Search

Search only in certain items:

Ambulance (2022)
Ambulance (2022)
2022 | Action, Crime, Drama
4
6.6 (8 Ratings)
Movie Rating
Jake Gyllenhaal and Yahya Abdul-Mateen II (0 more)
Repetitive drone camera work (2 more)
Cringey humor and dialogue
An outdated and juvenile screenplay
Ambulance Review: Action At Its Dumbest And Gaudiest
Ambulance is a remake of a 2005 Danish film of the same name. Michael Bay’s version of the film follows former Marine Will Sharp (Yahya Abdul-Mateen II) as he struggles to find a job and support his family; his wife requires an experimental surgery that their health insurance won’t pay for.

Will turns to his estranged yet wealthy adopted brother Danny (Jake Gyllenhaal). Danny wants Will to participate in a bank heist worth $32 million. Will takes the job out of desperation, but when the heist goes sideways the two brothers hijack an ambulance and take a wounded cop along with a paramedic named Cam (Elza Gonzalez) as hostages.

The performances from Yahya Abdul-Mateen II and Jake Gyllenhall save Ambulance from being nothing more than an explosive, gyrating mess of a film. You don’t necessarily walk out of the theater feeling sympathy for Will, but you understand why the character turns to robbing a bank after serving his country through the heartfelt actions of Abdul-Mateen’s performance.

Jake Gyllenhaal is a memorable psychopath as Danny Sharp. Gyllenhaal has a ton of charisma as the character and can be incredibly likeable at times, but he has a temper that ignites without warning. Gyllenhaal is able to become intense and unhinged whenever Danny loses control of the situation, which is quite often over the course of 136-minutes.

The action thriller is dripping with what has either made you a fan of Michael Bay’s work or made you despise the Los Angeles born filmmaker for the majority of his career. The editing of the film is spastic and frenetic. There doesn’t seem to be a single sequence that lasts longer than eight seconds before cutting to another angle.

There are several references to other Michael Bay films in Ambulance; The Rock, 13 Hours, Armageddon, and Pearl Harbor. There’s also stuff you’d expect to find in a Michael Bay film like countless explosions and extravagant car wrecks. The film also seems to recycle the rotating camera Bay utilized in Bad Boys to highlight intense conversations between Will and Danny when they’re not confined to being inside the ambulance.

Despite working with a screenwriter whose first screenwriting credit is this film, Ambulance has writing that feels like it was something Bay produced over a decade ago. The dialogue feels extremely outdated and juvenile as characters walk this thin line between cringey humor and being downright sexist or racist. It feels like Bay was trying to feature a strong, independent woman in Ambulance with Cam. She's a competent single woman who is good at her job and doesn’t have to rely on anyone for anything. But the reveal of why she’s cold and remorseless is entirely cliché. The male characters have no real character development either though as their defining quality is that they all want to fight each other any chance they possibly get.

The Will character is also written in a way that is insulting and kind of offensive. So because he served his country he can get away with robbing a bank, shooting a cop, and participating in and driving the getaway vehicle during a massive car chase? He has a wife and daughter and his wife needs “experimental surgery” for an undisclosed illness and we’re supposed to root for this guy? Are we really this dumb?

It couldn’t be a film set in Los Angeles without someone making a reference to how terrible drivers are in LA. The secondary storylines don’t make sense or are just a complete waste of time. That conversation Danny has with his assistant about futbol/soccer and the lawn flamingos was obviously something extremely relevant to the overall story of the film. A cop also tries to ask out a bank teller while the bank is being robbed and literally doesn’t notice. We also have these other massively relevant and not pointless at all story points; bringing a dog to a car chase, Danny joking about walking around with herpes, and performing surgery in the back of an ambulance while stopping the bleeding with a hair clip.

Revoke Michael Bay’s license to utilize drones in his films. Every outside sequence seemed to have the same establishing shot of the camera flying up into the air turning around and zooming back down towards the ground. The camera in this film never stops moving. That combined with the film’s brutal rapid fire editing style will have you wanting to barf long before Danny calls upon the cartel for back up.

Buried deep within Ambulance’s loud, flashy action, sickening editing, overstimulated filming techniques, and a screenplay that seems like it was fished out of a port-a-potty is a somewhat thrilling action film. Jake Gyllenhaal is a cashmere obsessed lunatic that you can’t help but love, but Ambulance is a gaudy and sloppy excuse of an action film otherwise.
  
40x40

Connor Sheffield (293 KP) rated Arrow in TV

May 13, 2018  
Arrow
Arrow
2012 | Drama
Closer to the comics than people think (5 more)
Great cast
Intriguing characters
Brilliant character development
Great drama
Great references to the comics
Some characters become annoying (1 more)
Not all seasons are consistent with quality
You Have (not) failed this series!
First of all I should tell you that Green Arrow is my all time favourite comic character so this review might have some bias but I'll keep it to a minimum because I am not blinded by this shows faults of which it's had quite a few.

