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Anchorman - The Legend Of Ron Burgundy (2004)
Anchorman - The Legend Of Ron Burgundy (2004)
2004 | Comedy
How in the world do you review a film like Anchorman: The Legend of Ron Burgundy? The film is meant to be as ridiculous as possible with outrageous performances and a paper thin storyline; half of its charm is its overuse of improvisation. You either found its absurd nature hilarious and consider it one of the funniest films ever (and completely ignore the horrid sequel) or hate it for being a nonsensical comedy filled with a cast of immature people who can’t hold a straight face for a single take. It’s honestly difficult to argue either perspective, but the 20-year-old version of this critic who saw this film and adored it would drop dead if he found out that it doesn’t hold up as well nearly 15 years later.

It’s 1974 and on the local San Diego news station KVWN channel 4 newscaster Ron Burgundy (Will Ferrell) is king since channel 4 is always number one in the ratings. His news team consists of sports newscaster Champ Kind (David Koechner), investigative news reporter Brian Fantana (Paul Rudd), and weatherman Brick Tamland (Steve Carell). Up until this point, only men were allowed to read the news but a new female co-anchor named Veronica Corningstone (Christina Applegate) is hired by channel 4 and has bigger plans. Veronica is ambitious, has a ton of experience, and envisions herself as one day becoming a lead network anchor. Tensions rise and feuds flare up, but times are changing and it’s something everyone, including Ron Burgundy, is going to have to deal with.

Anchorman is a tricky comedy because it throws all of its success into this random formula. There is a plot, but it takes a backseat to the memorable and hysterical one-liners from the film. These one-liners are phrases that you’ll be saying for years to come as a few will likely become household favorites if you or your family has any sort of taste whatsoever. With the absolute blessing of owning so many cats, a common phrase from Anchorman that gets repeated around here on a regular basis is, “You will eat that cat poop!” With a comedy this spontaneous, it’s difficult to comment on aspects such as the story since it shouldn’t be taken as seriously as a film where the story actually matters. Anchorman isn’t trying to win any awards. This is a film that is only trying to make its audience laugh and if it does that then it has to be successful in some sort of capacity. The cast absolutely embodies these characters to a fairly flawless extent. Being so absorbed in these roles makes the absurdity more believable and slightly easier to swallow.

Before Will Ferrell became unbearable, the holy trinity of Will Ferrell comedies were Step Brothers, Anchorman, and Talladega Nights; in that order (unless his cameo in Wedding Crashers counts). This was the early and late 2000s before Farrell’s on-screen antics had grown stale. Most of Farrell’s films follow the same generic formula; a nonexistent plot followed by a series of aimless one-liners and spitfire jokes that come out of nowhere. Ferrell’s career is well past the redundant stage as his more serious roles show more promise these days than his exasperating comedies. That formula was still working with Anchorman and it seems to have worked for many other who saw it as the film garnered a cult status over time.

Anchorman: The Legend of Ron Burgundy isn’t going to be for everyone and it’s totally understandable if you or someone you know downright hates the film. It is absolutely moronic in its execution, but for those who love it that is why it’s as funny as it is. There isn’t a riveting story, impressive character development, or a steady buildup towards anything worthwhile (unless Jack Black dropkicking a fake dog off of an overpass counts as a proper climax). Anchorman has the attention span of a Family Guy cutaway gag. If you enjoy Family Guy, then Anchorman is probably one of your favorite movies.

This is like getting together with a bunch of friends and laughing at stupid stuff because you’re loaded on sugar, but Anchorman stretches out that feeling for an hour and a half; it’s a 90-minute sugar rush with no breaks. It’s like snorting Pixie Stix and laughing like an idiot for an hour straight or chugging a two-liter Coke and inhaling seven packets of Pop Rocks and laughing at your stomach not exploding. You don’t watch Anchorman to ponder your life choices or be amazed at technical achievements in filmmaking. This is a paper thin comedy that only wants to make you laugh and forget about how hard it is to make adult decisions in the overly intimidating modern world for a short hour and a half time period. If Anchorman can accomplish all of that and you quote it like a giggling idiot, then the two of us have something in common and Anchorman: The Legend of Ron Burgundy should be considered as a masterwork in hilarious idiocy.

Anchorman: The Legend of Ron Burgundy is currently available to rent via Amazon Video, Youtube, Vudu, and Google Play for $2.99 and through iTunes for $3.99. The Unrated DVD is available as an add-on item through Amazon for $3.99, multi-format Blu-ray for $6.98, and the unrated Rich Mahogany Blu-ray for $5.99. It’s also available on DVD ($2.45) and Blu-ray ($3.65) through eBay with free shipping.
  
Scoville
Scoville
2014 | Farming
Have you ever had that thought, where you were sitting, wondering, has there ever been a board game based on “x” theme? Something really obscure, that you were for sure no one has ever thought of before. I think those of us that are avid collectors have this thought often, and it can be quite amusing at times. Sometimes the thought enters our head as this grand world domination scheme where you are going to be the first person to invent this new abstract and ludicrous board game that everyone is going to buy, making you filthy rich! And other times, the thought is just one of those that exists at the very far back stretches of your brain, jusssst to see how comical a title/theme you can come up with. Well, let me welcome everyone to “Scoville” – the board game I bet you never thought existed…..well, until now that is.

