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Antikörper (Antibodies) (2007)
Antikörper (Antibodies) (2007)
2007 | Drama, Horror, Mystery
8
8.0 (1 Ratings)
Movie Rating
A serial killer named Gabriel Engel (André Hennicke, Pandorum) that the police have been after for months has finally been captured. This is where most stories would end happily ever after, but instead this is how Antibodies begins. Michael Martens (Wotan Wilke Möhring, Valkyrie), a cop from a small, rural town had an unsolved case from a year ago concerning a 12-year-old girl named Lucia Flieder and Michael intends to interrogate Gabriel in hopes of a confession for her murder.

Gabriel already admitted to being in the area around the time of Lucia’s death, but her murder doesn’t entirely fit his M.O. But Michael plays right into Gabriel’s hands and becomes the pawn in his sick, psychological game as he’s able to get into Michael’s head from the moment they meet and remains there until the credits roll. The question isn’t, “Will Michael be able to find what he’s looking for?” but is instead, “Will Michael be able to survive the cerebral hedge maze Gabriel has thrown him into?”

Written and directed by Christian Alvart (Case 39, Pandorum), Antibodies is a German crime drama thriller that is worth seeing for André Hennicke’s performance alone. His portrayal of Gabriel is psychotic, disturbing, and extraordinarily mesmerizing as he steals nearly every scene he’s in. Hennicke embodies Gabriel and brings the character to life in all of his monstrously disquieting glory. There’s a brief sequence where Gabriel is drawing in his cell and he slowly starts pulling out his hair. There’s no dialogue, but Hennicke is able to pull it off with such terrifying elegance that it is incredible to witness.

Wotan Wilke Möhring is also quite impressive as Michael Martens. Michael struggles with the mental obstacles Gabriel throws at him throughout the film. Möhring is fantastically efficient at portraying a man who devoted his life to being an abiding citizen that is also committed to his religion. He cares deeply about his family and is now slowly losing his grip on his so-called perfect life. The interrogation scenes between Michael and Gabriel seem to simultaneously be homage to The Silence of the Lambs while also offering something different with its complete mastery of tension and Gabriel’s ulterior motives ring loudly upon the audience yet fall on deaf ears to a gullible Michael.

The religious parallels are incredibly interesting and deserve recognition, as well. The film has a tendency to not only reveal these parallels, but dives into them in a way that is easy to understand for the audience; the similarities between Michael and the archangel Gabriel are uncanny. The ending involving the test Gabriel gives Michael is all a part of a twisted game Gabriel plays and the web he’s spun has managed to get Michael tangled up in it. The film makes you think you know where it’s headed before it takes an unexpected detour and ends up going in the opposite direction.

Perhaps the most unusual aspect of the film is the involvement of Norman Reedus. The Wikipedia entry for Antibodies is still so bare, but apparently Reedus did his part in the film for free. Before The Walking Dead came along, Reedus was known best for his roles in The Boondock Saints, 8MM, Blade II, and the John Carpenter directed Masters of Horror episode, “Cigarette Burns.” Reedus has always taken part in projects that are unusual, but typically turn out to be fairly awesome. It was a great change of pace to see him show up and speak a few lines of German without a crossbow or a motorcycle.

Antibodies isn’t without its flaws as its script is often juvenile with the way it references sex and pleasuring yourself way more often than it should. The German thriller is still able to capitalize on a wonderfully tense and magnificently unsettling atmosphere with two incredibly strong leads that make the whole journey worthwhile. The story is riveting despite a few hiccups, the cast is top notch, the cinematography is excellent, and its unpredictable outcome is brilliant.

Antibodies is currently streaming on Amazon Video and Vudu for $2.99. The 2-disc special edition DVD is available for $24.98 on Amazon while the standard DVD is between $19.99 and $43.41. The film is available on DVD for various prices on eBay with the best offers being a pre-owned version of the single disc edition for $5.39 (10% off its normal $5.99 price) and the two-disc edition for $18.24; both have free shipping.
  
Transformers: Age of Extinction (2014)
Transformers: Age of Extinction (2014)
2014 | Action, Sci-Fi
Director Michael Bay and the shape shifting Transfomers are back in a new cinematic adventure, “Transformers: Age of Extinction” which continues Bay’s fondness for over the top pyrotechnics, action, and chases.