When I first saw the trailer for Arrow I was hooked. Finally, a show about Green Arrow, one of the less popular heroes these days and one of the many heroes that makes the people who only watch comic book films, say "Who the hell is that?".

Series one had me hooked with great drama, and incredible action that made the week long wait for each episode painful. The drama was intense as we watch Oliver Queen trying to juggle his two lives as both Oliver Queen and Arrow (currently called the Vigilante or The Hood during season 1), as he tries to keep his night time activities as a vigilante a secret.

The faults of this series reside in some of the dialogue and characters who I won't name because it's not really down to one particular character as others do the same though some get more blame than others. The point is, some of the drama in the show is unnecessary and sometimes it's all over the place going from "I love you" to "never talk to me again" within seconds for very stupid reasons. If you can get past that though, you'll see a lot more of Green Arrow in the show than you realise.

One of the main things I love about this show is seeing Oliver Queen take on real life issues as well as comic book villains. Issues such as his sister taking drugs which, due to her childhood nickname being 'Speedy', is a reference to Green Lantern/Green Arrow #85 and #86 where Green Arrow finds out that Roy Harper is a drug addict. By making the series version about his sister however, makes the situation more personal which means it messes with Olivers head when he's out hunting the drug suppliers.

The villains have all been great in the series, even though not all have been praised. Malcom Merlyn as the first villain was a good choice because he's one of the few original Green Arrow Villains from comics and John Barrowman was a brilliant choice of casting. Deathstroke then took it up a notch and really made the series great, and his season is possibly still one of the best seasons (season 2). Ras Al Ghul was a very intense series and although everyone moaned that Arrow had become too much like Batman, but Arrow made it their own and made a brilliantly intense series with some great twists that at the time I was like "please don't end it like this...." Or... "Where do they go from here?" And Everytime I thought they might have made a mistake with a certain plot point, they proved me wrong.
Damien Darkh was probably one of the lesser great villains. The casting was perfect, because Damien Darkh was so menacing and so brilliantly evil with a human side to him at certain points, but I don't think personally, they should have brought magic into Arrow, because it added too many scenes where you thought "why would you even try this?" Or "why did he not do this and this moment". But unlike many I actually enjoyed Damien Darkh as a villain because the characters and intense story were brilliantly chosen and executed.

The last two seasons (5 & 6) have been really intense and incredibly action packed as Green Arrow and Team Arrow try to take on what feels like the world.

The downfalls of the series include some of the drama being not entirely necessary. We understand as an audience that tensions build and everyone has a thousand and one problems that they have to deal with, but everyone seems to unleash them all at once. I understand wanting to build the feeling that everything is falling apart, but it happens soooo much, and it's hard to sympathise with certain scenarios because of it.

Another slight issue is the love interests. If you know Green Arrow, then you know he's a bit of a ladies man and that he can often be caught flirting and more with many women, in the show, we see this done well but at the end of the day it aaaallllwaayyyss comes back to Olicity. Oliver and Felicity's love story has had so many ups and downs and they've fallen in and out of love so many times and whilst I love Felicity as a character and a member of the team, the love rollercoaster she is on with Oliver reaaalllyyy annoys me at times, but I try to look past it and everything's seems to be okay.

Overall though this is one of my favourite shows and I prefer it to The Flash though The Flash has had some better seasons than Arrow has. I can't wait to see what else the show brings to the screen as it has already brought many obscure characters such as Cupid, Vigilante, Prometheus, Bronze Tiger and more!
  
Captain America: The Winter Soldier (2014)
Captain America: The Winter Soldier (2014)
2014 | Action, Sci-Fi
Chris Evan as Steve Rogers/Captain America Scarlett Johansson as Black Widow Sebastian stan as Bucky Barnes/The winter soldier The rest of the cast Fury's car chase The elevator scene (1 more)
The highway fight scene Cap and Bucky's final fight Cap and Bucky's relationship The political intrigue Antony Mackie as Falcon
Nothing (0 more)
"i'm with you till the end of the line"
Man 2014 sure was a fantastic year for Marvel! Not only did we get Guardians of the Galaxy, but also Captain America the Winter Soldier, a film that I honestly didn’t really appreciate all that much when I first saw it, as back then I wasn’t all that interested in the plots of these films more then I was just seeing the cool characters and fight scenes. But upon rewatching this I was legitimately blown away by how jaw dropping good this was, because not only is this an amazing movie that completely surpasses the first film on every level with it’s excellent story and standout action sequences, but also serves as a great action thriller, and surprisingly, a political satire that reflects the corruption that lies in our very own government. And sure Jon Favreau and Joss Whedon did great jobs with their inclusions in the franchise, but the Russo brothers just absolutely nailed it with this film.

