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Heard (Breaking Free #3)
Book
An omega who can’t speak meets an alpha who won’t listen…. Karter Jenks is a first-year...
MPreg Omegaverse M_M Romance
Down to the Sea (Mystic Beach, #1.5) by Aislinn Archer
Book
Aedan “Mace” Mason is the lead singer of legendary rock band Telltale Signs and a fixture in the...
Adult Fantasy Romance Irish Celtic
Dream Weaver (Mystic Beach #2)
Book
His rise to rock-and-roll stardom pulled them apart. Can a magical summer at the beach bring them...
RockStar Romance Celtic Spirituality - Irish
Fred (860 KP) rated The Thing: Infection at Outpost 31 in Tabletop Games
Mar 7, 2018
Good game. Could be great with some house rule tweaking.
The Thing: Infected at Outpost 31 is a good game. It really gets the feel of John Carpenter's movie a far as the characters, the props & the look and layout of the outpost. That being said, the game has none of the suspense the movie has. But it can, with some house rules.
The first game I played, we had 6 players. We played the game wrong & had 3 infected. Even though we had too many infected, I was still able to pick all 3 infected. One I torched, 2 I got with the blood tests. Because the humans are able to talk about what cards are given to the captain with each mission, it's too easy to figure out the infected, unless the infected plays the game as a human & totally straight. Because of that, the game is boring as it was too easy for the humans to beat the missions & that it was a guarantee the game would get to the escape portion with no problem. During the game, the danger level didn't get past the third spot, so the danger never affected the missions. Far too easy for the humans. One friend, who was infected, played 2 sabotage cards & we easily figured out he was infected. The other 2 I guessed because of the way they acted. Not the way they acted in the game, just the way they acted. After the game, I suggested that we not be allowed to say what cards you give to the captain. I suggested we say either we can help with the mission or we cannot help. One friend disagreed & said it would be too easy for the infected to win the game by destroying 4 rooms or making 8 missions fail. I disagree.
Due to the arguments of my one friend, we decided it was up to the captain as to whether the cards were told during their missions. This doesn't work because only an infected would want to not have the cards said. As I mentioned, in the first game the danger level only moved up to the third spot. In the second game, we played with 8 players. The danger level only moved up once. Once! There is no suspense when the captain looks at his cards & says "No sabotage." because it's known the infected are playing the game as human, because they'll give themselves up otherwise. And once you're found out, you're left out for much of the game. I was infected in the second game. The first infected in fact. Every time I was chosen for a mission, it was with 3 or 4 player teams & would have been too easy to figure out I was the infected if I sabotaged the mission. So, I played the game straight to the end. It was only when my friend accused me of being infected & I gave up my "tell" that he was adamant I was infected. So again, it had nothing to do with the game, but rather reading my face.
So, basically, if you wanted, you could hand out the blood sample cards, accuse people of being infected, read their faces & guess who's infected without having to bother with the nonsense of the missions. Give the guesser 2 blood tests, because you're guaranteed to still be in danger level 1 & have 2 blood tests anyway. If the missions were exciting, I'd be all for it, but most of them aren't. It's just seeing who has the right cards, which with so many players, you're guaranteed to beat it.
And so, my suggestion of not being allowed to tell what cards you're given is one of the ways to fix this game. Yes, it may be easier for the infected to cause trouble, but without this change, there is no trouble, no sense of danger, no chance for the infected to win, unless they get lucky & get in on the escape. Without that chance of causing trouble, the game is monotonous & is just a big guess at the end. Another way I thought of fixing the game is throwing in a random card during a mission. Just draw an extra card, without looking at it, mix it in with other cards & then see what happens. That may seem unfair because then the mission may be too easily won (even more easily than they already are) & so I suggested another way. If a mission parameter is to have a choice of number of players, for example 4-5 players, then the captain can only choose a 4 player team & the 5th player would be a random card. This way, not every mission will have a random card drawn for it.
Anyway, I do like the game, but feel it could be made into a great game with some kind of tweak to fix this major problem.
