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Gareth von Kallenbach (980 KP) rated Scream 4 (2011) in Movies
Aug 7, 2019
Over a decade ago, director Wes Craven and writer Kevin Williamson breathed new life into what had become a very stagnant horror genre with the release of Scream. The film was a clever twist on the killer-on-the-loose theme that had dominated the genre since the 80s and scored huge with audiences who loved the twists and turns of the film as well as the characters who quoted rules for surviving a horror film. With the huge success of the film, two sequels followed. But by the time Scream 3 was released, the series had lost its momentum and was becomeing the very cliche of a horror film that the series had originally made fun of.
Now in 2011, Craven and Williamson have returned with Scream 4, which is the planned first film in a new trilogy for the series with hopes to breath new life in a genre that has once again grown stale with ghost films and the so-called torture porn of the Saw films. Scream 4 is set 10 years after the events of the first film, and with a new book to promote, Sidney Prescott (Neve Campbell), has returned to Woodsboro as a best-selling author, thanks to her book on self-empowerment, a direct result of her experiences in the previous three films.
The return of Sidney is a happy moment for Sherrif Dewey Riley (David Arquette), but not so much for his wife Gale (Courtney Cox), who is facing a bad case of writer’s block and is not exactly thrilled with her fade from the spotlight and life as the wife of the sheriff in the small town. Things get shaken up when a couple of gruesome murders are discovered and before long Sidney is being targeted by a killer who seems to be repeating the pattern of killing that had haunted her in the past.
When the killer strikes again and taunts Sidney with a disturbing phone call, Gale sees the chance to regain her former glory and despite the wishes of her husband Dewey, sets out to solve the mystery of the killer before it is too late.
What follows is a twisting and turning plot that has you seeing suspects everywhere as the body count piles up.
The film introduces some new faces into the series and Hayden Panettiere and Emma Roberts make the best of their roles and actually bring some depth to their characters. Of course there are numerous horror and pop culture references in the film which not only lighten the tension but help with the plot. The killings are graphic and the mix of comedy and horror is in good balance. As usual, people are really dumb just before they get theirs and do not do things like phone for help, take a safer route, and so on, but the film is still enjoyable from a horror fan’s perspective.
There are some nice celebrity cameos in the film and while the film did drag a bit in the final act before the conclusion, the film did redeem itself in the end. While it is not in danger of being cited for a deep plot, original story, or deep characters with wide character arcs, Scream 4 knows who its target audience is and what the audience expects. Some may say the series stayed away top long and has lost its edge and simply repeats the pattern and plot lines we’ve seen in the previous films. In the end, despite some issues, Scream 4 delivers a welcome return to the franchise and paves the way for future sequels in a manner which should delight fans of the genre and franchise.
Now in 2011, Craven and Williamson have returned with Scream 4, which is the planned first film in a new trilogy for the series with hopes to breath new life in a genre that has once again grown stale with ghost films and the so-called torture porn of the Saw films. Scream 4 is set 10 years after the events of the first film, and with a new book to promote, Sidney Prescott (Neve Campbell), has returned to Woodsboro as a best-selling author, thanks to her book on self-empowerment, a direct result of her experiences in the previous three films.
The return of Sidney is a happy moment for Sherrif Dewey Riley (David Arquette), but not so much for his wife Gale (Courtney Cox), who is facing a bad case of writer’s block and is not exactly thrilled with her fade from the spotlight and life as the wife of the sheriff in the small town. Things get shaken up when a couple of gruesome murders are discovered and before long Sidney is being targeted by a killer who seems to be repeating the pattern of killing that had haunted her in the past.
When the killer strikes again and taunts Sidney with a disturbing phone call, Gale sees the chance to regain her former glory and despite the wishes of her husband Dewey, sets out to solve the mystery of the killer before it is too late.
What follows is a twisting and turning plot that has you seeing suspects everywhere as the body count piles up.
The film introduces some new faces into the series and Hayden Panettiere and Emma Roberts make the best of their roles and actually bring some depth to their characters. Of course there are numerous horror and pop culture references in the film which not only lighten the tension but help with the plot. The killings are graphic and the mix of comedy and horror is in good balance. As usual, people are really dumb just before they get theirs and do not do things like phone for help, take a safer route, and so on, but the film is still enjoyable from a horror fan’s perspective.
There are some nice celebrity cameos in the film and while the film did drag a bit in the final act before the conclusion, the film did redeem itself in the end. While it is not in danger of being cited for a deep plot, original story, or deep characters with wide character arcs, Scream 4 knows who its target audience is and what the audience expects. Some may say the series stayed away top long and has lost its edge and simply repeats the pattern and plot lines we’ve seen in the previous films. In the end, despite some issues, Scream 4 delivers a welcome return to the franchise and paves the way for future sequels in a manner which should delight fans of the genre and franchise.

Kristy H (1252 KP) rated Cool for the Summer in Books
May 13, 2021
A simply wonderful book about finding yourself and love
Larissa "Lara" Bogdan has had a crush on one person for her entirety of high school: Chase Harding, the handsome, beloved football quarterback. But it's not until she comes back from a summer at the Outer Banks that he seems to take real notice of Lara. Like, flirting, asking her out notice. Now, she suddenly has everything she's ever wanted. But Lara can't seem to shake her memories of that Outer Banks summer and the girl she spent it with: Jasmine. Those memories come back in full force when Jasmine unexpectedly shows up at Lara's school on the first day and sees Chase flirting with Lara. Lara finally has Chase now. So why can't she stop thinking about Jasmine?
"How do you tell people who've listened to you babble about your crush on a guy for a thousand years that whoops, you spent the summer fooling around with a girl?"
Oh goodness, this was a great book. I'm so jealous there are so many wonderful YA LGTBQIA books out there now, which I would have devoured as a teen, yet incredibly happy too. I absolutely loved Lara as a character. She's sweet and bookish (addicted to romances) and in that stage where she's finding herself and coming out. It's hard not to relate to that. Adler's characters pop onto the pages--Lara, her mother, Jasmine, and Lara's cast of funny, overbearing, and loving friends. And even Chase, who is truly a good guy. (I appreciated that it wasn't "bad guy" versus "good girl" but two good kids, with their own personalities and flaws, whom Lara had to choose from.)
The book is told in a then and now format, starting out with Lara in high school and then flashing back to her summer in the Outer Banks with Jasmine. As someone who has spent some time in the Outer Banks, I loved the beachy setting, and the book just felt fun, summery, and exciting. You could feel the thrill of Lara and Jasmine falling for each other. It's so rare that we get this in our literature, and it brought back memories of my own first love and that fun, scared, happy feeling, along with all that uncertainly of realizing you were feeling these things for another girl. Adler captures it all so perfectly.
"If I somehow got Jasmine back--if I even wanted her back--what would it mean losing when everyone else found out the truth?"
The premise for this book is fascinating and lovely. Lara suddenly has everything she wants: she has pined after Chase for THREE YEARS. She comes back from vacation with a tan, a new haircut, and a newfound confidence (which no one knows the source of) and he suddenly takes notice of her. She should be in heaven--her friends certainly think so. Faced with having to make all these monumental life decisions, to realize whom she loves, and what she is--it's a lot. The book does such an excellent job of portraying bisexuality and the journey of figuring out who who you are. It's very well done, but also funny and witty. All the characters seem real and, for the most part, true to their age.
