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Emma @ The Movies (1786 KP) rated Onward (2020) in Movies
Mar 15, 2020
I had very mixed feelings about Onward after seeing the trailer, it didn't feel like Pixar and if you'd shown it to me out of context I'd never have guessed it was them.
It's Ian's 16th birthday and things aren't exactly going to plan. To cheer him up his mum gives him and his brother a present left for them by their late father. In a world that has forgotten magic, their father had still believed, and he's leaving them a way that will allow them to see him again. When the only way to complete the spell means finding something long forgotten the brothers must embark on a quest, one that older brother Barley has been preparing for his whole life.
Onward starts with a great potted history of magic in their world and how it's been replaced by modern amenities. It feels like they made a very quick change but I liked it over the sped-up timeline over many years, it actually summed up a more modern way of abandoning things that aren't convenient. It also allows you to have fun little moments of thinking about how things changed when you see flashes of their past during the film.
With Pixar you know that you're going to get that sentiment and deeper meaning that induces bucketloads of tears and in Onward it's a strong message about family and how the past weighs down on what's actually happening in the present. None of that meaning really feels like it's there until very late in the film though, the beginning is more like some generic off-brand fantasy adventure, and though the two ends fit together they don't seem like they belong together.
The mix of characters is fun but we don't get a proper introduction to who, or what, many of them are. It's a shame that with such a varied selection of creatures that most are just relegated to being quirky looking with no real function. There were at least things to appreciate from some of them, Colt counting I thought was a fun touch, and I loved Corey the Manticore, her whole transition through the film was funny and very entertaining.
Chris Pratt as Barley was the only spot on bit of casting for me, his happy-go-lucky demeanour fits the character and we're treated to some of that Starlord adventure. (My favourite Barley scene was definitely the bridge). Everyone else kind of felt a little... meh? I wasn't wowed, I wasn't hooked in trying to work out who the voices were, it all felt a little bland. Partly I think that's because I never felt like I learned anything about them. Sure, some bits were fun, but through most of the film I wasn't really bothered what happened to any of them.
The journey that brothers Ian and Barley go on is full of twists and turns, they're amusing but nothing we haven't really seen before. As I mentioned, the emotional payoff doesn't appear until very late, and it did reduce me to tears, but it could have been so much more. The build-up to it had no real substance, especially when you consider how meaningful it's conclusion is.
In fact, the build-up could have offered up so many different things. For a fantasy story with magic and mythical creatures it holds little to no magical feeling. There's no real spectacle or pizzazz to anything. When I think of magic in other films I get wonder and joy, but in Onward it's done more for jokes. Even at the climax of the film it takes on so much humour that it detracts from the emotions.
Dan Scalon's story is partly based on his own experiences (I'm assuming with less mythical creature though)... and that story is peak Pixar... but the world created around it isn't strong enough for the sentiment it portrays. Taking such a powerful message about family and bundling it up in something that doesn't have the usual Pixar strength and heart feels like a travesty to me.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/onward-movie-review.html
It's Ian's 16th birthday and things aren't exactly going to plan. To cheer him up his mum gives him and his brother a present left for them by their late father. In a world that has forgotten magic, their father had still believed, and he's leaving them a way that will allow them to see him again. When the only way to complete the spell means finding something long forgotten the brothers must embark on a quest, one that older brother Barley has been preparing for his whole life.
Onward starts with a great potted history of magic in their world and how it's been replaced by modern amenities. It feels like they made a very quick change but I liked it over the sped-up timeline over many years, it actually summed up a more modern way of abandoning things that aren't convenient. It also allows you to have fun little moments of thinking about how things changed when you see flashes of their past during the film.
With Pixar you know that you're going to get that sentiment and deeper meaning that induces bucketloads of tears and in Onward it's a strong message about family and how the past weighs down on what's actually happening in the present. None of that meaning really feels like it's there until very late in the film though, the beginning is more like some generic off-brand fantasy adventure, and though the two ends fit together they don't seem like they belong together.
The mix of characters is fun but we don't get a proper introduction to who, or what, many of them are. It's a shame that with such a varied selection of creatures that most are just relegated to being quirky looking with no real function. There were at least things to appreciate from some of them, Colt counting I thought was a fun touch, and I loved Corey the Manticore, her whole transition through the film was funny and very entertaining.
Chris Pratt as Barley was the only spot on bit of casting for me, his happy-go-lucky demeanour fits the character and we're treated to some of that Starlord adventure. (My favourite Barley scene was definitely the bridge). Everyone else kind of felt a little... meh? I wasn't wowed, I wasn't hooked in trying to work out who the voices were, it all felt a little bland. Partly I think that's because I never felt like I learned anything about them. Sure, some bits were fun, but through most of the film I wasn't really bothered what happened to any of them.
