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    Ultimate Shark Simulator

    Ultimate Shark Simulator

    Games and Entertainment

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    Dive into the deep blue sea and rule over the ocean as a real Shark! For the first time ever, choose...

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Amanda (96 KP) rated Paperweight in Books

Jun 12, 2019  
Paperweight
Paperweight
Meg Haston | 2015 | Fiction & Poetry, Young Adult (YA)
6
8.0 (2 Ratings)
Book Rating
Death is not an exact science, which is irritating for those of us who appreciate precision.
While I’ve had my own experiences with purging after eating, or just trying to avoid food at all, not everybody is the same. It’s hard to read something about this, much less watch someone go through what is, to me, torture. I’m not going to lie, I kept getting this book and another book kind of mixed up because the main characters in both books are named Stevie. This wasn’t a terrible book, but I’m left with mixed feelings in the end.

Stephanie ‘Stevie’ is signed in (kind of forced) to a rehab facility by her father. Since she is seventeen, she cannot sign herself out. Stevie, while according to the doctors, is not heavily underweight, she is diagnosed with bulimia nervosa (and this actually pisses her off, and not because it’s not true). She is assigned to Anna, one of the therapists on staff (whom she refers to as Shrink most of the book) and a treatment team of different specialists.

This place is something else. The author stated in her Afterward that this is just pure work of fiction, not from personal experience. Do places like this exist? Does a place that thinks that by helping girls get over eating disorders is to have them do some sort of group where they must pick a food and eat it?

My body is both weapon, wound, predator and prey. I will self-destruct without any help.

While I can see how one group therapy can be helpful but having these girls (yes all girls) where they learn, well some learn, to cook something. Cooking is an art, even if you don’t really know how to, or not good at it, so cooking is good therapy.

I was highly mixed with this book. I saw that some other reviewers either really enjoyed it or really did not.

Stevie is typical. She’s frustrated and angry that she has to be there, and it messes up her ‘plans’ for her brother’s death anniversary. You find out that she was actually planning on killing herself (by starving herself apparently) on the day of his death so she could be with him. Her mother abandoned them and come to find she is PAYING for the rehab place, but she NEVER makes a present appearance, just flash back.

I am not overly fond of Stevie’s therapist, Anna (Shrink to Stevie). To me, she is almost molded like how people make fun of therapists. ‘How are you feeling?’ ‘How does that make you feel?’ ‘How do you feel about that?’ I work with a therapist, so I understand the point is not to be bottled up, but I feel like Anna is more stereotypical, than helpful. She does, eventually, get Stevie to open up about her brother’s death and why she chose not to eat, but even I got frustrated during her sessions.

Stevie has a few roommates in her cottage. I liked Ashley the most, but her life really messed her up and it takes a while for Stevie to really get out of her head and have a friend in Ashley.

I think there is some things you shouldn’t accept. And living sick is one of those things.

I need that on a shirt as well.

The ending left me kind of unsatisfied. Stevie did have some personal growth by talking more about her brother’s death and the toxic relationship she had with a girl named Eden, but the book ended rather oddly. I won’t say how it ended, but to me, I didn’t go into a book hangover, nor did I feel the need to throw my ereader (or in this case my laptop) across the room frustration (no way, this thing was expensive!!).

I’m not sure on the accuracy of this kind of rehab, but to me, it felt a little off. I won’t say this is not a good book to read, but it is highly triggering. There are talks of eating disorders and self harm, so proceed with caution if it peaked your curiosity enough.
  
    Ultimate Lion Simulator

    Ultimate Lion Simulator

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    Jump into a brand new adventure as a ferocious Lion! Brave a dangerous new world to claim your place...

Friday the 13th (2009)
Friday the 13th (2009)
2009 | Horror
7
6.6 (22 Ratings)
Movie Rating
In the 1980’s the so- called slasher film genre was in full swing. When Michael Myers and the “Halloween” franchise became the highest grossing independent film in cinema history, the studios scrambled to get in on the booming genre and unleashed a flood of psycho killers on the viewing public, for the better part of a decade and a half.

