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Mastering the Art of French Murder
Book
As Paris rediscovers its joie de vivre, Tabitha Knight, recently arrived from Detroit for an...
Lyndsey Gollogly (2893 KP) rated The Plotters in Books
Oct 16, 2023
154 of 235
Book
The Plotters
By Un-su Kim
⭐️⭐️⭐️
Behind every assassination, there is an anonymous mastermind--a plotter--working in the shadows. Plotters quietly dictate the moves of the city's most dangerous criminals, but their existence is little more than legend. Just who are the plotters? And more important, what do they want?
Reseng is an assassin. Raised by a cantankerous killer named Old Raccoon in the crime headquarters "The Library," Reseng never questioned anything: where to go, who to kill, or why his home was filled with books that no one ever read. But one day, Reseng steps out of line on a job, toppling a set of carefully calibrated plans. And when he uncovers an extraordinary scheme set into motion by an eccentric trio of young women--a convenience store clerk, her wheelchair-bound sister, and a cross-eyed librarian--Reseng will have to decide if he will remain a pawn or finally take control of the plot.
Crackling with action and filled with unforgettable characters, The Plotters is a deeply entertaining thriller that soars with the soul, wit, and lyricism of real literary craft.
I really enjoyed this book it was dark, twisty and violent. A look into the dark world of an assassin life one that doesn’t like doing what he does. Knowing he has only one way out. I wasn’t expecting to like it at all it was a mystery book I had in a subscription box. It was really well translated too.
Book
The Plotters
By Un-su Kim
⭐️⭐️⭐️
Behind every assassination, there is an anonymous mastermind--a plotter--working in the shadows. Plotters quietly dictate the moves of the city's most dangerous criminals, but their existence is little more than legend. Just who are the plotters? And more important, what do they want?
Reseng is an assassin. Raised by a cantankerous killer named Old Raccoon in the crime headquarters "The Library," Reseng never questioned anything: where to go, who to kill, or why his home was filled with books that no one ever read. But one day, Reseng steps out of line on a job, toppling a set of carefully calibrated plans. And when he uncovers an extraordinary scheme set into motion by an eccentric trio of young women--a convenience store clerk, her wheelchair-bound sister, and a cross-eyed librarian--Reseng will have to decide if he will remain a pawn or finally take control of the plot.
Crackling with action and filled with unforgettable characters, The Plotters is a deeply entertaining thriller that soars with the soul, wit, and lyricism of real literary craft.
I really enjoyed this book it was dark, twisty and violent. A look into the dark world of an assassin life one that doesn’t like doing what he does. Knowing he has only one way out. I wasn’t expecting to like it at all it was a mystery book I had in a subscription box. It was really well translated too.
Lyndsey Gollogly (2893 KP) rated Rise to Me ( Psychic surveys book 2) in Books
Aug 2, 2022
137 of 230
Kindle
Rise to Me ( Psychic surveys book 2)
By Shani Struthers
⭐️⭐️⭐️⭐️
"This isn't a ghost we're dealing with. If only it were that simple..."
Eighteen years ago, when psychic Ruby Davis was a child, her mother - also a psychic - suffered a nervous breakdown. Ruby was never told why. "It won't help you to know," the only answer ever given. Fast forward to the present and Ruby is earning a living from her gift, running a high street consultancy - Psychic Surveys - specialising in domestic spiritual clearance.
Boasting a strong track record, business is booming. Dealing with spirits has become routine but there is more to the paranormal than even Ruby can imagine. Someone - something - stalks her, terrifying but also strangely familiar. Hiding in the shadows, it is fast becoming bolder and the only way to fight it is for the past to be revealed - no matter what the danger.
When you can see the light, you can see the darkness too.
And sometimes the darkness stares straight back at you.
This was better than the 1st book and much creepier especially read in the dark. For someone who has mental health issues the creepy dark figures of the mind were just skin crawling. There were some cringe bits but still I really enjoyed it! The whole love beats all was a bit of a small cringe but other than that it was a much creepier book. I always didn’t mind the whole family drama it added a base to the story.
Kindle
Rise to Me ( Psychic surveys book 2)
By Shani Struthers
⭐️⭐️⭐️⭐️
"This isn't a ghost we're dealing with. If only it were that simple..."
