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Emma @ The Movies (1786 KP) rated Fast & Furious Presents: Hobbs & Shaw (2019) in Movies
Jun 20, 2020
Why is this even prefaced everywhere with Fast & Furious? Apart from a couple of characters and the fact there are cars with a crapload of action they aren't really the same thing.
Hattie Shaw and her MI6 team have secured a virus that could threaten everyone if it gets into the wrong hands. In a surprise attacked by Brixton, an enhanced "bad guy", her entire team is killed and she has to make a quick decision.
As the story of the missing vial gets out handlers call in their top assets to retrieve it. The trouble is that they hate each other and working together isn't something that's going to work. Hobbs goes looking for Hattie on the streets and Shaw heads to her flat, both set some action they weren't expecting to, highlighting just what they're up against.
As an offshoot from the Fast & Furious franchise you expect the action, but Hobbs & Shaw takes a much bigger step towards comedy, which thankfully both Johnson and Statham are good at. Individually they'll get me to see a film, I might wish I hadn't when I come out of it, but you can pretty much guarantee that they'll give you a consistent result when it comes to the acting.
The two of them together are fun and they bounce off each other with impeccable timing, but there might be just a little bit too much insulting back and forth thrown into this one. It's not that it's bad, it's just that when it happens it can occasionally feel too long. It's almost as if they told them to improvise and they'd cut out a whole load of it and then never did. [One of my favourite bits of them together in the film is at the beginning of the trailer above.]
Vanessa Kirby as Shaw's sister Hattie is a bit more sensible than the leading men, that doesn't mean she's any less engaged in the action though. Right from the off they're showing her as tough and no-nonsense which fits in with the family characteristics. You get some great glimpses of the Shaw kids showing shared traits and it's really nice to see that link on the screen. Outside of the action and the family moments she sadly doesn't feel like a very well-formed character, there are several inconsistencies in her that I found to be confusing. You'd think one of those would be the age gap between her and Deckard, but honestly, until I saw some people mention it online I hadn't noticed it... it's a summer blockbuster... who's watching for those sorts of technicalities?!
Our bad guy Brixton, portrayed by Idris Elba is... yummy. I don't feel like there's much to say about Brixton, he kicks ass, he's got great tech and there's a good history with Shaw... but... he didn't really feel like a bad guy. Eteon certainly felt like an evil empire, but Brixton is just a minion in the grand scheme of things. I have my theories about Eteon, but that would mean major spoilers I'm afraid. I imagine we'll see more of them in the next one.
We get another wonderful pop up from Helen Mirren. Yeeeeeess, Queen! She's brilliant as always. There are a few cameos, and I'm impressed they managed to keep them secret. It was a fun discovery and definitely added to the humour of the whole thing, had you taken them out of the mix then you would have been left a much more "sensible" action film, but they went with it and it was certainly entertaining.
Obviously there's a lot of action, in a lot of different scenes. As ridiculous as it is, I did like the London chase that happens shortly after the jog down the building that you see in the trailer. It includes some good jaw-dropping moments and ends with a particularly satisfying moment. As fun as this sequence was, it does include the most dubious bit of CGI in the whole film... watch for that bike.
My other favourite scene is the finale, the whole thing is kind of long but specifically I'm thinking about Hobbs, Shaw and Brixton facing off. Even before going into the film you know exactly what needs to happen to get to the resolution, so when they get to that point you're sat going "about time!" As the storm sets in we get an amazing sequence with slow-mo of the three of them fighting in the rain. It was immense... some may say daft, but that's totally why I turned up for it. There's also some great glitching of Brixton's tech that I thought worked really well with everything. My only issue is that there's one moment where Jason Statham appears to genuinely smile and it feels completely out of character.
There are some things I want to mention before I finish.
- There feels like a lot of product placement happening throughout, including for things that aren't even real products.
- You do not... I repeat... DO NOT drive by a Greggs without stopping for a chicken bake.
Let's face it, if you even remotely enjoy action and comedy together then you're going to be enjoying this movie. You don't need to switch your brain on to watch this, it's just pure entertainment.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/08/hobbs-shaw-movie-review.html
Hattie Shaw and her MI6 team have secured a virus that could threaten everyone if it gets into the wrong hands. In a surprise attacked by Brixton, an enhanced "bad guy", her entire team is killed and she has to make a quick decision.
As the story of the missing vial gets out handlers call in their top assets to retrieve it. The trouble is that they hate each other and working together isn't something that's going to work. Hobbs goes looking for Hattie on the streets and Shaw heads to her flat, both set some action they weren't expecting to, highlighting just what they're up against.
As an offshoot from the Fast & Furious franchise you expect the action, but Hobbs & Shaw takes a much bigger step towards comedy, which thankfully both Johnson and Statham are good at. Individually they'll get me to see a film, I might wish I hadn't when I come out of it, but you can pretty much guarantee that they'll give you a consistent result when it comes to the acting.
The two of them together are fun and they bounce off each other with impeccable timing, but there might be just a little bit too much insulting back and forth thrown into this one. It's not that it's bad, it's just that when it happens it can occasionally feel too long. It's almost as if they told them to improvise and they'd cut out a whole load of it and then never did. [One of my favourite bits of them together in the film is at the beginning of the trailer above.]
Vanessa Kirby as Shaw's sister Hattie is a bit more sensible than the leading men, that doesn't mean she's any less engaged in the action though. Right from the off they're showing her as tough and no-nonsense which fits in with the family characteristics. You get some great glimpses of the Shaw kids showing shared traits and it's really nice to see that link on the screen. Outside of the action and the family moments she sadly doesn't feel like a very well-formed character, there are several inconsistencies in her that I found to be confusing. You'd think one of those would be the age gap between her and Deckard, but honestly, until I saw some people mention it online I hadn't noticed it... it's a summer blockbuster... who's watching for those sorts of technicalities?!
Our bad guy Brixton, portrayed by Idris Elba is... yummy. I don't feel like there's much to say about Brixton, he kicks ass, he's got great tech and there's a good history with Shaw... but... he didn't really feel like a bad guy. Eteon certainly felt like an evil empire, but Brixton is just a minion in the grand scheme of things. I have my theories about Eteon, but that would mean major spoilers I'm afraid. I imagine we'll see more of them in the next one.
We get another wonderful pop up from Helen Mirren. Yeeeeeess, Queen! She's brilliant as always. There are a few cameos, and I'm impressed they managed to keep them secret. It was a fun discovery and definitely added to the humour of the whole thing, had you taken them out of the mix then you would have been left a much more "sensible" action film, but they went with it and it was certainly entertaining.
Obviously there's a lot of action, in a lot of different scenes. As ridiculous as it is, I did like the London chase that happens shortly after the jog down the building that you see in the trailer. It includes some good jaw-dropping moments and ends with a particularly satisfying moment. As fun as this sequence was, it does include the most dubious bit of CGI in the whole film... watch for that bike.
My other favourite scene is the finale, the whole thing is kind of long but specifically I'm thinking about Hobbs, Shaw and Brixton facing off. Even before going into the film you know exactly what needs to happen to get to the resolution, so when they get to that point you're sat going "about time!" As the storm sets in we get an amazing sequence with slow-mo of the three of them fighting in the rain. It was immense... some may say daft, but that's totally why I turned up for it. There's also some great glitching of Brixton's tech that I thought worked really well with everything. My only issue is that there's one moment where Jason Statham appears to genuinely smile and it feels completely out of character.
There are some things I want to mention before I finish.
- There feels like a lot of product placement happening throughout, including for things that aren't even real products.
- You do not... I repeat... DO NOT drive by a Greggs without stopping for a chicken bake.
Let's face it, if you even remotely enjoy action and comedy together then you're going to be enjoying this movie. You don't need to switch your brain on to watch this, it's just pure entertainment.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/08/hobbs-shaw-movie-review.html

Charlie Cobra Reviews (1840 KP) rated Hellboy (2019) in Movies
Jul 7, 2020
Entertaining Hell Yes, Great Hell No
Hellboy is a 2019 supernatural superhero movie based on the Dark Horse Comics character created by Mike Mignola. It is the third film in the franchise and is also a reboot of the series. It is directed by Neil Marshall with screenplay by Andrew Cosby and distributed by Lionsgate. The film stars David Harbour, Millar Jovovich, Ian McShane and Daniel Dae Kim.
In the Dark Ages, Nimue, the Blood Queen, nearly destroyed humanity with a deadly plague. Immortal, she was only defeated by King Arthur with the help of Merlin and the magical blade Excalibur. She was beheaded, dismembered, and her remains scattered over Europe. In present day Tijuana, Hellboy (David Harbour), searches for a missing B.P.R.D. agent, Ruiz. Hellboy discovers Ruiz has been turned into a vampire and while trying to reason with him, Hellboy is forced into a confrontation which ultimately leads to the death of the agent. Meanwhile a mysterious person speaks with Baba Yaga, a witch-like creature, seeking revenge on Hellboy, and is told to locate the remains of Nimue and resurrect her.
