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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Red Dead Redemption 2 in Video Games

Oct 30, 2018 (Updated Nov 20, 2018)  
Red Dead Redemption 2
Red Dead Redemption 2
2018 | Action/Adventure
Slow West
I have decided to do something totally different for my Red Dead 2 review; instead of just reviewing it as a whole once I am finished with it, I am going to start my review just now and then continually add to it the further through it I progress. There are a few reasons for this, firstly because this game is huge and is probably too vast to sum up in just a few paragraphs once I have completed the story. Secondly, because we would all be waiting weeks for me to review it; I am not going to be done with this thing anytime soon. Third is because it's something new, a break from my traditional structure of writing reviews. Finally, because I feel that my opinion on this game is going to change based on the different things that I experience during my playthrough, along with my score of the game. There will also most likely be spoilers as we move on through the game, so maybe just read up to where you have also played to. Once I have completed the game, I may write a summary of my thoughts at the bottom of this review, or I might just scrap this and write a whole new review from scratch, we shall see.

So far, I think I have played between 3 - 4 hours of the game and already I have been through a range of emotions. The game opened in a very cinematic fashion and I was on-board right away. The shots used and atmosphere that was present was very reminiscent of The Hateful 8. Then you get to a small group of shacks and are forced to play through the first few story missions consecutively, which act as tutorials for a lot of the games systems. This part is pretty laborious, but thankfully just as I was starting to get bored, you progress to Chapter 2 and the game opens up.

I must admit, I didn't enjoy the first few hours I spent wandering through the game's world. Arthur moves so damn slowly and every task takes an age to complete, in fact every part of the game seems slow. Horse riding to a location takes forever, the few moments of gunplay are sparse and the aiming controls are anything but smooth. Other than that, the time is spent chopping wood or doing other chores. The word CHORE, is actually adequate to describe the gameplay up to this point.

To break up this slow pace, I decided to go exploring and do some outlaw activities. The problem is that this game's witness/bounty system is ridiculous. You can't so much as lift a finger in the Valentine town centre without the lawmen hunting you and your bounty climbing higher and higher. I'm talking anything from accidently bumping someone with your horse to walking beside another citizen for too long - it is ridiculously harsh and Rockstar seem to favour 'realism,' over fun with this mechanic. So, because I am getting so much grief from the lawmen in Valentine and racking up a bounty way higher than I can afford at this early stage, I decide to go off the beaten path and look for loners to rob. The problem here is, even if you meticulously look around the area to make sure that the coast is clear and then rob your victim, someone out of the blue will appear, halfway across the map and run toward the nearest town to report you. So, naturally you hunt down that witness and kill them, then another witness sees this occur and start running to report you and the cycle continues until someone inevitably reports or shoots you. It's as if Rockstar don't want you to have fun and play the outlaw in their game about playing as an outlaw.

Reading back on what I've read so far, I feel like I have bashed this game pretty hard. As an aspiring game developer myself, I have an idea of what goes into a project like this and what Rockstar have achieved in that sense is truly astonishing and inspiring. The lighting work along with the cinematic camera and near photo-realistic graphics make this game a visual beauty. The world also feels genuinely alive, the voice acting is brilliant and the small touches and intricate level of detail present is insane. Presentation wise, this game is flawless.

Okay, at this point I am about 5 or 6 hours into the game. I am still on chapter 2 and have only done a couple more story missions, but I have done a good bit of exploring too. So far, I have experienced 2 bugs. One was when a story mission required me to get on a horse to take and sell at the Valentine stable and the horse was invisible during the cutscene and non-existent when it switched to gameplay. A quick restart solved this, but still the bug was present during a main story mission.

The other happened during a random stranger encounter. I was riding through an open area full of lumberjacks cutting down trees and one of the trees fell on a guy's leg. I got off my horse and ran over to help, but while doing so, I saw a bunch of bounty hunter symbols appear on the mini map. I ignored them and pressed the button prompt to help lift the tree, but while doing so, the bounty hunters appeared and fired their guns in the air. The rest of the men fled and I was left standing beside the guy that was trapped under the tree, unable to move or do anything. As I stood and spammed every button trying to make Arthur move, the bounty hunters just surrounded me and pointed their guns towards me, but none of them shot. We were left in this awkward standoff for a few minutes before I eventually gave up and had to restart. This second bug is probably the more egregious of the two I've had so far, as I now have no way of knowing if I am going to be able to get that random encounter again.

