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Return to Oz (1985)
Return to Oz (1985)
1985 | Action, Family, Sci-Fi
The Dark Side of Oz!
Dorothy Gale had just come back from the Land of Oz, but when she tried to tell her aunt and uncle about her adventures in Oz, they thought that Dorothy had gone crazy, so they decided to take her to a doctor that will give her treatment for her insanity. The treatment turns out to be shock therapy and Dorothy, with a little help from a mysterious girl, escapes from the mental hospital and ended up in the land of Oz once again. But, once Dorothy arrives in Oz, she discovers that the Land of Oz has been taken over by the Nome King and that the Scarecrow, who was the King of Oz, has been kidnapped by the Nome King. So, Dorothy along with some help from a pumpkin man named Jack Pumpkinhead, a mechanical robot named Tik-Tok, her hen Billina and a half moose half sofa creature named the Gump try to journey to the Nome King's kingdom to rescue the Scarecrow, while encountering nightmarish creatures such as Princess Mombi and the Wheelers along the way.

Now I have a confession to make. Whenever I talked to people who have seen "Return to Oz" when they were little, many people were terrified of this movie when they were kids. Me however, I wasn't that scared of the movie when I was little and I actually found it to be pretty interesting and I still find it pretty interesting to this very day! This movie has actually turned my expectations on its head as it is a much darker sequel to "The Wizard of Oz" that has caused some controversy among "Oz" fans and yet, it was pulled off extremely well to make it stand out from "The Wizard of Oz." The surprising thing about all this is that this was the most faithful adaptation of L. Frank Baum's "Oz" books in terms of tone, even though "The Wizard of Oz" is hailed as one of the greatest movies of all time. What I really loved about this movie was the fact that it was darker and edgier than "The Wizard of Oz" and the villains in this movie seem genuinely threatening and are actually out to harm Dorothy and her friends. Probably my favorite scenes in this movie were any scenes with the Nome King as he seems to be friendly towards Dorothy and her friends, but you can tell that he has some evil intentions up his sleeves and he actually means to trick Dorothy into a sense of security in order to manipulate her throughout her adventures. I loved the new friends that Dorothy makes along the way, especially Tik-Tok and Jack Pumpkinhead as they were truly original and fun to see on screen.

Parents should know that this movie can be pretty terrifying for small children. There are many scenes where Dorothy and her friends are in constant peril and are in danger of being killed by the villains. Also, there are some genuinely scary scenes such as the scene where Dorothy accidentally wakes up a headless Princess Mombi, who tries to capture Dorothy and the scenes with the Wheelers. Parents might want to screen this movie first before showing it to their children. Also, the reason why I took off half a point from the rating was because the movie can get pretty confusing at times and it was hard for me to follow what exactly happened in the plot at times.

Overall, "Return to Oz" is a truly enjoyable film that "Oz" fans would enjoy extremely well! However, this movie can get pretty scary at times, so watch this film with extreme caution.

Originally posted on: http://surrealmoviesandtvblog.blogspot.com/2016/02/movie-review-return-to-oz-1985.html
  
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Barnyard Roundup
Barnyard Roundup
2016 | Bluff, Party Game
I live in Illinois. I can see cornfields from my house. I do not live on a farm, but have visited farms in the past. There is more to Illinois than Chicago and corn. That all said, farming games tickle me so much and I just enjoy playing them. So imagine my interest level when you combine a publisher known for excellent productions, the designer from said publisher, a member of an art studio in my top three favorite board game artists (Kwanchai and The Mico for the others), and a theme that I already enjoy. This is going to be great! Right?

Barnyard Roundup is a silly game of bluffing and hand management set on a farm. In it players are farmhands trying to help Farmer Brown sell the most animals at market. They do this by bluffing their hands in trade deals with other farmhands, thus making no friends in the process. The player with the most points at the end of the game, when all cards from the draw deck have been drawn, will be the winner!

