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Small Great Things
Small Great Things
Jodi Picoult | 2016 | Fiction & Poetry
10
8.7 (19 Ratings)
Book Rating
Jodi Picoult has been my favourite author since I first came across her novels in 2008. With twenty-three novels under her belt, she continues to delight readers with her page-turning stories. Most of Picoult’s books contain a moral issue, often, but not always, in the form of medical ethics, as well as a hefty court case. Although following along similar lines, <i>Small Great Thing</i>s is a radical, revolutionary book, which, with great courage, Picoult has written with the intent to expose the reader to truths that most of us, as a society, are <s>intentionally</s> oblivious to.

The gist of the storyline is that a baby dies whilst under the care of a nurse, prompting the grieving parents to take her to court with the accusation of murder. Although that sounds like an interesting story, it barely begins to describe what the book is about. The character on trial, Ruth, is an African American labour and delivery nurse – something that in this day and age need not by an issue. On the other hand, the parents of the baby are White Supremacists: seriously racist with the belief that white people are the master race. The father, Turk, refuses to let his wife and child be treated by Ruth, however circumstances result in her being the only nurse available to watch Davis, when, unfortunately, he so happens to go into cardiac arrest. Although the reader knows that Ruth is not at fault, Turk insists she murdered his child – but is he accusing her of medical negligence, or punishing her for being black?

Three characters, all with different views and experience when it comes to racism, alternately narrate<i> Small Great Things</i>. Ruth and Turk represent the extremes at either side of the scale. Ruth experiences first hand the negative impact of prejudice in the American system and society, not only through this court case, but in everyday life as well. She also reveals the difficulties growing up in a predominately white environment, never feeling like she fitted in with her peers. Alternatively, Turk spent his teenage years attending KKK rallies, participating in a white power movement, and beating up anyone who was different: black, foreign, gay, Jewish and so forth.

The third character represents the majority of white people living in America. Kennedy is a public defender and the lawyer assigned to Ruth’s case. Like most of the population, she believes that she is not racist, and persuades Ruth to leave the colour of her skin out of the argument. However, as she gets to know her client, she begins to realize that it is nigh on impossible to ignore racial prejudice.

Picoult shocks the reader on two accounts: one, the way that people of colour have been, and still are, treated; and two, the revelation that an invisible empire of White Supremacists are living amongst us. Yet there is a third way in which Picoult provokes outrage – she indirectly accuses the reader of being racist, too.

There is always something to learn in a Jodi Picoult novel, for instance medical terminology, or the way in which a court trial is conducted. <i>Small Great Things</i> provides a lot more eye opening information than any of her previous books, unveiling facts about such a controversial subject.

Through Kennedy, the reader’s eyes are opened to the racial discrimination that we all turn a blind eye to. Ignored are the difficulties African Americans suffer when going shopping, applying for jobs, attending school, walking down the street, sitting on a bus, and so forth. Picoult asks me as a reader to think about how my life has been affected by racial discrimination: being served politely in shops because I am white, not having my ethnicity questioned when applying for college etc. Living in Britain I have not experienced openly hateful comments or behaviours towards people with a different skin tone – I used to believe this was primarily an American problem. Yet, <i>Small Great Things</i> has really made me think about the hierarchy of power within society, particularly in regards to the ethnicity of those at the top, compared with those at the bottom.

Jodi Picoult sat on the idea of writing a book about racism for well over a decade, yet it is particularly apt that it is published now, with the current predicaments America is facing. Although we have come a long way in attempts to achieve equality for all – compare the trial in <i>To Kill A Mockingbird</i> to Picoult’s version – recent events have revealed that we are no where near.

<i>Small Great Things</i> will shock everyone who reads it regardless of their ethnicity and so forth. Many may find it uncomfortable to read, become upset or outraged, and even feel like they are being directly targeted. If this is the case, then good – it should do that. Everyone needs to read this book. On the one hand it is a brilliant, well told story with a beautiful, almost poetic narrative, and on the other, it causes us to face up to the issues we are forever making light of or overlooking entirely. We have grown up believing that racism is a form of hatred when, actually, it is about power. However <i>Small Great Things </i>makes you feel, it is definitely worth reading, especially for the satisfying ending – one that you do not see coming.
  
