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Emma @ The Movies (1786 KP) rated Godzilla: King of the Monsters (2019) in Movies

Jun 22, 2019 (Updated Sep 25, 2019)  
Godzilla: King of the Monsters (2019)
Godzilla: King of the Monsters (2019)
2019 | Action, Adventure, Fantasy
Five years after Godzilla saved us from the MUTO attack the world (or some of it at least) wants to see an end to the potential threat of the Titans. Monarch are studying them and hiding them away from the world, but there are calls to destroy the monsters before more devastation befalls the planet?

Dr Emma Russell has developed the Orca, a device that communicates with the Titans and can be used to calm them and stop any further destruction. Not everyone has the same idea about how to use the Orca though and it's taken, along with Dr Russell and her daughter Madison, after its successful test run. The race is on to recover the device and avert the impending crisis.

Godzilla is one of my favourite monsters. For years the 1998 film with Matthew Broderick and Jean Reno in it was one of my favourite films. I also love the "proper" Godzilla movies where they destroy Tokyo at every given opportunity. To have new films felt like a wonderful thing... until I saw 2014 Godzilla. I rewatched it before going to see King Of The Monsters and I remembered how underwhelmed I was. The characters didn't grab me and I found the whole thing uninspiring. The prospect of a second wasn't great, but then I saw the trailers, they were spectacular.

I really enjoyed this and went to see it again in 3D, a much more peaceful screening than the first viewing. The girl who was sitting a couple of seats away was animatedly jumping at every opportunity, her reaction was far scarier than anything that happened on the screen.

This was much improved on the last instalment. I loved that it embraced the original films and the fact that it switched its focus more to the monsters than the humans. You go to a monster movie to see monsters, and Godzilla 2014 felt like it had forgotten that fact.

If I had to describe this film to someone I'd say it was a combination of Infinity War and Jurassic Park, just with slightly larger monsters... yep, I'm fairly happy with that comparison. I may have been imagining it but I felt like there were a few nods to JP jumbled in there... maybe that's just me.

There's a collection of recognisable faces in the cast and I don't think there's a single person who underperforms. I thought that Millie Bobby Brown gave a great performance as Madison, she managed to give us a child character that wasn't particularly annoying, which may actually be a first in creature features.

Charles Dance makes an excellent bad guy, there's something about his look, a cross between a vampire and the restaurant critic from Ratatouille that works for me. He also gets to have a great moment of silent humour with Brown when they're in a lift together, it was very unexpected for their potential on-screen relationship.

We get to see four of our Titans in this movie as main players. Godzilla, obvs, Mothra, Rodan and Monster Zero, or King Ghidorah to his friends. The sheer scale they've gone to is amazing, and I thought the way they were created with their individual traits was beautiful. The one drawback to the beautiful glowing monster bodies is that the scenes have to be fairly dark to appreciate that aspect. They manage to use those aspects of the creatures to give the extra lighting the scenes need meaning that you get something that's both dark and scary as well as light and hopeful. The colours were something that really stood out to me in the advertising, the lightness of the blue and green against the anger of the orange and yellow, it shows the good and evil relationship really well.

The size of the creatures is mad and sometimes a little impossible to gauge, we get a few moments where we're given some perspective with man-made structures but they do a good job of trying to get it across in basic visual techniques too. You see a lot of them from "human" angles, from the ground running, from buildings and vehicles. It feels like an exercise in shock and awe and takes you back to Dr Serizawa's point at the beginning of the film that we're Godzilla's pets, it's not the other way around.

The effects/animation looked solid, at no point did I see anything on-screen that drew my attention away from the action. One moment in particular stood out and that was a large explosion somewhere in the middle of the movie. It was given an old fashioned kind of a look and it gave me the impression that they'd really looked at things that had come before it for inspiration.

You have to obviously accept the facts that in these sorts of films, parents will willingly put their children in immense danger, bad guys will always have prepared a short video presentation to explain their motivations and just because there's destruction happening all around you does not mean you will die. It's got all the classic monster/disaster movie moments that you love to hate in it. "Movie Reality" is awesome.

If you couldn't already tell, I loved this. Much improvement from the last instalment and an entertaining action-packed addition to the monsterverse. Oscar winner? Probably not. Entertaining escapism? Most definitely. I am a little concerned about how the story will progress from here. They had plenty of scope for lots of movies after some of the things they showed in the film, but the events of KotM mean that there's little room to move with it all, we'll have to see what happens in Godzilla Vs Kong next year.

What you should do

This really deserves to be seen on the big screen. The sound and the effects combine to make some great viewing.

Movie thing you wish you could take home

If they could adapt the Orca for human use I'd be interested.
  
