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Phillip McSween (751 KP) rated BlacKkKlansman (2018) in Movies
Mar 7, 2019
Important Movie
Set in the 1970’s, the first black police officer on the Colorado Springs police force attempts to infiltrate the Klu Klux Klan by becoming one of them.
Acting: 10
I don’t know who I liked better throughout the movie, John David Washington as Ron Stallworth or Adam Driver playing Jewish cop Flip Zimmerman. Not only were they amazing individually, but they complimented each other with great chemistry on screen. Whatever emotion director Spike Lee was trying to make you feel was amplified in their joint scenes. Washington is charming, funny, and witty, all the things you want from a leading role. His heroic character is one of my favorites from the year.
Beginning: 10
Characters: 10
Cinematography/Visuals: 9
The visuals are amazingly crisp, poignant for each scene. It transports you perfectly into the time period without feeling overdone. While the film is largely a comedy, it succeeds in spots by relying on tension and intense moments. Spike Lee has a way of capturing those moments with sheer perfection. It has an artsy feel to it, sometimes over the top, but never unrelatable. Relatable Art. I think that’s the best way to describe it.
Conflict: 10
Whether subtle or in your face, conflict comes in waves throughout BlackkKlansman. You keep waiting for bad things to happen and sometimes they do. When they don’t, you know it’s only a matter of time before things get harry again. There was never a point where I was bored in the movie. Even the planning scenes where they were trying to figure out just how to get a black man to infiltrate a white supremacist organization was fun to watch.
Genre: 10
One of the most important dramas of our generation. Period. Nothing else needs to be said here.
Memorability: 10
The story in and of itself brings an originality you won’t soon forget. On paper, it sounds absolutely nuts. Watching it unfold on the big screen is even more nuts. Even though it’s based on a true story, it’s still very much hard to believe. It’s powerful and real with solid messaging that translates to the now. Even the comedy in certain moments has a way of leaving a real impact.
Pace: 10
The film is long, but it’s a smooth long. The pacing feels like a brisk jog. You always know the direction you’re heading and it never feels like it has to cheat or take shortcuts to properly tell the story. Not boring in the least. Engaging and entertaining throughout.
Plot: 8
Again, much respect for an original story. My one gripe: I don’t think the love story was necessary. It didn’t really contribute to the movie as a whole. Everything outside of that was wonderful and beautifully done.
Resolution: 10
Overall: 97
Expected to like BlackkKlansman, but I fell in love with this movie. It tells a wonderful story that leaves you talking long after it’s over. I’ve said this already, but it bears repeating: This is one of the most important films of our generation. See it. Don’t think twice.
Acting: 10
I don’t know who I liked better throughout the movie, John David Washington as Ron Stallworth or Adam Driver playing Jewish cop Flip Zimmerman. Not only were they amazing individually, but they complimented each other with great chemistry on screen. Whatever emotion director Spike Lee was trying to make you feel was amplified in their joint scenes. Washington is charming, funny, and witty, all the things you want from a leading role. His heroic character is one of my favorites from the year.
Beginning: 10
Characters: 10
Cinematography/Visuals: 9
The visuals are amazingly crisp, poignant for each scene. It transports you perfectly into the time period without feeling overdone. While the film is largely a comedy, it succeeds in spots by relying on tension and intense moments. Spike Lee has a way of capturing those moments with sheer perfection. It has an artsy feel to it, sometimes over the top, but never unrelatable. Relatable Art. I think that’s the best way to describe it.
Conflict: 10
Whether subtle or in your face, conflict comes in waves throughout BlackkKlansman. You keep waiting for bad things to happen and sometimes they do. When they don’t, you know it’s only a matter of time before things get harry again. There was never a point where I was bored in the movie. Even the planning scenes where they were trying to figure out just how to get a black man to infiltrate a white supremacist organization was fun to watch.
Genre: 10
One of the most important dramas of our generation. Period. Nothing else needs to be said here.
Memorability: 10
The story in and of itself brings an originality you won’t soon forget. On paper, it sounds absolutely nuts. Watching it unfold on the big screen is even more nuts. Even though it’s based on a true story, it’s still very much hard to believe. It’s powerful and real with solid messaging that translates to the now. Even the comedy in certain moments has a way of leaving a real impact.
Pace: 10
The film is long, but it’s a smooth long. The pacing feels like a brisk jog. You always know the direction you’re heading and it never feels like it has to cheat or take shortcuts to properly tell the story. Not boring in the least. Engaging and entertaining throughout.
