
JT (287 KP) rated Escape Room (2019) in Movies
Mar 10, 2020
There have been a few incantations of this new age idea already; Escape Room (2017) & No Escape Room, but this one is probably the best of a bad bunch.
Six strangers each receive a cryptic puzzle box, which once opened invites them to compete for a $10,000 prize – if they can get through a series of deviously constructed rooms. The group comes from all walks of life, a gifted maths student, an Iraq War vet a blue collar trucker to name a few, each with a seemingly interconnected past.
After a frantic flash-forward where we see someone coming unstuck in one of the rooms, we are introduced to each of the characters one by one. There isn’t enough time to go into massive details, so it feels like we only scratch the surface as to what makes them tick.
Meeting in a plush reception area the game begins – although none of them realise it at first. The room starts to get hot and they soon discover that they are about to get burnt alive – unless they can work out the clues to escape.
The group quickly realise that they will have to work together in order to survive.
Aside from getting burnt alive they also face a winter themed room where the ice cracks beneath them, an upside down bar where the floor drops away and a hallucinogenic trip fest which is extremely freaky to watch.
During proceedings, in which there is a lot of infighting and panic, you half expect Billy the Puppet to come peddling out on his tricycle and explain the next part of the game. There are definite similarities to Saw, people are in a race against time before they ultimately meet a grizzly end, but because many people have experienced this style of entertainment before the reality is unnerving.
While the gore doesn’t reach Saw levels it provides enough tension, but it then starts to tail off a little towards the end. The conclusion is far too predictable although there is just enough intrigue to see what they will conjure up next.

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Brumpolarbears (22 KP) rated The Old Hellfire Club in Tabletop Games
Jun 18, 2019
In The Old Hellfire Club two to six players take on the roles of the destitute final members of an ancient aristocratic secret society as they recount the tales of their greatest adventures to the patrons of the shadiest public houses of Old London Town. Drawing on the cards in their hands for inspiration, players weave an ever more elaborate (although far from honest) tale of daring and adventure in the hope that the drinking den’s patrons will offer them a penny for their woes. As competition for the pennies on offer increases, so too do the exaggerations and outright lies players tell about their role in the story in the hope of making themselves seem more deserving. At any time, a player can challenge anothers versions of the story by playing a less impressive card from their own hand, thereby revealing the exaggeration and taking the rewards for the story. When the tale reaches its climax, whoever has been given the most pennies wins the game.
You can win pennies by getting away with telling extravagant lies about the adventures you had (by playing
high value Boast Cards without being successfully challenged by other players), through the charity of
strangers (by meeting the conditions set out on certain Patron Cards), and by satisfying the predilections of
the mysterious benefactors lurking in the audience (by successfully playing the most cards from a particular
suit over the course of the game).
While there’s still some time until you can physically purchase The Old Hellfire Club, which launches on Kickstarter on 9 April 2019, the developers have launched a free….yes free….print and play version of the game, meaning you can print your own copies of the cards and play with friends.
You can download a copy of the file by visiting The Old Hellfire Club’s profile on Boardgame Geek. I cannot rate this game highly enough. While I was sceptical at first because, in all honesty, I’m not that great at creating stories on the spot, especially those set in Victorian England, The Old Hellfire Club was incredibly quick to pick up. During the preview at UK Games Expo there were quite a few laughs, particularly when I joined Karl Marx for a gin or two. Who knows where future tales may lead.