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Heather Cranmer (2721 KP) rated Benevolent in Books
Aug 25, 2019
I first heard of Benevolent by Erin A. Jensen through the blogging community. It sounded very interesting especially the more I heard about it. When an opportunity to review Benevolent came about, I jumped at the chance. Although Benevolent does mention the television show Supernatural throughout the book, you don't have to be a fan of Supernatural or know anything about the show to enjoy this novel. I will admit that I've only seen a few episodes of Supernatural back when it first began, but my limited knowledge of Supernatural did not take away my enjoyment of Benevolent. I'm really glad I got the chance to read Benevolent because it truly is a gem of a book!
The plot of Benevolent was a truly interesting one that really tugged at my heartstrings throughout. Benevolent begins with a teenage girl, Abigail (or Abbie as she's sometimes called) losing her best and only friend to cancer. She is comforted by an angel who appears in the form of Castiel from the television show Supernatural (her and her best friend's favorite). The reader is then taken through a journey throughout Abbie's life including all the ups and downs. Her angel, Castiel, plays a big role in her life's journey, and Abbie's left wondering if Castiel is real or if he's just a figment of her imagination. Benevolent is more than just that though. It's a gripping and emotional love story, but not in the romantic sense.
I could not put Benevolent down! In fact, I pretty much read this book in one sitting. It's a fairly short story, but the pacing was absolutely perfect throughout. I love how each chapter title was a song title. In fact, it makes for a great playlist whilst reading the chapter that features it or before and/or after that chapter. I was pulled into Abigail's world as soon as I started reading the first page. I loved how every loose end is tied up before Benevolent ends, and every question I had was answered. The world building is fantastic, and I can't fault anything about it. Erin A. Jensen is such a talented writer based on Benevolent!
I absolutely enjoyed every character in Benevolent. Abigail felt like an old friend. In fact, I felt like I was reading a true life biography about Abigail instead of just a work of fiction. Everything about Abigail's character was just laid bare for everyone to read about, and I think that's what made me love her so much. She had been through a lot, and I could relate to her on so many levels. The character of Castiel was written perfectly too. Like I said, I had only watched a few episodes of Supernatural before they introduced the character of Castiel, so I can't comment on how much Benevolent's character of Castiel was like the one on Supernatural. However, it is mentioned in the beginning of Benevolent that Abigail's angel took on the form of Castiel and his name and mannerisms to make Abbie feel more comfortable. It is said that he isn't the actual Castiel from Supernatural. We also get to know Danny, Abbie's childhood best friend, through Abbie's memories. Danny seemed like such an awesome person, and even I was saddened by his death.
Trigger warnings for Benevolent include death, cancer, attempted suicide, overdosing, drug use, alcohol, and some profanity but nothing too bad.
Overall, Benevolent is one of those books that will stick with you long after you've stopped reading. It's a book that tugs on your heart strings and won't let go until the very end. Benevolent has such a fantastic plot with such a relatable main character that it just makes for an awesome read. What makes Benevolent even more awesome (which is saying something since Benevolent is highly awesome already) is that 100 percent of the profits from its sales will be donated to Random Acts charity. I would wholeheartedly recommend Benevolent by Erin A. Jensen to everyone aged 15+ no matter what genre of book they like. I feel like this book will touch everyone who gives it a read.
--
(A special thank you to Erin A. Jensen for providing me with a paperback of Benevolent in exchange for an honest and unbiased review.)
The plot of Benevolent was a truly interesting one that really tugged at my heartstrings throughout. Benevolent begins with a teenage girl, Abigail (or Abbie as she's sometimes called) losing her best and only friend to cancer. She is comforted by an angel who appears in the form of Castiel from the television show Supernatural (her and her best friend's favorite). The reader is then taken through a journey throughout Abbie's life including all the ups and downs. Her angel, Castiel, plays a big role in her life's journey, and Abbie's left wondering if Castiel is real or if he's just a figment of her imagination. Benevolent is more than just that though. It's a gripping and emotional love story, but not in the romantic sense.
I could not put Benevolent down! In fact, I pretty much read this book in one sitting. It's a fairly short story, but the pacing was absolutely perfect throughout. I love how each chapter title was a song title. In fact, it makes for a great playlist whilst reading the chapter that features it or before and/or after that chapter. I was pulled into Abigail's world as soon as I started reading the first page. I loved how every loose end is tied up before Benevolent ends, and every question I had was answered. The world building is fantastic, and I can't fault anything about it. Erin A. Jensen is such a talented writer based on Benevolent!
I absolutely enjoyed every character in Benevolent. Abigail felt like an old friend. In fact, I felt like I was reading a true life biography about Abigail instead of just a work of fiction. Everything about Abigail's character was just laid bare for everyone to read about, and I think that's what made me love her so much. She had been through a lot, and I could relate to her on so many levels. The character of Castiel was written perfectly too. Like I said, I had only watched a few episodes of Supernatural before they introduced the character of Castiel, so I can't comment on how much Benevolent's character of Castiel was like the one on Supernatural. However, it is mentioned in the beginning of Benevolent that Abigail's angel took on the form of Castiel and his name and mannerisms to make Abbie feel more comfortable. It is said that he isn't the actual Castiel from Supernatural. We also get to know Danny, Abbie's childhood best friend, through Abbie's memories. Danny seemed like such an awesome person, and even I was saddened by his death.
Trigger warnings for Benevolent include death, cancer, attempted suicide, overdosing, drug use, alcohol, and some profanity but nothing too bad.
Overall, Benevolent is one of those books that will stick with you long after you've stopped reading. It's a book that tugs on your heart strings and won't let go until the very end. Benevolent has such a fantastic plot with such a relatable main character that it just makes for an awesome read. What makes Benevolent even more awesome (which is saying something since Benevolent is highly awesome already) is that 100 percent of the profits from its sales will be donated to Random Acts charity. I would wholeheartedly recommend Benevolent by Erin A. Jensen to everyone aged 15+ no matter what genre of book they like. I feel like this book will touch everyone who gives it a read.
--
(A special thank you to Erin A. Jensen for providing me with a paperback of Benevolent in exchange for an honest and unbiased review.)

Night Reader Reviews (683 KP) rated Full Dark No Stars in Books
Apr 14, 2020
Casual Review
Full Dark, No Stars is a collection of four short stories by Stephen King. These stories include 1922, Big Driver, Fair Extension, and A Good Marriage. As Stephen King admits in the Afterword at the back of the book these four stories are disturbing and hard to read at times but they are well worth it. In these four books Stephen King explores the possibility of each person having at least one more person inside them, the person that comes out when we experience something too traumatic for our typical self to handle. What happens when this person we keep hidden deep inside of us gets let out? Can we put this person back and go on to live a normal life or does it change us forever?
1922
This story reminded me largely of Poe's Tell-Tale Heart and I am sure many other bookworms will see the resemblance between these two stories. Wilfred Leland James is a farmer living on 80 acres of land with his wife and his son. When his wife is given 100 acres of adjacent land when her father dies, Wilfred is thrilled until he learns that she plans on selling all of it off to a big company and that there is nothing he can do to stop her. She is determined to sell the land and move to the city, taking their son with her either Wilfred wants to go or not. Their respective stubbornness starts a chain of events that can only end in pain and misery for all involved.
Big Driver
Tess is a mystery writer of the sort that writes simple little mysteries often read by older ladies and their book clubs and who occasionally makes guest appearances to talk about her books. When she takes a shortcut home suggested to her after one such event she finds herself in a world that she doesn't even dare to write about. A stranger stopping to help her ends up having other plans for her and leaves her for dead after raping her multiple times. Tess manages to survive and makes her way home but the damage has been done in more than one way and she sets out to get revenge on all she believes to be involved in what happened. Is it possible though that she doesn't know the full story?
Fair Extension
Dave Streeter has cancer and doesn't have much time left to live, under a year for sure. He is extremely jealous of an old friend of his from school who seems to have it all while Dave and his family are not struggling but they also are not doing as well as what his old friend is. Then one day while heading home and contemplating his life. he sees a man along the extension by the airport with a little stand set up. This man offers Dave an extension on his life but Dave has to offer someone that he hates up to this man in exchange, not to kill him but someone must pay the price.
A Good Marriage
One day while Darcy's husband is away on business and she is looking for batteries she stubbles on a box that her husband has hidden under a table in the garage. When she tries to push the box under the table the rest of the way she pushes the box up against something that she ends up wishing she never investigated. When she looks at what the box hit she ends up discovering that her husband has been harboring a horrible secret from even before they were married but this puts her in a very bad spot. She fears no one would believe that she did not know about what he was doing until now and she also fears the stigma that the discovery will leave on their children. At the same time though she must do something about what she found out.