Plot: 8
Again, much respect for an original story. My one gripe: I don’t think the love story was necessary. It didn’t really contribute to the movie as a whole. Everything outside of that was wonderful and beautifully done.
Resolution: 10
Overall: 97
Expected to like BlackkKlansman, but I fell in love with this movie. It tells a wonderful story that leaves you talking long after it’s over. I’ve said this already, but it bears repeating: This is one of the most important films of our generation. See it. Don’t think twice.
Heather Cranmer (2721 KP) rated The Answers Are In The Forest (The Answers Series Book One) in Books
May 6, 2019
An Interesting Mystery Horror
I'm a big fan of ghost stories and haunted houses, so when I heard about The Answers Are In The Forest by Katie Kaleski, I knew it was a book I had to read. Luckily, it was a good read.
I went into The Answers Are In The Forest thinking this would be more of a haunted house/ghost story, and while there are ghosts, it's not a spooky ghost story. This is more of a horror mystery than a ghost story. Local children ranging in age from 8 through 15 have been murdered. They use dead rabbits as vessels for their spirits to talk to Gabby, the main character. Gabby feels compelled to solve the mystery of who the killer is. However, this puts Gabby in grave danger. I will say that the plot has been done before in other books, but The Answers Are In The Forest still makes for an interesting read. I didn't predict who the actual killer was at all. Even those I thought were guilty turned out to be innocent. Sometimes the plot felt a bit confusing, but I was able to figure it out easily enough after reading a bit more. There is a bit of a cliff hangar at the end of the book, but this is to be expected as it's part of a new series. For those that aren't big into series, I think this book could do alright as a standalone.
All the characters felt like real life people. There were times when Gabby felt a bit spoiled, but she is a teen, and we've all had moments like that. I did admire her tenacity to find out what happened to the murdered children no matter the danger to herself. I found Gabby's mom to be annoying. This wasn't because she was written poorly, but I just didn't like how uninterested she was in what was going on with Gabby especially when Gabby ended up in the hospital. Gabby's mom started out being somewhat caring, but she seemed to just become uninterested as the book progressed. My favorite character was Rusck. I just loved how caring and loyal Rusck seemed to be. I also admired his determination.
The pacing for The Answers Are In The Forest was done well for the most part. There were a few times that it did go too quickly, and I found myself wondering what had just happened. However, it would slow down to a good pace quickly enough, and I was able to enjoy reading it again.
Trigger warnings include profanity, violence (sometimes fairly graphic), and murder (both children, adult, and animal).
Overall, The Answers Are In The Forest is an interesting read although the plot has been done before. The characters are interesting enough and the plot flows well for the most part. I would recommend The Answers Are In The Forest by Katie Kaleski to those aged 15+. I will definitely be reading the next book in the series!
--
(A special thank you to YA Bound Book Tours for providing me with an eBook of The Answers Are In The Forest by Katie Kaleski in exchance for an honest and unbiased review.)
I went into The Answers Are In The Forest thinking this would be more of a haunted house/ghost story, and while there are ghosts, it's not a spooky ghost story. This is more of a horror mystery than a ghost story. Local children ranging in age from 8 through 15 have been murdered. They use dead rabbits as vessels for their spirits to talk to Gabby, the main character. Gabby feels compelled to solve the mystery of who the killer is. However, this puts Gabby in grave danger. I will say that the plot has been done before in other books, but The Answers Are In The Forest still makes for an interesting read. I didn't predict who the actual killer was at all. Even those I thought were guilty turned out to be innocent. Sometimes the plot felt a bit confusing, but I was able to figure it out easily enough after reading a bit more. There is a bit of a cliff hangar at the end of the book, but this is to be expected as it's part of a new series. For those that aren't big into series, I think this book could do alright as a standalone.
All the characters felt like real life people. There were times when Gabby felt a bit spoiled, but she is a teen, and we've all had moments like that. I did admire her tenacity to find out what happened to the murdered children no matter the danger to herself. I found Gabby's mom to be annoying. This wasn't because she was written poorly, but I just didn't like how uninterested she was in what was going on with Gabby especially when Gabby ended up in the hospital. Gabby's mom started out being somewhat caring, but she seemed to just become uninterested as the book progressed. My favorite character was Rusck. I just loved how caring and loyal Rusck seemed to be. I also admired his determination.
The pacing for The Answers Are In The Forest was done well for the most part. There were a few times that it did go too quickly, and I found myself wondering what had just happened. However, it would slow down to a good pace quickly enough, and I was able to enjoy reading it again.
