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Labyrinth
Labyrinth
1986 | Abstract Strategy, Fantasy, Maze
You know what’s super fun? Rediscovering one of your favorite childhood games. What’s even better is if the game itself lives up to your memories from when you were younger. Labyrinth is one of those games for me. My siblings and I played it a lot throughout our childhood, and it’s recently come back into my life. So does it still dazzle me after all of these years? Read on to find out!


Labyrinth is a game of tile placement and route building with a modular board in which you are trying to navigate the maze to collect various treasures. To setup the game, shuffle the maze tiles and place them randomly on the empty spaces of the board. There will be 1 tile left over. Shuffle the treasure cards and split them evenly between all players. Players may only look at the top card of their stack at a time. On your turn, you are trying to get your pawn to the tile showing the treasure from your card. You do this by shifting the board and creating new pathways through the maze. Take the extra tile, and add it to a row or column, effectively shifting the entire line in one direction. Once you have shifted the maze, move your pawn as far as possible along the open pathway. If you reach your treasure tile, flip over your card. You now look at the next card in your stack, and on your next turn will begin moving towards that tile. If you don’t reach your treasure tile, that is fine. Just try to set yourself up to reach it on your next turn! The game ends once a player has flipped over all of their treasure cards and returned their pawn to its starting position.
I loved Labyrinth as a kid, and I still love it as an adult. The gameplay is pretty engaging, and now that I’m older, I can appreciate the strategy required of the game way more. One of the most fun parts of the game is the act of shifting the tiles. It’s just fun to watch the rows shift, creating new pathways and trapping opponents in dead-end routes. Not just that, but the amount of strategy you need for success is crazy! You have to be thinking several turns in advance, trying to figure out how to shift the randomly set-up maze to your maximum benefit, while also trying to anticipate how your opponents might shift the maze as well. There really is no down-time in Labyrinth, and that keeps it exciting for such a simple game.


The one thing I do not necessarily like about Labyrinth is that you are only allowed to look at your top treasure card at a time. Sometimes you spend several turns getting to a treasure tile, just to look at your next card and realize that you passed through that tile several times on your way here. I guess it would probably make the game easier overall if you could see all of your cards at once and decide your path from there. Not that I necessarily want an easier game, it can just get frustrating sometimes when you have to be traveling back and forth across the board for every single card.

Labyrinth is definitely a game that I will keep in my collection forever. It was a childhood favorite of mine, and I still love to bring it out with my siblings for some good nostalgia coupled with brain-burning strategy. I can’t wait to have children of my own so that I can play this game with them as well. Just because it’s an old game, doesn’t mean that it’s a bad game! Give it a try if you haven’t, because I think you’ll love it. Purple Phoenix Games gives Labyrinth a twisting 8 / 12.
  
The Equalizer 2 (2018)
The Equalizer 2 (2018)
2018 | Action, Mystery
A “Good Guy” meting out justice in a bad way.
There’s something really satisfying about seeing our ‘hero’ Robert McCall giving bad ‘uns a bloody nose (and far worse) as immediate punishment for a crime committed. My parent’s pre-war generation would wax lyrical about the days when police officers or teachers could give a kid a “good box around the ears” as a lesson for a minor infringement. (“Ah, the good old days…. That’ll learn ‘im”!). But equally there’s also the queasy feeling here that this is a vigilante being judge, jury and executioner. Thank GOODNESS then that it’s Denzel Washington and he’s OBVIOUSLY a good guy that will never get it wrong!

Washington returns here as the righter of wrongs, now working as a Lyft driver in Boston (clearly Uber either lost the bidding war or they were not considered to be as cool a brand anymore). Through his job he crosses paths with various troubled souls and is often able to help: sometimes with just an encouraging word; sometimes with more physical activity! By way of validating his good guy credentials, he also takes under his wing Miles (Ashton Sanders) – a local black kid at risk of being dragged into the Boston gang scene.