Along with the aforementioned Michael Myers, and the later Freddy Krueger from the “Nightmare on Elm Street” series, Jason Voorhees of the “Friday The 13Th” series has become a cultural landmark. He has appeared in over ten movies (eleven if you count “Freddy Vs. Jason”) and unleashed havoc on countless oversexed and loaded teens, as well as those unfortunate enough to cross his path.
While the series, to many fans, become stale and largely self mocking with the Jason-in-space themed “Jason X”, the character rebounded nicely with “Freddy Vs. Jason” and had many fans clamoring for a second match up between the two iconic bad guys.

Eventually the powers-that-be decided to go the remake route, which had proven successful with “Halloween” and “My Bloody Valentine”, and have crafted a new “Friday the 13th” which they hope will re-energize the series.

The film opens with a modern re-telling of what was part of the finale of the original film, and hits the ground running with an impressive opening sequence that has Jason menacing a group of teens camping in the woods. The intense first twenty minutes of the film had the audience at the test screening gasping and cheering as the events set the stage for the body of the film, which revolves around another group of young adults taking a trip into the woods for a scenic getaway.

As the group stops for supplies, they encounter a young man who is looking for his sister who vanished in the area six weeks earlier. Despite little luck in his search, and the insistence by the local police that his sister is not anywhere in the area, he remains undaunted and continues his search.
At the same time, the group of young adults embarks on a frenzy of sex, drinking, drugs, and carefree living in the woods unaware that they are about to gain the attention of Camp Crystal Lake’s most infamous former camper.

As the film unfolds, Jason soon unleashes his customary brutality on the group as well as any townies that come across him, and the film deftly mixes some humor with classic horror mayhem. In the time honored formula, a group of survivors soon finds themselves under siege by Jason and must find a way to survive Jason’s wrath.

While the film lacks much in the way of plot and is loaded with a cast of largely unknowns, the film is a refreshing update to the series, knowing what the fans have come to expect and providing plenty of gore and scares. Since the cast exists to be little more than fodder for Jason, there is little effort devoted to fleshing them out as characters other than to provide excuses for most of the ladies in the film to shed their clothes, and a few of the male cast to establish themselves as comic relief, or the jerk who is destined for something special.

Director Marcus Nispel who has a solid pedigree with the recent “The Texas Chainsaw Massacre”, viral videos of Resident Evil 5, as well as the pending “Alice.” He clearly knows his subject matter and working with Producer Michael Bay and a script from Damian Shannon and Mark Swift (the duo behind “Freddy vs. Jason”), produced a solid by the numbers horror film.

Fans of the series will note clever references to the past films such as Jason’s original mask and will find themselves yelling at the screen over the constant stupidity of the victims as well as the inventive way Jason dispatches his victims. I found myself enjoying the updated Jason because while the movie is faithful to the character, it revitalized him to show a more cunning predator who is not above using traps, bait, and plotting to achieve his means. There was a plot thread in the film that did not really get developed as much as I had hoped, but in the end, the film delivered the goods and sets the stage well for future outings of the machete-wielding Jason.
  
Maneater
Maneater
2019 | Action/Adventure, Role-Playing
Talking Maneater With Bill Munk – Game Director at Tripwire Interactive
Recently I spoke with Bill Munk – Game Director at Tripwire Interactive about their pending game Maneater. I saw the game at E3 and it looks like a promising game indeed.
 
What is the background and setting for the game?
 
Maneater is a single-player, open world, action RPG set in a fictionalized version of the US Gulf Coast. Players take on the role of a baby bull shark torn from its mother’s belly. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu… provided you kill it before it kills you.
How did the idea to play as a Shark come about?
 
The concept for Maneater originally came from Alex Quick, the creator of Depth and director for the original Killing Floor. Tripwire Interactive loved the over-the-top and new approach to the action RPG and open world genres so much, they decided to bring the project in-house, increasing the development staff and budget to bring the team’s concept to life.
How many levels and areas are planned for the game at release?
 
