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Gareth von Kallenbach (977 KP) rated the PC version of Evolve in Video Games

Jun 19, 2019  
Evolve
Evolve
Shooter
Following up a game as popular and successful as Left 4 Dead is not an easy task. Then add into the mix having your studio closed by your new owners, reopened as a casual studio, having the publisher of your next big game go Bankrupt and then dealing with the huge expectations for your latest project; and you see the task facing Turtle Rock Studios.

Turtle Rock Studios and 2K have combined to give gamers EVOLVE, a game that takes the co-op gameplay aspects of Left 4 Dead and throws in some new wrinkles and features thanks in large part to the increased power of the next generation of gaming consoles and the versatility and power of gaming PCs.

The game is set on a distant planet named Shear where giant and deadly creatures are threatening the established colonies to the point where an evacuation is being planned. As such a team of expert hunters is assigned to locate and eliminate the creatures posing the threat and as such players play as one of four classes, Assault, Trapper, Medic, and Support. Each class has weapons and abilities specific to their role and as player’s progress; they will unlock other characters in the various classes each with their own weapons and abilities which gives players far more options than simply having to play the same class in a new characters but with the same weapons and abilities.

The game also allows players to play as the monster and they will gain size and abilities as they consume the abundant local wildlife and “evolve” into a larger and more dangerous threat. Naturally as players gain experience, they will gain new abilities and even more weapons to use against the hunters.

Players have the option to play with friends, bots, or be randomly matched and there are various gameplay modes such as hunting, rescuing survivors, and defending an installation. There is also an Evacuation mode which tasks players to survive and complete various missions in a connected campaign where what they do or do not do over the missions will change options that are available to them. For example, players who are able to defend a power station will have gun emplacements available to them in the next mission. Failure to save the power plant will result I a toxic cloud being released which will harm the others. Other failures in this mode can result in the local wildlife becoming even more dangerous and aggressive which is not something you want to deal with when tracking the monster.

Playing on the PC version of the game I was impressed by the smooth frame rate and the lush and detailed environment in which I played. It was very easy finding others to play with and the system did a good job of matching players according to their level for the most part.

Shear is a very lush and dangerous world filled with all sorts of animals and plants who have no problem taking a bit out of you and party.

It is vital to work as a team, as lone wolf players rarely survive long, and as such the key is getting good players around you. I have had the misfortune to be teamed with players who do not come to your aid, who wander off and do their own thing, and ignore your suggestions for strategies. This usually results in a frustrating defeat.

I have also worked with a random team that was very helping of one another and while we endured some losses in early missions we rebounded well to complete the last two missions of the Evacuation mode and see a successful conclusion.

The players are fairly easy to control and anyone who has played Titanfall or Call of Duty: Advanced warfare will have a leg up in using the jet packs to jump and glide in combat and when navigating up and across terrain and obstacles.

Playing as the monster can be rewarding and also a challenge as knowing when the best time to stop running and attack the hunters is a key and also if you should stop evolving at level 3 and try to destroy various objects to win or try to evolve to the max levels.

As with the players, the success or failure of a mission can depend on how well the person playing the monster is. A novice with little skill tends to make for an unsatisfactory hunt while a seasoned player with good abilities can often present a frustrating challenge as many times the monster can appear to be overpowering. I can remember a recent mission where my team unloaded on the creature on three different exchanges and had their armor and health depleted. Pressing on the attack a few minutes later, the creature was able to take down the entire team in a matter of seconds despite being able to handle us in the early and much longer exchanges.

The weapons are painstakingly slow on the big guy as dart guns, fusion cutters, and lightning guns work well on the local wildlife but tend to not do much unless part of a joined and sustained attack. I remember one battle where I was unloading on the creature over and over, swapping weapons when one needed to recharge and the other needed to reload. Despite scoring hit after hit the creature was not taking any devastating damage and continued to ignore me while taking out other members of the team before giving me his full attention.

This is where running away can be a good thing as when hunters fall and you are unable to revive them, they can return to the battle when a drop ship returns which is indicated by a countdown on the screen.