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1922
This story reminded me largely of Poe's Tell-Tale Heart and I am sure many other bookworms will see the resemblance between these two stories. Wilfred Leland James is a farmer living on 80 acres of land with his wife and his son. When his wife is given 100 acres of adjacent land when her father dies, Wilfred is thrilled until he learns that she plans on selling all of it off to a big company and that there is nothing he can do to stop her. She is determined to sell the land and move to the city, taking their son with her either Wilfred wants to go or not. Their respective stubbornness starts a chain of events that can only end in pain and misery for all involved.
Big Driver
Tess is a mystery writer of the sort that writes simple little mysteries often read by older ladies and their book clubs and who occasionally makes guest appearances to talk about her books. When she takes a shortcut home suggested to her after one such event she finds herself in a world that she doesn't even dare to write about. A stranger stopping to help her ends up having other plans for her and leaves her for dead after raping her multiple times. Tess manages to survive and makes her way home but the damage has been done in more than one way and she sets out to get revenge on all she believes to be involved in what happened. Is it possible though that she doesn't know the full story?
Fair Extension
Dave Streeter has cancer and doesn't have much time left to live, under a year for sure. He is extremely jealous of an old friend of his from school who seems to have it all while Dave and his family are not struggling but they also are not doing as well as what his old friend is. Then one day while heading home and contemplating his life. he sees a man along the extension by the airport with a little stand set up. This man offers Dave an extension on his life but Dave has to offer someone that he hates up to this man in exchange, not to kill him but someone must pay the price.
A Good Marriage
One day while Darcy's husband is away on business and she is looking for batteries she stubbles on a box that her husband has hidden under a table in the garage. When she tries to push the box under the table the rest of the way she pushes the box up against something that she ends up wishing she never investigated. When she looks at what the box hit she ends up discovering that her husband has been harboring a horrible secret from even before they were married but this puts her in a very bad spot. She fears no one would believe that she did not know about what he was doing until now and she also fears the stigma that the discovery will leave on their children. At the same time though she must do something about what she found out.
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Gareth von Kallenbach (980 KP) rated The Flash (2023) in Movies
Jun 7, 2023
Amidst numerous delays and offscreen speculations about the fate of the movie, Director Andy Muschietti has finally seen his big-screen adaptation of DC Comics "The Flash" arrive.
We first saw the film in late April at Cinemacon and now that we have seen the final cut with additional footage and a noticing credits, I can finally give you my impressions.
The movie opens with Barry Allen (Ezra Miller), called into action to help with an issue in Gotham City which offers a chance for an extended action scene as well as some cameo appearances that should delight fans.
Like most superheroes, Barry has to contend with work and personal issues and his time as the Flash often makes him late for work and even more of a social outcast than he already is. And the arrival of an old school friend reminds him that his father is scheduled to have a court appearance on appeal of his conviction for murdering his wife many years earlier. Barry is obsessed with proving his father's innocence however there is little evidence that can support his appeal.
Despite warnings not to alter time, Barry travels to the past to make a slight adjustment which results in his mother living and growing up in a two-parent household for himself.
His euphoria becomes short-lived when Barry runs into a younger version of himself and realizes that if he does not enable his younger self with his powers, then he will never exist to create the alternate reality where his parents are safe and happy.
The younger Barry is extremely immature and annoying and when he becomes confused with powers while the other loses them, there are numerous opportunities for comic mayhem which the film briefly touches upon before returning to the more serious aspects of the story.
As he was warned, Barry has created fractions in reality, and the one that he finds himself in has several changes from the one that knows including a world free of superpowered beings. This becomes a serious problem when General Zod (Michael Shannon) arrives and there is no Superman or Justice League to save the day.
In an act of desperation, Barry seeks out Batman (Michael Keaton), and is shocked to discover that he is different than the one that he knows in his reality. Both Barrys and Batman hatch a plan of desperation that sees them desperately mounting a rescue and offensive to save humanity.
The film has some fantastic visual effects but like most hero films becomes heavily bogged down on them in a final act that in many ways seems at times anticlimactic to the potential that the story has been building to. Miller is solid as the two Barrys although the younger version of them becomes very annoying and at times and some segments drag on.
Keaton absolutely steals the film and brings a much-needed presence to the action as he seems to really be enjoying his return to the role and his segments are often the most compelling parts of the film as he provides a stabilizing and grounding presence to the Barrys.
There are numerous cameos throughout the film that I will not spoil but suffice it to say they should delight fans and do offer some intriguing questions.
The biggest issue now is the future of the character as Gunn and Saffron are busy building their DC universe while outside projects currently are in the works. It is not a secret that legal issues and outside distractions have been associated with Miller to the point where some question whether the film could be released despite its lavish budget.
The final box office numbers will be very interesting because I found the film quite enjoyable and a pleasant surprise in one of the better DC cinematic efforts notwithstanding the final act which became a bit formulaic and anticlimactic for my liking. While it doesn't approach the level of several of the Marvel films, it does show that there is plenty of potential to make solid stories within the DC universe.
4 stars out of 5
We first saw the film in late April at Cinemacon and now that we have seen the final cut with additional footage and a noticing credits, I can finally give you my impressions.
The movie opens with Barry Allen (Ezra Miller), called into action to help with an issue in Gotham City which offers a chance for an extended action scene as well as some cameo appearances that should delight fans.
Like most superheroes, Barry has to contend with work and personal issues and his time as the Flash often makes him late for work and even more of a social outcast than he already is. And the arrival of an old school friend reminds him that his father is scheduled to have a court appearance on appeal of his conviction for murdering his wife many years earlier. Barry is obsessed with proving his father's innocence however there is little evidence that can support his appeal.
Despite warnings not to alter time, Barry travels to the past to make a slight adjustment which results in his mother living and growing up in a two-parent household for himself.
His euphoria becomes short-lived when Barry runs into a younger version of himself and realizes that if he does not enable his younger self with his powers, then he will never exist to create the alternate reality where his parents are safe and happy.
The younger Barry is extremely immature and annoying and when he becomes confused with powers while the other loses them, there are numerous opportunities for comic mayhem which the film briefly touches upon before returning to the more serious aspects of the story.
As he was warned, Barry has created fractions in reality, and the one that he finds himself in has several changes from the one that knows including a world free of superpowered beings. This becomes a serious problem when General Zod (Michael Shannon) arrives and there is no Superman or Justice League to save the day.
In an act of desperation, Barry seeks out Batman (Michael Keaton), and is shocked to discover that he is different than the one that he knows in his reality. Both Barrys and Batman hatch a plan of desperation that sees them desperately mounting a rescue and offensive to save humanity.
The film has some fantastic visual effects but like most hero films becomes heavily bogged down on them in a final act that in many ways seems at times anticlimactic to the potential that the story has been building to. Miller is solid as the two Barrys although the younger version of them becomes very annoying and at times and some segments drag on.
Keaton absolutely steals the film and brings a much-needed presence to the action as he seems to really be enjoying his return to the role and his segments are often the most compelling parts of the film as he provides a stabilizing and grounding presence to the Barrys.
There are numerous cameos throughout the film that I will not spoil but suffice it to say they should delight fans and do offer some intriguing questions.
The biggest issue now is the future of the character as Gunn and Saffron are busy building their DC universe while outside projects currently are in the works. It is not a secret that legal issues and outside distractions have been associated with Miller to the point where some question whether the film could be released despite its lavish budget.
The final box office numbers will be very interesting because I found the film quite enjoyable and a pleasant surprise in one of the better DC cinematic efforts notwithstanding the final act which became a bit formulaic and anticlimactic for my liking. While it doesn't approach the level of several of the Marvel films, it does show that there is plenty of potential to make solid stories within the DC universe.
4 stars out of 5

RəX Regent (349 KP) rated Batman Begins (2005) in Movies
Feb 19, 2019
Batman has always seemed to make great viewing and with the darker takes on him of the past to decades, great movies. This was a real treat though. It’s almost a rational take on an irrational super hero. Christopher Nolan has managed to give Batman a human face and the world he inhabits a sense of scale and realism. But that’s not to say that it is lacking in the sense of the theatrical.
Back in 2005, the hype for this film was building, with a new take on the old comic hero taking shape. Though I must admit that the design of the new Batmobile didn’t look cool to me, but I loved the concept of rooting him in a real world. The other questionable point was that lack of the big hitters in terms of the villains. The Joker, Penguin, Riddler and Catwomen were dumped in favour of The Scarecrow and Ra’s al Ghul, with only one that I, as the un-indoctrinated in comic book lore, that I had heard of being The Scarecrow.
