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Injustice: Gods Among Us
Injustice: Gods Among Us
Games, Entertainment
9
9.0 (1 Ratings)
App Rating
Superhero games of often been a mixed bag for gamers. For every Batman Arkham Asylum, there are several titles that failed to deliver the goods and have been relegated to being largely forgettable efforts. Thankfully Injustice: Gods Among Us is a very nice surprise indeed. Not only is it a very solid and enjoyable superhero game, but it is a top-flight fighting game as well. The game is told over 12 chapters and each chapter requires the player to play as one of several heroes or villains. The story is propelled through cut scenes which outline a very detailed and elaborate threat to the world as well is the response that the various characters have to this situation as well as each other.

A typical chapter involves three or so fights that a character has to win in order to move on to the next segment. Since the game is done by the folks who created the recent and highly outstanding Mortal Kombat game this format should be very familiar to anybody who is a fan of fighting games. One of the nice features of the game is that it does not require the best two out of three in order for a player to advance. One victory is sufficient but players get a letter of armor protection over their standard health protection which requires players to inflict a severe amount of damage upon an opponent to win a match.

Should a player fall in battle there immediately able to retry it and after a few subsequent failures the opponent’s abilities ramp down to make advancement slightly easier. There are numerous combat moves available and they differ according to characters. This does require a bit of learning as oddly enough I found playing as Batman to be the most underwhelming character of the game. This is not to say it was not fun simply that I found his combat options rather mundane compared to that of other characters. Since Batman plays a large role in the game you could see how this could be slightly frustrating to me. Interestingly enough, Aquaman and Green Arrow were an absolute delight to play as I found their combat system to be much better suited for my style of play and really enjoyed the options I was able to employ as well as the phenomenal finishing moves that each character has available to them.

In one sequence I was getting pummeled quite severely by Nightwing who unleashed a furious attack on me which knocked me into a new locale. Interestingly enough, the new locale was right into the arms of Killer Croc who was holding a meeting with the penguin and other underworld types, who were kind enough to take the time to smack me around a bit before sending me back out to battle. There were also some interesting mini games such as shooting cars away that had been thrown at me and a very enjoyable one as the Joker or I had to deal cards at an oncoming enemy. Failure to successfully complete one of these mini games resulted in starting a level with the reduced armor capacity.

As the game went on I found myself really enjoying the story but becoming frustrated with what appeared to be a slower than normal reaction time from the characters. He did take a bit of adjustment to my gameplay style, but I was able to complete the challenge and finished the game despite some frustrations.

The game has some fantastic character surprises as well as some very interesting voice talent in it but what I find most amazing is the sheer value and variety of the game. Not only are there the story and online modes which in and of themselves would be more than enough to justify the purchase of the game. There are also challenge modes and scenarios such as S.T.A.R. Labs were various challenge scenarios involving different characters are available for players to test their skills in. This mode alone would’ve made a very interesting and rewarding game and the fact that there is both a story and online mode available really allows this game shine.

When you do with superheroes you must have a lot of belief suspended in order for the story to work. One such example was believing that certain characters could take the beating was being thrown down on them by Superman and come back for more with only a little bit of their armor or health diminished. That being said, I was always happy to dish out more for any of them who wanted it as I especially enjoyed the phenomenal ultra moves of each character as well as being able to interact with the background and bring certain objects into play. During one battle in a hangar, I was able to finish off the opponent by grabbing a tool chest and swatting them like a bug. Another scenario allowed me to pull a missile that was hanging overhead down upon an unsuspecting opponent.

The graphics and sound of the game are first rate and there is absolutely no reason why anybody who is a fan of comic books, superheroes, or fighting games should not get this game especially with the promise of new characters and scenarios being made available in the future through downloadable content. The list of characters in the game alone is impressive and this is truly a phenomenal experience for those who have been waiting for a games do justice to their favorite DC comics characters.

http://sknr.net/2013/04/29/injustice-gods-among-us/
  
    Pepi Bath 2

    Pepi Bath 2

    Education and Games

    (0 Ratings) Rate It

    App

    *Proud winner of Parents' Choice Silver Award!* Pepi Bath 2 is a role playing game, a toy and a...