Players should expect a vast variety of environments to explore, including, swamps, beach resorts, sunken ship wrecks, all the way out to the deep blue sea.
What are some of the customizations that will be available and how will players be able to upgrade their character?
 
As players continue to eat and explore, they’ll acquire key nutrients, which can be used to help them evolve. This is where the “RPG” progression systems in Maneater really come into play. Players can choose from a variety of evolutions, that may help with increased biting power, more maneuverability, armor, and more.
What are some of the moves players will be able to do and will new moves unlock later in the game?
 
We really want to make sure the act of swimming and feeding feels satisfying and meaty. During our E3 demo, you saw players knifing along the surface of the water, breaching onto land, barrel rolling and charging shark bounty hunters, and diving deep into the water to gain momentum for large leaps.
What can you tell us about the enemies that players will face in the game?
 
Each region in the game has an Apex Predator. As you battle smaller predators and consume food in each region, the apex will do whatever it takes to protect their food source. Maneater also features a bounty system. As you wreak havoc along the coast, your infamy level will rise. This causes local bounty hunters to search for you while trying to end your feeding frenzy. Depending on your infamy level, the bounty hunters will become more difficult ranging from hunters on small skiffs, all the way up to bringing out the coast guard.
The gameplay we saw at E3 looked like fun but I was curious about how the story will advance and how do you avoid the issue of repetition in the gameplay?
 
Maneater is a “dueling tales of revenge” story featuring Scaly Pete, who we revealed in our newest E3 trailer. Without revealing too much, Scaly Pete is responsible for tearing you from your mother’s belly, and you manage to escape into the open waters of the gulf. That’s where our story begins. Maneater is presented through the lens of a reality TV show called “Shark Hunters vs. Maneaters” that follows the adventures of Scaly Pete as he’s hunting you throughout our world. This also allows us to follow our player shark and give a voice to the actions of the player through the show’s narrator, who is voiced by Chris Parnell.
 
Will the game offer multiplayer or DLC?
 
Right now, we want to focus on making Maneater a fantastic single-player Action RPG experience.
What are some of your favorite moves in the game?
 
Breaching is one of the most satisfying shark moves we’ve been working on. Breaching out of shallow waters to feed on unsuspecting beach goers on land or even on a large shark bounty hunter boat captures the over-the-top fun and ridiculousness we’re aiming for with Maneater. We’re also working really hard on what we call the “whip-shot”, where you can tail whip anything that’s in your mouth, turning objects into weaponized projectiles.
 
 
 
What can you tell us about the music and sound effects in the game?
 
We’ve been working really hard on our dynamic music system, that is constantly adapting to what the player is doing throughout the game. It’s also been an interesting challenge creating sound effects for above the water with boats, explosions and civilians and then creating a whole new set of sound effects for the underwater world, including for the underwater wildlife, underwater sounds of the boats and swimmers and so much more.
Are you planning on being at PAX West with the game?
 
We can’t wait to tell you more about our plans for Maneater at future shows. In the meantime, we’d recommend your readers follow @maneatergame on Twitter for the latest.
  
Mortal Engines (2018)
Mortal Engines (2018)
2018 | Fantasy, Sci-Fi
Take a moment and imagine a world where most of humanity has been wiped off the map and those that remain are forced to survive on the remaining resources of a civilization that has been torn apart. In this new existence, leftover technology is coveted like diamonds and massive predator cities prey on weaker smaller cities to steal whatever meager resources they still possess. This is the world of Mortal Engines, the latest Peter Jackson blockbuster based on the young adult novel of the same name by Philip Reeves.