But this was not to be a typical Batman film in any sense of the word. In June 2005, Batman was reborn and not only had the career of an independently styled filmmaker, Christopher Nolan blown into the big leagues but Blockbusters had just been redefined, an event not dis-similar in effect t those of Jaws and Star Wars in the 1970’s.
Batman, a Warner Bros. cash cow for decades, was about to cross all the main lines within the industry and a blockbuster with art house sensibilities and real intelligence was about to born. It’s not the first, but it opened the door for Nolan and his like to change the way we think about movies of this kind. It doesn’t seem to be that long ago that Marvel was dominating cinemas was some first-rate adaptations such as X-Men, Spider-man and the underrated Hulk, which in many ways may be classed as a prototype for this, with art house direction from Ang Lee.
The plot of Batman Begins isn’t really that important though that’s not to sell it short. It’s a highly developed and conceived story, packed from the opening frame to the 140th minute, but it’s simply the perfect blend of the evolution of Bruce Wayne into Batman, and the usual diabolical plans of the super-villain, only it doesn’t feel like that when you’re watching it. It feels like a well judged story about a traumatised young man, struggling to come terms with his parents murder, and his place in the world.
Luckily for him, his family are billionaires and his butler is Alfred, or more importantly, Michael Caine! There are of course a whole host of contrivances to explain how Batman’s image was forged, how the Batcave was created and where the Batmobile came from, but no-one’s suggesting that this a documentary. This is a more grounded and psychological approach to the story of a nutcase who dressed up like a bat and fights crime without a single superpower to his aid.
But it’s how Nolan brings all this together that works so well. He addresses things so subtly that you can end up missing them if you blink, or at least fail to see them coming. Wayne is turned into a flamboyant excentric to maintain a distance from his friends, if he even has any. The Batcave never ends up looking how we’d expect either, but it is full of bats if that helps and he does park his car there.
It is not until The Dark Knight that we see a Batcave of sorts and that isn’t even in the grounds of Wayne Manor. So, the direction, conception and writing are great, what about the casting? Christian Bale is Wayne/Batman for me, though the animatistic tone to his voice maybe a little overdone, but I do get it. Katie Holmes is the weakest link and am glad that she was recast for the sequel. The rest of the players are first-rate and this may well be on of the best casts ever assembled for a single film in my opinion.
Gary Oldman, so understated as Lt. Gordon, Caine as Alfred is perfect; Liam Neeson is on top form, which he isn’t always, let’s face it and Morgan Freeman, like Oldman and Caine can seemingly do no wrong. Then there’s Hans Zimmer‘s collaboration with James Newton Howard for the score which is one of Zimmer’s best. Howard is an able composer and he clearly provided many of the excellent emotional riffs, but it was Zimmer who brought this together with his dominant, strident style, colossal beats and pacing.
The look and sound of this film sets it apart from so many of its brethren. Batman Begins is a truly original, relentless and groundbreaking movie that is the best of the comic book movies by a mile, but not necessarily the best comic book adaptation. Spider-man or Watchmen for example, may qualify for the fact that they more literally reflect their respective sources but Nolan’s masterpiece is a blueprint as to how film should tackle such adaptations.
And yes, that’s right; Batman Begins is a masterpiece if ever there was one, though a slightly lesser one in comparison to its own sequel, The Dark Knight which may have completely rewritten the handbook.
Back in 2005, the hype for this film was building, with a new take on the old comic hero taking shape. Though I must admit that the design of the new Batmobile didn’t look cool to me, but I loved the concept of rooting him in a real world. The other questionable point was that lack of the big hitters in terms of the villains. The Joker, Penguin, Riddler and Catwomen were dumped in favour of The Scarecrow and Ra’s al Ghul, with only one that I, as the un-indoctrinated in comic book lore, that I had heard of being The Scarecrow.
But this was not to be a typical Batman film in any sense of the word. In June 2005, Batman was reborn and not only had the career of an independently styled filmmaker, Christopher Nolan blown into the big leagues but Blockbusters had just been redefined, an event not dis-similar in effect t those of Jaws and Star Wars in the 1970’s.
Batman, a Warner Bros. cash cow for decades, was about to cross all the main lines within the industry and a blockbuster with art house sensibilities and real intelligence was about to born. It’s not the first, but it opened the door for Nolan and his like to change the way we think about movies of this kind. It doesn’t seem to be that long ago that Marvel was dominating cinemas was some first-rate adaptations such as X-Men, Spider-man and the underrated Hulk, which in many ways may be classed as a prototype for this, with art house direction from Ang Lee.
The plot of Batman Begins isn’t really that important though that’s not to sell it short. It’s a highly developed and conceived story, packed from the opening frame to the 140th minute, but it’s simply the perfect blend of the evolution of Bruce Wayne into Batman, and the usual diabolical plans of the super-villain, only it doesn’t feel like that when you’re watching it. It feels like a well judged story about a traumatised young man, struggling to come terms with his parents murder, and his place in the world.
Luckily for him, his family are billionaires and his butler is Alfred, or more importantly, Michael Caine! There are of course a whole host of contrivances to explain how Batman’s image was forged, how the Batcave was created and where the Batmobile came from, but no-one’s suggesting that this a documentary. This is a more grounded and psychological approach to the story of a nutcase who dressed up like a bat and fights crime without a single superpower to his aid.
But it’s how Nolan brings all this together that works so well. He addresses things so subtly that you can end up missing them if you blink, or at least fail to see them coming. Wayne is turned into a flamboyant excentric to maintain a distance from his friends, if he even has any. The Batcave never ends up looking how we’d expect either, but it is full of bats if that helps and he does park his car there.
It is not until The Dark Knight that we see a Batcave of sorts and that isn’t even in the grounds of Wayne Manor. So, the direction, conception and writing are great, what about the casting? Christian Bale is Wayne/Batman for me, though the animatistic tone to his voice maybe a little overdone, but I do get it. Katie Holmes is the weakest link and am glad that she was recast for the sequel. The rest of the players are first-rate and this may well be on of the best casts ever assembled for a single film in my opinion.
Gary Oldman, so understated as Lt. Gordon, Caine as Alfred is perfect; Liam Neeson is on top form, which he isn’t always, let’s face it and Morgan Freeman, like Oldman and Caine can seemingly do no wrong. Then there’s Hans Zimmer‘s collaboration with James Newton Howard for the score which is one of Zimmer’s best. Howard is an able composer and he clearly provided many of the excellent emotional riffs, but it was Zimmer who brought this together with his dominant, strident style, colossal beats and pacing.
The look and sound of this film sets it apart from so many of its brethren. Batman Begins is a truly original, relentless and groundbreaking movie that is the best of the comic book movies by a mile, but not necessarily the best comic book adaptation. Spider-man or Watchmen for example, may qualify for the fact that they more literally reflect their respective sources but Nolan’s masterpiece is a blueprint as to how film should tackle such adaptations.
And yes, that’s right; Batman Begins is a masterpiece if ever there was one, though a slightly lesser one in comparison to its own sequel, The Dark Knight which may have completely rewritten the handbook.

Alice (12 KP) rated War Dogs: Ares Rising in Books
Jul 3, 2018
<i>I received a copy of this book from the publisher in exchange for an honest review</i>
War Dogs was so far out of my comfort zone I expected to not enjoy it. I’m pleased to say that I did enjoy this, not only was this a new style of writing for me, it was also a new author. At first I was a little sceptic of a book set on Mars (I haven’t read The Martian yet so the topic of being stuck on Mars is new!) this book was set in the perspective of Master Sergeant Michael Venn (Vinnie), a veteran Marine trained in off-world combat.
The book opens with Vinnie being back on Earth after a shit-storm of a Mars mission throws everything for a loop:
<blockquote>I’m trying to go home. As the poet said, if you don’t know where you are, you don’t know who you are. Home is where you go to get all that sorted out.</blockquote>
The chapters flick between Earth now and Mars then which is, in reality probably only about 2 weeks or so. Michael Venn has been on multiple tours of the Red Planet in his six years as a Skyrine and this is likely to be his last. There’s a good setting of Seattle in the beginning of the book where he’s just got out of the military base he touched down in a little while ago, it’s told from first person perspective and lots of memories are forth coming to the reader.