This is annoying as the random encounters are by far the best part of this game so far. I don't want to spoil too many of them here, but they range from exciting to terrifying to just plain sad and all of them are brilliant.

As I settle into Arthur as a character, I realise more and more how much I prefer and miss playing as John. John was cool where Arthur is goofy. John was smooth where Arthur is wooden. Don't get me wrong, Arthur is well written and acted, but I really think he would play better as a side character rather than a protagonist. Plus the way I play him totally contradicts his whole attitude. I'm playing him as a ruthless killer who shoots entire groups of people on sight and he is still a lovable, goofy rogue in cutscenes.

I have played a few more hours over the last few nights, I must be around 10 hours in now, (although there doesn't seem to be any way of checking that for sure.) I am still on Chapter 2 in terms of the story, but I have been doing a lot of exploring and have found/bought a decent amount of better gear and weapons for Arthur. It also turns out that there is some fast travel in this game, if you upgrade Dutch's tent via the camp ledger and then upgrade your own, (costs about $500 all in,) you can fast travel from the camp to any major location that you have previously visited. Unfortunately while I was fast travelling last night to a location, I experience the first occurrence of pop-in that I have seen so far in the game. I understand that this game is extremely vast and there is a great deal to load in, but when every other aspect of the game is so polished in terms of presentation, it stuck out like a sore thumb.

In terms of exploration, I have probably spent less than half of my 10 hours in the game so far doing story missions and instead spent the majority of my time just riding/walking around and taking in the sights, or speaking to strangers, or violently robbing and killing them at gunpoint whenever the notion takes me. Strawberry is a cool little town, it is quite similar to Valentine in terms of the size and the available shops etc. St Denis is another story. Located at the south-east corner of the map, it is a huge, bustling city with an overwhelming amount to take in. Without spoiling too much, it will also open up a few more opportunities for Arthur once you get there.

I have played a lot more of the game since I last updated this, I'd guess I am closer to 20 hours playtime than 10 at this point. I have finally progressed to Chapter 3, the gang has moved camp to near another small town called Rhodes, which has lots to see and do considering it's small size. That is one thing that Rockstar have undoubtedly nailed in this game, making these towns truly feel alive and like they continue to exist even when you are not riding through them. I'd go as far as to say that this open world feels more alive than any other one that I have spent time in.

The story missions up until this point are touch and go. Some are really fun and exciting and some are monotonous and boring and feel more like busywork than progress. I much prefer the side missions up to this point. The debt collecting missions and the bounty missions are satisfying and feel worthwhile. The robbery side missions that you do with certain gang members are also a nice, more engaging change from the slower pace of the story.

In terms of the game's characters, I am just as much of as a fan of John Marston as I was in the last game and I must admit that spending more time with Arthur has made him grow on me slightly. As for the rest of the gang though, it's a mixed bag. I like Sean, Charles, Javier and Lenny, but the rest are just annoying and a chore to be around. One major disappointment regarding the characters for me, is that I thought that this game was going to make me sympathise with Dutch and see things from his perspective, the way that MGS 3 did for Big Boss, but no. Apparently he was always an unlikable dick.
  
Show all 4 comments.
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Andy K (10827 KP) Oct 30, 2018

I think the open world stuff will be better. So far kind of limiting. I'll write a review when I'm further along.

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Daniel Boyd (1066 KP) Oct 31, 2018

Looking forward to reading it.

Iron Man 2 (2010)
Iron Man 2 (2010)
2010 | Action, Sci-Fi
RDJ as Tony Stark/Iron Man The cast Some cool action sequences "if you could make god bleed people would cease to believe in him" I'm not going to lie that is an awesome line (0 more)
Poor story Too busy setting up the greater MCU Whiplash is a poor villain Lacking a satisfying conclusion Mediocre score (0 more)
"if you could make god bleed people would cease to believe in him"
What made Iron Man so great was its original story, exciting action, and stellar performances. But beneath all the spectacle was a heart, characters we cared about and a coherent story in which we watched a narsasistic asshole become a good guy. All of that has vanished in the rushed, noisy, but enjoyable sequel.

