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    Ethnos

    Ethnos

    8.2 (5 Ratings) Rate It

    Tabletop Game

    In Ethnos, players call upon the support of giants, merfolk, halflings, minotaurs, and other fantasy...

Unforgivable Lover (Warriors of Lemuria #5)
Unforgivable Lover (Warriors of Lemuria #5)
Rosalie Redd | 2018 | Paranormal, Romance
8
6.8 (4 Ratings)
Book Rating
sad to say goodbye!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

This is book 5 in the series, and you really SHOULD read books 1 through 4 first. The prequel short isn't really necessary though.

Gaetan is the Healer at the Keep. When Noeh's son takes himself through the portal, Gaetan sets out to find him, and ends up saving Nikki from a Gossum attack. But in doing so, sets off a chain of events that will lead to the end of this war.

I have enjoyed this series, and it's always sad to see the end come but I find myself a little disappointed and I have no idea why!

Oh, don't get me wrong, Gaetan and Nikki's story is a good one, and we get why his leg is injured and just why his sister Ginnia, is how she is. Heartbreaking, when Gaetan tells Nikki that. And the Gods on Lemuria play their final pieces, and everything becomes, mostly anyway, clear.

I just ...UGH!!! I just felt, good as it was, it all came to a head far too quickly, and without all the drama I was expecting! Please don't hate me, ya'll know I have to tell you how I FEEL about my books, and this one left me a little wanting. Of WHAT exactly, I've no bloody idea!!

BUT!!!

Besides from the fact this book brings the series to an end, I did enjoy it, and I would still highly recommend this series for those who like paranormal, or fantasy romances.

Always sad to see a series come to an end.

4 solid stars

**same worded review will appear elsewhere**
  
    AdventureQuest 3D

    AdventureQuest 3D

    Games and Entertainment

    (0 Ratings) Rate It

    App

    AdventureQuest 3D ( AQ3D ) is a real-time, massively multiplayer online role playing game. Battle...

PA
7
7.0 (1 Ratings)
Book Rating
95 of 220
Kindle
Portents and Oddities ( Sophie Feegle 2)
By Gwen DeMarco
⭐️⭐️⭐️

After defeating a Fae fanatic set on closing the portal between earth and the magic realm, things are looking up for Sophie Feegle. She can finally relax, drink whiskey at her favorite ogre pub, and get back to the autopsy assistant job she loves. Maybe she’ll even go on a romantic date with a certain sexy fox shifter.

Yeah, right. Things never seem to work out quite the way Sophie wants.

When Sophie recognizes the body on her autopsy table from a dream, her world is shaken again. As more bodies end up in the morgue, Sophie realizes a serial killer is hunting San Francisco’s Mythicals. But why? And why does Sophie see the victims in her dreams?

Hot on the trail of the killer, Sophie and her crew encounter Mythicals with strange powers. But as they wade through these dangerous waters, the question becomes: are Sophie and her friends the hunters, or are they the ones being hunted?

Welcome back to Sophie’s San Francisco, where being in a serial killer’s sights may be new but being odd is still the norm.

There are a few things I really like about this series. First the main character Sophie is brilliant she is sassy and funny, second the different shifters and creatures is so varied I just love finding more with each book and the last thing is the writing it’s so easy so when you want a break from the hard stuff this is some relief. Although I enjoyed this book I didn’t like it as much as book one and it seemed a little rushed towards the end. But if you love a good fantasy book this is a good one.
  
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Ross (3282 KP) rated The Occultist in Books