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Gareth von Kallenbach (980 KP) rated the PC version of Call of Duty WWII in Video Games

Jun 19, 2019  
Call of Duty WWII
Call of Duty WWII
2017 | Shooter
The long running and very popular Call of Duty series has gone back to where it all began for the latest entry into the series. Call of Duty: WW2 returns the series to where the early games in the series were set and looks to restore its legacy as the best-selling series on the planet in doing so.

Last year’s Call of Duty: Infinite Warfare did not sell as well as other in the series had in recent years, and many fans were upset or divided over a futuristic setting that involved spaceships, energy weapons, and futuristic locations and technology.

It should be noted that the series has three developers working on games so developer Sledgehammer likely started work on the game before Call of Duty: Black Ops 3, and Call of Duty: Infinite Warfare shipped so the return to WW2 was something long in the planning.

The game opens with D-Day and players play as a young Private who is thrown headfirst into the conflict and learns the horrors of war as well as duty, honor, and sacrifice through his missions and interactions with members of his platoon.

Over the course of the missions, players will battle in highly-detailed maps and locales ranging from forests, bunkers, beaches, and bombed out cities as the Allies advance deeper and deeper into enemy held locales. The various locales for the game are so highly-detailed that they seem right out of a movie and would be a dream come true for location scouts looking for filming locations.

As anyone who has played a call of Duty game knows, they will be faced with waves of enemies to fight off as well as the usual stealth and vehicle missions. This time out there are a couple of driving missions as well as a clever one in a tank and one airborne fighter escort.

The attention to detail is very good as enemy Panzer tanks can take any fire from your tank head on, but have weaker armor in the bank which leads players to have to flank the enemy to survive.

Another new wrinkle is the health system which does not regenerate in the story mode and instead requires players to take cover and use a first aid kit in order to heal. The multiplayer portion does use a regenerative system so players can avoid any major disruptions in battle.

I really liked Josh Duhamel as the rough Sargent with a backstory. He was a very interesting character that kept me guessing as to his motivations and next moves as the story advanced.

Players could also call in ammo, mortar strikes, and health by requesting them from select members of their platoon. This could be tricky as when pinned down, having to move to another character to get needed items added to the challenge.

The weaponry was appropriate for the time and I had to adjust to slower load times, accuracy issues, and such with older tech, but it did give me a much greater level of immersion.

While I did enjoy the solo campaign, it did at times seem very familiar and as if I had seen and played some of it all before. I guess that is the trick with a series that has run as long as Call of Duty has as certain aspects of the gameplay are expected and while locations, weapons, locations, and characters may change, some things are going to be constant throughout the series.

The multiplayer aspects of the game really shine as not only are there numerous multiplayer modes, players can now pick a class such as Airborne, Recon, etc. which each have their own weapons and abilities and allow players to pick a division that best matches their abilities and gameplay style.

This comes in very handy in the new War mode where teams much battle one another to accomplish various objectives. Such as escorting tanks, protecting or stealing gas, and taking or defending key locales. My only issue is that this mode and many maps are camp fests where people with scoped rifles can easily hide in the back part of a map and pick off players as they spawn or enter the map. It seems far more pronounced in this game and leads to some frustrations. There is also the matter of iffy hit detection where players take half a clip from a machine gun point blank and yet can absorb them and one shit kill a player all while you unload on them.

 

There is also a very good Zombie mode where players take on wave after wave of undead soldiers as they attempt to get power restored and activate technology. The speed of the game is intense, the enemies numerous, and the ability to arm, armor up, and accessories your character is key as is having a good team around you.