“Scoville” is exactly what you are thinking. Well, if you are a pepper fan or afficionado anyway. You see, Scoville, a term specifically made up by a fellow pepper enthusiast, is a test that measures the “hotness” of a pepper. The test was first used by Wilbur Scoville in 1912, whose namesake became the prodigious word used across the world to catalogue the finest and hottest peppers. The test has become so popular, that each year, farmers across the world make attempts to cross-breed peppers to make even hotter ones, just so they can stake a claim at the highest level of the Scoville scale.

Now that you have an idea of what our theme is all about, let’s talk gameplay. In Scoville, you play a pepper farmer. Your goal is to plant, sell, and breed the hottest peppers in all of town, suitably named, “Scoville.” There are 5 phases in each round of the game. Players complete these 5 phases in order until afternoon occurs in the game. This happens when a set amount of peppers have been sold by the farmers in the “marketplace” based on player count. These 5 phases: Auction, Plant, Harvest, Fulfillment, and Time Check, are described in the rulebook in a short, but thorough way. Each “morning” in the game, farmers take turns selling their peppers for victory points, planting new peppers in the open field plots, harvesting and breeding new peppers to sell later, and completing orders. It sounds like a lot, but the gameplay is one of the smoothest I have experienced in a worker placement style game. It’s unique in that it isn’t truly worker placement where you fill a space and another player is then blocked. The field in this case is wide open and provides ample direction for multiple strategies to get the best peppers on your turn. Once enough peppers have been sold based on the rulebook’s conditions, players enter the “afternoon” phase where they will sell peppers and fulfill any remaining orders they can. Once all players have completed this last trek through the 5 phases, victory points are added up. You’ll get varying points for all orders fulfilled throughout gameplay, points for special award plaques such as the hottest pepper award, points for unused Bonus tiles you are provided at the start (essentially little bumps in the game so no one person can run away with the scoring), and finally points for all money you have left from selling peppers in increments of $3.

While I have only scratched the surface of the breadth of gameplay this game offers, it is by far one of the simplest, yet most strategic, worker placement board games I have come across. The theme is in a very specific niche, yet is so whimsical and fun because of how the game is organized and crafted. It is very accessible for the whole family, and I say even usable as a first gateway game into the worker placement genre. The designer has done great not to let the theme weigh down the game to the point of that typical analysis paralysis that sometimes becomes the crux of most worker placement games. To clarify, actions such as “watering” or “fertilizing” the peppers could have been added to amplify the theme further, but are not included I believe because it truly doesn’t take away from the gameplay and imaginative idea that we are true pepper farmers. Just because we are “farmers” doesn’t mean we have to complete every task a farmer might do. We just have to feel like we are growing some really cool looking peppers (which the unique pepper meeples do the trick!)

While the theme is quite specific to a certain niche of gamer/pepper afficionado, it certainly makes up in fun gameplay that really anyone can enjoy, even us light-weight pepper eaters. It actually gives us light-weights a place to feel inclusive in this world of burn-your-face-off exhilarance that is so apparent on the faces of those that can tackle the likes of the dreaded Ghost pepper or Carolina Reaper. Purple Phoenix Games gives this one a hot 10 / 12. I hope you consider picking up a copy of this at your local game store and give it a try. You won’t regret it. And hey, good luck discovering all sorts of new and exciting types of those hot hot little death pickles!
  
Paris for One and Other Stories
Paris for One and Other Stories
Jojo Moyes | 2017 | Fiction & Poetry
6
7.2 (5 Ratings)
Book Rating
I don’t remember when the last time I read a collection of short stories, but I had to try this one. I have to tell you, it was quite entertaining and attractive. In the book I received, there were eleven short stories, in other publications there might be only nine. I never tried to write a review for short stories, so don’t really know how to do it. I will begin by trying my best to share a short description of each of them.

Paris for One: When reliable Nell is tricked by her boyfriend, and ends up in Paris by herself she is shocked at the beginning. Strange place with no language knowledge makes her stressed at the beginning, but she finds herself, new love, and new adventures during this weekend stay in Paris.

Between the Tweets: When a person named Becca, accuses a known person of cheating on his wife, on twitter, Frank is hired to find out who Becca is. But he is really surprised when he finds out who this girl is, and it brings even bigger twist in the story.

Love in the Afternoon: When the couple, who is exhausted from daily family life, decide to spend a weekend for two in the hotel, they notice, that they actually forgot how to be alone. So, they need to learn it again.

A Bird in the Hand: When Beth and her husband go to a friend’s party, she suddenly meets a man with whom she had an affair. There has been years since they seen each other, but they find out why they fell apart in the first place. Now, Beth has another difficult decision to make.

Crocodile Shoes: When Sam’s gym bag gets mixed up with a rich lady’s one, all she finds in it is a pair of crocodile leather shoes. She doesn’t have any option but to wear them, and it turns her ordinary life around.

Holdups: The Jewellery shop where Alice was working is being robbed by burglars. If there were three according to the owner, why there were only two according to Alice? Mini detective story with unexpected twist.

Honeymoon in Paris: This story is one of my favourites in this book. There are two stories which are happening in Paris. One happens in 2012 and another one in 1912. Latest story is about a couple on honeymoon, where the groom chooses work over his Mrs. The second story is about a newlywed couple, where wife’s mind gets poisoned by an evil woman. These two stories cross each other and shows, that true love always wins.

Last Year's Coat: Evie desperately needs a new coat, but the one she likes cost fortune, and their family can’t afford it. All you need to do is really wish for something, and in some way it will reach you.