Trigger warnings include profanity, violence (sometimes fairly graphic), and murder (both children, adult, and animal).
Overall, The Answers Are In The Forest is an interesting read although the plot has been done before. The characters are interesting enough and the plot flows well for the most part. I would recommend The Answers Are In The Forest by Katie Kaleski to those aged 15+. I will definitely be reading the next book in the series!
--
(A special thank you to YA Bound Book Tours for providing me with an eBook of The Answers Are In The Forest by Katie Kaleski in exchance for an honest and unbiased review.)
Rikki Hammond (33 KP) rated Drakon (fourth edition) in Tabletop Games
May 24, 2019
Quick to teach and learn (2 more)
Fast Turns, little downtime
Player powers are balanced
Higher player counts can be too chaotic (2 more)
Infinite loops can become annoying
Some games are more exciting than others
A Simple, Light Filler of a Dungeon Game
The best way that I can describe Drakon is that it is 'Carcassonne in a dungeon.' It's just as easy to pick up and play, but adds the concept of building your own dungeon as you progress through the game.
Each player will have 4 tiles in their hand, and on their turn, they can either place a tile (drawing a new one afterwards) or move their character into an adjacent chamber. Each tile has a door or an arrow on each side. You can place a tile door to door or arrow to door, but never arrow to arrow. Once a player moves through a door, you can't go back the eay you came (by the usual means anyway.) The goal of the game is to collect 10 coins through entering a chamber with gold in it, or by stealing them from another player. Each coin will have a value between 1 and 3, and the players keep them secret from the others.
A chamber might have an effect associated with it, which is activated when someone mives into it, such as allowing you to rotate a chamber, removing one from the game entirely, teleporting to another part of the dungeon, or even unleashing Drakon the dragon into the dungeon.
Once Drakon is in the dungeon, whoever next lands on her space can move her up to 3 spaces, ignoring doors and arrows along the way. If she ends on a space with a character, that player must put back a random coin into the stack and return to the entrance chamber.
Once someone collects 10 coins total, they win the game. If the tile stack runs out, the game automatically ends, and the player with the most coins at the end will be the winner.
For the base game, I would say that Drakon is TOO simple, and I highly recommend playing with the alternate methods, which gives each character it's own unique power to use once per game, and whoever collects 10 coins must then either make it back to the entrance chamber, make it to a teleport tile, or use an escape tile. This makes the game a lot more fun in my opinion, and also adds the element of the other players trying to stop you if they suspect you are trying to escape.
Drakon can be a mixed bag. Sometimes the games are really enjoyable, as the chambee effects can really play havoc with other players, esoecially if Drakon comes out. Other times, it can be rather boring, and sometimes a player can build an infinite loop of collecting coins, with no way of stopping them, which isn't really fun for anyone. I also feel that anything over 4 players makes the game a little too chaotic, and it can make the game overstay it's welcome. Generally though, Drakon is a quick, light filler game that can hold up well in anyones collection.
Each player will have 4 tiles in their hand, and on their turn, they can either place a tile (drawing a new one afterwards) or move their character into an adjacent chamber. Each tile has a door or an arrow on each side. You can place a tile door to door or arrow to door, but never arrow to arrow. Once a player moves through a door, you can't go back the eay you came (by the usual means anyway.) The goal of the game is to collect 10 coins through entering a chamber with gold in it, or by stealing them from another player. Each coin will have a value between 1 and 3, and the players keep them secret from the others.
A chamber might have an effect associated with it, which is activated when someone mives into it, such as allowing you to rotate a chamber, removing one from the game entirely, teleporting to another part of the dungeon, or even unleashing Drakon the dragon into the dungeon.
Once Drakon is in the dungeon, whoever next lands on her space can move her up to 3 spaces, ignoring doors and arrows along the way. If she ends on a space with a character, that player must put back a random coin into the stack and return to the entrance chamber.
Once someone collects 10 coins total, they win the game. If the tile stack runs out, the game automatically ends, and the player with the most coins at the end will be the winner.
For the base game, I would say that Drakon is TOO simple, and I highly recommend playing with the alternate methods, which gives each character it's own unique power to use once per game, and whoever collects 10 coins must then either make it back to the entrance chamber, make it to a teleport tile, or use an escape tile. This makes the game a lot more fun in my opinion, and also adds the element of the other players trying to stop you if they suspect you are trying to escape.