Tony Stark is now living the life of a rockstar, a superhero that everyone knows the identity of, enjoying a celebrity lifestyle. Meanwhile, a villain connected to Tony's past recreates his technology and seeks revenge. Tony also deals with the mystery of his dead parents, his relationship with Pepper, wards off government attempts to control his technology, rebuffs his corporate rival, and has to rework his technology that is slowly killing him. Oh, and The Avengers show up.

If that sounds like an overcrowded movie to you, that's because it is. Iron Man 2 acts as an Iron Man sequel and an Avengers prequel. The clashing of these two stories is due to an unfocused narrative trying to cram in ten different storylines. Half the stories don't conclude in a satisfying way, and we're left with a pretty looking movie.

Luckily the performances are still great, Robert Downey Jr. is again a delight to watch, Sam Rockwell is fun as his counterpart rival, and Don Cheadle replaces Terrence Howard as best friend Rhodes, a worthy replacement. Scarlett Johansson joins the cast as an Avengers refenerence, with very little to do other than look good and kick ass.

Jon Favreau seems much less interested in the project this time around, as he falls under the weight of the studio pushing for a sequel in two years as opposed to three. The script has a couple of witty highlights, mostly with Same Rockwell as Tony's business rival.

The action is thrilling and everything you'd want when it comes, but it doesn't show up often. The visual effects are improved, and the sound design is top notch. The score is mediocre, with a few notable exceptions.

There is too much going on for one movie, but by the end of the movie you're left wanting more. Not enough time was devoted to the different characters and plot lines, which results in a highly uneven movie with short bursts of excitement and a solid cast. Worth one watch.
  
If I Die Tonight
If I Die Tonight
Alison Gaylin | 2018 | Fiction & Poetry, Thriller
9
9.5 (2 Ratings)
Book Rating
Well-drawn characters (1 more)
Powerful look at social media's influence
Suspenseful, character-driven tale
Havenkill is a pretty quiet town--mostly focused on its football team. So when a washed up 80s rockstar named Aimee En stumbles into the police station in the middle of the night, claiming someone carjacked her Jaguar and then ran over a teenage boy who was trying to help, it receives a lot of police and media attention. The young teen's name was Liam--a star on the football team--and he's quickly portrayed as a hero for trying to save Aimee and her vehicle. Suspicion turns fairly soon to another local teen, Wade Reed, a social outcast, who is vilified by his peers and the local media. His younger brother, Connor, struggles as his own friends distance themselves in the wake of Wade's alleged actions. And Pearl Maze, a member of the Havenkill police force, who was there when Aimee arrived, isn't sure how real Aimee's story actually is.

The novel's story is told via short snippets of narrative from a varied cast of characters, including Pearl, Aimee, Connor, and Connor and Wade's mom, Jackie. It's effective--and effectively frustrating, as you find yourself wanting to know more about what happened the night Liam died. The book sucks you in immediately via this format and its excellent, well-drawn characters. These characters are complex, as are the relationships between everyone in the novel. Nothing is as it seems, and everyone is hiding more beneath their surface (and the past). I was shocked at how well-done these interconnected relationships were and how much I wanted to keep reading. I felt such allegiances to particular characters and such distaste for others. Pearl, Jackie, even Wade and Connor--they were magnificently written and the book was just so well-done. I was really impressed by this one.

Pearl, for instance, was such a complicated character, with such a nuanced backstory. She was an excellent cop, and I found myself immediately rooting for her. She was so smart. Gaylin did a wonderful job of portraying how small towns deal with tragedy and how social media can influence opinion--and how it can affect teens. It was really powerful. As the novel wears on, you're not exactly sure who to trust--or exactly what happened the night Liam died--and I couldn't stop myself from obsessively turning the pages, trying to figure out what happened. Even though the novel is very character-focused, it's suspenseful too and focused on the Liam mystery.