The journey that brothers Ian and Barley go on is full of twists and turns, they're amusing but nothing we haven't really seen before. As I mentioned, the emotional payoff doesn't appear until very late, and it did reduce me to tears, but it could have been so much more. The build-up to it had no real substance, especially when you consider how meaningful it's conclusion is.
In fact, the build-up could have offered up so many different things. For a fantasy story with magic and mythical creatures it holds little to no magical feeling. There's no real spectacle or pizzazz to anything. When I think of magic in other films I get wonder and joy, but in Onward it's done more for jokes. Even at the climax of the film it takes on so much humour that it detracts from the emotions.
Dan Scalon's story is partly based on his own experiences (I'm assuming with less mythical creature though)... and that story is peak Pixar... but the world created around it isn't strong enough for the sentiment it portrays. Taking such a powerful message about family and bundling it up in something that doesn't have the usual Pixar strength and heart feels like a travesty to me.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/onward-movie-review.html
Ryan Hill (152 KP) rated Shazam! (2019) in Movies
Jun 22, 2019
"i'd like to purchase some of your finest beer please"
Shout "Shazam!" into the sky and you're struck by a bolt of lightning from the heavens; blessed with the wisdom of Solomon, the strength of Hercules, the stamina of Atlas, the power of Zeus, the courage of Achilles and the speed of Mercury. Instantly elevated from whatever you were into your peak self; reborn with a crack of thunder, a flash of light and a cloud of smoke. It's a wonderfully novel and simple idea for a comic book character. Something that allows for a spectacular hero moment right before each conflict or feat; an epic bit of imagery to light up the night sky and electrify the frame. This transformation also perfectly captures the spirit of both this film and it's hero; a belief in the idea that even the most forgotten, marginalized and seemingly powerless person can change the world.
Shazam! distinguishes itself as DC's first true crack at a comedy; also it's lightest and most modest effort yet. There's a really nice commitment to the lofty, somewhat ridiculously mythological source material here. There's little liberty taken with Shazam's campy world of wizards, demons and magic; the attitude towards these elements can best be described as self-aware without being self-conscious. The jokes almost all land and there's charm oozing out of every frame. Loads of heart, tons of humor and a true fidelity to childhood joy make this such a uniquely enjoyable flick; and an impressively confident approach to a hero that soars due to it's big personality and earnest attitude.
Our hero's journey here boils down to a kid learning to care about a world that has never bothered to care about him. Abandoned as a child and shuttled through the foster system; the explanation and depiction of Billy Batson's unenviable situation is irreverent and laced with sarcasm, true to how teens often confront traumas that imply vulnerability. The film allows these kids to be kids; meaning they're impulsive and ill-equipped for the situation they're in; and often crude and frustratingly ignorant to a seemingly obvious truth. The premise lends itself to a close look at responsibility and purpose; basically a feature length look at a lost kid reclaiming his identity and finding a family. The point at which Billy truly becomes a hero with something to fight for is powerful; a simple but big-hearted affirmation of the importance of connection and love, especially to a kid who's never allowed himself to know either.
Superhero stories can impart lessons in a variety of ways. Both on the page and on the screen; there's a wide array of films that all excel in their own specific way; shaping themselves in the image of their hero, and what he/she means to readers around the world. Shazam! distinguishes itself spectacularly as a film about what constitutes a family, and how that family reflects who we are. There's a powerful yearning in Billy for a connection; someone or something to fight for. A desperate desire for love and support; to feel like a part of something in some way. There's a meaningful, deeply human core to that concept; something universal and immediately affecting. Shazam! understands this from the start; setting aside the punchsplosians and skybeams for a moment, to remind us that sometimes a kid looking for his mom can be as compelling than the threat of planetary destruction. So bring on Joker, Birds of Prey, Wonder Woman 1984 and whatever else DC has in it's chaotic, ever-changing slate of planned superhero flicks; they're on a roll right now.
Shazam! distinguishes itself as DC's first true crack at a comedy; also it's lightest and most modest effort yet. There's a really nice commitment to the lofty, somewhat ridiculously mythological source material here. There's little liberty taken with Shazam's campy world of wizards, demons and magic; the attitude towards these elements can best be described as self-aware without being self-conscious. The jokes almost all land and there's charm oozing out of every frame. Loads of heart, tons of humor and a true fidelity to childhood joy make this such a uniquely enjoyable flick; and an impressively confident approach to a hero that soars due to it's big personality and earnest attitude.