Feb 12, 2019 (Updated Feb 14, 2019)  
The Occultist
The Occultist
Oliver Mayes | 2019 | Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
Far from original LitRPG but a whole lot of fun
** Thanks to Portal Books and the author for giving me the chance to read this in advance of its release **
The LitRPG genre (the best-known example being Ready Player One) is something of a narrow one. There are only a few levers to pull: the main character's real life scenario, the game mechanics, the main character's chosen "class" in-game and the conflicts therein.
The Occultist looks to mix this up a bit with the main character choosing a less traditional class, of occultist - that is, he learns the ability to summon a variety of demons and spells/abilities to use with them. This would mark The Occultist out from the crowd, if it weren't for Awaken Online already having done almost the exact same. In AO, Jason chooses a dark class and summons zombies, skeletons etc, and a large part of the early stages of this book really bear a very close resemblance to AO. We have the main character's problems at home, leading him to want to escape into the game, and to find a way to make money from his gaming hobby. The chosen in-game path is almost identical. There is an extremely strong, popular player that he wants to compete with.
From early on, I was thinking this book was a rip-off of AO. But the second half of the book is really where the book marks itself apart from AO. Whereas that book's action was focused on large scale strategy in battles, here we are scurrying around in the background picking players off one by one and there are some truly excellent action sequences, where the abilities and spells learned and the demons at Damien's disposal are used to some really creative effects. Damien looks to get some revenge on his nemesis and also to try and "level up" quickly (again, a key component of LitRPG books), and tries to pick off players as they battle other players, or take on perilous dungeons.
A lot of LitRPG books have had a very immersive gaming element, at times it was more like reading a more traditional fantasy book but where the main character was more clear what he was doing and what skills/abilities he was using. Here you are always aware the character is in a game: he "equips" clothes rather than getting dressed, there is no need for eating or sleeping, what can and can't be done, what you get from killing another character etc is so much more in line with games than in other books. This again marked it out from other books, and gave it a very different feel.
Another major selling point of The Occultist is that it doesn't mess around with time dilation (game time running at a much faster rate than real time). I don't see why so many of the other books in this genre feel the need to build this in, as it is then hard to keep it consistent, and doesn't really feel right or necessary at any time.
Also, Damien's real world troubles take more focus than in other books, as he struggles to find somewhere to live and is on the run.
While the book manages to stick to its own rules (what can and can't be done etc), there is one moment where the main character manages to do something he shouldn't be able to do (his spells have a cool down period before they can be used again and at least once this isn't observed), which was slightly frustrating given how hard the author had tried to plan out the action in line with the people involved and their skills and strengths.
My only real gripe with the book is the title of the game/series - Saga Online, which sounds less like an exciting new MMORPG, and more like the web portal for booking a pensioners' cruise!
In summary, not an original idea (but hard to have such a thing in this genre) but a superbly well told, exciting and fun read. I heartily recommend this to anyone who likes fantasy books, games like the Witcher or just anyone looking for some real fun escapism.
  
Emaji Nation Book 1 The Sparrow
Emaji Nation Book 1 The Sparrow
Denna M. Davis | 2015 | Young Adult (YA)
10
10.0 (1 Ratings)
Book Rating
I also found the story to be gripping and so detailed that the action never slows down for a second (0 more)
I did not really enjoy how every citizen of Emaji is described as having their own specific skin color. I understand how this may be a gift from Ema or possibly a result of the radiation from the war (0 more)
Honest Review for Free Copy of Book
Emaji Nation Book 1: The Sparrow by Denna M. Davis is a book that I will not soon be forgetting about. In fact, I was very pleasantly surprised by just how much I enjoyed this book. The first chapter grabbed my attention instantly. Most books I have read don’t do that, they tend to need some time to build up a reader’s interest. Each chapter seems to leave the reader hanging with just enough anticipation that you might find yourself staying up hours past your intended stopping time to continue the story.

With little explanation as to why young Amanda finds herself walking through a portal at her grandparent’s house and transported to the planet Emaji. This is where she meets Solomon, who helps reunite her with her grandparents. Her grandmother tells her that there is a prophecy naming her the defeater of Zorn and savior of Emaji. With the help of the Emaji leaders, Amanda learns that Emaji was once much like Earth. That is until a nuclear world war forced the survivors into Mount Hanovi where their God (Ema) united them and blessed them with gifts. Peace cannot seem to last and Zorn grew arrogant with his gifts and betrayed the rest of the survivors.

Now, Amanda has to deal with being under attack by an unknown assassin controlled by Zorn. At the same time, she must begin her training. Amanda is only given two days to train and learn about the warrior classes of the Emaji before taking her own Journey of Discovery to receive her personal gift from Ema. At the very end of her Journey she must jump from a cliff to prove her belief in Ema. On top of all this, the prophecy also names the Emaji man she is supposed to marry and she isn’t even seventeen yet.

Denna M. Davis makes Amanda a very relatable character. Amanda shows her fear and her doubts from the moment she steps through the portal at her grandparent’s house and finds herself in Emaji. Unlike many books where a character is the main focus of a prophecy, Amanda does not jump right into her Destiny and instead takes her time deciding if that is what she really wants to do. She internally struggles with the idea of being this destined hero when she could always just go back to the safety of her home. Staying on Emaji means facing danger and possible death for people she just met.

There are so many things I liked about this book that it is hard to pinpoint what I liked best. I loved how relatable and real Amanda is. I also found the story to be gripping and so detailed that the action never slows down for a second. I did not want to stop reading. Being completely honest what I liked least about the book seems almost trivial to me. I did not really enjoy how every citizen of Emaji is described as having their own specific skin color. I understand how this may be a gift from Ema or possibly a result of the radiation from the war but, I just had a hard time picturing it. Frequently, I noticed I would mentally default back to thinking in the skin tones that are naturally found on Earth.