But this is all window-dressing for the main plot, involving bad guys (for reasons that escaped me) tidying up a lot of CIA loose ends in Brussels in a very brutal way. In charge of the investigation is Robert’s ex-boss Susan Plummer (Melissa Leo) and to help out further Robert has to ‘reappear’ to his ex-partner Dave York (Pedro Pascal). As in the first film, events lead to an explosive western-style showdown.

Directed again by Antoine Fuqua, the film oozes style from the impressive opening shots of a Turkish train, where the cinematography by Bourne-regular Oliver Wood is exceptional. The action scenes are well-executed, and includes a superb science experiment that will puzzle any viewer who thinks “hang on a minute – flour doesn’t burn”!

Reading again my review of the original film, I went off on a rant about extreme screen violence in sub-18 certificate films. There is certainly – as the British film censors (the BBFC) describe it – “strong violence” in this film, with some pretty brutal murder scenes. If anything though I thought the violence was a little less gratuitous this time around, which I welcome.

Denzel is the greatest asset of this film though. He acts up a hurricane (literally), and without his calm and powerful presence at the heart of the film, this would just be A.N.Other generic thriller. It’s also great that this time around the excellent Melissa Leo gets more screen time, as does her husband played by Bill “Independence Day” Pullman. (Is it just me that gets Mr Pullman confused with the late Mr Paxton? I spent all of this film thinking “Oh how sad” though all his scenes before I realised I was grieving for the wrong guy!). In terms of mistaken identity, this film has another in that a key villain Resnik looks far too much like Mark Wahlberg, but is actually Canadian actor Jonathan Scarfe.

Where the film stumbled for me was in having too many parallel “good deed” sub-plots. One in particular – you’ll know the one – feels completely superfluous, beggars belief and could have been excised completely for the DVD deleted scenes.

Do you need to have seen the first film? No, not really. There is exposition about McCall’s back-story, but if this was covered in the first film then I had completely forgotten it. It certainly didn’t detract from this as a stand-alone film.

A cut-above the norm, Washington’s solid performance makes this an entertaining night out at the flicks.
  
Legendary: A Marvel Deck Building Game
Legendary: A Marvel Deck Building Game
2012 | Card Game, Comic Book / Strip
Teamwork makes the dream work! That’s how the saying goes, right? And in Legendary: A Marvel Deck Building Game, it is certainly the truth! When I say it’s a team-building game, I mean that both literally and figuratively – you must recruit heroes and work semi-cooperatively with your fellow gamers to defeat the evil Mastermind before they take over the city!

In an era where superheroes are the norm, the days of petty crime are over. As the protectors of our world have grown in power, so too have those who would see it fall to chaos. Out of the shadows comes a nefarious Mastermind who has engineered the most wicked evil scheme the world has ever seen. With an ever-growing band of followers and henchmen to carry out the plot, the future looks dismal. But do not fear – the supers are here! This job is way too big for only one single hero to handle, but if they all band together, then maybe, juuuust maybe, they might be able to pull it off…

DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T

Set in the world of Marvel comics and, recently, the Marvel Cinematic Universe, Legendary: Marvel is a cooperative deck building game. Players take turns drafting and playing cards to recruit heroes to their team and to fight off the villains trying to carry out the sinister scheme. You have to strategize how you want to build your deck to best complete the mission – do you recruit heroes that give you special abilities (like drawing additional cards), or do you recruit strong heroes that give you lots of attack points? The choice is entirely up to you! Although all players are building their own individual decks, you must also devise a team strategy because all players either win or lose together as a team. That being said, there is a small competitive aspect to this game – the player with the most Victory Points (earned by defeating villains and rescuing bystanders) is deemed the most legendary hero of the game! Exactly how competitive the game gets is up to the players. I personally prefer a more cooperative approach and usually don’t tally up VPs at the end of the game – either the team won or we lost.