Eighteen years ago, when psychic Ruby Davis was a child, her mother - also a psychic - suffered a nervous breakdown. Ruby was never told why. "It won't help you to know," the only answer ever given. Fast forward to the present and Ruby is earning a living from her gift, running a high street consultancy - Psychic Surveys - specialising in domestic spiritual clearance.
Boasting a strong track record, business is booming. Dealing with spirits has become routine but there is more to the paranormal than even Ruby can imagine. Someone - something - stalks her, terrifying but also strangely familiar. Hiding in the shadows, it is fast becoming bolder and the only way to fight it is for the past to be revealed - no matter what the danger.
When you can see the light, you can see the darkness too.
And sometimes the darkness stares straight back at you.
This was better than the 1st book and much creepier especially read in the dark. For someone who has mental health issues the creepy dark figures of the mind were just skin crawling. There were some cringe bits but still I really enjoyed it! The whole love beats all was a bit of a small cringe but other than that it was a much creepier book. I always didn’t mind the whole family drama it added a base to the story.
Lyndsey Gollogly (2893 KP) rated Soulceress ( Mythean Arcana 2) in Books
Aug 17, 2023
110 of 235
Kindle
Soulceress ( Mythean Arcana 2)
By Linsey Hall
⭐️⭐️⭐️⭐️
He hates what she is
Three hundred years ago, Warren sold his soul in exchange for the safety of his people. He lives immortal and inhuman, a life in the shadows, hiding his secrets. Until now, when he finally has the chance to reclaim his soul after three centuries of suffering…
She’s wanted him forever
Esha is a soulceress, an immortal who drains the magical powers of others. Shunned by everyone she meets, she’s a rogue mercenary who hunts evil for a living. The only man she cannot harm is Warren, and she’s wanted since she first met him. The only problem? He hates what she is as much as everyone else.
A passion they want to resist--but can’t
Esha is the only person who can help Warren reclaim his soul, but the simple quest soon becomes a deadly battle fraught with secrets that could tear them apart. Warren will have to rely on the woman he wishes he didn’t want—one whom he can’t resist. But Esha isn’t going to settle for so little this time around. She’s going to make him work for it.
I really loved hearing Warrens and Eshas stories it just all came together so well a few bits I hadn’t clues onto as well so it always nice when a book surprises you. Would you give up your soul for that one love? If it was this romantic sign me up! Recommend!
Kindle
Soulceress ( Mythean Arcana 2)
By Linsey Hall
⭐️⭐️⭐️⭐️
He hates what she is
Three hundred years ago, Warren sold his soul in exchange for the safety of his people. He lives immortal and inhuman, a life in the shadows, hiding his secrets. Until now, when he finally has the chance to reclaim his soul after three centuries of suffering…
She’s wanted him forever
Esha is a soulceress, an immortal who drains the magical powers of others. Shunned by everyone she meets, she’s a rogue mercenary who hunts evil for a living. The only man she cannot harm is Warren, and she’s wanted since she first met him. The only problem? He hates what she is as much as everyone else.
A passion they want to resist--but can’t
Esha is the only person who can help Warren reclaim his soul, but the simple quest soon becomes a deadly battle fraught with secrets that could tear them apart. Warren will have to rely on the woman he wishes he didn’t want—one whom he can’t resist. But Esha isn’t going to settle for so little this time around. She’s going to make him work for it.
I really loved hearing Warrens and Eshas stories it just all came together so well a few bits I hadn’t clues onto as well so it always nice when a book surprises you. Would you give up your soul for that one love? If it was this romantic sign me up! Recommend!
Lyndsey Gollogly (2893 KP) rated A Cast of Shadows ( Araneae Nation 2.5) in Books
May 8, 2024
88 of 220
Kindle
A Cast of Shadows ( Araneae Nation 2.5)
By Hailey Edwards
⭐️⭐️⭐️⭐️
The strongest net is no match for destiny.
Daraja has grown up watching her brothers journey down the river on the traditional Deinopidae rite of passage. Each returned with riches from their travels, and lovers with whom to share their lives.
Now she has reached the age where she would strike out on her own to seek her fortune - if she were male. Instead, she is expected to sit patiently, weave her nets and wait for the river to bring a husband to her.
Patience, however, has never been her strong suit.
Brynmor haunts the forest surrounding the city of Cathis, his disembodied spirit inextricably bound to the wild canis roaming his lands. Until the day he stumbles across a brazen trespasser in his woods.