Overall, I loved this one. It portrays the queer community very well and does an excellent job capturing teens. The story is fun, sweet, and captivating. I feel like it would speak well to teens and adults who remember that spark of falling in love. I have to go read everything else by Adler now... 4.5 stars.
"How do you tell people who've listened to you babble about your crush on a guy for a thousand years that whoops, you spent the summer fooling around with a girl?"
Oh goodness, this was a great book. I'm so jealous there are so many wonderful YA LGTBQIA books out there now, which I would have devoured as a teen, yet incredibly happy too. I absolutely loved Lara as a character. She's sweet and bookish (addicted to romances) and in that stage where she's finding herself and coming out. It's hard not to relate to that. Adler's characters pop onto the pages--Lara, her mother, Jasmine, and Lara's cast of funny, overbearing, and loving friends. And even Chase, who is truly a good guy. (I appreciated that it wasn't "bad guy" versus "good girl" but two good kids, with their own personalities and flaws, whom Lara had to choose from.)
The book is told in a then and now format, starting out with Lara in high school and then flashing back to her summer in the Outer Banks with Jasmine. As someone who has spent some time in the Outer Banks, I loved the beachy setting, and the book just felt fun, summery, and exciting. You could feel the thrill of Lara and Jasmine falling for each other. It's so rare that we get this in our literature, and it brought back memories of my own first love and that fun, scared, happy feeling, along with all that uncertainly of realizing you were feeling these things for another girl. Adler captures it all so perfectly.
"If I somehow got Jasmine back--if I even wanted her back--what would it mean losing when everyone else found out the truth?"
The premise for this book is fascinating and lovely. Lara suddenly has everything she wants: she has pined after Chase for THREE YEARS. She comes back from vacation with a tan, a new haircut, and a newfound confidence (which no one knows the source of) and he suddenly takes notice of her. She should be in heaven--her friends certainly think so. Faced with having to make all these monumental life decisions, to realize whom she loves, and what she is--it's a lot. The book does such an excellent job of portraying bisexuality and the journey of figuring out who who you are. It's very well done, but also funny and witty. All the characters seem real and, for the most part, true to their age.
Overall, I loved this one. It portrays the queer community very well and does an excellent job capturing teens. The story is fun, sweet, and captivating. I feel like it would speak well to teens and adults who remember that spark of falling in love. I have to go read everything else by Adler now... 4.5 stars.

Emma @ The Movies (1786 KP) rated Promising Young Woman (2020) in Movies
Apr 18, 2021
The wait for this film was agonising, and I honestly don't know how I managed to avoid spoilers when some people on the internet were incapable of using hashtags.
Cassie can't forget the past, and the event that she's living with leaves her holding onto a taste for revenge. She doles out life lessons to those who deserve it as she looks for the way to get the ultimate revenge.
Promising Young Woman is a film I would have loved to have gone into blind. The opening sets up the rest of the film so well, but all I've been able to think is what my reaction would have been without having seen a trailer and knowing what was going to happen... it would have been horrific with a side of evil satisfaction.
Though Carey Mulligan has been in a lot of things, the only thing I can actually say I've seen her in is the Doctor Who episode, Blink... which freaks me out for obvious reasons. Her back catalogue is looking a lot more enticing after seeing her performance here. Cassandra is a thinker and a planner, and while others think she's not achieving her potential, but where she is in life gives her exactly what she needs. Mulligan snaps instantly between the two sides of Cassie's persona with such finesse that when you combine it with the production's editing and cinematography and those moments hold you in suspense for the next.
If you asked me my thoughts on Bo Burnham then I probably would have said I wasn't a fan. But actually, I only remember seeing his stand up, and I was surprised I'd seen films he's been in. Ryan was a great character, he's got that natural charm to him that made a great contrast to the other men we see throughout the film. The development in their relationship is great and follows that sort of "wholesome" and goof expectation of a "successful" dating life... admittedly, not for everyone though.
There was a large recognisable cast, but of the other actors, my main call out would be Alfred Molina. His scene with Carey Mulligan was easily one of my favourites, not just for his performance but the way his character impacts Cassie. In the rest of the cast there were some solid performances, Jennifer Coolidge definitely surprised me as I A) didn't know she was in this and B) have never seen her in a role like this before. But beyond them there were some actor/role combinations that didn't feel right to me.
Something that continually jumped out at me was the score. Great selection of songs, perfectly aligned, nice mix of styles... and that version of Toxic? Masterpiece. I adored every moment of it and I'm listening to the album right now on Spotify.
The feel of the film was a very interesting experience. The divide in Cassie's life is so clear, and I loved Madison's reaction to seeing it. The whole look shows you the drama and thriller side incredibly well and somehow managed to blend them together seamlessly. (Though as an inserted afterthought, I would have liked to have seen this in a murdery version.)
I would really like to talk about the end of the film, but won't for obvious reasons. There's a behind the scenes feature that goes into a specific point, and that attention to detail makes that scene. But in that same instance I knew what was going to happen, and I curse my brain for making it pop into my thoughts.
Promising Young Woman is a very good film, and yet again Emerald Fennell has created something darkly delightful. It embodies something that a lot of people can identify with, not just women, and I have to hope it might enlighten some people as well as entertain.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/04/promising-young-woman-movie-review.html
Cassie can't forget the past, and the event that she's living with leaves her holding onto a taste for revenge. She doles out life lessons to those who deserve it as she looks for the way to get the ultimate revenge.
Promising Young Woman is a film I would have loved to have gone into blind. The opening sets up the rest of the film so well, but all I've been able to think is what my reaction would have been without having seen a trailer and knowing what was going to happen... it would have been horrific with a side of evil satisfaction.
Though Carey Mulligan has been in a lot of things, the only thing I can actually say I've seen her in is the Doctor Who episode, Blink... which freaks me out for obvious reasons. Her back catalogue is looking a lot more enticing after seeing her performance here. Cassandra is a thinker and a planner, and while others think she's not achieving her potential, but where she is in life gives her exactly what she needs. Mulligan snaps instantly between the two sides of Cassie's persona with such finesse that when you combine it with the production's editing and cinematography and those moments hold you in suspense for the next.
If you asked me my thoughts on Bo Burnham then I probably would have said I wasn't a fan. But actually, I only remember seeing his stand up, and I was surprised I'd seen films he's been in. Ryan was a great character, he's got that natural charm to him that made a great contrast to the other men we see throughout the film. The development in their relationship is great and follows that sort of "wholesome" and goof expectation of a "successful" dating life... admittedly, not for everyone though.
There was a large recognisable cast, but of the other actors, my main call out would be Alfred Molina. His scene with Carey Mulligan was easily one of my favourites, not just for his performance but the way his character impacts Cassie. In the rest of the cast there were some solid performances, Jennifer Coolidge definitely surprised me as I A) didn't know she was in this and B) have never seen her in a role like this before. But beyond them there were some actor/role combinations that didn't feel right to me.
Something that continually jumped out at me was the score. Great selection of songs, perfectly aligned, nice mix of styles... and that version of Toxic? Masterpiece. I adored every moment of it and I'm listening to the album right now on Spotify.