Thirteen Days with John C.: One day Miranda finds a phone. Suddenly she starts getting texts from John. She gets very intrigued, even though she is married; she still decides to meet him. The meeting goes not the way she expected it to go, so in the end she has to take some decisions.

Margot: When Em gets stranded in the airport due to delayed flight, she meets this old lady Margot. They spend some quality time together at the airport, and after that go different ways. Only after a while, Em figures out why Margot lives her life to the fullest.

The Christmas List: While running around London for that perfect Christmas dinner with the in law’s, Chrissie ends up in a black taxi. While talking with the driver, she realises, that pleasing needy in law’s, who doesn’t like her, is not what she wants to do this season. And she takes an impulsive decision instead, which might change her life.

All the stories in this book are really different, but at the same time similar. Some of them are about love, some of them about family, others, about making those hard decisions of who you really are. Most of the stories have an interesting twist at the end, or as I call it “the right thing to do” action. Even if the situation is not the best one, there is still that action to take, to make it right for everybody. I enjoyed the variety of characters used in this book, that doesn’t make it boring and keeps interest going. I tend to believe, that author has great love for Paris, as some of the plots are set in the city of lights. My most favourite were “Paris for one” and “Honeymoon in Paris”, they were the longest ones, and for me, the most interesting ones. It is a very easy read. The writing style used in this book is easy and understandable; the stories are not dragging, so it is lovely one sitting read. I really enjoyed the topics author was discussing in this book, she found those little day to day problems, and showed possible solutions to them. I enjoyed this book, and if you looking for something light and entertaining but with great meaning to read, give it a try.
  
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Kirk Bage (1775 KP) rated Parasite (2019) in Movies

Jan 22, 2021 (Updated Jan 22, 2021)  
Parasite (2019)
Parasite (2019)
2019 | Drama
Hello there! It’s been six weeks since my last post – Covid 19 related restriction issues sent me to a very odd place mentally and it has taken me a while to snap out of it enough to have the energy and will to keep writing these reviews. But what better way to recomense than with the history making Best Picture film from earlier in this strange year of 2020, before all the things that changed our way of thinking began?

The hype surrounding this movie in January was immense, for a film coming from Korea out of the blue, with an image and plot that didn’t fit into any of the normal marketing boxes. Every review ranged from this is incredible to… just see it for yourself. Nothing could have been more intriguing. I was certainly hooked on the idea, although by the time the Oscars came around I still hadn’t managed to see it at the cinema.

I found it fascinating that the academy had chosen 2020 as the year to change the dodgy sounding “Best Foreign Language film” to “Best International film”. It was about time, really, to acknowledge the us and them philosophy of world cinema didn’t really wash. And as the sublime Roma had paved the way for non English films to be considered again in all the main categories as serious contenders, I just had a feeling this was the year Oscar would make a statement with this film.

And so it turned out to be. It was a strong year. At the time I was a huge Joker advocate, having not yet seen 1917 either. Looking back now, I think, although not as perfect as Roma the year before, Parasite certainly deserves the praise and accolades it garnered from all around the world. Although any of those 3 films (Parasite, 1917 and Joker) would have been obvious winners in any other less competitive year.

So what is it about Parasite that raises it above the masses? Well, for a start it looks both beautiful and awe inspiring in every shot. Each image is designed and framed expertly to create a montage of mood and form that holds the multi-layered storytelling in place. Rarely have I seen such a well balanced and crisp visual design for a film, of any kind. Even with the subtitles off there is plenty to engage the eye and mind here. But it’s real secret is how it draws you in to believing you are watching one kind of satirical drama for about 40 minutes and then punches you in the solar plexus with the revelation that it has mutated into something darker, weirder and more entertaining on every level.

The “twist” when it comes along is so well placed and unexpected, even if you are told to expect one, that it entirely transforms your experience. You have been engaging with social issues and a basic satire on the rich vs the poor, where true power is a good wifi signal, and then, blam, you are watching a modern horror story with truly disturbing ramifications. I found this gear shift riveting and striking in a way that I can’t remember from a film in a long time.

But, looking back on it after several months, is that tonal shift really a strength? Some criticism, however minor in the scheme of things, did point this out, that what we get with Parasite is an unfocused and confused mix of genres that doesn’t entirely cohere. I mean, I see that, but have to disagree, simply because the writing at every point is too intelligent and sharp to give a damn about staying still and balanced on just one idea. Parasite is an exercise in energetic chaos that juggles many balls, all as interesting as one another, without dropping any of them.

Poverty, class, elitism, generational gaps, vanity, work ethics and morality, roles within a family unit, loyalty, weakness, revenge and bitterness are all themes here, and many more. Start going down the alley of one conversation that Parasite starts and end up somewhere entirely different in just a few sentences. And that is why it is worth seeing, several times. And that is why it works and was rewarded.

Is it a film I will be keen to see over again as the years pass? Yes and no. I’d probably be most interested to see it with someone who hasn’t seen it, to see their reaction. But I’m much less likely to give it multiple watches than the previous mentioned Joker and 1917, or indeed Roma, which I just can’t help comparing it to, even though they have virtually nothing in common, as I wish it had been Roma that made history at the awards rather than this. Of course, it is personal taste at that level of quality, but I believe Roma to be the better film.