Drakon can be a mixed bag. Sometimes the games are really enjoyable, as the chambee effects can really play havoc with other players, esoecially if Drakon comes out. Other times, it can be rather boring, and sometimes a player can build an infinite loop of collecting coins, with no way of stopping them, which isn't really fun for anyone. I also feel that anything over 4 players makes the game a little too chaotic, and it can make the game overstay it's welcome. Generally though, Drakon is a quick, light filler game that can hold up well in anyones collection.
Purple Phoenix Games (2266 KP) rated Patchwork in Tabletop Games
Jun 12, 2019
Two grandmas duking it out to see who can sew the mightiest quilt of all time! They have a limited time and some questionable patch choices. Can Granny Ethel work in that huge three-button patch? Will Big Mama Sue go for the small square patches to completely fill her rows and columns? Welcome to the duel of the century in Patchwork. Pick your golden oldie and let’s rumble!
This game is a gem. It really is the bee’s knees. So you have in the box a bunch of quilt patch tiles that are in wonky shapes that you have to Tetris together to score points. It’s that simple! Now here are the catches. You can’t just take any ol’ piece you want, not every piece scores, and you have to manage your time track.
DISCLAIMER: I have the fancy button upgrades from the BGG store, so when you see the play pic below it will look a little different than when using the cardboard chips that come in retail. It was a good $5 upgrade methinks. -T
All the polyominoes are arranged in a circle (okay, probably an ellipse like ours usually are) and you are only able to take one of the three patches next to this little pawn in clockwise manner. Then the pawn moves to the location of the selected patch. Once you have your piece, you place it in your gridded player mat (in cream corn yellow or split pea soup green). If you manage to be the first player to complete a 7×7 completed square you get a bonus token worth 7 points. Hot dog!
The second catch is that not every piece will score. Only the pieces that have cute little button icons will score. Every time scoring is done during the game you will receive a button for each button shown in your quilt. As buttons are used for buying the patches from the circle AND they are your VPs at game end, you really have to determine how much a patch is really worth to you.
Finally, every piece you choose from the offering will cost you time to sew it into your quilt. You will move your time track pawn on the tracker ahead as many spaces as the piece shows, and whomever is behind in the time track goes next. The game ends once both players have made it to the end of the time tracker.
Okay, so the theme here for me is a non-issue. I’m not a quilter, and quilting has never been interesting to me. That aside, this game is super great. I really enjoy trying to optimize my turn by choosing patches that provide as many buttons as possible with the least amount of time sacrificed. Sometimes I go for the 7 point bonus token, but sometimes I feel like buttons are the way to go.
We here at Purple Phoenix Games give this one a Matlock-sized 15 / 18.
https://purplephoenixgames.wordpress.com/2019/03/19/patchwork-review/
This game is a gem. It really is the bee’s knees. So you have in the box a bunch of quilt patch tiles that are in wonky shapes that you have to Tetris together to score points. It’s that simple! Now here are the catches. You can’t just take any ol’ piece you want, not every piece scores, and you have to manage your time track.
DISCLAIMER: I have the fancy button upgrades from the BGG store, so when you see the play pic below it will look a little different than when using the cardboard chips that come in retail. It was a good $5 upgrade methinks. -T
All the polyominoes are arranged in a circle (okay, probably an ellipse like ours usually are) and you are only able to take one of the three patches next to this little pawn in clockwise manner. Then the pawn moves to the location of the selected patch. Once you have your piece, you place it in your gridded player mat (in cream corn yellow or split pea soup green). If you manage to be the first player to complete a 7×7 completed square you get a bonus token worth 7 points. Hot dog!
The second catch is that not every piece will score. Only the pieces that have cute little button icons will score. Every time scoring is done during the game you will receive a button for each button shown in your quilt. As buttons are used for buying the patches from the circle AND they are your VPs at game end, you really have to determine how much a patch is really worth to you.
Finally, every piece you choose from the offering will cost you time to sew it into your quilt. You will move your time track pawn on the tracker ahead as many spaces as the piece shows, and whomever is behind in the time track goes next. The game ends once both players have made it to the end of the time tracker.
Okay, so the theme here for me is a non-issue. I’m not a quilter, and quilting has never been interesting to me. That aside, this game is super great. I really enjoy trying to optimize my turn by choosing patches that provide as many buttons as possible with the least amount of time sacrificed. Sometimes I go for the 7 point bonus token, but sometimes I feel like buttons are the way to go.
