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Robin Hood (2018)
Robin Hood (2018)
2018 | Action, Adventure, Fantasy
A Lacklustre take on the legend
I’d expected this to be very similar to the recent King Arthur adaptation, and sadly I wasn’t too far off. Never before have I seen such a dull and lacklustre adaptation of the story of Robin Hood - even the Kevin Costner version was better than this!

The action was dull, the script cheesy and even some decent actors couldn’t make this likeable. I like Taron Egerton, but even he doesn’t come off well in this. His Robin comes across as a love sick puppy and i cringed every time him and Marian are on screen together. A lot of the slow motion was unnecessary (slow mo shots of the Sheriff getting dressed?) and I didn’t understand the costume design and makeup on this. Some of the costumes seemed in keeping with the time this is meant to be set, but a lot, especially Marian’s, just seemed quite inappropriate. Even the script wasn’t quite “of the times” and some of the language didn’t fit in.

If you want to watch a decent film about Robin Hood, choose the Disney version. Or even Men in Tights, they’re far superior to this mess.
  
Show all 3 comments.
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Erika (17788 KP) Dec 5, 2018

The costumes were really annoying to me because they were strangely inaccurate. I felt like it was a big, dumb action film with a smidge of the Robin Hood story.

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Sarah (7798 KP) Dec 5, 2018

I'm glad it wasn't just me then getting annoyed with the outfits. Definitely a big dumb action film ... without much action in it ?

Robin Hood and the Caliph's Gold
Robin Hood and the Caliph's Gold
Angus Donald | 2020 | Fiction & Poetry
8
8.0 (1 Ratings)
Book Rating
The 9th entry in Angus Donald's Robin Hood Outlaw series of books, although chronologically I think this is the third (set after Holy Warrior).

As such, this starts with Robin and his men trying to make their way back to England from the Holy Land, with the entire story told (as are all the others) in first person narrative, and from the point of view of Alan a Dale, the true protagonist of these stories (let's face it, Robin isn't always a very nice man...)

Shipwrecked on the way home, this sets off a series of circumstances and encounters that sees Robin and his men hatching a plan to steal the Caliph's Gold (it's all there in the title!), with many a ferocious battle and deeds of derring do throughout.

Having recently just having read one of Angus Donald's other historical works (the Blood series: last one I read was Bloods Campaign), I have to say: I think I prefer the medieval setting of these novels better, with Alan a Dale coming across as a more relatable character than Holcroft Blood.
  
Robin Hood (2018)
Robin Hood (2018)
2018 | Action, Adventure, Fantasy
Great pacing (2 more)
Exciting
Simple yet likeable characters
Historical inaccuracies (0 more)
Batman & Robin Begins...
Contains spoilers, click to show
This movie is bonkers. History, costume and set design are just thrown to the wolves when it comes to any form if accuracy.

But the film was well paced, action packed and great fun. Like any Robin Hood folk tale should be. Granted, it would have been much better and probably better received if they had taken more care to stick to the time and place which it was set, but as it was, it was a work of pure fantasy.

As long you suspend your disbelief at the door and let this wash over you then you are in for great time. Simply enjoy.
  
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David McK (3425 KP) rated Morningstar in Books

May 31, 2021  
Morningstar
Morningstar
9
8.5 (2 Ratings)
Book Rating
The only Gemmell book I know of that was written in the first person, in which he returns to the same world as his earlier "Knights of Dark Renown" (the events of which are only mentioned in passing).

In this Robin Hood-a-like tale, he details how an outlaw (who cares for nothing and no-one save himself) becomes a hero of legend, with a bit of time-travel, sorcery and the undead all thrown into the mix!
  
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kiko robertos (3 KP) created a post

Jul 17, 2017 (Updated Jul 17, 2017)  
Those of you that love sci-fi reading either know of or should be familiar with Harry Harrison's "Stainless Steel Rat" series.
It's a futuristic Robin Hood style story with the action and intrigue of James Bond with the moral flexibility of Han Solo.
It's amazing that this has never made it to the big screen, seeing as how it has most genres covered: action, mystery, thriller, romance, science, technology, fantasy, sci-fi, politics and family.

It's easy reading, go enjoy the trip.
     
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Paige (428 KP) Jul 28, 2017

Thanks for reminding me of that series. I enjoyed it, too. May be time for a reread.

Robin Hood (2018)
Robin Hood (2018)
2018 | Action, Adventure, Fantasy
Taron Egerton has made quite a name for himself as the plucky Eggsy in the Kingsman franchise, but this revamp of the Robin Hood story is an absolute turd of a film. After last year’s lifeless King Arthur: Legend of the Sword, the writing really was on the wall for this overblown adventure that spectacularly achieves nothing in its running time. Can you get a refund at the cinema?

https://moviemetropolis.net/2018/12/29/the-best-worst-films-of-2018/
  
Rescuing Robin Hood
Rescuing Robin Hood
2021 | Medieval
I have a secret to tell you all. I love the Robin Hood IP, even though my only real knowledge of it comes from the “Robin Hood: Men in Tights” and “Robin Hood: Prince of Thieves” movies. I have never read the story, nor have I ever watched the Errol Flynn movie. So why do I love Robin Hood so much? I really can’t tell you for sure, it just seems like such a fun theme with lots of characters and an interesting central plot. So how does this quasi-deck-builder fare? Faire? I think fare. Let’s find out.