Compelled to step in when the canis suspect her of poaching one of their own, Brynmor fears he has lost a piece of his ragged soul to the feisty, adventure-seeking female. And when the canis confront the real poachers, he is forced to choose which life to sacrifice. Hers... or his own.
This series is becoming one of my favourites I absolutely love all the different clans and all these characters. This was a novella of Brnymor and Daraja story, she is from a clan we are yet to explore more of, it features the Canis which are just one of the creatures we are learning more about. I see them as wolf like creatures. Looking forward to more.
Kindle
A Cast of Shadows ( Araneae Nation 2.5)
By Hailey Edwards
⭐️⭐️⭐️⭐️
The strongest net is no match for destiny.
Daraja has grown up watching her brothers journey down the river on the traditional Deinopidae rite of passage. Each returned with riches from their travels, and lovers with whom to share their lives.
Now she has reached the age where she would strike out on her own to seek her fortune - if she were male. Instead, she is expected to sit patiently, weave her nets and wait for the river to bring a husband to her.
Patience, however, has never been her strong suit.
Brynmor haunts the forest surrounding the city of Cathis, his disembodied spirit inextricably bound to the wild canis roaming his lands. Until the day he stumbles across a brazen trespasser in his woods.
Compelled to step in when the canis suspect her of poaching one of their own, Brynmor fears he has lost a piece of his ragged soul to the feisty, adventure-seeking female. And when the canis confront the real poachers, he is forced to choose which life to sacrifice. Hers... or his own.
This series is becoming one of my favourites I absolutely love all the different clans and all these characters. This was a novella of Brnymor and Daraja story, she is from a clan we are yet to explore more of, it features the Canis which are just one of the creatures we are learning more about. I see them as wolf like creatures. Looking forward to more.
Merissa (13326 KP) rated Veil of Shadows (Seven Deadly Veils #1) in Books
Jan 12, 2024
VEIL OF SHADOWS is the first book in the Seven Deadly Veils series and we are introduced to a world that accepts paranormals... sort of. There is the usual hate group that wants to eradicate them from the face of the Earth, but most people accept them. Miranda is one who accepts. Her best friend is the Were Queen. Her roommate is a Were. Her lover is a Were. She is currently working for a vampire and is in the right place at the right time to take a poisoned dart for him. This brings her to the attention of the vampires, for good or for bad.
This is a twisted and intriguing story with romantic elements. But don't expect the MCs to immediately fall in love with each other, because you'll be disappointed. Miranda is free to be with anyone she chooses, and she does what she wants.
The biggest thing for me with this book was the multiple POVs. There were loads!!! And it wasn't announced in any way, so it was unclear who was talking and when it was. This made it quite confusing in places, even when I was enjoying it.
If you like Saga-type books with plenty of action and intrigue, then I definitely recommend this one.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jan 8, 2024
This is a twisted and intriguing story with romantic elements. But don't expect the MCs to immediately fall in love with each other, because you'll be disappointed. Miranda is free to be with anyone she chooses, and she does what she wants.
The biggest thing for me with this book was the multiple POVs. There were loads!!! And it wasn't announced in any way, so it was unclear who was talking and when it was. This made it quite confusing in places, even when I was enjoying it.
If you like Saga-type books with plenty of action and intrigue, then I definitely recommend this one.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jan 8, 2024
There’s No Murder Like Show Murder
Book
Tasha Weaver has seen her fair share of divas come and go while working as the costume shop head at...
Purple Phoenix Games (2266 KP) rated Harsh Shadows in Tabletop Games
Apr 20, 2021
I am definitely a social gamer, but if there is one positive thing to come from the year 2020, it was rediscovering my love of playing solo games. So when Wonderspell reached out about previewing their newest casual solo card game, I was hooked! Taking on the role of a secret agent trying to track down an enemy spy? Yes please! Keep reading to find out more.
Disclaimer: We were provided a copy of this game for the purposes of this preview. The pictured components might not be finalized, and could differ after a successful Kickstarter campaign. -L
Harsh Shadows is a solo card game of hand management, grid movement, and deduction where you are an agent working to collect evidence necessary to apprehend an enemy spy. To setup for a game, randomly place the 9 Location cards in a 3×3 grid. Prepare the Discovery deck as described in the rules, place 1 face-down Discovery card to the right of each Location, and place the rest of the deck off to the side of the grid. Shuffle the Confiscated Item cards and deal the appropriate number to each of the Case File cards – 3 to Evidence, 1 to Red Herring, and 4 to False Leads. The Spy card is placed on the upper-left-most Location, and your Agent card on the lower-right-most Location. Shuffle the Spy Movement cards, and the game is ready to begin! It should look similar to the picture below.