We here at Purple Phoenix Games give this one a Matlock-sized 15 / 18.
https://purplephoenixgames.wordpress.com/2019/03/19/patchwork-review/
Ivana A. | Diary of Difference (1171 KP) rated Beautiful Demons (The Shadow Demons Saga #1) in Books
Aug 21, 2018
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<img src="https://gipostcards.files.wordpress.com/2018/07/book-review1.png?w=544"/>
I used to read a lot of Young Adult, Fiction and Fantasy books before. My little sister mentioned to me a few weeks ago that she started reading this genre. I decided that it would be a good thing to join her in this adventure, and to read some of the books she's reading.
I have also asked for recommendations on the bookshelf that I made especially for this, and received so many responses. Thank you to all of you who contributed, and this is the list that we have now - <a href="https://www.goodreads.com/review/list/28198445-ivana-a?shelf=tea-s-wishlist">Tea's Wishlist</a>
<b><i>Beautiful Demons is the first book of the Shadow Demons series.</i></b>
It is a story about Harper Madison, an orphan, that went from one family to another, causing troubles all her life and on one occasion, unintentionally made fire and burned people to death. With no family willing to take her now, she has to go to Shadowford, a place for troubled orphan girls.
<b><i>But what if everything happens for a reason? And why is this whole town so mysterious? Why, for the first time, she actually belongs somewhere?
Everyone in this town seems to be hiding something? And that is just the beginning…</i></b>
<img src="https://gipostcards.files.wordpress.com/2018/07/book-cover-1.png?w=544"/>
Even though this book is quite short, I was actually amused as to how much it was able to cover. I was pulled in from the first chapter, and this kept me going until the last.
We have all seen the new girl, new town, new school, being bullied type of scenario, and the cheerleaders owning the school and dating the jocks. This is the same, except it isn’t. It is spiced up with mystery and magic, and cheerleaders are just a metaphor of all that lies behind it. I will only reveal this much - the moment you get accepted to become a cheerleader, your life changes. But that is also the moment you realise it's only the beginning.
I liked Harper's character, and how she was presented. Sometimes she was too naïve and vulnerable for her own good, sometimes a bit too reckless when she didn't have enough information and clues. She was though, a nice young girl example of making brave decisions, but also a bad example of making stupid decisions…
The plot twist in the end was amazing, and I could never see that coming.
I think the purpose of this book was to make a nice scene building for the next books in the series, and to raise our curiosity. A lot of questions were raised, and not many were answered, which proves my point.
I really enjoyed the beginning of this series, and will definitely be reading the next books.
<img src="https://gipostcards.files.wordpress.com/2018/07/book-review1.png?w=544"/>
I used to read a lot of Young Adult, Fiction and Fantasy books before. My little sister mentioned to me a few weeks ago that she started reading this genre. I decided that it would be a good thing to join her in this adventure, and to read some of the books she's reading.
I have also asked for recommendations on the bookshelf that I made especially for this, and received so many responses. Thank you to all of you who contributed, and this is the list that we have now - <a href="https://www.goodreads.com/review/list/28198445-ivana-a?shelf=tea-s-wishlist">Tea's Wishlist</a>
<b><i>Beautiful Demons is the first book of the Shadow Demons series.</i></b>
It is a story about Harper Madison, an orphan, that went from one family to another, causing troubles all her life and on one occasion, unintentionally made fire and burned people to death. With no family willing to take her now, she has to go to Shadowford, a place for troubled orphan girls.
<b><i>But what if everything happens for a reason? And why is this whole town so mysterious? Why, for the first time, she actually belongs somewhere?
Everyone in this town seems to be hiding something? And that is just the beginning…</i></b>
<img src="https://gipostcards.files.wordpress.com/2018/07/book-cover-1.png?w=544"/>
Even though this book is quite short, I was actually amused as to how much it was able to cover. I was pulled in from the first chapter, and this kept me going until the last.
We have all seen the new girl, new town, new school, being bullied type of scenario, and the cheerleaders owning the school and dating the jocks. This is the same, except it isn’t. It is spiced up with mystery and magic, and cheerleaders are just a metaphor of all that lies behind it. I will only reveal this much - the moment you get accepted to become a cheerleader, your life changes. But that is also the moment you realise it's only the beginning.
I liked Harper's character, and how she was presented. Sometimes she was too naïve and vulnerable for her own good, sometimes a bit too reckless when she didn't have enough information and clues. She was though, a nice young girl example of making brave decisions, but also a bad example of making stupid decisions…
The plot twist in the end was amazing, and I could never see that coming.
I think the purpose of this book was to make a nice scene building for the next books in the series, and to raise our curiosity. A lot of questions were raised, and not many were answered, which proves my point.
I really enjoyed the beginning of this series, and will definitely be reading the next books.
