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Mark @ Carstairs Considers (2470 KP) rated The Case of the Ghost of Christmas Morning in Books
Jul 26, 2024
A Little Murder for Christmas
This year, Anty Boisjoly is planning to spend Christmas with his aunt Azalea, who is a bit of a recluse. He hasn’t visited her in years, in fact. When Anty arrives, Azalea informs him that she’s just discovered the body of her next-door neighbor, a man she’d begun to be friendly with. The victim is a local war hero, and everyone in the village is upset by the news. Unfortunately, the footprints in the snow make it look like Azalea is the only person who could have realistically killed the man. Oh, and there’s also the fact that he was seen by many people in the pub hours after Azalea claims she found the body. Can Anty figure out what really happened and prove his aunt innocent?
The book doesn’t hesitate, jumping into the murder in the first chapter. I found the pacing to be a little uneven, especially early on. The further I got into the book, the more impossibility we saw, and the more I was engaged. By the end, everything made sense. I also found the suspects a little shallow. I loved the first in the series, so maybe my expectations were too high here. The one thing that was definitely the same as the first book was the dry wit. I laughed so much reading this book. We get some nice Christmas cheer over the course of the book as well. Overall, I enjoyed it and recommend it for anyone looking for a humorous impossible crime mystery.
The book doesn’t hesitate, jumping into the murder in the first chapter. I found the pacing to be a little uneven, especially early on. The further I got into the book, the more impossibility we saw, and the more I was engaged. By the end, everything made sense. I also found the suspects a little shallow. I loved the first in the series, so maybe my expectations were too high here. The one thing that was definitely the same as the first book was the dry wit. I laughed so much reading this book. We get some nice Christmas cheer over the course of the book as well. Overall, I enjoyed it and recommend it for anyone looking for a humorous impossible crime mystery.
Crime and Parchment
Book
Rare books librarian Juniper Blume knows this much...an ancient Celtic manuscript shouldn't be in a...
ClareR (6054 KP) rated Captive Queen: The Decrypted History of Mary Queen of Scots in Books
Jun 14, 2025
Tudor England has always been a favourite subject of mine, and then on to the Elizabethan period as well. It’s always interested me how Elizabeth I treated her cousin, Mary Queen of Scots, especially after I visited Carlisle Castle and saw some of the displays that explained her captivity there. It may have only been a few weeks out of the 19 years that she was held captive, and I was curious about the rest of those years.
Captive Queen explains a lot of Mary’s life and also tells of how she got to the point of her imprisonment. So much information was gleaned from the encrypted letters that she sent to, and received from, her supporters. When they were decrypted, after their discovery in a French archive, they answered a lot of questions.
Jade Scott uses this information to paint a really interesting picture of Mary’s captivity, and just how involved she was in the various plots to release her and put her on the English throne. I mean, who can blame her?! She was imprisoned in some awful places - regardless of the fact that she was in castles or stately homes.
I rather enjoyed the little fictional chapter headers. They made it feel more personal, and ideal for people like me who don’t always enjoy dry, academic historical writing. This is absolutely not that - I whizzed through this book, thoroughly enjoying it.
So, if you enjoy history and want to find out more about Mary, Queen of Scots, you may well enjoy this too.
Captive Queen explains a lot of Mary’s life and also tells of how she got to the point of her imprisonment. So much information was gleaned from the encrypted letters that she sent to, and received from, her supporters. When they were decrypted, after their discovery in a French archive, they answered a lot of questions.
Jade Scott uses this information to paint a really interesting picture of Mary’s captivity, and just how involved she was in the various plots to release her and put her on the English throne. I mean, who can blame her?! She was imprisoned in some awful places - regardless of the fact that she was in castles or stately homes.
I rather enjoyed the little fictional chapter headers. They made it feel more personal, and ideal for people like me who don’t always enjoy dry, academic historical writing. This is absolutely not that - I whizzed through this book, thoroughly enjoying it.
So, if you enjoy history and want to find out more about Mary, Queen of Scots, you may well enjoy this too.
