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Mothergamer (1549 KP) rated Nancy Drew in TV
Feb 5, 2020
I read the Nancy Drew books when I was a kid and loved them, so I was pretty interested in checking out the show. I am really enjoying it so far. The characters are interesting each with their own strengths and skills that they bring to the group. Nancy herself is very smart, but I like that she's also not perfect. She makes mistakes and her friends aren't afraid to call her out on it and eventually she does own up to it and tries to make it right. It makes her feel like a fully developed character. The main mystery is great with a few extra side mysteries thrown in. I am enjoying the spooky ghost story elements to it too and there have been a couple episodes where the show scared me with it. Sometimes the pacing feels a little slow with the writing and it can feel very drawn out at times, but it doesn't detract too much from how good the show is. The cast is really good and they bring the characters to life. I'm enjoying it and always looking forward to the next episode to see where the story goes.
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Scooby-Doo (2002)
Movie Watch
Zoinks! This first-ever live-action adaptation of the beloved and long-running animated series...
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Erin Horner (30 KP) rated Us (2019) in Movies
Jun 1, 2019 (Updated Jun 1, 2019)
I thought this film was really interesting and I didn't know what to expect which is always good. I loved Get Out so I was really excited for this and it didn't disappoint. I think I may need to give it a rewatch because there's a lot of information to take in. Part of it feels like it could be a classic chic flic when the mums are just sitting on the beach together and the other half of it is really spooky and weird. Definitely keeps you on the age of your toes and it's unlike anything I've seen before.
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Sam (4 KP) rated Hereditary (2018) in Movies
Jun 20, 2018
Length (1 more)
Pacing
After reading the amazing reviews this movie was getting, I had to see this. Sadly, I was left checking my watch, waiting for something to happen. Half this movie could have been cut and it wouldn't affect the pacing or the plot. There is a spooky atmosphere towards the end but not enough to chill me. This is the third movie but A24 studios I've seen and all suffer from the same fault. The only positive point i can make is the set design - comparing it/making it look like the miniatures that frequent the movie
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Kasi Lemmons recommended Don't Look Now (1973) in Movies (curated)
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Credible Witness: Paranormal Police Stories
Book
Would you tell someone if you had seen a ghost? A dilemma that has faced many people becomes...
Paranormal Ghosts Police Cops Spooky
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Star Wars Adventures: Tales from Vader's Castle
Book
How do a band of rebels distract themselves when sneaking into the creepiest place in the galaxy?...
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Sugarplum Dead
Book
It's getting to look a lot like Christmas on the sea island of Broward's Rock, South Carolina. At...
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Matthew Krueger (10051 KP) rated the Xbox One version of Amnesia: The Dark Descent in Video Games
Nov 14, 2020
Scary and Spooky
Amnesia: The Dark Descent- is a terrorfying, horrorfying, spooky, scary, creepy game.
The game features a protagonist named Daniel exploring a dark and foreboding castle, while trying to maintain his sanity by avoiding monsters and other terrifying obstructions.
Amnesia: The Dark Descent is a first-person adventure game with survival horror elements. The player takes control of Daniel, who must navigate Brennenburg Castle while avoiding various dangers and solving puzzles. The gameplay retains the physical object interaction used in the Penumbra series, allowing for physics-based puzzles and interactions such as opening doors and fixing machinery.
In addition to a health indicator, Daniel's sanity must be managed, centered around an "afraid of darkness" mechanic. According to designer Thomas Grip, "the idea was basically that the darkness itself should be an enemy." Sanity is reduced by staying in the dark for too long, witnessing unsettling events or looking directly at monsters. Low sanity causes visual and auditory hallucinations and an increased chance of attracting monsters, while its complete depletion results in a temporary drop in mobility, or death in higher difficulties.
Hiding in dark areas where monsters will not notice Daniel is also effective, but will decrease Daniel's sanity. In higher difficulties, the monsters will move faster, deal more damage and search for Daniel for longer periods of time.
Its a excellent survival horror game and a must play.
The game features a protagonist named Daniel exploring a dark and foreboding castle, while trying to maintain his sanity by avoiding monsters and other terrifying obstructions.
Amnesia: The Dark Descent is a first-person adventure game with survival horror elements. The player takes control of Daniel, who must navigate Brennenburg Castle while avoiding various dangers and solving puzzles. The gameplay retains the physical object interaction used in the Penumbra series, allowing for physics-based puzzles and interactions such as opening doors and fixing machinery.
In addition to a health indicator, Daniel's sanity must be managed, centered around an "afraid of darkness" mechanic. According to designer Thomas Grip, "the idea was basically that the darkness itself should be an enemy." Sanity is reduced by staying in the dark for too long, witnessing unsettling events or looking directly at monsters. Low sanity causes visual and auditory hallucinations and an increased chance of attracting monsters, while its complete depletion results in a temporary drop in mobility, or death in higher difficulties.
Hiding in dark areas where monsters will not notice Daniel is also effective, but will decrease Daniel's sanity. In higher difficulties, the monsters will move faster, deal more damage and search for Daniel for longer periods of time.
Its a excellent survival horror game and a must play.