It has been five years since the Autobots and Decepticons waged war in Chicago and in the aftermath, the U.S. government has ended working with the Autobots and has begun hunting down their enemies that are still in hiding.

Under the leadership of C.I.A. agent Harold Attinger (Kelsey Grammer), a covert group known as Cemetery Wind has been hunting down and killing all Transformers regardless of their allegiance as Attinger believes that it is time to keep humanity safe from the threat the pose.

At the same time in a small Texas town, an inventor named Cade Yeager (Mark Wahlberg), is trying to keep his home and deal with mounting debt and foreclosure while trying to get his daughter Tessa (Nicola Peltz), into college.

Convinced that one of his inventions will work and will allow them out of their financial mess, Cade purchases a derelict semi-truck convinced that the parts alone will get them an infusion of cash.

During his work on the truck, Cade uncovers that it appears to be a damaged Transfomer, which is confirmed when Optimus Prime transformers from the wreck.

His friend and daughter are convinced Cade should call the authorities and collect the sizeable reward for his find, but Cade decides to repair Prime who said he was injured in an ambush.
Soon after, Cemetery Wind arrives and threatens the life of Tessa and Cade which forces Prime into action. Soon, the humans along with Tessa’s secret boyfriend Shane (Jack Reynor) are racing for their lives from the deadly pursuit who is working secretly with a deadly Transformer.

As if this was not enough chaos, remember this is a Michael Bay film, a wealthy industrialist named Joshua Joyce (Stanley Tucci), has figured out the secret of the Transformers and working with Attinger in secret, plans to build and army of his own to usher in a new area of technology for humanity and of course lining his and Attinger’s pockets even further with their discovery.
The need to obtain more of the building components is key, and soon the action shifts to a new locale with the fate of a major city and humanity hanging in the balance.

Bay has crafted a film that is technically brilliant as it is an amazing visual spectacle, but yet is as cold and soulless as the very toys that inspired the series.

The film plays like a gigantic pyrotechnic and CGI demo reel as you can see countless examples of Bay orchestrating his fireworks to end in a grand finale.

It was almost comical how many explosions and car chases there were at the expense of the story. I think my wife summed it up best when she said that if the script was 50 pages long, at best 3 pages were devoted to dialogue.

I think it must have read something like this… explosion, explosion, gunfire, gunfire, car chase, explosion, Tessa!!, Dad!!! Vroom, vroom, explosion, car chase, bad line, repeat.
I do not see a film of this type expecting great acting or lines but some of them were so bad and out of place you could almost hear the cast of Mystery Science Theater chomping at the bit to get their hands on this one.

The film also blatantly sells out to appease Chinese audiences as we have a good segment of the film set in mainland China and Hong Kong which we get scenes of Chinese leaders being strong, decisive, and caring for the people, and other events in such a blatant Kowtow to ensure the film gets played in the all-important Chinese marketplace.

In the end the film does have plenty of visual entertainment but it drags out to the point where even the action and technical brilliance of the film and the 3D effects grows old. The biggest issues is that they have a strong and appealing cast, yet they are literally just along for the ride and are not given much to do.

The film is the first in a planned new trilogy so it is a safe bet, Bay and company will be back in a few years.

http://sknr.net/2014/06/27/transformers-age-of-extinction/
  
Twisted Game of War
Twisted Game of War
2020 | Card Game, Fighting, Kids Game, Medieval, Numbers Game
War. The card game nearly everyone knows how to play. You know, throw a card and your opponent throws a card and the highest number wins the played cards. First one to get all the cards wins. Yeah, there’s another rule, but that’s the gist. Well what if War got a small makeover? Would you be interested in checking it out? Let’s find out together!

In Twisted Game of War players take hold of their army and attempt to defeat their opponents by capturing and converting their entire army. The winner is the player who manages to collect all of the cards in the deck and hold every soldier.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup give each player a reference card, shuffle the deck of remaining cards, and give each player an equal number of cards. The game may now begin!