This has been a really hard movie for me to review. I genuinely enjoyed it while watching it in theaters. That being said, this movie is a train wreck and I can't recommend for people to spend money to see it unless you wait for it to be at the dollar movies or Redbox. There were just so many things that I guess I was blind to while watching it, that i just shrugged off or didn't pay much attention to. Like all my reviews this will be as spoiler free as possible but i have to acknowledge major flaws that other critics and reviewers brought up. And there were a lot, I mean right now the critics are tearing this movie a new one. First, I thought David Harbour did as good a job as anyone could do replacing Ron Pearlman as Hellboy in this film. But replacing such a beloved and likeable character with a funny and charismatic personality which Pearlman made his own, he had his work cut out for him. I don't think he's ever acted with all the makeup and prosthetics and it showed because I don't think he was as expressive as he could have been. Plus this movie was also made with a different director and not Guillermo Del Toro, so it was already going to have a way different feel to it. To me though, those weren't the things that contributed the most to the failure of this movie, it's more of the other things I'm still getting to. This was a reboot of the series and they decided to go with a different group of supporting characters, and to also make the plot or story more closely related or similar to the comics (the source material). Now usually sticking with what the comics have for the story is always better than changing it in my opinion but it seems for this film that they chose to incorporate several different storylines and characters and felt like it was too much crammed into too little. Also this movie was all over the place, story wise and literally. It seemed the characters kept having to travel unnecessarily. It felt like the supporting characters were just thrown into the story and it didn't bother to introduce them to the audience correctly. Everyone just got a flashback and or had themselves or their origin "expositioned" into the movie. I liked a lot of the character designs and thought a lot of the CGI was well done, in places, however it seems like they had different animators or studios work on different scenes or characters and some of it was horrible. The dialogue was really bad too. There were a lot of jokes and one liners that just fell flat and nobody laughed, plus like i said way too much exposition. There was a character who wears a headdress that was so big it looked ridiculous, which I wonder if it was done on purpose. And there was a character whose clothes tear when they transform and they automatically have pants when they transform back, which makes no sense. The plot too was not very sound and full of plot holes and things that didn't make sense, were just added in, or were part of scenes that got cut along the way. It hurts me to give this movie a score so low but I give this movie a 5/10.
Now I'm not saying don't watch it. I just can't recommend you drop as much cash as you usually do to see it in theaters. I personally still really enjoyed it and was genuinely entertained. It was awesome to see the blood and gore in a darker Hellboy movie and the action was great even if the CGI always wasn't. The music even if it didn't fit the tone or every scene was great. If your expecting the Hellboy from the Guillermo Del Toro films you might just hate this movie. But if you're just looking for "Big Red" to beat up on some baddies then I think you might get a kick out of this movie. Hey, some critics are saying that it's so bad it's good.
In the Dark Ages, Nimue, the Blood Queen, nearly destroyed humanity with a deadly plague. Immortal, she was only defeated by King Arthur with the help of Merlin and the magical blade Excalibur. She was beheaded, dismembered, and her remains scattered over Europe. In present day Tijuana, Hellboy (David Harbour), searches for a missing B.P.R.D. agent, Ruiz. Hellboy discovers Ruiz has been turned into a vampire and while trying to reason with him, Hellboy is forced into a confrontation which ultimately leads to the death of the agent. Meanwhile a mysterious person speaks with Baba Yaga, a witch-like creature, seeking revenge on Hellboy, and is told to locate the remains of Nimue and resurrect her.
This has been a really hard movie for me to review. I genuinely enjoyed it while watching it in theaters. That being said, this movie is a train wreck and I can't recommend for people to spend money to see it unless you wait for it to be at the dollar movies or Redbox. There were just so many things that I guess I was blind to while watching it, that i just shrugged off or didn't pay much attention to. Like all my reviews this will be as spoiler free as possible but i have to acknowledge major flaws that other critics and reviewers brought up. And there were a lot, I mean right now the critics are tearing this movie a new one. First, I thought David Harbour did as good a job as anyone could do replacing Ron Pearlman as Hellboy in this film. But replacing such a beloved and likeable character with a funny and charismatic personality which Pearlman made his own, he had his work cut out for him. I don't think he's ever acted with all the makeup and prosthetics and it showed because I don't think he was as expressive as he could have been. Plus this movie was also made with a different director and not Guillermo Del Toro, so it was already going to have a way different feel to it. To me though, those weren't the things that contributed the most to the failure of this movie, it's more of the other things I'm still getting to. This was a reboot of the series and they decided to go with a different group of supporting characters, and to also make the plot or story more closely related or similar to the comics (the source material). Now usually sticking with what the comics have for the story is always better than changing it in my opinion but it seems for this film that they chose to incorporate several different storylines and characters and felt like it was too much crammed into too little. Also this movie was all over the place, story wise and literally. It seemed the characters kept having to travel unnecessarily. It felt like the supporting characters were just thrown into the story and it didn't bother to introduce them to the audience correctly. Everyone just got a flashback and or had themselves or their origin "expositioned" into the movie. I liked a lot of the character designs and thought a lot of the CGI was well done, in places, however it seems like they had different animators or studios work on different scenes or characters and some of it was horrible. The dialogue was really bad too. There were a lot of jokes and one liners that just fell flat and nobody laughed, plus like i said way too much exposition. There was a character who wears a headdress that was so big it looked ridiculous, which I wonder if it was done on purpose. And there was a character whose clothes tear when they transform and they automatically have pants when they transform back, which makes no sense. The plot too was not very sound and full of plot holes and things that didn't make sense, were just added in, or were part of scenes that got cut along the way. It hurts me to give this movie a score so low but I give this movie a 5/10.
Now I'm not saying don't watch it. I just can't recommend you drop as much cash as you usually do to see it in theaters. I personally still really enjoyed it and was genuinely entertained. It was awesome to see the blood and gore in a darker Hellboy movie and the action was great even if the CGI always wasn't. The music even if it didn't fit the tone or every scene was great. If your expecting the Hellboy from the Guillermo Del Toro films you might just hate this movie. But if you're just looking for "Big Red" to beat up on some baddies then I think you might get a kick out of this movie. Hey, some critics are saying that it's so bad it's good.

Hadley (567 KP) rated Gods Go Begging in Books
May 8, 2021
Amazing writing (2 more)
Great storytelling
Good characters
Not many books can visit the Vietnam war so gracefully, especially fictional books that aren't political thrillers. Of course, there's a reason for that, other than drug use and the orders to kill innocent civilians, it was a war that drove soldiers to madness, but this is only the tip of the iceberg in Alfredo Vea's third novel Gods Go Begging.
Mai and Persephone are as close as sisters, one was born in America, and the other was born in Vietnam; the two met because their husbands had fought in the Vietnam war, but had never returned, sealing an unbreakable bond between the two women. While the two spent most of their time cooking together, they decided to open up a luncheonette, and share their love of food with the city - - - until one night, when two young men showed up to smash their dreams by murdering both of them in cold blood. Little did the defense attorney for one of the young men, Jesse Pasadoble, know that these women would not only leave a scar on him, but they would also cause memories from a hill in Vietnam to haunt him all over again.
While Pasadoble is working the two women's murder case, he's also working another heart-wrenching case involving a white supremacist who has possibly molested and raped his own niece. Pasadoble tries his best to distance himself from the case, especially because he has to defend the man in question, but sometimes he lets his temper get the best of him. Pasadoble comes face-to-face with his client in an angry stare-off. After putting up with racial statements from the client, Pasadoble puts him in his place. The client may be a big man who can frighten most people, but Pasadoble pacifies him with his own anger, threatening to kick his ass in front of everyone that is in the jail setting the tone of what type of person Pasadoble can be for the reader.
The readers get flashbacks of Pasadoble's time in the Vietnam war, specifically one fight that happened on a hill near the Loatian border. These flashbacks happen suddenly throughout the book, but I personally believe that they are so important to understanding the world in which Vea has created in the novel because, near the end of the book, these flashbacks make everything come full circle. One of these flashbacks introduces an important character who is the Padre in Pasadoble's platoon - - - during such flashback, the Padre has devastating things happen around him that begin to make him question his faith in God.
Although the flashbacks happen here and there, the story easily continues on with Pasadoble's double homicide case getting more complicated by the page when the second of the two suspects is suddenly found dead on a hill that the locals call 'Tourette's Hill.' One such local that lived near the hill is one of the victims' mothers, Mrs. Harp, who is a very odd character: she's an aging beauty queen whose home is covered in photographs of only her, and none of her deceased son, and even while Pasadoble questions her about her son, she seems to get lost in a reverie of what her life was like before the son existed.
Pasadoble is the key character in this story; without him, connections would not have been made and characters would not have mattered. Pasadoble, a man who has a way with words, such as speaking with an ex-girlfriend about a 'hill' : "Carolina, think about the stratifications of an open hillside, a place where earth has given way and time itself is left exposed, layer upon layer - - - silica, clay, diatoms, and ash. Down here at this level is the time of the swelling sea; here, the time of the desert when hot, rising air would have haunted our eyes; here is a jagged karst, a time when the world shook an abrasion into its own skin; and here are the fossil dead, here you will find love and war in the same shamble of strewn bone. Here and there, where the world has shifted and cracked open, one era will touch another. And once upon the rarest time, human hands and eyes from the distant past can seek out and find... search for and contact... hands and eyes of the present time... our time. " Pasadoble reveals that everyone has a 'hill' that they constantly battle, his just happens to be the one where he lost brothers on in Vietnam.
I can't go much further into the story without giving away some of the great details that made up this book, but I can say I was blown away by this story. This is by far one of the best crime fiction books I have ever read; this is one of those crazy good books that you have never heard of that will change how you view things after you read it. Vea is one of the few authors that exist today that can make a story read like poetry. I highly recommend this novel to people who like crime fiction.
Mai and Persephone are as close as sisters, one was born in America, and the other was born in Vietnam; the two met because their husbands had fought in the Vietnam war, but had never returned, sealing an unbreakable bond between the two women. While the two spent most of their time cooking together, they decided to open up a luncheonette, and share their love of food with the city - - - until one night, when two young men showed up to smash their dreams by murdering both of them in cold blood. Little did the defense attorney for one of the young men, Jesse Pasadoble, know that these women would not only leave a scar on him, but they would also cause memories from a hill in Vietnam to haunt him all over again.
While Pasadoble is working the two women's murder case, he's also working another heart-wrenching case involving a white supremacist who has possibly molested and raped his own niece. Pasadoble tries his best to distance himself from the case, especially because he has to defend the man in question, but sometimes he lets his temper get the best of him. Pasadoble comes face-to-face with his client in an angry stare-off. After putting up with racial statements from the client, Pasadoble puts him in his place. The client may be a big man who can frighten most people, but Pasadoble pacifies him with his own anger, threatening to kick his ass in front of everyone that is in the jail setting the tone of what type of person Pasadoble can be for the reader.