Mortal Engines takes place roughly a thousand years after the conclusion of the Sixty Minute War that decimated the earth and now civilization has banded into two very distinct groups. There are those in the “Traction Cities”, which are behemoth mobile cities that scour what remains of Europe gobbling up smaller cities to convert them and their resources into fuel that keeps the larger cities moving. Then there is the Anti-Traction League, a group that believes in preserving what little resources remain and living in “Traction-less” cities…a.k.a. cities built on land. London is the main Traction City and it is led by Thaddeus Valentine (Hugo Weaving) and his desire to tear down a great wall that is the only barrier between London and the surplus of resources that he so desperately needs.

After London devours one of the smaller cities, we are introduced to Hester Shaw (Hera Hilmar), whose one goal in life is to kill Thaddeus Valentine, the man who murdered her mother. After her failed assassination attempt on his life, she teams up with historian Tom Natsworthy (Robert Sheehan) to not only survive, but also to prevent Valentine’s plan to recreate the war that took down humanity in the first place. This is a big job for the unlikely duo and on top of everything else, Hester is being hunted by a zombie/terminator hybrid named Shrike who wants nothing more than to kill her.

If it sounds like a lot to follow over the course of the two hours and nine-minute run time, you’d be right. In fact, without a lot of backstory which those who have read the novels will really benefit from, it can be a bit too much to take in. It comes across as a combination of Mad Max and the video game Dishonored, but it is lacking an excellent story to back up all of the post-apocalyptic action. That’s not to say that the story is bad, but it is by far the weakest part of the film and a huge missed opportunity to elevate a pretty good movie to the classic Peter Jackson masterpiece status we usually get from him. Considering the genius of Mr. Jackson this movie could have been so much more.

But now on to the good stuff…

Visually speaking Mortal Engines is a true work of art. Taking the steampunk Victorian era backdrop and adding in large mobile cities crashing through trees and forests gives us visuals that are not only magnificent, but also awe inspiring. I was lucky enough to see Mortal Engines in IMAX and the larger screen only helped to emphasize how truly awesome these large rolling cities are. This is a movie that is meant to be seen on the big screen, and with Mortal Engines, the bigger the better. The sound design matches the visuals in its epic scale, as it is loud and menacing. You can actually feel the rumble of the large treads as they move across the earth, and the crunching of smaller cities as the massive cities devour all that crosses their path. The casting and the acting were another positive as the good characters were ones you wanted to root for and the bad characters you hope would get what’s coming to them. All in all, there is quite a bit to like in this film and if nothing else you are sure to have a good time taking in all of the scenery.

In summary, Mortal Engines is a movie that feels as though it had so much potential but couldn’t quite live up to it. It definitely feels more like a summer blockbuster, full of explosions and action, instead of the deeper holiday releases that we usually get around this time. It’s the kind of movie that you go to see for the sheer spectacle of it all as long as you are willing to overlook any plot or story depth. Unfortunately, this leaves the quandary of whether or not it’s worth the full price of admission (or even more if you are planning to see it in IMAX) and my answer to that is…it depends. If you have any interest in seeing it at all then Mortal Engines is definitely a movie you should see on the big screen. On the other hand, it might be worth it to just wait to see it on pay-per-view or Blu-ray even though it may lose a lot of what makes the movie so much fun in the first place. While the movie could have been better, I have definitely seen worse and if the idea of massive rolling cities and steampunk set pieces are your thing, then Mortal Engines is certainly worth a look.
  
Hamsters vs. Hippos
Hamsters vs. Hippos
2021 | Animals
Deeply consider this question: what is your natural predator? We are the top of the food chain, right? Right? And what we all learned in school is that some animals are herbivores, some are carnivores, and some are omnivores. At least in the Midwest, that’s what we were taught. Now, I don’t remember ever being taught that hippopotamuses (hippopotami?) eat anything other than grass. However, I have been wrong so many times in my life that I am interested to find out why they would snack on fleeing hamsters. Perhaps a board game can help me!

