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Strife: Legacy of the Eternals
Strife: Legacy of the Eternals
2014 | Card Game, Fantasy
I cannot tell you how hard it is to organize a game night with the full group. And I probably don’t have to – I’m sure you understand the struggle too. So for those times when only 2 of us are available, it’s always nice to have 2-player only games to play. But sometimes deciding on a game can cause a bit of strife…

War rages across the land as the Eternals (immortal beings) fight each other for dominance over the realm. Calling forth their chosen Champions, battle after battle is fought until one Eternal emerges victorious. Will your Champions aid you on your quest for supremacy, or will you be forced to cede to another Eternal in the end? Choose your Champions wisely, and may your legacy and power reign supreme!

Strife: Legacy of the Eternals is a competitive two-player game of perfect information – each player has an identical hand of 10 cards from which to play. At its core, Strife is like War – players simultaneously reveal their chosen card and the highest number wins that battle. Players earn Victory Points for battles won. But there’s a twist. Each card has a unique ability (Battle Ability) that, when played, can influence the total power of either your or your opponent’s card for the given turn. And that’s not all – each card also has a secondary ability (Legacy Ability) that can be used the turn after it was initially played to also influence the total power for that next turn. Strategy is key! How can you play your cards in a way that both the initial and secondary powers can benefit you? One power is immediate and one is delayed by a turn, so think carefully about how to best combo your cards/powers! Don’t forget, as a game of perfect information you also know exactly what your opponent is working with too! Use your deduction skills to determine which card they might play and figure out how to use your remaining cards to undermine their total power. The game is played over the course of 3 rounds, and the player with the most Victory Points at the end is the winner!

For a game that seems so simple, Strife actually has a steep learning curve. Every card in your hand has a unique Battle Ability AND Legacy Ability that you have to learn to successfully play. You can’t just pick this game up and play if you don’t know the powers and understand how they work. It might be a little easier to learn if there was a player reference guide for all of the powers so you could just look in one place, but there isn’t one. So I’m left flipping through all of my cards trying to find a power that I thought I saw that could maybe combo with a power on a different card. The rule sheet suggests using ONLY Legacy Abilities your first game to get a feel for the flow, which I appreciate. But when you finally add in the Battle Abilities, you have to be paying attention to 2 different powers on 2 different cards each turn and it can be confusing if you don’t fully know all of those powers.

That being said, I think this game would be great if it used ONLY a Battle Ability or ONLY a Legacy Ability. Having both just feels like too much to me. Until you understand all of the abilities, it’s hard to decide on a strategy since you don’t really know how certain powers will work with each other across different cards. I have played this game multiple times, but since I don’t play 2-player only games often, I haven’t had the opportunity to totally learn all of the powers. And if you play with someone that has never played Strife before, it feels a little unfair if YOU know the abilities and how they work while your opponent is totally in the dark. It would be a much easier game to grasp if there was only 1 power on 1 card to consider for each turn.

I got Strife from Travis when he was doing a small purge of his collection, and I can see why he was getting rid of it. It’s a part of my collection, but I can’t guarantee how long it’ll stay there. In theory, it’s a cool game. But in actual execution, it’s just a little too complicated for what I feel it should be. Give Strife a try if you want, but I don’t really think you’re missing much if you don’t. That’s why Purple Phoenix Games gives Strife a 4/12.

https://purplephoenixgames.wordpress.com/2019/03/20/strife-legacy-of-the-eternals-review/
  
Harlan County U.S.A. (1976)
Harlan County U.S.A. (1976)
1976 | Documentary
(0 Ratings)
Movie Favorite

"Barbara Kopple is one of my favorite filmmakers. What I love about her films is that she gains a unique trust from and access to her subjects. That must be a reflection of the filmmaker and the woman herself. She’s a trailblazer, a role model, and a great director. Harlan County USA won an Academy Award, and while Kopple has made other films, this is seminal viewing. Yes, it’s a great documentary about a coal miners’ strike in 1973, but it’s much more than that. It’s a history lesson about coal miners, and we need to honor that, and not forget the men who died taking coal out of this earth. It’s also a portrait of Eastern Kentucky. The rural atmosphere is captured through songs and stories that harken back to our pioneers. At some point, it becomes not just a great documentary but a testimony to the strength of the women of Harlan County, who are the spine of the film. They risked their lives to keep this strike going. And all the while, the camera is capturing it. A grieving mother at her son’s funeral, a wife pulling a gun out of her bra and saying she’s not giving up, an elderly woman leading a group in singing “Bloody Harlan.” They lost sons and husbands, but they never stopped fighting. If we forget their struggle, and the struggle of all the workers who built this country, we are lost. Harlan County USA should be shown more than it is now, that’s for sure. When I interviewed Kopple about this film, I asked her about the effect that filming these people had on her, and she said, “I learned what it was to be brave.” She used her camera to create social change, and by using her camera to film the women of Harlan County, I believe, she gave them courage. That is the power of film."

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