Cryptocurrency
Cryptocurrency
2018 | Economic, Science Fiction
Money. Who knew that paper bills and small metal coins would hold such an important role in our society? In today’s day and age, though, with so much reliance on technology, we’ve managed to create digital currency called cryptocurrency. By buying, mining, and trading various cryptocurrencies, you just might turn yourself into an overnight millionaire! That is, if you’ve got the strategy required to outwit other traders…

You are the CEO of a fin-tech startup company. Leading a team of specialized experts, you will evaluate, trade, and mine different cryptocurrencies. Strategy is key, as you must stay ahead of the trend to maximize your earnings from the market. Can you solve the right algorithms and manipulate the network to help create the most wealth for your company? Or will you be scammed into buying worthless cryptocurrency? Play to find out!

Disclaimer: We were provided a copy of this game for the purposes of this review. This game is available to purchase, so the components seen in the pictures are what come with the game. I do not intend to rehash the entire rulebook in this review, but rather provide the basic ruleset and general gameplay overview of the game. Feel free to pick up a copy of the game directly from the publisher or your FLGS! -L

Cryptocurrency is a game of commodity speculation, action points, trading, and a little push your luck in which players are trying to amass the most amount of money over 5 rounds. To setup the game, place the Cryptocurrency Info Boards in the center of the play area, and place the Market Board next to them. Prepare and distribute the Rumor cards, and create the Ongoing Transactions deck. Each player receives a player reference card, 3 Intern Expert cards, and a total of 6 Wonga (the currency of the game). The game is now ready to begin! Each round is broken up into 4 phases: Prep, Action, Upkeep, and Rumor. During the Prep phase, each player (in turn order) must draw a Rumor card, and may hire a new Expert or take a loan. Experts are hired (purchased) from the Job Seekers pile, and often provide special abilities or increased Action Points. Hired Experts must replace one Expert from their existing team. Your team can only have 3 Experts, so choose wisely who to hire and fire! A loan can be taken to immediately gain 8 Wonga, but interest must be paid for the loan later in the round. After each player has performed these actions, play moves to the second phase.

During the Action phase, players take turns performing one of two actions: Mining or Trading. These actions are performed by spending Action points – each Expert offers a certain number of points to spend. Once you use an Action Point, that Expert is exhausted and can no longer work in this phase. To Mine, players choose one of the 4 available cryptocurrencies to mine (research), and will either Succeed or Fail in this endeavor. If you succeed, you create and earn coins from that specific cryptocurrency, as well as any extra money earned from completing ongoing transactions. If you fail, your turn immediately ends. To take the Trade action, players will either Buy or Sell coins to/from the Market. You are only allowed to buy/sell the same cryptocurrency each turn, and you may buy/sell up to 4 coins each turn. For every 4 coins bought, the Market Board shifts to increase that currency’s price by 1 Wonga. For every 4 coins sold, the Market decreases by 1 Wonga. Once every player is out of Action Points, this phase is over.

In the Upkeep phase, players refresh all Experts, pay interest on any Loans, or completely pay off a Loan. The final phase, Rumor, moves in counter-clockwise order. Players take turns adding their secret Rumor card to the Rumor Track of one of the 4 cryptocurrencies. The market values are adjusted based on the Rumors played, and any face-down Rumor cards will affect the end-game value of the currencies. Play then returns to the Prep phase, and continues until 5 rounds have been completed. Players determine which cryptocurrency was a scam, sell any remaining coins, and then count up their money. The player with the most Wonga is the winner!

I have to admit that Cryptocurrency surprised me. After reading the rules and getting the game setup, I was feeling a little overwhelmed. I was prepping myself for a complicated, quasi-educational game in which I would be relatively unengaged and going through the motions each turn. What I got, however, was the complete opposite. Yes, there is a lot going on in this game, but it offers so many different mechanics and strategies for success that you’re always thinking one step ahead. There’s the aspect of bluffing when it comes to Rumor cards and manipulating the market through those means, there’s drafting of new Experts and shedding your hand of lesser-powered cards, there’s push your luck in the Mining action as the more Action Points you spend, the more opportunity you have for success. There’s not one sure strategy to win, and you are changing and adapting on every turn. You also have to be paying attention to your opponents! Although there’s not really any direct player interaction, everything you do on your turn could throw a wrench in the plans of your neighbor. Can you figure out how they’re trying to play the Market? Or will you try to fly beneath the radar and throw them off your trail?