The game is played over a series of rounds in which you will be moving your Agent, performing additional actions, and then moving the Spy. The goal is to track down the Spy, with the correct evidence in hand, before the Spy is able to flee the scene. The first thing that you will do each round is to move your Agent. You may only move to a Location that is adjacent or diagonal to your current Location. Once you move to a new Location, you will draw the top Discovery card from that Location. Discovery cards will either be Items, Clues, or Bombs. Items are collected as potential Evidence, Clues are used to reveal Confiscated Items from Case Files, and Bombs force you to discard a card from your tableau. After you have moved and collected a new Discovery card, you may perform any/all of these additional actions: Use Clue Cards, Place the Tracking Bug, Track the Spy, or Use your current Location’s ability. To Use Clue cards, you will discard a number of clues in order to reveal a Confiscated Item card from a Case File. The Confiscated Items under the Evidence Case File show the 3 items you are required to have in hand to apprehend the Spy by the end of the game. The item under the Red Herring, if you have it in hand at game’s end, will cause you to automatically lose. The 4 items under the False Leads will neither help you win, nor cause you to lose – they simply offer fodder for you to discard when necessary.
Another element required to win the game is to place the Tracking Bug on the Spy. On your turn, you may place the Tracking Bug at your current Location card – if the Spy moves to the Location on a future turn, they are considered to be ‘bugged’ and the Tracking Bug is live! Twice per game, you are allowed to Track the Spy. To do so, you will look at the top card of the Spy Movement deck, and return it to the top. This just lets you see to which Location the Spy is about to move. And finally, you can use your Location’s ability. Once you have taken as many of the additional actions as you want, it is time to move the Spy. Reveal the top card of the Spy Movement deck, and move the Spy in the appropriate direction to a new Location. At the Spy’s new Location, add a Discovery card to its pile. Play continues in this manner until either you make an accusation, or the Spy escapes. In order to make an accusation, you must have Evidence cards in hand, the Spy must be bugged, and you must be at the same Location as the Spy. When you make an accusation, you will reveal any remaining cards under the Evidence and Red Herring Case Files. If you have the 3 matching Evidence cards, you win and apprehend the Spy! BUT if you have the Red Herring card, or you are missing any of the required Evidence cards, you lose. If you haven’t made an accusation in time, the Spy could escape, causing you to lose the game as well – I’ll leave those details for you to discover on your own!
In theory, Harsh Shadows seems like a neat and strategic card game, but how does it hold up in reality? Pretty well, actually! The first thing I want to talk about is how strategic it is, even with its elements of deduction. You need to collect Evidence fast in order to catch the Spy, so what’s the best plan of movement? Also, each Location has a special ability, so is there an ability you need to use now or do you want to wait a bit longer? After using a Location’s ability, it is no longer available for the rest of the game, so you have to time those uses carefully. Along those lines comes the deduction. Sure, you can try to reveal all the Confiscated Items so that you’re 100% sure that you’ve got the right Evidence. But if you don’t work fast enough, the Spy could escape. Are you willing to risk only knowing for sure what 1 piece of Evidence in order to confront the Spy before it’s too late? Or do you want to save up Clues to purchase that coveted Red Herring, to know for sure what not to keep in order to win. There’s a balance of risk with deduction, as well as a real-time element in the sense that the game has a finite amount of rounds. You’re not racing a physical clock, but once the Discovery deck runs out, the Spy is considered to be on the run, on the verge of escaping. Overall, this is a casual card game, but it has a decent amount of strategy to keep you engaged and entertained.
Let’s touch on components for a second. Obviously, this is just a card game, and this is a preview copy. As I said earlier, the final production could differ from this version, but I have to say that this preview copy is good quality. The cards are nice and thick, the artwork thematic and clean. I imagine the rules would get some final edits for slight clarifications, but for the most part the production quality is already pretty decent.
I have to say that Harsh Shadows surprised me. I’d never played a solo game with deduction elements, and it was actually quite exciting. Usually the deduction games I’ve played are based around sussing out a traitor amongst a group of people, so there is that human interaction element that can really help guide your thoughts and decisions. In Harsh Shadows, there’s nobody but yourself – you can’t look for tells in other players because the cards won’t speak to you. It feels riskier in this way because it’s more a game of odds then, instead of your ability to pick out social cues. Other people may feel differently, but I thought this was a neat twist on the deduction mechanic. If you’re looking for a strategic solo game, that plays relatively quickly and casually, I would definitely recommend checking out Harsh Shadows. It goes live on Kickstarter here in April, and I look forward to following its progress!