Overall, this was great and such a pleasant surprise. I love requesting an ARC of an author I've never read before and discovering such a great story. This was a suspenseful read, with an excellent, well-written cast. I'm looking forward to reading more Gaylin's work. I received a copy of this novel from the publisher and Edelweiss in return for an unbiased review. More at https://justacatandabookatherside.blogspot.com/.
  
Beerbongs & Bentleys by Post Malone
Beerbongs & Bentleys by Post Malone
2017 | Rap, Techno
Post Malone is a rapper from Syracuse, New York. Not too long ago, he released his sophomore album, entitled, “beerbongs & bentleys”, featuring Swae Lee, 21 Savage, Ty Dolla Sign, Nicki Minaj, G-Eazy, and YG.

Malone wears his heart on his sleeve and speaks from the heart. His world is good and bad, and he blames himself for his dual reality because life is what you make it.


PARANOID

Malone opens the album speaking about his paranoia. He’s worked so hard to become rich and successful. Now, he can’t trust anyone around him. He fears that people are out to get him for his riches, which he has stashed in different areas of his home.

To protect himself, Malone sleeps with a gun by his bed. Also, he’s willing to shoot anyone trying to break in or enter his home unannounced.

SPOIL MY NIGHT (FT. SWAE LEE)

Malone addresses limelight-lustful females he encounters in nightclubs. The women know Malone is a celebrity, so they want their social-media world to know that they are hanging out with him.

Malone admits that what he’s doing is wrong. But there’s no need for these women to get star-struck. In a way, he’s suspicious about their move to go live on Instagram. He would rather them chill and keep things on the low.

RICH & SAD

Malone addresses his girlfriend. She’s the reason why he doesn’t want his female fans recording him in the clubs.

Apparently, Malone’s girl leaves him for unknown reasons. Malone claims it’s because his career is skyrocketing. So, that might’ve complicated their relationship. But the real reason is anyone’s guess.

After her departure, Malone feels lonely and depressed, even though he’s surrounded by fame and fortune.

Malone realizes that money can’t buy happiness. All he wants is his girlfriend back.

ZACK AND CODEINE

Malone solves his loneliness by indulging in his guilty pleasures. So, he parties in a hotel lobby, filled with women, drugs, and alcohol.

Malone celebrates his success and doesn’t plan on sleeping anytime soon. As long as he’s partying, he doesn’t feel alone. He even addresses the current state of urban music.

TAKIN’ SHOTS

Malone continues his pleasure-seeking. This time, he’s at another party, mixing unprotected threesome sex, drugs, and alcohol.

Malone is drunk before he gets to the party. Still, that doesn’t stop him from taking more shots. Also, he’s waiting for more drugs to come.

ROCKSTAR FEAT. 21 SAVAGE

Malone identifies what he is—a Rockstar, smoking weed like a Rasta, f*cking hoes, and popping pills.

The Emil Nava-directed video shows Malone as a deranged swordsman. Also, he is warring against the ops, and they are clothed in business attire.

OVER NOW

Malone stops partying and addresses his off-and-on relationship with his girlfriend. This time, he lets her know that he’s been a begging idiot. Now, he doesn’t want her anymore. It’s over!

PSYCHO FEAT. TY DOLLA $IGN

 Malone raps about making his first million, how much he charges for a walkthrough, and how the jewelry on his neck is making his neck cold. Also, all these things he has accumulated, have women asking, “Can I have some to hold?”

The James DeFina-directed video begins with Malone riding a tank in a deserted area. Also, later scenes show Ty Dolla riding inside the tank.

BETTER NOW

Malone reverts back to talking about his ex-girlfriend. He questions her saying that she is better now. But he doesn’t believe that, even though he sees her with a new guy.

Malone is trying to win back her love and faults himself as the problem of their separation. He puts his heart on his sleeve and lets it be known that he’s still in love with her.

BALL FOR ME FEAT. NICKI MINAJ

Malone ditches his relationship drama and puts on his ballin’ jersey. He’s busy on the road getting paid. So, he doesn’t have time to personally take her shopping on Rodeo Drive.

The girl wants to be styled in Saint Laurent fashion. So, Malone offers to pay $30,000 for the shopping spree and nothing more.