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup place the five Animal Bonus cards in a line with the Set Bonus cards nearby. Shuffle the large deck of animal cards and deal out cards according to the rulebook per the number of players in the game. The Burglar and Excuse Me tokens are sorted and dealt out with the remainders face-down near the other cards. Remove eight cards from the draw deck and decide who will be the start player. The game may now begin!
Barnyard Roundup turns are quite simple: take two or three actions and end the turn. The first action is mandatory and it is Passing Cards to another player. Choose anywhere from one to six cards, place them face-down on the table in front of the player with whom to be traded, and announce the number and type of cards to be traded. For example, a player may say, “This is four chickens.” The targeted player now must decide whether that group actually IS a group of four chickens or if they believe the trader (not traitor) is bluffing. If so the targeted player may say, “That is NOT four chickens.” Once the agree/disagree statement has been made the cards are flipped over to see which player will be adding the cards to their pens. If the targeted player guessed correctly then they will received all the animal cards that were passed to them. That is, unless the cards were actually CROWS. Crows are worth -5 VP at the end of the game (see the photo below) and will be taken into the pen of the defeated player in the trade. In addition to crows (bad) the game includes Copy Cats (good) which can be wild cards to be placed with other animals and they copy the animal in their group. When the trade is resolved the active player may choose to perform the next step, but it is not mandatory.

Players must note that any time a player gains crows that would extend their collection of crows to any multiple of 3 that player must then draw another Action Token (Burglar, Excuse Me, Scarecrow) from the supply. If a Scarecrow is drawn it is immediately revealed and three crows are discarded from that player’s collection. The Excuse Me token may be used during a trade, but before cards are revealed, by a player not involved in the trade. When they announce, “Excuse Me,” they immediately take the place of the targeted player and will decide whether the trade is correct as announced or is a bluff.

Should they wish, the active player may now Play a Burglar Token from their collection in order to target another player and ask for all of their animals of a specific type – “I wish to procure all of your cows” That player must then immediately hand over all their cows, or else may tell the active player to Go Fish. Okay, that last part isn’t in the rules, but I started doing it and it stuck for me.

The third and final step of a turn is simply to Draw Cards and End Your Turn. Draw cards back up to the hand limit of 5 or 6 and end the turn. Play then passes to the next player.


Play continues in this fashion until the last card has been drawn. The game ends immediately and players tally their points per the rulebook to arrive at an ultimate winner!
Components. This game is a bunch of cards and some tokens in a double-wide+ tuckbox. I love the art, and that makes sense as it is illustrated by Lina Cossette, half of Mr. Cuddington. If you don’t know about Mr. Cuddington, please check out their website. The cards are good quality, as are the tokens. But that box. Now, it LOOKS great, and is a fine size. But a tuckbox? I would have preferred a lidded box, or even one of those with the magnetic fold-out lids. But it’s a tuckbox and the opening flap dented upon its first opening. Oy. I could give a chef’s kiss to everything else though.

Now, there’s a reason why I rated this game a 4 and my wife a 6: she beats me every single time we play and I just cannot find the strategy to take her down. Am I just horrible at bluffing games? Does she just dominate me at ALL games? I’m not sure, but this one certainly highlights the fact that she’s just better than me. I can still hear her haunting and taunting me with, “OH MY GOSH I LOVE THIS GAME! I’M SOOOOO GOOD AT IT!” Meanwhile I am sitting pretty with a whole flock of crows laughing at me like I am the Scarecrow from Wizard of Oz. Perhaps I am truly brainless as well.

That said, the game is enjoyable. I do like to play bluffing games, but I’m the poor soul who would rather play straight than do ANY sort of bluffing at all. Except when I have lulled my prey into trusting my every declaration. Then pull out the big guns and laugh my way to the bank. Well, I tried that several times and no dice. But I do enjoy playing, and I do keep coming back for more torture. And if that isn’t a sign of a good game, then what is?

All in all the game is quick, light on rules, and features wonderful art style. This is the game I will probably use to introduce my children (or new gamers) to bluffing games as the theme is easily digestible and when you get stuck with the negative points you don’t feel super bad about it. It is easy to pronounce that Purple Phoenix Games gives this one a squawkin’-good 10 / 12. If you are looking for a light introductory game to teach bluffing or to hit that sweet-spot, then I recommend you check out Barnyard Roundup from Druid City Games. I ain’t a-bluffin’ ya.
  
Batman Begins (2005)
Batman Begins (2005)
2005 | Action, Mystery, Sci-Fi
Batman has always seemed to make great viewing and with the darker takes on him of the past to decades, great movies. This was a real treat though. It’s almost a rational take on an irrational super hero. Christopher Nolan has managed to give Batman a human face and the world he inhabits a sense of scale and realism. But that’s not to say that it is lacking in the sense of the theatrical.