And what makes Winter Soldier so good and entertaining, is it’s extremely captivating story. I was so invested in it that I couldn’t take my eyes off of the screen, I focused and paid attention to every line of dialogue that was said by these characters, as well as every easter egg and reference, which trust me, there are a lot of! This film also features a ton of different twists and turns which on my first viewing way back in 2014, really had me shocked, and though rewatching it five years later doesn’t at all have the same impact on me that it once did, it still is highly entertaining, and some scenes do actually still hold that element of surprise with their abrupt sequences. And while technically they’re not in that jump scare category, the were some parts of the movie that really caught me off guard and made my heart stop for a moment. One aspect about this movie that I thought was very interesting and added a sense of realism to the plot, was the political satire that was excellently interwoven into the storyline of the movie, and like I said, really made the film feel very grounded because it reflects all of the corruption lying within our very own government, and for Captain America to want to expose that and put a stop to it really when you think about it lines up perfectly with Steve’s very patriotic attitude and outlook. I mean he’s Captain America for crying out loud!

All of the performances in this film are absolutely phenomenal! Chris Evans, Scarlet Johansson, Robert Redford, Sebastian Stan, as well as Anthony Mackie. And if that’s not good enough we’ve got freaking Samuel L. Jackson reprising he role as Nick Fury. What more could you possibly ask for in terms of casting, I mean seriously! There is not a single bad or bland performance, and everyone gets to shine with their own great and memorable moments. But for me the standout of this movie is Sebastian Stan as the Winter Soldier. Holy crap! This is the definition of a badass villain, and he owns every scene he is in. Whenever he shows up on screen and starts taking down guys your heart just starts beating faster and faster, and I was on the edge of my seat when watching the nail biting action scenes he shows up in. So gold star to the Russo brothers for not giving us another two dimensional baddie just there to be evil, as well as being a typical MCU villain. Yeah I’m looking at you Darren Cross! Overall just fantastic performances.

The action scenes in this movie are amazing, and you can really tell that the filmmakers as well as the Russos really put a lot of effort in these sequences, as they are choreographed and shot so well, and the way the directors move the camera really adds a whole other intense and exhilarating edge to these already intense scenes. The highway scene in particular is probably one of, if not the best part of the movie, I mean it’s just perfection, and that’s mainly because of the excellent choreography and directing, that Joe and Anthony Russo definitely put a lot of time into getting just right. And they not only did it right, they did it masterfully! Henry Jackman’s score for the film is so good as well, and it may just be in my top ten favorite soundtracks of all time. And the Winter Soldier’s theme is just downright fantastic as well as absolutely terrifying!

So that’s my review. This is a film that really surpassed my low expectations when rewatching this for the first time in a few years. And with it’s great storyline and characters, as well as it’s amazing performances and action sequences, which kept me enthralled and entertained the entire time, Winter Soldier proves that it is not just a great Captain America movie, or MCU addition, and that it is just an amazing film in general.
  
40x40

Purple Phoenix Games (2266 KP) rated Houses of Knowledge in Tabletop Games

Mar 26, 2020 (Updated Mar 26, 2020)  
Houses of Knowledge
Houses of Knowledge
2020 | Card Game, Humor
Museums. You know, the places you go with your family for, “fun bonding and learning experiences.” I have always been a big fan of museums. Art, Science & History, Aquariums, all of them! I like to stop and read the plaques too, but many times I am rushed along because EVERYTHING has to be seen. But did you know that museum curation could be interesting and cutthroat? I did not. Not until I played Houses of Knowledge, that is.

Houses of Knowledge pits 2-4 players against each other as museum curators desperately trying to fill their museums with interesting rooms and curious artifacts. In fact, a curator can end the competition once they are able to display eight lovely pieces in their halls. Beware, however, as the competition is also trying to gather the best gallery and may even attempt to pilfer your displayed items!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, but the final components will be exactly the same as these shown, if the pending Kickstarter campaign is successful. Also, it is not my intention to detail every rule in the game, but to give our readers a general feel for how the game plays. You can back the game through the Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T

Setting up a game of Houses of Knowledge is quite a feat, as different decks need to be assembled according to player count. Refer to the rules to setup each deck. Once the decks are prepared and starting cards dealt to each player, create the Items and Actions markets by revealing six cards from each deck and assigning cost discs in decending order from the draw decks. Furthest away from the two draw decks will be placed the deck of Room cards, with two visible and available for purchase. These rooms will receive the leftover 5-value cost disc. Set the monicash aside to be used as a central bank. Determine the starting player and you are ready to begin!

