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Hadley (567 KP) rated Cari Mora in Books

Aug 5, 2019  
Cari Mora
Cari Mora
Thomas Harris | 2019 | Crime, Mystery, Thriller
8
7.5 (2 Ratings)
Book Rating
Great Villain (1 more)
Great Crime Story
Too many characters (1 more)
Some characters not needed
An ex-child soldier, a violent, hairless man, and a drug lord make up the cast of characters in the Thomas Harris novel, 'Cari Mora.' Mora, our title character, is the ex-child soldier that now lives in Miami, Flordia, where she watches over a deceased drug lord's mansion. This drug lord is the real-life Pablo Escobar.

Written in Harris' crime fiction style, 'Cari Mora' quickly starts with men competing to get to the rumored millions of dollars in gold that is suppose to be at the Escobar mansion. One of these men is a very memorable German character named Hans-Peter Schneider, who readers come to know as someone that is hired to kill/deliver people to rich customers, as well as selling organs on the black market: " He [Schneider] could see his reflection in the glass side of his liquid cremation machine where he was dissolving Karla, a girl who hadn't worked out for business." When Schneider meets Mora, he immediately wants to sell her to a high paying customer.

The novel's main subject is Escobar's hidden gold, but readers also get a glimpse into the underworld of human trafficking and hired thugs. Most interestingly, the story surrounds the dark past of certain characters - - - mostly Mora and Schneider- - - who also happen to be the most put-together characters in all of the novel. All other characters seem to be filler, where most of their stories either don't end or aren't explained. Such as the character Benito, when the reader gets to follow him home, there is a mere snippet about his family life that leaves us wanting more: " Lupe was waiting at Benito's house, in spirit, in the small garden she had made behind Benito's house. He felt her presence warm and close to him as fireflies winked over the white blossoms, luminous under the moon. Benito poured a glass of Flor de Cana for himself and one for her. He drank both of them sitting in the garden with Lupe, and being there together was enough. "

While the treasure hunt is going on, a man named Jesus Villarreal becomes an important character that used to be Escobar's captain- - - and who knows exactly where the gold is hidden; he has not only made a deal with Schneider, but also another drug lord named Don Ernesto- - - if he tells exactly how to get the gold, safely, his wife, son and sister-in-law must be taken care of when he is gone.

This story has twist and turns known in every great crime fiction novel: a woman who is more than what she seems, thugs with guns, dark backstories, and fast-reading action. Yet, the story contains so many characters,even new ones coming in on almost every chapter, that it could be hard for readers to keep in mind who is who, especially with not enough description to tell them apart. Another disappointment is the character named Detective Terry Robles, who had such an amazing story to tell - - - from he and his wife being shot up by druggies to Robles seeking revenge when his wife can't exactly remember who she is,let alone who he is, because of her injury - - - but his story never comes to fruition, and we never get to experience the end of it.

As great as a character Mora is, I personally believe that Schneider would have been a much more interesting view point to read from. The story would have taken on a completely different appeal if the focus had been on strictly him. For instance, one of the most intriguing parts was reading about Schneider's past which may hold the key to why he is who he is : "His parents were in the freezer and he could hear their voices through the door. They could not get out because the freezer door was secured with a chain Hans had tied in an excellent chain knot, the way his father had taught him to tie a chain, shaking the knot until the links jammed tight. "

Although I wish for a different view point, I will say again that Mora is a well-written character - - - her character just becomes flat in certain places- - - but she still makes the story worth reading. Harris did a wonderful job in showing the darker side of life, as he has always done with his Hannibal series. If anyone is a fan of the Netflix show 'Narcos,' or crime fiction surrounding drug lords, they will certainly enjoy this book from beginning to end.
  
The Ice Age Adventures of Buck Wild (2022)
The Ice Age Adventures of Buck Wild (2022)
2022 | Adventure, Animation, Comedy
The mimicking raptor (1 more)
The, "power of our spleens," line of dialogue.
Horrendously ugly animation. (2 more)
A terribly boring screenplay.
Humor that is so painfully unfunny.
The Ice Age Adventures of Buck Wild is the first Disney produced film of the franchise and the first Ice Age film to go directly to streaming. None of the original cast members return other than Simon Pegg as Buck Wild. Scrat is nowhere to be found and the animation is a noticeable downgrade. This project began with the intention of being a new Ice Age TV series, but was then repurposed into an 81-minute feature-length film.

Crash and Eddie (now voiced by Vincent Tong and Aaron Harris) have gotten the itch to branch out on their own. Being a part of the herd with Manny, Diego, Sid, and Ellie has finally reached a boiling point. After ruining a summer getaway with an ice-alanche, Manny encourages Crash and Eddie to go off on their own adventure. He never thought the death portraying duo would take his words to heart.

The possums venture back deep below the ice and back to The Lost World where they are reunited with Buck Wild (Pegg). However, their reunion is bittersweet as a big-headed and big-brained Protoceratops named Orson (Utkarsh Ambudkar, Free Guy) has just returned from exile where he intends to use his raptor henchmen to rule over every living mammal.

This new Ice Age film is animated by Canadian animation company Bardel Entertainment. Other CGI related works Bardel has had a hand in producing include Angry Birds Blues, Teenage Mutant Ninja Turtles (2012), All Hail King Julien, The Adventures of Puss in Boots, and the Monsters vs. Aliens TV series. The animation in Adventures of Buck Wild is incredibly ugly. Scenery and background characters are minimally detailed and look like poorly colored blobs with a limited color palette.

