Search

Search only in certain items:

40x40

Cate Le Bon recommended Marquee Moon by Television in Music (curated)

 
Marquee Moon by Television
Marquee Moon by Television
1977 | Rock
9.0 (4 Ratings)
Album Favorite

"The reason I love this record, apart from it being an absolutely incredible record, is that up until hearing Marquee Moon I wrote songs on my own and when it came to putting things together with a band, I would always have in my mind that I would play chords and then break for a solo and then have some more chords. A friend of mine who is a great guitarist himself asked me whether I had heard a song called 'Marquee Moon' and suggested we try learning the guitar parts together. We sat down like teenagers and tried to learn them. I suddenly realised that you can have loops of really intricate riffs – it doesn't have to be just chords and solos. So, Marquee Moon changed my attitude to arranging - in terms of the guitars - a song. But then, weirdly, after that the track 'Marquee Moon' began to haunt me out. I had some gigs in Australia and Brazil and I figured out that if the record company gave me a round-the-world ticket it would be cheaper for them and also mean I could go to places like Thailand and Chile in between the tour. And every single place I went I would hear the track 'Marquee Moon' being played on local radio stations. It started to become really, really creepy. So, when I came back from the tour I thought I better buy the bloody record as it was haunting me. I found it for a quid in a charity shop as if everything was lining up for me to listen to this record in its entirety. And I did, thankfully, and it has just really changed my attitude to playing guitar and how I could structure things differently in terms of guitar playing."

Source
  
40x40

Thundercat recommended Nightfly by Donald Fagen in Music (curated)

 
Nightfly by Donald Fagen
Nightfly by Donald Fagen
1982 | Rock
(0 Ratings)
Album Favorite

"Donald Fagen's solo album is another of those albums that kind of teaches you what it is to be a songwriter. I feel like Donald Fagen did Aja for the musicians, and The Nightfly is for the songwriter. It's very much a concentrated idea. I remember getting turned on to this album by my home girl at the time; she was very much a muso. I would spend a lot of time listening to Steely Dan, and I didn't connect the dots – sometimes you don't connect them on your own. I had to be somewhere between 18 and 22 – somewhere in those years – she played me that album and I remember again, whenever I heard somebody create progressional music that are not normal choices, it always would perk my ears up, if it was somebody that would tastefully do something different or make some really outlandish choices, and Donald Fagen is the king of that. The Nightfly is one of those albums that I can't live without, that is where I come from as a songwriter. That again definitively is what created the songwriter in me, as compared to the bass player. The choice of the covers, the jazz covers, they feel like they were his songs, the way that he's playing them on the album – he made them real special. It was like it told his actual story of who he was, and I feel like that's the way you're supposed to play standards, not the part where you just learn it because it's cool. I think that there's some emotional connection that Donald Fagen had to these songs that he chose, along with the ones that he wrote on this album, and you can feel it. You can feel it. You can feel it. The Nightfly is a definitive album for me."

Source
  
    Mutants

    Mutants

    8.0 (1 Ratings) Rate It

    Tabletop Game

    In Mutants, 1-4 players have to mix and match genetics to create the ultimate warriors and...

Gloom of Kilforth: A Fantasy Quest Game
Gloom of Kilforth: A Fantasy Quest Game
2017 | Card Game, Dice Game, Fantasy, Roleplaying
Over 250 unique pieces of high quality artwork (3 more)
Solo play using one character
Massive replayability
An evolving story that's different every time
Can take 4-5 hours with 4 players (1 more)
Can be brutally hard if the dice roll bad
An Epic Narrative Adventure Game for 1 to 4 heroes
Gloom of Kilforth is an epic narrative adventure where you try to complete your saga and defeat the ancient evil bringing the land into gloom.

You start by choosing a character, class and a saga to tell. Your character and class give you your starting stats (combat, knowledge, sneak and influence) while the sagas are 4 chapters long and each chapter requires 2 (or 3 if only playing 1-2 players) keywords to complete. Completing a chapter levels up your character giving you more health and a new skill.
Keywords are found on the cards you encounter as you search the map and are colour coded to give you a hint to where they are most likely to be found.

The map is a 5x5 grid of cards with Sprawl City in the centre and a mix of Forests, Mountains, Plains and Badlands arranged randomly around it.
Every time you enter an empty location, you draw a card from the relevant terrain deck and interact with it.

Encounters are won by rolling a number of d6 dice equal to your skill in the stat list d on the encounter. Success is on a 5 or 6 so playing to your character's strengths is paramount.

Each player starts with 4 health and at the start of each round, you gain action points equal to your current health which makes strategy and stealth the key to early success.
It also means that the game starts slowly but starts to snowball as you complete the chapters of your saga and level up.

At the end of each round, you make camp and draw a night card which causes a location to fall into gloom and possibly trigger an event. A character ending the day on a gloom location will suffer 1 health point loss.
This is the game timer, so you have 25 days to complete your saga, gain more skills and equipment and confront the big bad.

Despite the random encounter draws and the size of each terrain deck (30+ cards each), every card has been carefully designed to fit into the game and let you narrate a unique story as you play.

If you want a unique narrative adventure game with a solid depth of strategy, look no further.
  
40x40

Jay Harris (1 KP) rated the PlayStation 4 version of Fortnite in Video Games

Mar 30, 2018  
Fortnite
Fortnite
2017 | Action/Adventure
I've only recently started playing Fortnite (the battle royal version), and I have a very love/hate relationship with it. Fortnite itself is a fairly balanced game, when Epic Games nerf some of the weapons (like the most recent guided missile launcher), and if you have friends to go into a squad or a duo with, then it's totally worth doing. Fortnite has proved it's reputation as it's managed to best PUBG, with the amount of players on it. Generally speaking I think that as long as Epic Games constantly update it, make sure to patch the bugs, and add new features (whether that's new maps, or items) it will stay a pretty popular game.

My personal opinion is that it's good at times and bad other times.
When you are in a game with a squad, and you finally get to the end, and win, it's the best feeling. It's so relieving to know that all your time put into that game has in the end managed to get you to win (especially when you win a solo match). However if you're not willing to dedicate your time learning the mechanics, and playing casually, these wins don't come as often as you'd like.


As I said before, Fortnite is a fairly balanced game, but there are some issues that always need fixing. For example, new weapons introduced often have to be nerfed. Whenever they release a new update, there's often bugs that follow, like building issues, inventory issues and various other problems. And the microtransactions.
In the game you can (optionally) buy the "battle pass", or various skins, or emotes, or pickaxes that the game has to offer.
And the game forcibly encourages you to do this. The battle pass gives you some sense of achievement in the game, by completing the challenges you are awarded with new skins, emotes etc.
But the late players of the game that buy the battle pass are unable to complete the challenges in time, in a ten week season, to be able to unlock everything.
On top of this, it feels almost redundant when you rank up the battle pass week by week, and someone pays like £40/£50, to unlock the last skin in the game.
Although these are totally optional, I feel without the battle pass I probably wouldn't play.


Overall I would say Fortnite will always be a popular game and has quite a large audience for a range of different people.
I do recommend playing it, if you have a spare couple of hours, and it's free to play so you don't have to pay for it.