If nothing else, however, Parasite marks the graduation of Bong Joon Ho, from a quirky filmmaker, whose interesting but not quite great near misses include The Host, Snowpiercer and Okja – all entertaining but flawed – to an auteur of considerable skill. Will the elements of his mind and vision ever align this well again. I hope so. I’ll be looking out for it, as will the rest of the world now.
  
Groupers (2019)
Groupers (2019)
2019 |
10
9.0 (2 Ratings)
Movie Rating
Greetings & Salutations Fellow Movie Fanatics!

 

It’s not often I see a film that is so good in my opinion, I actually look forward to writing about it and letting you folks know what’s what. In all honesty though, I wouldn’t be surprised if I’m the last person to see it. Quite frankly, I’m surprised that I have not heard or read anything about this movie already. How they managed to put everything together and create a film like this where the runtime is just a 1 hour and 49 minutes is beyond my comprehension. Yes, I said JUST and 1 and 49 minutes. Now that might seem a tad long on the tooth as far as movies go but once you watch it, I think you’ll understand my perception of it. I don’t think my review will do the movie justice but I want to tell you folks about in the hopes that you’ll immediately seek out a means of watching it.

 

‘Groupers’ is a dramatic comedy film written/directed by Anderson Cowan and stars Nicole Dambro, Jesse Pudles, Cameron Duckett, Peter Mayer-Klepchick, Max Reed III, Brian Loakimedes, Terrance Wentz, Travis Stanberry, Marqus Bobesich, Edward Jackson, Kaleb Rich-Harris, Mike Carano, Robin S. Roth, Laurence Scott Murphy, and Travis Lee Elder.

 

Orin (Pudles) is a high school student who is dealing with what has become unfortunately an all too common occurrence in schools and colleges today. He is a young person who faces ridicule and bullying because he is gay. The source of the majority of this harassment are two of his fellow students, best friends Brad (Mayer-Klepchick) and Dylan (Duckett). Fast forward to a night when Brad and Dylan decide roll with their over-inflated egos make the rounds at a bar or two and engage in some underage drinking and attempt to impress a fellow female patron or two. Just as the two jocks are beginning to get plastered they’re approached by Meg (Dambro). It doesn’t take much convincing at this point, Meg invites them to come with her and somehow they manage to follow her out of the back of the bar where they are more or less thrown into the back of a van (they pretty much threw themselves in the van). Already this is turning into something that sound like a ‘scary urban legend kind of movie’ right? Not even fully grasping the situation they’re in, Brad and Dylan get psyched up at the supposed prospect of engaging in unnatural activities when fumes engulf the inside of the van and the two jocks are knocked out cold. Several hours later, Brad and Dylan regain consciousness to find themselves restrained at the bottom of an empty pool. Meg, the girl from the bar, is actually a grad student and explains that the two of them are now part of a social experiment and implies that their lives depend on participating in the experiment regardless of the results. What follows is a downward spiral of lies, revenge, more than one close call with death, and an unforeseen series unforeseen guests that turn the tables on the participants in the experiment but each other as well.

 

The as the film progresses, it becomes vendetta driven. The seriously comedic aspects don’t start until at least a third of the way in unless you count the idiotic behavior of Brad and Dylan. At that point, the humor is driven by the unforeseen circumstances that Meg could not possibly have anticipated nor would anyone who appeared to prepare for this so thoroughly. The fact is the experiment should have progressed as she planned regardless of the outcome. All in all, this is one of the best films I’ve seen all year. I’d actually go so far as to say it’s in the top 5 and will remain there I can guarantee that. The film is similar to that of movies like ‘Pulp Fiction’ in the sense that it progresses backwards in relation to certain events and then jumps back into the present. It is NOT difficult to follow though. The premise of the film is one of the most original I’ve seen in a while. Note how the cast managed to make such an awesome film considering most of it takes place in a derelict house with an empty pool. Nothing is overshadowed in the film either. You have a movie that manages to encompass serious subject matter one minute and the next minute you can’t help but laugh and again neither overshadows the other. The cast? Absolutely awesome! They should be absolutely proud of this film and what they’ve accomplished with it. They should certainly consider ‘getting the band back together’ for other projects too. I’d go so far as to say the film deserves a theater release for sure. Nicole Dambro ‘Meg’ is most certainly a talent movie viewers should look out for. Her character’s presence commands such attention from the other characters while she herself commands the attention of the audience. The film has drugs and alcohol plus questionable dialogue and language plus some nudity so definitely NOT one for young folks. As I mention earlier, it’s a bit long on the tooth timewise at 1 hour and 49 minutes but it’s SO worth it. Just make sure you get drinks and snacks prior to the movie. I’m going to go ahead and rate this one 5 out of 5 stars. Give some real thought to seeing ‘Groupers’ . Trust me on this one
  
The Turn of The Key
The Turn of The Key
Ruth Ware | 2019 | Thriller
9
7.7 (10 Ratings)
Book Rating
I am a huge fan of Ruth Ware. Even though I wasn't a fan of her book The Death of Mrs. Westaway, I loved The Lying Game and In a Dark, Dark Wood. When I found out about The Turn of the Key, I knew I had to read it as soon as possible. It was much better than I thought it was going to be!