Debbiereadsbook (1633 KP) rated Stag Weekend: Island Confidential Novella in Books
Aug 2, 2025
Tate really SAW Simon!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
Simon wanted to keep his head down, and out of the family gossip, since his engagement was called off. It's his sister's turn, given as no one likes Wyatt, the groom. But then Simon wakes up in Tate's bed, Wyatt's stepbrother. The ame stepbrother who Angie warned Wyatt to tell his brother to keep away from.
This book, right, is a catalogue of errors on Wyatt's part, saved by Tate and Simon, with a backdrop of gate-crashing cousins (who I really REALLY wanted to punch in the face!) missing rings, stolen wine, and some special moments between Simon and Tate that really were the best!
It's a lot, though. I found myself just waiting for the next drama, and it did get a weeny bit too much.
I loved Simon and Tate, both together and apart. Simon clearly hadn't met the right man to really SEE him like Tate does and I loved that Tate wouldn't let Simon talk himself out of whatever Tate had in mind at any given moment.
It's steamy in places and flipping hilarious in others. Not too much emotion, but there are moments that let you into Simon's mind. He has a lot more to say than Tate I think.
I really enjoyed all these books, they have been a lot of fun to read and sometimes, just sometimes, you really do need to laugh out while reading!
4 very VERY good stars
*same worded review will appear elsewhere
Simon wanted to keep his head down, and out of the family gossip, since his engagement was called off. It's his sister's turn, given as no one likes Wyatt, the groom. But then Simon wakes up in Tate's bed, Wyatt's stepbrother. The ame stepbrother who Angie warned Wyatt to tell his brother to keep away from.
This book, right, is a catalogue of errors on Wyatt's part, saved by Tate and Simon, with a backdrop of gate-crashing cousins (who I really REALLY wanted to punch in the face!) missing rings, stolen wine, and some special moments between Simon and Tate that really were the best!
It's a lot, though. I found myself just waiting for the next drama, and it did get a weeny bit too much.
I loved Simon and Tate, both together and apart. Simon clearly hadn't met the right man to really SEE him like Tate does and I loved that Tate wouldn't let Simon talk himself out of whatever Tate had in mind at any given moment.
It's steamy in places and flipping hilarious in others. Not too much emotion, but there are moments that let you into Simon's mind. He has a lot more to say than Tate I think.
I really enjoyed all these books, they have been a lot of fun to read and sometimes, just sometimes, you really do need to laugh out while reading!
4 very VERY good stars
*same worded review will appear elsewhere
Resolute (Kinsmen Billionaires #3)
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He Never Wanted Love—Then She Walked Into His Life. I’ve spent my life building an empire,...
Billionaire Single Mom Marriage of Convenience Contemporary MF Romance
Voices (Irish Knights Hockey #1)
Book
Charlie I’m tired. My life has been filled with disappointments, sadness, and pain. I’m hated...
Contemporary Dark MM Romance Hurt / Comfort Mental Health Issues
Gareth von Kallenbach (980 KP) rated Maneater in Video Games
Jul 26, 2019
Talking Maneater With Bill Munk – Game Director at Tripwire Interactive
Recently I spoke with Bill Munk – Game Director at Tripwire Interactive about their pending game Maneater. I saw the game at E3 and it looks like a promising game indeed.
What is the background and setting for the game?
Maneater is a single-player, open world, action RPG set in a fictionalized version of the US Gulf Coast. Players take on the role of a baby bull shark torn from its mother’s belly. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu… provided you kill it before it kills you.
How did the idea to play as a Shark come about?
The concept for Maneater originally came from Alex Quick, the creator of Depth and director for the original Killing Floor. Tripwire Interactive loved the over-the-top and new approach to the action RPG and open world genres so much, they decided to bring the project in-house, increasing the development staff and budget to bring the team’s concept to life.
How many levels and areas are planned for the game at release?
Players should expect a vast variety of environments to explore, including, swamps, beach resorts, sunken ship wrecks, all the way out to the deep blue sea.
What are some of the customizations that will be available and how will players be able to upgrade their character?