Disclaimer: We were provided a copy of this game for the purposes of this preview. The pictured components might not be finalized, and could differ after a successful Kickstarter campaign. -L
Harsh Shadows is a solo card game of hand management, grid movement, and deduction where you are an agent working to collect evidence necessary to apprehend an enemy spy. To setup for a game, randomly place the 9 Location cards in a 3×3 grid. Prepare the Discovery deck as described in the rules, place 1 face-down Discovery card to the right of each Location, and place the rest of the deck off to the side of the grid. Shuffle the Confiscated Item cards and deal the appropriate number to each of the Case File cards – 3 to Evidence, 1 to Red Herring, and 4 to False Leads. The Spy card is placed on the upper-left-most Location, and your Agent card on the lower-right-most Location. Shuffle the Spy Movement cards, and the game is ready to begin! It should look similar to the picture below.
The game is played over a series of rounds in which you will be moving your Agent, performing additional actions, and then moving the Spy. The goal is to track down the Spy, with the correct evidence in hand, before the Spy is able to flee the scene. The first thing that you will do each round is to move your Agent. You may only move to a Location that is adjacent or diagonal to your current Location. Once you move to a new Location, you will draw the top Discovery card from that Location. Discovery cards will either be Items, Clues, or Bombs. Items are collected as potential Evidence, Clues are used to reveal Confiscated Items from Case Files, and Bombs force you to discard a card from your tableau. After you have moved and collected a new Discovery card, you may perform any/all of these additional actions: Use Clue Cards, Place the Tracking Bug, Track the Spy, or Use your current Location’s ability. To Use Clue cards, you will discard a number of clues in order to reveal a Confiscated Item card from a Case File. The Confiscated Items under the Evidence Case File show the 3 items you are required to have in hand to apprehend the Spy by the end of the game. The item under the Red Herring, if you have it in hand at game’s end, will cause you to automatically lose. The 4 items under the False Leads will neither help you win, nor cause you to lose – they simply offer fodder for you to discard when necessary.
Another element required to win the game is to place the Tracking Bug on the Spy. On your turn, you may place the Tracking Bug at your current Location card – if the Spy moves to the Location on a future turn, they are considered to be ‘bugged’ and the Tracking Bug is live! Twice per game, you are allowed to Track the Spy. To do so, you will look at the top card of the Spy Movement deck, and return it to the top. This just lets you see to which Location the Spy is about to move. And finally, you can use your Location’s ability. Once you have taken as many of the additional actions as you want, it is time to move the Spy. Reveal the top card of the Spy Movement deck, and move the Spy in the appropriate direction to a new Location. At the Spy’s new Location, add a Discovery card to its pile. Play continues in this manner until either you make an accusation, or the Spy escapes. In order to make an accusation, you must have Evidence cards in hand, the Spy must be bugged, and you must be at the same Location as the Spy. When you make an accusation, you will reveal any remaining cards under the Evidence and Red Herring Case Files. If you have the 3 matching Evidence cards, you win and apprehend the Spy! BUT if you have the Red Herring card, or you are missing any of the required Evidence cards, you lose. If you haven’t made an accusation in time, the Spy could escape, causing you to lose the game as well – I’ll leave those details for you to discover on your own!
In theory, Harsh Shadows seems like a neat and strategic card game, but how does it hold up in reality? Pretty well, actually! The first thing I want to talk about is how strategic it is, even with its elements of deduction. You need to collect Evidence fast in order to catch the Spy, so what’s the best plan of movement? Also, each Location has a special ability, so is there an ability you need to use now or do you want to wait a bit longer? After using a Location’s ability, it is no longer available for the rest of the game, so you have to time those uses carefully. Along those lines comes the deduction. Sure, you can try to reveal all the Confiscated Items so that you’re 100% sure that you’ve got the right Evidence. But if you don’t work fast enough, the Spy could escape. Are you willing to risk only knowing for sure what 1 piece of Evidence in order to confront the Spy before it’s too late? Or do you want to save up Clues to purchase that coveted Red Herring, to know for sure what not to keep in order to win. There’s a balance of risk with deduction, as well as a real-time element in the sense that the game has a finite amount of rounds. You’re not racing a physical clock, but once the Discovery deck runs out, the Spy is considered to be on the run, on the verge of escaping. Overall, this is a casual card game, but it has a decent amount of strategy to keep you engaged and entertained.