Our hero's journey here boils down to a kid learning to care about a world that has never bothered to care about him. Abandoned as a child and shuttled through the foster system; the explanation and depiction of Billy Batson's unenviable situation is irreverent and laced with sarcasm, true to how teens often confront traumas that imply vulnerability. The film allows these kids to be kids; meaning they're impulsive and ill-equipped for the situation they're in; and often crude and frustratingly ignorant to a seemingly obvious truth. The premise lends itself to a close look at responsibility and purpose; basically a feature length look at a lost kid reclaiming his identity and finding a family. The point at which Billy truly becomes a hero with something to fight for is powerful; a simple but big-hearted affirmation of the importance of connection and love, especially to a kid who's never allowed himself to know either.
Superhero stories can impart lessons in a variety of ways. Both on the page and on the screen; there's a wide array of films that all excel in their own specific way; shaping themselves in the image of their hero, and what he/she means to readers around the world. Shazam! distinguishes itself spectacularly as a film about what constitutes a family, and how that family reflects who we are. There's a powerful yearning in Billy for a connection; someone or something to fight for. A desperate desire for love and support; to feel like a part of something in some way. There's a meaningful, deeply human core to that concept; something universal and immediately affecting. Shazam! understands this from the start; setting aside the punchsplosians and skybeams for a moment, to remind us that sometimes a kid looking for his mom can be as compelling than the threat of planetary destruction. So bring on Joker, Birds of Prey, Wonder Woman 1984 and whatever else DC has in it's chaotic, ever-changing slate of planned superhero flicks; they're on a roll right now.
BankofMarquis (1832 KP) rated Once Upon a Time in Hollywood (2019) in Movies
Jul 31, 2019
The film Tarantino was born to make
ONCE UPON A TIME...IN HOLLYWOOD is the film that Quentin Tarantino was born to make and it is his Masterpiece.
Your enjoyment of this film will be in direct correlation with how you reacted to the previous statement.
Lovingly set in Hollywood of the late 1960's, OUATIH tells the tale of 3 performers in LaLa Land who's stories are undercut by - and eventually intersect with - the growing dread of the Hippie CounterCulture of the time and, specifically, the Charles Manson cult that would erupt in violence.
Leonardo DiCaprio stars as fading Cowboy star Rick Dalton who has been relegated to guest starring villain roles on TV and is contemplating a move to Italian "Spaghetti" Westerns. This is DiCaprio's strongest acting job in (perhaps) his career and one that showcases his range as a performer - and he nails it. His Rick Dalton is a real human being. Sometimes confident, often times at odds with himself, and filled with self doubt. It is a bravura performance, one that I am confident we will be hearing a lot more of come Awards season.
Ably counterbalancing him - and providing the strong core to this film - is Brad Pitt's Cliff Booth, Rick Dalton's stunt double, who is just trying to live day to day. He is the quintessential Hollywood/California "whatever" dude who blows with wherever the wind blows him - including into questionable places. This is Pitt's strongest performance in (perhaps) his career as well - and if Pitt wasn't there to provide the strength and core to this film than DiCaprio's performance would be seen as cartoonish and over-the-top, but this counterbalance is there, which strengthens both performances. I'm afraid that DiCaprio will win all the Acting Awards accolades (his part is much more flashy/flamboyant), but I think Pitt is every bit as good and I would LOVE to see his name called during Awards season.
There are many, many actors making extended cameos in this film, from members of the Tarantino "stock company" like Michael Madsen, Bruce Dern, Kurt Russell and Zoe Bell to newcomers Timothy Olyphant, Emile Hirsch, Margaret Qualley, Dakota Fanning and Al Pacino - all have a scene (or 2) that (I'm sure) each actor saw as "delicious" and their willingness to go along with whatever Tarantino wanted them to do is apparent on the screen.
Faring less well is Margot Robbie in the underwritten role of real-life actress Sharon Tate who met her death at the hands of the Manson cult (this isn't a spoiler, it's a footnote in history). Her role is tangential to the main story of the DiCaprio/Pitt characters and it feels...tangential. Robbie does what she can with the role, but she is under-served by the script and direction of Tarantino.
So let's talk about writer/director Quentin Tarantino. A self-described "movie buff", Tarantino spares no detail in showing the audience the sights and sounds of a bygone era - Hollywood in the days of transition from the studio system to a more "television-centric" system. His visuals are wonderful and you spend the first 2 1/2 hours of this 2 hour, 45 minute film meandering through scenes/scenarios/people that are filled with mood and atmosphere and REALLY, REALLY GREAT music, but don't really seem to go anywhere. I was (pleasantly) surprised by how little violence/blood is involved in this and I give Tarantino - the director - credit. For he plays with audiences expectations of him, this movie and the actual, real-life events of this time. While this film is an homage to specific time, it is undercut by an impending sense of doom that keeps you on edge. It is the journey, not the destination that is the joy of this part of the film.