The first game I played, we had 6 players. We played the game wrong & had 3 infected. Even though we had too many infected, I was still able to pick all 3 infected. One I torched, 2 I got with the blood tests. Because the humans are able to talk about what cards are given to the captain with each mission, it's too easy to figure out the infected, unless the infected plays the game as a human & totally straight. Because of that, the game is boring as it was too easy for the humans to beat the missions & that it was a guarantee the game would get to the escape portion with no problem. During the game, the danger level didn't get past the third spot, so the danger never affected the missions. Far too easy for the humans. One friend, who was infected, played 2 sabotage cards & we easily figured out he was infected. The other 2 I guessed because of the way they acted. Not the way they acted in the game, just the way they acted. After the game, I suggested that we not be allowed to say what cards you give to the captain. I suggested we say either we can help with the mission or we cannot help. One friend disagreed & said it would be too easy for the infected to win the game by destroying 4 rooms or making 8 missions fail. I disagree.
Due to the arguments of my one friend, we decided it was up to the captain as to whether the cards were told during their missions. This doesn't work because only an infected would want to not have the cards said. As I mentioned, in the first game the danger level only moved up to the third spot. In the second game, we played with 8 players. The danger level only moved up once. Once! There is no suspense when the captain looks at his cards & says "No sabotage." because it's known the infected are playing the game as human, because they'll give themselves up otherwise. And once you're found out, you're left out for much of the game. I was infected in the second game. The first infected in fact. Every time I was chosen for a mission, it was with 3 or 4 player teams & would have been too easy to figure out I was the infected if I sabotaged the mission. So, I played the game straight to the end. It was only when my friend accused me of being infected & I gave up my "tell" that he was adamant I was infected. So again, it had nothing to do with the game, but rather reading my face.
So, basically, if you wanted, you could hand out the blood sample cards, accuse people of being infected, read their faces & guess who's infected without having to bother with the nonsense of the missions. Give the guesser 2 blood tests, because you're guaranteed to still be in danger level 1 & have 2 blood tests anyway. If the missions were exciting, I'd be all for it, but most of them aren't. It's just seeing who has the right cards, which with so many players, you're guaranteed to beat it.
And so, my suggestion of not being allowed to tell what cards you're given is one of the ways to fix this game. Yes, it may be easier for the infected to cause trouble, but without this change, there is no trouble, no sense of danger, no chance for the infected to win, unless they get lucky & get in on the escape. Without that chance of causing trouble, the game is monotonous & is just a big guess at the end. Another way I thought of fixing the game is throwing in a random card during a mission. Just draw an extra card, without looking at it, mix it in with other cards & then see what happens. That may seem unfair because then the mission may be too easily won (even more easily than they already are) & so I suggested another way. If a mission parameter is to have a choice of number of players, for example 4-5 players, then the captain can only choose a 4 player team & the 5th player would be a random card. This way, not every mission will have a random card drawn for it.
Anyway, I do like the game, but feel it could be made into a great game with some kind of tweak to fix this major problem.
Common Powers Box Set
Book
Soul Bonds It’s not how big the power, it’s how you use it. Mitchell’s tired of one...
CONTEMPORARY EROTIC ROMANCE GAY GLBTQI
Emma @ The Movies (1786 KP) rated Red Joan (2018) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
There are some films that just stop me in my tracks, not because they're good or bad, but because they're so mediocre. I watched this two weeks ago and I've sat down to try and write this review about 8 times, each time I've ended up barely writing a sentence before giving up.
The film is split between present and past, this means that there's very little Dench despite what we're led to believe in the trailer. Old Joan doesn't get much of a chance to do anything other than be old, when she does get the chance to do something else it is effective but far too rare.
When the whole story relies so heavily on stories from the past I was surprised that they didn't use more of a storytelling idea. You don't see any of the evidence that they have in the modern case, we're just propelled back into Joan's memories. This made for a very easy leap from the interview room to the past. Joan was there telling her story so the fact they didn't use this opportunity to have her telling a story that spills over into the flashbacks as a voiceover seems like a rather large missed opportunity. It also might have helped form a bigger connection between the two versions of the main character and allowed us a better connection with her.
Dench was definitely not used to the best effect. I'd expect Joan in her old age to still have some of the pep from her youth about her, but there seemed to be few similarities between the two incarnations. I think I enjoyed Sophie Cookson as young Joan, but again, it wasn't something I was wowed about.
The whole production erred too much on the side of relationships rather than the espionage. I certainly think it could have stood up to having something a bit grittier in it. As it was it felt very much like a TV movie, and I possibly would have been more interested in it had it been a TV movie rather than a general release. Now I said that I feel it's completely mad that I have different expectations from the two areas for film releases.
