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Ninja: Silent But Deadly
Ninja: Silent But Deadly
2016 | Action, Party Game
Playing games is so much fun, sometimes I wish I could play two games at the same time! Enter Ninja: Silent But Deadly. From the people who brought us Pretense, Button Shy Games delivers again with another meta-game card game that lasts the entire game night. So don’t get too caught up in the current game on the table, because there are Ninjas out to get you!

Ninja: Silent But Deadly (referred to simply as Ninja from here on out) is a party game of player elimination in which the goal is to be the last player standing. The setup is simple – each player receives 1 Ninja card. Yeah, that’s it. The gameplay is the fun part. Each player has until the end of the game night to hide/place their card in a spot where another player will be forced to see/find it. For example, maybe you drop some dice on the floor and ask your neighbor to pick it up for you. When they lean down, they see you also dropped your Ninja card as well! Upon their discovery, they are eliminated from the game and must forfeit their own Ninja card. The game continues with players being eliminated, until there is only one player left. That player is the winner! Be careful, though, because if another player sees you trying to sneak your Ninja card somewhere, they can call out “Ninja!” and you are eliminated from the game. It’s a game of stealth, cunning, and mistrust, and it makes for an entertaining experience.

Based on the above description, I’m sure you are thinking that Ninja is just a silly game. And you would be correct. It is no brain burner or king of strategy, but rather a fun way to keep the party engaged throughout the entire game night. Everyone has to be on their toes, and everyone is trying to come up with the most clever way to trick someone into finding their card. You have to be innovative and sly when hiding your card, as well as being wary of anything someone might ask you to do all night. Although games of player elimination can sometimes be cutthroat, Ninja feels light-hearted enough to be enjoyed by all gamers.

That being said, the problem with player elimination games is that only the players who have yet to be eliminated get to participate in the game to the fullest. If you are the first player out, the magic is kind of over and you just get to spend the rest of the game night as normal, watching others continue playing a game while you sit on the sidelines. That’s probably my biggest qualm with this game.

So overall, how is Ninja? I think it’s a cute little game. It is silly, light-hearted, and easily accessible to all ages and types of players. Having played Button Shy’s other meta-game, Pretense, however, I would say that Ninja falls a little flat. In Pretense, players are eliminated only if they have fulfilled the requirement on your individual role card. In Ninja, you are just automatically eliminated if you find a Ninja card. Pretense takes a little bit more strategy, and that makes the game more engaging for me. But all in all, Ninja: Silent But Deadly is a cute game that I will definitely bring out at larger game nights for some light-hearted fun! Purple Phoenix Games gives it a stealthy 5 / 12.
  
Knock at the cabin (2023)
Knock at the cabin (2023)
2023 | Horror, Mystery
6
7.3 (8 Ratings)
Movie Rating
Disappointing Ending
Writer/Director M. Night Shyamalan is a hit or miss film maker and that is because his films (usually) rely on a “twist” in the proceedings that make the movie you are watching turn into something different. Sometimes it works (the classic THE SIXTH SENSE), sometimes it doesn’t (THE HAPPENING). But, at least he has the courage of his convictions and you have to respect him for that. However, in KNOCK AT THE CABIN, Shyamalan is doing something that might undercut those twists – he’s beginning to pull his punches.

KNOCK AT THE CABIN opens with an interesting premise – a couple and their daughter are at a remote cabin (with, conveniently enough, no cell phone service) when 4 strangers show up and declare that the world will end unless one of the 3 is sacrificed to stop the upcoming carnage.

It’s a good idea that has, inherently, some moral complications and one quickly jumps onto the side of the 3 in the cabin, writing off the 4 strangers as insane, but as events transpire – and the seeming sincerity of the 4 strangers comes into focus – one starts to have doubts.

