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Purple Phoenix Games (2266 KP) rated Evolution in Tabletop Games
Sep 12, 2019
I very much have a science-based mind. I like facts, figures, data, charts, timelines, etc. Yes, I can be a dreamer, too, but at the end of the day, I need verification to really believe in something. That’s why I’ve always been on Team Evolution vs. Team Creationism. It fascinates me how these huge beings like dinosaurs (oh yeah, I love dinosaurs a lot, too) could be preserved in time well past their deaths. But it leads to questions like, “What happened to them? Why couldn’t they make it in the end?” And the game Evolution by North Star Games attempts to answer those.
Disclaimer: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. – B
You start the game in control of one species of animal. One non-descript, traitless species that you will slowly (or maybe quickly) build up to be something bigger and better. You evolve it. (Huh.) You’ll start each round by contributing plant food to the watering hole. Each card in your hand is worth a certain amount of plant food. Once that food is in the watering hole, it’s fair game for anyone to eat. Depending on your strategy, you may want a lot of food in that watering hole, or you may want to starve your opponents out (some cards are even worth negative food!). Once all the food is in the watering hole, it’s time to evolve your critters. The cards in your hand have unique traits on them. To imbue your species with that trait, simply place the card next to your species’ gameboard and voila! You now have horns, or intelligence, or the ability to forage, or many other possibilities. You may also take this opportunity to evolve your creature into a carnivore (more on that later). At this point in the game, you may also discard cards in order to increase the population of your species, or to increase the body size of your cute little guys. This will be important later. You can also discard a card to create a whole new species. There’s no limit to how many species you can have, but there is a limit to the available food, so be wise with the number of species you create.
After everyone has evolved, it’s time to feed! You’ll take turns taking plant food from the watering hole. Yummy! You want to eat enough food to sustain your whole population size (1 piece of food per population). If not, your population size will decrease, meaning your species is dying. If you are unable to sustain the last remaining member of your species, that species will become extinct for eternity. Sad face. But don’t worry. You’ll get a new species for free at the beginning of your next turn. Once everyone is fed and happy, the round is over and you start a new round. The winner of the game goes to whoever has eaten the most food because, just like in real life, the success of your population is based on its ability to sustain itself, which, in this case, means eating the proper amount of food.
It SOUNDS simple, but I haven’t told you about all the curveballs yet. As stated before, you may choose to make your species a carnivore, which means that you will no longer take plant food from the watering hole. In order to eat, you have to attack another species! You can only attack other species who have smaller body sizes than you (I told you body size would be important. It’s your first means of defense against predators!). But some of those smaller species might have evolved some defensive traits, like a hard shell or the ability to burrow underground or to climb trees and taunt their predators from on high. This is the beauty of the game. How well can you evolve your herbivore creature in order to keep it well-fed and also free from predators? If you’re a carnivore, how well can you adapt to your surroundings and your ever-evolving prey before you can no longer feed on them? (I should also mention that you may find yourself in the truly depressing situation where all of your opponents have out-evolved your carnivores and the only other option left to feed them is to attack one of YOUR other species. The rules clearly state that every species MUST feed if able to, so you may have to sacrifice your other friends. VERY sad face.)
Components: Evolution comes in a standard cardboard box containing lots of high-quality trait cards, plant and meat food tokens and a large watering hole token (on which you put the plant food tokens). It also comes with cardboard food screens so you can conceal how much food your little (or maybe not so little) critters have eaten. You’ll get a stack of thick, double-sided species boards for you to keep track of your body size and population. I love that they’re double-sided because it gives you the flexibility to change their orientation (portrait or landscape) to save on table space. Body size and population are tracked using little brown and green cubes, which fit nicely in little holes on your species board. And to top it all off, the first player token is a a very large dinosaur-shaped meeple. Adorbs. The cards do tell you how to use them, but the rulebook has extra clarification for each card in case you need it. The cards are even color-coded so you’ll know if the trait is used for defense or eating, or maybe only usable by carnivores. Everything is very top-notch quality and the artwork is quite beautiful, creating new creatures and using bright, vivid colors. The artwork alone drew me to the box in the first place.
I really love this game. The theme is very on-brand for me, but I also really like that it’ll take a bit of luck (by hopefully drawing usable cards) and a ton of strategy to try to outwit your opponents. It’ll never be played the same way twice. Evolution is so spot-on, in fact, that it’s actually been used in the evolutionary biology department of the University of Oxford, so come on. It’s fun AND educational. I’ve also downloaded and quickly become obsessed with the mobile version, which is available on Google Play, in the App Store and on Steam. As of this writing, there are two expansions available: Flight and Climate, but there’s also a Climate stand-alone game, and an Evolution: The Beginning game, which is suitable for our younger friends. I own the Flight expansion but have yet to play it and I can’t wait to change that! Give this game a go. You’ll be happy you did. In the words of esteemed Dr. Ian Malcolm, “Life, uh, finds a way.” Purple Phoenix Games gives this one a (r)evolutionary 13 / 18.
Disclaimer: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. Furthermore, I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. – B
You start the game in control of one species of animal. One non-descript, traitless species that you will slowly (or maybe quickly) build up to be something bigger and better. You evolve it. (Huh.) You’ll start each round by contributing plant food to the watering hole. Each card in your hand is worth a certain amount of plant food. Once that food is in the watering hole, it’s fair game for anyone to eat. Depending on your strategy, you may want a lot of food in that watering hole, or you may want to starve your opponents out (some cards are even worth negative food!). Once all the food is in the watering hole, it’s time to evolve your critters. The cards in your hand have unique traits on them. To imbue your species with that trait, simply place the card next to your species’ gameboard and voila! You now have horns, or intelligence, or the ability to forage, or many other possibilities. You may also take this opportunity to evolve your creature into a carnivore (more on that later). At this point in the game, you may also discard cards in order to increase the population of your species, or to increase the body size of your cute little guys. This will be important later. You can also discard a card to create a whole new species. There’s no limit to how many species you can have, but there is a limit to the available food, so be wise with the number of species you create.
After everyone has evolved, it’s time to feed! You’ll take turns taking plant food from the watering hole. Yummy! You want to eat enough food to sustain your whole population size (1 piece of food per population). If not, your population size will decrease, meaning your species is dying. If you are unable to sustain the last remaining member of your species, that species will become extinct for eternity. Sad face. But don’t worry. You’ll get a new species for free at the beginning of your next turn. Once everyone is fed and happy, the round is over and you start a new round. The winner of the game goes to whoever has eaten the most food because, just like in real life, the success of your population is based on its ability to sustain itself, which, in this case, means eating the proper amount of food.
It SOUNDS simple, but I haven’t told you about all the curveballs yet. As stated before, you may choose to make your species a carnivore, which means that you will no longer take plant food from the watering hole. In order to eat, you have to attack another species! You can only attack other species who have smaller body sizes than you (I told you body size would be important. It’s your first means of defense against predators!). But some of those smaller species might have evolved some defensive traits, like a hard shell or the ability to burrow underground or to climb trees and taunt their predators from on high. This is the beauty of the game. How well can you evolve your herbivore creature in order to keep it well-fed and also free from predators? If you’re a carnivore, how well can you adapt to your surroundings and your ever-evolving prey before you can no longer feed on them? (I should also mention that you may find yourself in the truly depressing situation where all of your opponents have out-evolved your carnivores and the only other option left to feed them is to attack one of YOUR other species. The rules clearly state that every species MUST feed if able to, so you may have to sacrifice your other friends. VERY sad face.)
Components: Evolution comes in a standard cardboard box containing lots of high-quality trait cards, plant and meat food tokens and a large watering hole token (on which you put the plant food tokens). It also comes with cardboard food screens so you can conceal how much food your little (or maybe not so little) critters have eaten. You’ll get a stack of thick, double-sided species boards for you to keep track of your body size and population. I love that they’re double-sided because it gives you the flexibility to change their orientation (portrait or landscape) to save on table space. Body size and population are tracked using little brown and green cubes, which fit nicely in little holes on your species board. And to top it all off, the first player token is a a very large dinosaur-shaped meeple. Adorbs. The cards do tell you how to use them, but the rulebook has extra clarification for each card in case you need it. The cards are even color-coded so you’ll know if the trait is used for defense or eating, or maybe only usable by carnivores. Everything is very top-notch quality and the artwork is quite beautiful, creating new creatures and using bright, vivid colors. The artwork alone drew me to the box in the first place.
I really love this game. The theme is very on-brand for me, but I also really like that it’ll take a bit of luck (by hopefully drawing usable cards) and a ton of strategy to try to outwit your opponents. It’ll never be played the same way twice. Evolution is so spot-on, in fact, that it’s actually been used in the evolutionary biology department of the University of Oxford, so come on. It’s fun AND educational. I’ve also downloaded and quickly become obsessed with the mobile version, which is available on Google Play, in the App Store and on Steam. As of this writing, there are two expansions available: Flight and Climate, but there’s also a Climate stand-alone game, and an Evolution: The Beginning game, which is suitable for our younger friends. I own the Flight expansion but have yet to play it and I can’t wait to change that! Give this game a go. You’ll be happy you did. In the words of esteemed Dr. Ian Malcolm, “Life, uh, finds a way.” Purple Phoenix Games gives this one a (r)evolutionary 13 / 18.