My biggest issue with this game has to do with components. The cryptocurrency boards and the market board all work together, but they are all their own separate components. So it just makes set-up/tear-down a little more involved because instead of laying out 1 big board and adding components to it, you have to lay out and populate 5 individual boards. It just makes it a little more tedious than I would like, but honestly it has no bearing on the gameplay at all. The quality of the components is pretty good overall, the artwork is tech-influenced and fun, and the cardboard coins are nice and sturdy. So all in all, a pretty good production quality.

So what are my thoughts on Cryptocurrency? I actually liked it more than I thought I would. It’s engaging and strategic, yet relatively simple enough that it doesn’t feel like too much of a brain burner. I am no cryptocurrency expert by any means, but I feel like after playing this game, I have a better understanding of it and how it works. So mission accomplished, Captial Gains Studio – you have a fun AND educational game here. Is it one I will pull out at every game night? No. But it’s one that I am looking forward to playing again in the future. Purple Phoenix Games gives Cryptocurrency an economic 8 / 12.
  
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Gareth von Kallenbach (971 KP) rated the PC version of Evolve in Video Games

Jun 19, 2019  
Evolve
Evolve
Shooter
Following up a game as popular and successful as Left 4 Dead is not an easy task. Then add into the mix having your studio closed by your new owners, reopened as a casual studio, having the publisher of your next big game go Bankrupt and then dealing with the huge expectations for your latest project; and you see the task facing Turtle Rock Studios.

Turtle Rock Studios and 2K have combined to give gamers EVOLVE, a game that takes the co-op gameplay aspects of Left 4 Dead and throws in some new wrinkles and features thanks in large part to the increased power of the next generation of gaming consoles and the versatility and power of gaming PCs.

The game is set on a distant planet named Shear where giant and deadly creatures are threatening the established colonies to the point where an evacuation is being planned. As such a team of expert hunters is assigned to locate and eliminate the creatures posing the threat and as such players play as one of four classes, Assault, Trapper, Medic, and Support. Each class has weapons and abilities specific to their role and as player’s progress; they will unlock other characters in the various classes each with their own weapons and abilities which gives players far more options than simply having to play the same class in a new characters but with the same weapons and abilities.

The game also allows players to play as the monster and they will gain size and abilities as they consume the abundant local wildlife and “evolve” into a larger and more dangerous threat. Naturally as players gain experience, they will gain new abilities and even more weapons to use against the hunters.

Players have the option to play with friends, bots, or be randomly matched and there are various gameplay modes such as hunting, rescuing survivors, and defending an installation. There is also an Evacuation mode which tasks players to survive and complete various missions in a connected campaign where what they do or do not do over the missions will change options that are available to them. For example, players who are able to defend a power station will have gun emplacements available to them in the next mission. Failure to save the power plant will result I a toxic cloud being released which will harm the others. Other failures in this mode can result in the local wildlife becoming even more dangerous and aggressive which is not something you want to deal with when tracking the monster.

Playing on the PC version of the game I was impressed by the smooth frame rate and the lush and detailed environment in which I played. It was very easy finding others to play with and the system did a good job of matching players according to their level for the most part.

Shear is a very lush and dangerous world filled with all sorts of animals and plants who have no problem taking a bit out of you and party.

It is vital to work as a team, as lone wolf players rarely survive long, and as such the key is getting good players around you. I have had the misfortune to be teamed with players who do not come to your aid, who wander off and do their own thing, and ignore your suggestions for strategies. This usually results in a frustrating defeat.

I have also worked with a random team that was very helping of one another and while we endured some losses in early missions we rebounded well to complete the last two missions of the Evacuation mode and see a successful conclusion.

The players are fairly easy to control and anyone who has played Titanfall or Call of Duty: Advanced warfare will have a leg up in using the jet packs to jump and glide in combat and when navigating up and across terrain and obstacles.

Playing as the monster can be rewarding and also a challenge as knowing when the best time to stop running and attack the hunters is a key and also if you should stop evolving at level 3 and try to destroy various objects to win or try to evolve to the max levels.

As with the players, the success or failure of a mission can depend on how well the person playing the monster is. A novice with little skill tends to make for an unsatisfactory hunt while a seasoned player with good abilities can often present a frustrating challenge as many times the monster can appear to be overpowering. I can remember a recent mission where my team unloaded on the creature on three different exchanges and had their armor and health depleted. Pressing on the attack a few minutes later, the creature was able to take down the entire team in a matter of seconds despite being able to handle us in the early and much longer exchanges.