The basis of the Skyrine and their missions to Mars is from the Gurus – an alien race who made their presence known thirteen years ago when they touched down in the desert and spoke with some camel herders, it then progresses to the Gurus sneaking into the telecoms and satlinks, making a lot of money and then being “spotted” by some really clever computer folks. The Gurus then provide us humans with lots of technological advances for seemingly nothing, at least until they break the news that they have their own enemies – the Antagonists or Antags – and it’s now up the humans to go to war with the Antags.
After this little bit of background the story flicks to Mars with what has got to be one of my favourite lines in this book:
<blockquote>Physics is what kills you, but biology is what wants you dead.</blockquote>
Another favourite is:
<blockquote>…and share a silent fear that here, buckaroos, there are far too many cowboys and not nearly enough Indians.</blockquote>
The story then continues with Michael Venn’s tale of how their mission went tits up and describes various settings on Mars where they are thrown in the deep end and are at risk of dying. I didn’t quite understand why the book was called War Dogs until page 75 when it was explained to a point:
<blockquote>We’re all War Dogs, adopted by a very tall, strong ranch wife.</blockquote>
The descriptions of the characters and the settings in this book are wonderfully done and you actually feel like you’re there on Mars suffering along with Venn, Tak, Kazak and the rest of the Skyrines (a Skyrine is a Marine who is ‘sky-bound’ to Mars) while they wait out the possibility of death before Teal the ranch wife from the above quote comes to their rescue and then while they discover that their mission was compromised from the very beginning long before they actually launched.
Throughout the book there is a character called Alice who comes to Seattle on behalf of Joe (another Skyrine) who is there to help Michael come to terms with being back on Earth after the blow out of Mars. She’s a sort of psychotherapist I suppose who is there to listen to Michael’s story of what happened on Mars (which is basically how the book is written, the storytelling of what happened on Mars but through visions or flashbacks) and she eventually takes him to see Joe only they get caught by the military police. Michael ends up being taken “prisoner” as a fugitive.
This book was – though short – incredibly well written and I definitely want to read the next one which is lucky as I have that as well. This one book has made me want to read more of Greg Bear’s work and I’m on the hunt for the next series to read. As mentioned before the characters were brilliant although there is lots of unique jargon that both does and doesn’t make sense (SNKRAZ for one), the Muskie lingo (Teal’s people) is a little hard going to understand.
The chapter switches between past and present, with the past represented as memories or hallucinations/visions; ultimately War Dogs is a humorous but dramatic tale of Mars from the POV of a Marine that can’t swear. Michael Venn is a great main character with plenty of well presented secondary characters and a good ecclectic mix of plots.
I will leave you with a parting quote:
<blockquote>Ant farm stories are just like life. We have no idea why we’re here, what we’re doing alive, or even where we are, but here we are, doing our best to make do.</blockquote>
War Dogs was so far out of my comfort zone I expected to not enjoy it. I’m pleased to say that I did enjoy this, not only was this a new style of writing for me, it was also a new author. At first I was a little sceptic of a book set on Mars (I haven’t read The Martian yet so the topic of being stuck on Mars is new!) this book was set in the perspective of Master Sergeant Michael Venn (Vinnie), a veteran Marine trained in off-world combat.
The book opens with Vinnie being back on Earth after a shit-storm of a Mars mission throws everything for a loop:
<blockquote>I’m trying to go home. As the poet said, if you don’t know where you are, you don’t know who you are. Home is where you go to get all that sorted out.</blockquote>
The chapters flick between Earth now and Mars then which is, in reality probably only about 2 weeks or so. Michael Venn has been on multiple tours of the Red Planet in his six years as a Skyrine and this is likely to be his last. There’s a good setting of Seattle in the beginning of the book where he’s just got out of the military base he touched down in a little while ago, it’s told from first person perspective and lots of memories are forth coming to the reader.
The basis of the Skyrine and their missions to Mars is from the Gurus – an alien race who made their presence known thirteen years ago when they touched down in the desert and spoke with some camel herders, it then progresses to the Gurus sneaking into the telecoms and satlinks, making a lot of money and then being “spotted” by some really clever computer folks. The Gurus then provide us humans with lots of technological advances for seemingly nothing, at least until they break the news that they have their own enemies – the Antagonists or Antags – and it’s now up the humans to go to war with the Antags.
After this little bit of background the story flicks to Mars with what has got to be one of my favourite lines in this book:
<blockquote>Physics is what kills you, but biology is what wants you dead.</blockquote>
Another favourite is:
<blockquote>…and share a silent fear that here, buckaroos, there are far too many cowboys and not nearly enough Indians.</blockquote>
The story then continues with Michael Venn’s tale of how their mission went tits up and describes various settings on Mars where they are thrown in the deep end and are at risk of dying. I didn’t quite understand why the book was called War Dogs until page 75 when it was explained to a point:
<blockquote>We’re all War Dogs, adopted by a very tall, strong ranch wife.</blockquote>
The descriptions of the characters and the settings in this book are wonderfully done and you actually feel like you’re there on Mars suffering along with Venn, Tak, Kazak and the rest of the Skyrines (a Skyrine is a Marine who is ‘sky-bound’ to Mars) while they wait out the possibility of death before Teal the ranch wife from the above quote comes to their rescue and then while they discover that their mission was compromised from the very beginning long before they actually launched.
Throughout the book there is a character called Alice who comes to Seattle on behalf of Joe (another Skyrine) who is there to help Michael come to terms with being back on Earth after the blow out of Mars. She’s a sort of psychotherapist I suppose who is there to listen to Michael’s story of what happened on Mars (which is basically how the book is written, the storytelling of what happened on Mars but through visions or flashbacks) and she eventually takes him to see Joe only they get caught by the military police. Michael ends up being taken “prisoner” as a fugitive.
This book was – though short – incredibly well written and I definitely want to read the next one which is lucky as I have that as well. This one book has made me want to read more of Greg Bear’s work and I’m on the hunt for the next series to read. As mentioned before the characters were brilliant although there is lots of unique jargon that both does and doesn’t make sense (SNKRAZ for one), the Muskie lingo (Teal’s people) is a little hard going to understand.
The chapter switches between past and present, with the past represented as memories or hallucinations/visions; ultimately War Dogs is a humorous but dramatic tale of Mars from the POV of a Marine that can’t swear. Michael Venn is a great main character with plenty of well presented secondary characters and a good ecclectic mix of plots.
I will leave you with a parting quote:
<blockquote>Ant farm stories are just like life. We have no idea why we’re here, what we’re doing alive, or even where we are, but here we are, doing our best to make do.</blockquote>

Chris Sawin (602 KP) rated Anchorman - The Legend Of Ron Burgundy (2004) in Movies
Jun 18, 2019
How in the world do you review a film like Anchorman: The Legend of Ron Burgundy? The film is meant to be as ridiculous as possible with outrageous performances and a paper thin storyline; half of its charm is its overuse of improvisation. You either found its absurd nature hilarious and consider it one of the funniest films ever (and completely ignore the horrid sequel) or hate it for being a nonsensical comedy filled with a cast of immature people who can’t hold a straight face for a single take. It’s honestly difficult to argue either perspective, but the 20-year-old version of this critic who saw this film and adored it would drop dead if he found out that it doesn’t hold up as well nearly 15 years later.
It’s 1974 and on the local San Diego news station KVWN channel 4 newscaster Ron Burgundy (Will Ferrell) is king since channel 4 is always number one in the ratings. His news team consists of sports newscaster Champ Kind (David Koechner), investigative news reporter Brian Fantana (Paul Rudd), and weatherman Brick Tamland (Steve Carell). Up until this point, only men were allowed to read the news but a new female co-anchor named Veronica Corningstone (Christina Applegate) is hired by channel 4 and has bigger plans. Veronica is ambitious, has a ton of experience, and envisions herself as one day becoming a lead network anchor. Tensions rise and feuds flare up, but times are changing and it’s something everyone, including Ron Burgundy, is going to have to deal with.
Anchorman is a tricky comedy because it throws all of its success into this random formula. There is a plot, but it takes a backseat to the memorable and hysterical one-liners from the film. These one-liners are phrases that you’ll be saying for years to come as a few will likely become household favorites if you or your family has any sort of taste whatsoever. With the absolute blessing of owning so many cats, a common phrase from Anchorman that gets repeated around here on a regular basis is, “You will eat that cat poop!” With a comedy this spontaneous, it’s difficult to comment on aspects such as the story since it shouldn’t be taken as seriously as a film where the story actually matters. Anchorman isn’t trying to win any awards. This is a film that is only trying to make its audience laugh and if it does that then it has to be successful in some sort of capacity. The cast absolutely embodies these characters to a fairly flawless extent. Being so absorbed in these roles makes the absurdity more believable and slightly easier to swallow.