The readers get flashbacks of Pasadoble's time in the Vietnam war, specifically one fight that happened on a hill near the Loatian border. These flashbacks happen suddenly throughout the book, but I personally believe that they are so important to understanding the world in which Vea has created in the novel because, near the end of the book, these flashbacks make everything come full circle. One of these flashbacks introduces an important character who is the Padre in Pasadoble's platoon - - - during such flashback, the Padre has devastating things happen around him that begin to make him question his faith in God.
Although the flashbacks happen here and there, the story easily continues on with Pasadoble's double homicide case getting more complicated by the page when the second of the two suspects is suddenly found dead on a hill that the locals call 'Tourette's Hill.' One such local that lived near the hill is one of the victims' mothers, Mrs. Harp, who is a very odd character: she's an aging beauty queen whose home is covered in photographs of only her, and none of her deceased son, and even while Pasadoble questions her about her son, she seems to get lost in a reverie of what her life was like before the son existed.
Pasadoble is the key character in this story; without him, connections would not have been made and characters would not have mattered. Pasadoble, a man who has a way with words, such as speaking with an ex-girlfriend about a 'hill' : "Carolina, think about the stratifications of an open hillside, a place where earth has given way and time itself is left exposed, layer upon layer - - - silica, clay, diatoms, and ash. Down here at this level is the time of the swelling sea; here, the time of the desert when hot, rising air would have haunted our eyes; here is a jagged karst, a time when the world shook an abrasion into its own skin; and here are the fossil dead, here you will find love and war in the same shamble of strewn bone. Here and there, where the world has shifted and cracked open, one era will touch another. And once upon the rarest time, human hands and eyes from the distant past can seek out and find... search for and contact... hands and eyes of the present time... our time. " Pasadoble reveals that everyone has a 'hill' that they constantly battle, his just happens to be the one where he lost brothers on in Vietnam.
I can't go much further into the story without giving away some of the great details that made up this book, but I can say I was blown away by this story. This is by far one of the best crime fiction books I have ever read; this is one of those crazy good books that you have never heard of that will change how you view things after you read it. Vea is one of the few authors that exist today that can make a story read like poetry. I highly recommend this novel to people who like crime fiction.

Bob Mann (459 KP) rated Bohemian Rhapsody (2018) in Movies
Sep 28, 2021
“Fame and fortune and everything that goes with it”.
Sometimes a trailer generates a bit of a buzz of excitement with a cinema audience and the first showings of the trailer for “Bohemian Rhapsody” was a case in point. But would the film live up to the potential?
The Plot
Farrokh Bulsara (Rami Malek), born in Zanzibar to Indian parents, is a shy boy with a dramatic singing voice. At a concert he meets Mary (Lucy Boynton) who becomes the “love of his life”. When a space for a lead singer becomes available in a college band, Farrokh leaps at the chance and onstage becomes an exuberant extrovert. The band, of course, changes its name to Queen and with Farrokh assuming the name of Freddie Mercury they are set for global success. But Freddie is a complex character, and the demands and temptations of global super-stardom take a terrible toll.
The Review
Wow! What a great film on so many different levels. As a biopic of Mercury and a history of one of the greatest ever rock bands, the film is highly entertaining. But I wasn’t prepared for how emotional I would find it. Mercury’s life is befitting of a Shakespearian tragedy: an estrangement from his ‘conservative’ father (Ace Bhatti); a public extravert, but privately an insecure and needy bi-sexual, constantly searching for his perch in life; a meteoric rise and an equally spectacular and historic fall.
Do you remember where you were (if anywhere!) during the historic Live Aid concert at Wembley in July 1985? My eagle-minded wife had to remind me that we were travelling to Hampshire to house hunt because of my graduate job offer from IBM Hursley Park. My 3 month old daughter was rolling around, unstrapped, in a carry cot on the back seat: different times; different rules! Why this is relevant is that the film culminates in a recreation of the band’s spectacular 20 minute set for 1985’s Live Aid concert at Wembley. It’s a spectacular piece of cinema and one that – for me – puts the much hyped concert scenes from “A Star is Born” back in its box. Aside from a few niggles (the sound engineers in the booth were, if I’m not mistaken, all the size of Hagrid!) it’s a spectacular piece of CGI work.
It’s also worth remembering that whilst today’s massive stadium concerts from the likes of Adele and Coldplay are commonplace, back in the UK of 1985 most of the bands played in more traditional theatre venues: this really was an historic event on so many levels.
If I’m being critical, there are a few bits of the movie that are a tad tacky and twee. A whizz around the world of tour locations is composed of some pretty ropy animations that didn’t work for me. And a few of the ‘creations’ of classic songs – particularly “Another One Bites the Dust” – are a bit forced. Countering that though, the “Bohemian Rhapsody” is mesmerising.
The Turns
I’ll just put it right out there, Rami Malek is just sensational as Mercury! I first called out Malek as someone to watch in “Need For Speed“, but since then he’s gone on to major fame in the TV series “Mr Robot”. Here he is a force of nature on the screen and you literally can’t take your eyes off him. Every nuance of Mercury’s tortured soul is up there. I would love to see the performance recognized in the Awards season, with the showreel clip being a brilliant standoff in the rain with Paul Prenter (“Downton’s” Allen Leech).
The rest of the band – Ben Hardy as drummer Roger Taylor; Gwilym Lee as lead guitar Brian May; and Joseph Mazzello (yes, young Tim from “Jurassic Park”!) as bass guitarist John Deacon – all work well together, with Lee looking more like Brian May than Brian May!
Lucy Boynton, so great in “Sing Street“, gets a meaty dramatic role to sink her teeth into, and the ever-reliable Tom Hollander is great as the band’s legal rep/manager Jim “Miami” Beech: his ‘knowing looks’ near the end of the film are brilliantly done.
The surprise piece of casting though was the very welcome return of Mike Myers as the exec Ray Foster: only seen spasmodically on screen since 2009’s “Inglorious Basterds”. It’s a role that reminded me of Tom Cruise‘s turn in “Tropic Thunder”! But it’s well done. After making “Bohemian Rhapsody” famous again in “Wayne’s World”, how could he have refused? I say “Welcome back Mr Myers”: you’ve been missed.
And a final shout out to Paul Jones, my son-in-law’s brother, who gets a full screen appearance in the crowd, arms outstretched, during the “Fat Bottomed Girls” set! (I must admit, I missed it, so will have to go and see it again!)
Final Thoughts
This is a film that grabs you and propels you through the story at a fast lick. It’s a surprisingly moving story, with a well-known and tragic finale. It’s not a perfect film, but it is up there wih the year’s best as a high-energy cinema experience.
The Plot
Farrokh Bulsara (Rami Malek), born in Zanzibar to Indian parents, is a shy boy with a dramatic singing voice. At a concert he meets Mary (Lucy Boynton) who becomes the “love of his life”. When a space for a lead singer becomes available in a college band, Farrokh leaps at the chance and onstage becomes an exuberant extrovert. The band, of course, changes its name to Queen and with Farrokh assuming the name of Freddie Mercury they are set for global success. But Freddie is a complex character, and the demands and temptations of global super-stardom take a terrible toll.
The Review
Wow! What a great film on so many different levels. As a biopic of Mercury and a history of one of the greatest ever rock bands, the film is highly entertaining. But I wasn’t prepared for how emotional I would find it. Mercury’s life is befitting of a Shakespearian tragedy: an estrangement from his ‘conservative’ father (Ace Bhatti); a public extravert, but privately an insecure and needy bi-sexual, constantly searching for his perch in life; a meteoric rise and an equally spectacular and historic fall.
Do you remember where you were (if anywhere!) during the historic Live Aid concert at Wembley in July 1985? My eagle-minded wife had to remind me that we were travelling to Hampshire to house hunt because of my graduate job offer from IBM Hursley Park. My 3 month old daughter was rolling around, unstrapped, in a carry cot on the back seat: different times; different rules! Why this is relevant is that the film culminates in a recreation of the band’s spectacular 20 minute set for 1985’s Live Aid concert at Wembley. It’s a spectacular piece of cinema and one that – for me – puts the much hyped concert scenes from “A Star is Born” back in its box. Aside from a few niggles (the sound engineers in the booth were, if I’m not mistaken, all the size of Hagrid!) it’s a spectacular piece of CGI work.
It’s also worth remembering that whilst today’s massive stadium concerts from the likes of Adele and Coldplay are commonplace, back in the UK of 1985 most of the bands played in more traditional theatre venues: this really was an historic event on so many levels.
If I’m being critical, there are a few bits of the movie that are a tad tacky and twee. A whizz around the world of tour locations is composed of some pretty ropy animations that didn’t work for me. And a few of the ‘creations’ of classic songs – particularly “Another One Bites the Dust” – are a bit forced. Countering that though, the “Bohemian Rhapsody” is mesmerising.
The Turns
I’ll just put it right out there, Rami Malek is just sensational as Mercury! I first called out Malek as someone to watch in “Need For Speed“, but since then he’s gone on to major fame in the TV series “Mr Robot”. Here he is a force of nature on the screen and you literally can’t take your eyes off him. Every nuance of Mercury’s tortured soul is up there. I would love to see the performance recognized in the Awards season, with the showreel clip being a brilliant standoff in the rain with Paul Prenter (“Downton’s” Allen Leech).
The rest of the band – Ben Hardy as drummer Roger Taylor; Gwilym Lee as lead guitar Brian May; and Joseph Mazzello (yes, young Tim from “Jurassic Park”!) as bass guitarist John Deacon – all work well together, with Lee looking more like Brian May than Brian May!
Lucy Boynton, so great in “Sing Street“, gets a meaty dramatic role to sink her teeth into, and the ever-reliable Tom Hollander is great as the band’s legal rep/manager Jim “Miami” Beech: his ‘knowing looks’ near the end of the film are brilliantly done.
The surprise piece of casting though was the very welcome return of Mike Myers as the exec Ray Foster: only seen spasmodically on screen since 2009’s “Inglorious Basterds”. It’s a role that reminded me of Tom Cruise‘s turn in “Tropic Thunder”! But it’s well done. After making “Bohemian Rhapsody” famous again in “Wayne’s World”, how could he have refused? I say “Welcome back Mr Myers”: you’ve been missed.