The weapons are painstakingly slow on the big guy as dart guns, fusion cutters, and lightning guns work well on the local wildlife but tend to not do much unless part of a joined and sustained attack. I remember one battle where I was unloading on the creature over and over, swapping weapons when one needed to recharge and the other needed to reload. Despite scoring hit after hit the creature was not taking any devastating damage and continued to ignore me while taking out other members of the team before giving me his full attention.

This is where running away can be a good thing as when hunters fall and you are unable to revive them, they can return to the battle when a drop ship returns which is indicated by a countdown on the screen.

The characters are diverse and interesting and have some great lines but after playing the Big Alpha, Beta, and some early access, I found that I was ready for some new lines and characters by the time the final release came out.

Evolve is a game that will be different things to different people. Some will bemoan the lack of a traditional campaign while others will want more powerful weapons and balance.

If you’re happy playing a game that is at its core an online co-op game then Evolve is a game you will want to play. If you’re someone who needs a structured and lengthy campaign with multiple locales, then Evolve may not be to your liking.

Some gamers have complained about the amount of DLC that was available at launch stating that some of it should have been included in the final game. My take on DLC is pretty straight forward and you can see it here. That being said, taking Evolve for what it is rather that what it is not, it is a very beautiful and action filled game that will present plenty of fun and challenges along the way for gamers. What you ultimately do with the game is largely up to the players as they will find the gameplay style, customizations, and characters that work best for them.

I am curious what the future will bring for the series as I would not mind seeing new characters, weapons and scenarios but for now, what is available is highly enjoyable and challenging.

http://sknr.net/2015/02/24/evolve/
  
Shadows of Kilforth: A Fantasy Quest Game
Shadows of Kilforth: A Fantasy Quest Game
2019 | Card Game, Dice Game, Fantasy
Have you ever sat down to read a rulebook and had to split it up into several reading sessions? I have multiple times. This happened just recently when I sat down to learn Shadows of Kilforth. Granted, I have two kids that take up the majority of my time and they provide plenty of adorable distraction, but even still, this absolute unit of a rulebook took me a good few days to actually finish. Was the time and effort worth it in the end? Yes. Absolutely. Keep reading.

Shadows of Kilforth is subtitled, “A Fantasy Quest Game.” Right there in the title you find out exactly what you are up against in the very foreboding but unassumingly-sized box. A game set in a fantasy world that is focused on questing. I have to admit up front that this review will be treated a little differently as the rulebook is hefty and nobody wants to read a thorough rules essay on Shadows. So I will give you a very high-level overview of the main steps and then give you my thoughts on how it all works together.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

Shadows of Kilforth is essentially a card and dice RPG-esque adventure game with an Asian-style theme but set in a fantasy world where locations will be devastated into gloom (building upon the first in the series Gloom of Kilforth). The players, as the heroes, have the daunting task of journeying throughout Kilforth’s 25 locations to collect items, allies, spells, and titles to overcome main quests and subquests before every location falls into gloom. These quests usually have the players gathering specific card types to satisfy and complete. Once main player storyline quests, called Sagas, are completed the hero levels up and when they complete their fourth quest in their main Saga they may attempt their Finale and then may finally assault the big boss, the Ancient.

Each turn players have Action Points (AP) to spend on doing different actions: movement, discovering rumours (yes, I know it’s the Queen’s English), confrontations, and regaling a Saga chapter, among several others. Some actions are free actions, called Deeds. These include resolving loot tokens, assaulting an ancient, exchanging items between players, and several others. By using combinations of Actions and Deeds players will be able to travel around collecting those items, allies, and so forth needed to complete their Saga chapters.

To complete objectives and quests, players will typically be rolling dice to meet requirements on the cards. This, as all role-players know, can be either supremely lucky or incredibly and predictably debilitating. Skill checks are abundant in Shadows and diversifying characters may or may not have advantages by being able to complete Fight, Study, Sneak, and Influence tests. Players will win if they can complete their Sagas and defeat the Ancient before all of the locations fall into gloom, signaling the end of the game.

All this, again, is very high-level and there are many intricacies in Shadows that I just cannot go over for the sake of time and the health of my typing fingers. But, the game can be played solo, cooperatively, or competitively. So depending on the mode of play and number of players Shadows can range from a 45 minute foray to multi-hour epics. This is why I have played this solo with one character for my plays.