OTHERSIDE

Malone reverts back to talking about his ex-girlfriend. He’s been drinking and reminiscing about their rocky relationship. Also, he wants to know why she doesn’t answer when he calls her name.

It seems Malone’s girl did him dirty. She left him in the cold and now he’s burning inside trying to drink away the pain. But somehow, he still loves her and wants the waves to come and take him back to her.

STAY

Malone is stuck in a sunken place. The rocky relationship between him and his ex is starting to get to him and he’s starting to drink more and more.

BLAME IT ON ME

Malone reflects on a time when he didn’t have money and fame. Life was so simple back then.

Now, people around him are trying to take pieces of him, and everything he has worked hard for. He blames himself for them taking advantage of him, even though he knows they love when he’s in agony.

SAME BITCHES FEAT. YG & G-EAZY

Malone raps about being in Los Angeles. He questions, if the population is 4-million, how come he sees the same b*tches? Also, he questions their intention.

JONESTOWN (INTERLUDE)

Malone is depressed again. He mentions the Jonestown cult massacre when Jim Jones poisoned his followers with a poisonous Kool-Aid drink.

Malone raps about his 1992 Ford Explorer. Apparently, he purchased another one for $1,700 and got it customized by West Coast Customs.

CANDY PAINT

Malone continues his lavish talks about his lavish lifestyle, expensive vehicles, and his boss status. Also, he warns people not to plot on what he has because it can get ugly.

‘Candy Paint’ was originally recorded for “The Fate of the Furious: The Album” soundtrack.

SUGAR WRAITH

Malone continues with the car theme. He raps about his Rolls Royce Wraith and taking it out for a drive. Also, he covers other topics.

CONCLUSION

‘beerbongs & bentleys’ is a rhythmic/harmonious album with solid production and detailed songwriting.

Also, it highlights Malone’s struggles, pinpoints his weaknesses and addictions, which are lotion with tears of depression and materialistic happiness.

https://www.bongminesentertainment.com/post-malone-beerbongs-bentleys/
  
Forgetting Sarah Marshall (2008)
Forgetting Sarah Marshall (2008)
2008 | Comedy, Romance
Classic
A man goes to Hawaii to forget about his celebrity ex-girlfriend…only to find that she’s staying at the same resort with her new dude.

Acting: 10
Jason Segel plays the perfect broken man in his role as Peter. He carries a pitifulness that’s endearing, a guy easy to root for. From a comedic standpoint, his timing is always right there and it feels extremely natural as if we’re being introduced to a real person. I can only think of a handful of actors that could pull off the role as successfully as Segel. A number of other roles solidified the acting in the movie as well, but Segel carried the movie in my opinion.

Beginning: 10
Forgetting Sarah Marshall grabs your funny bone from jump and sets the tone. The first ten minutes introduces us to Peter as we watch him go about his boring, but hilarious day. Everytime I think about the breakup scene between him and Sarah (Kristen Bell), it still cracks me up. You knew right away the rest of the film was going to be classic.

Characters: 10
The movie sports a solid cast of characters with just enough originality to keep things interesting without going overboard. You’ve got Rachel (Mila Kunis), the badass front desk attendant who gives Peter a reason to enjoy life again. Then there’s the British rockstar and the hotel attendant who is obsessed with him. I could go on as these are just a handful of the crew that make this movie shine.

Cinematography/Visuals: 10

Conflict: 10

Genre: 10
Others won’t agree, but this is the funniest movie I’ve ever seen. It has everything we want in a comedy. It’s funny without having to go over the top to try. It succeeds with a comical real-life premise that has the right characters surrounding it. Not only does it make you laugh, but it makes you feel as well. But, most importantly, it makes you laugh…A LOT. It hits you with several different types of funny from the characters themselves to the subtle jabs.

Memorability: 10
A classic movie has scenes that stick out in your head for years to come. Forgetting Sarah Marshall has a number of those scenes. When the towel drops. Peter crying naked on the floor then having to defend himself. Dracula musical. The surf scene. I could go on…These are scenes that, by themselves, could make a movie memorable. Together, they made Forgetting Sarah Marshall a classic.