And a final shout out to Paul Jones, my son-in-law’s brother, who gets a full screen appearance in the crowd, arms outstretched, during the “Fat Bottomed Girls” set! (I must admit, I missed it, so will have to go and see it again!)
Final Thoughts
This is a film that grabs you and propels you through the story at a fast lick. It’s a surprisingly moving story, with a well-known and tragic finale. It’s not a perfect film, but it is up there wih the year’s best as a high-energy cinema experience.

Mothergamer (1568 KP) rated the PC version of Fallout 4 in Video Games
Apr 3, 2019
I just finished my first play through of Fallout 4 on the PS4 and my overall impression is that it was amazing. I truly had fun playing it especially when I got to run around in power armor. We'll get to all that in a minute. First you start with the usual creation of your character. You can play as male or female. I chose female and let's just say the hairstyle choices were interesting. Again I ask, why were there several types of bald? At least there were some long hair choices, but I went for a fancy updo. There are a lot of choices for the face also and you can add scarring if you want or different facial features.
Once that was done, I started the story and the world seems like it's a nice place, you even get a cheerful talking robot by the name of Codsworth out of it. Then the Vault-Tec rep shows up at your door informing you that you and your family are approved for entry into Vault 111. A few minutes later a news report warns of a nuclear attack forcing you and your family to rush to the vault and as you're waiting to go in a nuclear bomb detonates in the distance causing even more panic. The platform you're on then lowers everyone into the vault and everyone is put into cryosleep. Years later, events cause you to be awakened and then your adventure in Fallout 4 begins.
Entering Vault 111
Things are not as your sole survivor remembers in their little town. Signs of war, desolation, and destruction are everywhere. You do run into your old pal Codsworth and he becomes your first companion. This also gives you a tutorial on the game controls and the crafting aspect of it i.e. rebuilding settlements. The controls are fairly easy to manage and you can go back and forth easily. Of course the big thing is to loot everything everywhere you go because salvaging things like metal and copper are important to building many things such as water pumps that give you purified water or radio beacons for recruiting settlers.
The old homestead isn't what it used to be.
After the tutorial is out of the way, you're instructed to head to Diamond City as part of the main story quest. Of course, you can explore other areas as you go which leads you to new characters and companions one of the first after Codsworth being your canine companion Dogmeat. There are 12 companions in all to find in Fallout 4 as you progress in your adventure. There are also 4 different factions that you can join and do a ton of quests for, but bear in mind that as part of the main story you are going to have to pick one and this affects your relationship with the remaining factions.
Just a sole survivor and their dog.
There's a lot to do in Fallout 4 with the various faction quests and radiant quests. There are also side quests from various cities and settlements which can keep you busy while doing the main story quest. Factor in the quests that you can do for your companions and there's at least 100 hours of game play or more. There are a ton of dangers while exploring the world of Fallout 4 like Queen Deathclaws, Super Mutants, and Raiders just to name a few. The SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck) system is here too and it's quite streamlined in the way your abilities are managed and each skill requires a higher rank to unlock as you progress via the perks chart.
Taking out some raiders.
The power armor was a great plus for me because it's like running around in a tank and kicking lots of ass and it was awesome! And while I liked the first power armor set I found, the best one to me was the X-01 power armor I found while doing a quest and it was a complete set too. This thing could stand up to all kinds of things even suicider Super Mutants. Walking away from explosions virtually untouched in the X-01 power armor was all kinds of amazing.
One of the first power armors I found.
Behold! The X-01 power armor in all its glory!
There are glitches of course, but not a lot. I only experienced a couple. One was with being stuck in the elevator in one building and the only fix was to reload my last save and start over. There was another one where I was floating above the ground and the game froze completely. Again, reloading my last save seemed to do the trick. Another thing that bothered me was all the radiant quests mainly from The Minutemen leader Preston Garvey because after a while they become tedious especially with the kidnapping ones when it seemed like the same NPC settler got kidnapped three times. I started to think that perhaps they were getting kidnapped on purpose just to screw with me. I also wish there had been a way for the factions to work together against the scary villain instead of forcing you to pick one and depending on your actions, the other factions would become your enemies. I wish there had been a varied path with some options instead of you had to be on this set path and there's no other way around it.
That being said, I enjoyed Fallout 4 a great deal. There's lots to see and do, tons of things to build, and plenty of adventure to be had. It's worth checking out and definitely worth having in your gaming collection.
Once that was done, I started the story and the world seems like it's a nice place, you even get a cheerful talking robot by the name of Codsworth out of it. Then the Vault-Tec rep shows up at your door informing you that you and your family are approved for entry into Vault 111. A few minutes later a news report warns of a nuclear attack forcing you and your family to rush to the vault and as you're waiting to go in a nuclear bomb detonates in the distance causing even more panic. The platform you're on then lowers everyone into the vault and everyone is put into cryosleep. Years later, events cause you to be awakened and then your adventure in Fallout 4 begins.
Entering Vault 111
Things are not as your sole survivor remembers in their little town. Signs of war, desolation, and destruction are everywhere. You do run into your old pal Codsworth and he becomes your first companion. This also gives you a tutorial on the game controls and the crafting aspect of it i.e. rebuilding settlements. The controls are fairly easy to manage and you can go back and forth easily. Of course the big thing is to loot everything everywhere you go because salvaging things like metal and copper are important to building many things such as water pumps that give you purified water or radio beacons for recruiting settlers.
The old homestead isn't what it used to be.
After the tutorial is out of the way, you're instructed to head to Diamond City as part of the main story quest. Of course, you can explore other areas as you go which leads you to new characters and companions one of the first after Codsworth being your canine companion Dogmeat. There are 12 companions in all to find in Fallout 4 as you progress in your adventure. There are also 4 different factions that you can join and do a ton of quests for, but bear in mind that as part of the main story you are going to have to pick one and this affects your relationship with the remaining factions.
Just a sole survivor and their dog.
There's a lot to do in Fallout 4 with the various faction quests and radiant quests. There are also side quests from various cities and settlements which can keep you busy while doing the main story quest. Factor in the quests that you can do for your companions and there's at least 100 hours of game play or more. There are a ton of dangers while exploring the world of Fallout 4 like Queen Deathclaws, Super Mutants, and Raiders just to name a few. The SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck) system is here too and it's quite streamlined in the way your abilities are managed and each skill requires a higher rank to unlock as you progress via the perks chart.
Taking out some raiders.
The power armor was a great plus for me because it's like running around in a tank and kicking lots of ass and it was awesome! And while I liked the first power armor set I found, the best one to me was the X-01 power armor I found while doing a quest and it was a complete set too. This thing could stand up to all kinds of things even suicider Super Mutants. Walking away from explosions virtually untouched in the X-01 power armor was all kinds of amazing.
One of the first power armors I found.
Behold! The X-01 power armor in all its glory!
There are glitches of course, but not a lot. I only experienced a couple. One was with being stuck in the elevator in one building and the only fix was to reload my last save and start over. There was another one where I was floating above the ground and the game froze completely. Again, reloading my last save seemed to do the trick. Another thing that bothered me was all the radiant quests mainly from The Minutemen leader Preston Garvey because after a while they become tedious especially with the kidnapping ones when it seemed like the same NPC settler got kidnapped three times. I started to think that perhaps they were getting kidnapped on purpose just to screw with me. I also wish there had been a way for the factions to work together against the scary villain instead of forcing you to pick one and depending on your actions, the other factions would become your enemies. I wish there had been a varied path with some options instead of you had to be on this set path and there's no other way around it.
That being said, I enjoyed Fallout 4 a great deal. There's lots to see and do, tons of things to build, and plenty of adventure to be had. It's worth checking out and definitely worth having in your gaming collection.
Roar started off slowly, but before long I was completely enamoured by the story. I personally love stories where elemental powers are part of the lore. Roar had a similar, yet unique take on those special abilities.
There are people in the world, called Stormlings, who are able to use their affinities to battle storms. In this land, those abilities relate to the storms that plague the kingdoms and towns. A Stormling may have an affinity for sky fire and be able to battle lightning - or they may have an affinity for tornados. Many battle storms not only to protect their lands but in the attempt to gain more affinities. If strong enough, a Stormling could take the heart of the storm (which manifests as a rock or gem) and use it to channel their abilities.
Aurora is the future Queen of Pavan, but she has yet to show any hint of the power needed to protect her people. As a result, her mother sets up an arranged marriage with the second born son of a neighboring kingdom. Not all is as it appears and Rora sets out to discover the truth. She soon learns that Stormlings are not the only people with the ability to fight storms and realizes that she must learn from these storm hunters so that she can avoid the path her life is currently on.
Aurora begins the book as a strong female character despite the fact that she is forced into a more meek, agreeable role in order to secure the marriage, so it may not seem that way. Although she has not been able to access the magic her blood should give her, she has not rested on her laurels. Rora occasionally trains with the guards in swordsmanship, reads whatever books she can get her hands on, is quite skilled in a number of languages and can chart her course by the stars. While she is not the typical heroine we might expect to save the day, she does grow over the course of the novel and will continue to do so in the second book.
As the majority of the book does not take place in the palace, we do not see much from the Locke family but I am incredibly intrigued by their familial relationships and the Prince himself. He is a dark, strong and imposing figure who is out to claim the throne - but may be less ruthless than he seems. While we do not such much of him, I expect there will be a lot more character development in the second book and I'm looking forward to that.
Locke, the storm hunter, was probably my favourite main character - although I loved the storm hunter crew as a whole. They had such unique personalities, tales and roles in the group and who wouldn't join a group of storm hunters? That would be amazing. Anyway, Locke started to remind me after a while of that over-protective Fae male personality that we see so often in Sarah J Maas' books (which can become tiresome) but his storm hunting prowess won me over. The author wrote each storm, its feeling and the hunters fighting it so brilliantly that those were definitely my favourite scenes in the novel.