Luckily, the game furnishes the players with reference cards so that all players have access to all options they are afforded on their turns. The first thing that happens on a turn is collecting income. Each turn a player earns 3 monicash (MC) plus the amounts earned from Rooms in their tableau. From here a turn has several options: buying Items or Actions from the market to your hand, paying 2 MC to play a card from your hand to your tableau, selling two cards for 2 MC, and buying Room cards.

When a player buys an Item or Action card from the market the new card is taken in hand, paying the cost shown on the cost disc either above or below the card taken. To play a card from hand, the player pays 2 MC to the bank and places an Item onto a corresponding Room card, or plays an Action card either on their own tableau or against an opponent.

Play continues in this fashion until one player is displaying eight Items in their Rooms or the draw decks are depleted. The round finishes completely so all players have an equal amount of turns, and then points are tallied and summed to determine the greatest curator and winner of Houses of Knowledge!

Components. As I mentioned in my disclaimer, we were provided a copy of this game for this preview. All components we were provided are finalized, so everything you see pictured here is how it will be upon a successful Kickstarter campaign. That said, the components are fantastic! The cards are good quality, the cost discs are good cardboard chips, and the money is the faux-paper money we are starting to see in games nowadays – and thank heavens for that! No more cheap Monopoly money! Oh by the way, the art on this one is superb and very chic. I love it!

So the game looks and feels great, but does it play well? YES. This one is excellent! At first it feels too simple because it is relatively easy to collect Rooms and Items to fit on those Rooms, so you think, “Heck, I can get eight Items in like four rounds!” That is, until your opponents hit you with some of the Action cards they’ve been hoarding unseen by you. One “friend” maybe steals one of your Items because you neglected to assign Guards to it, or the “pal” just before you in initiative order rearranges the Item cards so that the ones you wanted are now much more expensive, thus throwing your carefully-planned tactics down the drain. Ooh, it’s great tension! My one gripe: I wish it was longer so that I could really stick it to my enem- uhh, friends.

If you are a fan of card games that pack more of a punch than it first seems, and games that keep you wanting more, whilst giving you a grand feeling of quirky opulence, then you should certainly check out Houses of Knowledge. We are happy to recommend this one. Go back it on Kickstarter when the campaign begins!
  
Virtual Reef Diver
Virtual Reef Diver
2020 | Animals, Card Game, Educational, Environmental
Ahh, ze Great Barrier Reef. How I would love to see you! To swim with ze fishies and see ze beautiful colors! But alas, I am no great diver, and have only snorkled once – in ze Caribbean. I am very interested in ze marine life on ze reefs surrounding Australia, and so when I heard of a game from one of our favorite publishers (who happen to be Australian) featuring photos of ze Great Barrier Reef I knew I had to take a look.

Virtual Reef Diver is an educational card game that helps to bring awareness to happenings of the Great Barrier Reef and even implements ways for players to participate in the studies of this natural wonder. The winner(s) of the game is (are) the team who scores the most points at the end of three rounds, and also hopefully learns several new things along the way.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. It is not my intention to detail every rule in the game, but to give a general idea of the feel of the game flow. You are invited to download the rulebook, purchase the game through the publisher directly, or through any retailers stocking it. -T


To setup, shuffle the Action card deck, the Reef Disturbance deck, and the Reef decks separately, placing them on the table. Each team, or player, may be given a Classification Card (reference card) as well. From the Reef deck deal 12 cards face-up on the table in a 3×4 (or 4×3 whatever) grid. Each round a new set of 12 cards will be dealt to the table. Determine the starting player/team and the game may begin!
Players will decide at the beginning of the game which mode they wish to play: Standard or Advanced. I will be previewing the Standard mode. On a turn a player will choose a card from the grid and attempt to identify its type: Hard Coral, Soft Coral, Algae, Invertebrates, Fish, Marine Mammals, or Technology. If correct, the player will collect the card as a trophy and it will be worth VPs at the end of the game. The next player may then take a turn identifying the type of card and collecting if correct, or leaving on the table if incorrect.

All cards are worth VPs except the Technology cards. These, once correctly identified, will allow the player to exchange it for an Action card to be used in the future. Action cards can be very powerful at different times during the game.


Once all 12 cards have been taken for the round the players will reveal a Reef Disturbance card. These typically will have players discarding cards of a certain type, or several cards at once. Some Action cards will negate these effects, so having them ready is great strategy. The grid may now be replenished and the second round started. The game ends at the end of the third round and players count up points to determine the winner!
Components. Again, while this game is in production, I treated it as a preview, and these are final components. That said, this game exists to benefit the Australian Government-funded citizen science website ACEMS. Further, this game is a bunch of cards in a box. The photos on the main Reef cards are mostly quite nice, with a couple looking perhaps a little outdated. The other graphics on the game are fine. They don’t get in the way, and are functional. The cards themselves are also fine quality. Nothing in the box is exquisite nor subpar at all.