As one person said that is Call of Duty and you know what you are in for if you have played any of the prior games. As such Call of Duty: World War 2 is not a radical new direction for the series, but rather a return to what made the series and is like slipping into a comfy pair of slippers after a long day., Familiar and comfortable and is in my opinion what the series needed.

http://sknr.net/2017/11/06/call-duty-ww2/
  
Jumanji: Welcome to the Jungle (2017)
Jumanji: Welcome to the Jungle (2017)
2017 | Action, Adventure, Comedy
Better then it looks.
Contains spoilers, click to show
It’s been years since I’ve seen the original 1995 Jumanji, but from what I can remember as a 5-10 year old (not sure when I got around to owning the VHS) I enjoyed it. Robin Williams was on fire in the 90’s and turned in another comparable performance in this fun action adventure film. This new incarnation of the Jumanji tale changes direction a bit. For one it swaps the outdated board game that contains an entire jungle world inside it, for a more cultural relevant video game console that contains an entire jungle world inside it. I’m actually surprised they didn't use an iPad. 2017’s Jumanji also adds in a body swapping element. The teens that enter the game suddenly become adult video game characters. Complete with skills and weakness of varying degrees of usefulness.
 Semantics aside, Jumanji: Welcome to the Jungle is also a serviceable blockbuster flick. It’s a fun film that moves at a decent pace and avoids a lot of the typical dull spots most popcorn flicks fall victim to. The adult cast is a fun mixture of comedic talent and have some great chemistry together. The teenage cast less so but they have a more limited role in the film. I enjoyed watching the adult cast attempt to convey the teenagers “inside” them. Dwayne Johnson does this particularly well, playing a timid nerdy teenager trapped in the body of a jacked, smoldering, elite fighting machine. The film purposefully miscast each role. Kevin Hart play’s the avatar of a 6ft football star, Jack black stands in for a Mean Chick-esc selfie obsessed teenage girl, and the bad ass Karen Gillan plays the avatar of an insecure self-conscious teenage girl. The dichotomy of the characters real-life personalities always being at odds with their avatars new physical and mental attributes provides much of the comedy. Not all of it lands, but enough does and they don’t overdo it.
 Once we enter the world of Jumanji the characters attempt to figure out how the “game” works. This leads to some humorous video game style exposition. I found this method of exposition to be unique and interesting. Incorporating NPC’s (Non-playable characters) whose sole purpose is to help players figure out what is going on and how to play the game was a fun and meta way to advance the story. It sort of reminds me of some of the things I enjoyed about 2012’s Wreck-It Ralph.
 Then the gang runs into the other player in the game and another star of the film, Nick Jonas. Jonas plays Jefferson "Seaplane" McDonough who is the avatar of Zack a teenage boy sucked into the game in 1997 (Jonas uses 1997 lingo frequently. Radical.) and has lived in the jungle for what he claims to be “a few months”. This leads to the biggest missed opportunity of the film. Time apparently moves differently in Jumanji. A few months in Jumanji translates to 20 years in real life. When Zack is told he has been missing 20 years this should have been a major B plot. They do try and add some weight to the situation by showing how deeply affected Zack is by this news, but I feel they could have explored this dynamic a bit further. Especially when it comes to the ending. Which is a bit anticlimactic. Once they all end up working together to escape Jumanji they all are all transported back to their respective timelines and it would appear as though no time has passed. So it sort of ditches the whole being stuck in the game for 20 years angle and instead chooses to allow Zack to live a full and complete life starting from 1997. Also, the main cast seems to be unaffected timeline wise. All of this film took place while they were down in the basement serving their detentions. It would have made for a much more interesting ending if they return to their bodies and find out that in the real world they were gone for a longer period of time. Even just a week or so would have added an interesting dynamic to the pretty flat and standard ending. They do end up meeting up with grown-up Zack (Played by Colin Hanks) and there is a nice little payoff to the quasi-romance Nick Jonas and Jack Black had throughout the film. (Yes you read that correctly.) Alex named his daughter after Bethany who saved his life in the jungle.
 The four teenagers all learn valuable life lessons inside the jungle. Fridge leans to appreciate his friend Spencer. Spencer learns to man up and take risks. Bethany learns to care about something other than herself and her popularity, and Martha learns to come out of her shell a bit and open up. While I often find these types of stories to be heavy-handed and snooze-worthy Jumanji manages to keep the gushy feel good stuff to a minimum. It’s there, and it’s obvious but it’s not in your face enough to bring down the movie.
 Ultimately I will go ahead and recommend Jumanji: Welcome to the Jungle if your into Action comedy that doesn't ever take itself too seriously. I repeat this is not a serious movie. But it is a mildly funny, family-friendly romp that I fully expect anyone who paid for a ticket to at least get their monies worth. Provided they came in with the right expectations.