The film has a very direct-to-video ambiance to it. It’s kind of like watching Reboot or Beast Wars: Transformers today, but what those series lack in animation they make up for with exceptional writing. The Adventures of Buck Wild mostly feels like Disney’s quick attempt at a cash grab after dissolving Blue Sky Studios in 2021. The animation is a bit better when it comes to close-ups of characters as strands of hair have more detail. It still doesn’t help the horrendous character design. Orson is basically the dinosaur version of Yosemite Sam while his raptors look like Wheelie from Transformers: Revenge of the Fallen.

Directed by John C. Donkin (producer of the first three Ice Age films, Rio and Rio 2, and Robots) and written by Ray DeLaurentis (Fairly Oddparents), Jim Hecht (Ice Age: The Meltdown), and William Schifrin (Quest for Camelot), Adventures of Buck Wild has stale writing that has a few noteworthy moments. Most of the attempts at humor are met with eyerolling, severe facepalms, or shaking your head with disgust. The raptor that copies everything Orson does may be the best comedic relief the films has and the, “Power of spleens,” bit is easily the best line of dialogue.

Buck Wild is a seriously bizarre character though. He formed his own team and inadvertently destroyed it since he last met Crash and Eddie. Being alone has obviously taken its toll on him. He now talks to his left hand in a silly voice and has a pumpkin daughter that is babysat by a cucumber. Zee, a former team member and ex-best friend of Buck, is a zorilla/striped polecat. She looks like a raccoon, but is super agile and can spray like a skunk. Her and Buck are incredibly similar other than the fact that Buck likes to rush into battle without any sort of preparation whereas Zee likes to train and plan before facing an enemy.

It would have been so incredibly satisfying if Disney had debuted an Ice Age film with solid animation, laugh out loud humor, a well-written story, and likeable or even downright despicable characters. Having those elements would have at least given fans of the franchise thus far that Disney had a vision of where to take Ice Age in the foreseeable future. Instead we get this lackluster dud of a film that is boring to look at and is mostly massively unfunny while making most of the characters – old and new – forgettable. When Zee first meets Crash and Eddie, Buck says something along the lines of, “What they lack in courage they make up for with bumbling ineptitude.” That is all The Adventures of Buck Wild is; an unnecessary animated excursion into bumbling ineptitude.
  
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Daniel Boyd (1066 KP) rated The Last of Us Part II in Video Games

Jun 30, 2020 (Updated Jul 1, 2020)  
The Last of Us Part II
The Last of Us Part II
2020 | Action/Adventure
Gameplay (2 more)
Graphics
Sound
Story (0 more)
I'm Not Mad, I'm Just Disappointed
Contains spoilers, click to show
It's been a while since I've written anything, but I couldn't let this one go by without saying anything about it.

The Last Of Us Part 2 is the biggest disappointment of 2020.

I finished the game a few days ago and have been letting it process in my mind in the hopes that it will somehow make more sense to me. So far that hasn't been the case.

Let me provide you with some context, I wanted to like this game more than anyone. The first Last Of Us is one of my favourite games of all time and because of the spectacular writing and performances in that first game, I was really excited to see what would happen to these characters. This was definitely one of my most anticipated releases in recent years and I'm genuinely in awe at how much of a let down it was, especially after the 10/10 reviews I had been reading leading up to the game's release.

Spoilers will follow from this point on as it's pretty difficult to discuss my reasoning for being let down by the game without getting in depth, so please tread carefully if you have yet to play through the game.

First off, I don't normally like to bring up my personal politics when discussing fictional media, but I do feel that it's necessary to mention that I am pro LGBTQ+ and none of my issues with this game stem from any sort of political bias that I may have.

The game opens slowly, juxtaposing the intense opening of the first game. However these slow opening few hours really allow you to drink in the breathtaking visuals and fantastic sound design. These elements really help to sell the cinematic nature of the game, along with consistently stellar performances.

Then we are shown the main conflict that will propel the story for the sequel. Joel is unceremoniosly murdered by Abby, a new character that we know nothing about at this point.

Now I don't have a problem with main characters being killed off in a story, in fact as a Tarantino fan, I relish it when it's done properly. The problem with Joel's death is the way that it was executed. First off, Joel and Tommy would never in a million years have blindly trusted this random faction that they've just bumped into enough to give them their names so quickly. They've both survived 25 years in the apocalypse and yet the writers still expect you to believe that they would be this naïve and stupid. Then, there's the fact that this is how they choose to introduce this new group that you are later expected to sympathize with and this character that they will later force you to play as for half the game. Why would anyone who is a fan of this world and these characters want to play and learn about this random ruthless killer?

Now, what you might be asking is "aren't Joel and Ellie ruthless killers at this point?" And you would be right, they are. However the point is that we were already invested in these characters before we seen them ruthlessly murdering infected and humans alike and therefore are able to put it down to them having to do what they had to in order to survive. With Abby you are introduced to her killing a beloved character from the first game for the sake of pure shock value.

The first game came out during an oversaturation period of zombie stories across media and yet because of it's stellar writing, it managed to stand out from the crowd and actually become one of the most unique games of the last generation in terms of the story it told. The story in this game feels so generic by comparison. I remember watching interviews with Neil Druckman in the lead up to the game's release where he would talk about how the main hurdle of writing this game was justifying it's existence after the first one ended so well. Really? You had seven years and another generic revenge plot was the best thing that you could come up with?