Shyamalan does a professional job of weaving the tension into the first ¾ of this film as the 3 in the cabin are trying to make logical sense out of the predicament they are in while the 4 strangers become more and more desperate in their attempts to convince the trio in the cabin to sacrifice one of themselves. This is a director sure of himself and slowly, strongly leading the audience to the ending.

He helps himself by casting some VERY good performers in a film that, basically, takes place in one room. Jonathan Groff (Broadway’s HAMILTON) and Ben Aldridge (Thomas Wayne in the TV Series PENNYWORTH) are convincing and believable as the besieged couple, while David Bautista (Drax in the GUARDIANS OF THE GALAXY films), Rupert Grint (yes, Ron Weasley from the HARRY POTTER films) and newcomer (at least to me) Abby Quinn (RADIUM GIRLS) counterbalance these two nicely. Special notice needs to be made of the 4th person knocking on the cabin, Nikki Amuka-Bird (THE OUTFIT) and youngster Kristen Cui – who both bring much needed pathos and humanity to a film that could have turned into an out-of-control testosterone fest, but ended up being grounded by these two.

So, all of this adds up to a very good time at the movie theater – providing that Shyamalan can stick the landing of this piece.

Alas, he does not. And he does something worse – he pulls his punches as the outcome of one of the characters is changed from what happens to them in the 2018 novel THE CABIN AT THE END OF THE WORLD by Paul Tremblay. Shyamalan could have delivered a gut punch to the audience to accentuate the past bit of time spent with these characters (kind of like what Frank Darabont did with THE MIST) but instead decides to play it safe and lands squarely in the middle of mediocrity-land.

Your enjoyment of this film will depend on how much you like how this film ends. For the BankofMarquis, it was ¾ of a good film with a bad ending.

Letter Grade: B-

6 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
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Bird (1704 KP) rated Prison Break in TV

Nov 29, 2024  
Prison Break
Prison Break
2005 | Action, Crime, Drama
8
8.3 (35 Ratings)
TV Show Rating
A Riveting Ride with a Few Bumps:
Prison Break is a show that deserves its reputation as one of the most exciting and original dramas of its time. While not without its flaws, the series delivers a thrilling mix of suspense, clever plotting, and character-driven storytelling that keeps you invested throughout its run. With an intriguing premise and a solid cast, it’s easy to see why Prison Break has garnered such a devoted fanbase.

The standout feature of Prison Break is undoubtedly its core premise. The idea of a structural engineer, Michael Scofield (played by Wentworth Miller), intentionally landing himself in prison to break out his falsely accused brother, Lincoln Burrows (Dominic Purcell), is fascinating. The execution of Michael’s plan, complete with hidden clues in his tattooed body map, is both ingenious and fun to watch unfold. The first season, in particular, excels at building tension as Michael carefully navigates the treacherous world of Fox River Penitentiary, laying the groundwork for the escape. It’s a slow burn at times, but the payoff is worth it.

The cast is another highlight. Wentworth Miller’s calm and calculated performance as Michael is captivating, and Dominic Purcell brings a solid, if sometimes overly stoic, presence to Lincoln. Robert Knepper steals the show as Theodore "T-Bag" Bagwell, delivering a performance that’s equal parts chilling and oddly charismatic. Supporting characters like Sucre (Amaury Nolasco) and Sara Tancredi (Sarah Wayne Callies) add warmth and heart to balance the often dark and gritty tone of the series.

However, the show isn’t without its flaws. While the first season is nearly airtight in its storytelling, later seasons can feel uneven. The second season’s shift to a manhunt format is exhilarating but occasionally stretches believability, with some plot twists feeling more like conveniences than organic developments. As the series progresses, the introduction of larger conspiracies and shadowy organisations adds scale but also detracts from the grounded tension that made the first season so compelling. By the time you reach the third and fourth seasons, the narrative occasionally veers into melodrama and over-the-top scenarios, which may pull some viewers out of the experience.