Let’s touch on components for a second. Obviously, this is just a card game, and this is a preview copy. As I said earlier, the final production could differ from this version, but I have to say that this preview copy is good quality. The cards are nice and thick, the artwork thematic and clean. I imagine the rules would get some final edits for slight clarifications, but for the most part the production quality is already pretty decent.
I have to say that Harsh Shadows surprised me. I’d never played a solo game with deduction elements, and it was actually quite exciting. Usually the deduction games I’ve played are based around sussing out a traitor amongst a group of people, so there is that human interaction element that can really help guide your thoughts and decisions. In Harsh Shadows, there’s nobody but yourself – you can’t look for tells in other players because the cards won’t speak to you. It feels riskier in this way because it’s more a game of odds then, instead of your ability to pick out social cues. Other people may feel differently, but I thought this was a neat twist on the deduction mechanic. If you’re looking for a strategic solo game, that plays relatively quickly and casually, I would definitely recommend checking out Harsh Shadows. It goes live on Kickstarter here in April, and I look forward to following its progress!
Kyera (8 KP) rated Lord Of Shadows in Books
Jan 31, 2018
Lord of Shadows is the second book in the Dark Artifices trilogy by Cassandra Clare. The book is fantastically written and follows our main characters as they deal with the aftermath of Lady Midnight. Be sure that you read Lady Midnight before delving into this book as there will be many spoilers.
The storylines come together and diverge beautifully in this story, allowing each character to shine. Even though Julian and Emma are the main characters, we get to spend more time with the other Blackthorns, Kit, Cristina, Diana and the others. Each character grows over the course of the novel and we get to know them better. My heart goes out to Dru because although she has her family, she doesn’t have a best friend or someone to truly talk to – like Julian and Emma or Ty and Livvy. She clearly longs for that connection, or to at least be included more by her family and I think many can relate to that.
I loved getting to know Ty and Livvy more because they have such a unique and precious bond. It was also great to see Kit join in with their adventures, even though he is not new to the Shadow World he is new to being a Shadowhunter. They made him feel like part of the family and he understood Ty immediately in a way that most outsiders don’t take the time to. He fits in perfectly with them and I couldn’t wait to see how they would grow as a trio throughout the novel.
Mark has come into his own in this novel – the events he went through in Lady Midnight and with the Wild Hunt changed him, made him less sure of himself. Since he has been back with his family, he is learning to trust again and view himself as a Shadowhunter. He must reconcile his feelings about Kieran with the faerie’s betrayal in Lady Midnight, become more responsible and hopefully take some of the burdens off Julian.
Emma is dealing with the aftermath of discovering who killed her parents and why. As that pursuit has fueled her for the last five years, it’s a strange transition for her. It doesn’t help that her relationship with Julian is as complicated as ever. The two are battling with their emotions and letting it affect them as parabatai. The characters that Cassie has created are so real that you hurt when they hurt and just wish for a happy ending for all of them.
It was fantastic to see the cameos from some of the beloved characters we know from the other Shadowhunter Chronicles series. I personally miss them and always wonder what they’re up to now, how their lives are and what shenanigans they’re embroiled in. Cassie does not disappoint and the cameos were lengthy and detailed enough that I feel satisfied (although of course, I would be happy with several spin-off books chronicling their adventures).
Lord of Shadows takes our heroes outside of Los Angeles, which was brilliant because it allowed Cassie to continue to build and artfully illustrate her world. My favourite new location was Faerie, which we have visited before in the books but was allowed to flourish in this novel. The land was described in greater detail and the Fae themselves were given more depth. Previously, we witnessed interactions between the Seelie Queen and the Nephilim, but now we were able to learn more about the Unseelie.
I didn’t feel that there were any pacing issues in this story – the stories were interwoven with one another masterfully and action was interspersed with storytelling and world building elements. Each action made by the characters purposefully brought us down a road that while we won’t understand fully yet, you can sense the plot points are being introduced and will be fully realized in Queen of Air and Darkness. There are elements that feel like foreshadowing, but we won’t understand them until the series has concluded.