The beauty of this game is that it can be played with any combination of Marvel characters – you are not limited to only using specific teams. Selecting which heroes/villains/Mastermind/etc. to use is at the discretion of the players. Want Iron Man to team up with Deadpool and Wolverine to fight off Kingpin? Go for it! You have basically the entire Marvel universe from which to choose, so the sky is the limit! With so many options, though, it can be a little overwhelming, so I usually use a randomizer app to create a setup for me. Sometimes the setup itself will determine how the entire game will play out – certain combinations of Mastermind/villains/scheme can be BRUTAL to play and difficult to win. But the cool thing about this game is that you cannot just look at a setup and tell if it will be difficult or not – that realization only will come once you start playing!

I love playing this game because of its immense variability – the base game alone has 500 cards! The ability to choose your own heroes, villains, Masterminds, and Schemes means that you will probably never play the same game twice. And on top of that, Legendary: Marvel currently has like 19 expansions! The possibilities are truly endless, and that is the Holy Grail for me when it comes to gaming. I know that I will never get bored of this game because it is a different experience every game.

On the flip side, my main grievance with Legendary: Marvel is with the physical setup and teardown. Every play uses SO MANY cards that it does take a decent amount of time to get setup or put away. Every individual hero/villain/Mastermind/etc. must be sorted and stored separately, and with 500+ cards, that time adds up. When deciding on a game to play, sometimes I skip Legendary: Marvel because of the time it takes to set up. I LOVE to play it, but sometimes I do not feel like taking that much time to set up – I just want to play! My other grievance deals with certain hero superpowers/special card text. Some hero cards have special text, and the definitions are outlined in the rule book but not on the cards themselves. Until I learned/memorized what that special text meant, I was constantly referring back to the rule book nearly every turn to make sure I was using the cards correctly. There is a bit of a learning curve with some of the hero text, but it does get better the more you play!

Don’t let the simplicity of the mechanics fool you – this game requires more strategy than meets the eye! You must not only decide on a strategy for building your individual deck, but you and your teammates must also collectively choose a group strategy to defeat the Mastermind. Cooperation is key, and it really helps the theme of the game come to life. Definitely a winner for Purple Phoenix Games with a butt-kicking 24 / 24 and a well-earned Golden Feather Award!
  
An Inconvenient Beauty
An Inconvenient Beauty
Kristi Ann Hunter | 2017 | Romance
5
8.3 (3 Ratings)
Book Rating
Great likable characters, slow plot halfway through the second half of the novel
This book would have made an excellent movie that I would watch several times over. You can picture the characters clearly in your head and play out the scenes as they’re really well descripted and well written. What surprised me the most while reading the book was how funny it was. It’s not a laugh out loud comedy per se, but there were scenes and encounters where you found yourself laughing out loud. I thought it was different. Not all regency romance novels are like this (most are lighthearted romances) so seeing some good funny scenes is nice and puts a different spin on things. (The lawn bowling incident haha!)

Isabella and Griffith were perfect together. They had the perfect chemistry, their intelligence was on par with each other and Isabella was exactly what Griffith needed. He was all about routine, and finding the answers to everything and being prepared. Isabella was exactly the opposite; she made him question his methods, and got him to realize not everything has an answer and sometimes just going with the flow helps brighten up life. The best part was although their romance didn’t start off as usual (love at first sight, etc) it was a gradual bond that lasted throughout the book.

What I didn’t really like was although the characters were great, and the comedy bits made the plot light and fun, it didn’t do much regarding the speed and pace of the plot. It dragged midway in the plot and it seemed to have slowed to a crawl and the change of pace changed considerably.

Aside from the slow pacing in the second half of the book, I enjoyed the characters. They were fun and likable, and the comedy provided some good light moments. Although this is part of a series, this book can be read as a stand alone as well.
  