The synopsis of the book had such a spooky feel, and I loved the plot of The Turn of the Key. Rowan isn't very happy at her job at Little Nippers, a daycare where she looks after babies and toddlers. Plus, it doesn't pay very well. When she comes across an ad to be a live in nanny for a rich couple's children for a fantastic sum, she jumps a the chance. She's surprised when she gets the job, but she is ecstatic. Heatherbrae, the house where she will nanny, is a smart house complete with an app that controls everything in the house. When her employers have to leave the next day, she is thrown into her job as a nanny of Maddie, Ellie, and Petra. Strange things start happening such as being woken up in the middle of the night with music blaring from the speakers all over the house and lights being turned on up to full brightness. Items go missing from their original place, and Maddie is a nightmare child to look after. Rowan begins to second guess her nannying job at Heatherbrae, but she decides to stick it out. Unfortunately, a child ends up dead, and Rowan ends up in prison for the child's murder even though she swears she's innocent. Was Rowan framed or was it the work of something far more sinister?

I thought everything flowed smoothly, and The Turn of the Key definitely had me spooked. I kept trying to guess what was going on. The Turn of the Key hints that it could be something paranormal throughout the story, so I kept wondering if it was some sort of ghost or if it was a person. I'd also try to guess who was behind it all, but I was wrong. There are a few plot twists and one major plot twist that blindsided me completely. It was a plot twist that made me actually made my draw drop! I doubt any reader would have or will predict that plot twist. One minor thing that I was left pondering over had to do with the ending when all is revealed. I won't give any spoilers away, but I will say it's never mentioned how a person can get into a certain sealed off room. That's all I will say on that matter because I don't want to give too much away. Other than that, every other question I had was answered by the last page. As for the pacing, it is done perfectly. Not once did I feel as if The Turn of the Key slowed down at all. This is a book that grabs your hand and pulls you along without letting go!

The characters in The Turn of the Key all felt very realistic and fleshed out well enough for everything to be believable. Rowan is a very likable character and kudos for her for actually staying on as a nanny at Heatherbrae when everything went pear shaped. Even though some of the kids were hard to love, she still wanted to do what's right by them. I would have high tailed it out of there quickly if I was in her position! I felt like she dealt with everything to the best of her ability. I admired Jack and how he was willing to help Rowan out. He came across as a very caring man. It was obvious that the character of Jean loved the children at Heatherbrae which made me love her even if she wasn't featured very much. Sandra and Bill (the owners of Heatherbrae and Rowan's employers) were written well. They weren't very good parents I felt. They were too busy with their work to really know their children. Unfortunately, I know this happens in real life too. Maddie had her issues, but I loved how she was written. I felt bad for her because I felt like she was the black sheep of the family. I also felt bad for the oldest daughter Rhiannon. She was another one that seemed to have issues, but I loved her vulnerability at her lowest point. I loved the dialogue between Rowan and Rhiannon. Petra was just adorable, but Ellie was my favorite. She was easily swayed by her sister, Maddie, but I loved when she was away from Maddie and was able to be her own person. I felt she was just the sweetest little girl!

Trigger warnings for The Turn of the Key include profanity, drinking, underage drinking, lying, blackmail, a child's death, marital cheating, and mentions of sex (although not graphic).

Overall, The Turn of the Key is such a well written book. The plot sucks you in from the beginning, and the characters are all very interesting! I would definitely recommend The Turn of the Key by Ruth Ware to everyone age 16+ who enjoy a fantastic psychological read!
  
Breaking In (2018) (2018)
Breaking In (2018) (2018)
2018 | Thriller
1
6.0 (8 Ratings)
Movie Rating
Get In.
Into every life a little rain must fall. Some fairly pervasive advertising drove me into the cinema to see this one… often a sign that the distributors think it has legs. And from its quirky opening titles (with a COMPLETELY expected shock denouement!) I started to think it did have something. The beginning is in fact VERY similar to the introductory scene of “Get Out” in its randomness, and for one brief moment I wondered if the film was trying to parody that indie classic from last year… with only some studio lawyers getting in the way of them really calling it “Get In”. (“No, no, no… ‘Get’ is copyrighted… you’ll have to use some other word!”).

But no. It turns out that this is a pretty below-average B-movie after all,


The plot is pretty derivative of the “family in dire peril” variety made famous by the “Taken” series. Not being able to persuade Liam Neeson to wear a dress in this “Times Up” era, the Neeson-actioner writer Ryan Engle (“The Commuter“, “Non-Stop“) switches the action to focus on stressed mother Shaun Russell (Gabrielle Union).

Shaun has come to deepest Wisconsin with her two kids, Jasmine (Ajiona Alexus) and Glover (Seth Carr) to arrange the sale of her deceased father’s luxury home: a house absolutely brimming to the elegant rafters with security features. But unknown to them, there are already intruders in the house searching for something of value, and with Shaun locked outside the secure fortress home she will stop at nothing to break in and bring her children safely home.

The sad thing about this one is that the fairly unknown cast actually do a pretty good job. The chief villain Eddie, played by Billy Burke, channels an effectively ‘evil-quiet-Gary-Oldman” turn to good effect. His accomplices, the more sensitive Sam (Levi Meaden), luckless Peter (Mark Furze) and (particularly) the psychopathic Duncan (Richard Cabral) (can a psychopath really be called Duncan?) are broad caricatures, but never too broad to be totally awful.

Gabrielle Union kicks-ass effectively with her particular set of skills (see below), but particularly good is 22-year old Ajiona Alexus who has a great screen presence and deserves to be in much better films than this.

Where the film stumbles and goes crashing through its carbonite shutters is in the story and the screenplay’s dialogue.

