unlike Resistance, each player plays the game solo and therefore cannot hide behind the logic of others. This game requires you to input at every step of the way and, if you're trying to bluff, you must always stay ahead and remember how other people have played, which can be uncomfortable and lead to player elimination. For those who are not too quick with their responses or have a poor poker face, this game is frustrating and will lead to elimination...which in turn is not great for the remaining players as this reduces the staying power of the game. Whilst I enjoyed playing this game a handful of times, none of my friends want to play it any more. We prefer the Resistance:Avalon for our bluffing fix.