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Gareth von Kallenbach (980 KP) rated the PC version of Dishonored 2 in Video Games
Jun 19, 2019
Players have the option to play as Corvo or his daughter Emily, and each has their own unique abilities that will come in handy as the game is loaded with challenges.
Once a player has selected the persona they wish to play as, they will be forced to make a daring escape after a faction brutally seizes power and forces the player to exact no small measure of revenge as they strive to restore order in the kingdom.
Like the previous game in the series, players will have a very open and detailed world to explore and will have multiple options for combat, problem solving, and exploration. There are numerous things to explore and players will have the option to take a more stealth approach and avoid combat, or come in guns blazing. They will also have the option to help locales such as giving coins to a bagger, and so on.
There are numerous notes and journals as well along the way which allow the player a greater awareness of the world in which they are in as well as the overall story and the characters within them.
I am a more run and gun style player so the stealth gameplay that is at times needed took some getting used to, but once I was in the third chapter of the game, I was deeply engaged and found myself adapting to the demanding challenges that the game presented at times.
Ammunition such as bullets, crossbow bolts, and such are in short supply, so using your blade in hit and run tactics is the best bet, but at times when you must engage multiple enemies, being crafty pays off.
I loved to call up a swarm of rats using one of my abilities that players are able to select and modify as they find artifacts in game. Watching from a distance while the swarm decimates a pack of enemies and then swinging in for the kill was great fun.
However with various traps and enemies, this was not always practical. I found one area that was loaded with dangerous enemies and with no ammunition and only my blade; several futile attempts resulted in my demise time and again.
In a feat of inspiration, I remembered a Whale Oil dispenser at the earlier stage of the level so I backtracked and obtained a container which I then filled with oil and used as a highly explosive projectile by throwing this into masses of enemies. I repeated this tactic four or five times, saving the game after each run and was able to successfully clear away the hostiles.
Once inside the building my tactics had to change again as there was much danger lurking in the dark halls.
Dishonored 2 was a very enjoyable and challenging game with deeply engrossing story. I really enjoyed the brutal combat as well as the ability to find multiple solutions to the challenges the game presented. Graphically the game is solid but not cutting edge, but thanks to the great story and setting, you should not mind this or the at times monotone voice work of the game.
The game offers two free DLC modes to date for players who complete the game and with the ability to have new abilities playing as a different character, there is great replay value.
In the end, Dishonored 2 is a real bright spot and as such, is easily a game of the year candidate as it is some of the best gameplay of 2016 or any other year and is not to be missed.
http://sknr.net/2016/12/22/85969/
Chris Sawin (602 KP) rated Martyrs (2008) in Movies
Jun 20, 2019 (Updated Jun 22, 2019)
Martyrs wasn't really what I was expecting at all. I was expecting something along the lines of Haute Tension and À l'intérieur since it's classified as a French horror film. I was left with something completely different as Martyrs tends to be on a level all on its own. It is extremely brutal. I've heard it is more along the lines of Irréversible, but since I haven't seen that I can't really elaborate on it. It left with me with the same feeling The Girl Next Door did. This uneasiness that made me question sitting through the movie again anytime soon. Yet, at the same time, not many horror films are capable of making me feel this way. So I'm not really sure if I should view this as a flaw or a virtue. It also reminded me of Hostel, at times, especially the closing act of the film. Before people grown or anything, let me explain. It reminds me of Hostel if it was done correctly and focused on young girls the entire time. For me, Hostel had an excellent idea but was executed the wrong way. Martyrs pretty much brought what I had in mind for that film to life and did it better. Martyrs is definitely its own film, but its influences and/or homages seem to stick out like a sore thumb to someone who watches a lot of films and/or reviews them.
On first viewing, I can't really say if I liked why this was being done to these girls. It is explained and as it makes sense on one hand, it seems a bit farfetched on the other. It may grow on me during repeat viewings, but it didn't really sit well with me this particular time. The brutality in the film isn't always what is shown on screen either. There's a scene where this bulky guy is beating the snot out of this girl; just punching her in the face repeatedly as hard as he can. You can't really see the damage he's doing to her, but you can hear it and you can tell he's giving her quite a beating. During one of the more gruesome parts, the sound almost completely fades away and the shot relies completely on the girl's facial expressions as you see her begin to shake. As disturbing as it was, it was interesting seeing anguish portrayed a bit differently as the film went on.
Martyrs definitely delivers in more than one department. Those who are looking for another sick, twisted, and brutal French horror film won't be disappointed and let's just say the film lives up to the meaning of its title. Be advised that this is on the same brutality level as High Tension and there are plenty of scenes to cringe to and scream at in this film.