Hamsters vs. Hippos is a press-your-luck tile flipping game where players are cute little hamsterinos escaping the zoo and nearing freedom. However, along the way they must traverse the hippo enclosure. Typically hippos only eat grass, but in this game universe they are attracted to the delectable little rodents and are as hangry as my kids after a day at the playground. The hamster who can collect the most lotus flowers from the hippo lily pads at the end of the game will be the winner and be able to escape the zoo in peace. All other players will be snacked.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, determine the appropriate grid size for the number of players per the rulebook. Shuffle all the lily pad tiles face-down, place them in the grid, then place upon them nine lotus flower tokens. Each player will select their hamsteeple and mat and the game may now begin!
Hamsters vs. Hippos is played over four rounds and each turn players will have two actions they must complete. For the first action, each hamster must move onto the grid to explore a face-down tile, or explore another face-down tile if already on the grid. For the second action the hamster may continue exploring new tiles or be taken off the grid to score their collected lotus flowers. Movement can be orthogonally or diagonally, but every time they move, the hamsters must move to an unexplored tile. Flipping these tiles will reveal empty lily pads, some special actions to be taken, lotus flowers to be collected, or hippos that end the hamster’s round and makes the hamster forfeit their collected lotus flowers this round.


The game continues in this fashion over four rounds where hamsters are moving onto and off the grid, moving around the grid, collecting flowers, and possibly being eaten. At the end of the fourth round players total their lotus flowers they were able to keep and the hamster with the most lotus flowers wins!
Components. This one is easy. This game is a bunch of lily pad tiles, some cardstock player mats, wooden lotus flower tokens, and cute little hamsteeples. The tiles are good quality, the player mats are big and nice, and the hamsteeples are precious. I enjoy the lighthearted art style quite a bit – even the angry-looking hippo tiles. My only issue lies with the lotus flower tokens. They are very thin painted wooden tokens in two colors – pastel pink (worth 1 VP)and slightly darker pastel purple (worth 3 VP). I am not colorblind, but I like to make mention of items I would think are not colorblind friendly. The difference in color is not great enough, even for me of acceptable color differentiation. Another thing about these is they are very thin and delicate. Normally this isn’t an issue for me, but this is clearly a game my children want to play. When they play this with me I am always holding my breath just waiting for them to break a lotus flower. It hasn’t happened yet, but I might see about adding sturdier components to my copy when I play with little ones.

Game play is very very light. This is purely a press-your-luck game of deciding to move to a tile, flipping it over, and hoping for the best. There are a few special action tiles that can help mitigate the luck factor a little, but most of the time it’s a leap before you look scenario. That may turn off a large faction of gamers, but I will be playing this primarily with my children (who are nowhere near the suggested age of 8+). I could have reviewed this under our Kids Table series, but it doesn’t seem to be marketed specifically to children. As a game for adults, this is novelty at best, but for children it’s a decent press-your-luck style game. Purple Phoenix Games gives this one a 4 / 6, but only because it works so well with kids. If I didn’t have children I couldn’t see myself playing it a whole lot at all. Consider this when you look at the amazing cover art and intriguing theme. It’s good for what it is, but will not be for all collections and play groups.
  
Jurassic World: Dominion (2022)
Jurassic World: Dominion (2022)
2022 | Action, Adventure, Sci-Fi
4
6.5 (16 Ratings)
Movie Rating
The Therizinosaurus and Pyroraptor sequences. (2 more)
The final dinosaur battle.
Jeff Goldblum
No chemistry between the cast. (2 more)
Not enough dinosaurs.
Human drama overshadows anything remotely dinosaur related.
You Can't Squeeze Gold From a Dried Up Fossil
Four years after the events of Jurassic World: Fallen Kingdom, dinosaurs now roam free and are a part of everyday life. Claire Dearing (Bryce Dallas Howard) and Owen Grady (Chris Pratt) have been taking care of Maisie Lockwood (Isabella Sermon) while living in a cabin deep within the Sierra Nevada mountains. Biosyn Genetics now utilizes the dinosaurs as a means to try to cure the world’s most devastating diseases.

