
Alice (12 KP) rated The Aeronaut's Windlass in Books
Jul 3, 2018
The Aeronaut’s Windlass has been something I’ve had for a few months but I’ve been putting it off and putting it off as I didn’t like the authors other first book Storm Front, book 1 of the The Dresden Files. My fiancé has been telling me to read it over and over again and I’ve always put it off after a bad start to Dresden, however, a Facebook group I’m part of told me to read it and gave me several reasons why.
First and foremost, The Aeronaut’s Windlass is steampunk!
Secondly, cats. Talking cats.
And finally there’s aeronauts.
The book opens in what, at first glance, appears to be a regency novel – cue derision and disbelief – until one of the main characters Gwen Lancaster threatens a warrior born with an etheric gauntlet.
Ether is something that is mentioned often in this book and during the various trips of the main characters, it is shown in various forms.
Our main characters revolve around the following:
Gwen Lancaster – heir to the Lancaster fortune and crystal factory. Guard in the Spirearch’s Guard.
Benedict Sorellion-Lancaster – warrior born guard in the Spirearch’s Guard.
Bridget Tagwynn – cat girl and only child of the head of the Tagwynn family.
Captain Francis Madison Grimm – disgraced Fleet officer and captain of the merchant class ship AMS Predator an aeronautical ship.
Rowl – kit to Maul of the Silent Paws.
The premise of The Aeronaut’s Windlass is the aeronautical prowess of the Spires, a tall building that towers above the surface of Earth, designed in a general diamond shape with the key head houses at each compass point and the Spirearch smack in the middle. The Spires in focus are Spire Albion and Spire Aurora; a rival Spire with a penchant for warmongering. The book follows Gwen and Bridget as they train to become members of the Spirearch’s Guard, with Benedict – Gwen’s cousin – doing some extra training on the side. There’s an accidental duel and it’s from here that our story really starts; there’s an explosion and the Spire starts to collapse around them. Our intrepid heroes work together to save a fellow trainee and end up on the wrong end of a potentially deadly situation and the war starts.
The rest of the book is wonderfully described and there’s plenty of sky time for the pilot-at-heart in us all. There’s talking cats that are so well written you can plainly imagine your pet cat having that much disdain for you but really loving you with his whole heart; Rowl, in particular gives off the standard cat disdain but he’s also amazingly human in an odd way. There’s a few odd main secondary characters – Master Ferus and Folly – both of whom are integral to the story as a whole and both of whom are etheralists and a little odd.
There’s war, battles in the sky and dire situations, there’s treachery secrets and death galore; and there’s a history between a lot of the characters to make your eyebrows raise and your brain twitch in disbelief.
As originally stated I was quite reluctant to read Windlass but I really enjoyed the storyline as a whole, the characters were amazingly human/humanised – even the ones who aren’t – Bridget was my favourite, she was so unbelievably awkward in everything that she did but she was so sweetly written that she was entirely relatable.
I see sometimes that steampunk novels are written with the wrong tone of voice – when you hear steampunk you think Victorian and I’ve read sometime books classified as steampunk that weren’t in any way. Windlass didn’t have this issue and it was written perfectly for the genre.
Brilliantly done and I look forward to the sequel <i>The Olympian Affair.</i>

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DaveySmithy (107 KP) rated Wicked (2024) in Movies
Dec 3, 2024
The long-awaited Wicked movie finally graces the big screen in 2024, bringing the beloved Broadway musical to life with all the magic, heart, and soaring melodies that made it iconic. Directed by Jon M. Chu, this adaptation dives deep into the untold story of the witches of Oz, offering stunning visuals, powerhouse performances, and emotional depth that will captivate fans of the musical and newcomers alike.
The film explores the complex relationship between Elphaba (played by Cynthia Erivo), the misunderstood green-skinned girl who will become the Wicked Witch of the West, and Glinda (Ariana Grande), the glamorous and ambitious witch-in-training. Both actresses deliver strong performances, with Erivo’s soulful voice shining in ballads like “Defying Gravity” and “I’m Not That Girl.” Grande brings charm and humor to Glinda, though her performance occasionally leans into caricature rather than character depth.
Visually, Wicked is breathtaking. The vibrant and intricate production design transports viewers to a fantastical Oz, from the emerald spires of the Emerald City to the mystical forests of Shiz University. Coupled with dazzling costume design and vivid CGI, the world feels alive and immersive.