The feel of the film was a very interesting experience. The divide in Cassie's life is so clear, and I loved Madison's reaction to seeing it. The whole look shows you the drama and thriller side incredibly well and somehow managed to blend them together seamlessly. (Though as an inserted afterthought, I would have liked to have seen this in a murdery version.)
I would really like to talk about the end of the film, but won't for obvious reasons. There's a behind the scenes feature that goes into a specific point, and that attention to detail makes that scene. But in that same instance I knew what was going to happen, and I curse my brain for making it pop into my thoughts.
Promising Young Woman is a very good film, and yet again Emerald Fennell has created something darkly delightful. It embodies something that a lot of people can identify with, not just women, and I have to hope it might enlighten some people as well as entertain.
Originally posted on: https://emmaatthemovies.blogspot.com/2021/04/promising-young-woman-movie-review.html

Emma @ The Movies (1786 KP) rated Mile 22 (2018) in Movies
Sep 25, 2019
Contains spoilers, click to show
With a run time of 1 hour 34 minutes, and such a fast flowing story line, you certainly don't feel like you're bored at any point during Mile 22. There were plenty of times where I was confused, and a couple where I was amused, but never bored.
Overall the story is a good one and I felt like the twists and turns come in just the right places. But there's no denying that this could have been a 4/5 star film for me had there been some differences.
The opening titles set about cataloging Silva's (Mark Wahlberg) personal history so that we know what sort of person he is and how he's ended up at the head of this team. While it actually worked well I'm unsure of why it was needed at all. Most of the traits that were being shown are ones that frequently pop up in movies in the stereotypical spec ops/military characters, they needed no explanation. Similarly, the back story for Alice seemed surplus to requirements and shoe-horned in so she could have something for Silva to get angry about. Although later in the film she uses the back story to manipulate a baddie when she's cornered and that was quite amusing so I'm willing to let it slide.
By far the best thing about this movie is Iko Uwais. At all times he's consistent to character and his fight scenes were incredible. So it's a little sad that they were marred by some terrible editing. Many of the scenes would flow nicely and you were just becoming engrossed in them when they would cut abruptly to another angle. The only thing it seemed to achieve was speeding up the action, which was already fast and going along very nicely on it's own in the first place. The cuts were chaotic and difficult to watch and ruined what could have been the redeeming feature of this film.
During the film you see Silva talking about the events at some kind of briefing. Although short, they felt like ramblings and didn't make much sense. Placing one "present day" scene at either end of the main events would have achieved a much better job and covered up what felt like a script that had gone awry.
The ending felt like a bit of a cop out to me. Not answering the main question that we were all looking for left me with a deeply unsatisfying feeling and some annoyance at what felt like an obvious attempt to set up for a sequel.
I was surprised to see that this was an 18 certificate. After sitting through the whole thing I feel like it could have quite happily sat at the 15 level. All it would have needed was the removal of a lot of unnecessary language and to have some of the more graphic scenes shot from a different angle/cut better to not show so much of the brutality. That being said though, I didn't find the violence particularly bad compared to other things I've seen.
As an after thought having just rewatched the trailer again before putting it into this post... it's a shame that there weren't some of the computer erasure effects from the trailer in the film. There were certainly opportunities and with the level of technology that they're using it seems to be down played at almost all points.
What should you do?
Watch it for Iko Uwais. His action sequences were so good that they hold up the rest of the film.
Movie thing you wish you could take home
I could really do with the Hand of God when I'm out and about driving.
Overall the story is a good one and I felt like the twists and turns come in just the right places. But there's no denying that this could have been a 4/5 star film for me had there been some differences.
The opening titles set about cataloging Silva's (Mark Wahlberg) personal history so that we know what sort of person he is and how he's ended up at the head of this team. While it actually worked well I'm unsure of why it was needed at all. Most of the traits that were being shown are ones that frequently pop up in movies in the stereotypical spec ops/military characters, they needed no explanation. Similarly, the back story for Alice seemed surplus to requirements and shoe-horned in so she could have something for Silva to get angry about. Although later in the film she uses the back story to manipulate a baddie when she's cornered and that was quite amusing so I'm willing to let it slide.
By far the best thing about this movie is Iko Uwais. At all times he's consistent to character and his fight scenes were incredible. So it's a little sad that they were marred by some terrible editing. Many of the scenes would flow nicely and you were just becoming engrossed in them when they would cut abruptly to another angle. The only thing it seemed to achieve was speeding up the action, which was already fast and going along very nicely on it's own in the first place. The cuts were chaotic and difficult to watch and ruined what could have been the redeeming feature of this film.
During the film you see Silva talking about the events at some kind of briefing. Although short, they felt like ramblings and didn't make much sense. Placing one "present day" scene at either end of the main events would have achieved a much better job and covered up what felt like a script that had gone awry.
The ending felt like a bit of a cop out to me. Not answering the main question that we were all looking for left me with a deeply unsatisfying feeling and some annoyance at what felt like an obvious attempt to set up for a sequel.
I was surprised to see that this was an 18 certificate. After sitting through the whole thing I feel like it could have quite happily sat at the 15 level. All it would have needed was the removal of a lot of unnecessary language and to have some of the more graphic scenes shot from a different angle/cut better to not show so much of the brutality. That being said though, I didn't find the violence particularly bad compared to other things I've seen.
As an after thought having just rewatched the trailer again before putting it into this post... it's a shame that there weren't some of the computer erasure effects from the trailer in the film. There were certainly opportunities and with the level of technology that they're using it seems to be down played at almost all points.
What should you do?
Watch it for Iko Uwais. His action sequences were so good that they hold up the rest of the film.
Movie thing you wish you could take home
I could really do with the Hand of God when I'm out and about driving.

Emma @ The Movies (1786 KP) rated Stumptown: The Case of the Girl Who Took Her Shampoo: Volume 1 in Books
May 21, 2020
After spotting in the trailer for the TV adaptation that it was based on a book I nipped off to order it straight away... I think it's great that people can see the potential in books that will make an interesting adaptation, with Stumptown I find that particularly impressive because I didn't find it that gripping. This first volume is four issues with one storyline and beyond that there are three more books which I haven't read, potentially there are things I picked up on that are resolved in later volumes. If that is the case though it's a bit of a problem for me because I don't really want to read any more of them.
I found the characters to be mostly non-descript both in the story and visually. On my first read-through I kept having to pop back a few pages and rereading when I lost track of who was who in a scene. It sadly didn't get much clearer on my second read-through.
Our main character is Dex Parios, a PI with a gambling problem. From the very beginning she isn't painted as a very likeable person, it's more than just some of the personality traits, she's been created as a gungho, mildly sex-driven, incompetent woman. At one point I put the book down because she was getting beaten up again with seemingly no real point. There's an almost leering quality to her (as well as other characters) in the illustrations and the inference from the text, as the only character that we really get to know this doesn't make compelling reading.
The storyline runs around the disappearance of a girl, her grandmother who runs the casino Dex is in debt to asks her to investigate and bring her back. That was perfectly introduced, though it took up a lot of pages, but other parts of the story don't click. As I said, I've read the book twice and still can't remember the reason for the second major part of the story... it feels very cloak and dagger which is perhaps why it wasn't very engaging.