The final chapter was a rollercoaster that brought together several storylines and found all our characters together – but nothing played out as expected. Cassie is skilled at subverting our expectations and yet not leaving us unsatisfied with the conclusion. While I cannot believe some of the things that happened over the course of the novel, I appreciate the beauty of the plot and story, while not feeling like the book left me with a torturous cliffhanger.
I’ve mentioned it before, but Cassie’s books continue to get better and Lord of Shadows was fantastic. I highly recommend reading this book (after Lady Midnight, of course, and perhaps the rest of the Shadowhunter Chronicles as well) because in my humble opinion you will not regret it. I am absolutely in love with the book and utterly destroyed that we have to wait until 2019 to read the conclusion.
The storylines come together and diverge beautifully in this story, allowing each character to shine. Even though Julian and Emma are the main characters, we get to spend more time with the other Blackthorns, Kit, Cristina, Diana and the others. Each character grows over the course of the novel and we get to know them better. My heart goes out to Dru because although she has her family, she doesn’t have a best friend or someone to truly talk to – like Julian and Emma or Ty and Livvy. She clearly longs for that connection, or to at least be included more by her family and I think many can relate to that.
I loved getting to know Ty and Livvy more because they have such a unique and precious bond. It was also great to see Kit join in with their adventures, even though he is not new to the Shadow World he is new to being a Shadowhunter. They made him feel like part of the family and he understood Ty immediately in a way that most outsiders don’t take the time to. He fits in perfectly with them and I couldn’t wait to see how they would grow as a trio throughout the novel.
Mark has come into his own in this novel – the events he went through in Lady Midnight and with the Wild Hunt changed him, made him less sure of himself. Since he has been back with his family, he is learning to trust again and view himself as a Shadowhunter. He must reconcile his feelings about Kieran with the faerie’s betrayal in Lady Midnight, become more responsible and hopefully take some of the burdens off Julian.
Emma is dealing with the aftermath of discovering who killed her parents and why. As that pursuit has fueled her for the last five years, it’s a strange transition for her. It doesn’t help that her relationship with Julian is as complicated as ever. The two are battling with their emotions and letting it affect them as parabatai. The characters that Cassie has created are so real that you hurt when they hurt and just wish for a happy ending for all of them.
It was fantastic to see the cameos from some of the beloved characters we know from the other Shadowhunter Chronicles series. I personally miss them and always wonder what they’re up to now, how their lives are and what shenanigans they’re embroiled in. Cassie does not disappoint and the cameos were lengthy and detailed enough that I feel satisfied (although of course, I would be happy with several spin-off books chronicling their adventures).
Lord of Shadows takes our heroes outside of Los Angeles, which was brilliant because it allowed Cassie to continue to build and artfully illustrate her world. My favourite new location was Faerie, which we have visited before in the books but was allowed to flourish in this novel. The land was described in greater detail and the Fae themselves were given more depth. Previously, we witnessed interactions between the Seelie Queen and the Nephilim, but now we were able to learn more about the Unseelie.
I didn’t feel that there were any pacing issues in this story – the stories were interwoven with one another masterfully and action was interspersed with storytelling and world building elements. Each action made by the characters purposefully brought us down a road that while we won’t understand fully yet, you can sense the plot points are being introduced and will be fully realized in Queen of Air and Darkness. There are elements that feel like foreshadowing, but we won’t understand them until the series has concluded.
The final chapter was a rollercoaster that brought together several storylines and found all our characters together – but nothing played out as expected. Cassie is skilled at subverting our expectations and yet not leaving us unsatisfied with the conclusion. While I cannot believe some of the things that happened over the course of the novel, I appreciate the beauty of the plot and story, while not feeling like the book left me with a torturous cliffhanger.
I’ve mentioned it before, but Cassie’s books continue to get better and Lord of Shadows was fantastic. I highly recommend reading this book (after Lady Midnight, of course, and perhaps the rest of the Shadowhunter Chronicles as well) because in my humble opinion you will not regret it. I am absolutely in love with the book and utterly destroyed that we have to wait until 2019 to read the conclusion.
Kyera (8 KP) rated Queen of Shadows in Books
Feb 1, 2018
In the fourth book of the Throne of Glass series, Queen of Shadows is the most epic in scope and storyline of Sarah J Maas' ToG books yet. We finally get to experience life outside of Rifthold on a grand scale. She continues switching perspectives in her chapters, bringing us more from the Prince, Aelin, Manon, etc. with the addition of Elide who is located in Morath.