On a turn each player will simultaneously blindly draw and play one card from the top of their deck to the table. The cards are compared and the winner of the hand is the card with the higher number value. In Twisted Game of War, however, in addition to gaining the played cards the winner will also consult the chart on the reverse of the reference card. This chart shows additional results based on which suit of card bested the other suit. Possible effects include: a random card from the loser’s deck, a bottom card, the top two cards, or even each card returning to its original owner’s deck. As the game progresses, one player will eventually out-duel their opponent to win the game!
Components. This is a deck of cards in a tuckbox. The cards are normal quality and feature a brown back and numbers with different suit on the fronts. Quality-wise everything is fine. Where I have issues is the artistic design choices made for the game. The suits all suggest medieval-esque weapons and armor, and all utilizing metal as primary materials (save for the bow). However, the card backs and logo for the game seem to feature stitching, as you might find in cloth materials. This mismatch does not affect gameplay at all, but made me do the doggy head-cock motion when I noticed it. Similarly, the cards are all, well, boring to look at. Yes, they give the proper elements that are needed: suit and number. And I suppose players aren’t really looking at them too much anyway, as it’s a slightly fancied-up War and cards are played and discarded almost immediately. In any case, I feel an area of opportunity lies with the aesthetic of the game cards.

All in all this is a decent idea pasted onto a “game” that really is not much fun to play anyway. War takes zero skill and has zero choices. Twisted Game of War plays the exact same way, but has the added bonus of at least DOING something on many hands. So I suppose there is merit to be found.

When all is said and done, I still cannot see this as a “game,” as I happen to define the term personally, but I can see value when playing with children. If used with children, the game introduces the “less than” and “greater than” concepts, and children do not need to be able to read in order to play with the suit effect chart, so long as an adult or older child is able to read the results.

When I am hankering for a good card game, I simply cannot suggest Twisted Game of War with typical adult gamers. However, if I need something that my kids can get into, I may be able to pull this out and help teach them simple math and chaos concepts. I like the idea of trying to improve overly-simple games, but I think a bit more care could have gone into production here and it would have elevated this game for me. If you are searching for such a game as this, please hop over to the publisher’s website at: Mental Eclipse Games and tell them Travis sent ya.
  
40x40

Bob Mann (459 KP) rated Adrift (2018) in Movies

Sep 29, 2021  
Adrift (2018)
Adrift (2018)
2018 | Action, Adventure, Drama
“Hurricane Raymond has been upgraded to a category 5”
“Should we be worried” says Tami. Well, yes dear, you really should.

In the glorious surroundings of Tahiti, the American footloose traveller Tami Oldham (Shailene Woodley, “Divergent trilogy“, “The Descendents) meets British footloose traveller Richard Sharp (Sam Claflin, “Journey’s End“, “Me Before You“) and a nautical-based love beckons. Richard is hired by his friends Peter (Jeffrey Thomas) and Christine (Elizabeth Hawthorne) to sail their luxury 44 foot yacht Hazana from Tahiti to Tami’s home city of San Diego. But they hadn’t reckoned on the decidedly un-romantic attentions of Raymond and severely battered and bruised it’s a battle for survival on the vast expanse of the Pacific.

I was intrigued by this film as it seems to have divided the professional critics’ opinions: Kevin Maher in The Times gave it five stars… five! Conversely Edward Porter in The Sunday Times gave it two stars. After seeing the film, I’m with Mr Maher on this one (breaking convention as I haven’t exactly been in tune with this reviewer recently!).

As a story with romantic undertones, the film will live or die on your belief in this aspect. And fortunately the romance works. There is real chemistry between the pair despite them striking you as an odd couple. This is in no small part to the quality of the acting: Claflin proves again that he is a safe pair of hands as a male lead, but it’s Shailene Woodley, who has to carry large portions of the film single-handedly, who again demonstrates just how excellent an actress she is. The camera of Tarentino favourite Robert Richardson (“The Hateful Eight“, “Django Unchained”) stays tightly on Woodley’s features dramatically capturing her tiniest of grimaces.

Woodley is also deliciously un-Hollywood, getting to where she has through acting talent as much as her looks. Yes, she has a great body (liberally, perhaps a tad lasciviously, featured here both above and under the water) but her face is gloriously assymettical with little wrinkles appearing unexpectedly when she grins. She’s a good role model for young girls that perfection is not a pre–requisite for success. (What’s perhaps less good, role-model-wise, is that Woodley allegedly ate only 350 calories a day to get to the emaciated state seen at the end of the film! But to compensate, it’s notable that she looks so much better/sexier at the start of the film than at the end).

