Cate Le Bon recommended Marquee Moon by Television in Music (curated)
Thundercat recommended Nightfly by Donald Fagen in Music (curated)
Rage of the Righteous
Games
App
Welcome to Rage of the Righteous, an exciting action-combat MMO game! Assume the role of a new...
Star Wars™: Force Arena
Games
App
In Star Wars™: Force Arena, players will fight in some of the most intense real-time multiplayer...
Between Two Cities
Tabletop Game
It is the early 1800s, a time of immense construction and urbanization. You are a world-renowned...
BoardGames 6playergames StonemeierGames 2015Games
Villagers
Tabletop Game
Villagers is a tableau building and card drafting game for one to five players, set in a faraway...
BoardGames Cardgames Kickstartergames 2018Games
Paul Kellett (118 KP) rated Gloom of Kilforth: A Fantasy Quest Game in Tabletop Games
May 1, 2019
You start by choosing a character, class and a saga to tell. Your character and class give you your starting stats (combat, knowledge, sneak and influence) while the sagas are 4 chapters long and each chapter requires 2 (or 3 if only playing 1-2 players) keywords to complete. Completing a chapter levels up your character giving you more health and a new skill.
Keywords are found on the cards you encounter as you search the map and are colour coded to give you a hint to where they are most likely to be found.
The map is a 5x5 grid of cards with Sprawl City in the centre and a mix of Forests, Mountains, Plains and Badlands arranged randomly around it.
Every time you enter an empty location, you draw a card from the relevant terrain deck and interact with it.
Encounters are won by rolling a number of d6 dice equal to your skill in the stat list d on the encounter. Success is on a 5 or 6 so playing to your character's strengths is paramount.
Each player starts with 4 health and at the start of each round, you gain action points equal to your current health which makes strategy and stealth the key to early success.
It also means that the game starts slowly but starts to snowball as you complete the chapters of your saga and level up.
At the end of each round, you make camp and draw a night card which causes a location to fall into gloom and possibly trigger an event. A character ending the day on a gloom location will suffer 1 health point loss.
This is the game timer, so you have 25 days to complete your saga, gain more skills and equipment and confront the big bad.
Despite the random encounter draws and the size of each terrain deck (30+ cards each), every card has been carefully designed to fit into the game and let you narrate a unique story as you play.
If you want a unique narrative adventure game with a solid depth of strategy, look no further.
Jay Harris (1 KP) rated the PlayStation 4 version of Fortnite in Video Games
Mar 30, 2018
My personal opinion is that it's good at times and bad other times.
When you are in a game with a squad, and you finally get to the end, and win, it's the best feeling. It's so relieving to know that all your time put into that game has in the end managed to get you to win (especially when you win a solo match). However if you're not willing to dedicate your time learning the mechanics, and playing casually, these wins don't come as often as you'd like.
As I said before, Fortnite is a fairly balanced game, but there are some issues that always need fixing. For example, new weapons introduced often have to be nerfed. Whenever they release a new update, there's often bugs that follow, like building issues, inventory issues and various other problems. And the microtransactions.
In the game you can (optionally) buy the "battle pass", or various skins, or emotes, or pickaxes that the game has to offer.
And the game forcibly encourages you to do this. The battle pass gives you some sense of achievement in the game, by completing the challenges you are awarded with new skins, emotes etc.
But the late players of the game that buy the battle pass are unable to complete the challenges in time, in a ten week season, to be able to unlock everything.
On top of this, it feels almost redundant when you rank up the battle pass week by week, and someone pays like £40/£50, to unlock the last skin in the game.
Although these are totally optional, I feel without the battle pass I probably wouldn't play.
Overall I would say Fortnite will always be a popular game and has quite a large audience for a range of different people.
I do recommend playing it, if you have a spare couple of hours, and it's free to play so you don't have to pay for it.
Score Creator: compose music
Music and Entertainment
App
Score Creator is a musical composition application that is specially designed for mobile platform....