Kristy H (1252 KP) rated Odd Child Out (Jim Clemo #2) in Books
Feb 13, 2018
The second book in [a:Gilly Macmillan|8183303|Gilly Macmillan|https://images.gr-assets.com/authors/1490347732p2/8183303.jpg]'s excellent DI Jim Clemo series finds Jim back in similar circumstances from the first--working against time to save a child. Jim has returned from leave after the Ben Finch case, and he's ready to redeem himself in the eyes DCI Fraser and his peers. He's assigned what looks to be a terrible accident: best pals Noah Sadler and Abdi Mahad are out late one evening when teenage Noah falls into a local canal, rendering him unconscious. Abdi refuses to speak about what happened, leaving the families (and police) to ponder what really occurred that evening. Complicating matters is the fact that Noah is already ill from cancer; plus Noah is British, while Abdi and his family are Somalian refugees, so Jim fears how this case will be presented in the press. By most accounts, Noah and Abdi are best friends, so what truly went down night?
<i>This is another gorgeous gem of a novel by Macmillan</i>, who offers yet one more beautifully-written mystery combined with lovely, perfectly drawn characters. This book touched me in so many ways, and <i>I just cannot keep raving enough about how well this author writes, or how she so excellently embodies her characters</i>. Again, this is no straightforward mystery, or simple fiction, but a wonderful combination of the two.
For me, this book really hit from home the beginning, as Jim mentions how an anti-immigration march by a neo-Nazi group has rocked Bristol, wrecking havoc on the police force, as well as emotions in the area. It's clear that racial tensions are high. As someone who was born in Charlottesville, VA, and lived in the suburbs of the area for the last nearly ten years, I felt this in my heart all too well. The backdrop of race stretches across the fabric of Macmillan's entire novel, and it's quite well done, in my opinion.
On one end, we have the Sadler family--well-off and British: Noah attends a posh private school, Fiona manages Noah and Noah's illness, and Ed is a photographer--often of refugees. In fact, we learn that he's even photographed the very camp where Abdi's parents and sister lived. The Sadler's life, however, is clouded by the tragedy of Noah's cancer, which has basically formed each family member into who they are today.
As for the Mahads, we see how their past experiences has created them, as well. <i>One of the strengths of this book is that we get small portions of narration from all of characters: the Sadlers, the Mahads, and Jim.</i> The bits and pieces you learn of the Mahad's origins--my goodness: it will break your heart. Macmillan captures the fear of the family because they are different due to the color of their skin and the country of their origin, yet you see their strength and pride shine across as well.
The main storyline of ODD CHILD OUT revolves around figuring out exactly what happened between the boys and how Noah ended up in the water. As mentioned, you get snippets from each character, as we slowly work up to that point of no return. We also get flashbacks to various pieces of earlier parts of their lives, and we start to realize that something has spooked the Mahad family--something is not as it seems. <i>It's not your conventional mystery, per se, but it's compelling and certainly intriguing.</i>
At its core, this is a heartbreaking book whose strength lies in its characters. It's a wonderful exploration on race and immigration and how difficult it is to be deemed "different" by our society. What I loved about this book, though, is that you could also wonder: is either family truly all that different at its core? Every parent will go to any length to protect their child, after all. I highly recommend picking this one up. It can be read as a stand-alone, but if you want more insight into Jim and his mindset, you should definitely read the first book, [b:What She Knew|25817531|What She Knew (Jim Clemo #1)|Gilly Macmillan|https://images.gr-assets.com/books/1441801604s/25817531.jpg|41344566], which is also excellent (my review <a href="https://www.goodreads.com/review/show/1421220730?comment=172068859#comment_form">here</a>). I can't wait to see what Macmillan comes up with next! 4+ stars.
In a perfect swirl of ARC goodness, I received a copy of this novel from both Librarything and Edelweiss. A huge thanks to them and the publisher for a copy in return for an unbiased review. The book is available for purchase everywhere.
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<i>This is another gorgeous gem of a novel by Macmillan</i>, who offers yet one more beautifully-written mystery combined with lovely, perfectly drawn characters. This book touched me in so many ways, and <i>I just cannot keep raving enough about how well this author writes, or how she so excellently embodies her characters</i>. Again, this is no straightforward mystery, or simple fiction, but a wonderful combination of the two.
For me, this book really hit from home the beginning, as Jim mentions how an anti-immigration march by a neo-Nazi group has rocked Bristol, wrecking havoc on the police force, as well as emotions in the area. It's clear that racial tensions are high. As someone who was born in Charlottesville, VA, and lived in the suburbs of the area for the last nearly ten years, I felt this in my heart all too well. The backdrop of race stretches across the fabric of Macmillan's entire novel, and it's quite well done, in my opinion.
On one end, we have the Sadler family--well-off and British: Noah attends a posh private school, Fiona manages Noah and Noah's illness, and Ed is a photographer--often of refugees. In fact, we learn that he's even photographed the very camp where Abdi's parents and sister lived. The Sadler's life, however, is clouded by the tragedy of Noah's cancer, which has basically formed each family member into who they are today.
As for the Mahads, we see how their past experiences has created them, as well. <i>One of the strengths of this book is that we get small portions of narration from all of characters: the Sadlers, the Mahads, and Jim.</i> The bits and pieces you learn of the Mahad's origins--my goodness: it will break your heart. Macmillan captures the fear of the family because they are different due to the color of their skin and the country of their origin, yet you see their strength and pride shine across as well.
The main storyline of ODD CHILD OUT revolves around figuring out exactly what happened between the boys and how Noah ended up in the water. As mentioned, you get snippets from each character, as we slowly work up to that point of no return. We also get flashbacks to various pieces of earlier parts of their lives, and we start to realize that something has spooked the Mahad family--something is not as it seems. <i>It's not your conventional mystery, per se, but it's compelling and certainly intriguing.</i>
At its core, this is a heartbreaking book whose strength lies in its characters. It's a wonderful exploration on race and immigration and how difficult it is to be deemed "different" by our society. What I loved about this book, though, is that you could also wonder: is either family truly all that different at its core? Every parent will go to any length to protect their child, after all. I highly recommend picking this one up. It can be read as a stand-alone, but if you want more insight into Jim and his mindset, you should definitely read the first book, [b:What She Knew|25817531|What She Knew (Jim Clemo #1)|Gilly Macmillan|https://images.gr-assets.com/books/1441801604s/25817531.jpg|41344566], which is also excellent (my review <a href="https://www.goodreads.com/review/show/1421220730?comment=172068859#comment_form">here</a>). I can't wait to see what Macmillan comes up with next! 4+ stars.
In a perfect swirl of ARC goodness, I received a copy of this novel from both Librarything and Edelweiss. A huge thanks to them and the publisher for a copy in return for an unbiased review. The book is available for purchase everywhere.
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Heather Cranmer (2721 KP) rated Ruby's Fire in Books
Jun 7, 2018
(This review will be available on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a> in August).
You know when you get a book, and it's much better than you thought it was going to be? Well, Ruby's Fire by Catherine Stine was definitely one of those books! I absolutely loved it, and it's definitely one of my favorite books that I've read in 2013!
Ruby is a 17 year old girl who, with her 8 year old brother Thorn, escapes from a cult which pairs young girls with much older men. Ruby and Thorn arrive at a school known as The Greening. Here she meets a whole cast of characters. When an act of bullying goes horribly wrong, Ruby and her brother Thorn are left with extreme changes that alter their DNA. When a contest in announces with a prize of a hefty cash sum, all the students are The Greening are excited! However, this competition reveals that all is not what it seems.
I do like the title, and I find it very interesting! However, I don't really get the meaning of it. Maybe I'm just being thick, but it makes no sense to me.
I think the cover does an amazing job at depicting the plot of the book. In fact, this is one of the best book covers I've ever seen that is actually relevant to the book. Whoever came up with this idea for the cover is a genius!
I enjoyed the setting of this book very much! I like the futuristic/dystopian world that Stine has created. Catherine Stine does an awesome job at making this world come alive. The world in which Ruby lives has become unbearably hot, and people must wear masks and burn suits if they don't want to burn. The author paints a vivid picture of this throughout the book. I can very much see this happening in the future.
The pacing was done really well! Not once in the book did I feel like the pacing was going too slow or too fast for my liking. I couldn't wait to find out what would happen next. If it was possible to eat books by reading them quickly because they are amazing, this would would've been gone in flash!
What an amazing plot! Besides the main plot, there were lots of sub-plots! Will Ruby figure out what is wrong with her and Thorn? Will she choose Armonk or Blane since she cares for both? Can she escape her past? That's just some of the questions answered in the book. Also, there is a fantastic plot twist that I didn't see coming!
All of the characters were written superbly! I loved Ruby and how willing she was to take care of her little brother. Ruby was a very down to Earth character who had went through a lot of hardships. I believe this made her a better person. What I didn't like about her was the fact that she kept going on about how beautiful she was. However, this is probably just a personal thing. I found Thorn to be so cute!! It would've been interesting to see things from his point of view as the book is told from Ruby's point of view. Armonk seems like such a sweet guy, and I loved how he was willing to defend his friends. I feel like Armonk was an all around nice guy. I really loved Blane! I like how he grew as a person going from a mean brute to a gentle warrior. It was nice to see this change in him. Like Armonk, I loved how he was willing to protect his friends at all cost.
The dialogue was fantastic! It is told in a first person point of view with Ruby being the narrator. I usually don't enjoy first person reads as much as third person ones, but this one was done fantastically! Some books that take place in the future have really cheesy dialogue, but Ruby's Fire wasn't one of those books. The dialogue was also easy to understand with no futuristic terms getting in the way. There are a few swear words though.
