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The Quest Kids: Matching Adventure
The Quest Kids: Matching Adventure
2021 | Fantasy, Kids Game
Those of you with kids: you know how you are just aching for a good game to come out that will satisfy your 3-year-old’s interest, keep their attention throughout, and even get them talking about board games afterward? At least a game that isn’t super-basic and boring? Well have I a treat for you today. I may have just found the game for us!

The Quest Kids: Matching Adventure (can I please just call it MA from here please?) is a tile matching game based off the old evergreen Memory mechanic. However, this isn’t your gramma’s Memory. In it players are recruiting The Quest Kids to scare off the silly bad guys by matching tiles and collecting treasures. The player with the most stars at the end of the game will be the winner! But in actuality, all the players will be winners because all will have had a great time.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, shuffle the brown tiles, forest tiles, and river tiles separately. Lay out the brown treehouse tiles face-down into a 5 x 4 grid. Around these brown tiles will be placed the river tiles and forest tiles, the numbers of which are dependent upon how lengthy the players wish the game to be. Add the appropriate types of treasure tokens to the provided treasure chest and the game is ready to begin! We ALWAYS let our little go first. They like that.
On a turn each player will attempt to recruit a Quest Kid Hero from the brown treehouse tiles. Once a match has been found the player may begin taking their hero on an adventure! Adventures can only be attempted when a player has matched two Hero tiles from the treehouse. An adventure consists of finding a matching pair of bad guys, one each from the forest and river. For example, in order to find the matching Honey Beard bad guy tiles a Hero would need to search the river for one tile AND the forest for its match.

When bad guys are matched they provide the player with a certain number of treasures, as printed on their tile. The player reaches into the treasure chest and pulls out the correct number of treasures (my son’s favorite part). These treasures provide a number of stars (VP) depending on whether the player has matched a specific hero or not. Less stars are awarded if the appropriate hero is absent, more stars if that hero has been matched by the player.

Some treehouse tiles contain Quest Kid Allies. These Allies provide stars, but also very helpful special abilities to be used on a future turn. When these Allies are matched, the active player keeps the tile with stars and gives away the matching tile to another player. So that other player may also use the Ally for its special ability on a future turn. Alliances with a 3-year-old? I can dig it! Alliances that do not involve said 3-year-old? Watch out for the forthcoming tantrum.


Play continues in this fashion of matching tiles, scaring away bad guys and receiving treasures, and utilizing Ally special abilities until all tiles have been matched and claimed. Players all add up their stars on their collected tiles and treasures, and the most stars collected wins the game!
Components. This game is a ton of tiles and treasure tokens. That equates to, well, a whole bunch of thick cardboard in a box. The material quality is very good, but I am most impressed with the art style. I love game art that can be cartoony while also being interesting and detailed. Such is the art here. The characters are really well illustrated and each have their own personality. I have one gripe about the components: the treasure tokens feature a small picture of the Hero that allows it to be worth more stars. That Hero picture is very very tiny and details do not really transfer well to the small space, so it IS difficult to know which Kid will power up the treasure. I did find a workaround if players are not colorblind: each Hero is featured along with a color. That same color is used as the token icon and can more easily be matched to the Hero. It may save some headache if players are able to use the color as the indicator instead of the tiny picture.

In a nutshell this is Memory with strategy. The main game mechanic is memory – matching up the tiles in order to collect them. However, by throwing in the randomness of treasure token pulls and the Ally special abilities, MA just becomes a thousand percent more compelling for children and adults alike. At the end of the game my son is having a great time and almost always asks to play again. The adults are also impressed that Memory can be so much fun!

So if you are looking for that game to introduce to your youngster that actually challenges their little minds, then I strongly recommend The Quest Kids: Matching Adventure. Yes, it’s Memory, but it’s Memory that is actually fun. It’s Memory with a theme, and a kid-based theme at that. It gives the littles an opportunity to look up to these kid heroes and lets them imagine being heroes themselves. Any game that helps to empower my children will definitely be a well-loved addition to my collection. Purple Phoenix Games (well, my wife, my son, and I) give this one a victoriously heroic 16 / 18. I won’t say that I will beat you every time, but my son may. I dare you to play against him. Just make sure you throw all your extra Allies to him or he will get real mad real quick.
  