If you are looking for a refreshing Young-Adult read, with college unlike any other - this is the perfect book for you. I'd Tell You I Love You, But Then I'd Have to Kill You is the first book from the Gallagher Girl series, where we meet girls that go to a school for spies, and nobody except them, knows it.
The Gallagher Academy is a typical all-girls-school, except, instead of normal subjects, they learn advanced martial arts and chemical warfare studies, they have exams where they need to spy, or go unnoticed, or steal.
We meet Cammie Morgan, who happens to be the headmistress's daughter, and when she goes on a mission and gets noticed by a boy - everything changes and her life is suddenly everything but normal. She knows how to kill a man in seven different ways, and she can speak fourteen languages, but when a cute boy comes and says hi - she is definitely not trained for that. What's worst - he thinks she's just an ordinary girl, and she is falling in love with him.
Sure, she can tap his phone, hack into his computer, and track him through town without his ever being the wiser - but can she have a relationship with a regular boy who can never know the truth about her? Cammie may be an elite spy-in-training, but in her sophomore year, she's beginning her most dangerous mission - falling in love.
I loved the writing style, and I loved something new and refreshing - it is a plot that I haven't read before, and I really enjoyed it. Sometimes when it felt a bit childish, I would remember I am not thirteen anymore, but even now at twenty-one, I got lost into this silly world of spy girls and the drama and love life of Cammie.
I liked Cammie - she is the type of girl that you would love to have as a friend, because she always makes you giggle with her silly comments. I also liked how brave and honest she was - not always honest though… Sometimes, she was too whiney for her own good, and making little things out of nothing, but then again, all teens kind of do that all the time, so it's acceptable.
I loved her friends - they were such a team, and always covering their backs. I loved how, even despite all their differences, they manages to fit right in and have their own impact to the group friendship.
Overall, quite an enjoyable read and I would definitely recommend it to you guys, if you love anything YA, or fantasy, or spy girls, or college related. I enjoyed this book, and I wish I read it way sooner. I can't wait to read the rest of the series as well.
Thank you to my friend and author, Michael Kott, that send me this book after recommending it to me, as Ally Carter is one of his favourite authors, and he enjoyed this book as well. Check out his book Piasa - it is amazing!
The Gallagher Academy is a typical all-girls-school, except, instead of normal subjects, they learn advanced martial arts and chemical warfare studies, they have exams where they need to spy, or go unnoticed, or steal.
We meet Cammie Morgan, who happens to be the headmistress's daughter, and when she goes on a mission and gets noticed by a boy - everything changes and her life is suddenly everything but normal. She knows how to kill a man in seven different ways, and she can speak fourteen languages, but when a cute boy comes and says hi - she is definitely not trained for that. What's worst - he thinks she's just an ordinary girl, and she is falling in love with him.
Sure, she can tap his phone, hack into his computer, and track him through town without his ever being the wiser - but can she have a relationship with a regular boy who can never know the truth about her? Cammie may be an elite spy-in-training, but in her sophomore year, she's beginning her most dangerous mission - falling in love.
I loved the writing style, and I loved something new and refreshing - it is a plot that I haven't read before, and I really enjoyed it. Sometimes when it felt a bit childish, I would remember I am not thirteen anymore, but even now at twenty-one, I got lost into this silly world of spy girls and the drama and love life of Cammie.
I liked Cammie - she is the type of girl that you would love to have as a friend, because she always makes you giggle with her silly comments. I also liked how brave and honest she was - not always honest though… Sometimes, she was too whiney for her own good, and making little things out of nothing, but then again, all teens kind of do that all the time, so it's acceptable.
I loved her friends - they were such a team, and always covering their backs. I loved how, even despite all their differences, they manages to fit right in and have their own impact to the group friendship.
Overall, quite an enjoyable read and I would definitely recommend it to you guys, if you love anything YA, or fantasy, or spy girls, or college related. I enjoyed this book, and I wish I read it way sooner. I can't wait to read the rest of the series as well.
Thank you to my friend and author, Michael Kott, that send me this book after recommending it to me, as Ally Carter is one of his favourite authors, and he enjoyed this book as well. Check out his book Piasa - it is amazing!
BankofMarquis (1832 KP) rated Widows (2018) in Movies
Nov 17, 2018
Well crafted, well acted, well directed heist flick
If you are looking for a smart, intelligent, well-made, well-crafted, well-acted action-heist flick to see with the family over the Thanksgiving weekend, then look no further than WIDOWS.
Yes, it's that good.
