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KalJ95 (25 KP) rated the Nintendo Switch version of The Legend of Zelda: Breath of the Wild in Video Games

Dec 28, 2019  
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
2017 | Action/Adventure
Exploration is epic (2 more)
Incredible open-world.
Mechanics and gameplay is Nintendo's greatest achievement.
Narrative is limited. (0 more)
Breath of fresh gaming.
On December 25th 2018, I finally got a Nintendo Switch, after years of hinting to my other half. There was only ever going to be one game to start with; Nintendo's The Legend of Zelda: Breath of the Wild. Within the space of a week, I accounted 85 hours of gameplay and exploration around Hyrule. And I was disappointed with what I had experienced. The experience felt hollow, empty even. The story was bare boned, set amongst cut scenes of Link's memories from 100 years ago. I immediately sold the game and bought Super Smash Bros. Ultimate.

I was a fool.

Zelda: BotW is a mesmerising behemoth of a game, full of so much to discover and encounter through the breathtaking world of Hyrule. My stubbornness through my first playthrough was largely down to wanting a more linear, story based experience, like past Zelda games. What Nintendo crafted is something else entirely. Rather than focus of Link defeating Ganon, and saving Princess Zelda, your focus is to explore this vast open world and traverse its landscapes through whatever means you desire. And that is why this game is so special. The serene music and light melodies that play as you circumnavigate from land to land could often be quite dull and boring with other open world games, but in BotW its absolutely the right move. It gives you time to breath absolutely everything in, and stare in awe of the beautiful world you've inhabited.

The emphasis on going your own way and exploring is simply remarkable. The world is quite literally in your hands. Then comes the 120 separate challenges called Shrines, put in place so you can gain extra Health and Stamina bars as you progress. The puzzle solving is another great addition to a game already jam packed with content. I could mention and write all day long about its weather system, various amounts of enemies which require different approaches to combat, the side missions and extra content in regards to weapons and clothing, the list could quite literally go on, but I will finish this here with a few final observations:

BotW is a stunning achievement, and I am sticking to my gripe that the game is lacking quite significantly with its narrative, but it's a game that was never built around a long linear story. The simplicity that you are Link, and the world is yours just happens to be everything Nintendo needed to create a damn near Masterpiece of gaming.
  
Half a War (Shattered Sea, Book 3)
Half a War (Shattered Sea, Book 3)
Joe Abercrombie | 2016 | Science Fiction/Fantasy
8
9.3 (3 Ratings)
Book Rating
This is the third book of the Shattered Sea trilogy and takes place a couple of years after the previous book, Half the World. The long forecast war between Gettland and the High King commences with the High King's champion, Bright Yilling, invading Throvenland. Princess Skara manages to escape to Gettland where she joins the allies so that she can take her homeland back from the invaders.

Father Yarvi is also determined to strike back, to carry out the oath of vengeance he swore against his father's killers. To do this he must defeat Bright Yilling and his army and then take on the High King himself. But just how far is he prepared to go in order to secure victory?

I actually can't say too much in detail about this book without giving anything away. Much like the previous book, this one seems like a fairly conventional epic fantasy style story for a good half. But then Abercrombie starts to twist the knife as the reader's expectations based on the usual fantasy tropes are knocked down one by one.

Certainly there is much here that is unconventional in many ways and I confess to having a rather mad smile on my face at one point due to the utter craziness of what is going on - but Abercrombie handles it well having laid the groundwork well in advance. It is never clear who is going live and who is going to die, and who is going to win and who is going to lose.

After the first two books, which have quite a lot of conversations and philosophy, this is essentailly one long drawn out battle against various parties in various locations. Some battles are fought with swords and others with words, but both are just as deadly for the loser. The fight scenes are very violent and as expected it's pretty grim and dark at times.

There is plenty of scope left at the end for more stories set in the world of the Shattered Sea and these would be welcome but it also clear that the story of Yarvi and his revenge has been completed.

Not the best of the series, the first half is probably too conventional but the second half turns so much on its head it redeems the book completely.

Rating: Lots of violent battles and deaths, some scatalogical phrases and some non-explict sexual scenes. Young Adult but more at the Adult than Young end of that spectrum
  
If there's anything I like from Forest of a Thousand Lanterns other than the writing and world, it's how delightfully evil Xifeng is.
When I picked up the sequel, Kingdom of the Blazing Phoenix, I just wanted to know how this story will end rather than "I WANT MORE." After all, villains meet one end only in fiction.

I love my characters dark and ruthless sometimes, but Forest of a Thousand Lanterns just didn't hit the mark. The first novel focuses a lot on the journey Xifeng takes to the palace and I found myself frequently drawn away from the slow pacing of the story. That certainly didn't stop me from diving headfirst into Kingdom of the Blazing Phoenix though.

Kingdom of the Blazing Phoenix is much better than the first novel.
The sequel to Dao's debut novel is set 18 years later, told in Princess Jade's perspective. Xifeng is ruling as the evil empress of Feng Lu and Jade has been sent away to grow up in a monastery until she receives a note summoning her back to the palace.

She's not interested in going back to the palace, though, and would much rather stay at the monastery she's called home. But do we really want an evil queen when you have the power and right to overthrow her? Probably not. Like Forest of a Thousand Lanterns, Dao takes readers on a journey as Jade sets off to prove her worth as the heir and take on Xifeng.

Kingdom of the Blazing Phoenix is action-packed and Dao's writing really grows.
The sequel is filled with so many stories, which I think adds to the world and captures the attention of readers. Dao's writing really grows through the stories she tells, and I love seeing how the different versions all tie together in some way in Jade's journey.

Likewise, I can see how some may find the sequel a major disappointment - the quest felt a little too easy for how long Xifeng has her hold as the Empress, and we take some time at the palace before the journey sets off. But it's not as long as nearly half the book in Forest of a Thousand Lanterns. However, I still enjoyed Kingdom of the Blazing Phoenix more, and I'm delighted to see what stories Dao come up with next.

<a href="https://bookwyrmingthoughts.com/kingdom-of-the-blazing-phoenix-by-julie-c-dao/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
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