The gameplay is something that I am struggling with as a reviewer. You see, this is a VERY different game depending on the mode you play. I will probably always play it on Standard mode because I can guess what type a card may be, but the Advanced mode also awards extra points for identifying the common name, taxonomic family (scientific name), and habitat of each card’s subject. That is for eggheads, man! I’m just a normal American-educated gamer. I don’t know that stuff! So the Standard mode is relatively easy to play and be good, where the Advanced mode is for those times when you have, let’s say, a Scrabble or Chess snob who revels in being the most intellectual person in the room. That’s not at all a bad thing, and I hope any real eggheads know I am kidding around. I am merely jealous at how smart many people are.

That being the case, this game would work well for a group of younger gamers eager to learn about the marine life on the Great Barrier Reef, or those looking for a relaxing quasi-trivia style card game. Need to amp it up and play on Advanced mode? Go for it. I’ll still be flailing about like a clownfish out of water trying to understand the difference between hard and soft coral and how to distinguish them. Seriously. Take a look for yourself and help out a VERY worthy cause in the process.
  
Spider-Man: Homecoming (2017)
Spider-Man: Homecoming (2017)
2017 | Action, Adventure
When I heard the news last year that Spider-Man was going to be rebooted yet again, I was like “are you freaking serious”? After the successful Toby Maguire trilogy (though the less said about “Spider-Man 3” the better) and the mildly successful “Amazing Spider-Man” duo with Andrew Garfield only finishing in 2014, did we REALLY need another reboot? More dramatic spider biting? More Uncle Ben spouting then dying? The same old – same old, rewarmed in a pan with a bit of red wine added just to stop it feeling so dry and tasteless.
And I still feel the same way. I understand that its more to do with rights ownership between Sony, Marvel and Disney that this got made so quickly…. but in the words of Ian Malcolm “they didn’t stop to think if they should”.

But actually, although I still don’t really approve of it, they’ve done a pretty good job in rebooting in a different manner. I commented in my review for “The Amazing Spider-Man 2” that that first reboot was “much less earnest and quirkier than the original Tobey Maguire series, and reveling more in the fun to be had around a superhero’s schooldays.” This latest reboot moves even further along that scale, being very much more of a high-school comedy that a pure superhero flick.
Wearing the suit this time is a far more age-appropriate Tom Holland, winner of last year’s BAFTA Rising Star award. And very personable he is too. The suit in question has been jizzed up by Iron Man (Robert Downey Jnr) – perhaps I could have rephrased that better! Because here the Spider-Man story carries on from the brief cameo in “Captain America: Civil War” that crossed Spidey into the mainstream Marvel timeline.

Within the high-school setting, Peter Parker’s geeky, and almost too deliberately multi-racial, gang includes his pal Ned (Jacob Batalon), very funny with a “chair guy” sequence, the unattainable Liz (Laura Harrier) as the love-interest, Betty (the excellent Angourie Rice who made such a great impression in “The Nice Guys” but didn’t really move the meter for me here I’m afraid), Flash (Tony Revolori) and best of all for me the almost horizontally laconic Michelle (Zendaya, of Shoshone heritage) – uber-cool but harbouring a secret crush on Peter.

Chris Evans pops up for comic relief as Captain America doing motivational high-school videos. And older viewers might want to have fun watching out for Tyne Daly: Lacey in the old cop show “Cagney and Lacey”.
But stealing the show in the acting stakes is Michael Keaton as Adrian Toomes (aka “The Vulture”) who could for all the world be auditioning for “Birdman 2”. The well-judged thing about this villain is that he is no hyper-galactic being with superpowers, or a typical “rule the world” Bond villain, but just an ordinary Joe in search of financial profit to keep his family in the manner to which they are accustomed. I really liked that. The script (an army of people, but led by Jonathan Goldstein and John Francis Daley, who also wrote the story) also nicely counterpoints the thin-line between the “good arms dealer” (Tony Stark) and the “bad arms dealer” (Toomes).

The script also very wisely leaps several months into where the reboot could have started. None of the tedious spider biting. No Uncle Ben – just a sly reference to “what Aunt May’s been through”. Now this might confuse anyone not familiar with the Spider-Man story, but the percentage of people in the Western world in that segment must be less than 2%.
There are however also significant character changes that may annoy Spider-Man devotees. Aunt May herself is no longer the frail old lady of previous depictions, but a hot and attractive middle-aged woman (AILF?) played by Marisa Tomei (who does indeed look ‘Mila Kunis‘).
Many of the action scenes are well done, with a scene at the Washington Monument being particularly exciting. It all gets rather overblown though with a later scene aboard the Avenger’s plane. And this scene sums up my problem with many of these films: the superhero characters are pretty well indestructible. You know they are. So the scenes of peril, that might thrill in an Indiana Jones, an M.I. or a Bond film, lack any sort of tension. Even when the protagonist does have a superhero on the ropes, they don’t carry on kicking the proverbial c**p out of them until they are “dead”…. they lay off so the superhero can recover and kick their ass in a few minutes time!