Overall, Ruby's Fire by Catherine Stine is such an amazing and interesting read! While it is a part of a series, it can be read as a stand alone. I usually don't read books out of series order because I feel like I'll miss so much information, but this book can actually be read as a standalone without missing much. (The first book in the series talks about a minor character in this book).
I'd recommend this book to those aged 14+ who want some adventure in their life!
I'd give Ruby's Fire by Catherine Stine a 5 out of 5.
(I received a free paperback copy of this book from the author in exchange for a fair and honest review).
You know when you get a book, and it's much better than you thought it was going to be? Well, Ruby's Fire by Catherine Stine was definitely one of those books! I absolutely loved it, and it's definitely one of my favorite books that I've read in 2013!
Ruby is a 17 year old girl who, with her 8 year old brother Thorn, escapes from a cult which pairs young girls with much older men. Ruby and Thorn arrive at a school known as The Greening. Here she meets a whole cast of characters. When an act of bullying goes horribly wrong, Ruby and her brother Thorn are left with extreme changes that alter their DNA. When a contest in announces with a prize of a hefty cash sum, all the students are The Greening are excited! However, this competition reveals that all is not what it seems.
I do like the title, and I find it very interesting! However, I don't really get the meaning of it. Maybe I'm just being thick, but it makes no sense to me.
I think the cover does an amazing job at depicting the plot of the book. In fact, this is one of the best book covers I've ever seen that is actually relevant to the book. Whoever came up with this idea for the cover is a genius!
I enjoyed the setting of this book very much! I like the futuristic/dystopian world that Stine has created. Catherine Stine does an awesome job at making this world come alive. The world in which Ruby lives has become unbearably hot, and people must wear masks and burn suits if they don't want to burn. The author paints a vivid picture of this throughout the book. I can very much see this happening in the future.
The pacing was done really well! Not once in the book did I feel like the pacing was going too slow or too fast for my liking. I couldn't wait to find out what would happen next. If it was possible to eat books by reading them quickly because they are amazing, this would would've been gone in flash!
What an amazing plot! Besides the main plot, there were lots of sub-plots! Will Ruby figure out what is wrong with her and Thorn? Will she choose Armonk or Blane since she cares for both? Can she escape her past? That's just some of the questions answered in the book. Also, there is a fantastic plot twist that I didn't see coming!
All of the characters were written superbly! I loved Ruby and how willing she was to take care of her little brother. Ruby was a very down to Earth character who had went through a lot of hardships. I believe this made her a better person. What I didn't like about her was the fact that she kept going on about how beautiful she was. However, this is probably just a personal thing. I found Thorn to be so cute!! It would've been interesting to see things from his point of view as the book is told from Ruby's point of view. Armonk seems like such a sweet guy, and I loved how he was willing to defend his friends. I feel like Armonk was an all around nice guy. I really loved Blane! I like how he grew as a person going from a mean brute to a gentle warrior. It was nice to see this change in him. Like Armonk, I loved how he was willing to protect his friends at all cost.
The dialogue was fantastic! It is told in a first person point of view with Ruby being the narrator. I usually don't enjoy first person reads as much as third person ones, but this one was done fantastically! Some books that take place in the future have really cheesy dialogue, but Ruby's Fire wasn't one of those books. The dialogue was also easy to understand with no futuristic terms getting in the way. There are a few swear words though.
Overall, Ruby's Fire by Catherine Stine is such an amazing and interesting read! While it is a part of a series, it can be read as a stand alone. I usually don't read books out of series order because I feel like I'll miss so much information, but this book can actually be read as a standalone without missing much. (The first book in the series talks about a minor character in this book).
I'd recommend this book to those aged 14+ who want some adventure in their life!
I'd give Ruby's Fire by Catherine Stine a 5 out of 5.
(I received a free paperback copy of this book from the author in exchange for a fair and honest review).
Chris Sawin (602 KP) rated Batman Gotham Knight (2008) in Movies
Jun 18, 2019
Batman: Gotham Knight was originally advertised as an animated feature that bridged the gap between Batman Begins and The Dark Knight, but it’s more of a Batman in his early stages becoming the legendary crime fighting vigilante he’s known as today. There are six segments in total with each segment having a different production studio.
The first segment is entitled, “Have I Got a Story For You,” and it’s written by Josh Olson (A History of Violence) and animated by Studio 4°C (Berserk: Golden Age Arc, Mind Game). The segment follows a boy who is waiting for his friends to arrive. Once they do, each of them tells a different story relating to what incredible Batman incident they witnessed that day. Each retelling is farfetched in its own way as this story capitalizes on teenagers stretching the truth and having overactive imaginations. Their day doesn’t seem to be finished though as the fight they all witnessed makes its way to their local hangout; the skate park.
“Crossfire” is written by Greg Rucka (Gotham, Jessica Jones) and animated by Production I.G. (FLCL, Ghost in the Shell: Stand Alone Complex). This segment focuses on Chris and Anna being a part of Lieutenant Gordon’s MCU (Major Crime Unit). Chris thinks Batman is a vigilante that takes the law into his hands while Anna is still unsure about him and is just thankful that good cops that know how to do their job are actually being respected now that Batman has become part of the picture. After taking a recent Arkham escapee back to the asylum, Chris and Anna soon realize that they’re stuck in the middle of a gang war between Sal Maroni and The Russian.
“Field Test” is written by Jordan Goldberg (Westworld) and animated by Bee Train (.hack//Sign, Blade of the Immortal). Lucius Fox is showing Bruce Wayne some new gadgets. Amongst them is a harness equipped with an electromagnetic pulse strong enough to deflect bullets. Batman decides to test it out with Maroni, The Russian, and his goons. Everything seems to be going well until Batman encounters a glitch.
“In Darkness Dwells” is written by David S. Goyer (the Blade franchise, Man of Steel) and animated by Madhouse (One Punch Man, Death Note). Everyone is hunting Killer Croc. For this story, Croc is a former patient of Jonathan Crane/The Scarecrow and one of the reasons he was admitted to Dr. Crane was for his fear of bats.
“Working Through Pain” is written by Brian Azzarello (Batman: The Killing Joke) and animated by Studio 4°C. Batman is injured on what seems like any other night he puts his mask on. His tenacity takes center stage as you witness how often he struggles with nightly injuries. There are also flashbacks to his past that illustrate the difference between exterior and interior pain. There’s a way to put pain in its place and this is how Bruce Wayne found out how.
“Deadshot” is written by Alan Burnett (Batman: Mask of the Phantasm) and animated by Madhouse. Deadshot has returned to Gotham and has set his sights on Jim Gordon, but he looks to have ulterior motives. You also learn about how Bruce Wayne feels about guns.
Gotham Knight is superbly animated and has an accessible flow to it despite its various stories and alternating casts. The animation is fantastic as everything moves crisply and smoothly. The artistic style may change from story to story, but the voice cast is the same throughout. While each individual story has its own narrative to tell, everything is connected in some way that flows together nicely. This was one of the first times Kevin Conroy returned to voice Batman and his voice has become the iconic Batman voice for anyone who grew up watching Batman: The Animated Series. Hearing Conroy as Batman is like a homecoming in so many ways.
Whether you’re an anime fan, a Batman fan, or you’re looking for something new to catch your eye, Gotham Knight is worthwhile for animation and comic book fans alike. The animation is beautiful and the stories are enticing enough to keep you interested throughout. Kevin Conroy is the real drawing point here, but the rest of the voice cast is solid, as well. The Batman Begins/The Dark Knight connections are mostly hogwash as the animated feature adds nothing to Christopher Nolan’s Batman universe, but is an entertaining way to spend 76-minutes nevertheless.
Batman: Gotham Knight is available to stream on Amazon Prime, YouTube, Vudu, and Google Play for $2.99 and iTunes for $3.99. The Multi-Format Blu-ray is available on Amazon for $7.32 and as a double feature Blu-ray with Batman: Year One for $17.97. The Gotham Knight/Year One Blu-ray is $9.08 on eBay and the Multi-Format Blu-ray is $6.99; both are in brand new condition and both have free shipping.
The first segment is entitled, “Have I Got a Story For You,” and it’s written by Josh Olson (A History of Violence) and animated by Studio 4°C (Berserk: Golden Age Arc, Mind Game). The segment follows a boy who is waiting for his friends to arrive. Once they do, each of them tells a different story relating to what incredible Batman incident they witnessed that day. Each retelling is farfetched in its own way as this story capitalizes on teenagers stretching the truth and having overactive imaginations. Their day doesn’t seem to be finished though as the fight they all witnessed makes its way to their local hangout; the skate park.
“Crossfire” is written by Greg Rucka (Gotham, Jessica Jones) and animated by Production I.G. (FLCL, Ghost in the Shell: Stand Alone Complex). This segment focuses on Chris and Anna being a part of Lieutenant Gordon’s MCU (Major Crime Unit). Chris thinks Batman is a vigilante that takes the law into his hands while Anna is still unsure about him and is just thankful that good cops that know how to do their job are actually being respected now that Batman has become part of the picture. After taking a recent Arkham escapee back to the asylum, Chris and Anna soon realize that they’re stuck in the middle of a gang war between Sal Maroni and The Russian.
“Field Test” is written by Jordan Goldberg (Westworld) and animated by Bee Train (.hack//Sign, Blade of the Immortal). Lucius Fox is showing Bruce Wayne some new gadgets. Amongst them is a harness equipped with an electromagnetic pulse strong enough to deflect bullets. Batman decides to test it out with Maroni, The Russian, and his goons. Everything seems to be going well until Batman encounters a glitch.