The Mountain Between Us (2017)
The Mountain Between Us (2017)
2017 | Drama, Romance
Suspenseful (1 more)
The Dog
Katie Winslet kept getting knocked out (1 more)
The ending.
Survival is the Only Option
I do wish this was more of a survival movie then a drama. The majority of it was good. Two strangers on the mountain trying to survive the elements. The cold, the snow, a puma and frozen lake. They survived it all. But did they really have to fall in love. I know being stuck on a mountain with no physical contact can be tough for a month, but you are trying to survive. The whole time she was trying to get back to her husband, so making the mistake once might be ok. Them falling in love was kind of cheesy. I also don't know why Kate Winslet's character had to keep getting knock out for so long. I think I would have just left her on the mountain.

Watching this movie I learned never to trust a lone pilot in a charter plane. I like that he did not chart a flight path, that seems safe, especially if you are flying into a storm. Then he goes and haves a stroke mid-flight. It was definitely sad, but I am kind of glad he didn't make it.


His dog though held the movie together. The whole time I was wondering if they were going to kill off the dog. I definitely would have added another level to the movie. It would have given the idea that one or both of them might not have survived. But with the dog around gave everyone hope.


I did see the ending coming a mile away and the last 5 minutes was not worth my time. I am sure everyone would have seen it coming. With this type of movie you sometimes have to throw in little twist.


As a survival movie it was very good. As a drama/romance film, not so much. It would be worth renting and not paying for it in theaters.
  
40x40

Mekkin B. (122 KP) Oct 10, 2017

"I think I would have just left her on the mountain." XD love it

40x40

Ross (3284 KP) rated Ruin in Books

Jan 3, 2018  
Ruin
Ruin
John Gwynne | 2016 | Science Fiction/Fantasy
8
9.0 (2 Ratings)
Book Rating
Maquin (0 more)
Coincidences (0 more)
The third instalment in the Faithful and the Fallen series continues the story laid out in Malice and Valour. Again, the story is split between numerous PoV characters, which at times is a little annoying (especially as some of them really are bit-part characters barely mentioned in the rest of the story and are only there to witness events). Whereas before the story followed perhaps three different adventures with little overlap, there is now a much wider scope to the overall plot with a number of different battles, sieges, journeys, confrontations all happening at the same time and the story generally chops and changes between these.
At times in all three books now I have felt that the same thing is being told numerous times, everyone loses their father and looks for revenge, numerous people are betrayed by their brother, two interchangeable young heirs to different thrones are on the run from those seeking to end their claim to that throne etc. And the number of times groups just happen to cross paths in what is supposed to be a massive, dense, unnavigable forest, often just at the right time, is frankly preposterous.
While some of the characters and some plot devices aren't great, the story telling and world building is brilliant. Once you remember who the character is and what they were doing last chapter (sometimes 100 pages ago!) it really is very gripping reading. Now that we (and they) know who the good guys and bad guys are, the balance in strength is constantly shifting as people change sides, massive warbands are wiped out in battle or castles taken/re-taken and groups flee through the forest. There is a lot of ground to cover in the last book of the series, but with all the main groups now zeroing in on the same area I expect this to be done to a satisfactory conclusion with the same pace as shown here.
  
Hale and Gemini (The Alder Tales #3)
Hale and Gemini (The Alder Tales #3)
R.S. McCoy | 2017 | Fiction & Poetry
10
10.0 (1 Ratings)
Book Rating
Hale and Gemini (The Alder Tales #3) by R.S. McCoy
Hale and Gemini is the fairytale retelling of Hansel and Gretel, written in R.S. McCoy's inimitable style. It is the third book in The Alder Tales series, and although I would say you don't 'have' to have read those to understand the story, you will benefit immensely from reading books one and two, plus you get the added bonus of reading fantastic stories.

What to say about this one? My first thought was "poor Hale". He got put through the wringer in the previous book, and you can't even be annoyed with Raene for doing so. He makes the decision to leave Clan land and travel to Pyrona, in the hope of reuniting with his sister, Blossom, not realising that her story has moved her on from there. Gemini follows him for her own reasons, and through arguments and disagreements, these two become friends with the possibility of more.

I LOVE THIS SERIES! Every story is different, and yes it's a retelling, but no it's not 'usual'. This world is unique (as far as I am aware), with characters that are simply amazing. Each section has people that you will loathe and love, sometimes both! The world-building is second to none, and the political scheming constantly has me amazed.