Pace: 10

Plot: 10
I know what you’re thinking. What are the chances he goes on vacation and ends up at the exact same resort as his ex at the same exact time? I thought about this a lot and concluded that it could have been completely conceivable that Peter and Sarah had talked about that resort in the past. Alternatively they could have even had plans to go to that resort together during that week and the breakup changed that. Ultimately I decided it didn’t need to completely make sense. It’s a comedy and it’s unique enough for me to not have gotten bogged down in the “how”.

Resolution: 10
Starts just like it ends: Perfectly. It fits both for Peter and Rachel, definitely putting a smile on my face. It works on a lot of levels, touching but still maintaining the level of humor that carried the film to this point.

Overall: 100
A film is always the sum of its parts. Forgetting Sarah Marshall does everything right and then some. From its beautiful cinematics (thank you, Hawaii) to downright perfect pacing, it succeeds on every level. Classic.
  
    Kandy Entertainment Magazine

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Genre: Contemporary, Inspirational

Page Count: 324 pages (of nauseation)

Average Goodreads Rating: 3/5 stars (why, Goodreads? You’re usually so tough on books)

My Rating: 1.5/ 5 stars

Truthfully, this is actually a great story. Yeah. So great. It’s the perfect backstory for its horror sequel: The Martins Trump Manson on Body Count.

As a romance it fucking sucks.

I don’t even know where to begin. This book is so full of sugary sap that it makes pasta covered in maple and chocolate syrup and marshmallows look appetizing.


original
Still not as sweet as The Air We Breathe
Here’s the thing: I’m not actually a bitter and cynical person. I like sap and fluff. I smile and giggle during romance scenes, I’ve obsessively written cute and romantic fanfiction and my boyfriend and I were arguably the most nauseatingly cute couple to ever walk the halls of John Bapst Memorial High School.

But I gagged reading this book for the amount of love-doveyness.

Marguerite is on holiday in London, recovering from the sudden deaths of her parents which liberated her from 27 years of being suffocated and controlled by them. While there, she has a random chance encounter with Chase Martin, a depressed rock star exhausted from touring with his band. Chase and Marguerite are drawn together by a strange unknown force. They don’t know why they have such a strong connection to each other, but they do know that life without the other would not be living at all.

I actually really liked the beginning and thought that it would shape up to be an interesting and sweet romance. We see them before they meet in the coffee shop, miserable and depressed, and then while sipping her drink and reading her book, Marguerite feels Chase’s anxiety. So she buys him a decaf drink and gives it to him, saying she could feel his anxiety from across the shop. That’s great.

The two of them realize they’re drawn together and can find each other happiness and Marguerite ends up spending the night at Chase’s house just so they can find comfort in having another human being near them. That’s great, too.

The beginning is by far my favorite part because it has promise for a good story and has more vivid scenes than any other part of the book.

But then it moves too quickly from there.

From that moment on, the two of them are so deep in love they make Romeo and Juliet look reserved and cautious. They are constantly “blown away” by each other and moved to tears every minute by each other. They “get a kick out of” every little joke they make to each other, and they start living together immediately after they meet. After a week (that’s right, a flipping week), Chase proposes to her.

And if I had a pin for every time one of those quoted phrases appeared in this novel, I could pulverize a voodoo doll. The repeated phrases and excessive emotion of the characters is definitely the worst part.

I’m still not that aggravated with this book, yet. Yeah, the insta love irks me, but I figure there will be a great plot with lots of trouble between the two of them after they marry. After all, they barely know each other and they need to figure out what this psychic connection means. Maybe they’re the incarnated souls of Hawkgirl and Hawkman and they’re about to get killed by an immortal psychopath (did I mention I’m a huge nerd?).

Nope. The two of them agree on everything, right down to how to decorate the house and the new rule that shoes are off upon entering. And things continue to be hunky dory for practically forever. All of Chase’s friends, and their girlfriends, love Marguerite and nobody questions their whirlwind romance. Yeah, because a severely depressed person getting engaged after a week of dating isn’t a cry for help or anything.

And there is so much to dislike about Chase’s and Marguerite’s decisions. Marguerite is forced to quit her job so she can move to London to be with Chase.