This book seemed to set up the world, the magic system and the main characters well but leave plenty of room for development. We don't even see the character who is likely to be the villain until about 75% of the book is over. I'm intrigued by the villain's story and abilities, and can't wait to see where it goes in the second book.
The world is what drew me in and kept me wanting more, despite the cliches, tropes, and mid-level character development. The romance itself was probably the most off-putting because it was so unbelievable to me. It's not necessarily the chemistry and interactions between the two, but rather the way the author writes the male's point of view. To me, it just didn't sound like a guy was thinking those thoughts. Both of her main male characters became almost immediately obsessed with Aurora, wanted to protect her at any cost, thought about her all of the time, etc. As I mentioned before, that overprotective Fae male mentality. While it may seem sweet that they want to be protective, it borders on being too much (and sometimes crosses the line), which is not a healthy relationship dynamic to romanticize. I don't want to give more specific examples and spoil anything. This is not to say that men cannot be emotional and effusive because they can, but for me, just the way that it was done didn't read authentically. Those were the times I felt most drawn out of the narrative.
This book ends with the type of cliffhanger that most books should end on. You are not utterly destroyed and heartbroken that the author has ended this book with such big questions and yet the next is not due out for another year - you are completely in love with the story and the final scenes just make you excited to continue reading.
For me, the book was a little slow to start but once Rora goes on the journey with the storm hunters I think the book picks up a lot. I've seen a few people put the book down because they couldn't get into it and I would just recommend trying to push through a little longer and see if that changes for you. This is an upper-YA novel that I would recommend to ya/teen readers who enjoy fantasy and character growth in their novels.
There are people in the world, called Stormlings, who are able to use their affinities to battle storms. In this land, those abilities relate to the storms that plague the kingdoms and towns. A Stormling may have an affinity for sky fire and be able to battle lightning - or they may have an affinity for tornados. Many battle storms not only to protect their lands but in the attempt to gain more affinities. If strong enough, a Stormling could take the heart of the storm (which manifests as a rock or gem) and use it to channel their abilities.
Aurora is the future Queen of Pavan, but she has yet to show any hint of the power needed to protect her people. As a result, her mother sets up an arranged marriage with the second born son of a neighboring kingdom. Not all is as it appears and Rora sets out to discover the truth. She soon learns that Stormlings are not the only people with the ability to fight storms and realizes that she must learn from these storm hunters so that she can avoid the path her life is currently on.
Aurora begins the book as a strong female character despite the fact that she is forced into a more meek, agreeable role in order to secure the marriage, so it may not seem that way. Although she has not been able to access the magic her blood should give her, she has not rested on her laurels. Rora occasionally trains with the guards in swordsmanship, reads whatever books she can get her hands on, is quite skilled in a number of languages and can chart her course by the stars. While she is not the typical heroine we might expect to save the day, she does grow over the course of the novel and will continue to do so in the second book.
As the majority of the book does not take place in the palace, we do not see much from the Locke family but I am incredibly intrigued by their familial relationships and the Prince himself. He is a dark, strong and imposing figure who is out to claim the throne - but may be less ruthless than he seems. While we do not such much of him, I expect there will be a lot more character development in the second book and I'm looking forward to that.
Locke, the storm hunter, was probably my favourite main character - although I loved the storm hunter crew as a whole. They had such unique personalities, tales and roles in the group and who wouldn't join a group of storm hunters? That would be amazing. Anyway, Locke started to remind me after a while of that over-protective Fae male personality that we see so often in Sarah J Maas' books (which can become tiresome) but his storm hunting prowess won me over. The author wrote each storm, its feeling and the hunters fighting it so brilliantly that those were definitely my favourite scenes in the novel.
This book seemed to set up the world, the magic system and the main characters well but leave plenty of room for development. We don't even see the character who is likely to be the villain until about 75% of the book is over. I'm intrigued by the villain's story and abilities, and can't wait to see where it goes in the second book.
The world is what drew me in and kept me wanting more, despite the cliches, tropes, and mid-level character development. The romance itself was probably the most off-putting because it was so unbelievable to me. It's not necessarily the chemistry and interactions between the two, but rather the way the author writes the male's point of view. To me, it just didn't sound like a guy was thinking those thoughts. Both of her main male characters became almost immediately obsessed with Aurora, wanted to protect her at any cost, thought about her all of the time, etc. As I mentioned before, that overprotective Fae male mentality. While it may seem sweet that they want to be protective, it borders on being too much (and sometimes crosses the line), which is not a healthy relationship dynamic to romanticize. I don't want to give more specific examples and spoil anything. This is not to say that men cannot be emotional and effusive because they can, but for me, just the way that it was done didn't read authentically. Those were the times I felt most drawn out of the narrative.
This book ends with the type of cliffhanger that most books should end on. You are not utterly destroyed and heartbroken that the author has ended this book with such big questions and yet the next is not due out for another year - you are completely in love with the story and the final scenes just make you excited to continue reading.
For me, the book was a little slow to start but once Rora goes on the journey with the storm hunters I think the book picks up a lot. I've seen a few people put the book down because they couldn't get into it and I would just recommend trying to push through a little longer and see if that changes for you. This is an upper-YA novel that I would recommend to ya/teen readers who enjoy fantasy and character growth in their novels.

Purple Phoenix Games (2266 KP) rated Breakdancing Meeples in Tabletop Games
Oct 18, 2021
I think that I’ve mentioned in some of my previous reviews that I rarely buy games without first having played and/or researched them beforehand. Enter Breakdancing Meeples. One fine day, I was perusing the fine stock at my FLGS. While I was wandering and debating whether I should buy Reef or 7 Wonders Duel, my gaze fell upon a small tin with some funny artwork – a game titled Breakdancing Meeples. It was a small and fairly inexpensive game, so I figured, why not? I picked it up (along with 7 Wonders Duel this time) and brought it home to my collection. Was my faith misplaced, or does the game deliver on its first impression of simple fun? Keep reading to find out.
Breakdancing Meeples is a real-time game in which players are trying to amass the most Crowd Appeal (VP) by directing their dance crews to perform the baddest and most impressive dance routines of all time. To setup the game, give each player 6 Meeples, 6 cubes, and their starting Routine cards in their chosen color. Shuffle the remaining Routine cards to form a draw pile, open up the Breakdancing Meeples app (or just get a one-minute timer ready) and the dance battle is set to begin!
Each round is broken into two phases – Dance Off, and Remix. In the Dance Off, players will have one minute to roll their Meeples (yes, you read that correctly – rolling Meeples) to complete as their crew’s Routines as many times as they can to earn Crowd Appeal. When rolling Meeples, there are 4 stances in which the Meeples can land: Feet, Side, Head, or Back. These positions correspond to stances on your Routine cards. If you roll a Meeple in a stance that matches one on your card, you may place that Meeple on that card, moving you closer to completing that Routine. Once all stances have been filled on a Routine, you earn a Crowd Appeal cube, placing it on the leftmost available square at the bottom of that Routine card. You may then pick up all the Meeples from that card, and they are back in play. It is important to note that once a Meeple has been placed on a Routine, it may not be removed until the Routine is finished! If you are unable, or unwilling, to place a Meeple on a Routine card, you may reroll any unused Meeples. Continue rolling and placing your Meeples in this fashion until the one-minute timer runs out. When time has been called, all players will count up their Crowd Appeal – the points listed at the bottom of their Routine cards that are covered by cubes, signifying a successful rep of that Routine. The Dance Off phase is now over.
Now comes the Remix phase. Reveal as many face-up cards from the Draw deck as there are players plus one. Beginning with the player who has the lowest Crowd Appeal, players will take turns selecting a new Routine card to add to their repertoire for the next round. Players may only ever have 3 Routine cards, so in future rounds, players can choose to discard from their play area in favor of a new card. A new round now begins with another Dance Off, and continues as above until the fourth Dance Off has been completed. Players then tally their total Crowd Appeal, and the player with the highest score is the winner! Dare I say, the Dancing Queen? No? Ok…
With a fun theme and simple gameplay, does Breakdancing Meeples hold up? I would have to say yes. First let’s talk about the simplicity of gameplay. All you have to do is roll Meeples and match stances to cards. It may not sound exciting when stated that way, but add in the one-minute timer and suddenly you’ve got a more engaging and action-based game. Throw the Meeples into the mix (literally, in this game) and their disproportionate limbs and unique silhouettes provide an extra challenge in getting them to roll and land exactly as you want them to.
Another neat element of this game is the addition of Rally and Special cards to the Draw deck. Rally cards are purchased (with Crowd Appeal) in the Remix phase, and are then attached to one of your existing Routines. In the next Dance Off, when rolling your Meeples, Rally cards can provide extra Crowd Appeal points once their conditions have been met. These cards may cost some end-game points, but they could earn you much more if the conditions are right. It’s a risk, and adds some suspense to the gameplay. Special cards grant the player a ‘wild’ dancer. If you roll 2 Meeples in the same stance, you may exchange them to a single dancer in your chosen stance. Rally and Special cards can be removed from the game for a more simple gameplay, if playing with younger players for example, but add in an extra twist to the chaos of the real-time limitations.
Is Breakdancing Meeples my favorite game? Nope. But it’s a cute, fun, and fast little game that I can see myself pulling out often as a filler, or even a game to introduce newer gamers to the hobby. It is lighthearted in nature, with a unique theme, and it just is fun to play. I am glad that I bought this game on a whim, and I definitely will be keeping it in my collection. With that said, Purple Phoenix Games gives it a hoppin’ 7 / 12. Check it out, you might be surprised!
Breakdancing Meeples is a real-time game in which players are trying to amass the most Crowd Appeal (VP) by directing their dance crews to perform the baddest and most impressive dance routines of all time. To setup the game, give each player 6 Meeples, 6 cubes, and their starting Routine cards in their chosen color. Shuffle the remaining Routine cards to form a draw pile, open up the Breakdancing Meeples app (or just get a one-minute timer ready) and the dance battle is set to begin!