Before Will Ferrell became unbearable, the holy trinity of Will Ferrell comedies were Step Brothers, Anchorman, and Talladega Nights; in that order (unless his cameo in Wedding Crashers counts). This was the early and late 2000s before Farrell’s on-screen antics had grown stale. Most of Farrell’s films follow the same generic formula; a nonexistent plot followed by a series of aimless one-liners and spitfire jokes that come out of nowhere. Ferrell’s career is well past the redundant stage as his more serious roles show more promise these days than his exasperating comedies. That formula was still working with Anchorman and it seems to have worked for many other who saw it as the film garnered a cult status over time.
Anchorman: The Legend of Ron Burgundy isn’t going to be for everyone and it’s totally understandable if you or someone you know downright hates the film. It is absolutely moronic in its execution, but for those who love it that is why it’s as funny as it is. There isn’t a riveting story, impressive character development, or a steady buildup towards anything worthwhile (unless Jack Black dropkicking a fake dog off of an overpass counts as a proper climax). Anchorman has the attention span of a Family Guy cutaway gag. If you enjoy Family Guy, then Anchorman is probably one of your favorite movies.
This is like getting together with a bunch of friends and laughing at stupid stuff because you’re loaded on sugar, but Anchorman stretches out that feeling for an hour and a half; it’s a 90-minute sugar rush with no breaks. It’s like snorting Pixie Stix and laughing like an idiot for an hour straight or chugging a two-liter Coke and inhaling seven packets of Pop Rocks and laughing at your stomach not exploding. You don’t watch Anchorman to ponder your life choices or be amazed at technical achievements in filmmaking. This is a paper thin comedy that only wants to make you laugh and forget about how hard it is to make adult decisions in the overly intimidating modern world for a short hour and a half time period. If Anchorman can accomplish all of that and you quote it like a giggling idiot, then the two of us have something in common and Anchorman: The Legend of Ron Burgundy should be considered as a masterwork in hilarious idiocy.
Anchorman: The Legend of Ron Burgundy is currently available to rent via Amazon Video, Youtube, Vudu, and Google Play for $2.99 and through iTunes for $3.99. The Unrated DVD is available as an add-on item through Amazon for $3.99, multi-format Blu-ray for $6.98, and the unrated Rich Mahogany Blu-ray for $5.99. It’s also available on DVD ($2.45) and Blu-ray ($3.65) through eBay with free shipping.
It’s 1974 and on the local San Diego news station KVWN channel 4 newscaster Ron Burgundy (Will Ferrell) is king since channel 4 is always number one in the ratings. His news team consists of sports newscaster Champ Kind (David Koechner), investigative news reporter Brian Fantana (Paul Rudd), and weatherman Brick Tamland (Steve Carell). Up until this point, only men were allowed to read the news but a new female co-anchor named Veronica Corningstone (Christina Applegate) is hired by channel 4 and has bigger plans. Veronica is ambitious, has a ton of experience, and envisions herself as one day becoming a lead network anchor. Tensions rise and feuds flare up, but times are changing and it’s something everyone, including Ron Burgundy, is going to have to deal with.
Anchorman is a tricky comedy because it throws all of its success into this random formula. There is a plot, but it takes a backseat to the memorable and hysterical one-liners from the film. These one-liners are phrases that you’ll be saying for years to come as a few will likely become household favorites if you or your family has any sort of taste whatsoever. With the absolute blessing of owning so many cats, a common phrase from Anchorman that gets repeated around here on a regular basis is, “You will eat that cat poop!” With a comedy this spontaneous, it’s difficult to comment on aspects such as the story since it shouldn’t be taken as seriously as a film where the story actually matters. Anchorman isn’t trying to win any awards. This is a film that is only trying to make its audience laugh and if it does that then it has to be successful in some sort of capacity. The cast absolutely embodies these characters to a fairly flawless extent. Being so absorbed in these roles makes the absurdity more believable and slightly easier to swallow.
Before Will Ferrell became unbearable, the holy trinity of Will Ferrell comedies were Step Brothers, Anchorman, and Talladega Nights; in that order (unless his cameo in Wedding Crashers counts). This was the early and late 2000s before Farrell’s on-screen antics had grown stale. Most of Farrell’s films follow the same generic formula; a nonexistent plot followed by a series of aimless one-liners and spitfire jokes that come out of nowhere. Ferrell’s career is well past the redundant stage as his more serious roles show more promise these days than his exasperating comedies. That formula was still working with Anchorman and it seems to have worked for many other who saw it as the film garnered a cult status over time.
Anchorman: The Legend of Ron Burgundy isn’t going to be for everyone and it’s totally understandable if you or someone you know downright hates the film. It is absolutely moronic in its execution, but for those who love it that is why it’s as funny as it is. There isn’t a riveting story, impressive character development, or a steady buildup towards anything worthwhile (unless Jack Black dropkicking a fake dog off of an overpass counts as a proper climax). Anchorman has the attention span of a Family Guy cutaway gag. If you enjoy Family Guy, then Anchorman is probably one of your favorite movies.
This is like getting together with a bunch of friends and laughing at stupid stuff because you’re loaded on sugar, but Anchorman stretches out that feeling for an hour and a half; it’s a 90-minute sugar rush with no breaks. It’s like snorting Pixie Stix and laughing like an idiot for an hour straight or chugging a two-liter Coke and inhaling seven packets of Pop Rocks and laughing at your stomach not exploding. You don’t watch Anchorman to ponder your life choices or be amazed at technical achievements in filmmaking. This is a paper thin comedy that only wants to make you laugh and forget about how hard it is to make adult decisions in the overly intimidating modern world for a short hour and a half time period. If Anchorman can accomplish all of that and you quote it like a giggling idiot, then the two of us have something in common and Anchorman: The Legend of Ron Burgundy should be considered as a masterwork in hilarious idiocy.
Anchorman: The Legend of Ron Burgundy is currently available to rent via Amazon Video, Youtube, Vudu, and Google Play for $2.99 and through iTunes for $3.99. The Unrated DVD is available as an add-on item through Amazon for $3.99, multi-format Blu-ray for $6.98, and the unrated Rich Mahogany Blu-ray for $5.99. It’s also available on DVD ($2.45) and Blu-ray ($3.65) through eBay with free shipping.

Gareth von Kallenbach (980 KP) rated the PC version of Titanfall in Video Games
Jun 19, 2019
Much like Hollywood, the gaming industry is one built on hype and expectations. The nature of the game is to fan the flames of interest to ensure the best possible sales of a product and to encourage people to pre-order the title.
The rise of social media has only added to the frenzy as the race to get a title trending has publicists constantly in motion. Like many things though, the danger of hype and expectations being greater than the final product is always a constant threat.
TitanFall in many ways is the biggest release of 2014 to date and is one of the most watched, analyzed, and anticipated games in recent memory. Created by Respawn, the talents behind Infinity Ward and the Call of Duty series, a game mixing first person shooter and Mech combat with eye-popping graphics is one that was sure to grab attention.
When it was announced the game would be exclusive to the Xbox 360 and Xbox One consoles there was some concern from a gamer base eager to experience the game on as many platforms as they could. Thankfully the game was also released on PC and that is the platform in which conducted my review.
The game is online only and mixes live opponents with bots in a series of campaigns and matches where players not only try to eliminate as many enemy units as possible, but they also can battle to capture and hold strategic points and other objectives.
The game has a high degree of customization as players level up based on kills and in game achievements and leveling up allows access to new weapons, attachments, and abilities which really help the tide of battle.
The campaigns are told from two different perspectives and once players complete the Militia campaign they get to experience the same campaign from the other side of the conflict, The IMC Corporation. What you do or do not do does not really change the outcome of the story as the campaigns are essentially cut scenes as a level loads and do not really give a full explanation of the story. It almost seemed to me as if a full campaign was planned at one time and then scrapped, but elements were left in for the sake of ambiance.
Story aside, the action in the game is intense. Running at full settings on PC with an NVIDIA card, the action was fast, smooth, and amazing. On rare instances when I could look up safely, I saw ships overhead engaged in heated battles and the detail level of the cites and combat locales were great. I especially liked one that had dragon like creatures around while combat raged on.
Players have options for their Titans ranging from the Atlas, Styrder an Ogre which aside from missile and ballistic weapons have energy shields, temporary jet boosts and a devastating punch which can reduce enemy units to pulp.