Never mind that she liked her job in Pennsylvania and didn’t express any wish to be a housewife. Never mind that Chase was getting tired of touring and thinking about quitting the band anyway. It’s her life that gets turned upside down.

Also, so much for her newfound freedom following her parents’ deaths! Now she’s shadowed by a bodyguard wherever she goes, needs to sneak into the backs of restaurant when she wants to eat out, and can’t even walk to the store for fear of being accosted by her husbands’ fans.

Yes, Chase’s life gets changed too. He now has a wife that cooks meals for him, cleans for him, furnishes and decorates his house for him, and hands him a cold towel when he walks off stage. He made some real damn sacrifices when he married Marguerite.

bitch_please_by_teslapunk-d32znko

But life goes on. With a lot of summary and over thirty years, it goes on.

Aside from dialogues and scenes peppered here and there, the book is mostly sweet and sappy summary of their lives. Dark things happen now and then but they’re glossed over and smothered in fluff.

If this storyline was done by a competent writer, this actually could have been an entertaining series about the Martin family. There is actually plenty of material between the psychic connection, Marguerite’s tragic background, a miscarriage, a huge celebrity drugging conspiracy, two sets of twins, a near death experience, and a baby on the doorstep.

But somehow it becomes boring and plotless when it’s all crammed into one book that seems to drag on forever. During all of this my main concern, the psychic connection, was never explained. It’s just a gift from God. One that turns their “perfect” (as in creepily well behaved and mature) children into kids from The Shining. Because they also have a psychic connection. They can “feel” each other and their parents. Oh, and talk to their dead sister, apparently, when their dead sister wants to tell them about babies being left on their doorstep.

“This is Baby Sarah,” Matt said.

“Baby Sarah?” Marguerite asked.

(Both sets of twins) said “Yes. We knew she was coming.”

Chase asked, “How did you know?”

“Baby Margaret told us,” Mark said.

Also, when Chase and Marguerite choose Sarah’s full name, all four children, in a different room, wake up from a dead sleep, sit up in unison, and announce that the baby is named.

May I present the newest additions to the Martin family?
If you want to read a rockstar romance, I recommend Love’s Rhythm by Lexxie Couper, which isn’t perfectly crafted, but leagues beyond The Band 4: The Air We Breathe.
  
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Kirk Bage (1775 KP) rated The Umbrella Academy in TV

Sep 19, 2020 (Updated Jan 22, 2021)  
The Umbrella Academy
The Umbrella Academy
2018 | Action, Fantasy
I came to this gloriously colourful, energetic and super smart comic book adaptation in August (when Netflix advertised season 2), at a time of lockdown where I really needed something cheerful and fun to keep me going. It worked so well I watched both full seasons twice over, back to back, and key episodes 3 times! A rare thing indeed for me and a TV show.

Since then the rigours of isolation have set me back with a really long backlog for The Wasteland – currently I have a list of over 40 cultural artifacts I want to talk about and share with you- but, I am very glad to be talking about this one today, as even though it wasn’t that long ago, it evokes such fond happy memories of becoming just a little bit obsessed by something. A phenomenon that only seems to happen when you go into something with low to medium expectations and come out feeling like you have found a diamond in the rough.

The concept of 7 children with mysterious powers being adopted and raised by a shady and strict, umbrella wielding, father has been around a few years in the form of several graphic novels, penned by My Chemical Romance frontman Gerard Way. You can feel the vibe of something slightly emo and arty coming through – just cool enough but also self conscious; melancholy and dark in places but also lots of sardonic fun. But, unlike the books, which often look stark and minimal, the world created by show runner and director Steve Blackman is vivid and full to the brim with things to overwhelm the senses.

For the last few years, and especially of late, the Superhero genre has been so oversaturated that it is almost impossible to come up with anything original, but The Umbrella Academy together with Amazon’s The Boys, definitely manage to do that. It has enough mystique to be intriguingly confusing for the first few episodes, as we piece together the Hargreaves’ past that has led to the current situation, and discover the dynamic tension that exists between the adopted siblings. Oh, and there is a talking chimpanzee butler / guardian called Pogo, that feels like CGI gimmickery for a while, before growing into something truly wonderful.