Illustrations in comics/graphic novels are either hit or miss for me. The lettering here is pretty standard and managed to be clear and well laid out which was a great boost as sometimes it can get very chunky making it difficult to read. With the illustrations themselves you've got a nice colour palette that changes with the scenes and definitely helps move things along. Beyond that though I'm ultimately not a fan of the finished style, there's not enough differentiation between the characters and, as I mentioned above, it made for a difficult first read.
As an overall story there's something in it but it's a real challenge to like the characters, there wasn't anyone who I was looking forward to seeing again. Dex is given what feels like token bisexuality, it's not expressly pointed out but it's hinted at in a variety of ways. Her sexuality in general is quite heavy handed and I wouldn't be surprised if later down the line we find out she's slept with most of the recurring characters.
After I finished my first reading of Stumptown I messaged a friend... "It was bad and now I'm not sure I want to watch the series they made of it"... I pondered on that for a while because I was tired and maybe I was grumpy while reading it, the second reading came the next day, but even being more alert and less distracted by unfamiliar content I didn't get anything better out of this volume.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/05/based-on-stumptown.html
I found the characters to be mostly non-descript both in the story and visually. On my first read-through I kept having to pop back a few pages and rereading when I lost track of who was who in a scene. It sadly didn't get much clearer on my second read-through.
Our main character is Dex Parios, a PI with a gambling problem. From the very beginning she isn't painted as a very likeable person, it's more than just some of the personality traits, she's been created as a gungho, mildly sex-driven, incompetent woman. At one point I put the book down because she was getting beaten up again with seemingly no real point. There's an almost leering quality to her (as well as other characters) in the illustrations and the inference from the text, as the only character that we really get to know this doesn't make compelling reading.
The storyline runs around the disappearance of a girl, her grandmother who runs the casino Dex is in debt to asks her to investigate and bring her back. That was perfectly introduced, though it took up a lot of pages, but other parts of the story don't click. As I said, I've read the book twice and still can't remember the reason for the second major part of the story... it feels very cloak and dagger which is perhaps why it wasn't very engaging.
Illustrations in comics/graphic novels are either hit or miss for me. The lettering here is pretty standard and managed to be clear and well laid out which was a great boost as sometimes it can get very chunky making it difficult to read. With the illustrations themselves you've got a nice colour palette that changes with the scenes and definitely helps move things along. Beyond that though I'm ultimately not a fan of the finished style, there's not enough differentiation between the characters and, as I mentioned above, it made for a difficult first read.
As an overall story there's something in it but it's a real challenge to like the characters, there wasn't anyone who I was looking forward to seeing again. Dex is given what feels like token bisexuality, it's not expressly pointed out but it's hinted at in a variety of ways. Her sexuality in general is quite heavy handed and I wouldn't be surprised if later down the line we find out she's slept with most of the recurring characters.
After I finished my first reading of Stumptown I messaged a friend... "It was bad and now I'm not sure I want to watch the series they made of it"... I pondered on that for a while because I was tired and maybe I was grumpy while reading it, the second reading came the next day, but even being more alert and less distracted by unfamiliar content I didn't get anything better out of this volume.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/05/based-on-stumptown.html

Bob Mann (459 KP) rated Guardians of the Galaxy Vol. 2 (2017) in Movies
Sep 29, 2021
Groot Expectations.
James Gunn is back writing and directing the sequel to his surprise 2014 summer hit. And it might be a fresh mix tape slammed into the Walkman, but it’s much of the same again. Not that that’s necessarily a bad thing.
In terms of the story, it’s almost a remake of the worst Star Trek film ever made! However, this time its all done for ‘laffs’ and so works much, much better. We join Quill (Chris Pratt, “Jurassic World“), Gamora (Zoe Saldana, “Star Trek Beyond“), Drax (Dave Bautista, “Spectre“) and Rocket (the voice of Bradley Cooper) ‘ever ready’ (LOL) to save the priceless Anulax batteries of their current employees, the Sovereigns, from the ravages of some multi-dimensional being. ‘Helping’ them is Baby Groot, a twig off the old branch from the first film, again voiced (in what must be the easiest money in Hollywood) by Vin Diesel (“Fast and Furious 8“).
The Sovereign’s High Priestess (Elizabeth Debicki, “The Man From U.N.C.L.E.“) provides payment to Gamora in the form of her chained-up evil sister Nebula (a deliciously sulky Karen Gillen, “Dr Who”, “Oculus”) but is then less than impressed when the mercenary Rocket pockets a knapsack full of the batteries. So starts a chase across the galaxy leading Quill to meet Ego (Kurt Russell, “The Hateful 8“) on the planet Ego (LOL) at the very base of his family tree.
The great thing about these films is that they don’t even TRY to be realistic. Characters get towed behind crashing spaceships and – literally- dragged through a wood backwards; others fall hundreds of feet to certain death… no, sorry, a “superhero landing”; and planets and characters are painted with a garishness never ever to be found in nature. You’ll even believe Kurt Russell is 18 again – oh that these effects were available on the NHS!
But the other saving grace for this film is the soundtrack, put together by Tyler Bates as an ode to the 80’s, with wonderful tracks by ELO, Fleetwood Mac, Cat Stevens and a host of others. The film matches the music with the action superbly.
I won’t bother commenting on the acting… who cares with this sort of film! But everyone seems to have fun with Michael Rooker (“Cliffhanger”) being particularly good in reprising his role of Yondu. There are also a wealth of memorable cameos, some of them being laugh out loud moments. While some of the pop culture references might go over a younger audience’s heads, there are still enough great one-liners and comic moments to provide general appeal. Bad guys silhouetted against the moon, ET style, was particularly memorable.
One criticism I would have though is that it’s just too darn long for an “action comedy”. The original film just about scraped into my good books by coming in under the two hour curfew. The sequel however adds another 15 minutes, which should have found its way either onto the cutting room floor or onto the “Blu Ray collector’s edition”. In particular, the final never-ending showdown of CGI manicness went on too long for my liking.
Looking back at the original 2014 review, I gave it a rather stingy FFF rating, which in retrospect I think was a bit mean given its novelty. This time the novelty has worn off, but if anything this is an even more enjoyable romp that the first outing.
James Gunn be warned though: I am unlikely to be so generous with “Guardians of the Galaxy Vol 3” (as threatened) which in my view might be a trip too far for this franchise. My advice would be to take a leaf out of Peter Kay’s “Car Share” book and quit while you’re ahead.
By the way, for those who are interested, the film had a reported budget of $200 million (an impressive “BvS quotient” of 80%!) and the end titles have four “monkeys“, with a humorous reprise of Stan Lee’s astronaut.
In terms of the story, it’s almost a remake of the worst Star Trek film ever made! However, this time its all done for ‘laffs’ and so works much, much better. We join Quill (Chris Pratt, “Jurassic World“), Gamora (Zoe Saldana, “Star Trek Beyond“), Drax (Dave Bautista, “Spectre“) and Rocket (the voice of Bradley Cooper) ‘ever ready’ (LOL) to save the priceless Anulax batteries of their current employees, the Sovereigns, from the ravages of some multi-dimensional being. ‘Helping’ them is Baby Groot, a twig off the old branch from the first film, again voiced (in what must be the easiest money in Hollywood) by Vin Diesel (“Fast and Furious 8“).