It’s also interesting to note that the 27-year old Woodley is also a co-producer on the film, a sign perhaps that as well as being the ‘Meryl Streep of the future'(TM), she is also likely to become a significant mover and shaker in Hollywood when getting there.

A bit like “The Shallows“, it’s unapologetically a B movie, but it’s delivered with such style and chutzpah that it drives its way through the apallingly cheesy dialogue just as the poor Hazana bashes its way throught the mountainous seas. It’s even self-mocking, with Tami rolling her eyes at the corniness of Richard’s, very English, attempts at romantic dialogue. The script is more successful in establishing back-stories for Tami and Richard, demonstrating a degree of parallelism that perhaps better explains their mutual attraction. The irony of fate taking Tami back to her damaged past is exquisite.

A controversial and brave decision by Icelandic director Baltasar Kormákur is to constantly flashback between the survival scenes and Tami and Richard’s courtship that leads up to the cataclismic event. This can be a little distracting, but given the gut-wrenching twist in the third act a linear storytelling would simply have not worked. It’s very well done too, with matched cross-cuts that really work well. Kormákur’s previous film “Everest” was his biggest hit to date, and I noted the cheeky addition of the book “Everest” on the bookshelf on Richard’s boat! (As an aside, “Everest” is for some reason the film review on One Mann’s Movies that has been viewed more often than any other… no idea why… must be down to search engine results!)

Extraordinarily, it’s a true story with the closing frames of the film being genuinely moving.

With many similarities to the excellent Robert Redford thriller “All Is Lost”, this is a robust and enthralling thriller-cum-romance that unusually delivers on both counts. The romance is believable and the thrills suitably thrilling, especially when a panic-ridden Tami is separated from her one patch of dry land. Although slightly let down by some dodgy dialogue, sitting amongst all the big-hitter summer blockbusters this is a movie you should definitely seek out.
  
Custom Heroes
Custom Heroes
2017 | Card Game, Fantasy
You know that feeling when you play a game that FEELS familiar, but has really improved on certain aspects? Take, for example, the famed “Yahtzee mechanic” that has been extended and improved upon by so many games. Or the “I Cut, You Choose mechanic” that has shown up in several titles with slight variations to improve it? Well such was my feeling when cracking open Custom Heroes. I thought to myself, “Man, this feels natural in my hands, but it’s better.” I know I left myself open for tons of jokes here, but this is a PG(ish) forum, so keep it classy, everyone.

Custom Heroes is a fantasy/sci-fi-themed, customization, ladder-climbing, trick-taking card game for two to six players. In it players are using their hand of cards to win tricks (a la Tichu). The twist is that each card is able to be upgraded by using various Advancements that are added directly into the same sleeve as the base card. The winner of the game is they who amass 10 or more points and win a subsequent hand.


Before the first game after unboxing, all Character Cards will need to be sleeved. These Character Cards are numbered from 1-10 and come in six sets (one set of 10 cards for each player, at max player count). To setup the game, each player chooses a Player Screen to hide their resources and provide the scoring table. Shuffle the Character cards and deal each player a hand of 10 cards. For this review, I will be using the two-player rules. Players also begin with 1VP Token and 2 Power Tokens, along with an Ascended Form Advancement Card and Kodora Advancement Card. In a two-player game, players begin with three total Advancement Cards, as shown in the photo below. The rest of the VP Tokens and Power Tokens are placed (or thrown, in my case) on the table, and the remainder of the Advancement Cards are shuffled and placed in the bag to be drawn randomly throughout the game. The battle for tricks may now begin!
As with all (most?) trick-taking games, Custom Heroes is played over a series of rounds. However, Custom Heroes is played across three phases: Upkeep, Main, Scoring. During the Upkeep phase, the deck of Character Cards is shuffled and 10 cards are dealt to each player. On each player’s turn during the Main phase, they will decide if they would like to upgrade any card by sleeving Advancement Cards along with the Character Cards. These Advancement Cards are clear plastic and will alter the value of the card, provide special abilities, or provide modifiers to the card’s value. Sleeving new Advancements may be done at any time during the turn, before playing it, but the caveat is that ALL cards are shuffled and dealt to players after every round, so the chances of receiving that same card in future hands diminishes with each additional player at the table!