Components. Shadows of Kilforth is very card-heavy, but also includes other goodies. The cards themselves are firstly quite numerous, but also good quality. I can see myself sleeving this and loving every minute of that process. Aside from the cards, the game includes standees for player pieces on the card map, wooden components to track HP, AP, Fate, Obstacles, Gold, Hidden characters, great swirly 6d6, and also cardboard chits for Loot tokens. I haven’t even mentioned the art yet and that may be the most stunning component in this game! I LOVE a game with great art, and Shadows has simply amazing art. This is not usually my style of game art either, but it is so pleasing and everything makes sense and gets me immersed in the game. Everything provided is wonderful quality and an absolute joy to use during play.

Ok so like always, we place our ratings graphic right at the top of our posts so our readers can see right away what we think of the game. As you can tell, I love Shadows of Kilforth. It has essences of so many games I enjoy pieced together in a very attractive and captivating package. The movement and subsequent destruction of map-cards are reminiscent of Forbidden Island/Desert and Tiny Epic Defenders, which I really love (don’t hate – it’s a good game). The gathering of select card types and returning to a location to complete feels like fetch quests in MMORPGs (Final Fantasy XI being my main squeeze for many years). Obviously dice skill checks and level ups from tabletop RPGs are in there as well.

Shadows is just such a great collection of mechanics that I love that I can see myself playing this game over and over and over. Caveat: I will never play this any way other than absolutely solo. My first play, yes a learning session, was just shy of two hours from setup to tear-down. Adding players will increase game length, and playing with AP-prone friends is a no-go for me on Shadows; I had to reference both the excellent provided cheat sheet and the rulebook throughout the play but I eventually got the hang of it and was able to fly through. I may play this solo but with multiple characters cooperatively someday, but I do not wish to play this with other people. Ever.

So here’s my final thought. Shadow of Kilforth is a beefy game, but is well worth the time and effort to learn and play a couple times before passing judgment. It has everything I love in a game and I can’t stop thinking about it. I want to play all the different Race/Class combinations and just dunk on all the Ancients. If only my dice didn’t hate me so much. I will certainly be keeping this one forever, and if you are a fan of fantasy themed adventure card games with heavy use of dice and cool components, DEFINITELY take a look at Shadows of Kilforth. As I am the only one who has played this, I speak for the team in saying Purple Phoenix Games gives this one a 6 / 6. Treat yoself to this one, folks.
  
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Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of Tom Clancy's The Division 2 in Video Games

Jun 19, 2019  
Tom Clancy's The Division 2
Tom Clancy's The Division 2
2019 | Action, Fighting, Shooter
Following up a hit game is never an easy task. The delicate balance
between keeping things familiar yet not repeating what has come before is
always tricky.

Such is the case facing Ubisoft with Tom Clancy’s The Division 2. I want to point out at the start that Ubisoft in no way helped
with the review process despite doing extensive pre-release coverage for
the game.

As such; there were elements to the game that I had question and issues with and the company would not respond to questions or even recognize the coverage that had been done prior.

The game follows up the events of the first game in that a virus named the
“Dollar Flu” has laid waste to the country after being passed around on
currency during the busy Christmas shopping season.

This time out the game
is set in Washington D.C. and players once again take on the role of a
member of an elite agency called “The Division”.

With the city in chaos and the survivors being tormented by criminal
factions and extreme militants; players must work solo and in groups to
complete various missions and objectives to reclaim the city.

Like the previous game players can customize their character to have a
look, weapons, and accessories that they want and can swap and update them
as they go along.

Playing from a third person perspective, the highly-detailed city is vast
and many points from the White House to the Lincoln Memorial, and
Smithsonian Institute are available to explore and even undertake missions
in.

The enemies are dangerous as the vicious Hyena gang as well as the
Outcasts roam the city. There is also a Military faction called The True
Sons who bring military tactics into their encounters.

Players will be able to gather loot and armor and weapon upgrades as they
go and can even use special power ups to heal, set mines, and other traps
to help even the odds.

Those abilities can be upgraded, swapped, and assigned, and make the game
very interesting as some players opt to have a Drone while others elect
for Turrets or other options.

Weapons can go from pistols, machine guns, shotguns, and sniper rifles,
and players can also use grenades to dispatch large groups.