The Sovereign’s High Priestess (Elizabeth Debicki, “The Man From U.N.C.L.E.“) provides payment to Gamora in the form of her chained-up evil sister Nebula (a deliciously sulky Karen Gillen, “Dr Who”, “Oculus”) but is then less than impressed when the mercenary Rocket pockets a knapsack full of the batteries. So starts a chase across the galaxy leading Quill to meet Ego (Kurt Russell, “The Hateful 8“) on the planet Ego (LOL) at the very base of his family tree.
The great thing about these films is that they don’t even TRY to be realistic. Characters get towed behind crashing spaceships and – literally- dragged through a wood backwards; others fall hundreds of feet to certain death… no, sorry, a “superhero landing”; and planets and characters are painted with a garishness never ever to be found in nature. You’ll even believe Kurt Russell is 18 again – oh that these effects were available on the NHS!
But the other saving grace for this film is the soundtrack, put together by Tyler Bates as an ode to the 80’s, with wonderful tracks by ELO, Fleetwood Mac, Cat Stevens and a host of others. The film matches the music with the action superbly.
I won’t bother commenting on the acting… who cares with this sort of film! But everyone seems to have fun with Michael Rooker (“Cliffhanger”) being particularly good in reprising his role of Yondu. There are also a wealth of memorable cameos, some of them being laugh out loud moments. While some of the pop culture references might go over a younger audience’s heads, there are still enough great one-liners and comic moments to provide general appeal. Bad guys silhouetted against the moon, ET style, was particularly memorable.
One criticism I would have though is that it’s just too darn long for an “action comedy”. The original film just about scraped into my good books by coming in under the two hour curfew. The sequel however adds another 15 minutes, which should have found its way either onto the cutting room floor or onto the “Blu Ray collector’s edition”. In particular, the final never-ending showdown of CGI manicness went on too long for my liking.
Looking back at the original 2014 review, I gave it a rather stingy FFF rating, which in retrospect I think was a bit mean given its novelty. This time the novelty has worn off, but if anything this is an even more enjoyable romp that the first outing.
James Gunn be warned though: I am unlikely to be so generous with “Guardians of the Galaxy Vol 3” (as threatened) which in my view might be a trip too far for this franchise. My advice would be to take a leaf out of Peter Kay’s “Car Share” book and quit while you’re ahead.
By the way, for those who are interested, the film had a reported budget of $200 million (an impressive “BvS quotient” of 80%!) and the end titles have four “monkeys“, with a humorous reprise of Stan Lee’s astronaut.

Gareth von Kallenbach (980 KP) rated the PC version of Evil Dead: The Game in Video Games
Jun 1, 2022
Back in 1981, Director Sam Raimi unleashed the Evil Dead on audiences and in doing so ignited his career as well as that of star Bruce Campbell. The subsequent sequels only further cemented dysfunctional hero Ash Williams into Pop Culture history as did the recent television series which returned the character to eager fans.
Saber Interactive has given fans a chance to play as Ash or several of the characters from the series with Evil Dead: The Game and take the battle to the demonic hordes and plenty of humor, horror, and action along the way.
The game is played from the third-person perspective and online players can enjoy cross-play so that players on all systems can play with one another. In the multiplayer mode, up to four players can team up to get missing pages of a text over a dark and vast map that is littered with demons and can have a player-controlled demon in the mix as well.
Players will be able to arm up by locating guns, knives, swords, and ammunition along the way as well as matches which are key to lighting up areas to keep enemies from advancing. Ammunition is in limited supply so players will have to be selective about combat as blowing away enemies is tons of fun but having to mix it up or run is not always wise when they attack in masses.
The maps are very large and there are vehicles available that are handy in running down enemies and making it to remote areas of the map. Along the way, there are shops, cabins, homes, and other locales where players can find needed objects to survive.
The longer a player operates in the dark or away from other players makes them increase in fear which allows them to be possessed and turn on their fellow players. When a player is low on health they can regain it by drinking cola that is found around the map or by being assisted by a fellow player which is not easy in the midst of combat as helping others can place you at risk.
The goal is to get a legendary dagger and take on the evil leaders which if successful wins the rounds for the players and their XP levels up. Players also have the option for a regular or furious attack as well as special moves which recharge over time.
The solo portion of the game is set in chapters and requires Ash to complete various tasks to advance to the next one. I found this to be very challenging as at times the maps are so dark it is hard to navigate or see properly and without players to help out, it can be a frustrating defeat.
The game has decent graphics and sound and the numerous clips of star Bruce Campbell offering wisdom and quips are very enjoyable and sets the tone for the game well. The attention to detail from the movies is also very enjoyable as players will want to make sure to take a good look around the cabins to get their nostalgia fix.
The game is a fun diversion and fun in groups and gives fans of the series the action and nostalgia they have come to expect. Some may cite a lack of initial depth to the gameplay and maps but I am sure as time goes on and more updates arrive, the game will continue to grow.
For now, Evil Dead: The Game offers enough action, humor, and nostalgia to keep fans happy.
3.5 stars out of 5
Saber Interactive has given fans a chance to play as Ash or several of the characters from the series with Evil Dead: The Game and take the battle to the demonic hordes and plenty of humor, horror, and action along the way.
The game is played from the third-person perspective and online players can enjoy cross-play so that players on all systems can play with one another. In the multiplayer mode, up to four players can team up to get missing pages of a text over a dark and vast map that is littered with demons and can have a player-controlled demon in the mix as well.
Players will be able to arm up by locating guns, knives, swords, and ammunition along the way as well as matches which are key to lighting up areas to keep enemies from advancing. Ammunition is in limited supply so players will have to be selective about combat as blowing away enemies is tons of fun but having to mix it up or run is not always wise when they attack in masses.
The maps are very large and there are vehicles available that are handy in running down enemies and making it to remote areas of the map. Along the way, there are shops, cabins, homes, and other locales where players can find needed objects to survive.
The longer a player operates in the dark or away from other players makes them increase in fear which allows them to be possessed and turn on their fellow players. When a player is low on health they can regain it by drinking cola that is found around the map or by being assisted by a fellow player which is not easy in the midst of combat as helping others can place you at risk.
The goal is to get a legendary dagger and take on the evil leaders which if successful wins the rounds for the players and their XP levels up. Players also have the option for a regular or furious attack as well as special moves which recharge over time.
The solo portion of the game is set in chapters and requires Ash to complete various tasks to advance to the next one. I found this to be very challenging as at times the maps are so dark it is hard to navigate or see properly and without players to help out, it can be a frustrating defeat.
The game has decent graphics and sound and the numerous clips of star Bruce Campbell offering wisdom and quips are very enjoyable and sets the tone for the game well. The attention to detail from the movies is also very enjoyable as players will want to make sure to take a good look around the cabins to get their nostalgia fix.
The game is a fun diversion and fun in groups and gives fans of the series the action and nostalgia they have come to expect. Some may cite a lack of initial depth to the gameplay and maps but I am sure as time goes on and more updates arrive, the game will continue to grow.
For now, Evil Dead: The Game offers enough action, humor, and nostalgia to keep fans happy.
3.5 stars out of 5

graveyardgremlin (7194 KP) rated Sweet Valley Confidential: Ten Years Later in Books
Feb 15, 2019
<b><i>"What a stupid book."</i></b>
That was my initial thought after turning the final page of <b>Sweet Valley Confidential: Ten Years Later</b>.