Red Joan had very little that stood out for me, there were only two moments that shone. Tom Hughes as Leo giving his speech before meeting Joan, the reaction of the crowd to him was tremendous and overall the scene worked well. Then there's Ben Miles as Joan's son, Nick. He isn't bad in any of his scenes but right at the end of the film when he stands with his mother I was actually moved. The first of these scenes made me think there was hope for the film, the second sadly came too late to make a difference to the whole thing.
Everything about Red Joan was just okay in the end. When someone asked me about it my response was a shrug and the comment "it was a film". Coming from me that generally means the film will be forgotten very quickly.
I wish there was more to say about it. Ultimately I think I would have had more enjoyment out of researching the story this was loosely based on.
What you should do
This isn't one I'd recommend, the moments that are interesting and satisfying to watch do not outweigh the mediocre. Red Joan is something I would say is more interesting as non-fiction than fiction.
Movie thing you wish you could take home
One thing from the movie that I feel we should all take as a top life tip is that men are easily scared by sanitary products, a very handy thing to remember.
The film is split between present and past, this means that there's very little Dench despite what we're led to believe in the trailer. Old Joan doesn't get much of a chance to do anything other than be old, when she does get the chance to do something else it is effective but far too rare.
When the whole story relies so heavily on stories from the past I was surprised that they didn't use more of a storytelling idea. You don't see any of the evidence that they have in the modern case, we're just propelled back into Joan's memories. This made for a very easy leap from the interview room to the past. Joan was there telling her story so the fact they didn't use this opportunity to have her telling a story that spills over into the flashbacks as a voiceover seems like a rather large missed opportunity. It also might have helped form a bigger connection between the two versions of the main character and allowed us a better connection with her.
Dench was definitely not used to the best effect. I'd expect Joan in her old age to still have some of the pep from her youth about her, but there seemed to be few similarities between the two incarnations. I think I enjoyed Sophie Cookson as young Joan, but again, it wasn't something I was wowed about.
The whole production erred too much on the side of relationships rather than the espionage. I certainly think it could have stood up to having something a bit grittier in it. As it was it felt very much like a TV movie, and I possibly would have been more interested in it had it been a TV movie rather than a general release. Now I said that I feel it's completely mad that I have different expectations from the two areas for film releases.
Red Joan had very little that stood out for me, there were only two moments that shone. Tom Hughes as Leo giving his speech before meeting Joan, the reaction of the crowd to him was tremendous and overall the scene worked well. Then there's Ben Miles as Joan's son, Nick. He isn't bad in any of his scenes but right at the end of the film when he stands with his mother I was actually moved. The first of these scenes made me think there was hope for the film, the second sadly came too late to make a difference to the whole thing.
Everything about Red Joan was just okay in the end. When someone asked me about it my response was a shrug and the comment "it was a film". Coming from me that generally means the film will be forgotten very quickly.
I wish there was more to say about it. Ultimately I think I would have had more enjoyment out of researching the story this was loosely based on.
What you should do
This isn't one I'd recommend, the moments that are interesting and satisfying to watch do not outweigh the mediocre. Red Joan is something I would say is more interesting as non-fiction than fiction.
Movie thing you wish you could take home
One thing from the movie that I feel we should all take as a top life tip is that men are easily scared by sanitary products, a very handy thing to remember.
Ivana A. | Diary of Difference (1171 KP) rated Nevermoor: The Trials of Morrigan Crow in Books
Oct 5, 2020
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After reading (and loving) the Hidden Beach by Karen Swan, as part of the Tandem readalong, the whole group fell in love with Karen's writing, so we decided to continue the streak with reading another book. We chose the Greek Escape, because it was suited perfectly for the summer month of August.
<b><i>Synopsis:</i></b>
Running from a heartbreak, Chloe leaves London for a fresh start in New York. She works for a luxury concierge company, where she looks after client's arrangements and event management. But when her friend and colleague Poppy has a terrible accident, she needs to step up and fill her role. This role involves direct customer contact with the clients, which was different to what Chloe was used to.
This is how she meets Joe Lincoln, who asks her to find a secluded holiday home in Greece. You would think all goes by the plan, but her ex, Tom, unexpectedly shows up in New York and she is faced with issues from the past that she wants to run away from. He is the man who has hurt her before, but says he's changed.