“In Darkness Dwells” is written by David S. Goyer (the Blade franchise, Man of Steel) and animated by Madhouse (One Punch Man, Death Note). Everyone is hunting Killer Croc. For this story, Croc is a former patient of Jonathan Crane/The Scarecrow and one of the reasons he was admitted to Dr. Crane was for his fear of bats.
“Working Through Pain” is written by Brian Azzarello (Batman: The Killing Joke) and animated by Studio 4°C. Batman is injured on what seems like any other night he puts his mask on. His tenacity takes center stage as you witness how often he struggles with nightly injuries. There are also flashbacks to his past that illustrate the difference between exterior and interior pain. There’s a way to put pain in its place and this is how Bruce Wayne found out how.
“Deadshot” is written by Alan Burnett (Batman: Mask of the Phantasm) and animated by Madhouse. Deadshot has returned to Gotham and has set his sights on Jim Gordon, but he looks to have ulterior motives. You also learn about how Bruce Wayne feels about guns.
Gotham Knight is superbly animated and has an accessible flow to it despite its various stories and alternating casts. The animation is fantastic as everything moves crisply and smoothly. The artistic style may change from story to story, but the voice cast is the same throughout. While each individual story has its own narrative to tell, everything is connected in some way that flows together nicely. This was one of the first times Kevin Conroy returned to voice Batman and his voice has become the iconic Batman voice for anyone who grew up watching Batman: The Animated Series. Hearing Conroy as Batman is like a homecoming in so many ways.
Whether you’re an anime fan, a Batman fan, or you’re looking for something new to catch your eye, Gotham Knight is worthwhile for animation and comic book fans alike. The animation is beautiful and the stories are enticing enough to keep you interested throughout. Kevin Conroy is the real drawing point here, but the rest of the voice cast is solid, as well. The Batman Begins/The Dark Knight connections are mostly hogwash as the animated feature adds nothing to Christopher Nolan’s Batman universe, but is an entertaining way to spend 76-minutes nevertheless.
Batman: Gotham Knight is available to stream on Amazon Prime, YouTube, Vudu, and Google Play for $2.99 and iTunes for $3.99. The Multi-Format Blu-ray is available on Amazon for $7.32 and as a double feature Blu-ray with Batman: Year One for $17.97. The Gotham Knight/Year One Blu-ray is $9.08 on eBay and the Multi-Format Blu-ray is $6.99; both are in brand new condition and both have free shipping.
Chris Sawin (602 KP) rated Lars and the Real Girl (2007) in Movies
Jun 18, 2019
Writer Nancy Oliver (Six Feet Under, True Blood) wrote the script for Lars and the Real Girl in 2002 after stumbling onto the website RealDoll.com. Directed by Craig Gillespie (the 2011 Fright Night remake, I, Tonya), Lars and the Real Girl is a much more tender and thoughtful comedic drama than you may be expecting. Ryan Gosling portrays Lars Lindstrom; a socially awkward yet decent guy. His brother, Gus (Paul Schneider, The Flowers of War), and his wife, Karen (Emily Mortimer, Transsiberian), worry about him since he spends so much time alone.
Lars not only has a shy and stand-offish demeanor he also tends to avoid people and social interactions altogether. If a woman happens to speak to him, Lars is incapable of responding. Physical contact from anyone seems to physically hurt Lars, but that doesn’t stop his friends and family from encouraging him to get a girlfriend. One fateful day, Lars is shown a peculiar website by a co-worker that sells love dolls. Although Lars is reluctant at first, he eventually warms up to the idea of a love doll as his companion. Bianca soon becomes an especially important part of Lars’ life and her presence not only changes Lars, but the town that he lives in for the better.
It took nearly a year to finally see Lars and the Real Girl after its theatrical release; a statistic that seems like a luxury ten years later when seeing and promoting new releases seems to lose steam after its opening weekend. The concept for Lars and the Real Girl is a strange one. A sex doll tagging along with an extreme introvert doesn’t sound all that appealing at first, but Lars is easy to understand as a character especially if you’re an introvert yourself or have had trouble with the opposite sex at some point in your life. Dating was always this massive hurdle that only seemed to expand and grow with each failed first date or cancellation. With those experiences and that mentality where you find yourself retreating into your own constructed sanctuary, Lars is strangely easy to relate to.
It’s not that Ryan Gosling hasn’t been a part of big budget films, but Lars and the Real Girl was released at a time in his career when he was catering more towards the independent side of things. This is pre-Drive yet post-Notebook Ryan Gosling here; films like Half Nelson and Blue Valentine solidified how talented Gosling is as an actor without all the bells and whistles of a huge cast or blockbuster film. Lars and the Real Girl is the film that made a lot of people realize that Gosling was more than a teenage heartthrob and former Mouseketeer.
Gosling fits the Lars Lindstrom role perfectly as he’s capable of portraying quirks that are as awkward as they are charming. How he’s able to talk to a doll for over an hour and not only make it believable, but also entertaining is incredibly impressive. Part of that is attributed to Bianca being treated like an actual person with her own trailer, getting dressed in private, and only being on set when she was in the scene, but Gosling also contributed quite a bit as well. Gosling improvised the CPR on Margo’s teddy bear sequence and the scene before he and Bianca enter the party.
The film fits that independent film mold a bit too well as it has humor that’s funny but not laugh out loud funny and is dramatic and heartfelt enough to make you invested in something you likely never would without the context of the film. The film shares elements from films like Her, The Perks of Being a Wallflower, and Lost in Translation; that sensation of being lost in what is considered to be normal society but finding something unorthodox that makes you belong and feel comfortable and whole. There’s this overwhelming sense of charm and sentimentality that can only be found in films like this.
Lars and the Real Girl is a comedic drama that relies on awkward situations or even one rare occurrence that triggers unusual peculiarities as it focuses on people’s reactions to these situations that occur. It’s worth seeing if you’ve ever felt like an outcast and to witness Lars’ odd behavior and the snowball effect that it causes. Introverts will likely enjoy it more than the average film lover, but Lars and the Real Girl takes something that seems taboo on the surface and molds it into this genuine motion picture experience that is strangely beautiful.
Lars and the Real Girl is currently available to stream on Amazon Prime, YouTube, Google Play, and Vudu for $2.99 and iTunes for $3.99. It’s also available to stream for free on Amazon Prime if you have Starz with Prime Video channels. The DVD is $8.51 and the Multi-Format Blu-ray is $7.68 on Amazon. On eBay, the DVD is $7.98 and the Blu-ray is $7.95 (or best offer) while both are in brand new condition and both have free shipping.
Lars not only has a shy and stand-offish demeanor he also tends to avoid people and social interactions altogether. If a woman happens to speak to him, Lars is incapable of responding. Physical contact from anyone seems to physically hurt Lars, but that doesn’t stop his friends and family from encouraging him to get a girlfriend. One fateful day, Lars is shown a peculiar website by a co-worker that sells love dolls. Although Lars is reluctant at first, he eventually warms up to the idea of a love doll as his companion. Bianca soon becomes an especially important part of Lars’ life and her presence not only changes Lars, but the town that he lives in for the better.
It took nearly a year to finally see Lars and the Real Girl after its theatrical release; a statistic that seems like a luxury ten years later when seeing and promoting new releases seems to lose steam after its opening weekend. The concept for Lars and the Real Girl is a strange one. A sex doll tagging along with an extreme introvert doesn’t sound all that appealing at first, but Lars is easy to understand as a character especially if you’re an introvert yourself or have had trouble with the opposite sex at some point in your life. Dating was always this massive hurdle that only seemed to expand and grow with each failed first date or cancellation. With those experiences and that mentality where you find yourself retreating into your own constructed sanctuary, Lars is strangely easy to relate to.
It’s not that Ryan Gosling hasn’t been a part of big budget films, but Lars and the Real Girl was released at a time in his career when he was catering more towards the independent side of things. This is pre-Drive yet post-Notebook Ryan Gosling here; films like Half Nelson and Blue Valentine solidified how talented Gosling is as an actor without all the bells and whistles of a huge cast or blockbuster film. Lars and the Real Girl is the film that made a lot of people realize that Gosling was more than a teenage heartthrob and former Mouseketeer.
Gosling fits the Lars Lindstrom role perfectly as he’s capable of portraying quirks that are as awkward as they are charming. How he’s able to talk to a doll for over an hour and not only make it believable, but also entertaining is incredibly impressive. Part of that is attributed to Bianca being treated like an actual person with her own trailer, getting dressed in private, and only being on set when she was in the scene, but Gosling also contributed quite a bit as well. Gosling improvised the CPR on Margo’s teddy bear sequence and the scene before he and Bianca enter the party.
The film fits that independent film mold a bit too well as it has humor that’s funny but not laugh out loud funny and is dramatic and heartfelt enough to make you invested in something you likely never would without the context of the film. The film shares elements from films like Her, The Perks of Being a Wallflower, and Lost in Translation; that sensation of being lost in what is considered to be normal society but finding something unorthodox that makes you belong and feel comfortable and whole. There’s this overwhelming sense of charm and sentimentality that can only be found in films like this.
Lars and the Real Girl is a comedic drama that relies on awkward situations or even one rare occurrence that triggers unusual peculiarities as it focuses on people’s reactions to these situations that occur. It’s worth seeing if you’ve ever felt like an outcast and to witness Lars’ odd behavior and the snowball effect that it causes. Introverts will likely enjoy it more than the average film lover, but Lars and the Real Girl takes something that seems taboo on the surface and molds it into this genuine motion picture experience that is strangely beautiful.