As a pre-teen, I was addicted to the <u>Sweet Valley High</u> series, and then later, the <u>Sweet Valley University</u> series as well. Before that even, I had read some of the Twins and Kids series, so when I heard this was coming out last year, I just knew I had to read it. I was excited beyond compare and went into full geek-out mode. Where are the perfect size-six Wakefield twins, and their friends and enemies, now? What are their occupations? Who are they dating or who'd they marry? And my questions kept going on and on. What has inspired this obsession? It's not like these books were high literature, but somehow they became ingrained into my life to this very day and I cannot help but remember SVH fondly.
It is nearly impossible to review the story within the covers without spoilers, but I am going to try my darnedest. Some cursing may or may not be involved.
<b>Short synopsis</b> (snarky comments in parentheses ;P):
Jessica has betrayed Elizabeth. <i>(Doesn't take a rocket scientist to figure out what she did. Anyone who's read the books could make an accurate guess.)</i> The Ultimate Betrayal. <i>(Oooooh!)</i> Elizabeth flees to New York. Elizabeth is a slightly sympathetic bitter victim/martyr who craves revenge throughout the book. Jessica is supposed to be a sympathetic betrayer/victim who's heartsick at destroying her sister. <i>(I don't buy it.)</i> Tons of reminiscing flashbacks ensue throughout the book, sometimes the same ones told by different characters, and take up about half of it, so there's barely any plot. Book ends with a thirteen-page <i>Where Are They Now?</i>-type epilogue that tells old fans what has happened to many major supporting characters from the original high school series. <i>(Apparently no one is allowed to be happy. And anyone you may have originally liked from SVH has turned into a big dick. WTF?)</i>
I expected to enjoy this as the usual over-the-top, soap opera stories I remember, but revamped a bit. Sadly, I was left feeling underwhelmed, disappointed, annoyed, and rather pissed off. For one thing, I could not buy the main betrayal -- <spoiler>Jessica and Todd?! In love!!?? Really? In what surreal dimension does that make any kind of sense? This broke the book for me. How can I believe anything else if this doesn't ring true. A passionate affair, sure. A one-night stand, why not? But actual 'til death do us part nonsense? Bull. Not when it's almost always been the Elizabeth and Todd, "made-for-each-other" type of thing. I actually wouldn't have minded if E & T hadn't ended up together, but for Todd to be with Jessica, that's just madness, plain and simple.</spoiler> -- it was just so unbelievable. And I mean that in a Sweet Valley way, which we all know is not steeped in any form of actual reality, so my standards are quite low and I expect the extraordinary and overwrought. So from this point on, which is within the first two chapters, I struggled, but somehow managed to read on. I admit, I gagged more than few times throughout the book. Who wouldn't when faced with passages such as this one,
<blockquote>"And what faces they were.
Gorgeous. Absolutely amazing. The kind you couldn't stop looking at. Their eyes were shades of aqua that danced in the light like shards of precious stones, oval and fringed with thick, light brown lashes long enough to cast a shadow on their cheeks. Their silky blond hair, the cascading kind, fell just below their shoulders. And to complete the perfection, their rosy lips looked as if they were penciled on. There wasn't a thing wrong with their figures, either. It was if billions of possibilities all fell together perfectly.
Twice."
-page 9/10</blockquote>
I hope you managed to hold onto your last meal. I barely did. I also had to endure "his beloved," "his love," and other similar nauseating descriptions.
This is not the PG-rated books from the past, the word "orgasm" is actually used. So is the F-bomb and other expletives. *gasp* Seriously, it does push the boundaries more than the innocent SVH series, but it's not very shocking by today's standards. Except that it does involve the Wakefield Twins, which was strange at first. Of course, current trends had to pop up, like Twitter and Facebook, Justin Timberlake and Beyonce, which always makes a book better and doesn't date it in the least. (That was heavy sarcasm in case you weren't sure.) The book does refer to some incidents and people from the SVU series, but only certain elements, otherwise it's mainly a continuation of high school and no one from the university days actually appears in the book.
Neither Elizabeth nor Jessica felt true to form, especially Jessica, and in fact, none of the characters, whether seen or just talked about, were right. Sure, some people change and some don't, but not a one was recognizable. Where did these strangers with the same names come from? Why couldn't there have been some semblance of the original shining through? Again, I have a hard time with the basis of the book, so that has severely colored my view of the entire thing, but as it stands, it was a complete waste of a good idea. I'd be willing to bet that any fan of SVH could come up with something a million times better than this dreck. Wasn't there an original ghostwriter available? You know, someone who might actually know the world and characters, and have the skill to develop them both in a believable manner?
The writing is rather clunky and purple-ly, often managing both at the same time. Redundancy abounds, editing mistakes, including wrong names and inconsistencies to previous events in SVH-iverse, and lots of use of the words "like" and "so", more-so in Jessica's narrative than anywhere else, which was really, really, so, like, irritating. Like, really. Ms. Pascal must have had a thesaurus at the ready, because there were big words awkwardly thrown into the narrative. While I appreciate authors utilizing lesser known or used words, some just don't blend well with the rest of the text and they pop-out unflatteringly. The structure needed fine-tuning and tenses were oddly used to differentiate the flashbacks from present day.
To put it succinctly, the writing isn't great and neither is the storyline, what there is of it. This was a bizarre read even by Sweet Valley standards and an insult to fans. Seriously, does Francine Pascal hate this universe and its readers? I think I'll stick to the <a href="http://www.goodreads.com/series/58723-sweet-valley-high">Sweet Valley High</a> series and make up my own stories about what happened afterward.
Slightly spoiler-ish lesson learned from this book:
<spoiler>Betrayal is okay as long as it's "Twu Luv."</spoiler>
Second lesson learned:
Everything always turns up fucking sunshine and roses and unicorns and lollipops for the worst person (or people) in the end.
I'd like to leave you with another winning description,
<blockquote>"There were no tears, but her mouth was twisted in a silent sob."
-page 17</blockquote>
<u>A thought a few hours after having finished this book:</u>
Maybe another "sequel" will eventually come out and it'll begin with Elizabeth waking up from the nightmare that is this book and we'll get the real ten years later story. Ahh, sweet dreams.
<u>Update: April 26, 2011:</u>
Oh yes, always good to blame the fans/readers for not liking their terrible book. By pointing out minor, petty reasons, I might add. <b>Warning:</b> book spoilers in article.
http://www.nytimes.com/2011/04/17/business/media/17sweet.html?_r=1
That was my initial thought after turning the final page of <b>Sweet Valley Confidential: Ten Years Later</b>.
As a pre-teen, I was addicted to the <u>Sweet Valley High</u> series, and then later, the <u>Sweet Valley University</u> series as well. Before that even, I had read some of the Twins and Kids series, so when I heard this was coming out last year, I just knew I had to read it. I was excited beyond compare and went into full geek-out mode. Where are the perfect size-six Wakefield twins, and their friends and enemies, now? What are their occupations? Who are they dating or who'd they marry? And my questions kept going on and on. What has inspired this obsession? It's not like these books were high literature, but somehow they became ingrained into my life to this very day and I cannot help but remember SVH fondly.
It is nearly impossible to review the story within the covers without spoilers, but I am going to try my darnedest. Some cursing may or may not be involved.