As players continue to eat and explore, they’ll acquire key nutrients, which can be used to help them evolve. This is where the “RPG” progression systems in Maneater really come into play. Players can choose from a variety of evolutions, that may help with increased biting power, more maneuverability, armor, and more.
What are some of the moves players will be able to do and will new moves unlock later in the game?
We really want to make sure the act of swimming and feeding feels satisfying and meaty. During our E3 demo, you saw players knifing along the surface of the water, breaching onto land, barrel rolling and charging shark bounty hunters, and diving deep into the water to gain momentum for large leaps.
What can you tell us about the enemies that players will face in the game?
Each region in the game has an Apex Predator. As you battle smaller predators and consume food in each region, the apex will do whatever it takes to protect their food source. Maneater also features a bounty system. As you wreak havoc along the coast, your infamy level will rise. This causes local bounty hunters to search for you while trying to end your feeding frenzy. Depending on your infamy level, the bounty hunters will become more difficult ranging from hunters on small skiffs, all the way up to bringing out the coast guard.
The gameplay we saw at E3 looked like fun but I was curious about how the story will advance and how do you avoid the issue of repetition in the gameplay?
Maneater is a “dueling tales of revenge” story featuring Scaly Pete, who we revealed in our newest E3 trailer. Without revealing too much, Scaly Pete is responsible for tearing you from your mother’s belly, and you manage to escape into the open waters of the gulf. That’s where our story begins. Maneater is presented through the lens of a reality TV show called “Shark Hunters vs. Maneaters” that follows the adventures of Scaly Pete as he’s hunting you throughout our world. This also allows us to follow our player shark and give a voice to the actions of the player through the show’s narrator, who is voiced by Chris Parnell.
Will the game offer multiplayer or DLC?
Right now, we want to focus on making Maneater a fantastic single-player Action RPG experience.
What are some of your favorite moves in the game?
Breaching is one of the most satisfying shark moves we’ve been working on. Breaching out of shallow waters to feed on unsuspecting beach goers on land or even on a large shark bounty hunter boat captures the over-the-top fun and ridiculousness we’re aiming for with Maneater. We’re also working really hard on what we call the “whip-shot”, where you can tail whip anything that’s in your mouth, turning objects into weaponized projectiles.
What can you tell us about the music and sound effects in the game?
We’ve been working really hard on our dynamic music system, that is constantly adapting to what the player is doing throughout the game. It’s also been an interesting challenge creating sound effects for above the water with boats, explosions and civilians and then creating a whole new set of sound effects for the underwater world, including for the underwater wildlife, underwater sounds of the boats and swimmers and so much more.
Are you planning on being at PAX West with the game?
We can’t wait to tell you more about our plans for Maneater at future shows. In the meantime, we’d recommend your readers follow @maneatergame on Twitter for the latest.
Recently I spoke with Bill Munk – Game Director at Tripwire Interactive about their pending game Maneater. I saw the game at E3 and it looks like a promising game indeed.
What is the background and setting for the game?
Maneater is a single-player, open world, action RPG set in a fictionalized version of the US Gulf Coast. Players take on the role of a baby bull shark torn from its mother’s belly. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed. Anything and everything is on the menu… provided you kill it before it kills you.
How did the idea to play as a Shark come about?
The concept for Maneater originally came from Alex Quick, the creator of Depth and director for the original Killing Floor. Tripwire Interactive loved the over-the-top and new approach to the action RPG and open world genres so much, they decided to bring the project in-house, increasing the development staff and budget to bring the team’s concept to life.
How many levels and areas are planned for the game at release?
Players should expect a vast variety of environments to explore, including, swamps, beach resorts, sunken ship wrecks, all the way out to the deep blue sea.
What are some of the customizations that will be available and how will players be able to upgrade their character?
As players continue to eat and explore, they’ll acquire key nutrients, which can be used to help them evolve. This is where the “RPG” progression systems in Maneater really come into play. Players can choose from a variety of evolutions, that may help with increased biting power, more maneuverability, armor, and more.
What are some of the moves players will be able to do and will new moves unlock later in the game?