Another highlight from the first game was the fleshed out side characters that all felt deep and like they really existed in the world. Characters like Tess, Bill and Marlene all naturally fitted into the plot and felt necessary to the overall story being told. The same cannot be said for the side characters in this game. I have already mentioned how it is made impossible to sympathize with Abby and her crew after seeing what they did to Joel. There are two other new characters introduced called Yara and Lev. They are siblings, which put me in mind of Henry and Sam from the first game, but where Henry and Sam felt layered and genuine, Yara and Lev feel shallow and shoehorned in to give Abby's plotline some narrative weight.

Then there is the strange pacing of the story. I feel like I must reiterate, they introduce a character that murders the beloved protagonist from the first game and later expect you to sympathize with her. Then there is the fact that you play as Ellie for the next 8 hours or so before they present you with a shocking cliffhanger, only to then force you to play as Abby for the next 10 hours. Not only are they making you play as the character that murdered Joel and Jessie in cold blood, but every extra hour that they unsuccessfully attempt to make you feel sorry for Abby is another hour before you can get back to see how the cliffhanger, (that was introduced 10 hours ago,) is resolved. And then, they bafflingly make you fight Ellie while playing as Abby. Why would the game expect me to want to hurt this character that I care about as this brand new random stranger?

You are then eventually given control back as Ellie and the game lulls you into a false sense of thinking that you are finally done playing as Abby. Then Ellie makes the totally nonsensical decision to abandon a nice, cushty, quiet farm life that she's carved out for herself, to go after Abby yet again.

After that, you guessed it! You are forced to play as Abby yet again. Thankfully it's only briefly as we then at long last get to properly play as Ellie again. Not sure if you remember her at this point, she's the one that's in all of the trailers and posters and on the cover of the damn game?

Then we get what is probably the most anticlimactic ending in the history of gaming. Ellie lets Abby go. After Abby killed Joel and Jessie and crippled Tommy and after Ellie murdered all of Abby's friends and after Ellie abandoned her girlfriend and step-son and had her fingers bitten off, she's just like, "nah fam, I'm good."

I'm sorry, what?

You are going to break your promise to Tommy and let the person that murdered your father figure get away? Why?

If getting your revenge wasn't worth it, you should have really realized that back on the farm when you were surrounded by people you love and a chance at a family life. If you chose to leave that behind you must be committed enough to see it through, otherwise it is all for nothing. There is subverting audience expectations and then there is having your characters make nonsensical decisions and I feel like TLOU2 was full of the latter.

On a positive note, the gameplay is extremely fun and satisfying. Every blow lands with more force and every bullet seems to strike even harder than in the first game. It does get a bit repetitive after a while and the actual function of taking out a group of enemies hasn't evolved a great deal since the first game, but I still really enjoyed it. The upgrading and crafting systems have also been fleshed out. This, along with the immaculate graphical presentation, tight, fluid animations, brilliant audio and expectedly phenomenal performances make for something with so much potential, with only the writing and direction letting it down. Unfortunately, writing and directing are both pretty essential in a story driven game.

Before I summarise, I'd like to highlight that I am not against stories that explore the moral grey area and don't have clear heroes and villains. For example, Metal Gear Solid is my favourite franchise in gaming and the whole point of that series is to show that there is no black and white, but we all do things for our own reasons. A good story should be able to make you see the things from the "villain's" point of view without being like, "look see what you did to them? That is why they are the way they are! Look see, she is a good person because she plays fetch with dogs!" In TLOU2 it all just feels so forced and unnatural. A good storyteller should show a character's motivations and then show their actions and leave it up to audience to decide if it's justified, instead of strictly saying, "this character is 100% justified in the heinous act that you just seen her commit, now you must be on her side!"

I think that's all that I've got to say and I guess at the very least, this game has got people talking. You cannot accuse it of playing it safe, but there are a ton of different ways that the plot could have went that probably would have been a lot more satisfying for fans of the series like myself. 6/10
  
Transformers: Dark of the Moon (2011)
Transformers: Dark of the Moon (2011)
2011 | Action, Sci-Fi
7
6.6 (27 Ratings)
Movie Rating
Underrated
Contains spoilers, click to show
This is the third and final installment of the iconoclastic Transformers franchise. By the law of diminishing returns, this should have fallen well below the par from the excellent first outing; well, has it? The answer is a definite no. First off, it's not as good as good as Transformers, lacking much of the comedy and puerile action, but it would be on par with the Revenge Of The Fallen, which is not up to much in many critic's opinions, which was overly smashy, confused and missed some of the pacing of the first.

Dark Of the Moon carries on the tradition of complex back stories, tying in to U.S. Space Race history, this time, right back to 1962 and the inception of the Apollo programme. Here, they postulate that NASA's moon race was purely conceived to get to the Moon first to recover a massive Cybertron based space craft, which had crashed in the Moon after the final battle on the doomed Transformer planet.

At the crash site, Sentinel Prime is discovered and years later, Optimus Prime recovers him, as he was the true leader of the Autobots in their war with the Decepticons. Also, there are a collection of what are referred to as Pillars, very 3D friendly, yet still plausibly so, floating metallic rod styled devices which would play a pivotal role later. Meanwhile, Sam, Shia LaBeouf, has moved on from his Megan Fox girlfriend and has now, somewhat inexplicably, moved in with Victoria Secrets model, though in the film, she's supposed to be some form a P.A., played by the inept Rosie Huntington-Whiteley, which is simply ridiculous. This point is also brought up in the script as his own mother warns him that he would not get so lucky a third time!