Lars and the Real Girl is currently available to stream on Amazon Prime, YouTube, Google Play, and Vudu for $2.99 and iTunes for $3.99. It’s also available to stream for free on Amazon Prime if you have Starz with Prime Video channels. The DVD is $8.51 and the Multi-Format Blu-ray is $7.68 on Amazon. On eBay, the DVD is $7.98 and the Blu-ray is $7.95 (or best offer) while both are in brand new condition and both have free shipping.
Darren (1599 KP) rated Spider-Man: Far From Home (2019) in Movies
Jul 3, 2019
Director: Jon Watts
Writer: Chris McKenna, Erik Sommers (Screenplay) Steve Ditko, Stan Lee (Comic Book)
Starring: Tom Holland, Jake Gyllenhaal, Zendaya, Samuel L Jackson, Jon Favreau, Angourie Rice, Jacob Batalon, Tony Revolori
Plot: Following the events of Avengers: Endgame, Spider-Man must step up to take on new threats in a world that has changed forever.
Runtime: 2 Hours 9 Minutes
There may be spoilers in the rest of the review
Verdict: An Entertaining Jumble
Story: Spider-Man Far from Home starts when Peter Parker (Holland) and his classmates MJ (Zendaya), Ned (Batalon), Flash (Revolori) and others head off to Europe for a scientific school trip, Peter’s plan is to finally tell MJ how he feels, but things don’t go to plan.
Peter finds himself recruited by Nick Fury (Jackson) to help new superhero Quentin Beck known as Mysterio (Gyllenhaal) fight a new threat that is attacking cities in Europe, trying to decide if he is ready to tackle the added responsibility of being a superhero.
Thoughts on Spider-Man Far from Home
Characters – Peter Parker has two main storylines going on in this film, one side of him is the high school student that wants to tell the girl he likes his feeling, nervous and social awkward. The second one sees him facing the reality that he was hand picked to step up and help save the world, a decision which sees him wanting to just take a break from. Watching Peter balance the two is interesting because the high school one was the weaker side, the superhero side is very interesting to follow. Nick Fury is also adapting to life after the snap, where he isn’t in the same level of control on everything going on in the world, he wants Peter to come and work for him and doesn’t like being told no. They did try to recapture certain elements of the chemistry he had with Captain Marvel too. Quentin Beck is the new superhero dubbed Mysterio because of his powers and ability to defeat the elementals that have started attacking the major cities, he offers Peter a chance to discuss his position with having powers like nobody else has since Tony’s death. MJ is the girl of Peter’s dreams, she is very different to both versions of MJ we have seen before, being very distant to the rest of the class, but always manages to capture Peter watching her.
Performances – Tom Holland does do a very good job in the leading role, if it was just the high school side of the film, he does struggle at times, but it is the human effect of being a superhero that completely makes you believe what he is going through. Samuel L Jackson does what we expect from him in a supporting role, as does Zendaya who does everything without standing out. Jake Gyllenhaal though, he was a joy to watch especially in the second half of the film, he just takes his role and runs with it.
Story – The story here follows Peter Parker on his high school trip that gets interrupted to help try and save the world from a new threat, testing him to see if he is ready to replace Iron-Man. This like the character of Peter Parker can be broken down into two simple positives and negatives, the high school trip stuff, is there, most of it gets pretty boring quickly, it is here to help show a human life that he could have though. The superhero side of the story is the highlight because it does get to show how the once confident Peter is starting to question if he is ready to step up after seeing the consequences to what has happened to people in their lives. The villain is a surprise and while I won’t get into details, it is very entertaining to watch and could be one of the best they have bought to a stand alone film.
Action/Sci-Fi – The action in this film is brilliant to watch, it blends with the special effects and doesn’t turn into anything as ridiculous as it could be when you see the fights. The sci-fi element of the film does address the dangers of technology being in the wrong hands once again, but it all works for the story being shown here.
Settings – The film gives us the basic European settings, we have Venice, Prague, Berlin and London, you know well know locations that have large populations which could get destroyed.
Special Effects – The effects in the film did seem flawless, we do have large scale, dust, water and fire monsters used for battles which all look like they could be real along with certain twists in the story which only add to the effects.
Scene of the Movie – What is real?
That Moment That Annoyed Me – Most of the high school stuff.
Final Thoughts – This is a real mixed bag of a superhero movie, it could have been fantastic, only it gets too carried away dealing with the high school world which does drag things down.
Overall: Entertaining enough.
Rating
Writer: Chris McKenna, Erik Sommers (Screenplay) Steve Ditko, Stan Lee (Comic Book)
Starring: Tom Holland, Jake Gyllenhaal, Zendaya, Samuel L Jackson, Jon Favreau, Angourie Rice, Jacob Batalon, Tony Revolori
Plot: Following the events of Avengers: Endgame, Spider-Man must step up to take on new threats in a world that has changed forever.
Runtime: 2 Hours 9 Minutes
There may be spoilers in the rest of the review
Verdict: An Entertaining Jumble
Story: Spider-Man Far from Home starts when Peter Parker (Holland) and his classmates MJ (Zendaya), Ned (Batalon), Flash (Revolori) and others head off to Europe for a scientific school trip, Peter’s plan is to finally tell MJ how he feels, but things don’t go to plan.
Peter finds himself recruited by Nick Fury (Jackson) to help new superhero Quentin Beck known as Mysterio (Gyllenhaal) fight a new threat that is attacking cities in Europe, trying to decide if he is ready to tackle the added responsibility of being a superhero.
Thoughts on Spider-Man Far from Home
Characters – Peter Parker has two main storylines going on in this film, one side of him is the high school student that wants to tell the girl he likes his feeling, nervous and social awkward. The second one sees him facing the reality that he was hand picked to step up and help save the world, a decision which sees him wanting to just take a break from. Watching Peter balance the two is interesting because the high school one was the weaker side, the superhero side is very interesting to follow. Nick Fury is also adapting to life after the snap, where he isn’t in the same level of control on everything going on in the world, he wants Peter to come and work for him and doesn’t like being told no. They did try to recapture certain elements of the chemistry he had with Captain Marvel too. Quentin Beck is the new superhero dubbed Mysterio because of his powers and ability to defeat the elementals that have started attacking the major cities, he offers Peter a chance to discuss his position with having powers like nobody else has since Tony’s death. MJ is the girl of Peter’s dreams, she is very different to both versions of MJ we have seen before, being very distant to the rest of the class, but always manages to capture Peter watching her.
Performances – Tom Holland does do a very good job in the leading role, if it was just the high school side of the film, he does struggle at times, but it is the human effect of being a superhero that completely makes you believe what he is going through. Samuel L Jackson does what we expect from him in a supporting role, as does Zendaya who does everything without standing out. Jake Gyllenhaal though, he was a joy to watch especially in the second half of the film, he just takes his role and runs with it.
Story – The story here follows Peter Parker on his high school trip that gets interrupted to help try and save the world from a new threat, testing him to see if he is ready to replace Iron-Man. This like the character of Peter Parker can be broken down into two simple positives and negatives, the high school trip stuff, is there, most of it gets pretty boring quickly, it is here to help show a human life that he could have though. The superhero side of the story is the highlight because it does get to show how the once confident Peter is starting to question if he is ready to step up after seeing the consequences to what has happened to people in their lives. The villain is a surprise and while I won’t get into details, it is very entertaining to watch and could be one of the best they have bought to a stand alone film.
Action/Sci-Fi – The action in this film is brilliant to watch, it blends with the special effects and doesn’t turn into anything as ridiculous as it could be when you see the fights. The sci-fi element of the film does address the dangers of technology being in the wrong hands once again, but it all works for the story being shown here.
Settings – The film gives us the basic European settings, we have Venice, Prague, Berlin and London, you know well know locations that have large populations which could get destroyed.
Special Effects – The effects in the film did seem flawless, we do have large scale, dust, water and fire monsters used for battles which all look like they could be real along with certain twists in the story which only add to the effects.
Scene of the Movie – What is real?
That Moment That Annoyed Me – Most of the high school stuff.
Final Thoughts – This is a real mixed bag of a superhero movie, it could have been fantastic, only it gets too carried away dealing with the high school world which does drag things down.
Overall: Entertaining enough.
Rating
Gareth von Kallenbach (980 KP) rated Green Lantern (2011) in Movies
Aug 7, 2019
Bursting onto the screen with a winning combination of action and dazzling effects DC Comics’ “The Green Lantern” has arrived to the delight of comic fans the world over. The film stars Ryan Reynolds as Hal Jordan, a talented but cocky test pilot who is haunted by the untimely passing of his father during a test flight when young Hal was a child.
Hal avoids commitment and leads his life as a brash individual who does things his way and answers to no one.
After a close call during a training flight that puts him at odds with his employer, Hal is enveloped by a green ball of energy which transports him to a crash site where he encounters a dying alien. While unsure of what he is seeing, Hal attempts to comfort and aid the alien creature who informs Hal that he has been selected for great honor. The dying alien bestows upon him a ring and a lantern and leaves Hal with far more questions than answers.
In time, through the powers of the ring, Hal is transported to an alien world called Oa where he encounters a myriad of alien creatures and learns that he has been selected by the ring to become a member of the Green Lantern Corps. The Lanterns act as interstellar peacekeepers with each of the 3600 members assigned to a sector of space to patrol and defend. Since there’s never been a human selected, the noble and fearless Lanterns believe that the ring must have made an error in selecting an individual who is more full of bravado than real courage.
