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Merissa (11950 KP) rated Endeavor (Voyagers #4) in Books
Aug 14, 2023
Anyway, back to this one...
Jared, Alex, and Aiden are all characters we have met in the previous books. Alex is Jarad's bodyguard, and Aiden is his lawyer. The sparks have been there for all to see but they haven't acted on for numerous reasons. But then they stay on Now, Voyager and the love spell works once again.
This was a hard read in places, dealing with stalkers, sexual assault, depression and PTSD, to name just a couple of topics. However, they are perfectly written, with no quick fixes, just understanding and compassion.
It was also hot as hell, and not just because they're in Thailand for part of it! They may have a multitude of reasons, but once they decide to go for it, phew! Hold onto your hats! Hot and steamy and so full of feelings.
Once I started this, I couldn't put it down. Absolutely fantastic and HIGHLY recommended by me.
Just... please tell me there's another book. Please?!
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Aug 14, 2023
Queen B
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Matthew Krueger (10051 KP) rated Aeon's End in Tabletop Games
Feb 22, 2021
Aeon’s End is a cooperative deck building game in which you and your teammates are attempting to take down a member of The Nameless before it is able to destroy your home city of Gravehold. You do this by adding powerful spells, gems, and relics to your decks and strategically using them in a way that helps you defeat the enemies that come your way.
At the beginning of each game of Aeon’s End, you’ll set up your characters’ unique decks, put together a nemesis deck for the boss monster, and create a supply of cards that players can buy throughout the game. After all of that’s done, you’re ready to play!
Turn order is determined by the turn order deck. At the start of the game and after every turn, you’ll draw a card from this deck to see whose turn it is (the nemesis or a player).
On each turn, you can do one or more of the following actions in any order:
buy a card
play a card
charge up your special ability
focus or open a breach
prep a spell
react to a keyword on a nemesis card.
Aether is the currency in the game. You’ll use it to pay for new cards (spells, relics, and gems), to focus/open breaches, and to gain charges. You’ll start out with some basic cards that give you one aether apiece, but some of the cards you buy from the supply will give you more.
You cast spells in a unique way in this game. Open breaches allow you to prep a spell without paying a cost, while closed breaches need to be focused or opened in order to use them. When you focus a breach, you simply turn it clockwise and pay the “focus” cost written on the card. The spells you prepped can be cast on your next turn; prepped spells in closed breaches must be cast, while those in open breaches don’t have to be if you want to wait until a future turn.
Another unique aspect of this game is the way deck building works. Your deck is never shuffled, so you have to think about the order in which you put cards in your discard pile. When you cast spells or buy cards from the supply, those cards will go directly into your discard pile. When you use gems or relics, you’ll wait until the end of your turn and put them on top of your discard pile in any order. When your draw deck is empty, you simply flip your discard pile to create your new draw deck.
The main way to beat the nemesis is to take its life total down to zero, but you can also win if the nemesis’ deck runs out and there are no nemesis cards in play. You’ll lose if Gravehold is destroyed or if every player is exhausted (i.e. at zero life).
Its a excellent deck builder game. I highly recordmend playing it and owning it.