The director is Jon Watts in only his third directorial outing (with only the much praised “Cop Car” to pretty up his CV). With such a lot on his shoulders he does a good job.
At 133 minutes its a tad over-long (I watched this in a double bill with “War for the Planet of the Apes” so my eyes afterwards were 16:9!). But it’s a fun summer flick that both amuses and entertains. If you have the choice between this and Planet of the Apes though for your Saturday night at the movies, I would personally choose the latter.
By the way, in terms of “monkeys” – yep, it’s a Marvel film, of course there are monkeys! One early on in the credits and another one at the end… which is actually very funny indeed.
  
Closet Monster (2016)
Closet Monster (2016)
2016 | Drama
8
8.0 (1 Ratings)
Movie Rating
PTSD and Coming of Age and Out
This movie is an amazing tale of coming of age and coming to terms with ones own sexuality. This movie for being an Indie film portrays the inner dialogue and the inner turmoil of coming to terms with ones sexuality, as well as showing the hidden side of a broken home. The movie begins with young Oscar (Jack Fulton) and his father tucking him into bed and their nightly rituals of his father (Aaron Abrams) "giving him a dream".

In the next scene you see Oscar and mother (Joanne Kelly) and father giving him a present of a Hamster, and then his father declaring that Oscars mother is leaving them. You then see Oscar in his room with the hamster, who begins "talking" to Oscar (voiced by Isabella Rossellini) and names herself "Buffy" (as in Buffy the Vampire Slayer) but the voice is an inner monologue that Oscar creates for the critter and is a comforting mechanism for him, as throughout the movie you gain the feeling that Oscar only has one friend, Gemma (Sofia Banzhaf).

The PTSD (Post Traumatic Stress Disorder) comes in when while coming home from school one day, Oscar notices a group of kids bullying another student. He follows them to a secluded cemetery where they see them beating the kids and sodomizing him with a piece of re-bar. Later that night Oscar and his dad are watching the News coverage of the situation and Oscars asks his dad why they did that and the father said "because he was gay" and makes a side reference to Oscars long shaggy hair. To which Oscar being scared cuts his hair himself.

Skip forward: Now Oscar as a teen (Connor Jessup) is taking pictures of Gemma for his portfolio for admissions into college. We also see that the now 18yr old Oscar is now working in a general hardware store who is ran by Allison (Mary Walsh) who teaches him the basics of greeting customers and how to help them make selections, etc. After his shift while in the employee locker room a strapping young man named Wilder (Aliocha Schneider) checks his locker for his employee uniform and realizes that it is not there and asks to borrow Oscars shirt. This is the first time that we witness Oscar's sexual preference, when Wilder takes off his shirt and puts on Oscars shirt. Oscar longingly looks at the finely toned body of Wilder.

Later the next day Wilder gives Oscar his shirt back before work, and says thanks. You then see Oscar smelling the shirt to see if it was "ok" to wear. And then he rushes into the restroom with the shirt and begins touching himself and fantasizing about Wilder, and then has a flash of the students sodomizing that other student when he was a kid.

Slowly Oscar and Wilder begin a friendship and get closer. As Oscar and Gemma seem to grow apart. Things at home take a turn for the worse as Oscars father begins seeing a woman, and Oscar becomes more frustrated with himself, work, life and everything between. It finally escalates into a fight with his father that leaves Oscar physically assaulting his dad, and running away to a party that Wilder had invited him to.

At the party he finds Wilder and his friends, and they take Oscar to a room and put together a costume for him to wear for the party. Wilders friends take some Ecstasy and begin to really party it up. Gemma runs into Oscar and realizes that he is high and Oscar excuses himself as he notices that Wilder is talking to some girls. A guy approaches Oscar and begins hitting on him, and Oscar who was holding out for Wilder notices that he is kissing a girl. So Oscar and the guy make their way into the bathroom where they begin to kiss and have sex. In the midst of it Oscar begins to have flash backs of the beaten boy in the cemetery and freaks out, vomits and passes out.

We then see Wilder waking him up and helping him home. Oscar and Wilder spend the night together in Oscars tree house. Oscar and Wilder begin talking about the escapades of the night and things turn to sexuality when Oscar mistakes Wilders reaching for a bottle of water as him wanting to kiss. Embarrassed, Oscar asks him to leave, and they begin to talk about it, and then Wilder kisses him. In the morning you see Oscar wake up and find a note from Wilder basically saying "See you later gotta run" and you are not sure if the two had slept together or not. Oscar sneaks back into his room only to find that everything had been destroyed by his father.