But, when all these disparate storylines/scenerios/characters and events eventually collide, the final 15-20 minutes of this film is quintessential Tarantino - exploding in violence that is horrific, bloody - and damned funny. It is an auteur in full control of his faculties and he controls the items in his "play-set" superbly to bring this film to a very satisfying climax for me.
But...this film is not for everyone. Some will LOVE the first 2 1/2 hours and HATE the last 15-20 minutes while others will LOVE the last 15-20 minutes, but wonder why they had to suffer through the first 2 1/2 hours. For me, I LOVED IT ALL. It is one of the very best Writer/Directors of our time operating at the top of his game - driving some "A-List" actors to career-best performances.
And that's good enough for me.
Letter Grade: A
9 (out of 10) stars and you can take that to the Bank(ofMarquis)
Your enjoyment of this film will be in direct correlation with how you reacted to the previous statement.
Lovingly set in Hollywood of the late 1960's, OUATIH tells the tale of 3 performers in LaLa Land who's stories are undercut by - and eventually intersect with - the growing dread of the Hippie CounterCulture of the time and, specifically, the Charles Manson cult that would erupt in violence.
Leonardo DiCaprio stars as fading Cowboy star Rick Dalton who has been relegated to guest starring villain roles on TV and is contemplating a move to Italian "Spaghetti" Westerns. This is DiCaprio's strongest acting job in (perhaps) his career and one that showcases his range as a performer - and he nails it. His Rick Dalton is a real human being. Sometimes confident, often times at odds with himself, and filled with self doubt. It is a bravura performance, one that I am confident we will be hearing a lot more of come Awards season.
Ably counterbalancing him - and providing the strong core to this film - is Brad Pitt's Cliff Booth, Rick Dalton's stunt double, who is just trying to live day to day. He is the quintessential Hollywood/California "whatever" dude who blows with wherever the wind blows him - including into questionable places. This is Pitt's strongest performance in (perhaps) his career as well - and if Pitt wasn't there to provide the strength and core to this film than DiCaprio's performance would be seen as cartoonish and over-the-top, but this counterbalance is there, which strengthens both performances. I'm afraid that DiCaprio will win all the Acting Awards accolades (his part is much more flashy/flamboyant), but I think Pitt is every bit as good and I would LOVE to see his name called during Awards season.
There are many, many actors making extended cameos in this film, from members of the Tarantino "stock company" like Michael Madsen, Bruce Dern, Kurt Russell and Zoe Bell to newcomers Timothy Olyphant, Emile Hirsch, Margaret Qualley, Dakota Fanning and Al Pacino - all have a scene (or 2) that (I'm sure) each actor saw as "delicious" and their willingness to go along with whatever Tarantino wanted them to do is apparent on the screen.
Faring less well is Margot Robbie in the underwritten role of real-life actress Sharon Tate who met her death at the hands of the Manson cult (this isn't a spoiler, it's a footnote in history). Her role is tangential to the main story of the DiCaprio/Pitt characters and it feels...tangential. Robbie does what she can with the role, but she is under-served by the script and direction of Tarantino.
So let's talk about writer/director Quentin Tarantino. A self-described "movie buff", Tarantino spares no detail in showing the audience the sights and sounds of a bygone era - Hollywood in the days of transition from the studio system to a more "television-centric" system. His visuals are wonderful and you spend the first 2 1/2 hours of this 2 hour, 45 minute film meandering through scenes/scenarios/people that are filled with mood and atmosphere and REALLY, REALLY GREAT music, but don't really seem to go anywhere. I was (pleasantly) surprised by how little violence/blood is involved in this and I give Tarantino - the director - credit. For he plays with audiences expectations of him, this movie and the actual, real-life events of this time. While this film is an homage to specific time, it is undercut by an impending sense of doom that keeps you on edge. It is the journey, not the destination that is the joy of this part of the film.
But, when all these disparate storylines/scenerios/characters and events eventually collide, the final 15-20 minutes of this film is quintessential Tarantino - exploding in violence that is horrific, bloody - and damned funny. It is an auteur in full control of his faculties and he controls the items in his "play-set" superbly to bring this film to a very satisfying climax for me.
But...this film is not for everyone. Some will LOVE the first 2 1/2 hours and HATE the last 15-20 minutes while others will LOVE the last 15-20 minutes, but wonder why they had to suffer through the first 2 1/2 hours. For me, I LOVED IT ALL. It is one of the very best Writer/Directors of our time operating at the top of his game - driving some "A-List" actors to career-best performances.