The world is has now been invaded by Decepticons and Sam, along with his collection of mis-matched allies and seven remaining Autobots are all that stands between them and total destruction. Sounds like a good setup but with a typical running time 157 minutes, the plot was simply too thin to sustain itself, leading to patchy pacing and moments that begin to plod. I didn't find this to be all that bad but others felt that the word boring would more than a little apt.

You see for me, the pay off of robots beating the hell out of each other and taking the world down with them is worth the wait and the flaws in the narrative, but for others, this will not be the case. Leonard Nimoy's voice portrayal of Sentinel Prime was fine, but the constant need to remind us that it was Mr. Spock wasn't. This culminated in a completely unnecessary piece of dialogue where Sentinel reprises Spock's line from Star Trek II, "...The needs of the many, out way the needs of the few". This was a quote to far in my opinion, certainly when justifying some questionable and immoral acts...

Then there was the 3D, and what 3D it was! This finally proved that a blockbuster can be produced in 3D without sacrificing the cinematography for cynical dimensional gestures. The film looked as I would expect any 2D blockbustering actioner to look, with sweeping aerial action and objects flying towards the audience but the 3D effect only amplified this, and didn't make it. This was well conceived and I take my hats of to them. This is what 3D should look like and it was visually arresting.

Overall, the film provided all the thrills and spills that you would expect from Transformers, with acceptable acting for a film of this genre, with the gross exception of Rosie Huntington-Whiteley, who should stick to modeling and as acting or even speaking would seem to be light years beyond her. John Malkovich and Frances McDormand, deliver great cameos and bring some of the only really decent acting to the film, with the further exceptions of the returning John Turturro and the addition of Alan Tudyk, who both deliver most of the belly laughs in this outing.

It was fun but not as much fun as the previous films. DOTM was clearly trying to shift the tone and in doing so it succeeded at moving the film into a slightly darker, more action film place. This felt more like a straight forward 12 rated actioner such as Bay's other efforts, The Rock and Armageddon and a little less of the lighter more child friendly overtones of the previous two. Still, I enjoyed this and feel very strongly that the naysayers who would rate this film so lowly that you'd have to look for it in the gutter, have allowed themselves to take this way too seriously.

Is this the end of for Transformers? I hope so, but the door is still open and with the vast profits that it's already made, Transformers 4 could be just around the next corner. If that's the case, it is not what i would prefer, feeling that they've gone as far as they came but I would certainly run out to watch it!
  
Hannibal (Hannibal Lecter, #3)
Hannibal (Hannibal Lecter, #3)
8
8.0 (5 Ratings)
Book Rating
Written well (1 more)
Interesting characters
Italian without translation (0 more)
Contains spoilers, click to show
I was excited to read this book because Hannibal Lecter is one of my favorite fictional horror characters.

We get to follow Special Agent Clarice Starling through her troubles in the FBI,Hannibal Lecter's life while on the lamb (yes,that was intentional),one Italian detective's need for retribution,and a family's empire thirsty for revenge all inside of Harris' well-written 'Hannibal.'

The transition between this cast of characters is easily done with quick chapters,but Harris never loses a stride,keeping the momentum going from page to page.

The book begins with Special Agent Starling having made her place in the FBI. This soon becomes a controversy after a shootout pushes Starling into the headline spotlight,dubbed as the: Death Angel. Her career begins to fall apart,but not unnoticed by the one and only,Hannibal Lecter.

We meet a new and unforgettable character named Mason Verger. Verger is one of Lecter's earlier victims (pre-Silence of the Lambs),who survived and offers a high reward for the capture of his attacker. Verger is a memorable character --- "Mason Verger,noseless and lipless,with no soft tissue on his face,was all teeth,like a creature of the deep,deep ocean. Inured as we are to masks,the shock in seeing him is delayed. Shock comes with the recognition that this is a human face with a mind behind it. It churns you with its movement,the articulation of the jaw,the turning of the eye to see you. To see your normal face." But finding out the things he had done during his lifetime stays with the reader.

"I'm not ashamed anymore.I'll tell you about anything. It's all okay now. I got a walk on those trumped-up molestation counts if I did five hundred hours of community service,worked at the dog pound and got therapy from Dr. Lecter."
Even I couldn't blame Lecter for what he did to Mason.

"He went over to the mirror I looked at myself in,and kicked the bottom of it and took out a shard. I was flying. He came over and gave me the piece of glass and looked me in the eyes and suggested I might like to peel off my face with it."
Although most would have a revelation after such an attack,Mason continues to be the person he had always been,especially towards the children in his family's 'day care.'

"Do you know what will happen to Kitty Cat? The policemen will take Kitty Cat to the pound and a doctor there will give her a shot. Did you get a shot at day care? Did the nurse give you a shot? With a shiny needle? They'll give Kitty Cat a shot. She'll be so scared when she sees the needle. They'll stick it in and Kitty Cat will hurt and die."