The next scene you see his mother and father fighting as Oscar is looking through whats left of his possessions that are scattered throughout the drive way. Oscar sees his beloved Buffy laying dead in her cage. Enraged by this, Oscar comes to terms with his sexuality and breaks something of his fathers and then moves in with his mother. The movie ends with Oscar moving to a small house near the beach. Leaving you wondering how much time had passed or if he was in a school or what was going on.

But throughout the whole of the movie. The sexuality is done in a very muted and respectable manner. There is some cussing and things like that but over all very tastefully done. If you are a lover of coming to age films or films dealing with the nature of coming out, then you are sure to love this movie.
  
40x40

Mothergamer (1562 KP) rated the PlayStation 4 version of Kingdom Hearts III in Video Games

Apr 3, 2019  
Kingdom Hearts III
Kingdom Hearts III
2018 | Action, Role-Playing
It took so long to get here, but once Kingdom Hearts III was here I was ready to play and explore all the worlds. It felt incredible to be traveling with Sora, Goofy, and Donald again. The opening song was incredible and the introduction to the game starts off well, hooking you in immediately. There are a couple of familiar worlds such as Olympus and Twilight Town which act as tutorials for the battle controls and exploration aspects of the game.



Sora hangs out with Hercules.

The battle system for Kingdom Hearts III is great. Combat is fluid, easy to follow, and fun. You can easily swap between keyblades, use your magic abilities, and use your items. Level grinding is not a chore because the battles are so much fun and the worlds that you explore make them even more so. My personal favorite was Toy Story because Sora fit so well in that world and there some pretty fun battles there.



Having fun with battles in Toy Story.

Another fun aspect to battles that was added in the game are the attraction flow attacks. These are not just stylish and fun, they are also pretty powerful special attacks. You can take out many enemies with these attacks so there is no downside to using them at all. My personal favorite was the pirate ship because it was a blast spinning around taking out tons of Heartless.



Use attraction flow attacks to take out your enemies.

The user menu is easy to navigate and is quite user friendly. You can easily equip keyblades, items, and accessories as well as organize everything easily. The moogle shop is back too and you can synthesize and craft items that you need as well as upgrade your keyblades.



The inventory menu is nice and neat.


Another new addition to the game is the gummiphone. This is a cute little nod to social media things like Instagram. You can take photos with the gummiphone and there are even some photo quests where you need to take pictures of specific things in order to get various rewards such as items and munny. In between loading screens you get to see Instagram style posts from the gummiphone that reference the characters, story, and events. It's a nice touch to the game.



Instagram style posts from the gummiphone.


There are also mini games that you can play on your gummiphone. You have to find the code for them which are hidden in various worlds. When you do, you can play a variety of mini games that look like old school Nintendo gameboy games. They all feature Mickey and Sora with games like catching eggs or flying a plane to grab mail. They're silly fun and add that extra bit of whimsy to Kingdom Hearts III.



You can play all these mini games on your gummiphone.


If you're not in the mood for gummiphone games, there is also a cooking mini game that you can play. In order to play, you need to have ingredients for all the recipes. These are easily found in all the worlds you visit during your adventure. Once you have some ingredients you can bring them to Remy (the rat from the movie Rattatouille) and try your skills at the cooking mini game. The cooking mini game is fun, but there is definitely a learning curve to it. If you go too fast or too slow, you fail and you can lose all the ingredients you found. It takes a bit of practice, but once you get the hang of it you can make a ton of great dishes and Sora and friends can use them to up their stats.



Practice makes perfect with the cooking mini game.

The world map is pretty easy to see and you can swap between the maps fairly easily. Once you discover a location you can fast travel there which makes things easier. I do wish there had been a few more worlds, but I was pretty happy with the worlds the game had. Everything looked amazing and it was clear that they really wanted things to be done right.



The world map in Kingdom Hearts III.

There is one thing that I absolutely detested in the game however and that thing is the gummi ship. I have never liked the gummi ship in any of the Kingdom Hearts games. The controls for them in my opinion have always been terrible and I always dreaded gummi ship battles. That has not changed for me with Kingdom Hearts III. While the controls have improved quite a bit, I still found myself struggling with them. Having to fight the controls to fly the gummi ship is not a good time. I also didn't like the fact that I would be forced into gummi ship battles before I could land on worlds. I truly feel that the gummi ship should have been optional. This is the only thing I did not like about the game.



I am not a fan of the gummi ship.