And that's good enough for me.
Letter Grade: A
9 (out of 10) stars and you can take that to the Bank(ofMarquis)
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of LEGO Marvel's Avengers in Video Games
Jun 19, 2019
In case you have not been paying attention, superhero movies have become all the rage at the box office the last several years in an unprecedented run of success. While the gaming based exploits of superhero franchises have not fared as well as their celluloid brethren there is still have been plenty of great offerings for fans to enjoy. Warner Bros. and Lego have created Lego Marvel Avengers which allows fans to not only re-create some of the best moments of the two avengers films, but explore beyond the films with over 100 Marevl based characters.
The game opens where “The Avengers: Age of Ultron”, began with the heroic forces attacking the evil Hydra in the snow-covered locales of a Hydra base. Hawkeye, Black Widow, The Hulk, Iron Man, Thor, and Captain America all came and play early in the game with players having the ability to move between characters based on their situational needs. For example, should you need to fly over an object a flight based character is definitely your way to go whereas the Hulk would be ideal for brute strength and whatever tactics would require a battering ram against the enemy.
It can take a little bit to get used to each character’s abilities as while the controls are for the most part universal; figuring out which combination can unleash which functions from the various characters may take a bit of patience. That is why I highly recommend if at all possible playing the game with a partner as a co-op mode does make the game much more enjoyable.
If you are not familiar with the Lego game, you will want to make sure to have a bit of patience as often figuring out the correct way to manipulate or destroy an object is key to being able to advance and only certain characters are functional in various situations. Iron Man’s lasers do a much better job sealing a control panel then would Hawkeye’s arrows or Black Widow’s pistols. It is discovering which character is needed when and which ability to use that really makes for a fun challenge.
No should players not want to take the campaign on; there is a free roam ability that allows players to have a great time going through several iconic locales. The real joy here is that you can unlock new characters as you go and according to an interview we did with the game designers at San Diego Comic Con, more characters will be made available in the future via DLC.
The game has solid graphics and for the most part smooth gameplay although there have been reports of some freeze ups occurring with the PS3 and other versions of the game. I played the game on the PS4 and aside from some frustrations with some puzzles and learning character controls; we had a very smooth and enjoyable experience throughout.
The combat system is much better than just repetitive button pressing although as I mentioned earlier you do need to get accustomed to what buttons to use for which characters and their abilities as with 100+ options patience is going to be required.
For those thinking the game is just a rehash of the two Avenger movies, your behalf you know that there are locales from other Marvel films including the two prior Captain America films and the trademark humor that is been the staple of the Lego series of games.
What I find most appealing about the game is that it works so well for gamers of all ages and abilities as well as those who want something they can play with their children and still be actively engaged in the game.
As such Lego Marvel Avengers is a solid effort that should appease fans both new and old of Marvel by giving them a fun, action-packed, and diverse gaming experience with a new level of immersion in the Marvel Universe.
http://sknr.net/2016/02/17/lego-marvel-avengers/
The game opens where “The Avengers: Age of Ultron”, began with the heroic forces attacking the evil Hydra in the snow-covered locales of a Hydra base. Hawkeye, Black Widow, The Hulk, Iron Man, Thor, and Captain America all came and play early in the game with players having the ability to move between characters based on their situational needs. For example, should you need to fly over an object a flight based character is definitely your way to go whereas the Hulk would be ideal for brute strength and whatever tactics would require a battering ram against the enemy.
It can take a little bit to get used to each character’s abilities as while the controls are for the most part universal; figuring out which combination can unleash which functions from the various characters may take a bit of patience. That is why I highly recommend if at all possible playing the game with a partner as a co-op mode does make the game much more enjoyable.
If you are not familiar with the Lego game, you will want to make sure to have a bit of patience as often figuring out the correct way to manipulate or destroy an object is key to being able to advance and only certain characters are functional in various situations. Iron Man’s lasers do a much better job sealing a control panel then would Hawkeye’s arrows or Black Widow’s pistols. It is discovering which character is needed when and which ability to use that really makes for a fun challenge.
No should players not want to take the campaign on; there is a free roam ability that allows players to have a great time going through several iconic locales. The real joy here is that you can unlock new characters as you go and according to an interview we did with the game designers at San Diego Comic Con, more characters will be made available in the future via DLC.
The game has solid graphics and for the most part smooth gameplay although there have been reports of some freeze ups occurring with the PS3 and other versions of the game. I played the game on the PS4 and aside from some frustrations with some puzzles and learning character controls; we had a very smooth and enjoyable experience throughout.