The characters are diverse and interesting and have some great lines but after playing the Big Alpha, Beta, and some early access, I found that I was ready for some new lines and characters by the time the final release came out.

Evolve is a game that will be different things to different people. Some will bemoan the lack of a traditional campaign while others will want more powerful weapons and balance.

If you’re happy playing a game that is at its core an online co-op game then Evolve is a game you will want to play. If you’re someone who needs a structured and lengthy campaign with multiple locales, then Evolve may not be to your liking.

Some gamers have complained about the amount of DLC that was available at launch stating that some of it should have been included in the final game. My take on DLC is pretty straight forward and you can see it here. That being said, taking Evolve for what it is rather that what it is not, it is a very beautiful and action filled game that will present plenty of fun and challenges along the way for gamers. What you ultimately do with the game is largely up to the players as they will find the gameplay style, customizations, and characters that work best for them.

I am curious what the future will bring for the series as I would not mind seeing new characters, weapons and scenarios but for now, what is available is highly enjoyable and challenging.

http://sknr.net/2015/02/24/evolve/
  
Battleship (2012)
Battleship (2012)
2012 | Action, Sci-Fi
Basing a movie off of a videogame is often a risky proposition. For every “Resident Evil”, there at least a dozen others that are out and out disasters, “Mario Brothers”, “Wing Commander”, and “Double Dragon” are a few examples of how not to do it.

While Hollywood shows no signs of stopping videogame adaptations anytime soon, game development companies are becoming more savvy with allowing their products to become movies and are requiring uality scripts, cast, and directors before they enter into any film deal. Undaunted, Hollywood turned its eyes on children’s toys for inspiration. With the successful Transformers series, Hasbro has been targeted for their very popular line of board games as source material for future movies.

First out of the box is “Battleship”, director Peter Berg’s big-budget adaptation of the timeless naval strategy game that has been enjoyed for decades by players young and old. Since this is the era of video games, the simplistic style of the board game needed to be tweaked in order to make it appealing for the summer movie masses.

Gone is the classic strategy of the game and in its place, a loud and brash cast of 20-somethings, over-the-top special effects, and a plot riddled with more holes than the classic grids in the game that spawned the film.

Taylor Kitsch follows up his role in John Carter by playing Alex Hopper, a ne’er-do-well who despite the mentoring of his successful naval officer brother (Alexander Skarsgard), never seems to run out of ways to get himself in trouble. His latest efforts to impress a girl he met in a bar, land him in hot water with the authorities and his brother lays down the law and insists that Alex join the Navy and make something of his life.

The film jumps into the future where Alex is now dating the very attractive girl from the bar, Samantha (Brooklyn Decker), and trying to get enough courage together to ask her father for permission to marry his daughter. The fact that her father is Admiral Shane (Liam Neeson), only complicates the matter.

Despite holding the rank of an officer, Alex is still extremely headstrong and prone to getting himself in trouble. What what was supposed to be a friendly soccer match during allied naval exercises escalates, and Alex finds himself facing an ignominious exit from the Navy. He’s given a temporary reprieve as the ships in his fleet are suddenly faced with the threat of extraterrestrial origins.

Approximately around the same time Alex entered the Navy, scientists developed a way to amplify radio signals and directed them toward planets they believed could possibly support life. The signals were answered in the form of a hostile force that arrives on Earth only to cut a swath of destruction across the world as well as the naval fleet it encounters. Cut off from the rest of the fleet and reinforcements by an energy field, Alex is forced into command and must confront the deadly enemy at all cost to save the world.

What follows is a series of elaborate special effects that, while visually appealing, fail to pack much punch as the plot and characters are so underwhelming.

I understand that for films this type, especially given the source material, one must give a certain amount of leeway and accept, even grudgingly, the inconsistencies and impracticalities. That being said, not only are the characters about as thin and one-dimensional as they possibly could be, they are for the most part utterly devoid of any interesting qualities nor are they given much in the way of back story that makes us care for their outcomes. R&B star Rihanna spends a good chunk of her time looking tough and menacing, but isn’t given much more to do than occasionally fire a gun.