Maisie’s unique clone DNA is suddenly the world’s only hope for surviving against a swarm of de-extinct giant locusts that is growing in number, spreading from continent to continent, and attacking the source of the world’s food supply. Biosyn kidnaps Maisie along with Beta; the offspring of Blue, the velociraptor Owen trained, who reproduced Beta asexually. Meanwhile, with the help of Dr. Ian Malcolm (Jeff Goldblum), Dr. Ellie Sattler (Laura Dern) recruits Dr. Alan Grant (Sam Neill) to break into Biosyn in an attempt to prove that they are the ones responsible for the giant locusts.

The big drawing point of Jurassic World Dominion is that not only is it the first time Jeff Goldblum, Laura Dern, and Sam Neill have been together in a Jurassic Park film since the original, but you get to see them interact with the main characters of the Jurassic World films. The problem is that it wasn’t worth the wait. The highlight of the Jurassic Park films are the dinosaurs and it seems like Dominion purposely keeps its audience away from what they came to see for the majority of the film. To make matters worse, all of the human interactions fall flat. What little comedic humor the film tries to provide is met with blank stares and there seems to be more time spent talking about relationships between characters, teenager woes, and villainous characters who have suddenly turned a new leaf over actual dinosaur goodness.

Why anyone decided that Owen’s trademark pose of his arm being extended with his palm being the only defense between them and a wild dinosaur mauling them to death is beyond anyone’s comprehension. It’s done so often here and what’s even more frustrating is that it works every time. The film throws in these sappy and melodramatic excursions that simply aren’t worth the hassle. Claire and Owen attempting to be parents is excruciating and the way this film has decided to force Ellie Sattler and Alan Grant into an awkward, romantic fling is more uncomfortable than it is satisfying.

The film does offer a few highlights, but not nearly enough amongst its close to 150-minute runtime. The motorcycle chase in Malta is the film’s most entertaining action sequence and the pyroraptor scene on top of the ice is also incredibly thrilling. The three-way dinosaur battle during the finale of the film is cool, but it feels like it’s been done previously. As the Jurassic Park and Jurassic World films progressed, they seemed to always try to be topping the T. Rex and yet were never really able to.

Dominion includes the Giganotosaurus; an apex predator that is bigger and meaner than the T. Rex. The finale sees the T.Rex battling the Giganotosaurus with the help of a Therizinosaurus. Earlier in the film, the Therizinosaurus and its long, sharp, finger-like appendages provide the only nod to horror and classic monster movies Dominion provides as it stalks Claire in the jungle near the main Biosyn facility.

The film spends a lot of time focusing on human drama that you don’t care about. Claire and Owen bounce around the world as they try to find Maisie. They’re taken to an underground dinosaur fighting ring by Barry Sembène (Omar Sy), who now works for the CIA. They go on a wild goose chase as they trail behind Rainn Delacourt (Scott Haze), the man who kidnapped Maisie, and then Soyona Santos (Dichen Lachman), a dinosaur smuggler that has a direct line to Biosyn.

What’s disappointing is more of the film could have been devoted to Santos and the dinosaur black market since they are two of the most interesting aspects of the film. Dominion tries to make up for it by making pilot Kayla Watts (DeWanda Wise) the most intriguing new character, but her inclusion feels like it’s too little too late.

With Jurassic World Dominion, a Jurassic World film where dinosaurs are now free and interacting with the modern world shouldn’t feel this longwinded or this tiresome. There are a few action sequences that are worthwhile and Jeff Goldblum has a few great one-liners (“You made a promise to a dinosaur?”), but the film is a monumental disappointment overall.

The film has already made over $415 million at the worldwide box office, so the interest in the franchise is still there. But the chemistry between the cast is almost non-existent and it feels like the film is running on fumes as it tries to offer something new from what is otherwise dried up fossil fuel. If the Jurassic Park/Jurassic World franchise is to continue, it desperately needs to go in a refreshing and unseen direction. Now that all of the nostalgia is out of the way, fans deserve a refreshing and unique adventure over what is otherwise a glorified rehash.