Rescuing Robin Hood is a cooperative card drafting and deck building game with multiple value usage on each card and, at least in my very first play, the humbling experience of having over 20 guards protecting the Sheriff of Nottingham. Players will win once Robin Hood is rescued, but may achieve an ultimate victory by defeating the Sheriff and his guard detail.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign launching November 10, 2020, or through any retailers stocking it after fulfillment. -T


To setup, follow the setup suggestion in the rulebook. The game should roughly look how it is below in the photo. Roughly. The components include cards for Nottingham Castle, the Sheriff, his guards, Robin Hood, his band of Merry Men, other recruitable villagers, and a Tracker Card. Along with all the cards, inside the box are tracker cubes and ability chips. Once the game is setup, determine the starting player and the game may begin!
A game of Rescuing Robin Hood lasts five rounds (or “days” to rescue the hero from being executed). Each round has players dealing four cards from their draw decks and using these four villagers in conjunction with their chosen Merry Men character card to create values on the Tracker Card for Wit, Stealth, Brawn, and Jolliness. Some villagers or characters will also provide the player with ability chips to be used during the turn. These include Prayer (which can move guards from one group to another, or eliminate a guard entirely – the power of prayer is REAL), Cookery (which can be used to increase the values of Wit, Stealth, or Brawn by +2 for each chip), and Scouting (which allows a player to reveal a face-down guard card in any group).

Once the active player has adjusted all their values they wish, they may now begin attacking guards. Per the setup card for each round a group of guards are holding villagers captive and they must be defeated in order to free the villagers to be recruited to players’ decks. In order to defeat a guard or entire groups of guards, players will be attacking twice using their Wit, Stealth, and/or Brawn values.

To attack with Wit, the active player will determine which group of guards they will attack and target the face-up guard at the end of the group. If defeated, the player will reduce their total Wit by the value of Wit they expended to defeat the first guard. Should they wish to continue attacking guards with Wit, they must state this before flipping the next guard face-up. This adds the push-your-luck element to the game. Should the player wish to stop, the guards are defeated. Should the player bust, the entire collection of guards previously outwitted are added back to the group face-up to be defeated by another player or by the same player using a different attack method.

If the active player wishes to use Stealth to attack guards, they must choose a group of guards and pick them off one by one. Using their total Stealth value and decreasing it with each successful attack, the player will choose one or more (face-up or face-down) guards to attack. Again, should they succeed the guards will be defeated and removed from play. Should the player bust by attempting to pick off too many guards, then all guards are added back to the group face-up.

Using Brawn to attack guards requires the active player to choose a group of guards and attack the ENTIRE group using their Brawn value. Should the player succeed in defeating all guards in the group (no matter the size of the group) then all guards are removed from play. If the player fails, as always, the guards are returned to the group to taunt the next player.

Active players will be able to attack guards twice on a turn but must use two different attack methods. Should the player end their turn with remaining Brawn or Jolliness values, those values will be passed along to the next player in turn order to be used. Additionally, should the next player end their turn with Brawn or Jolliness, they will be passed to the next player and so on.


At the end of each round villagers that were freed of guards during the round will be drafted to players’ decks. At the end of round 2 and 4 players’ decks will be thinned by choosing which villagers stay and which will aid the players in the final round. The final round of Rescuing Robin Hood pits the players against the walls of Nottingham Castle, a Courtyard full of guards, and even Sheriff Nottingham and his personal guards. Again, should the players defeat the Castle walls and Courtyard, they free Robin Hood and win the game. If the players are feeling particularly confident they may also challenge the Sheriff for ultimate victory.
Components. Again, this is a prototype copy of the game using prototype components. That said, the components we received are truly excellent. Firstly, the art style throughout the game is crisp and colorful and a lot of fun. Some of the names of the villagers are downright silly and punny and I absolutely love that. The cards are all wonderful, and the cubes are normal game cubes (not Nintendo-related), and hopefully they will be upgraded via a successful Kickstarter campaign. All in all the components are great and the art is quite enjoyable.

So do I like Rescuing Robin Hood? Oh yes, quite a bit! This game exercises my brain so much without having to labor for minutes on end creating strategies and alternate strategies. I enjoy being able to just barrel into a group of guards and take out the entire swath of them using my extreme Brawniness. Need to pump up before a fight? Well obviously I’ll use up my Jolliness to boost my confidence or narrow my concentration. I purposely omitted several rules so as not to bog down my review any further, but there are so many interesting little flecks of mechanics working together to create a cohesive gaming experience and it is simply delicious.

While Rescuing Robin Hood is not incredibly heavy, there are tons of choices to be made and risks to be taken to achieve ultimate victory. I enjoy being able to tailor my deck with powerful villagers, or specialize in two attack values to unload on guards. Having players that use interesting mixes of Merry Men characters also increases the enjoyment as this game is absolutely cooperative and players may assist each other in many ways. Need some extra Wit for your turn coming up? Here, let me pass along my extra Jolliness to you to use. Want some Cookery too? Go ahead, I’ve got plenty to share. Oh, such great feelings at the table being able to share resources like this.

So I urge you, dear reader, to check out the Kickstarter campaign for Rescuing Robin Hood. If you enjoy lighter (but not tooooo light) cooperative, card drafting, deck building games with a great theme, you need to pick up a copy of Rescuing Robin Hood. I didn’t see Blinkin or Ahchoo in the game, but that’s not to say Castillo Games doesn’t have these hiding in stretch goals (I really don’t know if they are in the plans, but they SHOULD be).