Once Advancements have been applied, or whilst applying, the players will determine the lead play. A lead could be a single card or several matching cards in a set. The following player will need to play a card, or cards, of the same number, but of higher value. For example, if a single 7 was led, only a single 8, 9, or 10 will beat it. However, if a pair of 5s was led, a pair of 6-10 will beat that lead. Players may pass if they cannot, or choose not to, beat the current trick, and can engage in play on a future trick. Once a player has run out of cards for the hand, or all players have passed. The first player to run out of cards, or the last player to play a card, wins the hand and receives the benefits listed on the scoring table shown below. Again, when a player earns 10 VP and wins a hand, they win!


A few notes about Advancement Cards. The Ascended Form card given to all players at setup will allow the player to win the trick for that round once played. It is essentially a wild insta-win card. That is, unless another player plays an Ascended Form on top of it and wins with the most recent Ascended Form. The Kodora card, however, can be played to the player’s tableau instead of as a card in a trick. When played this way, the player “bets” two VP Tokens that they will win the hand. If they do, they gain an additional two VP Tokens, but lose their bet if they do not finish in 1st Place. All other Advancement Cards may be added to the Character Card sleeve as long as the associated gem icon at the bottom is not already present in the sleeve. As there are four gem slots on Character Cards, each Character may be upgraded four total times.
Components. This one comes with a number of components of different types. The tokens are all small, but not too small, the bag is cool, but obviously the main attractions are the clear plastic cards and sleeves common to the Card Crafting System that AEG produced. I think I first saw this idea of layering plastic cards on top of one another in the Gloom series, though it may have existed even before that. I adore this idea and really fell in love with it when I was big into Mystic Vale, also from John D. Clair and AEG. So components for me get a big ol’ seal of approval. I love ’em.

Similarly, I think the gameplay gets a big seal of approval from me. Like I said, I was big into Mystic Vale for a while, but I think that Cusom Heroes, to me, trumps it in many ways. Though both boxes mention games approximately taking around 45 minutes, I found Mystic Vale to be much longer, mostly due to having to explain and re-explain rules and oddities to players at the table. It feels like Custom Heroes has cut down the complexity of gameplay, especially for newer gamers. I can bring out Custom Heroes and have it taught and played in under an hour – a feat I still haven’t mastered with Mystic Vale.

I think that I also prefer the trick-taking style of Custom Heroes a bit more. My family really enjoys playing Euchre at family reunions and other events, and while Custom Heroes isn’t a Euchre clone at all, the feel is very similar. There is still a led card, and cards that are more valuable to be played atop them in order to win tricks. While there isn’t necessarily any suits in Custom Heroes, the ability to trump an entire hand with an Ascended Form Advancement or other Advancements adds a layer (see what I did there) of strategy and tactics that is just so satisfying. I am a big fan of games that allow players to upgrade their starting resources, or level up their characters, and this one fits right inside a little 60 minute pocket and is relatively easy to teach and play.

All in all, I am so glad I found this one at my FLGS (well, not super local), and there was a big sale going on. I picked it up solely for the Card Crafting System logo and it was a big hit for me. This will completely replace Mystic Vale for me in my collection, and I couldn’t be happier with that. If you are looking for something quick, easy, but full of choices and modifications, this is certainly the game for you. It’s the game for me, and that’s why Purple Phoenix Games gives Custom Heroes a mostly-upgraded 5 / 6. Could this reach into my Top 10 someday, or earn a Golden Feather Award? It is entirely possible. We shall see with more and more plays. I am excited to give it many more plays and find out! Are you in?
  
After Earth (2013)
After Earth (2013)
2013 | Action, Sci-Fi
6
4.9 (16 Ratings)
Movie Rating
M Night Shyamalan is a director of two-halves. On one hand we have the man who gave us the amazing blockbusters Signs, Unbreakable and The Sixth Sense, which were met with commercial and critical success; and on the other hand we have the man who tortured the cinema-going public with abominations like The Lady in the Water, The Village and perhaps one of the worst films of all time, The Happening.

However, despite his recent offerings, the studios are allowing him to have another go, teaming up with Will Smith and his son Jaden in the sci-fi thriller After Earth. But can it mark a return to form for the struggling director?

