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Paul Kellett (118 KP) rated Gloom of Kilforth: A Fantasy Quest Game in Tabletop Games
May 1, 2019
Over 250 unique pieces of high quality artwork (3 more)
Solo play using one character
Massive replayability
An evolving story that's different every time
Can take 4-5 hours with 4 players (1 more)
Can be brutally hard if the dice roll bad
An Epic Narrative Adventure Game for 1 to 4 heroes
Gloom of Kilforth is an epic narrative adventure where you try to complete your saga and defeat the ancient evil bringing the land into gloom.
You start by choosing a character, class and a saga to tell. Your character and class give you your starting stats (combat, knowledge, sneak and influence) while the sagas are 4 chapters long and each chapter requires 2 (or 3 if only playing 1-2 players) keywords to complete. Completing a chapter levels up your character giving you more health and a new skill.
Keywords are found on the cards you encounter as you search the map and are colour coded to give you a hint to where they are most likely to be found.
The map is a 5x5 grid of cards with Sprawl City in the centre and a mix of Forests, Mountains, Plains and Badlands arranged randomly around it.
Every time you enter an empty location, you draw a card from the relevant terrain deck and interact with it.
Encounters are won by rolling a number of d6 dice equal to your skill in the stat list d on the encounter. Success is on a 5 or 6 so playing to your character's strengths is paramount.
Each player starts with 4 health and at the start of each round, you gain action points equal to your current health which makes strategy and stealth the key to early success.
It also means that the game starts slowly but starts to snowball as you complete the chapters of your saga and level up.
At the end of each round, you make camp and draw a night card which causes a location to fall into gloom and possibly trigger an event. A character ending the day on a gloom location will suffer 1 health point loss.
This is the game timer, so you have 25 days to complete your saga, gain more skills and equipment and confront the big bad.
Despite the random encounter draws and the size of each terrain deck (30+ cards each), every card has been carefully designed to fit into the game and let you narrate a unique story as you play.
If you want a unique narrative adventure game with a solid depth of strategy, look no further.
You start by choosing a character, class and a saga to tell. Your character and class give you your starting stats (combat, knowledge, sneak and influence) while the sagas are 4 chapters long and each chapter requires 2 (or 3 if only playing 1-2 players) keywords to complete. Completing a chapter levels up your character giving you more health and a new skill.
Keywords are found on the cards you encounter as you search the map and are colour coded to give you a hint to where they are most likely to be found.
The map is a 5x5 grid of cards with Sprawl City in the centre and a mix of Forests, Mountains, Plains and Badlands arranged randomly around it.
Every time you enter an empty location, you draw a card from the relevant terrain deck and interact with it.
Encounters are won by rolling a number of d6 dice equal to your skill in the stat list d on the encounter. Success is on a 5 or 6 so playing to your character's strengths is paramount.
Each player starts with 4 health and at the start of each round, you gain action points equal to your current health which makes strategy and stealth the key to early success.
It also means that the game starts slowly but starts to snowball as you complete the chapters of your saga and level up.
At the end of each round, you make camp and draw a night card which causes a location to fall into gloom and possibly trigger an event. A character ending the day on a gloom location will suffer 1 health point loss.
This is the game timer, so you have 25 days to complete your saga, gain more skills and equipment and confront the big bad.
Despite the random encounter draws and the size of each terrain deck (30+ cards each), every card has been carefully designed to fit into the game and let you narrate a unique story as you play.
If you want a unique narrative adventure game with a solid depth of strategy, look no further.
The Strange and Beautiful Sorrows of Ava Lavender
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A mesmerizing, lyrical tale of the bright and dark sides of love and desire. First-time author...
Chris Hooker (419 KP) rated Fray (Ruin Saga #3) in Books
Jan 12, 2018
[Harry Manners] remains one of my favorite authors. [Fray] is the third installment in [The Ruin Saga] and picked up just where [Brink] left off. As Norman and his crew follow Billy to stop the world from ending completely.
[Manners] really knows how to tell a story as well as weave in and out of the past and present without losing the audience. This is a skill not all authors can say they possess. If you have not experienced any of the books this man has written and like adventure on a cerebral level what are you waiting for?
[Manners] really knows how to tell a story as well as weave in and out of the past and present without losing the audience. This is a skill not all authors can say they possess. If you have not experienced any of the books this man has written and like adventure on a cerebral level what are you waiting for?
Suswatibasu (1703 KP) rated Rogue One: A Star Wars Story (2016) in Movies
Aug 14, 2017
Surprisingly good, intense beyond belief
My face at the end of this film was like being hit by a car! With a stellar cast, fantastic acting, and a storyline that is absolutely gasp-worthy, it is a great set up for the next film in the Star Wars saga. Felicity Jones is superb as the leading lady, totally understated, and totally kickass. The action is incredible, and I'm pleased to say there isn't any sign of Ja Ja Binks anywhere. As it's also the last appearance of Carrie Fisher, it's almost a homage to her life.
A great first volume! Saga is definitely NOT for children. The story hooked me from the first pages. The characters are interesting and different. Adding the innocence of a baby into the story pushes the story in a direction that demands strength, courage, and emotion right next to the vulgarity of war. I look forward to reading about what happens next. There is a lot going on in the story with different characters' places in the war, but it's still easy to follow. If you're on the fence about giving this story a try, read it!!
Preacher: Book 3
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* In the continuing saga of the bizarre adventures of faithless Texas preacher Jesse Custer, Jesse,...
Injustice Gods Among U.S. Year Four: Volume 2
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The shattering conclusion to the Year of the Gods! In this final volume of Year Four, the balance of...
William Shakespeare's the Empire Striketh Back
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The highly-anticipated second installment in the to the New York Times best-selling series WILLIAM...
Bostonian916 (449 KP) rated Star Wars: Episode IX - The Rise of Skywalker (2019) in Movies
Jun 27, 2020 (Updated Aug 18, 2020)
I feel like this movie was unapologetically thrashed by critics for things that it wasn't responsible for. That's not to say that the movie didn't have it's own issues, as all films do. But the vile hatred that it received for stories told decades ago was unwarranted and frankly disappointing.
Truthfully, there is enough going on in this movie that can be faulted that it didn't need to have old news rehashed (I'm talking to you weird Palpatine). But again, as a stand alone film it was quite good. And as the finale to the Skywalker saga, it did it's job.
Truthfully, there is enough going on in this movie that can be faulted that it didn't need to have old news rehashed (I'm talking to you weird Palpatine). But again, as a stand alone film it was quite good. And as the finale to the Skywalker saga, it did it's job.
Tom Turner (388 KP) rated Holy Sister (Book of the Ancestor, #3) in Books
Apr 30, 2021
Well, that's definitely going to stay with me for quite some time. There are definer some aspects of the ending of the Book of the Ancestors trilogy that my brain is still trying to compute, but the weird thing is, I don't see that as a negative as I might have done with another book or series. I think this is because everything in this series was so character driven I can't imagine it happening any other way. Mark Lawrence deftly skims not falling into clichés, which is so easy when it comes to ending a Saga. Absolutely brilliant! Bravo!