The combat system is much better than just repetitive button pressing although as I mentioned earlier you do need to get accustomed to what buttons to use for which characters and their abilities as with 100+ options patience is going to be required.
For those thinking the game is just a rehash of the two Avenger movies, your behalf you know that there are locales from other Marvel films including the two prior Captain America films and the trademark humor that is been the staple of the Lego series of games.
What I find most appealing about the game is that it works so well for gamers of all ages and abilities as well as those who want something they can play with their children and still be actively engaged in the game.
As such Lego Marvel Avengers is a solid effort that should appease fans both new and old of Marvel by giving them a fun, action-packed, and diverse gaming experience with a new level of immersion in the Marvel Universe.
http://sknr.net/2016/02/17/lego-marvel-avengers/
Gareth von Kallenbach (980 KP) rated Spider-Man 2 (2004) in Movies
Aug 14, 2019
There comes a time in every young persons life where they have to make a series of decisions regarding their future. For many the pressures of finance, school, work, and ever-changing social dynamic force individuals to take a look at their values and what is important, adjusting their lives as needed.
For many this is a difficult situation that is often accomplished through trial and error marking the difficult transition into adulthood. For Peter Parker (Tobey Maguire), the added pressure of dealing with his dual identity of Spider-Man has driven him to the edge.
Since Peter spends his evenings scouring New York fighting crime, his college studies and job have become seriously neglected. With difficulties paying the bills and making it to class and work on time, Peter has become weary of his life, as Spider-Man has made it close to impossible for him to lead any semblance of normality.
Further hindering Peter’s life is his strong feelings for Mary Jane Watson (Kirsten Dunst), who he keeps at a distance to protect her from reprisals from enemies of his alter ego, though it is causing him endless emotional turmoil to do so.
Faced with losing the woman of his dreams and his lives goals, Peter decides to abandon his alter ego and live life as a normal person allowing his energies to be focused on his studies and pursuit of science.
Peter’s new found freedom is interrupted by the emergence of a new villain named Dr. Octopus (Alfred Molina), who is a brilliant scientist turned evil as a result of an experiment gone awry. The Doctor has four metallic limbs grafted to his body and is capable of amazing feats of strength and copious amounts of destruction and mayhem due to his unrestrained madness.
The cause of the good doctors wrath is to complete the experiment that disabled him and avenge the loss of his wife in the accident that created him. Towards that end, the Doctor needs an abundance of financial assets and a rare fuel source that can only be provided by his former employer Harry Osborn (James Franco). Harry is only to happy to comply as he still blames Spider-Man for the death of his father in the previous film, and promises to supply the Doctor if he delivers Spider-Man to him. The recent failure of the Doctors experiment, have pushed Norman to the edge as what was to be a shining achievement for the company has now left him reeling and looking for answers, straining his relationship with Peter and Mary Jane.
What follows is a wild ride of action, romance, drama, and comedy as the tangled web that is Peter Parker’s life unfolds and it is one wild ride.
“Spider-Man 2” is a solid film that will delight fans of the first film as well as the comic and will provide a welcome presence at the theaters this Summer from the flock of big budget disappointments that have been the norm.
Sam Raimi paces the film at a slow pace to start with and allows the action and pace of the film to unfold. The film never seems in your face as despite the intense action sequences, the film remains a character driven piece as the relationship between Peter and those he cares for are central elements to the film.
As adventure films go, “Spider-Man 2” has a very complex storyline as several mature issues are developed and explored which helps round out the characters from comic book icons to people that you actually care about.
If I had to find fault with the film, and it would be nitpicking, would be that Doctor Octopus did not stand out as menacing a threat as The Green Goblin did in the last film, as he does not embody the same level of fear and evil. That being said, Maguire is amazing as he does a great job of making Peter a realistic character by showing the audience the pain and conflict as well as the joy that Peter experiences being Spider-Man.
The special effects are amazing but never overshadow the human performance and tone of the film, as after all, this is still a story about a regular guy, with regular problems and extraordinary abilities that are part gift and part curse.
The supporting work of Franco and Dunst is solid and there chemistry amongst the leads is evident. The ending of the film sets the stage perfectly for the next chapter in the series and here is hoping that the winning formula continues as “Spider-Man 2” is not only the best comic inspired film ever made, but one of the best films of the year.
For many this is a difficult situation that is often accomplished through trial and error marking the difficult transition into adulthood. For Peter Parker (Tobey Maguire), the added pressure of dealing with his dual identity of Spider-Man has driven him to the edge.