Each round is broken into two phases – Dance Off, and Remix. In the Dance Off, players will have one minute to roll their Meeples (yes, you read that correctly – rolling Meeples) to complete as their crew’s Routines as many times as they can to earn Crowd Appeal. When rolling Meeples, there are 4 stances in which the Meeples can land: Feet, Side, Head, or Back. These positions correspond to stances on your Routine cards. If you roll a Meeple in a stance that matches one on your card, you may place that Meeple on that card, moving you closer to completing that Routine. Once all stances have been filled on a Routine, you earn a Crowd Appeal cube, placing it on the leftmost available square at the bottom of that Routine card. You may then pick up all the Meeples from that card, and they are back in play. It is important to note that once a Meeple has been placed on a Routine, it may not be removed until the Routine is finished! If you are unable, or unwilling, to place a Meeple on a Routine card, you may reroll any unused Meeples. Continue rolling and placing your Meeples in this fashion until the one-minute timer runs out. When time has been called, all players will count up their Crowd Appeal – the points listed at the bottom of their Routine cards that are covered by cubes, signifying a successful rep of that Routine. The Dance Off phase is now over.
Now comes the Remix phase. Reveal as many face-up cards from the Draw deck as there are players plus one. Beginning with the player who has the lowest Crowd Appeal, players will take turns selecting a new Routine card to add to their repertoire for the next round. Players may only ever have 3 Routine cards, so in future rounds, players can choose to discard from their play area in favor of a new card. A new round now begins with another Dance Off, and continues as above until the fourth Dance Off has been completed. Players then tally their total Crowd Appeal, and the player with the highest score is the winner! Dare I say, the Dancing Queen? No? Ok…
With a fun theme and simple gameplay, does Breakdancing Meeples hold up? I would have to say yes. First let’s talk about the simplicity of gameplay. All you have to do is roll Meeples and match stances to cards. It may not sound exciting when stated that way, but add in the one-minute timer and suddenly you’ve got a more engaging and action-based game. Throw the Meeples into the mix (literally, in this game) and their disproportionate limbs and unique silhouettes provide an extra challenge in getting them to roll and land exactly as you want them to.
Another neat element of this game is the addition of Rally and Special cards to the Draw deck. Rally cards are purchased (with Crowd Appeal) in the Remix phase, and are then attached to one of your existing Routines. In the next Dance Off, when rolling your Meeples, Rally cards can provide extra Crowd Appeal points once their conditions have been met. These cards may cost some end-game points, but they could earn you much more if the conditions are right. It’s a risk, and adds some suspense to the gameplay. Special cards grant the player a ‘wild’ dancer. If you roll 2 Meeples in the same stance, you may exchange them to a single dancer in your chosen stance. Rally and Special cards can be removed from the game for a more simple gameplay, if playing with younger players for example, but add in an extra twist to the chaos of the real-time limitations.
Is Breakdancing Meeples my favorite game? Nope. But it’s a cute, fun, and fast little game that I can see myself pulling out often as a filler, or even a game to introduce newer gamers to the hobby. It is lighthearted in nature, with a unique theme, and it just is fun to play. I am glad that I bought this game on a whim, and I definitely will be keeping it in my collection. With that said, Purple Phoenix Games gives it a hoppin’ 7 / 12. Check it out, you might be surprised!

Lee (2222 KP) rated Wonder Woman (2017) in Movies
Jul 14, 2017
After a pretty lengthy drought, we finally get another decent DC movie
As the DC TV universe continues to go from strength to strength, the DC movie universe is gradually going downhill. Don’t get me wrong, I really liked Man of Steel, despite the overloaded CGI destruction at the end. I didn’t mind Batman Vs Superman either, even with Jesse Eisenberg doing his very best to try and ruin it. But, despite successfully introducing two other major DC heavyweight characters (and not so successfully introducing a few others) and picking up steam in the final act, the movie struggled. Suicide Squad then managed to take bad to a completely new level, and was just a complete train-wreck.
Batman Vs Superman was our first introduction to Wonder Woman in the DC movie universe, and she was the most entertaining and promising aspect of the whole movie. As a child of the 70s, I grew up watching and enjoying the Wonder Woman TV show, along with re-runs of the Batman 60s show and of course the Christopher Reeve Superman movies. After all these years of countless Batman and Superman movies, it was great to not only see Wonder Woman finally on the big screen, but also to see her being portrayed so well. Now, with her standalone movie coming out a few months before the mediocre looking Justice League movie, this is not only an important movie for DC but also an important first step in finally bringing strong female superheroes to the big screen. Paving the way for Captain Marvel, a Black Widow standalone movie, and more. This had to be good.
Thankfully, it is. Although there’s still a long way to go in order to reach the level that Marvel already managed to achieve many movies ago, this is indeed a serious step up for DC. Opening with a brief scene set in present day, Wonder Woman then takes us back to Themyscira. A paradise island, hidden from view from the rest of the world, where a young Diana lives peacefully among her Amazon tribe. Despite their peaceful existence though, the Amazons are constantly preparing themselves for the return of Ares, God of War. Archery and combat training is undertaken daily on the island, under the guidance of Dianas aunt, General Antiope (Robin Wright). Diana is keen to train too and her reluctant mother, Queen Hippolyta (Connie Nielsen), eventually agrees, requesting that General Antiope train her hard and make her the best. As Diana grows into a woman, training has clearly gone well and she’s even managing to give her aunt a good run for her money! Just in time too as World War 1 pilot Steve Trevor (Chris Pine) crashes through the invisible barrier cloaking the island and crash lands into the sea, closely followed by a bunch of Germans who are on his tail. Time for the Amazon women to put their training to good use, but not without some casualties…
Steve tells Diana of the great war that’s raging throughout the world and Diana believes this to be the return of Ares. She decides to leave her home and travel with Steve to put an end to Ares once and for all. So, she grabs her shield and lasso of truth and ‘borrows’ the sacred ‘God Killer’ sword from the tower it rests in and off they go. Leaving behind the bright, vibrant island of Themyscira and returning to the traditional, dark grey pallet of colours that we’re used to seeing in our DC movies as they head to war-torn London.
Steve takes over as charming tour guide as Diana enters the human world for the first time. Her innocence and curiosity of the modern world are played beautifully by Gadot, with plenty of fish-out-of-water style humour too. But she’s also never afraid to question and stand up for what she believes in and tackle those who try and oppose her, giving an interesting perspective on aspects of humanity which deserve to be questioned. Her drive to get to the front-line of war, to seek out Ares and supposedly end all war by defeating him, constantly driving her forward. Romance eventually blossoms between Diana and Steve, but it feels natural and believable and helps to hold the movie together during some of its slower moments.
When Wonder Woman manages to get to the front line and steps out into no-mans land, ignoring the advice of Steve and those around her, it’s magnificent. It heralds the first in a series of magnificent action sequences involving German soldiers as she puts her training to good use. Initially shielding herself from the onslaught of bullets before moving onto the offensive with some bad-ass combat moves, slo-mo back-flips, jumps, whip action and displays of pure power and strength. Everything we got a glimpse of in Batman Vs Superman, ramped up to the max, perfectly executed and accompanied by a rocking soundtrack!
Where Wonder Woman doesn’t work so well is in the handling of its villains. Whenever we switch to General Ludendorff and Doctor Poison, busily developing deadly gases to unleash, momentum seems to be lost. And as for Ares, when we do finally meet him he’s pretty laughable, with no clearly defined motivation or character. Following a bit of villain monologue, we get the general gist of what his beef is and then the last 20 minutes or so descend into the over the top CG destruction that we’re so used to seeing now in these movies. It’s a minor gripe, and not handled as badly as some previous movies, but along with the pacing issues it does affect the overall enjoyment of the movie somewhat.
None of this detracts from Wonder Woman herself though. Gal Gadot has truly made this role her own and displays the perfect mix of strength, beauty, brains, confidence, determination and general all-round girl power. She can more than hold her own in the DC universe and should hopefully be a prominent force in the upcoming Justice League movie and beyond.
Batman Vs Superman was our first introduction to Wonder Woman in the DC movie universe, and she was the most entertaining and promising aspect of the whole movie. As a child of the 70s, I grew up watching and enjoying the Wonder Woman TV show, along with re-runs of the Batman 60s show and of course the Christopher Reeve Superman movies. After all these years of countless Batman and Superman movies, it was great to not only see Wonder Woman finally on the big screen, but also to see her being portrayed so well. Now, with her standalone movie coming out a few months before the mediocre looking Justice League movie, this is not only an important movie for DC but also an important first step in finally bringing strong female superheroes to the big screen. Paving the way for Captain Marvel, a Black Widow standalone movie, and more. This had to be good.
Thankfully, it is. Although there’s still a long way to go in order to reach the level that Marvel already managed to achieve many movies ago, this is indeed a serious step up for DC. Opening with a brief scene set in present day, Wonder Woman then takes us back to Themyscira. A paradise island, hidden from view from the rest of the world, where a young Diana lives peacefully among her Amazon tribe. Despite their peaceful existence though, the Amazons are constantly preparing themselves for the return of Ares, God of War. Archery and combat training is undertaken daily on the island, under the guidance of Dianas aunt, General Antiope (Robin Wright). Diana is keen to train too and her reluctant mother, Queen Hippolyta (Connie Nielsen), eventually agrees, requesting that General Antiope train her hard and make her the best. As Diana grows into a woman, training has clearly gone well and she’s even managing to give her aunt a good run for her money! Just in time too as World War 1 pilot Steve Trevor (Chris Pine) crashes through the invisible barrier cloaking the island and crash lands into the sea, closely followed by a bunch of Germans who are on his tail. Time for the Amazon women to put their training to good use, but not without some casualties…
Steve tells Diana of the great war that’s raging throughout the world and Diana believes this to be the return of Ares. She decides to leave her home and travel with Steve to put an end to Ares once and for all. So, she grabs her shield and lasso of truth and ‘borrows’ the sacred ‘God Killer’ sword from the tower it rests in and off they go. Leaving behind the bright, vibrant island of Themyscira and returning to the traditional, dark grey pallet of colours that we’re used to seeing in our DC movies as they head to war-torn London.