Finding the right mix of speed, agility, power, and weapons is a matter of personal choice and being able to eject from a damaged unit or ride along on an allied unit is great fun. The best experience for me was jumping onto an enemy unit and blasting it down but hanging on and shooting into a control port.
As much fun as the Titan combat is, players will spend a good chunk of their time on foot. Getting up close and personal with a melee kill is great as is feasting on bots and other A.I. units. The challenge of taking on other pilots is tough, but highly enjoyable as when you take one down you have earned it. Players will have power ups known as Burn Cards which come in handy especially when two minutes is about what players can expect to wait for their Titan to arrive after they have lost one.
I enjoy using the personal cloak of my pilot to sneak up on an enemy unit and my new tactic is to dismount from my mech and set it in Guard or Follow mode. It will engage an enemy or another Titan which allows me to flank and attack from a cross fire.
Aside from some minor connection issues during the first two days, I was able to get into games with no issues and my lag was minimal as I was able to ping in the low 50s for most games.
While the campaigns were fairly short, the multitude of Deathmatch, Hardpoint, and last Titan Standing multiplay options ensures several hours of gaming ahead.
I have not really touched on the wall walking and double jump features as pilots can scale walls, buildings, and such with ease which brings a new dimension to combat and comes in very handy when running to catch your ride.
I hope that the developers will offer more maps in the near future and will work to tweak a few minor things such as play balance which saw me unload multiple machine gun rounds into an enemy yet see them able to withstand that and dispatch me with a single kick.
It is hard to find much to complain about the game as not only on PC is it a visual joy, but the fast paced action and highly satisfying and diverse combat options makes the game incredibly fun to play and an early contender for our Game of the Year Awards.
http://sknr.net/2014/03/12/titanfall/
The rise of social media has only added to the frenzy as the race to get a title trending has publicists constantly in motion. Like many things though, the danger of hype and expectations being greater than the final product is always a constant threat.
TitanFall in many ways is the biggest release of 2014 to date and is one of the most watched, analyzed, and anticipated games in recent memory. Created by Respawn, the talents behind Infinity Ward and the Call of Duty series, a game mixing first person shooter and Mech combat with eye-popping graphics is one that was sure to grab attention.
When it was announced the game would be exclusive to the Xbox 360 and Xbox One consoles there was some concern from a gamer base eager to experience the game on as many platforms as they could. Thankfully the game was also released on PC and that is the platform in which conducted my review.
The game is online only and mixes live opponents with bots in a series of campaigns and matches where players not only try to eliminate as many enemy units as possible, but they also can battle to capture and hold strategic points and other objectives.
The game has a high degree of customization as players level up based on kills and in game achievements and leveling up allows access to new weapons, attachments, and abilities which really help the tide of battle.
The campaigns are told from two different perspectives and once players complete the Militia campaign they get to experience the same campaign from the other side of the conflict, The IMC Corporation. What you do or do not do does not really change the outcome of the story as the campaigns are essentially cut scenes as a level loads and do not really give a full explanation of the story. It almost seemed to me as if a full campaign was planned at one time and then scrapped, but elements were left in for the sake of ambiance.
Story aside, the action in the game is intense. Running at full settings on PC with an NVIDIA card, the action was fast, smooth, and amazing. On rare instances when I could look up safely, I saw ships overhead engaged in heated battles and the detail level of the cites and combat locales were great. I especially liked one that had dragon like creatures around while combat raged on.
Players have options for their Titans ranging from the Atlas, Styrder an Ogre which aside from missile and ballistic weapons have energy shields, temporary jet boosts and a devastating punch which can reduce enemy units to pulp.
Finding the right mix of speed, agility, power, and weapons is a matter of personal choice and being able to eject from a damaged unit or ride along on an allied unit is great fun. The best experience for me was jumping onto an enemy unit and blasting it down but hanging on and shooting into a control port.
As much fun as the Titan combat is, players will spend a good chunk of their time on foot. Getting up close and personal with a melee kill is great as is feasting on bots and other A.I. units. The challenge of taking on other pilots is tough, but highly enjoyable as when you take one down you have earned it. Players will have power ups known as Burn Cards which come in handy especially when two minutes is about what players can expect to wait for their Titan to arrive after they have lost one.
I enjoy using the personal cloak of my pilot to sneak up on an enemy unit and my new tactic is to dismount from my mech and set it in Guard or Follow mode. It will engage an enemy or another Titan which allows me to flank and attack from a cross fire.
Aside from some minor connection issues during the first two days, I was able to get into games with no issues and my lag was minimal as I was able to ping in the low 50s for most games.
While the campaigns were fairly short, the multitude of Deathmatch, Hardpoint, and last Titan Standing multiplay options ensures several hours of gaming ahead.
I have not really touched on the wall walking and double jump features as pilots can scale walls, buildings, and such with ease which brings a new dimension to combat and comes in very handy when running to catch your ride.
I hope that the developers will offer more maps in the near future and will work to tweak a few minor things such as play balance which saw me unload multiple machine gun rounds into an enemy yet see them able to withstand that and dispatch me with a single kick.
It is hard to find much to complain about the game as not only on PC is it a visual joy, but the fast paced action and highly satisfying and diverse combat options makes the game incredibly fun to play and an early contender for our Game of the Year Awards.
http://sknr.net/2014/03/12/titanfall/

Chris Sawin (602 KP) rated The Black Phone (2022) in Movies
Jun 26, 2022
Ethan Hawke (2 more)
Madeleine McGraw
Leaves much of the horror to the audience's imagination
Writing is a bit silly at times (1 more)
Teases more story elements and horror than it reveals
A Juvenile Curtain Call of Death
Somewhere in North Denver in 1978, The Black Phone sees Finney (Mason Thames) and his sister Gwen (Madeleine McGraw) attempting to survive constant bullying at school and the abuse of an alcoholic father (played by Jeremy Davies). The missing kids in town are said to be a result of The Grabber (Ethan Hawke); a man who drives around in a black van with black balloons kidnapping and eventually killing kids. When Finney is suddenly taken by The Grabber, he’s told that the black phone in his room doesn’t work but then the phone rings.
Based on the short story of the same name by Joe Hill, The Black Phone is directed by Scott Derrickson (Doctor Strange, Sinister) and written by Derrickson and C. Robert Cargill (the two have been collaborating together on everything Derrickson has done since Sinister). What’s interesting is The Black Phone has mastered the art of subtlety and teasing its audience. The Grabber is introduced in the film similar to the shark in Jaws. You only see glimpses of him for the first third of the film. The black van will come into frame and the screen will immediately fade to black. The Grabber will park and get out of his van to abduct a kid, but he’ll purposely be out of focus. The Grabber lurks in the background like a shark waiting for that first drop of blood, which is essentially when Finney walks by alone.
The unfortunate aspect is that it feels like something is missing. The supernatural horror film keeps building and building that when the finale rolls around it feels like it isn’t a big enough payoff. Most of the violence and kills aren’t seen since the film deals with child and teenager victims. The audience is shown the end result instead; the wounds sustained by the victims that call Finney, The Grabber’s game of Naughty Boy, and Gwen being whipped with a belt by her father (you see him holding the belt and her crying, but we never see the contact). There’s artistry to leaving some things to the viewer’s imagination. In a time where horror has evolved into showing its audience every gruesome detail it’s become a forgotten art. It could also be a personal preference, but it feels like The Black Phone teases more than it reveals.
The writing of the film is as genius as it is ridiculous. Most of it is very good, especially with what Finney is building up to in the basement. The unveiling of the location of The Grabber’s house is silly though, especially since an entire police squad didn’t make the connection. Finney and Gwen’s mom is never seen since she’s passed during the events of the film, but she is mentioned. She apparently heard things and seen things that ended up in a fatal situation for her. Gwen has visions of The Grabber while she sleeps and Finney is able to receive phone calls from The Grabber’s victims because of the relation to their mom. This leads to one of the greatest lines in the film when Finney asks why no one has ever called before. “The phone rang, but no one heard it.”
Ethan Hawke’s performance is so mesmerizing that you wish he had more screen time. Even his motive behind what he intends to do with his victims is hinted at, but not really clarified. With all of the bodies piling up and the amount of phone calls Finney receives, the end result is always the same. The Grabber is slightly flamboyant in his demeanor and particular about how everything should play out. His mask and the fact that it resembles the comedy and tragedy masks that tend to symbolize the theater hint at this all being a performance for him. Things not going his way is like someone fumbling over their lines; it’s unforgivable.
