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World, Incorporated
World, Incorporated
8
8.0 (1 Ratings)
Book Rating
World, Incorporated by Tom Gariffo is a sci-fi novel set in the near future where the world is run by businesses instead of government officials like we have today. I found this book to be rough the first half, but entertaining in the second half. I had felt like the story had been lackluster in the beginning but picked up towards the end. Although the ending was fairly decent, I still can’t say that this is an amazing read.

In World, Incorporated the reader is mainly following around Agent Silver, who is just a complete dissident. He ends up acquiring some travel companions who had tried to kill him in one way or another without his boss knowing while his aircraft is keeping information from him. You learn the history of the world through weblogs and news articles that the Agent had acquired in his own personal research. He used them to try to inform one of his companions, Kelly, about the world around her. Kelly lived in the country side where her parents kept her from the new world that existed around her. As you follow the main characters around, you are able to witness battles, suspense and plain human emotion as they grow into better people. Towards the end you find Agent Silver’s real goals and how he changes from the beginning of the novel.

At first, I had found the book boring and hard to stick it out. The articles on the history on how the world had become to be what it was just didn’t hold my interest. I understand their purpose; I just wish Tom Gariffo had chosen another way to convey the information to the reader. Even though that information had help shaped some of the way the reader was able to understand that way the supercorporations had been able to take over the and control areas and such and why it was so, it still left quite a few questions about certain topics revolving around the supercorporations. However, for the few things that had been left without answers at the beginning, I found some answers were revealed in the last chapter of the book.

The last chapter of the book, you got to really see how friendships of all kinds can really help a person grow and change their own ways. Although Agent Silver had been a loner, seeing how his perspective changed over time was a very realistic touch to a character that I personally believed was just a cold killer beginning to grow soft. I found that World, Incorporated was fairly interesting in how the world and how society could change in just a few short decades due to how corporations merge and became bigger and ultimately supercorporations who would end up ruling over areas and zones of the world that they would have agreements with the other supercorporations to have control of. This brought up the idea that money and businesses are what our world is slowing turning towards for power. Though, it is already a topic among some people around us now, to see how that could easily be a reality if we keep up with the way things are going now.

I would rate World, Incorporated 3 stars out of 4 stars. As I had stated earlier, I had some troubles getting through the first half of the novel, but found the second half to hold my interest. Though the novel wasn’t a real page turner in my opinion, I still found the story line very good, if you make it past the history lessons. I would probably recommend this to a few of my friends and family, but only to the ones who I know would stick it out to get to the amazing parts of the story.

Though I don’t believe this is a must read, I found World, Incorporated to be a fairly decent book with a lot of thought on how our world will turn out to be in the fairly near future. Though some of it seems unlikely to ever come to pass, it does cause the reader to think deeply on the said issues and what they would do should something similar come to pass for real. It does follow its sci-fi genre requirements and causes a lot of questioning to happen within the reader’s mind. Once again, I enjoyed most of the book and the thoughts it provoked in me, and I hope that you will as well.
  
Fearless (Fe@rleSS_) (2020)
Fearless (Fe@rleSS_) (2020)
2020 | Animation, Comedy, Family
5
5.0 (1 Ratings)
Movie Rating
On a whim I put this one on, computer games mixed with aliens... why not!

Miles, username Fe@rleSS_, is nearly at the end of his favourite video game, just one level stands between him and the win. The game gives him a special boost... of babies, super babies, it might not be what he expected but it's what he's got and the game is about to get a lot more real. The babies land in a ship in his backyard and his job is now intergalactic babysitter, with the added danger of a villain on their tails.

Fe@rleSS_ has a great cast of talent and the voices fit well with all the characters, but despite that there's little to help this film along. It doesn't matter how well you can perform lines what you've been given is so bland. There are some amusing moments but nothing that raised more than a small nasal exhale laugh.

The animation is nice, fun design and easy to follow, everything is just right... it really does sit exactly in the middle, not awful enough to moan about and not spectacular enough to rave about. It's not great when you start shrugging your shoulders when you talk about things.

My main issue with the film overall is the story. The idea is that something from Miles' game comes to the real world, fine, it's got the Jumanji sound to it. But in practice it doesn't look like that at all. For anyone who isn't young enough not to care about anything but the action it is entirely frustrating. There are many ways to make game life come to the real world, we see it in so many different things, so I don't understand why you wouldn't use something like that. The film makes it appear like it's all in the real world, but when you couple that with the video game aspect it doesn't make sense. The whole baby angle also doesn't make any sense, even if they are adorable.

There's a cute little message of "even dads can be superheroes", though not responsible ones who protect their kids from space battles... beyond that nothing jumped out at me at all. I'm going to be filing it under "it didn't annoy me, but I wouldn't stop and watch it if it was on."


Originally posted on: https://emmaatthemovies.blogspot.com/2020/08/fearless-movie-review.html
  
Awaken Online: Catharsis
Awaken Online: Catharsis
Travis Bagwell | 2016 | Science Fiction/Fantasy
10
10.0 (2 Ratings)
Book Rating
Showing the potential bad side of online gaming (0 more)
Bloody loved it
Catharsis takes the ideas of LitRPG (see Ready Player One for the best known but lowest explored potential example) and goes to town on it, really showing how open such an online world would be to be exploited.
Jason has always been fairly downtrodden in his high-achieving school and is neglected by his parents. One day, Falling Down-style, events transpire to make him snap and shout at his teacher and headmaster, and is expelled. He rushed home and immerses himself in the brand new online world of AO (Awaken Online).
As with Euphora Online (Phil Tucker), AO has been designed with the help of AI to try and maximise the time gamers would want to spend in the game. We are treated to flashbacks by the developers/testers who are seeing the changes the AI is making to the game's code and are trying to assess whether it remains safe for release.
Jason starts the game from scratch but due to an unusual reaction to an initial test is aligned to evil, and is therefore treated with suspicion by the in-game characters meant to help him train and become familiar with his new surroundings. This begins the chain of events that lead Jason to the path of in-game evil, in true Walter White style as one slightly dubious decision after another sees him become embroiled in some very nasty events.
Over the course of the game, Jason is honest with himself and knows what he's doing is bad but hey its just a game, why not have some fun with it. And he does. As his power grows, so does the nastiness of his actions and he soon becomes very powerful in certain ways (but thankfully more strategically and directing the action than suddenly becoming a battle master or he-man).
The world around Jason develops as he does, and his actions truly start to shape his game experience, and that of other people. I can't really go into much more detail without dropping spoilers but there are some absolutely fantastic sequences.
The game supposedly uses time compression so that an hour in the real world will feel like 3 or 4 hours in the game. My one gripe with the book is that when the game developers notice Jason's unprecedented progress through the game they begin to watch his actions and this seems to be real-time - there is no real attempt to explain how they can watch it as it unfolds (or the fact that what they are seeing will have happened quite some time before and events will have continued from there).
This book has more interaction between Jason's real life and in-game life than Euphoria Online did, which helps to explain his motivation for decisions. His real life troubles and requirements drive his desires in-game.
As usual, there is the evil AI/conspiracy aspect to the world, but this doesn't yet feel quite as big a deal as in other books, but I think that is the groundwork laid for the next two books (plus two side-quests).
I heartily recommend this book, but readers should not expect something like Ready Player one, much more like D&D or The Witcher style gaming.
  
    Invasion: Modern Empire

    Invasion: Modern Empire

    Games and Entertainment

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    Selected by Facebook as one of BEST MOBILE GAMES Invasion: Modern Empire is an online war-themed...