While working solo is fine, the key to success is working with others and
players can now call for backup to get help in addition to the general
matchmaking and friend invites. There has also been a Clan system added
which is nice as players can create or join a group and have support
available when needed.

This is a great thing as the missions can be challenging as your level
rank rises and players are always outnumbered and outgunned in missions.
I found the game to be very impressive and lots of fun and the ability to
upgrade bases and take on side missions and patrols beyond the core
missions ensures lots of gameplay as was the case with the first game.

There have also been updates which add new content and based on the prior
game, we expect to see lots of new content released in the months ahead.

There were some annoying issues with the sound as some channels would
drop. One example was how voices became muted and how some sounds such as
radio messages utterly vanished. While it was not a deal-breaker; it was
annoying s the updates pre and post mission help give players a great
understanding of the unfolding story.
I did like the fact that the abundance of side missions was curtailed in
favor of more relevant missions and capturing control points and helping
end threats to the general population.

One time I took control of a mounted machine gun and found the sound
locked during firing and continued for several minutes even after I
respawned. I had to go back to the gun and fire it again to get the sound
glitch to stop.

There were also some annoying graphical glitches like textures and enemies
appearing late while I was walking after the last update. With a 2070 GTX
Graphics Card this should not happen and thankfully it seemed to abate
after a few annoying occurrences.

That being said; the game is very solid and enjoyable and it is a shame
that a company that has such great games is very difficult to work with
from the media and support side of things as The Division 2 is a solid
sequel and one of the more enjoyable games I have played in a while.

http://sknr.net/2019/04/08/tom-clancys-the-division-2/
  
Crimes & Capers: High School Hijinks
Crimes & Capers: High School Hijinks
2021 | Murder & Mystery, Puzzle
High School. While many have horrible memories of that time period of life, I personally did not have many negative experiences. However, I do remember the different cliques, and those that could and could not be trusted. So when I heard about the new Crimes & Capers series from Renegade Game Studios, and that one of the options was a high school, I knew we had to take a look at it. Come see why we enjoy it.

A popular student among many different social circles is in trouble and it is up to her friends (the players) to suss out the entire situation armed with merely small pieces of information. Each player takes on the role of one such student, and their information is vital to the overall story behind these High School Hijinks.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover everything, but will describe the overall game flow so that our readers may get a sense of how the game plays. For more in depth coverage, you may purchase a copy online or from your FLGS. -T


To setup, each player chooses a character, receives the corresponding booklet of information, and the padlocked locker is placed on the table. The locker contains more vital information, and it is up to the players to arrive at the correct combination to unlock it. Open the envelope entitled, “Opening Materials,” and the game is on!

Now, there is so much to this game that I wish I could relay to you, the reader, but without spoiling anything, my hands are almost literally tied. I wish I could explain what kind of information is found in each player’s materials, and what the locker contains, and even a little of the story, but in doing so I fear I would spoil at least SOMETHING. That’s not what I’m about, so unfortunately, this portion of the review will need to remain a mystery. Apologies, but it benefits you this way.
Components. Inside this box is a bunch of folios and envelopes and one of the coolest components I’ve ever seen in a game box: a fully-formed and padlocked personal locker. Yes, one could easily tear the cardboard locker apart to get to the materials inside, but what kind of monster would do such a thing? I have no problems with any of the components, and the artwork throughout is excellent.

The game itself is also incredibly solid. We really had no idea what to expect going into this one, but were pleasantly surprised with the included puzzles and deductions. There were many times when we just HAD to exchange folios and information belonging to the individual player because we just needed a second set of eyes on it. There is a lot of stuff going on in this box, and it definitely was a great time playing.

However, this game is one of those that is a one-and-done play, because once you have played through it, it is impossible to replay with the same components. Renegade Games does provide a recharge pack, of sorts, so that the game may be enjoyed by another group, but I have not checked into that, so I will not comment on it. I believe our scores are indicative of the great time we had, but the fact that we are unable to play it again, and that is both a very very cool feature, but also very saddening. We would love to be able to salvage some components and have a different scenario be made from them, but alas, we are not designers, so we have not yet figured out how.

The official recommendation here is that everyone should definitely try this one. If you are a fan of mystery games and games that have interesting themes and mechanics working together, then this is a no-brainer. Purple Phoenix Games gives this one a nostalgic 12 / 18. If it were replayable in any fashion that would not rehash the same story, this would easily earn a higher rating from us. That said, we are very much looking forward to trying the other game(s) in the series as they release. So come on back to high school and join your friends for the High School Hijinks that are certain to be a good time.
  