Kitsch is so utterly bland and unsympathetic that there’s just really no redeeming value to his character. Battleship is supposed to be a story of redemption but instead it’s a story of inconsistencies. Many times throughout the film common sense much less standard military procedures seems to go out the window.

For example, standard rules of engagement tactics were not used early in the film, but yet were readily deployed during the so-called big finale to the film with success. One has to wonder how more seasoned officers with far more resources at their disposal failed to utilize such tactics or have success with the methods that they employed. Yet ironically, this young lieutenant on his first command is able to out-maneuver these aliens when he decides to take to the offensive and lull the enemy into a fairly passive mode where they don’t do much more than watch.

The aliens, while interesting, are given precious little to do other than occasionally destroy or blow something up. We have no idea why they are on earth and to be honest, why they arrived in such small force. If the idea was to conquer Earth, it was poorly planned. Yet if proper procedures were followed, their incursion could have been dealt with very early and easily with the resources at hand. But that would’ve made for a short movie.

What I found puzzling was how surprisingly light on action the movie was. Yes there were firefights but they were spread sparingly throughout the film. You do not have one grand epic battle against overwhelming odds, you do not have legions of enemy troops for the Navy to wade through. It was pretty much a here-it-is-take-it-or-leave it, ho-hum finale.

The film does have some good points with Hawaii as its main backdrop. I did like the fact that there were a lot of active and retired soldiers and sailors used in the filming of the picture. It is clear that the filmmakers wanted to honor the soldiers who have so gallantly served our nation. I just wish they could’ve given them a much better showcase, because truthfully you’ll find far more thrills and enjoyment busting out the actual Battleship game than sitting through the film.

There is a scene post-credits that does hint at possible future installments, but I kept asking myself one question, “Why?” Rumor has it that several years goes Steven Segal attempted to revive his big-screen career by pitching an Under Siege 3 to Universal. Segal supposedly pitched the idea that his character would be on a naval ship that encountered extraterrestrial menace. The studio passed on this idea and, if there’s any truth to the rumor, they should have passed on this idea when it came time to make Battleship.
  
Hellboy (2019)
Hellboy (2019)
2019 | Action, Adventure, Fantasy
This sort of soft reboot of Hellboy is a truly mixed bag. It's just about watchable, and there are some things I liked, and a whole heap of things I didn't like.

Let's start with the negatives - the absolute biggest problems with Hellboy is the editing and pacing.
The quick cuts and bizzarre transitions that happen often are incredibly jarring, and stops the narrative running smoothly for much of the duration.
It almost feels as if the film has been designed for someone who gets bored easily, and will shoehorn in a new scene before giving you the chance to take in the previous one.
It also plays havoc with a lot of the already mediocre (and sometimes cringe-worthy) script - a good example of this comes right at the beginning, as Hellboy is introduced us, searching for an MIA fellow agent.... Its here that Ian McShane's character explains to Hellboy over the phone, what this agent was doing when he went missing, only for Hellboy to himself repeat it to another character seconds later - it's weird and feels lazy.
Another issue is something I seem to complain about a lot recently - CGI. A lot of the CGI throughout is not great, and it's again, a complete mixed bag. Some of the practical effects look fine. The big demons glimpsed in the trailer look fine. And then everywhere else it just shits the bed, most glaringly when it comes to Ben Daimio, a character from the comics who should be an exciting inclusion, but is dragged down buy just how awful it looks.
Another thing I also disliked was the insistence of having 'cool' rock songs playing every two minutes, especially in fight scenes that would otherwise have been entertaining. At times, it felt like I was watching Suicide Squad all over again, which is never a good thing.
A lot of the acting throughout Hellboy is also stale and unenthused. Milla Jovovich is particularly uninspiring as The Blood Queen (a villain from the comics that never enthralled me in the first place), Daniel Dae Kim (Ben Daimio) and Sasha Lane (Alice Monaghan) just seem embarrassed to be involved at all.