After Earth begins with Jaden Smith getting the audience up to speed with exactly what has happened before the film began. The human race has had to leave the planet to ensure the continuation of our species after purging all the resources Earth had to offer.

Their new home, Nova Prime is a hostile environment, not unlike Mars in appearance with its rugged, red rocks and sweeping planes of space sand. After years of peace, an alien race intends to conquer their new home and enslave mankind with their secret weapons, the Ursas. These predatory beasts are technically blind, but sense fear and because of their grotesque appearance, it is easy to see why they can kill so quickly. The only way to survive an Ursa attack is to ‘ghost’, to not secrete the fear they need to ‘see’ you.

Jaden Smith plays Kitai, a young cadet who is on a training regime to become a ranger like his father Cypher (Will Smith). It’s fair to say they have a fraught relationship which is in part to Cypher being away for long periods of time defending Nova Prime, and partly because of the death of his daughter at the hands of an Ursa; something which Kitai blames himself for.

In an attempt to bond the pair together, their mother Faia, played briefly by Sophie Okonedo, convinces Cypher to take Kitai on his last voyage before retirement. On their journey their ship is severely damaged by an asteroid field and subsequently crashes on an inhospitable planet; no prizes for guessing where.


After discovering that his father has two badly broken legs, Kitai realises, with a little help from his dad, that he must travel 100km through Earth’s once pleasant land to retrieve an emergency signalling beacon – otherwise, they will die.

What ensues is a formulaic father, son bonding story mixed in with some mildly entertaining action pieces which try and get the heart racing. The problem with the film as a whole is that we, as the audience, never really sense any danger. Despite Kitai being attacked by a troop of baboons, poisoned by a leech and almost eviscerated by a group of big cats, we never think anything too awful is going to happen, simply because the film would be pointless if the duo weren’t rescued in the end.

Side-lining one of Hollywood’s most loved actors with two broken legs was a brave move by Shyamalan and it is done with a small degree of success. Smith senior suffers as a result of being bed-ridden for the duration and doesn’t perform as well as some of his other recent roles; I am Legend and I, Robot being prime examples. This isn’t to say that he isn’t engaging, as he always is, but it falls well short of his best characterisations.

The major fault with After Earth is in its leading man. Jaden Smith is a good actor, but he is not good enough to carry an entire film for over 90 minutes, we see him shout, pout and look into the camera longingly, but there is little else here and that’s a shame. He lacks the charisma and the charm that has made his father such a joy to watch over the years.

Special effects are a mixed bag, in some sequences, like the sweeping shots of Nova Prime and the cities which are dotted across its landscape, the effect is very good and the 4k resolution that Shyamalan has filmed in makes everything look crisp and sharp. However, the CGI animals, especially the big cats and the Ursa alien look a little like something pre-2000 and are disappointing.

Overall, After Earth is not as bad as the reviews and its dire box-office performance would suggest, and comparing it to Battlefield Earth is downright ridiculous. It is by no means a masterpiece, but as a slice of cheesy, sentimental popcorn entertainment it succeeds and does so well. Will Smith and his son Jaden are good, but not outstanding and the special effects look rushed – but this is offset by a wonderful soundtrack and a surprisingly deep and meaningful story. It may not be the career revival that Shyamalan was hoping for, but if this is the last film he directs he can at least be content. Set your expectations low and you’ll come out pleasantly surprised.

https://moviemetropolis.net/2013/06/08/after-earth-review-2013/
  
Nyctophobia: Vampire Encounter
Nyctophobia: Vampire Encounter
2018 | Horror
When it comes to board gaming, there are many tried and true mechanics that appear in most games. If it ain’t broke, don’t fix it, right? That being said, it’s always neat when a game creates an entirely new mechanic that has never been seen before. Nyctophobia is one of those games. When I heard about it, I knew I had to try it. It’s quite a clever idea and it makes for a unique and fun game!