World building is one of my favourite parts of novels, so the inclusion of many new places was wonderful. We got to see places that we had only heard of before, even if they were just brief glimpses. There still was not enough Abraxos in this novel for my liking, where is my favourite character?
I love seeing character development in novels and being the fourth book, the author has had a lot of storylines to play with and allow her characters to grow. While Aelin and Chaol seemed to have experienced personality changes between the first two and second two novels in the series, the other characters walked the line between interesting character development and outright personality changes. I enjoyed getting more of a glimpse into Rowan, Manon and Lysandra's heads.
That being said, I do feel that at times the characterization felt forced so that she could get to a plot point more quickly. I would have loved to experience a more authentic building of relationships, change of emotions because overall it felt too abrupt. There was a sense of insta-love, insta-friendship, insta-everything. The book is quite long, so I understand not being able to dedicate the pages to that development, but it is disappointing not to see it.
Overall, these abrupt personality changes and character interactions made the book feel like the author had decided halfway through writing Heir of Fire and Queen of Shadows that she wanted the series to go in a different direction. It's not entirely cohesive, but I still highly enjoyed the read because it is engaging and fun. I don't want it to seem like I didn't enjoy the read, I just want to be clear about the pitfalls of the book.
One major concern I had with the series is Sarah J Maas' portrayal of relationships. Sometimes you might feel warm and fuzzy about how cute they are together or how protective one is, but sometimes it goes too far. When the relationships become territorial or obsessive or commanding, essentially dictating what one party can do - that's when it slips into an unhealthy territory. As long as younger readers are aware that this is a fictional relationship and not to idealize it, I think that it is fine. I just worry that teens might internalize it as the right way (like Twilight, which is also unhealthy), so I wanted my concerns with the portrayal to be known.
Overall, this is a long but enjoyable read. I know a lot of people had struggled with Heir of Fire being so different from her first two books in the series. She did seem to change her mind about what she wanted to be and where the plot was going. Although this book continues that plotline, it is definitely better than its predecessor so it might be worth taking a chance on again. There is also a lot of action in Empire of Storms, the fifth book in the series. It has some great fight sequences and Abraxos, which is important, so you really need to read this book to get to that point.
World building is one of my favourite parts of novels, so the inclusion of many new places was wonderful. We got to see places that we had only heard of before, even if they were just brief glimpses. There still was not enough Abraxos in this novel for my liking, where is my favourite character?
I love seeing character development in novels and being the fourth book, the author has had a lot of storylines to play with and allow her characters to grow. While Aelin and Chaol seemed to have experienced personality changes between the first two and second two novels in the series, the other characters walked the line between interesting character development and outright personality changes. I enjoyed getting more of a glimpse into Rowan, Manon and Lysandra's heads.
That being said, I do feel that at times the characterization felt forced so that she could get to a plot point more quickly. I would have loved to experience a more authentic building of relationships, change of emotions because overall it felt too abrupt. There was a sense of insta-love, insta-friendship, insta-everything. The book is quite long, so I understand not being able to dedicate the pages to that development, but it is disappointing not to see it.
Overall, these abrupt personality changes and character interactions made the book feel like the author had decided halfway through writing Heir of Fire and Queen of Shadows that she wanted the series to go in a different direction. It's not entirely cohesive, but I still highly enjoyed the read because it is engaging and fun. I don't want it to seem like I didn't enjoy the read, I just want to be clear about the pitfalls of the book.
One major concern I had with the series is Sarah J Maas' portrayal of relationships. Sometimes you might feel warm and fuzzy about how cute they are together or how protective one is, but sometimes it goes too far. When the relationships become territorial or obsessive or commanding, essentially dictating what one party can do - that's when it slips into an unhealthy territory. As long as younger readers are aware that this is a fictional relationship and not to idealize it, I think that it is fine. I just worry that teens might internalize it as the right way (like Twilight, which is also unhealthy), so I wanted my concerns with the portrayal to be known.
Overall, this is a long but enjoyable read. I know a lot of people had struggled with Heir of Fire being so different from her first two books in the series. She did seem to change her mind about what she wanted to be and where the plot was going. Although this book continues that plotline, it is definitely better than its predecessor so it might be worth taking a chance on again. There is also a lot of action in Empire of Storms, the fifth book in the series. It has some great fight sequences and Abraxos, which is important, so you really need to read this book to get to that point.