Madeleine McGraw is not so secretly the best part of the film. Her career before The Black Phone has mostly been in voice acting (Cars 3, Toy Story 4, The Mitchells vs The Machines) and playing younger versions of other characters (Pacific Rim: Uprising, Ant-Man and the Wasp). McGraw gets a fair amount of screen time here and Gwen is an incredibly resourceful character and arguably the film’s biggest asset. McGraw’s performance is genuine as you believe every word she says. She’s hilarious as she has the best lines of dialogue in the film. Her portrayal of sadness and anguish is top notch as well as she has the most powerful and emotional sequence in the film that breaks your heart and only makes you sympathize with both her and Finney.
With supernatural dread lifted from the likes of Stir of Echoes and The Sixth Sense, The Black Phone features a breakthrough performance from Madeleine McGraw while Ethan Hawke’s hauntingly memorable turn as The Grabber is felt in a hair-raising sense; like someone who has unknowingly snuck up behind you and waits in your peripheral for that dramatic reveal. The Black Phone is a solid, pulse racing horror film that packs a punch, but seems like the type of film that simply won’t be as delectable on repeat viewings.
Based on the short story of the same name by Joe Hill, The Black Phone is directed by Scott Derrickson (Doctor Strange, Sinister) and written by Derrickson and C. Robert Cargill (the two have been collaborating together on everything Derrickson has done since Sinister). What’s interesting is The Black Phone has mastered the art of subtlety and teasing its audience. The Grabber is introduced in the film similar to the shark in Jaws. You only see glimpses of him for the first third of the film. The black van will come into frame and the screen will immediately fade to black. The Grabber will park and get out of his van to abduct a kid, but he’ll purposely be out of focus. The Grabber lurks in the background like a shark waiting for that first drop of blood, which is essentially when Finney walks by alone.
The unfortunate aspect is that it feels like something is missing. The supernatural horror film keeps building and building that when the finale rolls around it feels like it isn’t a big enough payoff. Most of the violence and kills aren’t seen since the film deals with child and teenager victims. The audience is shown the end result instead; the wounds sustained by the victims that call Finney, The Grabber’s game of Naughty Boy, and Gwen being whipped with a belt by her father (you see him holding the belt and her crying, but we never see the contact). There’s artistry to leaving some things to the viewer’s imagination. In a time where horror has evolved into showing its audience every gruesome detail it’s become a forgotten art. It could also be a personal preference, but it feels like The Black Phone teases more than it reveals.
The writing of the film is as genius as it is ridiculous. Most of it is very good, especially with what Finney is building up to in the basement. The unveiling of the location of The Grabber’s house is silly though, especially since an entire police squad didn’t make the connection. Finney and Gwen’s mom is never seen since she’s passed during the events of the film, but she is mentioned. She apparently heard things and seen things that ended up in a fatal situation for her. Gwen has visions of The Grabber while she sleeps and Finney is able to receive phone calls from The Grabber’s victims because of the relation to their mom. This leads to one of the greatest lines in the film when Finney asks why no one has ever called before. “The phone rang, but no one heard it.”
Ethan Hawke’s performance is so mesmerizing that you wish he had more screen time. Even his motive behind what he intends to do with his victims is hinted at, but not really clarified. With all of the bodies piling up and the amount of phone calls Finney receives, the end result is always the same. The Grabber is slightly flamboyant in his demeanor and particular about how everything should play out. His mask and the fact that it resembles the comedy and tragedy masks that tend to symbolize the theater hint at this all being a performance for him. Things not going his way is like someone fumbling over their lines; it’s unforgivable.
Madeleine McGraw is not so secretly the best part of the film. Her career before The Black Phone has mostly been in voice acting (Cars 3, Toy Story 4, The Mitchells vs The Machines) and playing younger versions of other characters (Pacific Rim: Uprising, Ant-Man and the Wasp). McGraw gets a fair amount of screen time here and Gwen is an incredibly resourceful character and arguably the film’s biggest asset. McGraw’s performance is genuine as you believe every word she says. She’s hilarious as she has the best lines of dialogue in the film. Her portrayal of sadness and anguish is top notch as well as she has the most powerful and emotional sequence in the film that breaks your heart and only makes you sympathize with both her and Finney.
With supernatural dread lifted from the likes of Stir of Echoes and The Sixth Sense, The Black Phone features a breakthrough performance from Madeleine McGraw while Ethan Hawke’s hauntingly memorable turn as The Grabber is felt in a hair-raising sense; like someone who has unknowingly snuck up behind you and waits in your peripheral for that dramatic reveal. The Black Phone is a solid, pulse racing horror film that packs a punch, but seems like the type of film that simply won’t be as delectable on repeat viewings.

Bob Mann (459 KP) rated Avengers: Endgame (2019) in Movies
Sep 28, 2021
The final curtain.
So… thanks again to work and family commitments, I’ve spent 7 days dodging social media to arrive at my showing of “Endgame” spoiler free… and was successful in doing so! It is of course impossible to write just about anything on this film without dropping spoilers. So I will keep this first part of the review short, but add some footnotes (indexed with <#> symbols) to a “spoiler section” below the trailer video. Proceed at your peril if you haven’t yet seen it!
The Plot
The MCU has delivered an impressively well-connected movie series. In the case of Thanos, this is a story-arc that started in the mid-credit “monkey” at the end of 2012’s “The Avengers” and, at the conclusion of “Avengers: Infinity War”, saw half the universe’s population drift away – Voldemort-style – into grey ash. This, of course, also wiped out half of our heroes (good trivia question for future years: who was the first we saw drift away? Answer below* ). This included Spider-Man (Tom Holland); Dr Strange (Benedict Cumberbatch); Black Panther (Chadwick Boseman); Nick Fury (Samuel L. Jackson); half of the remaining Guardians; The Wasp (Evangeline Lilly) and Dr Pym (Michael Douglas). Oblivious to all of this is Ant Man (Paul Rudd), still stranded in the ‘quantum realm’ following the demise of his colleagues, and with no one to flick the ‘return’ switch.
After some early action, Endgame’s story revolves around a desperate attempt by the remaining Avengers, led by Black Widow (Scarlett Johansson) and a ‘retired’ Tony Stark (Robert Downey Jnr) to undo the undoable. Can they succeed against all the odds? (With a new Spider-Man film due out in the summer, I’ll give you a guess!). Of more relevance perhaps is whether the team can stay unscathed from their encounter with the scheming and massively powerful Thanos (Josh Brolin)?
Thoughtful
The film will not be to every fan’s taste. After the virtually non-stop rip-roaring action of “Infinity War”, “Endgame” takes a far more contemplative approach to its first hour.
The film starts with a devastating prologue, and a great lesson in statistics: that you need a decent sized population to guarantee getting a 50:50 split! There is also a very surprising twist in the first 15 minutes or so that I didn’t see coming AT ALL.
But then things settle down into a far more sombre section of the film: short on action; long on character development. The world is grieving for its loss, unable to move on past the non-stop counselling sessions that everyone is getting. This first hour was, for me, by far, my favourite part of the film. Seeing how the characters we know and love have been impacted – some for better rather than for worse – was terrific. Mark Ruffalo’s Hulk (with a rather glib plot-point) takes on an hilarious new aspect; and Chris Hemsworth adds hugely comedic value as Thor, setting up in Scotland a “New Asgard” settlement in uncharacteristically laid-back fashion.
Cast
As an ensemble cast, everyone plays their parts extremely well. But it is just the breadth of the cast that astounds in this film: just about everyone who is anyone in the Marvel Universe – at least, those who are still alive (alive!) and not dead (dead!) – pop up for an appearance! This is great fun with, in one particular case, the opportunity to try some more rejuvenation of an old timer as previously done with Samuel L. Jackson in “Captain Marvel”.
Inevitably, some of these appearances are overly brief, and characters that I wanted to see developed more in this film (particularly Brie Larson’s Captain Marvel) get very little screen time. Drax (Dave Bautista) and Mantis (Pom Klementieff) barely get a single line each. So it will depend on where your loyalties lie as to whether you are satisfied with the coverage or not. (I personally find Chris Evans‘ Captain America a bit of a po-faced bore, so I wasn’t keen on the amount of screen time he had).
Stan Lee again gets another cameo in the bag before his demise: will this actually be his last live one?
Overall view
I enjoyed this movie. It could obviously NEVER live up to the over-hyped expectations of the fan base. But as a cinematic spectacle, for me, it delivered on its billing as a blockbuster finale, but one filled with a degree of nuance I was not expecting. The problem with the way that the plot have been structured (no spoilers – <#>) is that it is easy to pick holes in the storyline. Indeed, some dramatic options (that to me seemed obvious ones to ‘mine’) were left ‘unmined’ <##>; others were left inexplicably hanging <###>.