Since Peter spends his evenings scouring New York fighting crime, his college studies and job have become seriously neglected. With difficulties paying the bills and making it to class and work on time, Peter has become weary of his life, as Spider-Man has made it close to impossible for him to lead any semblance of normality.
Further hindering Peter’s life is his strong feelings for Mary Jane Watson (Kirsten Dunst), who he keeps at a distance to protect her from reprisals from enemies of his alter ego, though it is causing him endless emotional turmoil to do so.
Faced with losing the woman of his dreams and his lives goals, Peter decides to abandon his alter ego and live life as a normal person allowing his energies to be focused on his studies and pursuit of science.
Peter’s new found freedom is interrupted by the emergence of a new villain named Dr. Octopus (Alfred Molina), who is a brilliant scientist turned evil as a result of an experiment gone awry. The Doctor has four metallic limbs grafted to his body and is capable of amazing feats of strength and copious amounts of destruction and mayhem due to his unrestrained madness.
The cause of the good doctors wrath is to complete the experiment that disabled him and avenge the loss of his wife in the accident that created him. Towards that end, the Doctor needs an abundance of financial assets and a rare fuel source that can only be provided by his former employer Harry Osborn (James Franco). Harry is only to happy to comply as he still blames Spider-Man for the death of his father in the previous film, and promises to supply the Doctor if he delivers Spider-Man to him. The recent failure of the Doctors experiment, have pushed Norman to the edge as what was to be a shining achievement for the company has now left him reeling and looking for answers, straining his relationship with Peter and Mary Jane.
What follows is a wild ride of action, romance, drama, and comedy as the tangled web that is Peter Parker’s life unfolds and it is one wild ride.
“Spider-Man 2” is a solid film that will delight fans of the first film as well as the comic and will provide a welcome presence at the theaters this Summer from the flock of big budget disappointments that have been the norm.
Sam Raimi paces the film at a slow pace to start with and allows the action and pace of the film to unfold. The film never seems in your face as despite the intense action sequences, the film remains a character driven piece as the relationship between Peter and those he cares for are central elements to the film.
As adventure films go, “Spider-Man 2” has a very complex storyline as several mature issues are developed and explored which helps round out the characters from comic book icons to people that you actually care about.
If I had to find fault with the film, and it would be nitpicking, would be that Doctor Octopus did not stand out as menacing a threat as The Green Goblin did in the last film, as he does not embody the same level of fear and evil. That being said, Maguire is amazing as he does a great job of making Peter a realistic character by showing the audience the pain and conflict as well as the joy that Peter experiences being Spider-Man.
The special effects are amazing but never overshadow the human performance and tone of the film, as after all, this is still a story about a regular guy, with regular problems and extraordinary abilities that are part gift and part curse.
The supporting work of Franco and Dunst is solid and there chemistry amongst the leads is evident. The ending of the film sets the stage perfectly for the next chapter in the series and here is hoping that the winning formula continues as “Spider-Man 2” is not only the best comic inspired film ever made, but one of the best films of the year.
Emma @ The Movies (1786 KP) rated Overlord (2018) in Movies
Sep 25, 2019
You say zombie and I'm sold. No matter how serious they are they're still pretty funny, usually unintentionally. I'm not sure what it says about me when I laugh at someone fighting a zombie to the death/re-death but I can't help it... it's too daft not to!
I thought the trailer for Overlord was very good. Specifically the point where Boyce looks into that hole in the wall. We all knew there was something freaky in there and yet they didn't try and scare us with it. It certainly left me intrigued, but my main hope for this was that it would be better than Red-Con 1.
I enjoyed the retro feel opening sequence with the voice over. It really did go a long way to making the time period of the movie come across. But my joy was short lived because of the sheer volume of what came next. I could feel it in my stomach. Technically it was quite effective as I imagine it resembles the feeling of being in the plane quite well, but my god did it make me feel queasy. What then developed in this scene was incredibly difficult to watch, again, on point for what was happening but not ideal for the viewer. Almost everything happening on screen was rendered obsolete by the chaos.
This is then followed by a mid-air sequence that basically feels like audience participation. Boyce is in freefall. It's strange and fake... yes, I know it IS fake, but I've seen enough films do that sort of airborn story line to know it can produce great results.
Despite those issues his eventual arrival on solid ground rounds out the beginning of the film nicely.
Overlord does show one of my favourite movie character faux pas. Never have dreams. Bad things will happen to you. If you're in a life threatening situation give up on every hope you have for your future and just focus on making it through the next 2 hours of your life.