Back in 2005, the hype for this film was building, with a new take on the old comic hero taking shape. Though I must admit that the design of the new Batmobile didn’t look cool to me, but I loved the concept of rooting him in a real world. The other questionable point was that lack of the big hitters in terms of the villains. The Joker, Penguin, Riddler and Catwomen were dumped in favour of The Scarecrow and Ra’s al Ghul, with only one that I, as the un-indoctrinated in comic book lore, that I had heard of being The Scarecrow.

But this was not to be a typical Batman film in any sense of the word. In June 2005, Batman was reborn and not only had the career of an independently styled filmmaker, Christopher Nolan blown into the big leagues but Blockbusters had just been redefined, an event not dis-similar in effect t those of Jaws and Star Wars in the 1970’s.

Batman, a Warner Bros. cash cow for decades, was about to cross all the main lines within the industry and a blockbuster with art house sensibilities and real intelligence was about to born. It’s not the first, but it opened the door for Nolan and his like to change the way we think about movies of this kind. It doesn’t seem to be that long ago that Marvel was dominating cinemas was some first-rate adaptations such as X-Men, Spider-man and the underrated Hulk, which in many ways may be classed as a prototype for this, with art house direction from Ang Lee.

The plot of Batman Begins isn’t really that important though that’s not to sell it short. It’s a highly developed and conceived story, packed from the opening frame to the 140th minute, but it’s simply the perfect blend of the evolution of Bruce Wayne into Batman, and the usual diabolical plans of the super-villain, only it doesn’t feel like that when you’re watching it. It feels like a well judged story about a traumatised young man, struggling to come terms with his parents murder, and his place in the world.

Luckily for him, his family are billionaires and his butler is Alfred, or more importantly, Michael Caine! There are of course a whole host of contrivances to explain how Batman’s image was forged, how the Batcave was created and where the Batmobile came from, but no-one’s suggesting that this a documentary. This is a more grounded and psychological approach to the story of a nutcase who dressed up like a bat and fights crime without a single superpower to his aid.

But it’s how Nolan brings all this together that works so well. He addresses things so subtly that you can end up missing them if you blink, or at least fail to see them coming. Wayne is turned into a flamboyant excentric to maintain a distance from his friends, if he even has any. The Batcave never ends up looking how we’d expect either, but it is full of bats if that helps and he does park his car there.

It is not until The Dark Knight that we see a Batcave of sorts and that isn’t even in the grounds of Wayne Manor. So, the direction, conception and writing are great, what about the casting? Christian Bale is Wayne/Batman for me, though the animatistic tone to his voice maybe a little overdone, but I do get it. Katie Holmes is the weakest link and am glad that she was recast for the sequel. The rest of the players are first-rate and this may well be on of the best casts ever assembled for a single film in my opinion.

Gary Oldman, so understated as Lt. Gordon, Caine as Alfred is perfect; Liam Neeson is on top form, which he isn’t always, let’s face it and Morgan Freeman, like Oldman and Caine can seemingly do no wrong. Then there’s Hans Zimmer‘s collaboration with James Newton Howard for the score which is one of Zimmer’s best. Howard is an able composer and he clearly provided many of the excellent emotional riffs, but it was Zimmer who brought this together with his dominant, strident style, colossal beats and pacing.

The look and sound of this film sets it apart from so many of its brethren. Batman Begins is a truly original, relentless and groundbreaking movie that is the best of the comic book movies by a mile, but not necessarily the best comic book adaptation. Spider-man or Watchmen for example, may qualify for the fact that they more literally reflect their respective sources but Nolan’s masterpiece is a blueprint as to how film should tackle such adaptations.

And yes, that’s right; Batman Begins is a masterpiece if ever there was one, though a slightly lesser one in comparison to its own sequel, The Dark Knight which may have completely rewritten the handbook.
  