Metroid
Metroid
Action/Adventure
The music (6 more)
The variety of worlds to explore
The variety of weapons and upgrades to obtain
The innovative morphing ball ability of Samus
Finding out the hero was actually a heroine
A variety of unique enemies and bosses
Free roaming
A super redundant map (1 more)
Beyond extremely difficult
Nostalgia wants me to rate this game an 8 and the quality of the games that came after it in the series try to convince me to rate it even higher but I won't be tempted. The original Metroid deserves no higher than a 6. It had so many more positives than negatives but the negatives are pretty strong. This game paved the way for the beautiful thing the series became but If we're being completely honest, the original is a 6 at best and that's just facts. The map is horribly redundant and extremely difficult would be a massive understatement. I have to wonder if anyone actually ever beat this game without using the JUSTIN BAILEY code, and even with the code I still have to wonder if anyone really beat it. I surmise this game led to many broken controllers.
  
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Lauren (6 KP) rated Supergirl - Season 2 in TV

Jul 9, 2018 (Updated Jul 9, 2018)  
Supergirl  - Season 2
Supergirl - Season 2
2016 | Sci-Fi
Chyler Leigh!! (4 more)
Floriana Lima
Melissa Benoist
Jeremy Jordan
The addition oaf a Luthor
Character development (2 more)
Network switch
Lovesick Kara took away from the supposed theme
Contains spoilers, click to show
This season had some absolutely great aspects and some that were not so stellar.
I think that the show did an amazing job with Alex's coming out storyline. It was so real and raw. This storyline was looked upon so highly by the LGBTQ community as it seemed to really speak to so many people. It was also a great example of a healthy relationship, with both women being so supportive of one another and helping each other grow. I read an article that praised it as being one of the healthiest on TV. I also think that Katie McGrath as Lena Luthor was a great addition. She brought a bit of conflict and mixed emotions. Can a Luthor get along with a Super? Is she bad or is she good? I think the moral dilemma was actually a nice addition. It was super fun seeing all the guest stars from the old Superman and super hero shows/movies making an appearance. I also liked seeing Superman a bit. I didn't like the prospect of him taking away from her and swooping in to save the day, and was happy that it didn't really seem to happen that way.
Generally speaking I thought that the move to the CW hurt the show, despite opening some doors for things that may not have been included had the show remained on CBS. I noticed a lack of character development in this season. Characters that I thought grew a to last season seemed to stay the same. There was no character growth at all. Characters that were introduced this season didn't seem to have much back story and remained 1 dimensional. There seemed to be a lot of missed opportunity. I also think that Kara falling for and pining after Mon-El so much seemed to take away from the empowerment that she had so much of in the first season. She focused so much on him that it seemed to make her forget so much of what she stood for. Not to mention that he didn't respect her at all and she continued pining after him. She so quickly jumped from loving James to immediately chasing a guy with qualities and from a planet she claimed to hate. It didn't make much sense.
  
Justice League (2017)
Justice League (2017)
2017 | Action, Adventure
Fantastic Story (4 more)
Left you wanting more
The Mix of comedy and action
The Flash
Length of the movie
The intro (0 more)
A Super Hero Movie Everyone Can Enjoy
Well folks, it finally arrived. The Justice League was one of the best super hero movies I have seen. I did not go into the movie with high expectation. I just went in wanting to be entertained. I got and so much more. I walked out of the theater with a big smile on my face and nothing but good things to say.

I will get this over with first, but I did not care to much for how the movie opened with the kids interviewing Superman. It kind of felt off with the way the rest of the movie played out. After that moment it was just high flying from there.


The best part of this movie was the lack of origin story feel. They introduced the character in a way that made it feel they have been around forever. It didn't get into detail one where they came from and how they got there powers. They just gave us just enough to want to see more of them in another movie. What they showed us in this movie is that characters just needed to be placed in to the story and let go from there.


I would not call this a spoiler but Superman does come back from the dead. It was done perfectly. I think the weird thing though is that it was done in broad daylight and only 2 cops were around to see it. And Batman was out during the day too. Oh well.


The core story line of the movie, Steppenwolf getting the mother boxes told very well. Not to long and not to short. It I told us who the bad guy was, why he was doing it and how it was going to be accomplished. You can probably tell I like shorter movies. I know people are going to be a little upset with the lack of Darkseid, but I am sure it will make a big splash in a future movie.


Well I don't want to spoil the ending because I want you to go and see it, but it will make you wanting so much more. Also stay till the end of the credits, you will not be disappointed like you were at the end of the Wonder Women credits.


Well until next time, enjoy the show.