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Ghost Story (The Dresden Files, #13)
Ghost Story (The Dresden Files, #13)
Jim Butcher | 2011 | Fiction & Poetry
10
9.1 (7 Ratings)
Book Rating
Of course I (along with all [a:Jim Butcher|10746|Jim Butcher|https://images.gr-assets.com/authors/1400640324p2/10746.jpg]'s other fans) have been absolutely dying to read this book ever since finishing [b:Changes|6585201|Changes (The Dresden Files, #12)|Jim Butcher|https://images.gr-assets.com/books/1304027244s/6585201.jpg|6778696]. [a:Sam Chupp|11847|Sam Chupp|https://images.gr-assets.com/authors/1219698183p2/11847.jpg] and I have been talking about how there could possibly be another book that occurs after Dresden's death. Of course, the novella included in [b:Side Jobs: Stories From the Dresden Files|7779059|Side Jobs Stories from the Dresden Files (The Dresden Files, #12.5)|Jim Butcher|https://images.gr-assets.com/books/1269115846s/7779059.jpg|10351697] was very good and got along quite well without Dresden, but that probably wasn't going to work for an entire novel.

Sam hasn't even started <i>Ghost Story</i> yet, so I can't gloat at home. I was actually right in some of my speculation! I'm being non-specific so as to not give too much away, even though I am hiding this review behind spoiler warnings on GoodReads in case he does read it and remember what I had said (which is highly doubtful). But I feel like bragging somewhere, so you, dear readers, have to put up with it.

Jim Butcher deserves major praise. <i>Ghost Story</i> is amazing. Dresden has become such a powerful wizard that few enemies are truly a challenge, and wiping out the entire Red Court with one spell was an amazing feat. What do you do for an encore to that? Having Dresden immaterial and operating without magic does seriously push him, and that makes for a fascinating tale. Being able to keep a series fresh in its thirteenth volume says a lot for Butcher's talent. I think <i>Ghost Story</i> is the best Dresden Files book yet, and I'm looking forward to book fourteen even more!
  
[b:Waking the Witch|6725785|Waking the Witch (Women of the Otherworld, #11)|Kelley Armstrong|http://photo.goodreads.com/books/1265310260s/6725785.jpg|6921947] and [b:Spell Bound|7797032|Spell Bound (Women of the Otherworld, #12)|Kelley Armstrong|http://photo.goodreads.com/books/1292864599s/7797032.jpg|10767072] should truly be read back to back. In fact, they should be read with [b:13|10863148|13 (Women of the Otherworld, #13)|Kelley Armstrong|http://photo.goodreads.com/books/1328820694s/10863148.jpg|15778276] on hand, almost as a trilogy within the series.

At the end of <i>Waking the Witch</i>, Savannah silently thought that if it would reunite an orphan with her grandmother, Savannah would gladly give up her powers. Something heard her and took her up on that unintended deal, and she finds herself powerless for the first time in her life.

Savannah has always been so very powerful that she has counted on her spells more than most witches or sorcerors do, so she finds living without them to be very difficult &mdash; especially since a witch hunter and others are after her. There's a Supernatural Liberation Movement that wants to use her as one of its figureheads, with or without her cooperation, in their quest to bring supernaturals out of the closet and into the spotlight. She has to do some serious soul-searching and growth in the process of avoiding enemies and getting creative about staying alive.

The plot moves extremely quickly, so much so that I couldn't keep track of what day it was in the book. In fact, it moves right into the plot of [b:13|10863148|13 (Women of the Otherworld, #13)|Kelley Armstrong|http://photo.goodreads.com/books/1328820694s/10863148.jpg|15778276]. I'm having fits because I don't have it on hand, and I just can't wait for the library to get around to me on the hold list &mdash; I might have to break down and buy it instead.
  
Ready Player One
Ready Player One
Ernest Cline | 2011 | Fiction & Poetry
4
8.9 (161 Ratings)
Book Rating
Honestly, I’m not really sure where to start with this review. I guess I need to preface by saying that I wanted to like this book. I mean REALLY wanted to like it. I love video games, I love the 80’s and the idea of living almost exclusively in virtual reality sounds like an amazing combination for a story. Unfortunately, it didn’t work for me… at all. I totally respect that there is a HUGE following for this book, and I am sooooooooooooo glad that so many people loved this book. I think that’s great. I really wanted to like it.
The author’s writing style was the biggest problem for me. The book started off strong for the first couple of chapters, but then became a huge info-dump for about 6 chapters. Then it would get interesting again, and then another mega epic info-dump was upon us, until about the last 6-8 chapters. It was great that the author wanted to give detail to world build and help you become part of the book/game, but at times it was just too much for me.
I also found that the author did a poor job of explaining what life was like outside of the major cities, it was almost as if we were supposed to just know that it was a wasteland. The author also was not consistent with their acronyms (GSS, PVP, MMO, etc). He would use the acronym and provide no explanation, and then the next page he would spell it out with the acronym, and then the page after that it would be spelled out with no acronym… It was all over the place.
The other glaring issue for me was the fact that Wade was fighting the sixers and their huge corporation but then was trying to find the egg and in the end became the head of a super-mega-corporation. It didn’t jive for me at all.
  
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