Another interesting character we meet is named Rinaldo Pazzi,an Inspector in Florence,Italy. Pazzi is well known for working high profile cases,including the infamous serial killer,Il Mostro. It is Pazzi who identifies Lecter hiding in Florence. He makes a deal with Verger to help capture him for a nice lump sum,but at the chance of being killed by Lecter.

Eventually,we get a small insight into Lecter's psychological makeup by reliving the death of his sister,Mischa. This memory plays on and off throughout the rest of the book,but it's the only glimpse the reader gets into the dark side of Lecter's mind palace.

Harris beautifully transitioned from 'Silence of the Lambs' to 'Hannibal,' keeping readers on their toes from chapter to chapter. Interesting and dark characters intertwine to bring an end to Hannibal Lecter's series ('Hannibal Rising' is a prequel detailing Lecter's life as a young man).

I wouldn't say that you HAVE to read 'Silence of the Lambs' to understand the book 'Hannibal.' Harris did a great job of reminiscing over events that happened in 'Silence . . ." Yet,having read 'Silence. . .,' I will say you would get a better picture of Hannibal and Starling's view of one another,which would make the ending of 'Hannibal' make more sense to the reader.

Overall,I enjoyed 'Hannibal' more than 'Silence of the Lambs.' I find Starling's maturity in 'Hannibal' refreshing compared to her insecurities in 'Silence. . .' The book is very fluid,but a heavy read - this is not a read-in-a-day kind of book (484 pages). I found myself stopping and allowing what I read to settle in because it just seemed the right thing to do. My only annoyance was that during the entire part two that takes place in Florence,there is a lot of Italian being used without an english translation (I am not fluent,not even a little,so all of those sentences went right over my head). I feel like I may have missed out on some dialogue because of this.
  
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Lee (2222 KP) rated Aquaman (2018) in Movies

Dec 14, 2018  
Aquaman (2018)
Aquaman (2018)
2018 | Action, Sci-Fi
Outstanding action (0 more)
The usual CGI overload at the end (0 more)
A very enjoyable DCEU movie!
Before I begin, I just wanted to describe my feelings on the state of the DCEU up until now and hopefully this will be a good indication as to whether or not you're going to agree with me when it comes to Aquaman. So, as I'm sure most people will agree, so far the whole thing has been a bit of a disaster. A rush to try and bottle what Marvel have spent the last 10 years crafting and achieving, with just a handful of below average and inconsistently toned movies. I liked Man of Steel, and I didn't mind Batman V Superman, although I do understand why many people were disappointed. I really enjoyed Wonder Woman, and I found a lot to like within Justice League too. But as for Suicide Squad, well that one was just a ridiculous mess. And with all the uncertainty around the future of Henry Cavill and Ben Affleck in their roles as Superman and Batman, it seems DC still have a long way to go in terms of laying solid foundations for some decent universe building to rival Marvel.

So that brings us to Aquaman, probably the only other character of interest from Justice League who has yet to get his own origin/standalone movie. We got glimpses in Justice League, tastes of the underwater water world, and brief appearances from Amber Heards character Mera, so it's good to be able to expand on what has the potential to be a really strong, interesting character. And under the direction of James Wan, hopefully another welcome deviation from the dark, dull earlier DC movies that received so much criticism.

As far as origin stories go, things get off to a strong start. Lighthouse keeper Thomas Curry finds Atlantean queen Atlanna (Nicole Kidman) washed up on the rocks one day and takes her in to care for her. They fall in love, eventually giving birth to Arthur. A few years later and it's clear that Atlanna cannot stay. She returns to Atlantis, promising that she'll return to him one day, leaving Thomas to raise Arthur. When we join Arthur again, it's one year following the events of the Justice League and the defeat of Steppenwolf. Taking care of a bunch of hi-tech pirates who have boarded a submarine, but still finding time to return home to dad for a few beers and a laugh with the locals. He's left the world of Atlantis behind him, having been banished for being a half breed, and feeling anger at the treatment his mother received for giving birth to him. It's not long though before things all start kicking off and he had to return to life under the sea. Half brother Orm (Patrick Wilson) is looking to wage war on the surface world in retaliation for all the destruction and pollution within the seas, and begins trying to gain support from the seven kingdoms. Meanwhile, one of the pirates Aquaman encountered earlier has got his hands on some Atlantean technology, becoming Black Manta and vowing to get his revenge. During an undersea meeting with Vulko, aid to Atlanna and the man responsible for training Arthur as a child, Arthur is urged to find the lost Trident of Atlan, a magic artifact that once belonged to Atlantis’ first ruler. By wielding the trident, Arthur can reclaim his rightful place as king, hopefully uniting the worlds of land and sea.

There is a LOT going on here, and luckily for the most part, it all works relatively well. The quest for the trident is a bit like an Indiana Jones quest - Arthur and Mera have to undertake a trek across, and below, the Sahara desert, a trip to Sicily, a perilous boat trip and a journey to a hidden world deep within the ocean. The Black Manta storyline seems a bit unnecessary and annoying at times, although does provide some great action (and a setup for a sequel). The underwater scenes involving Atlantis and the other kingdoms are absolutely beautiful to look at, very detailed and imaginative, but these are the areas that unfortunately begin to let the movie down. Culminating in an epic underwater battle involving thousands of different creatures and weapons, the movie ends up as just another DCEU CGI overload.