This does bring me on to the things a liked about Hellboy though - David Harbour won me over pretty quickly as the titular half demon, he provides the movies sparse humour, and the make up work is great - he does his absolute best to hold it all together.
Ian McShane is good also, but come on, it's Ian McShane man.
Even if they aren't represented perfectly, I still liked seeing a lot of characters from the comic book, and my love for Lobster Johnson is strong.
The monster designs are pretty great for the most part, Baba Yaga looks skin crawling, and as I said, the big demons seen in the trailers are pretty horrifying.
The violence and gore is unfortunately, mostly CGI, but is pretty effective for the most part, even if it does feel like the movie is sometimes packing in an R rating to disguise the averageness of everything else.
As mentioned above, some of the action pieces are pretty fun, but I must say, the climax of the movie is pretty underwhelming.


I didn't find Hellboy as horrible as some people made it out to be - it's certainly not as good as the original two films (although I find the first one to be quite average as it is!) but it still has some credibility, even if it's a small amount.
Unfortunately, for every step Hellboy takes forward, it's takes two back, resulting in a messy and muddled film that struggles to find an identity, and it's reeks of studio meddling.

Still though, Big Mo Harris shooting an Uzi is always a pleasure 👍
  
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Sarah (7798 KP) rated Up (2009) in Movies

Nov 16, 2020  
Up (2009)
Up (2009)
2009 | Action, Animation, Comedy
The best Pixar film?
I have recently purchased a ‘100 Movies Bucket List’ scratch off poster, with the intention of finally crossing off all of the classic films I’ve never seen before. However with the current and ongoing COVID lockdowns, now seemed like a perfect time to watch all of the 100 films on this list including those I know and love. These will be watched in no particular order, and will be highly dependent on my mood and film availability. First on my list is Up.

Up (2009) is a Disney/Pixar animation that follows widower Carl, as he, his house and intrepid wilderness explorer Russell go on an adventure to Paradise Falls.

Up is definitely “up” there as one of the best ever Disney/Pixar films, if not THE best. It has all of the hallmarks that you’d come to expect from such a film and they are executed to perfection. From the opening sequence, which is by far one of the most heartwarming and heart-wrenching things you will ever watch (and this is coming from a studio that killed Bambi’s mother). If you’re not bawling your eyes out after the first 15 minutes, there is something seriously wrong with you.

Once we’ve recovered from the opening scenes, we’re introduced to Carl the widower (Ed Asher) and he’s still tugging on the old heart strings as he goes about his life on his own. He’s your typical grouchy old man, in a rather funny and adorable way, and watching his interactions with others is both sad and entertaining to watch. After a rather unfortunate event, Carl takes his house to the skies and it’s here where the film really starts to get going with stowaway Russell, as they arrive in Paradise Falls and encounter mysterious bird of paradise Kevin, Charles Muntz and his dogs.

As soon as Carl sets off on his journey, this becomes a spirited and fun adventure film. There is never a dull moment and is full of wonder, joy and a fair few laughs, as well as a surprising amount of dark tension generated by famous explorer Muntz (Christopher Plummer). For a kids film, Muntz is an unusually threatening figure and the fear of him is only exacerbated by the fact that half of this film is set at a quite a scary height. Even during the fight scene with Carl towards the end of the movie, Muntz is still intimidating despite the very amusing nods to old age that are thrown in.

For me though, the star (and stars) of Up are Dug and Muntz’s pack of dogs. Disney/Pixar have this amazing knack of writing funny sidekick animals, with the majority of laughs coming from simple observations about how these animals behave in real life (something The Secret Life of Pets should have take more notice of). Up so easily works dogs being dogs into the narrative of this story with ease, and talking dogs are just so funny. From the cone of shame to their attitude towards squirrels and tennis balls, and the fact that they refer to Russell as “the small mailman” – this is pure genius and makes me laugh no matter how many times I see it.