The first thing you notice about this set of misfits, as they reassemble for their father’s funeral after years of bitterness and estrangement, is that they are all a little bit broken and uncomfortable in their own skins – their powers as individuals are all a bit, well frankly underwhelming, and their personalities are not exactly attractive in every case. Season one is all about re-establishing connections and working through identity crises. In many ways it is a coming of age story, as circumstances lead to them needing to grow up fast and join together to achieve true power. It works both on the surface and as a deeper allegory.

As each main character is introduced you inevitably get drawn into ranking them from most to least favourite, and the trick of it is how much those feelings shift as the story progresses. Everyone loves Klaus, the twitchy junkie who can see dead people, his completely non heroic yet hilariously stoned outlook gives him many of the best lines and most fun scenes. I changed allegiance several times with the others, but Klaus, played by the charismatic Irish actor Robert Sheehan, always remained my favourite, because of his hippie rockstar vibe. Although it’s hard not to have a soft spot for Number 5, the time travelling schoolboy that has been missing for years and re-emerges as a middle aged man still trapped in the boys’ body. Aiden Gillen is superb in conveying that he is older whilst always looking like a teenager, and in many ways he is the true pivot and anchor of the story.

I suppose before the show aired it was Ellen Page that was the “star” draw amongst the young and mostly unknown cast of “heroes”. As Vanya, the only Hargreaves child never to demonstrate a power, and held aside by their controlling father, she is the outsider and most insecure of the bunch. You sense her storyline is going to be crucial to the whole shebang, and so it turns out, but her fame as an actress of note never overshadows the show as a whole – it feels instantly like a group effort, and in that sense a true family, the deeper you get into it.

I could go on explaining each character and the details of the intricate plot forever, but I would never do it justice. The only way to see what the fuss is about is to watch it. Anything else would just sound like mad confusion to the uninitiated. All I can say is that it does an incredible job of unfolding its charms and secrets piece by piece. So much so that by the climax of season two I am still not entirely sure we have all the information necessary to know what is going on in a complete sense; there are several questions and mysteries still to be unearthed, and I like that very much.

I have recommended this show to anyone I know who enjoys something entertaining that has substance yet doesn’t take itself too seriously – so that is everyone then! I think it’s allure is that very thing: it manages to hit a zeitgeist of perfect balance between a smart script and plotline with many cliffhangers, and enough disposable moments of fun, to be exactly what the modern Netflix viewer is looking for. Super easy to watch with one eye or with both, depending on what mood you are in.

There is also the style of the thing – a veritable candy box of colours and neat visual tricks, mixed in with some of the best musical montage sequences I have ever seen. I understand from several interviews that Steve Blackman specifically wrote certain scenes around the feel of a piece of music he wanted to include. That is a clever way of building a cult following: find songs that both tell a story and appeal to the cool kids, then use them as mini music video segments that punctuate the heavier elements of storytelling. It’s not a new trick, but the song choices here are so good that it has rarely been done this well before.

It all works especially well as we move into season two and an historical context that brings up a lot of pertinent issues for some of the siblings regarding race, sexuality and other freedoms of identity that can be taken for granted in the modern era. I don’t want to spoil too much of that here, but suffice to say as a hook to pin the themes on it is a genius touch that makes season two a huge leap forward on something that was already pretty decent in season one. All the characters become more rounded and relatable, even the so called bad guys – an increasingly eccentric bunch of creations that leave you in no doubt this is a comic book world not to be confused with reality.

At time of writing, a third season has still not being given the greenlight. Considering the massive cliffhanger we are left with at the end of season two, and how big the cult following seems to be by now, it would be an absolute crime not to allow it to continue. The only reason I can see it wouldn’t is that the stories of the source material are now exhausted, and anywhere they go from here will need to be truly original. However, there is so much scope to do almost anything from here that I don’t see it as any kind of issue.

If you haven’t seen it, I urge you whole-heartedly to give it a go. There really is something in there to please everyone, except perhaps the most serious minded of realists. Even then, they’d be hard pressed not to raise a smile or tap a toe at some of the best musical moments of emo hero mayhem.