The fact that Jordan is human and replacing the revered Abin Sur (Temuera Morrison), does not sit well with a powerful Lantern named Sinestro (Mark Strong), who torments and mocks Hal, literally pounding into Hal how unworthy he is. All the while, a deadly menace with the power to destroy Oa and the Green Lantern Corps named Parallax, freed from the prison he was placed in by Abin Sur, is laying waste to everything in his path including several Lanterns who seem powerless to stop him.
Jordan must also deal with Hector (Peter Sarsgaard) who, unbeknownst to Hal, has become infected by Parallax. As if his life wasn’t complicated enough, Jordan also has to address his feelings for his childhood friend Carole (Blake Lively). Hector, fueled by jealousy over Carole and Jordan’s relationship, and resentment for his for his politico father (Tim Robbins), becomes the embodiment of evil, requiring Hal battle his own doubts and shortcomings and stand alone against an enemy that is bent on destroying all life on earth.
While Lively is relegated to little more than a love interest in the film, Reynolds seizes the character and gives Jordan a vulnerability and sense of humor rather than making him all brawn and fooldhardiness. While much of the film that is devoted to the interplay between the characters and setting up the Green Lantern universe, the film has some amazing visual effects and solid action sequences that, although are presented in converted 3-D, come cross in a spectacular fashion.
While I avoid reading reviews in advance of the screener it had not escaped my attention that the film was getting severely panned by many old guard reviewers. I would question whether any of them had actually read the comic in which the film was based. Director Martin Campbell and his team of writers have crafted a solid summer action picture that not only delivers but is faithful to the source material. This is a comicbook based movie after all and whoever is looking for dynamic plots, award-winning acting, and complex and intertwined character development, will certainly miss the point. Plot and dialogue are usually kept in a simple and straightforward manner in summer action films and I believe Lantern actually goes a step beyond the usual summer offerings in this regard.
While the film is certainly resplendent with its amazing visual effects, it is, at its core, a human story about overcoming weaknesses and finding qualities we did not know we possessed. Many people are quick to lambaste films that focus solely on action and effects yet “The Green Lantern” attempts to add depth to the characters by touching on their past associations and their deep understanding of each other. While it would be impossible in a two-hour movie to go into the depth that a comicbook can, it was nice to see that some effort was made to flesh out the characters.
Yes, the film does follow a formulaic route in terms of a hero rising to the occasion and dealing with some inner turmoil and emotional conflicts which has been the staple ever since stories were first written. That being said, there is a delightful energy about the film and Reynolds’ enthusiasm for his part.
Hal avoids commitment and leads his life as a brash individual who does things his way and answers to no one.
After a close call during a training flight that puts him at odds with his employer, Hal is enveloped by a green ball of energy which transports him to a crash site where he encounters a dying alien. While unsure of what he is seeing, Hal attempts to comfort and aid the alien creature who informs Hal that he has been selected for great honor. The dying alien bestows upon him a ring and a lantern and leaves Hal with far more questions than answers.
In time, through the powers of the ring, Hal is transported to an alien world called Oa where he encounters a myriad of alien creatures and learns that he has been selected by the ring to become a member of the Green Lantern Corps. The Lanterns act as interstellar peacekeepers with each of the 3600 members assigned to a sector of space to patrol and defend. Since there’s never been a human selected, the noble and fearless Lanterns believe that the ring must have made an error in selecting an individual who is more full of bravado than real courage.
The fact that Jordan is human and replacing the revered Abin Sur (Temuera Morrison), does not sit well with a powerful Lantern named Sinestro (Mark Strong), who torments and mocks Hal, literally pounding into Hal how unworthy he is. All the while, a deadly menace with the power to destroy Oa and the Green Lantern Corps named Parallax, freed from the prison he was placed in by Abin Sur, is laying waste to everything in his path including several Lanterns who seem powerless to stop him.
Jordan must also deal with Hector (Peter Sarsgaard) who, unbeknownst to Hal, has become infected by Parallax. As if his life wasn’t complicated enough, Jordan also has to address his feelings for his childhood friend Carole (Blake Lively). Hector, fueled by jealousy over Carole and Jordan’s relationship, and resentment for his for his politico father (Tim Robbins), becomes the embodiment of evil, requiring Hal battle his own doubts and shortcomings and stand alone against an enemy that is bent on destroying all life on earth.
While Lively is relegated to little more than a love interest in the film, Reynolds seizes the character and gives Jordan a vulnerability and sense of humor rather than making him all brawn and fooldhardiness. While much of the film that is devoted to the interplay between the characters and setting up the Green Lantern universe, the film has some amazing visual effects and solid action sequences that, although are presented in converted 3-D, come cross in a spectacular fashion.
While I avoid reading reviews in advance of the screener it had not escaped my attention that the film was getting severely panned by many old guard reviewers. I would question whether any of them had actually read the comic in which the film was based. Director Martin Campbell and his team of writers have crafted a solid summer action picture that not only delivers but is faithful to the source material. This is a comicbook based movie after all and whoever is looking for dynamic plots, award-winning acting, and complex and intertwined character development, will certainly miss the point. Plot and dialogue are usually kept in a simple and straightforward manner in summer action films and I believe Lantern actually goes a step beyond the usual summer offerings in this regard.
While the film is certainly resplendent with its amazing visual effects, it is, at its core, a human story about overcoming weaknesses and finding qualities we did not know we possessed. Many people are quick to lambaste films that focus solely on action and effects yet “The Green Lantern” attempts to add depth to the characters by touching on their past associations and their deep understanding of each other. While it would be impossible in a two-hour movie to go into the depth that a comicbook can, it was nice to see that some effort was made to flesh out the characters.
Yes, the film does follow a formulaic route in terms of a hero rising to the occasion and dealing with some inner turmoil and emotional conflicts which has been the staple ever since stories were first written. That being said, there is a delightful energy about the film and Reynolds’ enthusiasm for his part.
Lottie disney bookworm (1056 KP) rated Go the Distance: A Twisted Tale in Books
Jun 17, 2021
What if Meg had to become a Greek God?
Following on immediately from the end of the much loved Hercules film, Jen Calonita is back with a twisted tale starring our favourite D.I.D: Damsel in Distress.
Now, I LOVE sarcasm and sass so Meg has always been a firm favourite of mine. I was thrilled when I heard she would finally be getting her own story and did Calonita disappoint? No she did not!
Go The Distance is told entirely from Meg’s point of view: immersing the reader immediately in her thoughts and feelings whilst ascending to Mount Olympus with Hercules. I loved how in tune Jen Calonita was with her protagonist, right from the first few pages: there is literally SO much pomp and circumstance surrounding Meg, she is stood on a cloud for goodness sake! But does that stop her doubting herself? Doubting the budding relationship with Herc? Not a chance!
It will come as no surprise to regular readers of twisted tale novels that Calonita quickly tanks our hopes of a happy ending (makes sense- we’re only in the first few pages) as Zeus refuses Hercules’ request to be with Meg on Earth: the lightning-wielding god and his wife have waited too long for their son to re-join them, to lose him this easily. However, Hera can see how happy this mortal makes her son and so makes Meg a once-in-a-lifetime offer, complete a hero’s quest in 10 days and stay with Herc on Mount Olympus as a god for eternity.
Obviously Meg accepts- it would be a short story if she passed this opportunity up- and embarks upon an adventure like no other. As well as having to navigate the underworld, negotiate with Hades and face her ex, Meg battles monsters, befriends Gods and learns her most important lesson: that love is a strength, not a weakness.
Joining Meg on her journey are characters we know and love, such as Phil, Pegasus and Hades. It would be so easy for Jen Calonita to play it safe with these iconic characters but I am pleased to say that these guys get their own little developments too: particularly Hades as we see the character of Persephone and her impact upon his life.
Calonita also introduces us to a host of new characters, two of which are pivotal to both the reader understanding how key events in her life have created this tough armour that Meg wears so well. These are Thea, Meg’s mother and Aegeus, the man who Meg gave up her soul for. Aegeus is a bit wet in my opinion (he’s no Wonder Boy!) but the relationship Calonita creates between Meg and Thea is something precious: the reader can see the struggles faced by both women and can immediately identify where Meg got her fiery nature from.
But of course our heroine is the one who shines in this twisted tale: Meg was already a brilliant character but Calonita opens her up a little bit more and manages to break down some of her walls: along her quest Meg almost embraces her vulnerability, she learns to trust and learns that it is not a weakness to ask for and accept help. After that her quest seems to become easier- which is saying a lot in the underworld!
I also really admired that Meg doesn’t go weak at the knees at the prospect of spending eternity with Hercules, in fact she isn’t sure she wants eternity, she just wants the chance to find out! This made the underlying love story real rather than fairytale. Herc and Meg argue, they say things they regret but ultimately, they show up for each other and that’s what is important in the end.
I have seen other reviewers slating the character of Meg, saying that she is too rash and hot-headed in this twisted tale and bears little resemblance to the animated character we love. I have to say I completely disagree with these views: yes, as her quest nears its deadline then Meg becomes increasingly rash but hello, the girl gave up her soul to Hades! You can’t tell me she doesn’t have previous form for diving head-first into a situation?!
Go The Distance is an adorable novel about embracing your vulnerability and trusting those who want to help you. It teaches us that independence does not necessarily mean facing everything alone, love does not necessarily come from one stand-out moment and that it is never too late to forgive. This twisted tale is not as dark as other retellings in the series but Jen Calonita is an expert in middle-grade literature and so this is not a surprise nor a criticism.
“Two thumbs, way way up for our leading lady!”