The former is just bat-shit crazy, with so many ridiculous plot-holes and “yeah-but” moments that you lose count. For example, at one point the daughter is looking for her mobile phone WHICH IS IN THE ROOM and which would wrap the plot up in 10 minutes flat…. but then something else happens and they stop looking for it, never to be thought of again!

And what of those ‘particular set of skills’ that Shaun has? Oh, I forgot to say… she has none!! Or at least you assume not, since Shaun seems to have no back-story whatsoever, other than the fact that her daddy is very very rich and being investigated by the D/A. For what? Embezzlement? Tax evasion? Smartie-smuggling? Gun running? Perhaps he was a mafia overlord and Shaun was brought up with martial arts, gun and knife training to spy-school level? Perhaps none of the above, and she was just an obsessive watcher of Engle-scripted flicks? We will never know.

In addition, Shaun gets the proverbial crap kicked out of her on so many occasions, but there is no trip to casualty required. (Yes, I know Neeson and most other action heroes have the same implausible in-vulnerabilities, but it just seems so much less realistic when she is a not-particularly sporty or athletic woman).

And that dialogue… it’s just plain laughable in places. If Eddie doesn’t do his “Mamma hen will come back to save her chicks” speech once, he does it five times….

“Hey, James”… (James McTeigue, director, “V for Vendetta”)… says Burke, “Haven’t I said this line four times already”. “Sure”, says McTeigue, “I’m not sure where exactly I want to put it in the final cut yet, but only one of them will stay in. Don’t worry… I won’t make you look stupid to the cinema-going audience!!”

Every last thriller cliché is mined as the story grinds to an unmemorable and very flat conclusion.

Before wrapping up, I’d point out Another crime being committed in the music department. Australian composer Johnny Klimek’s action thriller score is actually quiet good, full of nice electronic riffs. But he really doesn’t know when to shut up. I remember an interview by John Williams on scoring the score to Hitchcock’s “Family Plot” where he recounted that Hitchcock taught him the value of a sudden absence of music at key moments. This film is too recent to learn the many lessons of “A Quiet Place“: but there are so many moments in this film where silence should have been golden. At one point the (what should be) heart-stopping sound effect of a creaking beam can barely be heard over Klimek’s pounding electronics.

So in summary, although it’s the award of ‘good acting attempt’ badges to sew onto the cast’s scout uniforms, my message to you dear reader re this one is “Get Out” of the cinema and enjoy the nice summer evenings instead!
  
Lightyear (2022)
Lightyear (2022)
2022 | Action, Adventure, Animation
7
7.3 (12 Ratings)
Movie Rating
Visually gorgeous animation (2 more)
Sox
Designs of the insects, robots, and especially Zurg
Too much Star Wars influence (1 more)
Writing is a bit underwhelming
A Visually Gorgeous Nod to Science Fiction
Lightyear has a simple premise that fits it into the Toy Story timeline while also giving the film the freedom to creatively do just about whatever it wants. This on-screen version of Buzz Lightyear is what inspired the toy and this film was Andy’s favorite film.

Test pilot Buzz Lightyear (now voiced by Chris Evans) wakes up from hyper sleep to research and explore a nearby planet that is off the course of his ship’s destination. The mission results in Buzz’s entire crew being marooned on a planet overrun by giant insects and bothersome vines. With guilt weighing heavily on his shoulders, Buzz takes it upon himself to be the pilot responsible for hyper speed tests.

After spending a year on the planet, there’s finally enough resources for a test flight. But the mission fails and when Buzz returns, four years have passed. Intending to finish the mission despite the consequences, Buzz pilots test flight after test flight as each mission results in years passing while he’s away. He watches his friends age and die until he finally returns to a planet that now cowers to the ominous Zurg and his battalion of relentlessly inhuman robots.

After co-directing Finding Dory and while working as an animator for Pixar since 1998’s A Bug’s Life, Lightyear is the directorial debut of Angus MacLane. Written by MacLane, Matthew Aldrich (Coco), and Jason Headley (Onward), Lightyear is receiving a lot of backlash for including a same sex relationship as well as an on-screen lesbian kiss (some countries are refusing to release the film in theaters because of it). The relationship involves another Space Ranger named Alisha Hawthorne (Uzo Aduba, Orange is the New Black, Steven Universe). Hawthorne and the life she builds on a planet she is essentially stuck on ends up being the inspiration for not only Buzz, but as well as Alisha’s granddaughter, Izzy (Keke Palmer). Even if you’re against homosexuality, Alisha’s relationship is undeniably the most sentimental aspect of the film. Lightyear wouldn’t be the same without its inclusion.

The film does some different stuff with Zurg as far as who he is and how he relates to Buzz that may or may not retcon what was established in Toy Story 2. Both the story and the writing of the film seem to play it safe as they take a predictable approach to what essentially could have been something more unique. The discussion that’s been floating around about the film is that the jokes, sillier moments, and more absurd lines of dialogue seem to always disrupt the film whenever it tries to take a step towards being a thrilling sci-fi film. It’s difficult to argue with this statement, especially since Mo Morrison’s (Taika Waititi) whole purpose in the film is to broadcast his incompetence and the film revolves around a team of misfits attempting to save the planet despite their shortcomings.