I blazed through Kingdom Hearts III because the game itself was an amazing adventure and I couldn't wait to save the world with friendship. The story was great, the worlds were so much fun to explore, and there were so many heartbreaking and heartwarming emotions throughout this adventure. Kingdom Hearts III did a fantastic job of making me care about all of these characters and I was a little sad to say goodbye at the end. Having one thing I didn't like about the game and loving the rest of it speaks volumes about how fantastic I think the game is. It was definitely worth the wait. See you at the next adventure!
  
The Naked Future
The Naked Future
Patrick Tucker | 2018 | Computing & IT, Contemporary, Philosophy, Psychology & Social Sciences
8
8.0 (1 Ratings)
Book Rating
Book Review by Cari Mayhew. Rating 7.5/10

This is a book about how the digital footprint we leave behind us can be used to make predictions about our future in all aspects of our lives. But are we seeing the coming to being of a dystopian science fiction, or are we tapping into a new superpower?

Every app on every device we use leaves a digital trail about us, and this has implications in the fields of medicine and the spread of infections, education and learning, and crime prediction, through to movie preference and dating.

The book predominantly examines the value to society in general but also looks at the benefits to the individual. Of course, these benefits come at a cost to our privacy, which the book also briefly addresses. Each chapter is centered on its own topic. I will mention each but in the interests of brevity won’t go into detail on each topic.

Chapter 1 begins by describing how certain apps can be extremely useful warning providers, but by the end of the chapter, we are looking at how your smartphone apps can be used to locate you, even when your GPS is turned off and you’re not geo-tagging posts or tweets. With modern statistical models and enough data points, it’s possible to predict where you will be down to the hour and within a square block one and a half years from now. Turning off your GPS doesn't actually make you less predictable, it just makes your predictability level harder to detect - your future remains naked.

Similarly, in Chapter 2 which examines deliberate self-tracking, Tucker notes that Fitbit users who are confused or ignorant of the device’s privacy settings are inadvertently sharing the data details of their sexual activity.

This seems like frightening stuff, but then the conversation turns to more benevolent uses of such technology. Chapter 3, by way of an imagined story, examines how such technology can be used to predict the spread of dangerous infections, including the identification of new strains of virus as new mutations occur.

Chapter 4 looks at the use of such technology in weather forecasting, and how it’s been used to make way for insurance against the effects of the weather for affected businesses. Chapter 5 explores how movie/book choice and ratings can be used to predict what makes a good movie/book.

We go back to the frightening stuff in Chapter 6. Here Tucker talks about how the smartphone has become the ultimate shopping accessory. Knowing what habitual time an individual wants a coffee, cig, or beer, is ideal for online advertisers, who will be able to send you a voucher/coupon or a mere suggestion right there on the spot. There could also be surveillance systems examining what you pick up and consider buying but don't put into basket /trolley. Tucker goes on to describe how data brokers such as Acxiom have begun selling on to advertisers access to not only your data to also to your future decisions.

Chapter 7 looks at education and learning, and makes the following good points: “What telemetric education offers is the chance for all students to raise their hands and be heard, without fear of confirming some unflattering, broadly held perception about their social group.” And “Imagine for a moment the power of knowing beforehand how well you would perform on a test but how disempowered you would feel if that same future was naked to your competition, or to your future potential employers.”

I like the title of chapter 8 “When Your Phone Says You’re In Love”. Here Tucker tells how online dating sites have become a living social science lab. Again here your personal details can be sold on. In the future, you could be rating your actual get-togethers on the app. Already invented is a “sociometer” which detects unconscious biological signals which show what role you’re taking in a conversation, and can then produce predictions on how the rest of the conversation will go.

Chapters 9 and 10 look at predictions in the where, when and who of acts of crime. He discusses where it has worked so far. But on this Tucker says “Predictive policing in the wrong hands looks less like a boon to public safety and more like a totalitarian hammer.”

The book concludes with Chapter 11, titled “The World That Anticipates Your Every Move”. Here one interviewee said as “Privacy is a blip on the radar of history.” Indeed the chapter ends with an obituary to privacy, where Tucker says “we will feel increasingly powerless against the tide of transparency rendering this planet in a new form as surely as the movement of glaciers carved our canyons and valleys.”

I’ve highlighted here the more worrisome aspects of the topics, but it’s important to note that Tucker does aim to offer a prescription for the situation, though it’s spread out in occasional paragraphs here and there rather than as a useful reference at the end. That said I found the actionable advice was rather brief and unoriginal.

Tucker presents a fair and balanced view of this important and highly relevant topic of our times, and the book is clearly well-researched. Some chapters show a little humor which was fun, but although the book is aimed at the layman, I often felt like I was reading a science textbook. The book is a real eye-opener, especially if it’s something you hadn’t given much thought to. The overall message of the book is clear: our data is already out there, but it’s ours first and foremost, and we can be savvy and use it to our advantage.