We really want to make sure the act of swimming and feeding feels satisfying and meaty. During our E3 demo, you saw players knifing along the surface of the water, breaching onto land, barrel rolling and charging shark bounty hunters, and diving deep into the water to gain momentum for large leaps.
What can you tell us about the enemies that players will face in the game?
Each region in the game has an Apex Predator. As you battle smaller predators and consume food in each region, the apex will do whatever it takes to protect their food source. Maneater also features a bounty system. As you wreak havoc along the coast, your infamy level will rise. This causes local bounty hunters to search for you while trying to end your feeding frenzy. Depending on your infamy level, the bounty hunters will become more difficult ranging from hunters on small skiffs, all the way up to bringing out the coast guard.
The gameplay we saw at E3 looked like fun but I was curious about how the story will advance and how do you avoid the issue of repetition in the gameplay?
Maneater is a “dueling tales of revenge” story featuring Scaly Pete, who we revealed in our newest E3 trailer. Without revealing too much, Scaly Pete is responsible for tearing you from your mother’s belly, and you manage to escape into the open waters of the gulf. That’s where our story begins. Maneater is presented through the lens of a reality TV show called “Shark Hunters vs. Maneaters” that follows the adventures of Scaly Pete as he’s hunting you throughout our world. This also allows us to follow our player shark and give a voice to the actions of the player through the show’s narrator, who is voiced by Chris Parnell.
Will the game offer multiplayer or DLC?
Right now, we want to focus on making Maneater a fantastic single-player Action RPG experience.
What are some of your favorite moves in the game?
Breaching is one of the most satisfying shark moves we’ve been working on. Breaching out of shallow waters to feed on unsuspecting beach goers on land or even on a large shark bounty hunter boat captures the over-the-top fun and ridiculousness we’re aiming for with Maneater. We’re also working really hard on what we call the “whip-shot”, where you can tail whip anything that’s in your mouth, turning objects into weaponized projectiles.
What can you tell us about the music and sound effects in the game?
We’ve been working really hard on our dynamic music system, that is constantly adapting to what the player is doing throughout the game. It’s also been an interesting challenge creating sound effects for above the water with boats, explosions and civilians and then creating a whole new set of sound effects for the underwater world, including for the underwater wildlife, underwater sounds of the boats and swimmers and so much more.
Are you planning on being at PAX West with the game?
We can’t wait to tell you more about our plans for Maneater at future shows. In the meantime, we’d recommend your readers follow @maneatergame on Twitter for the latest.
Connor Sheffield (293 KP) rated Supernatural - Season 12 in TV
May 25, 2017
Sam and Dean still kick ass (1 more)
Really comedic Season
Not over yet
-Don't read if you haven't caught up unless you don't mind spoilers-
Supernatural has come a long, long, so very long way since it's first pilot episode and season in 2005. If you haven't started to watch this show yet, then you're probably going to feel like there's too much. I know that I've recommended this show to dozens of my friends or friends of friends, because the show, though slower in some seasons, overall is brilliant.
So here we find ourselves in 2016/17 and Supernatural is airing it's 12th season...good luck catching up if you never started the show. After helping the darkness, God's sister, she rewards Sam and Dean by bringing Mary Winchester, their mother, back from the dead after 30+ years. This messes with her mind because she doesn't belong in this time line and she never got the chance to be a proper mother to the two men she sees standing before her in the bunker. So they give her some time and Mary ends up joining the British Men of Letters who have come to America to sort out the American Hunters. Whether that is to recruit them or destroy them.
For those of you who have read or watched Harry Potter, you know Delores Umbridge and how much you want her dead probably more than Voldemort, well the British Men of Letters are like a group of Umbridge's. You quickly begin to hate them and want them all to be wiped out.
Season 12 brings back some of the classic humour that we've come to love from this show. There's an episode where Dean is losing his memory, of not just his last but basic knowledge, so much so that Sam has to label everything from lamp, to tv, to the door, just so Dean remembers the name of them. It is so beautifully written and whilst hilarious for the majority, there's one scene where my heart sank as you realise Dean is slipping further and further into memory loss, as he stares into a mirror repeating the line 'my name....is....' and eventually responding to himself with 'i don't know' and it is such a heart aching moment because sometimes Supernatural doesn't always end perfectly and you hope that in this particular instance, that Dean gets everything back, with no little blanks.