Steve takes over as charming tour guide as Diana enters the human world for the first time. Her innocence and curiosity of the modern world are played beautifully by Gadot, with plenty of fish-out-of-water style humour too. But she’s also never afraid to question and stand up for what she believes in and tackle those who try and oppose her, giving an interesting perspective on aspects of humanity which deserve to be questioned. Her drive to get to the front-line of war, to seek out Ares and supposedly end all war by defeating him, constantly driving her forward. Romance eventually blossoms between Diana and Steve, but it feels natural and believable and helps to hold the movie together during some of its slower moments.
When Wonder Woman manages to get to the front line and steps out into no-mans land, ignoring the advice of Steve and those around her, it’s magnificent. It heralds the first in a series of magnificent action sequences involving German soldiers as she puts her training to good use. Initially shielding herself from the onslaught of bullets before moving onto the offensive with some bad-ass combat moves, slo-mo back-flips, jumps, whip action and displays of pure power and strength. Everything we got a glimpse of in Batman Vs Superman, ramped up to the max, perfectly executed and accompanied by a rocking soundtrack!
Where Wonder Woman doesn’t work so well is in the handling of its villains. Whenever we switch to General Ludendorff and Doctor Poison, busily developing deadly gases to unleash, momentum seems to be lost. And as for Ares, when we do finally meet him he’s pretty laughable, with no clearly defined motivation or character. Following a bit of villain monologue, we get the general gist of what his beef is and then the last 20 minutes or so descend into the over the top CG destruction that we’re so used to seeing now in these movies. It’s a minor gripe, and not handled as badly as some previous movies, but along with the pacing issues it does affect the overall enjoyment of the movie somewhat.
None of this detracts from Wonder Woman herself though. Gal Gadot has truly made this role her own and displays the perfect mix of strength, beauty, brains, confidence, determination and general all-round girl power. She can more than hold her own in the DC universe and should hopefully be a prominent force in the upcoming Justice League movie and beyond.

Movie Metropolis (309 KP) rated Halloween (2018) in Movies
Jun 10, 2019
A True successor to the original
Halloween 1978 and little-known director John Carpenter terrifies thousands of impressionable horror fans with the introduction of ‘The Shape’. Jamie Lee Curtis becomes the new ‘scream queen’ and all is well in the world of the slasher genre.
Fast-forward to 2009 and Rob Zombie directs the sequel to his reasonably successful remake of Halloween, but it was poorly received by critics and audiences alike. Why? Well Zombie’s grungy, rock-anthem vibe didn’t really sit too well with Michael Myers and the result was a distasteful and messy outing that set the franchise back nearly 10 years.
Of course, in between 1978 and 2009, the series was ripped apart, put back together again until it was a shadow of its former self. Anyone remember Busta Rhymes doing a vague impression of a karate master in Halloween: Resurrection? Best forget about that.
Nevertheless, director David Gordon Green, a lifetime fan of Carpenter’s iconic original is in the chair to helm a direct sequel to the 1978 classic. That’s right, it forgoes every single film apart from the first. But is it a worthy sequel to one of the greatest horror films of all time?
It’s been 40 years since Laurie Strode survived a vicious attack from crazed killer Michael Myers on Halloween night. Locked up in an institution, Myers manages to escape when his bus transfer goes horribly wrong. Laurie now faces a terrifying showdown when the masked madman returns to Haddonfield. But this time, she’s ready for him.
Having Jamie Lee Curtis and John Carpenter back for this instalment is already a coup for Gordon Green. Clearly, they thought enough of the material that he and co-writer Danny McBride had produced to give one more shot at crafting a properly deserved sequel. And it works very well, so well in fact that we have, barring the original, the best Halloween movie to date.
Jamie Lee Curtis is absolutely fabulous as a world-weary Laurie Strode. Traumatised by the events of 40 years ago, she holds herself up in a cabin on the outskirts of Haddonfield, flanked by floodlights and CCTV cameras. The script does a very good job at showing how massive events can destroy an individual’s life and Curtis’ understated performance is a highlight here.
Judy Greer gets a nicely fleshed out role as Karen, Laurie’s daughter. She’s an incredibly talented actress and it’s a world away from the one-dimensional characters she’s been given to play in blockbusters like Jurassic World. The great thing about this film is that each of the main characters feels real. There’s no cheap sex scenes, the kills are well-placed and the dialogue is superbly written – you actually believe these are real people, rather than characters in a movie.
While the body count is high, Halloween doesn’t rely on the murders to progress the story forward. This is very much Laurie’s film as opposed to Michael’s and it works very well. There’s some nice juxtaposition as shots that would have involved Michael in the original, choose to put Laurie front and centre here. Halloween features some tasteful references to the original as well as its less-well received sequels. They’re not immediately obvious for those not too familiar with the series, but die-hards will enjoy seeing those homages pop up every now and then.
Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it
The film starts relatively slowly with a not quite successful side-plot involving two investigative journalists, but once Michael Myers gets his mask back, the film rarely lets up until the end. Populated by enough kills and scares to keep the audience happy, this is a Halloween movie that doesn’t rely too much on jump scares. There’s a few, but they’re nicely filmed which helps lift them above the mundane.
To look at, this is a film that is head and shoulders above anything else in the genre. Gordon Green uses incredibly fluid camera techniques that almost mimic those of the original. In one extended sequence, Myers moves in and out of shot as the camera follows him from house to house, selecting his next victim. With no cuts in between, it’s a stunning scene to watch and very effective.
Thankfully, the writing duo has decided to pass on giving Michael anything resembling a back story. The embodiment of ‘pure evil’ as Samuel Loomis once put it, Myers needn’t have any motives – and that’s what makes him so terrifying. In fact, his first kill here reaffirms his evil characteristics and it’s clear that David Gordon Green and Danny McBride were aiming for this take on the character.
Then there’s the score. John Carpenter has returned to craft new music for this instalment and it is by far the best score in the series, possibly even better than the original. That haunting Halloween theme tune is back, but upgraded with guitar riffs and electronic percussion. It’s a fabulous update that works perfectly with the modern characters and an older Michael.
While it’s true that the film isn’t out-and-out scary, the finale is exquisite as Laurie and Michael come face-to-face once again. Only the abrupt ending and forgetting of some key characters lets it down. After all, what’s the point in caring about a character and never learning of their fate?
Overall, Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it. While this is sure to make bucket loads at the box-office, it feels like it was crafted with care by a writing team and director that absolutely adores the series. It’s a must watch.
https://moviemetropolis.net/2018/10/20/halloween-2018-review-a-true-successor-to-the-original/
Fast-forward to 2009 and Rob Zombie directs the sequel to his reasonably successful remake of Halloween, but it was poorly received by critics and audiences alike. Why? Well Zombie’s grungy, rock-anthem vibe didn’t really sit too well with Michael Myers and the result was a distasteful and messy outing that set the franchise back nearly 10 years.
Of course, in between 1978 and 2009, the series was ripped apart, put back together again until it was a shadow of its former self. Anyone remember Busta Rhymes doing a vague impression of a karate master in Halloween: Resurrection? Best forget about that.
Nevertheless, director David Gordon Green, a lifetime fan of Carpenter’s iconic original is in the chair to helm a direct sequel to the 1978 classic. That’s right, it forgoes every single film apart from the first. But is it a worthy sequel to one of the greatest horror films of all time?
It’s been 40 years since Laurie Strode survived a vicious attack from crazed killer Michael Myers on Halloween night. Locked up in an institution, Myers manages to escape when his bus transfer goes horribly wrong. Laurie now faces a terrifying showdown when the masked madman returns to Haddonfield. But this time, she’s ready for him.
Having Jamie Lee Curtis and John Carpenter back for this instalment is already a coup for Gordon Green. Clearly, they thought enough of the material that he and co-writer Danny McBride had produced to give one more shot at crafting a properly deserved sequel. And it works very well, so well in fact that we have, barring the original, the best Halloween movie to date.
Jamie Lee Curtis is absolutely fabulous as a world-weary Laurie Strode. Traumatised by the events of 40 years ago, she holds herself up in a cabin on the outskirts of Haddonfield, flanked by floodlights and CCTV cameras. The script does a very good job at showing how massive events can destroy an individual’s life and Curtis’ understated performance is a highlight here.
Judy Greer gets a nicely fleshed out role as Karen, Laurie’s daughter. She’s an incredibly talented actress and it’s a world away from the one-dimensional characters she’s been given to play in blockbusters like Jurassic World. The great thing about this film is that each of the main characters feels real. There’s no cheap sex scenes, the kills are well-placed and the dialogue is superbly written – you actually believe these are real people, rather than characters in a movie.
While the body count is high, Halloween doesn’t rely on the murders to progress the story forward. This is very much Laurie’s film as opposed to Michael’s and it works very well. There’s some nice juxtaposition as shots that would have involved Michael in the original, choose to put Laurie front and centre here. Halloween features some tasteful references to the original as well as its less-well received sequels. They’re not immediately obvious for those not too familiar with the series, but die-hards will enjoy seeing those homages pop up every now and then.
Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it
The film starts relatively slowly with a not quite successful side-plot involving two investigative journalists, but once Michael Myers gets his mask back, the film rarely lets up until the end. Populated by enough kills and scares to keep the audience happy, this is a Halloween movie that doesn’t rely too much on jump scares. There’s a few, but they’re nicely filmed which helps lift them above the mundane.
To look at, this is a film that is head and shoulders above anything else in the genre. Gordon Green uses incredibly fluid camera techniques that almost mimic those of the original. In one extended sequence, Myers moves in and out of shot as the camera follows him from house to house, selecting his next victim. With no cuts in between, it’s a stunning scene to watch and very effective.
Thankfully, the writing duo has decided to pass on giving Michael anything resembling a back story. The embodiment of ‘pure evil’ as Samuel Loomis once put it, Myers needn’t have any motives – and that’s what makes him so terrifying. In fact, his first kill here reaffirms his evil characteristics and it’s clear that David Gordon Green and Danny McBride were aiming for this take on the character.