She immediately jumps to the chance to help Joe inspect the holiday house - a trip to Greece will give her all the time and space she needs to sort her life out and decide what she wants to do next.
Her mind still unsure about Tom, she also forms a connection with Joe. Even though very mysterious and somehow secluded, there is an undeniable chemistry between them that Chloe is unable to resist. Should she give a second chance to the man she loved for years and years, or is it time for something brand new?
<b><i>My Thoughts:</i></b>
This book is perfect to help you forget the current pandemic and give you a nice summer vibe. Even though it’s not entirely set in Greece, but rather mostly set in New York. That being said, Chloe does also travel to the south of France and there are plenty of summer holiday vibes throughout the book as a whole.
<b><i>Karen Swan won me over with her writing again.</i></b>
The description of places, events and characters are so lively and colourful. I felt like I knew Chloe. When she is out for a drink, I felt like I am her friend. When she was in the office, I felt like a colleague. Something that also attracts me to Karen’s writing is her ability to fully materialise the antagonists as well. Even when they have ill intentions or do something bad, she is able to make the readers understand the reasoning behind it and accept it, no matter how wrong it may be.
The premise and the plot were very interesting, and the mystery behind Poppy’s attack kept me glued to the book. I loved how there was suspense in each chapter and slowly revealing the clues.
I felt for Chloe, when it came to her love life. She forgives Tom for years, and all he does is hurt her and then apologise for it! I think she deserves way better, and she should’ve ditched him the first time he screwed up.
I really enjoyed the Greek Escape, and I loved the ending. It was satisfying, how everything ended and was glad Chloe could find true happiness and peace in the end. I definitely recommend this book, and will continue reading Karen Swan’s books with excitement.
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After reading (and loving) the Hidden Beach by Karen Swan, as part of the Tandem readalong, the whole group fell in love with Karen's writing, so we decided to continue the streak with reading another book. We chose the Greek Escape, because it was suited perfectly for the summer month of August.
<b><i>Synopsis:</i></b>
Running from a heartbreak, Chloe leaves London for a fresh start in New York. She works for a luxury concierge company, where she looks after client's arrangements and event management. But when her friend and colleague Poppy has a terrible accident, she needs to step up and fill her role. This role involves direct customer contact with the clients, which was different to what Chloe was used to.
This is how she meets Joe Lincoln, who asks her to find a secluded holiday home in Greece. You would think all goes by the plan, but her ex, Tom, unexpectedly shows up in New York and she is faced with issues from the past that she wants to run away from. He is the man who has hurt her before, but says he's changed.
She immediately jumps to the chance to help Joe inspect the holiday house - a trip to Greece will give her all the time and space she needs to sort her life out and decide what she wants to do next.
Her mind still unsure about Tom, she also forms a connection with Joe. Even though very mysterious and somehow secluded, there is an undeniable chemistry between them that Chloe is unable to resist. Should she give a second chance to the man she loved for years and years, or is it time for something brand new?
<b><i>My Thoughts:</i></b>
This book is perfect to help you forget the current pandemic and give you a nice summer vibe. Even though it’s not entirely set in Greece, but rather mostly set in New York. That being said, Chloe does also travel to the south of France and there are plenty of summer holiday vibes throughout the book as a whole.
<b><i>Karen Swan won me over with her writing again.</i></b>
The description of places, events and characters are so lively and colourful. I felt like I knew Chloe. When she is out for a drink, I felt like I am her friend. When she was in the office, I felt like a colleague. Something that also attracts me to Karen’s writing is her ability to fully materialise the antagonists as well. Even when they have ill intentions or do something bad, she is able to make the readers understand the reasoning behind it and accept it, no matter how wrong it may be.
The premise and the plot were very interesting, and the mystery behind Poppy’s attack kept me glued to the book. I loved how there was suspense in each chapter and slowly revealing the clues.
I felt for Chloe, when it came to her love life. She forgives Tom for years, and all he does is hurt her and then apologise for it! I think she deserves way better, and she should’ve ditched him the first time he screwed up.
I really enjoyed the Greek Escape, and I loved the ending. It was satisfying, how everything ended and was glad Chloe could find true happiness and peace in the end. I definitely recommend this book, and will continue reading Karen Swan’s books with excitement.