The film is visually one of the year’s best looking films; animated or otherwise. Taking inspiration from early sci-fi films and space operas like Star Wars, Angus MacLane wanted Lightyear to look, “cinematic,” and, “chunky.” If you see the film in IMAX, this is the first animated film to ever have sequences shown in the 1.43:1 aspect ratio (it’s usually 2.39:1) as visual effects supervisor Jane Yen states that a virtual IMAX camera was developed to shoot said sequences, which were then cropped to standard definition. The film is gorgeous and even looks different in comparison to other Pixar films. With its lush colors, heavy use of shadows, bright lighting for highlights, and character designs for insects and robots that seem to be directly inspired by the likes of Starship Troopers and Gundam, Lightyear is a visually delicious treat.

Angus MacLane has his love for Star Wars showcased a bit too often in Lightyear as certain sequences seem to be directly lifted from the George Lucas created franchise. Many of Zurg’s scenes are a direct homage to various Darth Vader sequences in the Star Wars films. When Buzz is carried upside down by a Zyclops as Izzy and the others try to help him free borrows heavily from The Empire Strikes Back when Luke is hanging upside down in the icy Wampa cave; Buzz is even wearing an orange and white outfit that resembles Luke’s when he pilots the X-Wing. The love for Star Wars is as much a hindrance as it is an inspiration. The film spends more time referencing its origins rather than putting more of a focus on establishing its own identity.

Sox is legitimately the most fun character of the film. He’s humorous and resourceful; a robot cat that is Buzz’s most useful tool and companion. If Disney doesn’t resurrect Teddy Ruxpin technology for a new Sox animatronic toy then it will end up being wasted potential to a soul crushing extent.

Like Toy Story 4, Lightyear is an unnecessary installment to the Toy Story franchise, but is enjoyable nevertheless. Its homage to science fiction makes the animated film feel more like a sci-fi actioner rather than an animated film the majority of the time. It has a rich and palpable atmosphere that is gorgeously animated and is filled with the laugh out loud and heartfelt moments Pixar is typically known for.
  
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Lee (2222 KP) rated Alita: Battle Angel (2019) in Movies

Feb 8, 2019 (Updated Feb 8, 2019)  
Alita: Battle Angel (2019)
Alita: Battle Angel (2019)
2019 | Action, Fantasy, Sci-Fi
The Visuals (1 more)
Alita
A lot of big names, overqualified and underutilised (1 more)
Clunky dialogue and pacing issues
All style, not much substance
James Cameron has spent more than a decade trying to bring Alita: Battle Angel to the big screen. Based on a popular cyberpunk manga series by Yukito Kishiro, published between 1990-1995, he has spent that time refining the script and developing the world that Alita inhabits. And that’s pretty much what he now spends most of his time taking care of with the Avatar movies and the world of Pandora. Hence the reason why he eventually decided to step back into producer duties for this movie, letting Robert Rodriguez pick up the directing reins in order to finally get it finished. Rodriguez uses much of the script that Cameron wrote, but brings a little bit of his trademark style to the table too.

It’s 2563, and we’re in Iron City. Dr Dyson Ido (Christoph Waltz) is scavenging among a huge scrapyard, looking for cyborg spare parts that he can make use of, while fresh metal and rubbish rains down from Zalem – a man-made, floating city sitting in the sky above Iron City. 300 years ago there were many of these floating cities but following a brutal war all of them except for Zalem perished. During that time though, the elevator leading up to Zalem was destroyed, and these days only the ‘pure’ inhabitants of Zalem are permitted there. Nobody from Earth is allowed to visit and if anyone comes down from Zalem, they’re not allowed back. It’s to try and avoid any contamination from entering Zalem. If you’ve seen the Matt Damon movie Elysium… well, then it’s a bit like that really.


Among the usual items, such as robotic hands and eyeballs, Dr Ido discovers Alita, or rather the core of Alita – lying lifeless and broken, with only a battered hairless head and upper torso remaining. He takes her back to his laboratory/home, where he works as a cybernetics expert, repairing and upgrading the inhabitants of Iron City who are either cyborgs or humans with cyborg body parts. Along with his assisting nurse, and using a robotic body that had been previously built for his now deceased daughter (this gets briefly explained later), they rebuild her, giving her the name Alita (also his daughters name). Alita awakens later in a nice comfortable bed, in what was presumably Dr Ido’s daughters room. She has no memory of her previous existence and sets about experiencing all the sights, sensations and tastes that human life and Iron City has to offer, exploring and striking up a friendship with local boy Hugo and his group of friends. But, as the name of the movie implies, this cyborg was built for battle, and it’s not long before Alita begins to remember who exactly she used to be and just how good at kicking ass she is.


A quick word about the visuals, as they are by far the best thing about this movie. Iron City, despite clearly being a futuristic world, is certainly not dark or bleak looking in the way we’re used to with similar movies of this genre. Many of the early scenes take place during daylight hours and the city is a vibrant, bright, bustling home to thousand of humans and cyborgs. We get to go beyond the limits of Iron City – the city walls, out to the badlands beyond, and as you’d expect from Cameron a lot of thought and detail has gone into mapping out and building this world. The cyborgs and the other robots we meet are all pretty standard for a movie of this kind, but it’s Alita that is the most impressive. Much of this is down to the incredible CGI involved in making her look as realistic as she does, but a lot of what makes her so enjoyable and believable is down to Rosa Salazar, whose motion captured performance helps bring her to life. The visuals are obviously at their most impressive during the battle scenes involving Alita – where so many movies with heavy CGI battles end up as just a messy whirlpool of characters and action, that’s certainly not the case here. Slick, inventive and exhilarating choreography allowing you to actually track and follow every single character and action in crisp detail. It’s refreshing and impressive, even more so when watched in 3D and particularly so during the fast paced Motorball scenes featured towards the end of the movie.