This season, and I'm not gonna spoil it with names, sees the death of two characters who have been major to the series for a while now. That finale wasn't the best in terms of certain aspects, such as the final sequence where usually something is said that would give us something more about what's been happening, but it leaves the many fans including myself heartbroken and wishing that I never saw what I saw, because the loss of these two characters (and although many characters have died and come back, the cast and crew have confirmed that this isn't one of those cases) is going to make Sam and Dean next journey, one hell of a ride, but most certainly, one hell of a struggle.
Overall a great season full of laughter and emotion, containing one of the funniest episodes I have seen for a while, and an emotional finale that leaves you wanting more as always. I love this show and will continue to watch and recommend it to anyone interesting in monsters, demons, ghouls etc. Like I said though, good luck playing catch up.
Supernatural has come a long, long, so very long way since it's first pilot episode and season in 2005. If you haven't started to watch this show yet, then you're probably going to feel like there's too much. I know that I've recommended this show to dozens of my friends or friends of friends, because the show, though slower in some seasons, overall is brilliant.
So here we find ourselves in 2016/17 and Supernatural is airing it's 12th season...good luck catching up if you never started the show. After helping the darkness, God's sister, she rewards Sam and Dean by bringing Mary Winchester, their mother, back from the dead after 30+ years. This messes with her mind because she doesn't belong in this time line and she never got the chance to be a proper mother to the two men she sees standing before her in the bunker. So they give her some time and Mary ends up joining the British Men of Letters who have come to America to sort out the American Hunters. Whether that is to recruit them or destroy them.
For those of you who have read or watched Harry Potter, you know Delores Umbridge and how much you want her dead probably more than Voldemort, well the British Men of Letters are like a group of Umbridge's. You quickly begin to hate them and want them all to be wiped out.
Season 12 brings back some of the classic humour that we've come to love from this show. There's an episode where Dean is losing his memory, of not just his last but basic knowledge, so much so that Sam has to label everything from lamp, to tv, to the door, just so Dean remembers the name of them. It is so beautifully written and whilst hilarious for the majority, there's one scene where my heart sank as you realise Dean is slipping further and further into memory loss, as he stares into a mirror repeating the line 'my name....is....' and eventually responding to himself with 'i don't know' and it is such a heart aching moment because sometimes Supernatural doesn't always end perfectly and you hope that in this particular instance, that Dean gets everything back, with no little blanks.
This season, and I'm not gonna spoil it with names, sees the death of two characters who have been major to the series for a while now. That finale wasn't the best in terms of certain aspects, such as the final sequence where usually something is said that would give us something more about what's been happening, but it leaves the many fans including myself heartbroken and wishing that I never saw what I saw, because the loss of these two characters (and although many characters have died and come back, the cast and crew have confirmed that this isn't one of those cases) is going to make Sam and Dean next journey, one hell of a ride, but most certainly, one hell of a struggle.
Overall a great season full of laughter and emotion, containing one of the funniest episodes I have seen for a while, and an emotional finale that leaves you wanting more as always. I love this show and will continue to watch and recommend it to anyone interesting in monsters, demons, ghouls etc. Like I said though, good luck playing catch up.
Goddess in the Stacks (553 KP) rated The Female Persuasion in Books
May 8, 2018
The Female Persuasion was billed as a feminist novel, and in some ways it is, but we all agreed it's not REALLY about feminism. The main character, Greer, works for a feminist foundation, but you could have changed what the foundation's purpose was, or made her work for a corporation, and the essence of the book would have been exactly the same. It was only tangentially about feminism. It was about women supporting each other, though, and the mentor relationship between an older woman and a younger woman, so in some ways, yes. If I was asked to make a list of books about feminism, though, it certainly wouldn't make the cut.