Despite that, I actually had a lot of fun with this movie, and I particularly loved the action. Fluid, balletic fight scenes, with the viewpoint flowing above and around those involved, we follow a character as he powers through walls and roofs, pulling out to reveal and follow other characters in action, the direction of these scenes is extremely effective. Overall, this is definitely a strong step up for the DCEU and a worthy standalone movie. I just hope they can now keep this momentum going.
  
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Rache (174 KP) Dec 15, 2018

I can hardly wait to go see this. Their choice of lead actor was inspired. Even when he looks serious, he has that little tilt to one eyebrow that shows you he's not taking himself too seriously. Oh, and there should be a law against that man wearing too many clothes ?

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Lee (2222 KP) Dec 15, 2018

Don't worry, he doesn't wear many clothes throughout ?. I actually thought he was great in this though, even though most of my attention was directed towards Amber Heard ?

Quantum of Solace (2008)
Quantum of Solace (2008)
2008 | Action, Drama, Mystery
With the success of “Casino Royale” featuring new Bond Daniel Craig, the world has waiting eagerly for the follow up, “Quantum of Solace” which continues the historic spy franchise.

Picking up exactly where the last film ended, Bond is walking a fine line between revenge and doing his duty after being betrayed by Vesper at the end of the last film. While interrogating a suspect with M (Judy Densch), it is learned that there is an organization that is very dangerous and influential that even has influence in the C.I.A. and MI6.

Before they can learn any further information, a shocking betrayal happens and Bond is in hot pursuit of the suspect across the rooftops of Italy and soon locked in a deadly confrontation with the traitor.
The recent events have M concerned and Bond is dispatched to Haiti to follow on a lead which thanks to a case of mistaken identity leads Bond to a woman named Camille (Olga Kurylenko). Olga is involved in a deadly game with a corrupt businessman named Dominic Greene (Mathieu Amalric), and a Bolivian General named Medrano (Joaquin Cosio).

Unsure of their involvement, Bond follows Greene, and learns that he heads an environmental group and has designs on a track of desert in Bolivia. Unsure if Greene’s interest in the area is related to diamonds, oil, or something else, M tasks Bond with finding out what is going on, as her superiors are betting that it is related to oil, and with the C.I. A. involved, it is reasoned that the England cannot be left out of an already dwindling oil supply.

It is at this point that the film lost much of its steam for me as the final revelation seemed to be much ado about nothing as this sort of thing happens, and has happened the world over for years and is hardly worthy of involving the MI6, much less the worlds must dangerous spy.

What follows is a series of betrayals and a few action scenes leading up to a fiery climax which almost redeems the film.

Let me say at the outset that I am a Bond fan and a traditionalist. I understand change happens over time and I am not one who thinks that the role began and ended with Sean Connery. I enjoyed Roger Moore though found him a bit camp. Timothy Dalton did not work for me, and George Lazenby was only Bond for one film so it is hard to judge him fairly. That being said, I found Pierce Brosnan to have been the best Bond since Connery as his interpretation of the character is dead on.

Sir Ian Fleming created the character and has said that he was influenced by people he knew. Bond is a well educated and cultured individual who was educated at the top schools, was an officer in the Royal Navy, and is a suave and charming individual as well as a cold and deadly killer when needed. He is scarred by events in his past, as such he relies on alcohol, duty, and woman to get by, but never once allows himself to get to close to anyone.

When they rebooted the franchise with Craig, much of the 40 years of Bond as well as the essence of the character have been lost. Craig’s Bond is not a cultured blue blood, he is a common thug. In my review of “Casino Royale” I mentioned that the new Bond passed up spending a night with a woman in order to pursue a lead, and how Connery would have found time to do both with style.

Craig’s Bond is very light on womanizing and the film has zero sexual tension and only a very brief romance seen that seems tacked on. The underlying themes of Bond has been guns, gadgets, girls, and action, and this film has chosen to pretty much eschew almost all of this as there are zero gadgets in the film and to be honest, I found the plot to be uninspired.

I think that in many ways the people behind the film have tried to get as far away from the past Bond films as possible especially the maniacal villains who were bent on destroying the world.

As an action film, the movie does have its moments and if it was not a Bond film would be a passable action thriller. As a Bond film, it promises the world and will likely disappoint much long term Bond fans and appeal mainly to those who do not have a longstanding history with the character from book to film. I have to wonder if Sir Ian Fleming is spinning in his grave over what they have done to his gentleman spy in the name of progress.
  
40x40

Emma @ The Movies (1786 KP) rated Ma (2019) in Movies

Jun 22, 2019 (Updated Sep 25, 2019)  
Ma (2019)
Ma (2019)
2019 | Horror, Thriller
Ma is the sort of horror movie that I like (although I feel it's much more thriller than horror), and Blumhouse being involved is probably a good indication of whether I'll like this type of film or not. Happy Death Day, Halloween, Upgrade, The First Purge... not Truth Or Dare, no one is looking at you, Truth Or Dare. (As a note, Blumhouse is making a Magic 8 Ball movie, outlook not so good.)

Maggie and her new friends are stuck for somewhere to hang out, so what do five teens with a van and nowhere to go do? They head to the off-license and try to get people to buy them alcohol. This is where they meet Sue Ann, a friendly if a little odd woman. She's worried about them going out drinking and potentially driving drunk so she invites them to use her basement, all they have to do is check in before they leave so she knows they'll be okay. There's just one firm rule, don't go upstairs.