The pacing can also be hit or miss. While some episodes are packed with heart-pounding tension, others feel like filler, particularly in the later seasons. The show sometimes leans too heavily on cliffhangers, which can feel manipulative rather than earned. Additionally, while the cast is strong overall, some characters, like Lincoln, can come across as one-dimensional at times, and a few storylines feel underdeveloped or rushed.

That said, Prison Break is undeniably entertaining. Its gritty atmosphere, clever plotting, and high-stakes drama make it a standout among action-thrillers. The relationships between characters, particularly Michael and Lincoln’s unshakable brotherly bond, give the series emotional weight. Even with its flaws, the show’s twists and turns keep you engaged, and there’s a palpable sense of satisfaction when long-brewing plans come to fruition.

In summary, Prison Break is a fantastic watch, especially for fans of crime dramas and action-packed thrillers, though it occasionally falters under the weight of its ambition. It’s an 8/10 for me—hugely enjoyable, if not always perfect. While it may not stick the landing as well as it starts, the journey is more than worth taking.
  
Persona 5
Persona 5
2016 | Action/Adventure, Role-Playing
The game (0 more)
That it ended (0 more)
Amazing JRPG that stole my heart!
I love the Shin Megami games, but as a surprise, I have not beaten many of them. They are these epic undertakings that require many hours per play through. This is the first one that I easily put 150+ hours into through 2 play through and got a platinum trophy, where I still long to play more.

The characters are well developed and amazing, I fell in love with everyone, and even loved to hate the villains. I am normally not a fan of mascots but even Morgana won me over throughout the game. The music is epic and memorable, and really sets the tone no matter what is happening.


No gem is perfect, there are mild problems I had with this;
Time management is not a strong suit I have in real life, so maintaining it on a game (even with the help of knowing what others did) felt overwhelming.
In the same vein of saving time I felt rushed to complete dungeons in one day so I could move onto the grinding of skills and confidants.


I'm not saying these ruined the game, but I felt like I wanted to have a little more time in dungeons sometimes as opposed to the social aspects, which, while fun, seemed very heavy at times.


I always feel every game is worth a certain amount of money, the game retails (at release) for $60 and I honestly think it's a fine price. When a game honestly offers a 100+ campaign on the first play through, that less then a dollar an hour and it was worth the whole ride!
  
The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim
2011 | Role-Playing
Gameplay (4 more)
Size of the map
Sheer amount to do
Replayability
Decent main story with tonnes of minor story missions
Glitches inherent to Bethesda games (1 more)
Some of the NPC's are very vanilla and interchangeable
Too good to miss out on!
A massive game that is awesome fun from the moment you turn it on to when you finally put it down tens of not hundreds of hours later! This game is a true masterpiece by Bethesda having already provided an incredible game earlier in the series with Oblivion.

The main storyline is engaging and takes a fair amount of time to accomplish however it is the build quests, the minor missions and the sheer number of caves, buildings, dungeons and so forth that can be found all across the map which is where this game truly shines.


The combat mechanics are great, not overly simplistic and not too challenging but a decent happy medium. The graphics for the game, for the time, were about as good as they get.


True to Bethesda the game is not without its issues, bizarre graphical glitches, dragons flying backwards in game breaking mechanics can sometimes lead to frustration especially if you've played for several hours without saving!


The skill tree has also been completely altered from Oblivions game and whilst some may feel it is overly simplistic it does allow newbies to get to grips with the game much easier than its predecessor.


All in all its a game that is hard to put down once you start and with dlc that provides additional content, including a whole new island, this is one of those games worth every single penny.
  