Following on immediately from the end of the much loved Hercules film, Jen Calonita is back with a twisted tale starring our favourite D.I.D: Damsel in Distress.
Now, I LOVE sarcasm and sass so Meg has always been a firm favourite of mine. I was thrilled when I heard she would finally be getting her own story and did Calonita disappoint? No she did not!
Go The Distance is told entirely from Meg’s point of view: immersing the reader immediately in her thoughts and feelings whilst ascending to Mount Olympus with Hercules. I loved how in tune Jen Calonita was with her protagonist, right from the first few pages: there is literally SO much pomp and circumstance surrounding Meg, she is stood on a cloud for goodness sake! But does that stop her doubting herself? Doubting the budding relationship with Herc? Not a chance!
It will come as no surprise to regular readers of twisted tale novels that Calonita quickly tanks our hopes of a happy ending (makes sense- we’re only in the first few pages) as Zeus refuses Hercules’ request to be with Meg on Earth: the lightning-wielding god and his wife have waited too long for their son to re-join them, to lose him this easily. However, Hera can see how happy this mortal makes her son and so makes Meg a once-in-a-lifetime offer, complete a hero’s quest in 10 days and stay with Herc on Mount Olympus as a god for eternity.
Obviously Meg accepts- it would be a short story if she passed this opportunity up- and embarks upon an adventure like no other. As well as having to navigate the underworld, negotiate with Hades and face her ex, Meg battles monsters, befriends Gods and learns her most important lesson: that love is a strength, not a weakness.
Joining Meg on her journey are characters we know and love, such as Phil, Pegasus and Hades. It would be so easy for Jen Calonita to play it safe with these iconic characters but I am pleased to say that these guys get their own little developments too: particularly Hades as we see the character of Persephone and her impact upon his life.
Calonita also introduces us to a host of new characters, two of which are pivotal to both the reader understanding how key events in her life have created this tough armour that Meg wears so well. These are Thea, Meg’s mother and Aegeus, the man who Meg gave up her soul for. Aegeus is a bit wet in my opinion (he’s no Wonder Boy!) but the relationship Calonita creates between Meg and Thea is something precious: the reader can see the struggles faced by both women and can immediately identify where Meg got her fiery nature from.
But of course our heroine is the one who shines in this twisted tale: Meg was already a brilliant character but Calonita opens her up a little bit more and manages to break down some of her walls: along her quest Meg almost embraces her vulnerability, she learns to trust and learns that it is not a weakness to ask for and accept help. After that her quest seems to become easier- which is saying a lot in the underworld!
I also really admired that Meg doesn’t go weak at the knees at the prospect of spending eternity with Hercules, in fact she isn’t sure she wants eternity, she just wants the chance to find out! This made the underlying love story real rather than fairytale. Herc and Meg argue, they say things they regret but ultimately, they show up for each other and that’s what is important in the end.
I have seen other reviewers slating the character of Meg, saying that she is too rash and hot-headed in this twisted tale and bears little resemblance to the animated character we love. I have to say I completely disagree with these views: yes, as her quest nears its deadline then Meg becomes increasingly rash but hello, the girl gave up her soul to Hades! You can’t tell me she doesn’t have previous form for diving head-first into a situation?!
Go The Distance is an adorable novel about embracing your vulnerability and trusting those who want to help you. It teaches us that independence does not necessarily mean facing everything alone, love does not necessarily come from one stand-out moment and that it is never too late to forgive. This twisted tale is not as dark as other retellings in the series but Jen Calonita is an expert in middle-grade literature and so this is not a surprise nor a criticism.
“Two thumbs, way way up for our leading lady!”
Purple Phoenix Games (2266 KP) rated Agropolis in Tabletop Games
Sep 24, 2020
Being based on the Iowa/Illinois border, Purple Phoenix Games is definitely headquartered in the good ol’ Midwest. We are not without cities and modern amenities, as some might suspect, but we are certainly accustomed to seeing farm life, rural communities, and rolling fields of crops. Figuring out how exactly to organize your fields and crops is no easy task, and Agropolis is here to put you to the test!
Disclaimer: We were provided a copy of Agropolis for the purposes of this preview. The components are not yet finalized, and will probably change from what you see here to the finished Kickstarter campaign. Agropolis is a stand-alone expansion to the popular ButtonShy title, Sprawlopolis. We have reviewed Sprawlopolis (as both a Solo Chronicles, as well as Multiplayer) in the past, so I do not intend to rehash the entire ruleset in this preview. -L
In Agropolis, players are working cooperatively to create a cohesive and thriving rural community. The overall gameplay is the same as Sprawlopolis, with a few thematic differences. To begin the game, randomly select 3 cards to dictate the scoring conditions for your specific game. Deal 1 card to each player (3 to the starting player), and place one card face-up in the center of the table. On your turn, you will draw a card, play a card into the communal countryside, pass your remaining cards to the next player, and then draw a new card. The goal is to create a countryside that scores enough points to surpass the combined total of the 3 scoring condition cards.
Each card is divided into four zones: cornfields, livestock pens, orchards, and vineyards. The selected scoring condition cards determine how you can earn and lose points for your card/zone placements in the countryside. That’s where strategy comes into play – you can’t just place your cards wherever you want! There has to be a method to the madness, and each placement must be carefully selected for maximum end-game points. When all cards have been played, tally up your points – earning points for each zone, gaining/losing points for scoring conditions, and deducting points for roads. If your final score is higher than the total of the 3 scoring conditions combined, then you have won!
As a big fan of Sprawlopolis, I am happy to report that ButtonShy has done it again with Agropolis. The overall gameplay and atmosphere is the same between both games, which adds a comfort and familiarity to the game, but the thematic differences and scoring conditions make the game feel subtly unique. Aside from a country theme, Agropolis has an optional challenge known as the Feed Fee. Certain cards have a feedbag and livestock symbol underneath the card’s score, and all cards have a combination of livestock symbols at the bottom of the scoring description. To play with the Feed Fee, simply count the number of that specific type of livestock across all 3 scoring condition cards and add that to your scoring total. You might even have multiple Feed Fees in play for a single game! That is a new added challenge unique to Agropolis, and can really up the ante of the gameplay.
Our preview copy of Agropolis also came with a 6-card combo pack expansion that allows you to combine both Agropolis and Sprawlopolis into one big game. To play with the combo pack, randomly select one scoring condition card from the three decks: Agropolis, Sprawlopolis, and the combo pack. Randomly select another combo pack card to be the starting card of your city/country blended community. On your turn, you will draw 1 Agropolis card and 1 Sprawlopolis card. Play only one of those cards to the tableau, and the other is discarded. When both draw decks run out, the game is over and points are tallied. This combo game is uniquely challenging because you have scoring conditions from both games. You can’t focus on the city-side and let the country peter out, because at least one of the scoring condition cards calls for a country-specific goal. This combo pack takes the simplicity of both games and really ups the amount of strategy required for success. Definitely a combo I will be playing a lot!
All in all, how is Agropolis? The gameplay itself is simple, strategic, and satisfying to play. Although nearly identical to Sprawlopolis, the thematic differences and country-specific scoring conditions make the game feel new and refreshing. I absolutely love the 6-card combo pack to combine both games together. It just heightens the gameplay and strategic considerations, and takes it from a smaller game to something with a little more heft. Some people are all about that city life, but I think Agropolis will show you the beauty of the rural community. Be sure to check out the Kickstarter campaign, going live on Tuesday, September 29th!
Disclaimer: We were provided a copy of Agropolis for the purposes of this preview. The components are not yet finalized, and will probably change from what you see here to the finished Kickstarter campaign. Agropolis is a stand-alone expansion to the popular ButtonShy title, Sprawlopolis. We have reviewed Sprawlopolis (as both a Solo Chronicles, as well as Multiplayer) in the past, so I do not intend to rehash the entire ruleset in this preview. -L
In Agropolis, players are working cooperatively to create a cohesive and thriving rural community. The overall gameplay is the same as Sprawlopolis, with a few thematic differences. To begin the game, randomly select 3 cards to dictate the scoring conditions for your specific game. Deal 1 card to each player (3 to the starting player), and place one card face-up in the center of the table. On your turn, you will draw a card, play a card into the communal countryside, pass your remaining cards to the next player, and then draw a new card. The goal is to create a countryside that scores enough points to surpass the combined total of the 3 scoring condition cards.
Each card is divided into four zones: cornfields, livestock pens, orchards, and vineyards. The selected scoring condition cards determine how you can earn and lose points for your card/zone placements in the countryside. That’s where strategy comes into play – you can’t just place your cards wherever you want! There has to be a method to the madness, and each placement must be carefully selected for maximum end-game points. When all cards have been played, tally up your points – earning points for each zone, gaining/losing points for scoring conditions, and deducting points for roads. If your final score is higher than the total of the 3 scoring conditions combined, then you have won!
As a big fan of Sprawlopolis, I am happy to report that ButtonShy has done it again with Agropolis. The overall gameplay and atmosphere is the same between both games, which adds a comfort and familiarity to the game, but the thematic differences and scoring conditions make the game feel subtly unique. Aside from a country theme, Agropolis has an optional challenge known as the Feed Fee. Certain cards have a feedbag and livestock symbol underneath the card’s score, and all cards have a combination of livestock symbols at the bottom of the scoring description. To play with the Feed Fee, simply count the number of that specific type of livestock across all 3 scoring condition cards and add that to your scoring total. You might even have multiple Feed Fees in play for a single game! That is a new added challenge unique to Agropolis, and can really up the ante of the gameplay.