I was surprised by the cast, out headliner is Octavia Spencer (who I love) and it's such a diversion from what I'm used to seeing her in. It's safe to say I was excited and a little bit scared for this film. She's always been quick-witted and funny in things I've previously seen like Instant Family, The Shape Of Water and Hidden Figures, she's such a solid performer though that I shouldn't have worried too much. Well, apart from the fact that she does psycho extremely well. I loved the way she switched between sweet and evil, it was good to see her doing something a little different.

There are lots of people in this to recognise. Diana Silvers has also just appeared in Booksmart and Dante Brown has been in a lot of TV and is probably most recognisable as Roger Murtaugh Jr in Lethal Weapon. The other three teens have also appeared in a selection of TV and films. As an ensemble they work well together, all their interactions were natural and felt authentic... apart from the major one, who goes and parties in a stranger's basement?

The adult support cast is star-studded. Julie Lewis as Erica (Maggie's mum), Luke Evans as Ben (Andy's dad), Missi Pyle as Mercedes (Ben's girlfriend) and Allison Janney as Doctor Brooks (Sue Ann's boss). All of them bring something great to the film but I think that Missi Pyle had my favourite scene in the whole movie... I don't want to spoil it though.

I like the way the connections between the kids and Ma revealed themselves as we go. The added snippets from young Sue Ann break it up a bit and give us some insight into her and her motivations. What I will say though is that those moments combined with what we learn about Sue Ann in the present lead to what seems like an obvious upcoming revelation... but it doesn't come. The revenge that Sue Ann has in her seems like it should have come from something like that plot point, something much bigger, like this non-existent plot point.

As trailers go I think this one was made wrong. A lot of the promotion shows the scene where Ma is sat on the sofa with the kids around her, yes it gives you that shock factor thrill that makes you want to go and see what it means but it also kind of ruins a moment that could have been a great and rather disturbing surprise.

It seems ridiculous to say that this storyline is a little far fetched, after all, it's supposed to be, but I kept finding myself getting annoyed about the fact that I didn't believe these kids would be getting themselves into this situation. Most of those moments also lead to super awkward pieces, which by now you probably know that I hate.

Ma had potential and it certainly wasn't an issue with the acting, that was probably the best thing throughout. The storyline seemed very oddly weighted with a lot of emphasis on the build-up including moments that were slightly irrelevant, it almost felt like other scenes involving them had been cut to keep the time down. The "horror" side of it could definitely have been amped up a bit, and that's coming from someone who doesn't really like horror.

What you should do

If you're into this kind of horror then it's worth a watch but I don't feel like you need to rush to the cinema for it, there are probably better examples of the genre out there.

Movie thing you wish you could take home

I have to give Ma some credit, I too would opt for Luke Evans, but with a slightly different outcome.
  
Maneater
Maneater
2019 | Action/Adventure, Role-Playing
Talking Maneater With Bill Munk – Game Director at Tripwire Interactive
Recently I spoke with Bill Munk – Game Director at Tripwire Interactive about their pending game Maneater. I saw the game at E3 and it looks like a promising game indeed.
 
What is the background and setting for the game?
 
Maneater is a single-player, open world, action RPG set in a fictionalized version of the US Gulf Coast. Players take on the role of a baby bull shark torn from its mother’s belly. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu… provided you kill it before it kills you.
How did the idea to play as a Shark come about?
 
The concept for Maneater originally came from Alex Quick, the creator of Depth and director for the original Killing Floor. Tripwire Interactive loved the over-the-top and new approach to the action RPG and open world genres so much, they decided to bring the project in-house, increasing the development staff and budget to bring the team’s concept to life.
How many levels and areas are planned for the game at release?
 
Players should expect a vast variety of environments to explore, including, swamps, beach resorts, sunken ship wrecks, all the way out to the deep blue sea.
What are some of the customizations that will be available and how will players be able to upgrade their character?
 
As players continue to eat and explore, they’ll acquire key nutrients, which can be used to help them evolve. This is where the “RPG” progression systems in Maneater really come into play. Players can choose from a variety of evolutions, that may help with increased biting power, more maneuverability, armor, and more.
What are some of the moves players will be able to do and will new moves unlock later in the game?
 
We really want to make sure the act of swimming and feeding feels satisfying and meaty. During our E3 demo, you saw players knifing along the surface of the water, breaching onto land, barrel rolling and charging shark bounty hunters, and diving deep into the water to gain momentum for large leaps.
What can you tell us about the enemies that players will face in the game?
 
Each region in the game has an Apex Predator. As you battle smaller predators and consume food in each region, the apex will do whatever it takes to protect their food source. Maneater also features a bounty system. As you wreak havoc along the coast, your infamy level will rise. This causes local bounty hunters to search for you while trying to end your feeding frenzy. Depending on your infamy level, the bounty hunters will become more difficult ranging from hunters on small skiffs, all the way up to bringing out the coast guard.
The gameplay we saw at E3 looked like fun but I was curious about how the story will advance and how do you avoid the issue of repetition in the gameplay?
 
Maneater is a “dueling tales of revenge” story featuring Scaly Pete, who we revealed in our newest E3 trailer. Without revealing too much, Scaly Pete is responsible for tearing you from your mother’s belly, and you manage to escape into the open waters of the gulf. That’s where our story begins. Maneater is presented through the lens of a reality TV show called “Shark Hunters vs. Maneaters” that follows the adventures of Scaly Pete as he’s hunting you throughout our world. This also allows us to follow our player shark and give a voice to the actions of the player through the show’s narrator, who is voiced by Chris Parnell.
 