Based on a 1983 British TV mini-series, Directed by Steve McQueen (12 YEARS A SLAVE) and with a Screenplay by McQueen and Gillian Flynn (GONE GIRL), WIDOWS tells the story of 4...yes...Widows who's husbands were mobsters that were killed while stealing money from other mobsters. When the rival mob comes to the Widows to get their money back, these women must band together to complete a job to get the money to save their lives.
Leading this disparate group of women is Oscar winner (for FENCES) Viola Davis. She brings a strength and vulnerability to her role and makes a surprisingly complex and charismatic center to this film. Joining her is the always tough and gritty Michelle Rodriguez and the eminently watchable Carrie Coon. The surprise performance of this group of widows is Elizabeth Debicki (the golden Ayesha in GUARDIANS OF THE GALAXY 2). Her widow, Alice, is more than just the "good-looking" trophy wife and has a depth and gravitas that upon first glance is not something that seems to be there. These 4 are joined by Cynthia Erivo and their group could probably kick the crap out of the Ocean's 8 crew.
McQueen has assembled a diverse and interesting cast to support these 5 - each "smaller" role filled with someone who brings something to the table that makes their character interesting. Liam Neeson, Robert Duvall, Collin Farrell, the always watchable Garrett Dillahunt and Jackie Weaver fill the film with "screen presence", power and strong characterizations that service the story. Special notice should be made for Daniel Kaluuya (Oscar nominated for GET OUT). His menacing "bad guy" ranks right up there on the list of "dudes you don't want to mess with". He was fascinating to watch - especially when he was doing "nothing" - you could see the animal swimming within him in the most still of moments.
All of these actors are directed with the Orchestral efficiency of McQueen - a director who knows what he's doing. He keeps the focus of his cameras where he needs to, sometimes eschewing the most obvious action to focus our attention elsewhere. The downside to McQueen is that he sometimes gets enamored with his beautiful pictures and atmosphere, so the film gets bogged down at times - especially in the first half - but all of this is in service to the larger story - a story that demands our attention.
The screenplay by McQueen and Flynn is full of plot twists and turns, of course, keeping you guessing throughout and concludes in a most satisfactory manner.
All in all a very fine time at the Cineplex. In this week of a myriad of items competing for your movie-going dollars, I would strongly recommend that you pick WIDOWS out of the pile and settle in for a good time..
Letter Grade: A-
8 (out of 10) stars and you can take that to the Bank(ofMarquis)
Yes, it's that good.
Based on a 1983 British TV mini-series, Directed by Steve McQueen (12 YEARS A SLAVE) and with a Screenplay by McQueen and Gillian Flynn (GONE GIRL), WIDOWS tells the story of 4...yes...Widows who's husbands were mobsters that were killed while stealing money from other mobsters. When the rival mob comes to the Widows to get their money back, these women must band together to complete a job to get the money to save their lives.
Leading this disparate group of women is Oscar winner (for FENCES) Viola Davis. She brings a strength and vulnerability to her role and makes a surprisingly complex and charismatic center to this film. Joining her is the always tough and gritty Michelle Rodriguez and the eminently watchable Carrie Coon. The surprise performance of this group of widows is Elizabeth Debicki (the golden Ayesha in GUARDIANS OF THE GALAXY 2). Her widow, Alice, is more than just the "good-looking" trophy wife and has a depth and gravitas that upon first glance is not something that seems to be there. These 4 are joined by Cynthia Erivo and their group could probably kick the crap out of the Ocean's 8 crew.
McQueen has assembled a diverse and interesting cast to support these 5 - each "smaller" role filled with someone who brings something to the table that makes their character interesting. Liam Neeson, Robert Duvall, Collin Farrell, the always watchable Garrett Dillahunt and Jackie Weaver fill the film with "screen presence", power and strong characterizations that service the story. Special notice should be made for Daniel Kaluuya (Oscar nominated for GET OUT). His menacing "bad guy" ranks right up there on the list of "dudes you don't want to mess with". He was fascinating to watch - especially when he was doing "nothing" - you could see the animal swimming within him in the most still of moments.
All of these actors are directed with the Orchestral efficiency of McQueen - a director who knows what he's doing. He keeps the focus of his cameras where he needs to, sometimes eschewing the most obvious action to focus our attention elsewhere. The downside to McQueen is that he sometimes gets enamored with his beautiful pictures and atmosphere, so the film gets bogged down at times - especially in the first half - but all of this is in service to the larger story - a story that demands our attention.