Outside of the visuals though, other characters and plot lines don’t seem to stick so well, which is disappointing considering the rich source material available to the film makers. Alita: Battle Angel suffers from inconsistent pacing, dialogue that is clunky and exposition-heavy and there are many times when the accompanying soundtrack just felt distracting to me, out of place with whatever is currently happening. Christoph Waltz, Mahershala Ali and Jennifer Connolly all seem overqualified and underutilised, and the romance between Alita and Hugo is unnecessary, and at times annoying. It feels like it’s trying to cram too much story into its two hour run time, resulting in plot holes and frustrations later on. And there is even a cliffhanger ending – frustrating in that it feels as though we haven’t even properly concluded this part of the story and we’re now being left to wait should a sequel ever be given the go ahead.

I found much to enjoy with Alita: Battle Angel, and would gladly go see a sequel or two, should they get made. It’s enjoyable at times, and dazzling to look at, but overall it did leave me feeling a little bit frustrated and disappointed.
  
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Mothergamer (1514 KP) rated the PC version of Dragon Age II in Video Games

Apr 3, 2019  
Dragon Age II
Dragon Age II
2011 | Role-Playing
I finished Dragon Age 2 and let's just say I am feeling conflicted. I absolutely loved Origins and Awakening. The story was well thought out and throw in the factor of every choice you made had a consequence of being good, evil, or in a gray area, it really made you pay attention and think about what you wanted to do throughout the story line. There was also more to explore on the map, and there was some depth to the design, such as the forests of Ferelden, the Dalish elves camp, and Orzammar.
 I was extremely excited about Dragon Age 2 and even got the signature edition. You get a lot of great items and cool downloadable content like The Black Emporium shop and The Exiled Prince quest. However, playing Dragon Age 2 I couldn't help but notice a lot of glaring flaws throughout it with the battle system and with some of the map designs. There are also for me, some issues with parts of the story and this does include some of Hawke's story.
 First, let me start with why I had a problem with Hawke's story. There are parts of it that seem rather pointless, as if Hawke is going through the motions and not really driven the way the hero was in Origins and Awakening. There's a lack of intensity. There is also a glaring lack of tough choices. I love a great story and with Origins and Awakening, there were choices that could be made that would affect the story, take it down a different path, and everything you decided had consequences. With Dragon Age 2, it seems the story was only written one way and no matter what the player does or decides, they become the Champion the same way and go through the same events. It falls flat when you think about the intricacies and plot twists of the previous two games.
 I did like the interactions with the members of your party and there were even characters I genuinely liked. I found that my top three were Varric, Fenris, and Isabela. Hawke has a voice, so some of these interactions had a little more emotion to them, but frankly it seemed like the companions were far more interesting and witty. Even their quests and stories were more interesting to me. There was one part of Hawke's story that really had me going and to the person who wrote that, I say great job. As for the rest, it just felt dull. Sure, the ending has a fantastic pivotal point to the story line, but it felt like a chore to get to it at certain points in the game.
 Overall, I had no problem with the battle system. It was much easier to navigate, the action is fast and fluid, and the AI is pretty spot on when it comes to the other party members, making for a pretty exciting furious battle. Yet, there was a problem. Let me be clear with all my friends who told me I could change the difficulty setting to casual if a battle was too hard, I DID. I then tried various tactics and party set ups and got annihilated eight times or more. I'll give everyone a moment to let that sink in. Now, maybe it's a crazy concept, but the casual setting on a video game means you don't have lots of dead party members and game over screens. Yes, it's still a battle, but not quite so difficult. When a battle is hard on the EASY setting, that's a huge problem for me. Factor in the 30 second cool down timer for healing potions, and healing spells, it borders on ridiculous.
 While I understand that the gist of this idea was it makes you plan out and think carefully about strategies for quests, boss battles, and random fights a 30 second heal timer does not work. I could understand having a timer, but 30 seconds can make or break a quest or story oriented battle in Dragon Age 2. I played as a rogue for the first play through, and I found myself kiting things a hell of a lot waiting for the timer to be up and hoping I wouldn't die before I could heal. Needless to say, it got incredibly frustrating quite a few times!
 Finally, we have the sheer laziness of the map and dungeon designs. It was as if there was just one prototype for everything when it came to the buildings in Kirkwall. The "poor house" design, and the "rich mansion" design came across as bland and was a telling sign of how rushed this game was. There's also one map for the sewers, the Deep Roads, one mine, one mountain, and one cave. You basically go back and forth with five different locations on the world map. Compared to the other maps in the Dragon Age games, this is shameful. The map is ridiculously tiny, but it's as if they were lazy and couldn't be bothered with making the locations stand out and be unique from each other.
 I liked Dragon Age 2, but I didn't love it the way I did Origins and Awakening. I can honestly say, it's a good game, but not a great one. There's too many predictable points in some of the story telling and it's quite obvious to see where certain things were rushed especially with certain cut scenes where the characters were blinking in and out of frame. I can not in good conscience give Dragon Age 2 a stellar review as an amazing game, because it isn't. Believe me, that kills me because I absolutely love the Dragon Age series, but with that many flaws, it's not worth full price.