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    FINAL FANTASY  V

    FINAL FANTASY V

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    『ファイナルファンタジー V』がiPhone/iPod touch/iPadに登場!! ...

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Charlie Cobra Reviews (1840 KP) rated the PlayStation 4 version of Kingdom Hearts III in Video Games

Jul 7, 2020  
Kingdom Hearts III
Kingdom Hearts III
2018 | Action, Role-Playing
A Ton Of Fun
Kingdom Hearts III is an action/RPG developed and published by Square Enix. It was directed by Tetsuya Nomora and Tai Yasue, produced by Rie Nishi, written by Tetsuya Nomora and Masaru Oka with music composed by Yoko Shimomura, Takeharu Ishimoto, and Tsuyoshi Sekito.


Set after the events of Kingdom Hearts 3D: Dream Drop Distance and a sequel to Kingdom Hearts II; it's a conclusion to the "Dark Seeker Saga" and finds Sora and friends trying to prevent a second Keyblade War. Their search for the seven guardians of light has them visit worlds and cross paths with many different Disney and Pixar characters. Sora, nearly taken over by Xehanort, discovers he has lost his strength as a result. He resumes his travels accompanied by Donald and Goofy, in order to regain his "power of waking'. Traversing the realm of darkness, King Mickey and Riku search for Aqua while Kairi and Lea train to with their new Keyblades.


This game is a lot of fun. I never got to play the other Kingdom Hearts games so this was my first introduction to the series. I really liked the gameplay although sometimes the enemies are nothing more than canon fodder. But it was awesome with interacting with all the Disney and Pixar characters and seeing some of their worlds. I was very confused with the story but it goes by pretty well and there are lots of videos and pages on the internet if you want to catch up or dont remember what's going on or who's who. I didn't include some of the gameplay that showed boss fights because I didn't want to give anything away but the boss fights are a lot of fun. I just had the game on normal so I haven't found it very hard but I dont know if that stays the same if you increase the difficulty. You do have the options of changing gear for your allies and having the group eat meals for buffs as well as upgrade your keyblades but I generally stay away from that unless I have difficulty on a stage or boss. One thing I really didn't like so much was the spaceship battles that you get when traveling from world to world, I found them a bit tedious and annoying. But I'm sure some people liked them. All in all I'd give this game a 7/10. Below is a link to a video showcasing gameplay that I posted to YouTube.

  
    Galaxy Legend

    Galaxy Legend

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    Hero Emblems

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    Match Tiles, Beat' em Up, Adventure – Brand New Experience of Classical JRPG "Hero Emblems is...

    Bardsung

    Bardsung

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    You begin with a single tile and a destination. What unfolds is a branching, labyrinthine dungeon of...

Legends Untold: The Weeping Caves Novice Set
Legends Untold: The Weeping Caves Novice Set
2019 | Adventure, Card Game, Exploration, Fantasy, Roleplaying
Small box, big on content (3 more)
Short playtime
Well written, easy to follow rules
Good replayability
Roll to resolve can be harsh (0 more)
A Deep, Strategic Exploration Adventure
Played my first game of Legends Untold, a superb RPG card game with a focus on skill checks and exploration rather than combat.

There are two different games in this series - The Weeping Caves and The Great Sewers. Both play the same but come with different characters, events and locations.

The promise is simple - choose a single scenario (8 available in each set) or play the story campaign (one 8 episode campaign in each set) and set off exploring. You control 1-4 characters who are normal villagers that have taken up arms and gone adventuring (the campaign has you leading the rest of your village to a new place of safety).

As you make your way through the caves (or sewers), you have to decide which path to take and whether you will be stealthy. Different paths have different levels of light which can affect whether you spot traps or gain surprise on enemies or they see you first. When you enter a new location you roll 3d6 and check your awareness against the light level on the new location. If you pass, you are aware and gain bonuses but if you fail you will get negative modifiers to some tests and could trigger traps.

The location cards have great artwork and can be laid out in any position (lining up exits) which makes the map look great and very different from the regimented layout of other games.

Once you've dealt with any goes, you can explore your surroundings and hopefully gain some loot to help you deal with things.

Everything is resolved with skill tests, rolling 3d6 and adding your characters attribute in a relevant skill plus any modifiers (pluses for being aware, minuses for being careless, etc) from equipment or talents.

There are 4 characters to choose from and an array of weapons, items and talents. The rules give you recommended setups for each character or you can create your own. As you play through, you will level up, gaining upgraded weapons and more talents to help you along. This makes for a great deal of replayability.

The mechanisms while seem daunting at first are intuitive and mesh together really well. The rule book is fantastic and written in such a way that you can start setting up the game and start aging while reading along. Everything is clearly laid out with an index and glossary as well as some handy refer me cards so checking a rule is quick and easy.

If you want a great, quick adventure game, Legends Untold is well worth a look.