DISCLAIMER: There are technically 2 versions of this game – the OG version and the Vampire version. Thematically, they may be different, but mechanically and gameplay-wise, they’re the same! For the purposes of this review, we will be playing the Vampire Encounter version. -L

A lighthearted trip to the woods has taken a startling turn when you and your friends come across a Vampire! And to make things worse, the Vampire has managed to lure one of your buddies deep into the woods with him! You can’t just turn tail and run – you’ve gotta save your friend! The sun has set, though, and the woods are way more ominous than you thought. You and your friends must cooperate to carefully and quietly navigate in total darkness to avoid disclosing your position to the Vampire while searching for your friend. Will you manage to not only find your buddy, but make it back to the car for your getaway? Or will the Vampire manage to pick you all off, one by one, as he creeps around in the darkness waiting for the opportunity to pounce?

Nyctophobia: Vampire Encounter is a semi-cooperative 1-vs-All memory game with a twist – all players (except for the Vampire player) must wear black-out glasses and cannot see the board. All turns and movement are taken based on feel. You ARE in the dark woods after all – it’s not like you can see your surroundings. Basically how it works is that the Vampire player kind of acts as a GM for the game. They can see the board, and help guide the players’ hands to their pieces and move the player pieces as requested. The players are blind and must rely on feeling their way around the board (avoiding trees and the Vampire!) and communicating the perceived layout to their comrades. The Vampire player then sneaks around the board, silently trying to corner the other players and abduct them. Each player gets a special ability to use on their turns, and there’s a small combat element involved if a player ever runs into the Vampire. The goal of the game, for regular players, is to work with your friends to find the kidnapped NPC (represented by a cardboard standee) and get back to the car to escape. The goal of the game for the Vampire player is to pick off all other players until none remain.

I think this is a super neat game. It’s pretty unique and it’s fun to play! You’re trying to cooperate with your friends to create a strategy for a board that you can’t see. It’s definitely a challenge, but it’s presented in such a novel way that makes it enjoyable. The overall atmosphere of the game is great. The nerves and pressure can really get to the players as they are (quite literally) flailing around in the dark. The Vampire player can have a lot of fun as the GM – do you taunt your players and make them second-guess every move, or do you lay low and stay quiet until juuuust the right moment? Nyctophobia feels like more than just a game while you’re playing, and that is what makes it so exciting.

The only real issue I’ve run into with this game has to do with the components themselves. The board is an 8×8 grid, with the layout set up in secret by the Vampire player. On a regular player turn, you can feel up to 1 space in each adjacent direction to your current location. The only issue is that sometimes, unless the player is diligent, they could accidentally (or purposefully?) feel too many spaces than are allowed – either diagonally or 2 or more spaces away, for example. The way I’ve come up with to alleviate this issue is to have players use only 1 finger when interacting with their piece/the board. That way there can be no extra feeling. And I also, as the Vampire player, will move player pieces for them – the player tells me in which direction to move and I move the piece before guiding their hand back. Maybe if the board were a little larger, this problem would be eliminated? I’m really not sure, but the method I’ve come up with to combat it has worked well so far!

Overall, I enjoy Nyctophobia. It’s a neat game with a unique mechanical aspect and fun player interactions. Is it my favorite game to play? No. But it’s one that I like breaking out for newer gamers and for some lighthearted fun! If you haven’t done so already, give Nyctophobia a try because it’s a refreshingly new take on the modern board game. Purple Phoenix Games gives it a haunting 15 / 18.

https://purplephoenixgames.wordpress.com/2019/05/14/nyctophobia-review/
  
    Albino Farm (2009)

    Albino Farm (2009)

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Hadley (567 KP) rated Frankenstein in Books

Apr 30, 2019  
Frankenstein
Frankenstein
Mary Wollstonecraft Shelley | 2016 | Fiction & Poetry
9
7.7 (27 Ratings)
Book Rating
Great main character (1 more)
Beautiful writing
Over usage of some words (1 more)
Secondary characters have hardly a back story
In the horror genre, I have very few favorite female writers, but Mary Shelley is one of them. The way she weaves environments with character defining scenes is beautifully done in 'Frankenstein.' At the tender age of 18, Shelley was able to convey grief and loss through a single story. She created a relatable 'creature' that many readers will have pity for, but also an obsessive young man that can hardly be hated. Some people may be intimidated by the more diverse English language from the early 1800's, but, in my opinion, the story would not have had the same impact if it had been written today.

Not just horror readers will enjoy 'Frankenstein,' but also those who like to read philosophy. Shelley brings up life discerning questions that even society meddles with today. It's amazing to think that a two century old book discusses problems we still deal with.