Deckscape: The Mystery of Eldorado
Deckscape: The Mystery of Eldorado
2018 | Adventure, Card Game, Puzzle, Real-time
Who out there has ever gone to an escape room and not enjoyed themselves? I know nobody (though if that’s you, it’s okay). I have only been to one in my life (eek!) and I absolutely loved it! I have watched videos of celebrities tackling escape rooms and have been riveted. I like the shows you can now find streaming of similar type activities and am always glued to the screen. Heck, I have played the EXIT and Unlock systems of board games and enjoyed them as well. So having the experience I have and never having played the Deckscape system, how did it fare for me? Decent. Read on.

Imagine yourself trapped on a jungle island after your plane crashes. Or being locked within a pyramid whilst visiting Egypt. These are the settings for the pair of games we reviewed and I really cannot and will not be going further into a lot of detail so as to avoid any spoilers as best I can.

DISCLAIMER: We were provided a copy of both The Curse of the Sphinx and The Mystery of Eldorado for the purposes of this review. These are retail copies of the games, so what you see in these photos is exactly what would be received in your boxes. I will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more info, you may purchase a copy online or from your FLGS. -T

To setup a game of Deckscape, open the box and take out the cards. You are now ready to play. Seriously. No rules to read. Nothing to teach others. Just read the top card and do as it says. You have now begun your adventure!


Playing the games involves players (or a solo player) encountering cards in the 60-card deck in order to solve puzzles and use items found to best finish the scenario. There are no turns in these games, and players are encouraged to discuss possibilities before committing to answers to the puzzles. Randy from Dora and the Lost City of Gold would be so happy to be figuring out “Jungle Puzzles” and “Pyramid Puzzles.”

Each card is either a puzzle or an item and each card will more than likely be encountered throughout the game. Players are trying to figure out the puzzle clues and best solve them. Incorrect guesses will result in costly errors that affect endgame scoring. Sometimes correct guesses will allow the players to erase errors or give other positive clues.

Once the players have made their way through the game solving puzzles and riddles they will consult the table at the end to see how well they scored. Usually time is of the essence, and finishing the games sooner is better than later. Once the game is over and the score tallied the game owner may gift the game away as the final result is known and replaying is kinda cheating.

Components. Okay, these games are small boxes full of large cards. There are 60 cards in each game and the cards are beautifully illustrated and laid out well. We had no problems reading anything or deciphering any part of the games, so thumbs up on components from us.

Gameplay is a little polarizing, we found. I like the flow of the game and puzzles within. My wife, however, couldn’t stand them. But she later admitted to now understanding that she just does not enjoy escape room styled board and card games. That said, these games play more like Choose Your Own Adventure games than the typical EXIT/Unlock style games, as most (if not all) cards in Deckscape require players to complete them before moving to the next card in numerical order with either a success or penalty. This can rub players the wrong way if they are used to the other style of escape room games. It was no problem for me, and I enjoyed my plays.

What I liked most about these games is that the story is easy to follow and the puzzles mostly make logical sense. A few of them stumped me, but luckily players may find helper cards to give clues to puzzles in the game. We relied on these helpers a few times, but I did not feel like we were consulting them for every puzzle. So that’s a definite positive. I also liked the thematic immersion. For a card game I felt drawn into the stories and wanted to complete them as well as I could.

What I disliked most about these games is the fact that you end up encountering every card or nearly every card. The intrigue of other escape room games I have played is wondering what was on some of those other cards. Or what did I miss on a card that I should have noticed? While you get SOME of that here, I found Deckscape to be more entry-level in difficulty. That is certainly not a bad thing for most gamers. We were expecting something different than what we played, and I think that unfortunately immediately put us off at first.

However, I played the second game solo and I liked it quite a bit. I think I mostly liked it because I didn’t have my wife around to figure out the puzzles with me and I was truly all alone. This added to my anxiety to finish well, or finish at all! I definitely cannot see myself playing these games with the full compliment of six players as I feel I would be too overwhelmed with people shouting out their guesses and trying to parse everything. But that’s just me. I prefer these with low player counts.

All in all these games are pretty good, and a decent something different from the other games in the same style. If you have yet to try Deckscape and like escape room games in general, I reccomend you give them a try. They are quick (and even quicker as your goal is finish in a short amount of time for the best scores), easy to play with zero teaching and setup time, and gives a great amount of puzzles to decipher. Purple Phoenix Games gives the Deckscape system of games an unsure-but-you-seem-confident-about-your-answer-so-let’s-just-go-with-yours 6 / 12. If you see them on the shelves pick one up and try it out. Add these to your growing collection of escape room games for show, or play them and pass them along, as I intend to do.

(Note: I usually add a messy components photo at the end of my reviews, but I don’t want to spoil anything, so I’ll just throw some cards down that won’t really ruin anything at all.)