    The Island:Brave Heart

    The Island:Brave Heart

    Games and Sports

    (0 Ratings) Rate It

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    The Island,Man in the Wild,Amazing Adventure.... This is a game about exploring and surviving on a...

Ready or Not (2019)
Ready or Not (2019)
2019 | Comedy, Horror, Mystery
I’ve always loved playing games, board games, role playing games, computer games…whatever. I remember as a kid most of the games we played were played outside, whether it was a game of capture the flag, tag, or the always entertaining game of Hide and Seek. All the games I have ever played have been played in fun, with no real stakes involved outside of maybe some pride or some friendly competition. What if there was more at stake than simply having to sit out the game for the rest of the time? What if hiding and surviving until dawn was the only way you were going to live to see the next day? I don’t know about you, but I’d make sure it was the best game of Hide and Seek I’d ever played, or it would end up being my last. Ready or Not, a dark comedy from Fox Searchlight (now Walt Disney Studios) and directed by Matt Bettinelli-Olpin and Tyler Gillett, explores what happens when a ruthless business man sells his soul to the devil for the sake of a board game empire.

Early on we are introduced to Grace. She spent her childhood bouncing from foster home to foster home, wanting a family but just never quite getting one. When she finally finds the man of her dreams Alex (Mark O’Brien) who also is one of the heirs to a giant gaming empire, she believes that all her longing for a family, even one as messed up as his, is finally paying off. Not long after the wedding it is revealed that part of the tradition to joining the family is to play a game. Alex reassures her that the game could be something as simple as checkers or possibly as complex as chess. He doesn’t know as it’s up to a special box, imbued with mystical powers that selects the game that she will be forced to play.

Upon placing the card in the box, and withdrawing it, three little words are inscribed upon it…Hide and Seek. Thinking this is simply a game, and with no further instructions, the family puts on the Hide and Seek record and begin counting to 100. Once the count is up, weapons are handed out to the “seekers” and the game begins.

Not long after finding her hiding spot, Grace quickly becomes bored of playing and comes out admitting defeat. It is only after a series of unfortunate events resulting in the deaths of some of the key players does Grace finally understand that this family plays for keeps. With the help of an unlikely ally from Alex’s brother Daniel (Adam Brody), she not only is given an opportunity to survive the night, but also learns of the pact with the devil that was made which allowed the family to acquire its great fortune. Unless they can satisfy the curse, the entire family will not live to see the sunrise.

Ready or Not takes an outstanding cast and provides them with an equally fantastic setting. Andie MacDowell portrays the creepy mother-in-law Becky, along with her equally creepy and even more unhinged husband Tony (Henry Czerny). Each character plays out their roles in the most over-the-top performances imaginable, an they pull them off more believably then I think they even had intended. Whether its Kristian Bunn as the bumbling Fitch, who is forced to YouTube how to use a crossbow and googles whether pacts with the devil are real or BS…or Elyse Levesque as the stoic Charity, who has absolutely no problem killing someone, if it means she gets to maintain her lavish lifestyle. The cast is truly what pulls the movie off, with their ability to take the absurdity and make it almost feel normal.

Ready or Not does have the occasional jump scare and is literally coated in blood throughout, but it’s the dark comedy that really sets this movie apart from many that have come before it. I don’t know if it’s wrong to laugh at things that should be completely taboo as much as I did. Ready or Not tries to make you think it’s serious, even when you know it is intentionally not. While some of the dialog might fall a bit flat, you’d be hard pressed to notice between your bursts of laughter. You know a movie does something right, when you find yourself quoting it not only immediately after it finishes, but into the next day (and at this rate probably beyond).

Ready or Not is a fun film, that’s the best way to describe it. It’s gruesome and of course violent, but it doesn’t take itself seriously and asks the same of the audience. There have been other movies who have taken this genre too seriously in the past, and lead to mixed results. Ready or Not wants you to laugh at its absurdity and take glee in the events that take place. Based on the individual characters, it’s amazing that the family has survived as long as it has…must be because that card doesn’t come up very often. If you are looking for a fun film, one that you want to laugh at (and with) you could certainly do worse than Ready or Not. It is one of the best dark comedies to come out in years, and it makes me long for the days when movies were still unique and weren’t simply attempting to reboot everything.