Then there’s the score. John Carpenter has returned to craft new music for this instalment and it is by far the best score in the series, possibly even better than the original. That haunting Halloween theme tune is back, but upgraded with guitar riffs and electronic percussion. It’s a fabulous update that works perfectly with the modern characters and an older Michael.
While it’s true that the film isn’t out-and-out scary, the finale is exquisite as Laurie and Michael come face-to-face once again. Only the abrupt ending and forgetting of some key characters lets it down. After all, what’s the point in caring about a character and never learning of their fate?
Overall, Halloween is a resounding success. It takes what audiences loved about the original and updates them in a sequel that, while not being wholly original, respects what came before it. While this is sure to make bucket loads at the box-office, it feels like it was crafted with care by a writing team and director that absolutely adores the series. It’s a must watch.
https://moviemetropolis.net/2018/10/20/halloween-2018-review-a-true-successor-to-the-original/

Christina Haynes (148 KP) rated Wonder Woman: Warbringer in Books
Feb 10, 2018
WONDER WOMAN - WARBRINGER by LEIGH BARDUGO
Contains spoilers, click to show
Wonder Woman also known as Diana Prince is an Amazon warrior destined to save to world and to later become a member of the Justice League.
But before that, like every story, she had a beginning and Leigh Bardugo gives her a just that.
The beginning of the book and the start of Diana’s story lies her home, Themyscira. Located in the Aegean Sea - Greece. Legend has it that the Amazons were given the island by the Gods after they freed themselves and fought Ares after being enslaved. But that’s just one version. Alike with most stories, there is more than one tale, as most myths and legends are like stories. Like the game we all played at school, Chinese whispers where we whispered something to the person next to us and they did the same till the last person said something like “I eat orange peel and make shoes out of it” when you actually said “I’m hungry and I want a cup of tea”
But back to the book, Princess Diana doesn’t feel she is an Amazon truly. Yes, she was born on the island (although she was actually made out of clay and blessed by the Gods to come to life) and is immortal like the other Amazons. She did not fight and die heroically in a battle like every other Amazon warrior did including her mother Queen Hippolyta.
Because of this Diana is teased daily by Amazon warrior Tek who is basically one of the strongest Amazon warriors and also the bravest. Diana believes that if she wins the race at the Nemeseian games that the Amazons compete in she will be able to show them she is both brave and strong. This would also impress her mother and obviously Tek and then she might just stop being so mean to Diana.
However whilst she is running in the race she sees a boat sinking and hears a stream, from a girl. Although the Amazons are used to seeing this sort of thing happen, along with plane crashes etc. Something stops Diana enough to turn around, run and jump into the sea below her and save the girl. Alia.
Themyscira, as we all know, is a secret island, a place where only the Gods and Amazons know about. Again we know about it from stories and legends, we don’t know exactly where it is. Say it’s like living in a snow globe, except you can’t see inside it. Basically when the ship started to sink the crew and passengers onboard had no idea what so ever that they were next to this mysterious paradise island.
Diana saves Alia and brings her to shore leaving her in a cave till she can come back and help take her back to land. Diana needs to head back to the race in case someone sees she is missing, and being the Princess she needs to be there by the Queen's side to congratulate the winner seeing as Diana clearly hasn’t won.
Back with her mother, they congratulate the winner and then enjoy the feast laid out in front of them. Not long after her best friend Mauve gets ill - which I might add, no-one ever does! The island also starts to move like there is an earthquake happening - which again does happen, ever!
The Amazons start to evacuate the island and head of to see the Oracle. Diana runs as fast as she can to get to see the Oracle before her mother and Tek get there first and find out that she has saved Alia.
Because the island is a mystery and they have no contact with the outside world, they aren’t allowed to save anyone and interfere with the mortal world. That means they can’t bring anyone to the island or the Amazon could be banished from Themyscira.
Once Diana reaches the Oracle and after she has got through the normal routine of giving something to the Oracle and listening to the riddle instead of answers, she soon learns that Aila is a Warbringer, a descendant of Helen of Troy. Being a Warbringer entails having war in your blood. All wars have been caused by a Warbringer and Alia is the next one.
“When a Warbringer is born, destruction is inevitable. One has been the catalyst for every great conflict in the World of Man. With the coming of the new moon, Alia’s powers will reach their apex, and war will come. Unless she dies before then.” - Oracle to Diana pg 43.
Diana then asks the Oracle three questions;
1. How do I save Themyscira?
2. How do I save Alia’s life?
3. How do I save everyone
To which the Oracle's answers;
1. Do nothing
2. You must not
3. “The Warbringer must reach the spring at Therapne before the sun sets on the first day of Hekatombaion. Where Helen rests, the Warbringer may be purified, purged of the taint of death that has stained her line from its beginning. There may her power be leashed and never passed to another.”
So from then Diana and Alia go in search for the spring, it takes a lot of convincing Alia but once convinced they begin their journey. Although it’s not that straightforward. They do encounter some enemies, friends and new places after all. This is where the wild journey that Leigh Bardugo creates.
You much like our hero Wonder Woman experience Diana Prince in a new world, still staying the same person only so much cooler than before. She soon learns that she has always had what it takes to be an Amazon and that man is not quite what her mother and the other Amazons taught her, not all are bad and wish for war. Some are exactly like Diana and soon become great friends and allies to her.
The first book in a series of four called DC Icons by Leigh Bardugo, Marie Lu, Sarah J Maas, and Matt de la Pena. This series is definitely going to be amazing.
⭐⭐⭐⭐⭐
Marie Lu: Batman - Nightwalker (Jan 18)
Sarah J Maas: Catwoman - Soulstealer (2018)
Matt de la Pena: Superman - ? (2019)
Love, Christina ?
But before that, like every story, she had a beginning and Leigh Bardugo gives her a just that.
The beginning of the book and the start of Diana’s story lies her home, Themyscira. Located in the Aegean Sea - Greece. Legend has it that the Amazons were given the island by the Gods after they freed themselves and fought Ares after being enslaved. But that’s just one version. Alike with most stories, there is more than one tale, as most myths and legends are like stories. Like the game we all played at school, Chinese whispers where we whispered something to the person next to us and they did the same till the last person said something like “I eat orange peel and make shoes out of it” when you actually said “I’m hungry and I want a cup of tea”
But back to the book, Princess Diana doesn’t feel she is an Amazon truly. Yes, she was born on the island (although she was actually made out of clay and blessed by the Gods to come to life) and is immortal like the other Amazons. She did not fight and die heroically in a battle like every other Amazon warrior did including her mother Queen Hippolyta.
Because of this Diana is teased daily by Amazon warrior Tek who is basically one of the strongest Amazon warriors and also the bravest. Diana believes that if she wins the race at the Nemeseian games that the Amazons compete in she will be able to show them she is both brave and strong. This would also impress her mother and obviously Tek and then she might just stop being so mean to Diana.
However whilst she is running in the race she sees a boat sinking and hears a stream, from a girl. Although the Amazons are used to seeing this sort of thing happen, along with plane crashes etc. Something stops Diana enough to turn around, run and jump into the sea below her and save the girl. Alia.
Themyscira, as we all know, is a secret island, a place where only the Gods and Amazons know about. Again we know about it from stories and legends, we don’t know exactly where it is. Say it’s like living in a snow globe, except you can’t see inside it. Basically when the ship started to sink the crew and passengers onboard had no idea what so ever that they were next to this mysterious paradise island.
Diana saves Alia and brings her to shore leaving her in a cave till she can come back and help take her back to land. Diana needs to head back to the race in case someone sees she is missing, and being the Princess she needs to be there by the Queen's side to congratulate the winner seeing as Diana clearly hasn’t won.
Back with her mother, they congratulate the winner and then enjoy the feast laid out in front of them. Not long after her best friend Mauve gets ill - which I might add, no-one ever does! The island also starts to move like there is an earthquake happening - which again does happen, ever!
The Amazons start to evacuate the island and head of to see the Oracle. Diana runs as fast as she can to get to see the Oracle before her mother and Tek get there first and find out that she has saved Alia.
Because the island is a mystery and they have no contact with the outside world, they aren’t allowed to save anyone and interfere with the mortal world. That means they can’t bring anyone to the island or the Amazon could be banished from Themyscira.
Once Diana reaches the Oracle and after she has got through the normal routine of giving something to the Oracle and listening to the riddle instead of answers, she soon learns that Aila is a Warbringer, a descendant of Helen of Troy. Being a Warbringer entails having war in your blood. All wars have been caused by a Warbringer and Alia is the next one.
“When a Warbringer is born, destruction is inevitable. One has been the catalyst for every great conflict in the World of Man. With the coming of the new moon, Alia’s powers will reach their apex, and war will come. Unless she dies before then.” - Oracle to Diana pg 43.
Diana then asks the Oracle three questions;
1. How do I save Themyscira?
2. How do I save Alia’s life?
3. How do I save everyone
To which the Oracle's answers;
1. Do nothing
2. You must not
3. “The Warbringer must reach the spring at Therapne before the sun sets on the first day of Hekatombaion. Where Helen rests, the Warbringer may be purified, purged of the taint of death that has stained her line from its beginning. There may her power be leashed and never passed to another.”
So from then Diana and Alia go in search for the spring, it takes a lot of convincing Alia but once convinced they begin their journey. Although it’s not that straightforward. They do encounter some enemies, friends and new places after all. This is where the wild journey that Leigh Bardugo creates.
You much like our hero Wonder Woman experience Diana Prince in a new world, still staying the same person only so much cooler than before. She soon learns that she has always had what it takes to be an Amazon and that man is not quite what her mother and the other Amazons taught her, not all are bad and wish for war. Some are exactly like Diana and soon become great friends and allies to her.
The first book in a series of four called DC Icons by Leigh Bardugo, Marie Lu, Sarah J Maas, and Matt de la Pena. This series is definitely going to be amazing.
⭐⭐⭐⭐⭐
Marie Lu: Batman - Nightwalker (Jan 18)
Sarah J Maas: Catwoman - Soulstealer (2018)
Matt de la Pena: Superman - ? (2019)
Love, Christina ?