The book begins with a sea captain that picks up a stranger that was stranded on a raft of ice, and this man has a fascinating story to tell. The entire book is a letter written by the sea captain to his sister, which he details every bit of Victor Frankenstein's several year tale. Readers get to follow Frankenstein's life from the moment his 'creature' is made to the end of his days, which traverses the globe. When Shelley begins to lull over her love of environments, she quickly picks up with character or story development that keeps our attention from wandering.

'Frankenstein' focuses on the need to be loved and accepted to live a happy existence,as well as reaching our dreams, but Shelley shows how achieving such things can cause a crushing defeat in the latter pursuit: "Night was far advanced when I came to the halfway resting-place, and seated myself beside the fountain. The stars shone at intervals, as the clouds passed from over them; the dark pines rose before me, and every here and there a broken tree lay on the ground: it was a scene of wonderful solemnity, and stirred strange thoughts within me. I wept bitterly; and clasping my hands in agony, I exclaimed, 'Oh! stars, and clouds, and winds, ye are all about to mock me: if ye really pity me, crush sensation and memory; let me become as nought; but if not, depart, depart, and leave me in darkness.' "

There are other characters we read of, including Frankenstein's best friend, Henry, and his long time love interest, Elizabeth (both of who grew up with Frankenstein). Henry comes from a well-to-do merchant family, while Elizabeth was orphaned from a wealthy family, then adopted by the Frankensteins as a future wife for Victor. Unfortunately, we learn little about them or Victor's family, that when any of them do die, it's not felt personally by the reader. There are other characters that had major events in the story, but as with the friends, they weren't developed enough to bring up any emotion at their passing.

After Frankenstein sets out after his creation,we meet the 'creature' at the top of a mountain. He is devastated that his creator hates him, and that the other humans he has met also hated him. "I expected this reception,' said the demon. 'All men hate the wretched; how, then, must I be hated, who am miserable beyond all living things! Yet you, my creator, detest and spurn me, thy creature, to whom thou art bound by ties only dissoluble by the annihilation of one of us. You purpose to kill me. How dare you sport thus with life? Do your duty towards me, and I will do mine towards you and the rest of mankind. If you will comply with my conditions, I will leave them and you at peace; but if you refuse, I will glut the maw of death, until it be satiated with the blood of your remaining friends.' "

The 'creature' gives Frankenstein an ultimatum: he either makes him a female companion or he will kill everyone Frankenstein loves and adores." 'What I ask of you is reasonable and moderate; I demand a creature of another sex, but as hideous as myself; the gratification is small, but it is all that I can receive,and it shall content me.' " Although, by this time, the 'creature' has already murdered Frankenstein's youngest brother, Victor agrees to make him a companion, but with serious regret soon after.

The majority of the story concerns Frankenstein trying fool-hardly to protect all those he loves while the 'creature' murders them one by one. The most surprising of the murders is Henry's. After Frankenstein changes his mind on making another creation, the 'creature' quickly finds Henry and kills him, but Frankenstein is accused of the murder and spends quite some time in prison for it. "But I was doomed to live; and, in two months, found myself as awaking from a dream, in a prison, stretched on a wretched bed, surrounded by gaolers, turnkeys, bolts, and all the miserable apparatus of a dungeon. "

Frankenstein is eventually released from prison when the evidence doesn't add up, and witnesses come forward, claiming to have seen Victor elsewhere at the time of the murder. Frankenstein is, at this time, in a drowning melancholy and madness, but this doesn't stop him from marrying Elizabeth. The 'creature' foretold Frankenstein that he would be with him on his wedding night, and Victor uses this to his advantage - arming himself with pistols and knives on the honeymoon. Yet, to no avail, Frankenstein is unable to outlive or outsmart the 'creature' at any turn.

'Frankenstein' is a must-read for all readers. Although many horror stories today pertain to a creature killing it's master, none of them can reach the grief stricken peaks as Shelley has. Every passage in this book reads like poetry. Every interaction between Frankenstein and his 'creature' is fascinating to the reader. And, before Frankenstein dies, he leaves the sea captain with words of wisdom that even readers could benefit from: "Seek happiness in tranquillity and avoid ambition, even if it be only the apparently innocent one of distinguishing yourself in science and discoveries."

Highly recommend!