Darren (1599 KP) rated Empathy, Inc (2018) in Movies
Sep 13, 2019
Characters – Joel was one of the top stockbrokers in his company until it turns out that he has been made the scapegoat for a deal which lost people millions, Joel needs to get back on his feet, build his client base once again, which sees him taking advantages of a new VR system that has come his way. He thinks this will put his life back together, though it soon only makes things more complicated, as he must learn the truth. Jessica is the wife of Joel, she has supported him through the struggles, while trying to make a name for herself as an actress, she does make the most logic when Joel learns the truth. Lester is the mastermind that has created the technology, he is somebody that is happy to be isolated from the main world. Nicolaus is the old friend to Joel that offers him a chance to invest in the company, he has a reputation for questionable deals, but Joel has no choice. He knows how to sweet talk a deal through, which makes him the man bringing the project money.
Performances – Zack Robidas is great in this leading role, he does show us just how his characters life can come crashing down around him, while trying to figure out make up for his mistakes. Outside of Zack, nobody gets that much time to shine, with Kathy Searle and Jay Klaitz doing everything you imagine their characters need to, without being challenged, while Eric Berryman is as smooth as he needs to be throughout the film.
Story – The story here follows an investor that loses his job and needs to rebuild his career, which sees him taking a chance on a new start up whose idea isn’t as sweet as he thought it would be. The story does show how one man must rebuild his reputation, this is all we need and everything that works in the story, where this story gets even more interesting, comes from the idea that a VR system could be created to do what this one does, XVR, this idea in the story is what will make this standout on new levels, because it does pose the ideas of what people would do with this technology. A story that makes you think, is what sci-fi is truly about, this could also easily be a welcome addition to the Black Mirror world.
Sci-Fi – The sci-fi elements in the film do make you feel like you are watching an episode of Black Mirror, it is a concept that turns what seems like a smart idea, that takes a dark turn when the truth comes out, one that makes you think what would you do in this situation.
Settings – The film does keep the settings looking like a start up business, which is all we need, we don’t need to see anything more or anything over the top either, the settings are handled perfectly for the tone of the film.
Special Effects – The effects like the settings, don’t need to be anything more than we get, most are very simple, we don’t need anything fancy for this film though.
Scene of the Movie – The second visit on the machine.
That Moment That Annoyed Me – We could have had more of a conversation about the moral side of the concept.
Final Thoughts – This is a sci-fi film with a concept that stands out, it will ask the audience a question and will keep you wondering just how far the people will go in the name of science.
Overall: Sci-Fi seriously good.
Performances – Zack Robidas is great in this leading role, he does show us just how his characters life can come crashing down around him, while trying to figure out make up for his mistakes. Outside of Zack, nobody gets that much time to shine, with Kathy Searle and Jay Klaitz doing everything you imagine their characters need to, without being challenged, while Eric Berryman is as smooth as he needs to be throughout the film.
Story – The story here follows an investor that loses his job and needs to rebuild his career, which sees him taking a chance on a new start up whose idea isn’t as sweet as he thought it would be. The story does show how one man must rebuild his reputation, this is all we need and everything that works in the story, where this story gets even more interesting, comes from the idea that a VR system could be created to do what this one does, XVR, this idea in the story is what will make this standout on new levels, because it does pose the ideas of what people would do with this technology. A story that makes you think, is what sci-fi is truly about, this could also easily be a welcome addition to the Black Mirror world.
Sci-Fi – The sci-fi elements in the film do make you feel like you are watching an episode of Black Mirror, it is a concept that turns what seems like a smart idea, that takes a dark turn when the truth comes out, one that makes you think what would you do in this situation.
Settings – The film does keep the settings looking like a start up business, which is all we need, we don’t need to see anything more or anything over the top either, the settings are handled perfectly for the tone of the film.
Special Effects – The effects like the settings, don’t need to be anything more than we get, most are very simple, we don’t need anything fancy for this film though.
Scene of the Movie – The second visit on the machine.
That Moment That Annoyed Me – We could have had more of a conversation about the moral side of the concept.
Final Thoughts – This is a sci-fi film with a concept that stands out, it will ask the audience a question and will keep you wondering just how far the people will go in the name of science.
Overall: Sci-Fi seriously good.