<b>Short synopsis</b> (snarky comments in parentheses ;P):
Jessica has betrayed Elizabeth. <i>(Doesn't take a rocket scientist to figure out what she did. Anyone who's read the books could make an accurate guess.)</i> The Ultimate Betrayal. <i>(Oooooh!)</i> Elizabeth flees to New York. Elizabeth is a slightly sympathetic bitter victim/martyr who craves revenge throughout the book. Jessica is supposed to be a sympathetic betrayer/victim who's heartsick at destroying her sister. <i>(I don't buy it.)</i> Tons of reminiscing flashbacks ensue throughout the book, sometimes the same ones told by different characters, and take up about half of it, so there's barely any plot. Book ends with a thirteen-page <i>Where Are They Now?</i>-type epilogue that tells old fans what has happened to many major supporting characters from the original high school series. <i>(Apparently no one is allowed to be happy. And anyone you may have originally liked from SVH has turned into a big dick. WTF?)</i>
I expected to enjoy this as the usual over-the-top, soap opera stories I remember, but revamped a bit. Sadly, I was left feeling underwhelmed, disappointed, annoyed, and rather pissed off. For one thing, I could not buy the main betrayal -- <spoiler>Jessica and Todd?! In love!!?? Really? In what surreal dimension does that make any kind of sense? This broke the book for me. How can I believe anything else if this doesn't ring true. A passionate affair, sure. A one-night stand, why not? But actual 'til death do us part nonsense? Bull. Not when it's almost always been the Elizabeth and Todd, "made-for-each-other" type of thing. I actually wouldn't have minded if E & T hadn't ended up together, but for Todd to be with Jessica, that's just madness, plain and simple.</spoiler> -- it was just so unbelievable. And I mean that in a Sweet Valley way, which we all know is not steeped in any form of actual reality, so my standards are quite low and I expect the extraordinary and overwrought. So from this point on, which is within the first two chapters, I struggled, but somehow managed to read on. I admit, I gagged more than few times throughout the book. Who wouldn't when faced with passages such as this one,
<blockquote>"And what faces they were.
Gorgeous. Absolutely amazing. The kind you couldn't stop looking at. Their eyes were shades of aqua that danced in the light like shards of precious stones, oval and fringed with thick, light brown lashes long enough to cast a shadow on their cheeks. Their silky blond hair, the cascading kind, fell just below their shoulders. And to complete the perfection, their rosy lips looked as if they were penciled on. There wasn't a thing wrong with their figures, either. It was if billions of possibilities all fell together perfectly.
Twice."
-page 9/10</blockquote>
I hope you managed to hold onto your last meal. I barely did. I also had to endure "his beloved," "his love," and other similar nauseating descriptions.
This is not the PG-rated books from the past, the word "orgasm" is actually used. So is the F-bomb and other expletives. *gasp* Seriously, it does push the boundaries more than the innocent SVH series, but it's not very shocking by today's standards. Except that it does involve the Wakefield Twins, which was strange at first. Of course, current trends had to pop up, like Twitter and Facebook, Justin Timberlake and Beyonce, which always makes a book better and doesn't date it in the least. (That was heavy sarcasm in case you weren't sure.) The book does refer to some incidents and people from the SVU series, but only certain elements, otherwise it's mainly a continuation of high school and no one from the university days actually appears in the book.
Neither Elizabeth nor Jessica felt true to form, especially Jessica, and in fact, none of the characters, whether seen or just talked about, were right. Sure, some people change and some don't, but not a one was recognizable. Where did these strangers with the same names come from? Why couldn't there have been some semblance of the original shining through? Again, I have a hard time with the basis of the book, so that has severely colored my view of the entire thing, but as it stands, it was a complete waste of a good idea. I'd be willing to bet that any fan of SVH could come up with something a million times better than this dreck. Wasn't there an original ghostwriter available? You know, someone who might actually know the world and characters, and have the skill to develop them both in a believable manner?
The writing is rather clunky and purple-ly, often managing both at the same time. Redundancy abounds, editing mistakes, including wrong names and inconsistencies to previous events in SVH-iverse, and lots of use of the words "like" and "so", more-so in Jessica's narrative than anywhere else, which was really, really, so, like, irritating. Like, really. Ms. Pascal must have had a thesaurus at the ready, because there were big words awkwardly thrown into the narrative. While I appreciate authors utilizing lesser known or used words, some just don't blend well with the rest of the text and they pop-out unflatteringly. The structure needed fine-tuning and tenses were oddly used to differentiate the flashbacks from present day.
To put it succinctly, the writing isn't great and neither is the storyline, what there is of it. This was a bizarre read even by Sweet Valley standards and an insult to fans. Seriously, does Francine Pascal hate this universe and its readers? I think I'll stick to the <a href="http://www.goodreads.com/series/58723-sweet-valley-high">Sweet Valley High</a> series and make up my own stories about what happened afterward.
Slightly spoiler-ish lesson learned from this book:
<spoiler>Betrayal is okay as long as it's "Twu Luv."</spoiler>
Second lesson learned:
Everything always turns up fucking sunshine and roses and unicorns and lollipops for the worst person (or people) in the end.
I'd like to leave you with another winning description,
<blockquote>"There were no tears, but her mouth was twisted in a silent sob."
-page 17</blockquote>
<u>A thought a few hours after having finished this book:</u>
Maybe another "sequel" will eventually come out and it'll begin with Elizabeth waking up from the nightmare that is this book and we'll get the real ten years later story. Ahh, sweet dreams.
<u>Update: April 26, 2011:</u>
Oh yes, always good to blame the fans/readers for not liking their terrible book. By pointing out minor, petty reasons, I might add. <b>Warning:</b> book spoilers in article.
http://www.nytimes.com/2011/04/17/business/media/17sweet.html?_r=1

Gareth von Kallenbach (980 KP) rated the PC version of Fallout 76 in Video Games
Feb 8, 2019
Fallout 76: Getting Better With Each Update
The Fallout series has made the leap online with Fallout 76 and it is an ambitious attempt to take the franchise in a new direction. Set as a resident of Vault 76; players will craft a character and be amongst the first to venture into the Post-Apocalyptic world set in the Virginia wilderness as they attempt to help rebuild a new society.
Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.
Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.
This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.
There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.
There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.
The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.
One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.
The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.
There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.
In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.
3.5 stars out of 5.
Along the way players will encounter all manner of mutated creatures and threats that have zero qualms about tearing a player to pieces or bringing an arsenal of weapons to take down players.
Anyone who has played any of the series will know that gathering, trading, and crafting is essential to survival as being able to buy, repair, and exchange weapons and armor is essential as they will break and need to be upgraded frequently.
This is always a trick for some players such as myself as I never know what to fully prioritize when I encounter scrap and can quickly become overburdened. This makes for some very tough choices as player movement will be very restricted and players will be unable to Fast Travel to previously explored areas of the map.
There is also the matter of needing to ensure that an adequate supply of food, beverages, and medicines are available to restore health as in a radiated area; even stopping for lunch can cause potential damage and mutations to happen.
There are numerous weapons available to players from crude Pipe Guns to more advanced energy weapons and machine guns and knives. I have found that Melee weapons such as an Axe or a Sledgehammer can do wonders as they do pack a solid punch but are slow and unyielding.
The map is extremely vast and filled with many areas to explore from old towns to hotels, shops, a mall, an airport, train stations, and pretty much anything else you would expect in a typical community.