The supernatural side of the film presents you with two very different types of zombies. Chloe's aunt is a classic wheezing zombie, mooching around just being a little creepy, and the ones we encounter in the bunker are much more rage filled. Being that they are mostly born of experiments it makes me wonder if calling this a zombie movie is entirely accurate.
There is what I would call a classic take from a B-movie hidden within the German bunker. Part of me hopes that somewhere within the magic of movie timelines that this is actually the pre-cursor to Fiend Without A Face. But to be making any suggestions that this itself is a B-movie would be entirely misplaced.
The effects are generally well done. We see a transformation brought about by the German's serum which is the first time the characters have witnessed it. The only thing that let the scene down for me was the change of the character's actual character. That felt more unnatural than what happened to them.
Where there's good, there's also bad. The effect's are tainted by Two-Face. He makes a very creepy inclusion but because of the extent of the damage it looks a tad ridiculous in the action sequences. There were ways around it, they could have given him a different injury or a mask, but the latter would have possibly taken you into Captain America and Wonder Woman territory.
One thing I seriously think about this film is that they should make a second one. Not a sequel. Make this a second film. Keep Overlord as it is but also make a war film. Everything up until the creepy bits was a really solid start. It would only need a few tweaks to the bunker scenes to make them less sci-fi and the whole thing would make a great 15 certificate production.
What you should do
It's not a bad watch, probably more of a lad's night out sort of thing. (I'm not trying to be sexist there, it was literally me and 14 blokes watching it.) It certainly doesn't feel like you completely wasted your time seeing it, so give it a go sometime.
Movie thing you wish you could take home
When it comes to zombies I'd much rather have Ed from Shaun Of The Dead than any of these ones, so if it's possible to get that serum concoction for super strength without the creepy side effects then I'll go for that please.
I thought the trailer for Overlord was very good. Specifically the point where Boyce looks into that hole in the wall. We all knew there was something freaky in there and yet they didn't try and scare us with it. It certainly left me intrigued, but my main hope for this was that it would be better than Red-Con 1.
I enjoyed the retro feel opening sequence with the voice over. It really did go a long way to making the time period of the movie come across. But my joy was short lived because of the sheer volume of what came next. I could feel it in my stomach. Technically it was quite effective as I imagine it resembles the feeling of being in the plane quite well, but my god did it make me feel queasy. What then developed in this scene was incredibly difficult to watch, again, on point for what was happening but not ideal for the viewer. Almost everything happening on screen was rendered obsolete by the chaos.
This is then followed by a mid-air sequence that basically feels like audience participation. Boyce is in freefall. It's strange and fake... yes, I know it IS fake, but I've seen enough films do that sort of airborn story line to know it can produce great results.
Despite those issues his eventual arrival on solid ground rounds out the beginning of the film nicely.
Overlord does show one of my favourite movie character faux pas. Never have dreams. Bad things will happen to you. If you're in a life threatening situation give up on every hope you have for your future and just focus on making it through the next 2 hours of your life.
The supernatural side of the film presents you with two very different types of zombies. Chloe's aunt is a classic wheezing zombie, mooching around just being a little creepy, and the ones we encounter in the bunker are much more rage filled. Being that they are mostly born of experiments it makes me wonder if calling this a zombie movie is entirely accurate.
There is what I would call a classic take from a B-movie hidden within the German bunker. Part of me hopes that somewhere within the magic of movie timelines that this is actually the pre-cursor to Fiend Without A Face. But to be making any suggestions that this itself is a B-movie would be entirely misplaced.
The effects are generally well done. We see a transformation brought about by the German's serum which is the first time the characters have witnessed it. The only thing that let the scene down for me was the change of the character's actual character. That felt more unnatural than what happened to them.
Where there's good, there's also bad. The effect's are tainted by Two-Face. He makes a very creepy inclusion but because of the extent of the damage it looks a tad ridiculous in the action sequences. There were ways around it, they could have given him a different injury or a mask, but the latter would have possibly taken you into Captain America and Wonder Woman territory.
One thing I seriously think about this film is that they should make a second one. Not a sequel. Make this a second film. Keep Overlord as it is but also make a war film. Everything up until the creepy bits was a really solid start. It would only need a few tweaks to the bunker scenes to make them less sci-fi and the whole thing would make a great 15 certificate production.
What you should do
It's not a bad watch, probably more of a lad's night out sort of thing. (I'm not trying to be sexist there, it was literally me and 14 blokes watching it.) It certainly doesn't feel like you completely wasted your time seeing it, so give it a go sometime.
Movie thing you wish you could take home
When it comes to zombies I'd much rather have Ed from Shaun Of The Dead than any of these ones, so if it's possible to get that serum concoction for super strength without the creepy side effects then I'll go for that please.