The target readers for this book are fantasy readers starting at mature middle school age and older. There are a few different times that Amanda hints at the fact that she may have been (or came close to being) raped while at a party, so readers would have to be mature enough to handle that concept. Although, nothing of a sexual nature is actually described with detail at any point in the book. I am fully confident in my decision to give this book a complete 4 out of 4 rating. It is extremely well edited to where I only noticed one error in the entire book. Also, I found myself enjoying this book right from the start. Denna M. Davis portrayed a world different from ours wonderfully. I felt like I was actually there at times and was sad when I finished the book. I can not wait to read the second one. I am hooked and I believe anyone who enjoys fantasy will be as well.
  
The Path of Flames
The Path of Flames
Phil Tucker | 2016 | Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
This book has popped up a number of times as I have strolled through the fantasy section of Amazon's kindle store in the past. However, I was never really taken with the cover (which sadly I do base my TBR list on, in part) as I'm not much of one for elves. However, with the invitation to sample Kindle Unlimited for 60 days I thought I'd try and maximise my trial period and blast through this (now completed) series.
The first in the 5 book series (unless you count Escape from Bythos, a short opener) begins with Asho (the white haired character on the cover, not an elf after all but a Bythian human, at war alongside his lord and the army of "the good" against the armies of "the bad". We gradually start to see the world revealed at a gentle pace and each of the races are at different stages of their ascension to heaven, each step depending on how they lived that life (kind of like a tiered Buddhist reincarnation with eventually getting to heaven after a number of good lives). The Bythians are the lowest of the low and Asho is very lucky to be allowed to squire the Ennoian (read annoyin') Lord Kyferin.
From the result of that battle, further PoV characters are introduced: Ishkra and Kethe (Lord Kyferin's widow and daughter respectively), Audsley the magister and former knight Ser Tiron, as well as the orc-esque kragh Tarkon. All but Tarkon's narratives blend together to give an overall storyline from different perspectives.
The somewhat familiar castle setting is quickly thrown out the window as Lord Kyferin's brother takes over the castle and banishes his widow through a lunar gate (a mystic portal that only opens once a month used to travel great distances) along with her loyal followers into a ruined inhospitable wasteland with demons wandering the moors.
The characters are well defined and develop well through their trials and tribulations. While the plot is somewhat reactionary (there isn't really one main quest set up early on, rather events unfold and the plot is driven from there) this doesn't feel like it evolved that way, everything slots together well.
I have really enjoyed this first episode in the world of the black gate and have carried on with the follow-up, The Black Shriving.
  
Warcraft (2016)
Warcraft (2016)
2016 | Action, Fantasy
Back in 1994, I fondly remember playing Warcraft on my PC as well as the fun of connecting with a friend over a dial up modem for hours of fun. Blizzard’s online matchmaking portal also served as a source of countless chatrooms in the pre-internet days and through the two sequels and add on packs that followed as well as the huge success of World of Warcraft, the name Warcraft came to symbolize quality and fun to millions of fans the world over.

The feature film is directed by Duncan Jones who replaced Sam Raimi in pre-production years ago, and follows the arrival or the Orcs into Azeroth and the battle that erupts as the humans try to stop this invading force. An evil energy source is compelling the actions of a power obsessed Orc and he is obsessed with destroying the humans to find a new home for his people which is no longer inhabitable thanks to said dark magic.

 

There are the usual collection of wizards, warriors, love interest, heroes, and villains that one would expect in a fantasy adventure but there are many elements that simply do not work. From poor casting choices to a story that is weak even by video game standards the movie just does not live up to what one expects form a summer blockbuster especially one with a name associated with quality. It is shocking to me that the studio thought the casting choices were appropriate for the film as there is no star power at all and no chemistry at all between any of the performers. It is almost as if some executives figured since their kids play Warcraft and they know people who play Warcraft, then this will be a huge hit as everyone will flock to it. Yes, but the salad days of the franchise are behind it as World of Warcraft does not have the subscriber bases it once had. Three to Five years ago would have been a great time for the film but for now it is too late and far to lacking. I am sure fans will see it for curiosity sake and it may open well, but I do not see it having much staying power and as what is supposed to be the first film in a planned series, I am not sure that I want to see much more of it which is sad as I am a fan of the games and I liked that the visuals of the film matched much of the quality artwork of the games.

The action scenes for the film are entertaining enough and they do have a good degree of visual appeal but they just do not have any intensity or compulsion to them and with the disjointed plot and sub par acting, it really makes it hard to get caught up in the outcome. One segment was indicating an epic battle was to come and it was resolved in seconds which really invalidated much of the events leading up to it.

 

Sadly the first cinematic offering for the franchise is not going to be the landmark event that the arrival of the previous games have been as it plays out like a big budget fan film with solid special effects but a plodding and stale story, bad acting, and a no-name cast who cannot even decide what accent they are using from scene to scene. I half expected Crow and Tom Servo to pop up in the corner and add their commentary especially during the ridiculous “Moses Scene” which was so indicative of the slapdash nature of the film.

http://sknr.net/2016/06/08/warcraft/