The screenplay by McQueen and Flynn is full of plot twists and turns, of course, keeping you guessing throughout and concludes in a most satisfactory manner.
All in all a very fine time at the Cineplex. In this week of a myriad of items competing for your movie-going dollars, I would strongly recommend that you pick WIDOWS out of the pile and settle in for a good time..
Letter Grade: A-
8 (out of 10) stars and you can take that to the Bank(ofMarquis)
Gareth von Kallenbach (980 KP) rated Kwaan in Video Games
Jun 19, 2019
This game reminds me an awful lot of proteus. Very little is told to you. Wandering around a pixelated island trying to sort things out. The point and click mechanics might make you nostalgic. A peppy atmosphere and creative out lets might have you coming back to see what the community has done to the trees and chalk boards.
The game is in early access and it does show. Platforming is going to take a long while to get used to. You get around by shooting a string and pulling yourself up to a point where he can swing to get to the platform sometimes this can be very frustrating. This could be fixed by letting you slide down on the string but that has yet to be seen.
Appearance I genuinely liked the sprite animation, seems like something you might see in say a late Nintendo to early super Nintendo. Intricate works of player art can be found here and there. The over world if bright and colorful during the day.
Quest systems and leveling are something I didn’t quite get here. The story is told in the back ground and you have to go hunting for it. I got caught up in the bright atmosphere and exploring that I really did not get around to that part of the game. There is quite a bit to explore if you have the time and patience.
Ambient music is here and it does suite the mood. I do feel like it’s on an endless loop. Not to mention in the version I’m playing on there is no option menu at all. So either mute all sounds or mute it in the volume mixer. Small problem I know but several small issues can culminate into a bit one.
Velocity is another challenge, you can find yourself making a gap sometimes. Other times you will not be so lucky. Getting your string to attach to a flock of seagulls or a school of fish can feel almost impossible. Spikes and death traps are abound. When you overcome these obstacles for say a treasure chest it can be a bit underwhelming.
The mystery to it all feels very cryptic. I for the life of me could not find anything out. Admittedly I’m terrible at these kind of puzzles. Some clues would be much appreciated. End of the world is coming is about the only thing I could figure out.
The intention of the game feels good. I can see a lot of love and time went into crafting this world. Even with all its color, ambiance and charm I can see the flaws. Early accesses is a phrase I think is more than apt here. However this could be something very special with just a few tweaks.
In the end I could only recommend this game to those willing to support a modern point and click platformer. If you grew up with platformers like Mario and castlevania this might just be a bit to different. Unless you’re willing to look past the controls and or love retro sprites.
http://sknr.net/2015/04/10/kwaan-a-point-and-click-adventure/
The game is in early access and it does show. Platforming is going to take a long while to get used to. You get around by shooting a string and pulling yourself up to a point where he can swing to get to the platform sometimes this can be very frustrating. This could be fixed by letting you slide down on the string but that has yet to be seen.
Appearance I genuinely liked the sprite animation, seems like something you might see in say a late Nintendo to early super Nintendo. Intricate works of player art can be found here and there. The over world if bright and colorful during the day.
Quest systems and leveling are something I didn’t quite get here. The story is told in the back ground and you have to go hunting for it. I got caught up in the bright atmosphere and exploring that I really did not get around to that part of the game. There is quite a bit to explore if you have the time and patience.
Ambient music is here and it does suite the mood. I do feel like it’s on an endless loop. Not to mention in the version I’m playing on there is no option menu at all. So either mute all sounds or mute it in the volume mixer. Small problem I know but several small issues can culminate into a bit one.
Velocity is another challenge, you can find yourself making a gap sometimes. Other times you will not be so lucky. Getting your string to attach to a flock of seagulls or a school of fish can feel almost impossible. Spikes and death traps are abound. When you overcome these obstacles for say a treasure chest it can be a bit underwhelming.
The mystery to it all feels very cryptic. I for the life of me could not find anything out. Admittedly I’m terrible at these kind of puzzles. Some clues would be much appreciated. End of the world is coming is about the only thing I could figure out.
The intention of the game feels good. I can see a lot of love and time went into crafting this world. Even with all its color, ambiance and charm I can see the flaws. Early accesses is a phrase I think is more than apt here. However this could be something very special with just a few tweaks.
In the end I could only recommend this game to those willing to support a modern point and click platformer. If you grew up with platformers like Mario and castlevania this might just be a bit to different. Unless you’re willing to look past the controls and or love retro sprites.
http://sknr.net/2015/04/10/kwaan-a-point-and-click-adventure/
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