All of the characters have some major flaws. Greer is selfish, and doesn't understand when things don't go according to plan. Cory's life gets entirely derailed by a tragedy he couldn't prevent, but in some ways he lets the derailment happen. If he'd really wanted what he said he wanted (and perhaps he didn't) he could have fixed his trajectory. Zee is a little brash and headstrong, but the most likable character in the book. Faith - oh, Faith. Faith is the older feminist mentor who turns out to be far more jaded than expected.
I have lots of conflicts about Faith. She is one of those feminists who doesn't seem to care for individual women - she can't even remember most of the women who credit her with changing their lives - but she keeps her eyes on the big picture. And as I brought up in book club, the movement does need people who see the big picture. Those people are important - but they still need certain principles that I think Faith lacks.
IR mentioned that Cory was a good foil to all the female characters in the book, and he needed his flaws, because otherwise he would be the perfect feminist boyfriend. And no one is perfect.
We were all a little disappointed with the ending; it felt like Wolitzer skipped a whole section of the story. How did Greer get from point A to point B? (Well, really, it's more like the book covers Points A, B, C, and E. And skips D.)
I think one of my favorite quotes from the book (I misattributed it to Faith at the book club, it turns out it came from Greer) was the one about being given permission:
"I think that's what the people who change our lives always do. They give us permission to be the person we secretly really long to be but maybe don't feel we're allowed to be. Many of you here in this room.....had someone like that, didn't you? Someone who gave you permission. Someone who saw you and heard you. Heard your voice."
I think that really sums up mentorship, in some ways. Women are often still socialized to not trust their own instincts, to lean on outside opinions for validation. (I know I was.) To be given permission and encouragement to trust yourself can be a life-changing event.
I really enjoyed this book. I saw bits of myself in all four characters - Faith's practicality, Greer's impressionability, Zee's idealism, and even a little of Cory's foggy despair and lack of ambition. I wouldn't call it a feminist classic. But it was a good book.
To see all my reviews (and my experience at the Barnes & Noble Book Club event where we talked about this book!) go to http://goddessinthestacks.wordpress.com
All of the characters have some major flaws. Greer is selfish, and doesn't understand when things don't go according to plan. Cory's life gets entirely derailed by a tragedy he couldn't prevent, but in some ways he lets the derailment happen. If he'd really wanted what he said he wanted (and perhaps he didn't) he could have fixed his trajectory. Zee is a little brash and headstrong, but the most likable character in the book. Faith - oh, Faith. Faith is the older feminist mentor who turns out to be far more jaded than expected.
I have lots of conflicts about Faith. She is one of those feminists who doesn't seem to care for individual women - she can't even remember most of the women who credit her with changing their lives - but she keeps her eyes on the big picture. And as I brought up in book club, the movement does need people who see the big picture. Those people are important - but they still need certain principles that I think Faith lacks.
IR mentioned that Cory was a good foil to all the female characters in the book, and he needed his flaws, because otherwise he would be the perfect feminist boyfriend. And no one is perfect.
We were all a little disappointed with the ending; it felt like Wolitzer skipped a whole section of the story. How did Greer get from point A to point B? (Well, really, it's more like the book covers Points A, B, C, and E. And skips D.)
I think one of my favorite quotes from the book (I misattributed it to Faith at the book club, it turns out it came from Greer) was the one about being given permission:
"I think that's what the people who change our lives always do. They give us permission to be the person we secretly really long to be but maybe don't feel we're allowed to be. Many of you here in this room.....had someone like that, didn't you? Someone who gave you permission. Someone who saw you and heard you. Heard your voice."
I think that really sums up mentorship, in some ways. Women are often still socialized to not trust their own instincts, to lean on outside opinions for validation. (I know I was.) To be given permission and encouragement to trust yourself can be a life-changing event.
I really enjoyed this book. I saw bits of myself in all four characters - Faith's practicality, Greer's impressionability, Zee's idealism, and even a little of Cory's foggy despair and lack of ambition. I wouldn't call it a feminist classic. But it was a good book.
To see all my reviews (and my experience at the Barnes & Noble Book Club event where we talked about this book!) go to http://goddessinthestacks.wordpress.com