I suspect the reason for some of this is that the initial cut of this film probably ran to 5 hours rather than the – still bladder-testing – 3 hours as released. There were probably a bunch of scenes left on the cutting room floor that might allow things to make more sense in the extended BluRay release.
It’s at times slow, but for me never dull. It does suffer from one significant flaw though: the “Return of the King” disease. It doesn’t know when to quit. There was a natural MCU arc to follow and a perfect time at which to end it: but the directors (the Russo Brothers, Anthony Russo and Joe Russo) kept adding additional scenes that detracted from the natural ending <####>.
Above all, unlike I think all but one film in MCU history, there is NO “MONKEY” in the end credits: either mid-credit or end-credit! So, after the long title crawl (and some rather odd choices for end-title music by Alan Silvestri), if you are not to look bloody stupid as the lights come up, and face a storm of derision from your partner, then leave after the dramatic roll-call sequence of the film’s stars!
(*BTW, the answer to the trivia question is, I believe, Bucky.)
So… thanks again to work and family commitments, I’ve spent 7 days dodging social media to arrive at my showing of “Endgame” spoiler free… and was successful in doing so! It is of course impossible to write just about anything on this film without dropping spoilers. So I will keep this first part of the review short, but add some footnotes (indexed with <#> symbols) to a “spoiler section” below the trailer video. Proceed at your peril if you haven’t yet seen it!
The Plot
The MCU has delivered an impressively well-connected movie series. In the case of Thanos, this is a story-arc that started in the mid-credit “monkey” at the end of 2012’s “The Avengers” and, at the conclusion of “Avengers: Infinity War”, saw half the universe’s population drift away – Voldemort-style – into grey ash. This, of course, also wiped out half of our heroes (good trivia question for future years: who was the first we saw drift away? Answer below* ). This included Spider-Man (Tom Holland); Dr Strange (Benedict Cumberbatch); Black Panther (Chadwick Boseman); Nick Fury (Samuel L. Jackson); half of the remaining Guardians; The Wasp (Evangeline Lilly) and Dr Pym (Michael Douglas). Oblivious to all of this is Ant Man (Paul Rudd), still stranded in the ‘quantum realm’ following the demise of his colleagues, and with no one to flick the ‘return’ switch.
After some early action, Endgame’s story revolves around a desperate attempt by the remaining Avengers, led by Black Widow (Scarlett Johansson) and a ‘retired’ Tony Stark (Robert Downey Jnr) to undo the undoable. Can they succeed against all the odds? (With a new Spider-Man film due out in the summer, I’ll give you a guess!). Of more relevance perhaps is whether the team can stay unscathed from their encounter with the scheming and massively powerful Thanos (Josh Brolin)?
Thoughtful
The film will not be to every fan’s taste. After the virtually non-stop rip-roaring action of “Infinity War”, “Endgame” takes a far more contemplative approach to its first hour.
The film starts with a devastating prologue, and a great lesson in statistics: that you need a decent sized population to guarantee getting a 50:50 split! There is also a very surprising twist in the first 15 minutes or so that I didn’t see coming AT ALL.
But then things settle down into a far more sombre section of the film: short on action; long on character development. The world is grieving for its loss, unable to move on past the non-stop counselling sessions that everyone is getting. This first hour was, for me, by far, my favourite part of the film. Seeing how the characters we know and love have been impacted – some for better rather than for worse – was terrific. Mark Ruffalo’s Hulk (with a rather glib plot-point) takes on an hilarious new aspect; and Chris Hemsworth adds hugely comedic value as Thor, setting up in Scotland a “New Asgard” settlement in uncharacteristically laid-back fashion.
Cast
As an ensemble cast, everyone plays their parts extremely well. But it is just the breadth of the cast that astounds in this film: just about everyone who is anyone in the Marvel Universe – at least, those who are still alive (alive!) and not dead (dead!) – pop up for an appearance! This is great fun with, in one particular case, the opportunity to try some more rejuvenation of an old timer as previously done with Samuel L. Jackson in “Captain Marvel”.
Inevitably, some of these appearances are overly brief, and characters that I wanted to see developed more in this film (particularly Brie Larson’s Captain Marvel) get very little screen time. Drax (Dave Bautista) and Mantis (Pom Klementieff) barely get a single line each. So it will depend on where your loyalties lie as to whether you are satisfied with the coverage or not. (I personally find Chris Evans‘ Captain America a bit of a po-faced bore, so I wasn’t keen on the amount of screen time he had).
Stan Lee again gets another cameo in the bag before his demise: will this actually be his last live one?
Overall view
I enjoyed this movie. It could obviously NEVER live up to the over-hyped expectations of the fan base. But as a cinematic spectacle, for me, it delivered on its billing as a blockbuster finale, but one filled with a degree of nuance I was not expecting. The problem with the way that the plot have been structured (no spoilers – <#>) is that it is easy to pick holes in the storyline. Indeed, some dramatic options (that to me seemed obvious ones to ‘mine’) were left ‘unmined’ <##>; others were left inexplicably hanging <###>.
I suspect the reason for some of this is that the initial cut of this film probably ran to 5 hours rather than the – still bladder-testing – 3 hours as released. There were probably a bunch of scenes left on the cutting room floor that might allow things to make more sense in the extended BluRay release.
It’s at times slow, but for me never dull. It does suffer from one significant flaw though: the “Return of the King” disease. It doesn’t know when to quit. There was a natural MCU arc to follow and a perfect time at which to end it: but the directors (the Russo Brothers, Anthony Russo and Joe Russo) kept adding additional scenes that detracted from the natural ending <####>.
Above all, unlike I think all but one film in MCU history, there is NO “MONKEY” in the end credits: either mid-credit or end-credit! So, after the long title crawl (and some rather odd choices for end-title music by Alan Silvestri), if you are not to look bloody stupid as the lights come up, and face a storm of derision from your partner, then leave after the dramatic roll-call sequence of the film’s stars!
(*BTW, the answer to the trivia question is, I believe, Bucky.)

Rolando Jesus Feliciano (3 KP) rated the PlayStation 4 version of Shantae Half-Genie Hero in Video Games
Apr 27, 2018
Humor (3 more)
Audio quality
Simple platforming
Great DLC
Simple everything else (1 more)
Too Short
For the love of frog, no more Rule 34 on this series
Ok I've held off on this. Really held off. The DLC sold me though so that's my excuse. Half Genie Hero is the fourth entry in the Shantae series. I really want to say something good about the main game but I can't. It's simple. That's it. It tries to be a combination of collectathon and Metroidvania but unlike Pirate's Curse, this game misses the mark. Granted there are strong points, the platforming is fun, decent storyline, wonderful music (just try getting that first stage song out of your head). However after a bit the gameplay becomes repetitive. Go through a stage, collect the things, beat the boss, then backtrack for quest specific items to unlock the next area, rinse and repeat. At least they didn't butcher the game's true waifu Rottytops, ok maybe putting her in race girl gear might have Deviant Art fans getting creative, if not those artists on R34 (please don't damage this series any more guys, please). I mean look at the fact that in its previous entry they fleshed her character out...figuratively and literally. The game does end rather abruptly in a sense, and.... WayForward, why? Not once but twice you call back to Mega Man 8 and that boarding segment. I don't want to hear anyone tell me, they didn't really, because WayForward knew. They have a blasted trophy that you can earn for perfectly completing that segment called "Jump Jump Slide Slide" y'all did that on purpose and my ptsd kicked right in when I first saw the segment. That said, lets move on to the DLC. I loved the content. The friends content have me more story for the main part of the game and the Risky dlc was like going back to Pirate's Curse. However save for certain slides, I won't spoil the game. Then we have the costume pack... First the ninja dlc allows you to play as Specter Knight somewhat giving you an amazing bit of action. That ending does get you real bad that when I saw the Gaijin Goomba reaction in his latest video, I could not stop laughing. The bikini dlc finally gave me something I wanted, a challenge. Forget going through with all the hearts, give me three and the chance that I could lose them all if I don't keep her cool. This dlc is perfect in awakening my speed run skills. Finally we have Officer Shantae. If you have only played this series and Shovel Knight, go get Mighty Switch Force because this is an amazing clone of it, music and all. Overall I feel that the dlc packs saved the game. I can't begin to think the game was a waste of cash if they didn't exist. Let's hope if there is a fifth entry, they up the challenge and give it more a metroidvania style. Step back to Pirate's Curse WayForward and go from there.