Will the game offer multiplayer or DLC?
 
Right now, we want to focus on making Maneater a fantastic single-player Action RPG experience.
What are some of your favorite moves in the game?
 
Breaching is one of the most satisfying shark moves we’ve been working on. Breaching out of shallow waters to feed on unsuspecting beach goers on land or even on a large shark bounty hunter boat captures the over-the-top fun and ridiculousness we’re aiming for with Maneater. We’re also working really hard on what we call the “whip-shot”, where you can tail whip anything that’s in your mouth, turning objects into weaponized projectiles.
 
 
 
What can you tell us about the music and sound effects in the game?
 
We’ve been working really hard on our dynamic music system, that is constantly adapting to what the player is doing throughout the game. It’s also been an interesting challenge creating sound effects for above the water with boats, explosions and civilians and then creating a whole new set of sound effects for the underwater world, including for the underwater wildlife, underwater sounds of the boats and swimmers and so much more.
Are you planning on being at PAX West with the game?
 
We can’t wait to tell you more about our plans for Maneater at future shows. In the meantime, we’d recommend your readers follow @maneatergame on Twitter for the latest.
  
Art of Hunting (The Gravedigger Chronicles #2)
Art of Hunting (The Gravedigger Chronicles #2)
Alan Campbell | 2013 | Science Fiction/Fantasy
8
8.0 (1 Ratings)
Book Rating
I read the first installment of the Gravedigger Chronicles, Sea Of Ghosts a little while ago and the sheer imagination really grabbed my attention. While waiting for the second book I read Campbell's first trilogy and this confirmed a grasp for creating very different, if very dark, fantasy worlds.

The first book follows the story of Thomas Granger, ex-Colonel with the elite 'Gravediggers' army unit now the owner and warden of a decrepit prison in a world that is literally drowning. Humans share the world with the intelligent and long-lived Unmer, for centuries their slaves until a band of telepaths overthrew them. In revenge the Unmer seeded the sees with thousands of small bottles - icusae - which are constantly producing poisonous 'brine', making the seas toxic and raising the sea level.

Granger sets off on a quest to find is estranged daughter Ianthe - herself an incredibly powerful but blind telepath - and so we see this strange and often brutal world, meeting Briana Marks the arrogant head of the telepaths and Ethan Maskeleyne, metaphysicist and hunter of Unmer treasure.

The book ends cataclysmically with Ianthe all but destroying the telepaths' power with her mind and setting the trapped Unmer prince Marquetta free at the same time as her father - now with magical armour and sword - arrives to rescue her himself.

The second book carried straight on from the first, detailing the aftermath of the battle and the Unmer's plans to once again rule, beginning with Marquetta's plan to marry Ianthe. Granger is naturally suspicious of his motives towards his only daughter. Marquetta also needs to eliminate another Unmer lord, Conquillas, who has been hired as an assassin by Briana Marks to kill Marquetta and his uncle. Conquillas is an Unmer rebel who has studied war and hunting until it is an art form to him. Marquetta plans to eliminate him by challenging him to a tournament which is rigged so that Conquillas cannot survive.

Learning of the plans, Granger decides to leave his daughter and travel to find Conquillas and warn him. But soon he has more to worry about as his Unmer sword literally has a mind of its own. Meanwhile Maskeleyne is on his own quest to discover why the unfortunate people who have 'drowned' in the brine seas (but still have a sort of life) are bringing him keys.

As can be seen from the brief description above this is a complex book. Although the story is told from four viewpoints - Granger, Ianthe, Maskeleyne and Briana Marks - the bulk of the story is carried by Granger (on his own quest) and Ianthe (following with the Unmer). Granger is a terrific character - he is gruff and insentimental and is not always a sympathetic character. But he is also very driven and always sees the solution to anything as a straight line, regardless of any obstacles on that path he will just bulldoze straight through them. Ianthe is more subtle as a character because she is essentially tagging along with Marquetta and apart from the marriage plot doesn't really contribute very much.

The world they inhabit is excellent. This is a different kind of fantasy world. Rather than being stuck in medieval worlds as tends to be the case, there is a lot of technology. There are guns and gas cutting torches for example. Everything seems to be very very old and anything enchanted by the Unmer is as dangerous to the innocent wielder as their target.

After the first book it is interesting to see more of the Unmer in action. Marquetta is a proud and determined prince, his uncle fills the role of scheming manipulator well and it is not clear if Marquetta follows his uncle or is merely another pawn in the play. Conquillas is also well drawn for the few scenes he is in, the consumate warrior and hunter while still being otherworldly and cold towards the humans that he deals with. Maskeleyne also comes to the fore in this book after being something of a villain in the first book in this book he is not at odds with the other main characters and so is a much more rounded person rather than a cipher to explain Unmer artifacts and move the plot along.

Yes this is a hard read; the chapters are long (there are only 8 chapters in the book) which means it is a long time between breaks in the narrative and the start does take a long long time to get going although a lot of the information is vital in setting up the rest of the book. Once it gets going however it flows well. In fact I would say the tournament at the end was a little rushed - some more insight into the early rounds would have been interesting I think - but as the main point is to get the final showdown this can be excused.

Overall, a fantastic second part and I eagerly look forward the the third installment.

Rating: Some slight swearing and crude references