However, the film does falter in pacing. At over two hours, certain scenes—particularly in the first act—feel overly drawn out, while others are rushed. Some of the musical numbers lose their emotional weight due to awkward transitions from dialogue to song, a challenge many stage-to-screen adaptations face.
Despite these shortcomings, Wicked soars where it matters most: its emotional core. The themes of friendship, identity, and the cost of doing what’s right resonate deeply. By the time the climactic “For Good” duet arrives, the film earns its tears and applause.
While not perfect, Wicked (2024) is a spellbinding adaptation that captures much of the magic of the original musical. Fans will walk away satisfied, and newcomers will find themselves enchanted. A solid 8/10.

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Luke (12 KP) rated Bloodborne in Video Games
Oct 2, 2017
You play as a Hunter and you have come to the city of Yharnam on the night of the Hunt where the lines between man and beast are blurred. Initially, your goal is quite simple: just go out and kill some beasts of all manner. Everything from werewolves to madmen to even other NPC Hunters. But as you progress through the game, you begin to unravel a conspiracy involving ancient gods from the cosmos coming down to incite this madness upon the townsfolk. Souls games aren't really known for their stories. Most of the game's backstory can often be found in item descriptions. However, Bloodborne differentiates itself by having one of the most fleshed out and intriguing plots of the entire Soulsborne series.
The presentation here is breathtaking. It evokes the style of olden Gothic horror tales from days long past. Towering spires line the horizon clearly inspired by Victorian and Gothic style architecture of Romania and this is reflected in the games level design. Blood spills out in a vibrant crimson color. Most of the game is completely silent save for the excellent sound design. The soundtrack only kicks in during boss fights and other key moments in the game making it even more special.
If you are familiar with any of the Dark Souls games, then you pretty much know what to expect from Bloodborne's combat. Bloodborne emphasizes speed and aggression with its combat system, but it is still quite strategic and very challenging. Don't go in thinking you can just rush through this in a weekend. This game takes patience and effort from the player to be rewarded. The weapon variety is significantly smaller than that of the Dark Souls games, but that's not necessarily a bad thing. Each weapon feels unique, and each one will cater to a specific play style. And since you can transform almost all the weapons in the game, they almost feel like two weapons in one. For example, a shortsword can be transformed into a greatsword and so on. Instead of giving you a shield, Bloodborne instead gives you a wide variety of firearms, from pistols and shotguns, to a flamesprayer and a cannon. You can use these guns on enemies to riposte and perform a visceral attack for massive damage, even on some of the bosses. Armor sets are all really cool, reflecting the games Gothic design. The good thing is that you don't need to worry about upgrading armor sets like in previous Souls games. And the boss designs here are great, some of the hardest and most challenging fights in any game. You have to learn and figure out the timings of their attacks in order to know when best to strike. And if you ever feel like you're getting stuck, you can always bring in a friend with the game's co-op system. The side characters are also great, some of them giving you optional quests that you can carry out if you choose to do so.
There are optional chalice dungeons that you can complete should you choose to do so. The good thing is that they aren't required to finish the game. The bad thing is that these aren't designed as well as the main game. These dungeons are randomly generated and it certainly feels that way as rooms are often copy pasted together to the point where you feel like you're going in circles. Enemy designs are also lazy as hell here, some of them being reused as bosses. It feels like these chalice dungeons were thrown in at the last minute to offer some kind of replay value when they clearly weren't needed in the first place. I'm baffled by their inclusion as some trophies are linked to the completion of these optional missions. But since these are completely optional, they don't take away from the overall score.
There are also a few more minor gripes that I have with Bloodborne. The camera can often get in the way of the surrounding architecture at times. The framerate dips during some instances, even after several patches. Fortunately, these things don't happen all that often. And why can't I warp between lanterns? This doesn't make much sense as if you want to get to a new area, you have to warp to the hub zone and then warp to the area you want to go to. I feel like this would save a lot of load times if you are going back and forth for farming runs. Oh well.
Bloodborne is never impossibly hard. It does have a high learning curve for new players, but if you keep at it and if you are patient enough, you will discover just how rewarding this experience can be. This was my first foray into the Souls series and I am so looking forward to going back in to Bloodborne to try out new builds, new play styles, new weapons, and even greater challenge in New Game Plus mode. Bloodborne is now one of my all time favorite games ever made.