Our preview copy of Agropolis also came with a 6-card combo pack expansion that allows you to combine both Agropolis and Sprawlopolis into one big game. To play with the combo pack, randomly select one scoring condition card from the three decks: Agropolis, Sprawlopolis, and the combo pack. Randomly select another combo pack card to be the starting card of your city/country blended community. On your turn, you will draw 1 Agropolis card and 1 Sprawlopolis card. Play only one of those cards to the tableau, and the other is discarded. When both draw decks run out, the game is over and points are tallied. This combo game is uniquely challenging because you have scoring conditions from both games. You can’t focus on the city-side and let the country peter out, because at least one of the scoring condition cards calls for a country-specific goal. This combo pack takes the simplicity of both games and really ups the amount of strategy required for success. Definitely a combo I will be playing a lot!
All in all, how is Agropolis? The gameplay itself is simple, strategic, and satisfying to play. Although nearly identical to Sprawlopolis, the thematic differences and country-specific scoring conditions make the game feel new and refreshing. I absolutely love the 6-card combo pack to combine both games together. It just heightens the gameplay and strategic considerations, and takes it from a smaller game to something with a little more heft. Some people are all about that city life, but I think Agropolis will show you the beauty of the rural community. Be sure to check out the Kickstarter campaign, going live on Tuesday, September 29th!
Bob Mann (459 KP) rated A Quiet Place (2018) in Movies
Sep 29, 2021
“There’s a kind of hush, all over the world tonight”.
What a masterpiece this is! The most novel, the most tense, the most exhilarating, the most edge-of-your-seat Indie horror movie I could hope to see this year.
It’s 2020 and 89 days after “it” happens, the world is a very different place. Making any noise at all becomes a death sentence…. that bad cold could kill you and nothing seems to be able to prevent mankind from being annihilated one sneeze at a time.
In what could be a nice “Cloverfield”-style series, the action here focuses in on the resourceful Abbott family: the father Lee (John Krasinski, “Away We Go”) is handy with electronics and back-woods skills; the mother Evelyn (Emily Blunt, “The Girl on the Train“; “Edge of Tomorrow“) has medical training. So they are well suited then to take care of their offspring: the profoundly deaf Regan (Millicent Simmonds); Marcus (Noah Jupe); and their youngest Beau (a cute Cade Woodward). It’s a battle of brains against vicious, relentless and malevolent alien brawn: how far will Lee and Evelyn go to keep their family safe?
Man, this is a tense film! It doesn’t pull its punches from the get-go and thereafter there is an air of brooding and ever-building menace that gets right under your skin. This is certainly not helped by the fact that there is a ticking clock of an oncoming ‘event’ – no spoilers here – to worry about. As incessantly and inevitably as the rising tide in “The Shallows” a clock ticks down. Thank heavens then that the ‘event’ and the outcome of that ‘event’ are both traditionally such quiet affairs!
While all of the buzz at the moment is on the 80’s Easter Eggs in “Ready Player One”, here is a movie packed with delights for movie lovers. There are recognisable elements here from such classics as “The Road”, “Signs”, “Witness”, “Alien”, “Jurassic Park”, “Jaws”…. even (traumatically) “Home Alone”! So is it then just a rag-bag collection of stolen moments from other films? No – not at all. This stands tall and proud as a master work in its own right, the standout and unique quality of the movie being its use (or rather absence) of sound… something that works so magnificently as a concept in a movie-theatre.
I was lucky enough in the late September of 1979 to see (at 10 am in the morning as I remember!) in the Odeon Leicester Square in London, the first ever UK (and probably worldwide) showing of a little film called “Alien”. The cinema was pretty empty, but I have never sat through such an electric viewing. This had some of the same aura about it: a hushed audience, totally gripped. (I agree with Simon Mayo and Ali Plumb on this though that all snacks, and especially popcorn in scrapy SCRAPY cardboard boxes, should be banned from these screenings… I had to physically move seats away a noisy muncher as the film started!). But for sure, distractions accepted, this is a classic communal movie experience and so is a movie you should most DEFINITELY see in the cinema.
If there is one Oscar for February 2019 that I think should already be a shoe-in for a nomination, if not a win, it is the sound team led by Erik Aadahl and Ethan Van der Ryn: breathtakingly spectacular. This is assisted enormously by the musical score of Marco Beltrami (“Logan“, “The Shallows“) which helps augment and annotate the action jump-scares brilliantly.
Another critical member of the crew for a film like this is the editor, and here Christopher Tellefsen (“Joy“) delivers the goods with tight and effective execution of those cuts (the film sort!) that made me vertically leave my seat at least a couple of times.
Real life couple Krasinski and Blunt share such obvious and tender chemistry that it is impossible to not get emotionally involved. A shared iPhone listening moment, as a lull in the action, is very moving. Millicent Simmonds, who is actually deaf from childhood in an inspired piece of storytelling/casting, is also an acting force to be reckoned with: her only other movie is last year’s “Wonderstruck” that I have yet to see.
Writers Bryan Woods and Scott Beck (with contribution to the screenplay from Krasinski) also deserve praise for an intelligent and highly satisfying plot that never fails to disappoint to the last drop. Every detail, down to the painted footsteps on the un-squeaky floorboards, is just pitch-perfect. It’s also a film that very wisely doesn’t outstay its welcome: 90 minutes of such adrenaline is almost too much for anyone to stand! Krasinski as director keeps everything deliciously tight during that running time with no time to breath, particularly in the frenetic final reel.
I’ve gushed enough. This is a must see for sci-fi and horror fans of all ages. And with a “BvS quotient” of just 6.8%, it’s enormously good value for money. Go see it!
It’s 2020 and 89 days after “it” happens, the world is a very different place. Making any noise at all becomes a death sentence…. that bad cold could kill you and nothing seems to be able to prevent mankind from being annihilated one sneeze at a time.
In what could be a nice “Cloverfield”-style series, the action here focuses in on the resourceful Abbott family: the father Lee (John Krasinski, “Away We Go”) is handy with electronics and back-woods skills; the mother Evelyn (Emily Blunt, “The Girl on the Train“; “Edge of Tomorrow“) has medical training. So they are well suited then to take care of their offspring: the profoundly deaf Regan (Millicent Simmonds); Marcus (Noah Jupe); and their youngest Beau (a cute Cade Woodward). It’s a battle of brains against vicious, relentless and malevolent alien brawn: how far will Lee and Evelyn go to keep their family safe?
Man, this is a tense film! It doesn’t pull its punches from the get-go and thereafter there is an air of brooding and ever-building menace that gets right under your skin. This is certainly not helped by the fact that there is a ticking clock of an oncoming ‘event’ – no spoilers here – to worry about. As incessantly and inevitably as the rising tide in “The Shallows” a clock ticks down. Thank heavens then that the ‘event’ and the outcome of that ‘event’ are both traditionally such quiet affairs!
While all of the buzz at the moment is on the 80’s Easter Eggs in “Ready Player One”, here is a movie packed with delights for movie lovers. There are recognisable elements here from such classics as “The Road”, “Signs”, “Witness”, “Alien”, “Jurassic Park”, “Jaws”…. even (traumatically) “Home Alone”! So is it then just a rag-bag collection of stolen moments from other films? No – not at all. This stands tall and proud as a master work in its own right, the standout and unique quality of the movie being its use (or rather absence) of sound… something that works so magnificently as a concept in a movie-theatre.
I was lucky enough in the late September of 1979 to see (at 10 am in the morning as I remember!) in the Odeon Leicester Square in London, the first ever UK (and probably worldwide) showing of a little film called “Alien”. The cinema was pretty empty, but I have never sat through such an electric viewing. This had some of the same aura about it: a hushed audience, totally gripped. (I agree with Simon Mayo and Ali Plumb on this though that all snacks, and especially popcorn in scrapy SCRAPY cardboard boxes, should be banned from these screenings… I had to physically move seats away a noisy muncher as the film started!). But for sure, distractions accepted, this is a classic communal movie experience and so is a movie you should most DEFINITELY see in the cinema.
If there is one Oscar for February 2019 that I think should already be a shoe-in for a nomination, if not a win, it is the sound team led by Erik Aadahl and Ethan Van der Ryn: breathtakingly spectacular. This is assisted enormously by the musical score of Marco Beltrami (“Logan“, “The Shallows“) which helps augment and annotate the action jump-scares brilliantly.
Another critical member of the crew for a film like this is the editor, and here Christopher Tellefsen (“Joy“) delivers the goods with tight and effective execution of those cuts (the film sort!) that made me vertically leave my seat at least a couple of times.
Real life couple Krasinski and Blunt share such obvious and tender chemistry that it is impossible to not get emotionally involved. A shared iPhone listening moment, as a lull in the action, is very moving. Millicent Simmonds, who is actually deaf from childhood in an inspired piece of storytelling/casting, is also an acting force to be reckoned with: her only other movie is last year’s “Wonderstruck” that I have yet to see.
Writers Bryan Woods and Scott Beck (with contribution to the screenplay from Krasinski) also deserve praise for an intelligent and highly satisfying plot that never fails to disappoint to the last drop. Every detail, down to the painted footsteps on the un-squeaky floorboards, is just pitch-perfect. It’s also a film that very wisely doesn’t outstay its welcome: 90 minutes of such adrenaline is almost too much for anyone to stand! Krasinski as director keeps everything deliciously tight during that running time with no time to breath, particularly in the frenetic final reel.
I’ve gushed enough. This is a must see for sci-fi and horror fans of all ages. And with a “BvS quotient” of just 6.8%, it’s enormously good value for money. Go see it!