It was with a smile on my face that I read about Kaide and Blossom! Seriously, I NEED these two to be happy! Parson and Raene continue to delight, and then we have Hale and Gemini.

Fair Warning - this book ends on one helluva cliffhanger. It should be against the law! ;) A fantastic read that updates you on past pairings, gives full attention to the new story, whilst leaving you wanting more. I definitely can't wait for book 4! Highly recommended by me.

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
  
Midnight Special (2016)
Midnight Special (2016)
2016 | Drama, Sci-Fi
9
7.3 (4 Ratings)
Movie Rating
Great Performances (0 more)
A Modern Sci-Fi Classic
This movie really impressed me. Michael Shannon is, as always, fantastic in his performance and he showed a side of character here that we don’t normally get to see from him. He plays a compassionate and loving father on a mission and he will stop at nothing to succeed. Joel Edgerton is also typically brilliant in the film. He plays an old fried of Shannon’s character helping him on his quest and again is different here to any other role we have seen him in so far. Frankly I think these two actors are two of the best working in Hollywood today and this movie showcases their diversity, talent and ability to totally vanish into a role and sell their performance effortlessly. However, the real star of the show is the young actor Jaeden Lieberher, who plays Alton Meyer, the extraordinary boy that the plot revolves around. When I first saw his performance I thought he was extremely good for a child actor, but reflecting on it again, it is just a fantastic performance regardless of his age. His chemistry with the other actors was spot on and he carried this movie flawlessly, which left me very impressed. Kirsten Dunst also makes an appearance as Alton’s mother and again gives a stellar performance, she is tired of having to constantly be on the run and although she sometimes doubts her husband’s plan, she sticks by him until their mission is complete. Adam Driver is the scientist working for the government who are after Alton and he puts in a decent performance as the pseudo antagonist of the movie. I should really stop here though as you are better going into this movie with as little previous knowledge as possible. In summary, this is the movie that Super 8 wishes it was, essentially it’s ET for grown ups and it is definitely worth your time and money.
  
P(
Possession (Possession, #1)
6
6.0 (1 Ratings)
Book Rating
I haven't figured out how I feel about Possession. I'm not sure if it's a 5 star book or a 1 star book.

Short story: It's really good.

Long story: well, that's a bit more involved.

Reasons this book was really good:

1. Pacing: Excellent. One thing leads to another, it's almost impossible to put down, and the tension never really goes away.
2. Good dialogue, good but concise descriptions, catchy interior monologue.
3. Good characters.
4. Jag is really sexy.

Reasons I wanted to slam my head against a wall while I was reading it:

1. Jag is awesome. Vi is awesome. Their relationship? Extremely dysfunctional. They are freaking bi-polar. One minute they're having a decent conversation, the next someone jumps to a conclusion and gets emotionally hurt and storms off, twenty-four hours and a hot shower later, they're sorry and cuddling and making out. THIS IS NOT A GOOD EXAMPLE OF A RELATIONSHIP. Oh my word.
2. I got lost around Chapter 30. Stuff started happening, I could never tell if Vi was Vi or if she was dreaming, sometimes something would happen and it was a little cryptic, and confusing, and one thing stacked on top of another until by chapter 40 I was like "what the crap is going on?" I seriously closed the book and wasn't going to finish but I just HAD to know what happened. (I really should have quit while I was ahead.)
3. I got to the point where I couldn't tell who was the good guy and who was the bad guy, and I kind of stopped caring.

Reasons why the ending pissed me off:

1. The only bad guy who could have become good, didn't.
2. Then, the bad guys won.

Honestly, now that I've finished it, I really wish I hadn't. Luckily I checked Goodreads and found out it was book 1 in a series. Because THAT'S NOT AN ENDING. That was worse than The Hunger Games and Catching Fire endings!!!

Content/Recommendation: Some language and kissing, ages 16+