Suicide Squad (2016)
Suicide Squad (2016)
2016 | Action
Margot Robbie's Harley Quinn (2 more)
Will Smith is Actually a Great Deadshot
The Two Seconds Batman is Involved
Weak Story (3 more)
Terrible Villain
PG-13 was an Underwhelming Choice
Most of the Characters are Forgettable
A Half-Assed Suicide (Squad) Attempt
After the success of Deadpool six months prior, an R-Rated anti-hero action movie that pushed the envelope, Suicide Squad just felt weak. The movie about DC's most famous rogues should have took a chance on an R rating as well. There's just something not quite right with these characters participating in a (mostly) family friendly romp. They fight black, faceless zombies, sort-of curse, and sometimes make lame jokes along the way. Along with that, there's too many characters crammed into the movie without any previous introduction or characterization. At the very least, Harley and the Joker should have been in an entire Batman movie before the Suicide Squad movie happened, if not Deadshot as well. Instead we get a miniature helping of Batman versus these foes in the early minutes of the movie, and then this ragtag group of baddies is thrown together to fight an evil bigger than themselves without much in the way of good storytelling. It's sad, really, because these characters are compelling in their own right. If DC really wants to have a cohesive movie universe, they need to slow down and build the movie versions of these characters before slapping them all together and expecting people to care. That, or at least give these awesome anti-heroes an equally awesome antagonist to square off with; the Enchantress is just lame.
  
Salvage the Bones
Salvage the Bones
Jesmyn Ward | 2012 | Fiction & Poetry
6
7.5 (2 Ratings)
Book Rating
This is the story of Esch and her brothers, Skeeta, Randal, and Junior. The story takes place over 12 days before, during and after Hurricane Katrina on the Gulf Coast of Mississippi. Esch and her family live in "the Pit", their dog China, who is the most important thing to Skeeta, has just had puppies. They are trying to get the puppies healthy and find a safe place for them before the storm hits. Esch has just found out that she is pregnant by the only boy she has been with, Randal is determined to get a basketball scholarship so he can get out of "the Pit". All of this is going on while a Hurricane is on the way. This is an emotional story that takes you on a roller coaster ride. With so many mishaps along the way, will they be able to survive once the storm hits?

I listened to this book over a course of 3 weeks back and forth to work. The story captured my attention immediately, but without listening to in continuously, I lost my place sometimes. This is the first book I have read by Jesmyn Ward, and this book was brought to my attention through her new book [bc:Sing, Unburied, Sing|32920226|Sing, Unburied, Sing|Jesmyn Ward|https://images.gr-assets.com/books/1499340866s/32920226.jpg|53537916] which came out earlier this year. I'm not sure if I would have given this book a higher rating if I would have read it directly instead of listening to it. But I did enjoy it and look forward to reading Sing, Unburied, Sing.
  
13 Little Blue Envelopes (Little Blue Envelope, #1)
13 Little Blue Envelopes (Little Blue Envelope, #1)
Maureen Johnson | 2005 | Fiction & Poetry
8
7.8 (11 Ratings)
Book Rating
I loved Aunt Peg right from the first letter. Even though everything the reader knows about her is through the letters and the memories of those she knew, she still seemed like an amazing and quirky person to be around. Ironically, she seemed more "alive" than the the main character, Ginny. Ginny's shyness and withdrawn personality seemed to hinder a connection with the reader for a large portion of the book. The letters from her Aunt Peg seemed to draw her out of her shell as she forces herself to complete the strange and uncomfortable tasks listed in the letters.

Of course, what sane person wouldn't want to travel all over Europe for a month on some else's dime? Even though the tasks sometimes made no sense, and Ginny often had to miss out on the typical tourist destinations, the memories that she created and the life lessons that she gleaned from these abstract travels are invaluable. In addition, she gains a family member, a romantic relationship, and the freedom to go where she wants and be who she wants to be without feeling constrained by the life she had led previously to this adventure.

I was slightly disappointed with what happened towards the end, but the way that Ginny deals with it actually makes it better than it probably would have been otherwise. This ending also shows how well she truly knows her Aunt Peg, even after Peg's death. Her Aunt Peg was able to leave her with the roadmap to a lifetime of lessons and adventures, all stamped with Peg's unforgettable style.