Disney/Pixar films fall into two categories: Very Good and Brilliant. Up has what all Disney/Pixar films have – a wonderfully balanced story full of adult and child appropriate laughs and heartwarming emotional ‘feels’, and some top notch animation. But what brings Up into the “Brilliant” category is it is a beautiful tale of love and friendship, with a touching and rather moving message about life. This is a classic tale that is done flawlessly in a way that only Disney/Pixar can.

Note: whilst I love the film, I’m so far not impressed with my poster itself. Scratched it as you would a scratch card and part of the picture has come off (see attached evidence)… best be more careful next time.
  
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Sarah (7798 KP) Nov 18, 2020

Thanks! Yours looks great. Has it taken you a while to get through them all?

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Dean (6925 KP) Nov 18, 2020

Most were ones I've already seen, not been in a rush to hunt the others down but will try and get around to them when I can.

The Midnight Sky (2020)
The Midnight Sky (2020)
2020 | Drama, Fantasy, Sci-Fi
7
6.6 (12 Ratings)
Movie Rating
Moody and Atmospheric
Ever since his stint on ER, I have been a fan of George Clooney’s - and not just because he is charming and charismatic on film - but because I find that he brings an interesting facet to whatever character he inhabits
.
And with his latest effort THE MIDNIGHT SKY (Directed by Mr. Clooney, as well) he does not disappoint as his performance - and his Direction - are fascinating to watch.

Based upon the novel by Lily Brooks-Dalton, THE MIDNIGHT SKY tells the tale of a lone scientist (Clooney) in a remote, arctic research station, who is one of the few remaining people on an Earth that has become uninhabitable. He rushes to warn some returning astronauts to avoid their home planet.

A thoughtful, moody film. THE MIDNIGHT SKY will not be everyone’s cup of tea - and you have to be in the mood for something somewhat slow and contemplative - but if you are, you will be rewarded with a rich tapestry of visuals and performances that will be, ultimately, fulfilling.

Let’s start with what works - George Clooney. His direction and his performance as Augustine, the scientist, are both sparse and compact. Neither of these facets have an extraneous movement or tone and they work hand-in-hand to deliver the film that Clooney, obviously intends to give us.

Visually, this film is beautiful to look at - inter cutting the vast emptiness of space to the vast, snowy emptiness of the Arctic. The images that Clooney was able to create was well worth watching this film for.

Clooney was also fortunate enough to cast a variety of stellar performers in a film that has very few roles, so the ones that are there better deliver the goods - and they do. From Ethan Peck (Spock in Star Trek:Discovery) who plays the young Clooney in a flashback (I am very glad they chose to do this as opposed to “de-aging” Clooney) to the Astronauts: Felicity Jones, David Oyelowo (who I continue to like more and more every time I see him), Kyle Chandler and Tiffany Boone. All strike the right tone for the moodiness of this film.

Special notice should be made for Damien Bechir’s astronaut, Sanchez. He was terrific in the limited screen time he had and elevated every scene he was in. Bechir has become one of those performers who I get excited about when I see that he is going to be involved in a screen project.

What doesn’t work? Well…as I stated before…the pacing. It is slow (almost coming to a stop) at times. Since this is a film that will be streamed via Netflix, I can see many, many folks grabbing their phones at times, which is too bad, for the moodiness - and pace - worked for me (or at least the for the mood I was in while watching this).

My other issue with this film is the contrived circumstances that both Clooney and the Astronauts find themselves in. It isn’t enough that Clooney has to journey across rugged Arctic terrain to find a more powerful antennae to communicate with the Astronauts, we have to throw in cracking and melting ice to it. And, of course, just as the Astronauts connect with Clooney, a surprise meteor shower damages the communication array. These contrivances just wasn’t need for the type of movie this film was trying to be. It’s almost as if the Studio Heads said “it’s too slow and talky - put some action in this thing”.

But, if you are able to stay with this film, the ending pays off very well, indeed. I found that it earned it’s ending and I walked away moved and satisfied.

Letter Grade: B

7 stars (out of 10) and you can take that to the Bank(OfMarquis)
  
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