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Chris Sawin (602 KP) rated Scary Stories to Tell in the Dark (2019) in Movies

Aug 11, 2019 (Updated Aug 11, 2019)  
Scary Stories to Tell in the Dark (2019)
Scary Stories to Tell in the Dark (2019)
2019 | Horror
The monsters. (1 more)
Special effects - blend of CG and practical.
The Pale Lady. (2 more)
Basic rinse and repeat horror formula.
No emotional attachment to characters.
Fishing for Turds
Scary Stories to Tell in the Dark is probably considered the introduction to horror fiction for anyone who was in middle school in the mid to late 1990s. I distinctly remember checking out at least one of the books before I was a teenager, but the story that has stuck with me multiple decades later has and always will be, “The Red Spot.” The thing about the Scary Stories books is that they were just these random collections of creepy tales meant to make the reader anxious, uneasy, or even frightened, so the fact that somebody attempted to make a coherent film out of a jumbled mix of stories from all three books is kind of incredible.

The horror film directed by André Øvredal (Trollhunter, The Autopsy of Jane Doe) follows a group of teenagers in the small town of Mill Valley, Pennsylvania during Halloween in 1968. Stella (Zoe Colletti) is a die-hard fan of the horror genre, Auggie (Gabriel Rush) is a bit too infatuated with girls for his own good, and Chuck (Austin Zajur) lives on candy and pranks when he’s not driving his older sister Ruth (Natalie Ganzhorn) insane. They cross paths with a mysterious drifter named Ramon (Michael Garza) who joins the group seemingly out of boredom.

They initially use trick or treating as a front for revenge against local jock and full-time bully Tommy (Austin Abrams), which leads them to a condemned and rumored to be haunted house of the Bellows family. Sarah Bellows lived in isolation and dramatically killed herself because of her family. Sarah turned her devastating life into inspiration for a series of terrifying stories. After Stella discovers the book Sarah wrote her stories in, strange things begin happening in Mill Valley and everyone in the Bellows house from that night becomes a target.

The monsters of the film attempt to be as explicitly accurate as possible to Stephen Gammell’s original illustrations from the Scary Stories books. This typically pays off, especially with Harold the Scarecrow and The Toe Monster but it seems to backfire with The Pale Lady. While she does still look like a living incarnation of Gammell’s artwork, the story has the weakest conclusion of the entire film. Scary Stories makes up for this by introducing The Jangly Man, who is seriously worth the price of admission alone even if you typically can’t understand a word that he says. The Jangly Man contorts his body in the most inhuman of ways, can separate all of his limbs from his torso, and has this bloodcurdling voice that rattles your insides.

There’s been an emphasis on the lack of a narrative in Scary Stories to Tell in the Dark. That may be true, but the film is based on a trilogy of books that is close to thirty years old and is supposed to be aimed at younger readers. The film adapts the stories in a way that isn’t totally successful, but it is surprisingly great at times. Despite some recognizable names in the supporting cast such as Dean Norris (Breaking Bad), Gil Bellows (The Shawshank Redemption), and Lorraine Toussaint (Orange is the New Black), the main cast is mostly filled with unknowns. Some reviews claim that the acting isn’t up to par, but I was pleasantly surprised. Austin Zajur can be annoying as the mischievous Chuck, but he was also rather humorous the majority of the time. Zoe Colletti goes a little overboard when she cries, but she’s also solid when she gushes over horror. Austin Abrams is seriously nasty as Tommy. He is always sweaty and has no remorse for anyone. He takes bullying to frightening heights.

I guess I expected the film to be corny (pun intended) with lame PG-13 kills and a cast that had no idea what they were doing. The film managed to make me a fan during the Harold segment. That surround sound in the cornfield is masterful with the wind blowing through corn stalks in every direction and the rusty creaking of the scarecrow as he tries to walk. How these teenagers are terrorized manages to transcend what movie ratings typically mean for a given film; this would be unsettling regardless of what it’s rated or how old the viewer is.

Scary Stories to Tell in the Dark is not a perfect horror anthology since it’s extremely simple in concept. A monster shows up, a kid disappears, and then it’s rinse and repeat for an hour and 47 minutes. At the same time though, it’s probably the scariest film of the summer and could potentially become the next big horror franchise. Scary Stories to Tell in the Dark could easily take over where the Final Destination films left off or even be this generation’s answer to that. The practical effects mixed with just the right amount of CGI for the monsters are what really sell the film. Despite being as disjointed and unnatural as The Jangly Man, Scary Stories to Tell in the Dark is way more amusing and eerie than it has any right to be.