One of the biggest issues in the game is the numerous bugs which hampered the game at launch. Bethesda has worked to fix them through several patches but issues still remain as I write this so players will have to understand that this is part of the game and being addressed but they will likely encounter issues along the way.
The game has taken a considerable amount of abuse for the state of the game at launch and while I freely admit there are issues; I have had a lot of fun playing the game and have logged a considerable amount of time in it. Despite the frustrations; I have been drawn back to the game time and again to play more. Players I have encountered have been generally helpful and friendly and the game has not become an open Free For All as the Bounty systems in place make it less appealing for players to pick off inexperienced players who are out minding their own business. Some higher-level players have been very generous in passing and have initiated trades to give me High-Level weapons even though I was not able to use them until I reached a higher level.
There are various Pop-Up events that happen where players can get some nice rewards and slipping into your Power Armor to take down a pack of Scorchers is always a fun experience.
In many ways this is one of the hardest reviews I have had to write as I can see how some people can be disappointed with the game and will take serious issues with the bugs and general direction. I also see the fun in the game and the progress being made with the updates and enjoy the game despite the issues. If you are patient and temper your expectations with the understanding that the game players have now is not the game they will have several months down the road, then Fallout 76 may be the escapist game you are looking for.
3.5 stars out of 5.

Movie Metropolis (309 KP) rated Mad Max: Fury Road (2015) in Movies
Jun 10, 2019
Cinematic Redbull
Up until a week ago, I was really looking forward to this film. Mad Max as a series has a criminally underestimated impact on our pop culture psyche thanks to its unique aesthetic. Everyone now knows exactly what they want to do in the event of the apocalypse; strap dustbin lids and S&M gear to our bodies.
Then I remembered that other recent reboot of a beloved 80’s sci-fi film, 2014’s Robocop. Specifically, I remembered that it was absolutely awful, a broken train-wreck of a movie that doesn’t understand and full on resents the original film, and drained all the personality out of a film bursting with it. 2012’s Total Recall shared similar problems, so the question came; would this modern reboot of an 80’s genre classic be the first of its kind to match the quality of the original?
The answer is no. It is far, far better.
The original Mad Max films each had the budget of a school nativity play and relied entirely on the scrapyard aesthetic and charismatic villains rather than action. Fury Road, on the other hand, is the cinematic equivalent of Red Bull; fast paced, frenetic and wild. The action sequences are almost constant, only broken up when the audience’s hearts are about to burst, accompanied by one of the most energetic and brilliant soundtracks I’ve ever heard. In the hands of a lesser filmmaker it would be too much to handle, but Miller makes sure to frame and edit each scene in a way that allows the audience to always follow the action.
Visually, the film is much more in line with Alejandro Jodorowsky’s failed Dune adaptation than anything else, with its deformed mutants, impractical clothes and grungy mechanics. Every image on screen is madder than the last; the audience will probably ask “Why does that guy have a flamethrower guitar?” or “Why is there a fat dude in a business suit with his nipples exposed?” and the film just says “Because you wanted to see it and didn’t know you did.” And it is totally right. Like Big Game, the landscapes are achingly beautiful too, turning a barren desert into a sea of colours.
The plot is utter gibberish; there is absolutely no reason that any series of events would lead to the world looking the way it does and the characters looking and acting the way they do. Most films would be ashamed of this and try to handwave it away or explain it; Fury Road, however, takes the smarter option, and full on embraces the insanity. Characters spout lines like “I have seen the three gates” and “You will ride with silver and chrome” without irony, and it all just works, sweeping the audience up into a world where logic is superfluous as long as what you’re saying is cool.
This wouldn’t work if the acting wasn’t on point, but every single actor is completely game for the madcap lunacy that is the
script. Everyone sings their lines, which might be nonsense but just sound so good. The only weak spot is Tom Hardy as Max himself, who tries to be a calming anchor to contrast everyone else but instead seems like he came out of a different, much more boring film. In fact, Max seems here only so the film can be called Mad Max, because really it is Charlize Theron’s movie; Imperator Furiosa is the true main character and Theron easily gives the most nuanced performance.
Upon seeing this film, I genuinely had to go for a jog to get all of the energy out of me. This film is mad glory from beginning to end, a fireworks show for the eyes and ears. One of the best action films of the year in an already good year for the genre. Certainly a much better reboot than Robocop. Now if you excuse me, I’m going to make a suit of armour out of washing machine parts and ball gags.
https://moviemetropolis.net/2015/05/19/cinematic-red-bull-mad-max-fury-road-review/
Then I remembered that other recent reboot of a beloved 80’s sci-fi film, 2014’s Robocop. Specifically, I remembered that it was absolutely awful, a broken train-wreck of a movie that doesn’t understand and full on resents the original film, and drained all the personality out of a film bursting with it. 2012’s Total Recall shared similar problems, so the question came; would this modern reboot of an 80’s genre classic be the first of its kind to match the quality of the original?
The answer is no. It is far, far better.
The original Mad Max films each had the budget of a school nativity play and relied entirely on the scrapyard aesthetic and charismatic villains rather than action. Fury Road, on the other hand, is the cinematic equivalent of Red Bull; fast paced, frenetic and wild. The action sequences are almost constant, only broken up when the audience’s hearts are about to burst, accompanied by one of the most energetic and brilliant soundtracks I’ve ever heard. In the hands of a lesser filmmaker it would be too much to handle, but Miller makes sure to frame and edit each scene in a way that allows the audience to always follow the action.
Visually, the film is much more in line with Alejandro Jodorowsky’s failed Dune adaptation than anything else, with its deformed mutants, impractical clothes and grungy mechanics. Every image on screen is madder than the last; the audience will probably ask “Why does that guy have a flamethrower guitar?” or “Why is there a fat dude in a business suit with his nipples exposed?” and the film just says “Because you wanted to see it and didn’t know you did.” And it is totally right. Like Big Game, the landscapes are achingly beautiful too, turning a barren desert into a sea of colours.
The plot is utter gibberish; there is absolutely no reason that any series of events would lead to the world looking the way it does and the characters looking and acting the way they do. Most films would be ashamed of this and try to handwave it away or explain it; Fury Road, however, takes the smarter option, and full on embraces the insanity. Characters spout lines like “I have seen the three gates” and “You will ride with silver and chrome” without irony, and it all just works, sweeping the audience up into a world where logic is superfluous as long as what you’re saying is cool.
This wouldn’t work if the acting wasn’t on point, but every single actor is completely game for the madcap lunacy that is the
script. Everyone sings their lines, which might be nonsense but just sound so good. The only weak spot is Tom Hardy as Max himself, who tries to be a calming anchor to contrast everyone else but instead seems like he came out of a different, much more boring film. In fact, Max seems here only so the film can be called Mad Max, because really it is Charlize Theron’s movie; Imperator Furiosa is the true main character and Theron easily gives the most nuanced performance.
Upon seeing this film, I genuinely had to go for a jog to get all of the energy out of me. This film is mad glory from beginning to end, a fireworks show for the eyes and ears. One of the best action films of the year in an already good year for the genre. Certainly a much better reboot than Robocop. Now if you excuse me, I’m going to make a suit of armour out of washing machine parts and ball gags.
https://moviemetropolis.net/2015/05/19/cinematic-red-bull-mad-max-fury-road-review/